mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-09-10 11:55:16 +00:00
Compare commits
59 Commits
Canary-1.3
...
master
Author | SHA1 | Date | |
---|---|---|---|
|
b000f91dad | ||
|
a60b2a0ba3 | ||
|
4c9b48b754 | ||
|
3bd7d5904e | ||
|
23eb9a3043 | ||
|
931ec44406 | ||
|
d68efa98ba | ||
|
ded76801d1 | ||
|
6084df7473 | ||
|
f3953c6039 | ||
|
91f5247e7f | ||
|
5658402c6b | ||
|
1b2c93e188 | ||
|
9e599ff325 | ||
|
7a5f430b59 | ||
|
1e340ce2f3 | ||
|
dbb4e63e1e | ||
|
d00ab52fa2 | ||
|
959af3613d | ||
|
3309fb2351 | ||
|
e1e8628a6f | ||
|
3969191605 | ||
|
07c7b39053 | ||
|
053efaa414 | ||
|
56e6339553 | ||
|
042362ee2b | ||
|
7347ee2212 | ||
|
01a9b636af | ||
|
6e47d8548c | ||
|
da340f5615 | ||
|
be249f7bdc | ||
|
462c93e1ff | ||
|
573a6f32fe | ||
|
7846f58cad | ||
|
0203065fed | ||
|
7319a2dafc | ||
|
f992735656 | ||
|
48b9f2ab93 | ||
|
50ab108ee1 | ||
|
d499449f57 | ||
|
cd3c614021 | ||
|
5fa82bb1f5 | ||
|
234cb99325 | ||
|
ab7914f235 | ||
|
3df6b7c0f5 | ||
|
37e81481c4 | ||
|
4d8b799763 | ||
|
cb786b7147 | ||
|
2a308f50c0 | ||
|
b51c5cead6 | ||
|
461c1f5342 | ||
|
cfea61b3a0 | ||
|
ae2e9a73ab | ||
|
c6f22318a7 | ||
|
dd5e1b99b1 | ||
|
c863ffd353 | ||
|
d6d089b81b | ||
|
c482b7a1c0 | ||
|
01e1cd4d5a |
84
.github/workflows/canary.yml
vendored
84
.github/workflows/canary.yml
vendored
@@ -102,51 +102,49 @@ jobs:
|
||||
chmod +x Ryujinx.sh Ryujinx
|
||||
tar -czvf ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
|
||||
popd
|
||||
|
||||
|
||||
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz"
|
||||
shell: bash
|
||||
|
||||
# If anyone wants to look into why appimagetool randomly errors with exit code 8, that would be cool
|
||||
|
||||
# - name: Build AppImage (Linux)
|
||||
# if: matrix.platform.os == 'ubuntu-latest'
|
||||
# run: |
|
||||
# BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
|
||||
# PLATFORM_NAME="${{ matrix.platform.name }}"
|
||||
#
|
||||
# sudo apt install -y zsync desktop-file-utils appstream
|
||||
#
|
||||
# mkdir -p tools
|
||||
# export PATH="$PATH:$(readlink -f tools)"
|
||||
#
|
||||
# # Setup appimagetool
|
||||
# wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
|
||||
# chmod +x tools/appimagetool
|
||||
# chmod +x distribution/linux/appimage/build-appimage.sh
|
||||
#
|
||||
# # Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
|
||||
# if [ "$PLATFORM_NAME" = "linux-x64" ]; then
|
||||
# ARCH_NAME=x64
|
||||
# export ARCH=x86_64
|
||||
# elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
|
||||
# ARCH_NAME=arm64
|
||||
# export ARCH=aarch64
|
||||
# else
|
||||
# echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
|
||||
# exit 1
|
||||
# fi
|
||||
#
|
||||
# export UFLAG="gh-releases-zsync|${{ secrets.RC_OWNER }}${{ secrets.RC_CANARY_NAME }}|latest|*-$ARCH_NAME.AppImage.zsync"
|
||||
# BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
|
||||
#
|
||||
# pushd publish_appimage
|
||||
# mv Ryujinx.AppImage ../release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage
|
||||
# mv Ryujinx.AppImage.zsync ../release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
|
||||
# popd
|
||||
#
|
||||
# gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage"
|
||||
# gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync"
|
||||
# shell: bash
|
||||
|
||||
- name: Build AppImage (Linux)
|
||||
if: matrix.platform.os == 'ubuntu-latest'
|
||||
run: |
|
||||
BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
|
||||
PLATFORM_NAME="${{ matrix.platform.name }}"
|
||||
|
||||
sudo apt install -y zsync desktop-file-utils appstream
|
||||
|
||||
mkdir -p tools
|
||||
export PATH="$PATH:$(readlink -f tools)"
|
||||
|
||||
# Setup appimagetool
|
||||
wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
|
||||
chmod +x tools/appimagetool
|
||||
chmod +x distribution/linux/appimage/build-appimage.sh
|
||||
|
||||
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
|
||||
if [ "$PLATFORM_NAME" = "linux-x64" ]; then
|
||||
ARCH_NAME=x64
|
||||
export ARCH=x86_64
|
||||
elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
|
||||
ARCH_NAME=arm64
|
||||
export ARCH=aarch64
|
||||
else
|
||||
echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
|
||||
exit 1
|
||||
fi
|
||||
|
||||
export UFLAG="gh-releases-zsync|${{ secrets.RC_OWNER }}${{ secrets.RC_CANARY_NAME }}|latest|*-$ARCH_NAME.AppImage.zsync"
|
||||
BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
|
||||
|
||||
pushd publish_appimage
|
||||
mv Ryujinx.AppImage ../release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage
|
||||
mv Ryujinx.AppImage.zsync ../release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
|
||||
popd
|
||||
|
||||
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage"
|
||||
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/canary --command=UploadGenericPackage "Ryubing-Canary|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync"
|
||||
shell: bash
|
||||
|
||||
macos_release:
|
||||
name: Release MacOS universal
|
||||
|
80
.github/workflows/release.yml
vendored
80
.github/workflows/release.yml
vendored
@@ -96,48 +96,46 @@ jobs:
|
||||
shell: bash
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Build AppImage (Linux)
|
||||
if: matrix.platform.os == 'ubuntu-latest'
|
||||
run: |
|
||||
BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
|
||||
PLATFORM_NAME="${{ matrix.platform.name }}"
|
||||
|
||||
sudo apt install -y zsync desktop-file-utils appstream
|
||||
|
||||
mkdir -p tools
|
||||
export PATH="$PATH:$(readlink -f tools)"
|
||||
|
||||
# Setup appimagetool
|
||||
wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
|
||||
chmod +x tools/appimagetool
|
||||
chmod +x distribution/linux/appimage/build-appimage.sh
|
||||
|
||||
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
|
||||
if [ "$PLATFORM_NAME" = "linux-x64" ]; then
|
||||
ARCH_NAME=x64
|
||||
export ARCH=x86_64
|
||||
elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
|
||||
ARCH_NAME=arm64
|
||||
export ARCH=aarch64
|
||||
else
|
||||
echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
|
||||
exit 1
|
||||
fi
|
||||
|
||||
export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
|
||||
BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
|
||||
|
||||
pushd publish_appimage
|
||||
mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
|
||||
mv Ryujinx.AppImage.zsync ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
|
||||
popd
|
||||
|
||||
# If anyone wants to look into why appimagetool randomly errors with exit code 8, that would be cool
|
||||
|
||||
# - name: Build AppImage (Linux)
|
||||
# if: matrix.platform.os == 'ubuntu-latest'
|
||||
# run: |
|
||||
# BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
|
||||
# PLATFORM_NAME="${{ matrix.platform.name }}"
|
||||
#
|
||||
# sudo apt install -y zsync desktop-file-utils appstream
|
||||
#
|
||||
# mkdir -p tools
|
||||
# export PATH="$PATH:$(readlink -f tools)"
|
||||
#
|
||||
# # Setup appimagetool
|
||||
# wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
|
||||
# chmod +x tools/appimagetool
|
||||
# chmod +x distribution/linux/appimage/build-appimage.sh
|
||||
#
|
||||
# # Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
|
||||
# if [ "$PLATFORM_NAME" = "linux-x64" ]; then
|
||||
# ARCH_NAME=x64
|
||||
# export ARCH=x86_64
|
||||
# elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
|
||||
# ARCH_NAME=arm64
|
||||
# export ARCH=aarch64
|
||||
# else
|
||||
# echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
|
||||
# exit 1
|
||||
# fi
|
||||
#
|
||||
# export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
|
||||
# BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
|
||||
#
|
||||
# pushd publish_appimage
|
||||
# mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
|
||||
# mv Ryujinx.AppImage.zsync ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
|
||||
# popd
|
||||
#
|
||||
# gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage"
|
||||
# gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync"
|
||||
# shell: bash
|
||||
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage"
|
||||
gli --access-token=${{ secrets.GITLAB_TOKEN }} --project=ryubing/ryujinx --command=UploadGenericPackage "Ryubing|${{ steps.version_info.outputs.build_version }}|release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync"
|
||||
shell: bash
|
||||
|
||||
macos_release:
|
||||
name: Release MacOS universal
|
||||
|
@@ -1,18 +0,0 @@
|
||||
function pub {
|
||||
dotnet publish -c release
|
||||
}
|
||||
|
||||
function package {
|
||||
cd src/$1
|
||||
pub
|
||||
mv bin/Release/$1.1.0.0.nupkg ../../pkgs/$1.1.0.0.nupkg
|
||||
cd ../../
|
||||
}
|
||||
|
||||
rm -rf pkgs
|
||||
mkdir pkgs
|
||||
|
||||
package ARMeilleure
|
||||
package Ryujinx.Memory
|
||||
|
||||
dotnet nuget push pkgs/*.nupkg --source RyubingPkgs
|
40
CHANGELOG.md
40
CHANGELOG.md
@@ -21,8 +21,8 @@ Additionally, 1.2.74 & 75 were fixes for uploading Windows build artifacts.
|
||||
|
||||
1.2.76 fixes a rare crash on startup.
|
||||
|
||||
## [1.2.72](<https://github.com/GreemDev/Ryujinx/releases/tag/1.2.72>) - 2024-11-03
|
||||
PRs [#163](<https://github.com/GreemDev/Ryujinx/pull/163>), [#164](<https://github.com/GreemDev/Ryujinx/pull/164>), [#139](<https://github.com/GreemDev/Ryujinx/pull/139>)
|
||||
## [1.2.72](<https://git.ryujinx.app/ryubing/ryujinx/-/tags/1.2.72>) - 2024-11-03
|
||||
PRs [#163](<https://web.archive.org/web/20241123015123/https://github.com/GreemDev/Ryujinx/pull/163>), [#164](<https://web.archive.org/web/20250307192526/https://github.com/Ryubing/Ryujinx/pull/164>), [#139](<https://web.archive.org/web/20250306123457/https://github.com/Ryubing/Ryujinx/pull/139>)
|
||||
### HLE:
|
||||
- Add DebugMouse HID device.
|
||||
- Fixes "Clock Tower Rewind" crashing while loading.
|
||||
@@ -32,7 +32,7 @@ PRs [#163](<https://github.com/GreemDev/Ryujinx/pull/163>), [#164](<https://gith
|
||||
### misc:
|
||||
- Update macOS distribution .icns.
|
||||
|
||||
## [1.2.69](<https://github.com/GreemDev/Ryujinx/releases/tag/1.2.69>) - 2024-11-01
|
||||
## [1.2.69](<https://git.ryujinx.app/ryubing/ryujinx/-/tags/1.2.69>) - 2024-11-01
|
||||
### Infra:
|
||||
- Compile the native libraries into the Ryujinx executable.
|
||||
- Remove `libarmeilleure-jitsupport.dylib` from Windows & Linux releases (dylibs are macOS-only)
|
||||
@@ -42,8 +42,8 @@ PRs [#163](<https://github.com/GreemDev/Ryujinx/pull/163>), [#164](<https://gith
|
||||
- Replace "" with `string.Empty`.
|
||||
- Code cleanups & simplifications.
|
||||
|
||||
## [1.2.67](<https://github.com/GreemDev/Ryujinx/releases/tag/1.2.67>) - 2024-11-01
|
||||
PRs [#36](<https://github.com/GreemDev/Ryujinx/pull/36>), [#135](<https://github.com/GreemDev/Ryujinx/pull/135>)
|
||||
## [1.2.67](<https://git.ryujinx.app/ryubing/ryujinx/-/tags/1.2.67>) - 2024-11-01
|
||||
PRs [#36](<https://web.archive.org/web/20250306215917/https://github.com/Ryubing/Ryujinx/pull/36>), [#135](<https://web.archive.org/web/20241122135125/https://github.com/GreemDev/Ryujinx/pull/135>)
|
||||
|
||||
### GUI:
|
||||
- Set UseFloatingWatermark to false when watermark is empty
|
||||
@@ -54,8 +54,8 @@ PRs [#36](<https://github.com/GreemDev/Ryujinx/pull/36>), [#135](<https://github
|
||||
- Fix homebrew loading.
|
||||
|
||||
|
||||
## [1.2.64](https://github.com/GreemDev/Ryujinx/releases/tag/1.2.64) - 2024-10-30
|
||||
PRs [#92](https://github.com/GreemDev/Ryujinx/pull/92), [#96](https://github.com/GreemDev/Ryujinx/pull/96), [#97](https://github.com/GreemDev/Ryujinx/pull/97), [#101](https://github.com/GreemDev/Ryujinx/pull/101), [#103](https://github.com/GreemDev/Ryujinx/pull/103)
|
||||
## [1.2.64](https://git.ryujinx.app/ryubing/ryujinx/-/tags/1.2.64) - 2024-10-30
|
||||
PRs [#92](https://web.archive.org/web/20241118052724/https://github.com/GreemDev/Ryujinx/pull/92), ~~[#96](https://github.com/GreemDev/Ryujinx/pull/96)~~, ~~[#97](https://github.com/GreemDev/Ryujinx/pull/97)~~, [#101](https://web.archive.org/web/20250306223605/https://github.com/Ryubing/Ryujinx/pull/101), ~~[#103](https://github.com/GreemDev/Ryujinx/pull/103)~~
|
||||
### GUI:
|
||||
- Option to show classic-style title bar. Requires restart of emulator to take effect.
|
||||
- This is only relevant on Windows. Other Operating Systems default to this being on and not being changeable, because the custom (current) title bar only works on Windows in the first place.
|
||||
@@ -71,14 +71,14 @@ PRs [#92](https://github.com/GreemDev/Ryujinx/pull/92), [#96](https://github.com
|
||||
|
||||
## 1.2.59 - 2024-10-27
|
||||
|
||||
PRs [#88](https://github.com/GreemDev/Ryujinx/pull/88), [#87](https://github.com/GreemDev/Ryujinx/pull/87)
|
||||
PRs ~~[#88](https://github.com/GreemDev/Ryujinx/pull/88), [#87](https://github.com/GreemDev/Ryujinx/pull/87)~~
|
||||
### i18n:
|
||||
- fr_FR:
|
||||
- Add missing translations for new features & fix a couple wrong ones.
|
||||
- Fix Ignore Missing Services / Ignore Applet tooltip.
|
||||
|
||||
## 1.2.57 - 2024-10-27
|
||||
PRs [#60](https://github.com/GreemDev/Ryujinx/pull/60), [#42](https://github.com/GreemDev/Ryujinx/pull/42)
|
||||
PRs ~~[#60](https://github.com/GreemDev/Ryujinx/pull/60)~~, [#42](https://web.archive.org/web/20241126203614/https://github.com/GreemDev/Ryujinx/pull/42)
|
||||
### GUI:
|
||||
- Automatically remove invalid DLC & updates as part of autoload.
|
||||
- Added Thai translation for Ignore Applet hover tooltip.
|
||||
@@ -104,7 +104,7 @@ PRs [#60](https://github.com/GreemDev/Ryujinx/pull/60), [#42](https://github.com
|
||||
- Code cleanup.
|
||||
|
||||
## 1.2.44 - 2024-10-25
|
||||
PR [#59](https://github.com/GreemDev/Ryujinx/pull/59)
|
||||
PR [#59](https://web.archive.org/web/20241125060420/https://github.com/GreemDev/Ryujinx/pull/59)
|
||||
### GUI:
|
||||
- Add descriptions for "ignoring applet" translated into other languages.
|
||||
|
||||
@@ -117,9 +117,9 @@ NOTE: The translation isn't referenced in the code yet, it will be in the next u
|
||||
## 1.2.42 - 2024-10-24
|
||||
Sources:
|
||||
|
||||
Init function: https://github.com/MutantAura/Ryujinx/commit/9cef4ceba40d66492ff775af793ff70e6e7551a9
|
||||
Init function: [archive of github.com/MutantAura/Ryujinx/commit/9cef4ceba40d66492ff775af793ff70e6e7551a9](https://web.archive.org/web/20241122193401/https://github.com/MutantAura/Ryujinx/commit/9cef4ceba40d66492ff775af793ff70e6e7551a9)
|
||||
|
||||
Shader counter: https://github.com/MutantAura/Ryujinx/commit/67b873645fd593e83d042a77bf7ab12e5ec97357
|
||||
Shader counter: ~~https://github.com/MutantAura/Ryujinx/commit/67b873645fd593e83d042a77bf7ab12e5ec97357~~ Original commit has been lost
|
||||
|
||||
Thanks MutantAura :D
|
||||
### GUI:
|
||||
@@ -127,14 +127,14 @@ Thanks MutantAura :D
|
||||
- Remove graphics backend / GPU name event logic in favor of a single init function.
|
||||
|
||||
## 1.2.41 - 2024-10-24
|
||||
PR [#54](https://github.com/GreemDev/Ryujinx/pull/54)
|
||||
PR ~~[#54](https://github.com/GreemDev/Ryujinx/pull/54)~~
|
||||
|
||||
Thanks Whitescatz!
|
||||
### i18n:
|
||||
- th_TH (Thai): Added missing translations, reduce transliterated words, fix grammar.
|
||||
|
||||
## 1.2.40 - 2024-10-23
|
||||
PR [#40](https://github.com/GreemDev/Ryujinx/pull/40)
|
||||
PR ~~[#40](https://github.com/GreemDev/Ryujinx/pull/40)~~
|
||||
|
||||
Thanks Вова С!
|
||||
### GUI:
|
||||
@@ -148,30 +148,30 @@ Thanks Вова С!
|
||||
- Should prevent crashing on config loads in some circumstances.
|
||||
|
||||
## 1.2.38 - 2024-10-23
|
||||
PR [#51](https://github.com/GreemDev/Ryujinx/pull/51)
|
||||
PR [#51](https://web.archive.org/web/20241127022413/https://github.com/GreemDev/Ryujinx/pull/51)
|
||||
### i18n:
|
||||
- zh_CH (Simplified Chinese): Add some missing translations.
|
||||
|
||||
## 1.2.37 - 2024-10-23
|
||||
PR [#37](https://github.com/GreemDev/Ryujinx/pull/37)
|
||||
PR [#37](https://web.archive.org/web/20241123010103/https://github.com/GreemDev/Ryujinx/pull/37)
|
||||
|
||||
Thanks Last Breath!
|
||||
### GUI:
|
||||
- Set the default controller to the Pro Controller.
|
||||
|
||||
## 1.2.36 - 2024-10-21
|
||||
PR [#30](https://github.com/GreemDev/Ryujinx/pull/30)
|
||||
PR ~~[#30](https://github.com/GreemDev/Ryujinx/pull/30)~~
|
||||
### GUI:
|
||||
- Fix repeated dialog popup notifying you of new updates when there aren't any, while having a bundled update inside an XCI and an external update file.
|
||||
|
||||
## 1.2.35 - 2024-10-21
|
||||
PR [#32](https://github.com/GreemDev/Ryujinx/pull/32)
|
||||
PR [#32](https://web.archive.org/web/20241127010942/https://github.com/GreemDev/Ryujinx/pull/32)
|
||||
### GUI:
|
||||
- Replace "expand DRAM" option with a DRAM size dropdown.
|
||||
- Allows for using mods which require a ridiculous amount of memory to allocate from.
|
||||
|
||||
## 1.2.34 - 2024-10-21
|
||||
PR [#29](https://github.com/GreemDev/Ryujinx/pull/29)
|
||||
PR [#29](https://web.archive.org/web/20241125093029/https://github.com/GreemDev/Ryujinx/pull/29)
|
||||
### GUI:
|
||||
- Fix duplicate controller names when 2 controllers of the same type are connected.
|
||||
### INPUT:
|
||||
@@ -248,7 +248,7 @@ Added Low-power PPTC mode strings to the translation files.
|
||||
## 1.2.1-1.2.19 - 2024-10-08 - 2024-10-11
|
||||
### GUI/INFRA/MISC:
|
||||
- Remove GTK UI.
|
||||
- Autoload DLC/Updates from dir ([#12](https://github.com/GreemDev/Ryujinx/pull/12)).
|
||||
- Autoload DLC/Updates from dir ([#12](https://web.archive.org/web/20241127004005/https://github.com/GreemDev/Ryujinx/pull/12)).
|
||||
- Changed executable icon to rainbow logo.
|
||||
- Extract Data > Logo now also extracts the square thumbnail you see for the game in the UI.
|
||||
- The "use random UUID hack" checkbox in the Amiibo screen now remembers its last state when you reopen the window in a given session.
|
||||
|
@@ -19,8 +19,8 @@
|
||||
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
|
||||
<PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.0"/>
|
||||
<PackageVersion Include="Concentus" Version="2.2.2" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
|
||||
<PackageVersion Include="DynamicData" Version="9.0.4" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.6.1.70" />
|
||||
<PackageVersion Include="DynamicData" Version="9.4.1" />
|
||||
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />
|
||||
<PackageVersion Include="Humanizer" Version="2.14.1" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
|
||||
@@ -42,11 +42,11 @@
|
||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
||||
<PackageVersion Include="Ryujinx.LibHac" Version="0.21.0-alpha.116" />
|
||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
|
||||
<PackageVersion Include="Ryujinx.UpdateClient" Version="1.0.29" />
|
||||
<PackageVersion Include="Ryujinx.Systems.Update.Common" Version="1.0.29" />
|
||||
<PackageVersion Include="Gommon" Version="2.7.1.1" />
|
||||
<PackageVersion Include="Ryujinx.UpdateClient" Version="1.0.44" />
|
||||
<PackageVersion Include="Ryujinx.Systems.Update.Common" Version="1.0.44" />
|
||||
<PackageVersion Include="Gommon" Version="2.7.2.1" />
|
||||
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
|
||||
<PackageVersion Include="Sep" Version="0.6.0" />
|
||||
<PackageVersion Include="Sep" Version="0.11.1" />
|
||||
<PackageVersion Include="shaderc.net" Version="0.1.0" />
|
||||
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan" Version="2.22.0" />
|
||||
|
4262
assets/locales.json
4262
assets/locales.json
File diff suppressed because it is too large
Load Diff
@@ -23,7 +23,7 @@ chmod +x AppDir/AppRun AppDir/usr/bin/Ryujinx*
|
||||
|
||||
mkdir -p "$OUTDIR"
|
||||
|
||||
appimagetool --comp zstd --mksquashfs-opt -Xcompression-level --mksquashfs-opt 21 \
|
||||
appimagetool -n --comp zstd --mksquashfs-opt -Xcompression-level --mksquashfs-opt 21 \
|
||||
-u "$UFLAG" \
|
||||
AppDir "$OUTDIR"/Ryujinx.AppImage
|
||||
|
||||
|
@@ -978,7 +978,7 @@
|
||||
0100416004C00000,"DOOM",gpu;slow;nvdec;online-broken,ingame,2024-09-23 15:40:07
|
||||
010018900DD00000,"DOOM (1993)",nvdec;online-broken,menus,2022-09-06 13:32:19
|
||||
01008CB01E52E000,"DOOM + DOOM II",opengl;ldn-untested;LAN,playable,2024-09-12 07:06:01
|
||||
010029D00E740000,"DOOM 3",crash,menus,2024-08-03 05:25:47
|
||||
010029D00E740000,"DOOM 3",crash;slow,menus,2024-08-03 05:25:47
|
||||
01005D700E742000,"DOOM 64",nvdec;vulkan,playable,2020-10-13 23:47:28
|
||||
0100D4F00DD02000,"DOOM II (Classic)",nvdec;online,playable,2021-06-03 20:10:01
|
||||
0100B1A00D8CE000,"DOOM® Eternal",gpu;slow;nvdec;online-broken,ingame,2024-08-28 15:57:17
|
||||
@@ -1097,7 +1097,7 @@
|
||||
0100F9600E746000,"ESP Ra.De. Psi",audio;slow,ingame,2024-03-07 15:05:08
|
||||
010073000FE18000,"Esports powerful pro yakyuu 2020",gpu;crash;Needs More Attention,ingame,2024-04-29 05:34:14
|
||||
01004F9012FD8000,"Estranged: The Departure",nvdec;UE4,playable,2022-10-24 10:37:58
|
||||
010018f01e0a0000,"Eternights",,playable,2025-07-30 12:10:24
|
||||
010018F01E0A0000,"Eternights",,playable,2025-07-30 12:10:24
|
||||
0100CB900B498000,"Eternum Ex",,playable,2021-01-13 20:28:32
|
||||
010092501EB2C000,"Europa (Demo)",gpu;crash;UE4,ingame,2024-04-23 10:47:12
|
||||
01007BE0160D6000,"EVE ghost enemies",gpu,ingame,2023-01-14 03:13:30
|
||||
@@ -1243,7 +1243,7 @@
|
||||
010003F00BD48000,"Friday the 13th: Killer Puzzle",,playable,2021-01-28 01:33:38
|
||||
010092A00C4B6000,"Friday the 13th: The Game Ultimate Slasher Edition",nvdec;online-broken;UE4,playable,2022-09-06 17:33:27
|
||||
0100F200178F4000,"FRONT MISSION 1st: Remake",,playable,2023-06-09 07:44:24
|
||||
0100c4e018a24000,"FRONT MISSION 2: Remake",,playable,2025-07-30 12:11:23
|
||||
0100C4E018A24000,"FRONT MISSION 2: Remake",,playable,2025-07-30 12:11:23
|
||||
01007E6019872000,"FRONT MISSION 3: Remake",,playable,2025-07-30 12:12:02
|
||||
0100861012474000,"Frontline Zed",,playable,2020-10-03 12:55:59
|
||||
0100B5300B49A000,"Frost",,playable,2022-07-27 12:00:36
|
||||
@@ -1440,6 +1440,7 @@
|
||||
0100C2700E338000,"Heroland",,playable,2020-08-05 15:35:39
|
||||
01007AC00E012000,"HexaGravity",,playable,2021-05-28 13:47:48
|
||||
01004E800F03C000,"Hidden",slow,ingame,2022-10-05 10:56:53
|
||||
0100C1101EE5A000,"High on Life",,menus,2025-08-26 19:11:00
|
||||
0100F6A00A684000,"Higurashi no Naku Koro ni Hō",audio,ingame,2021-09-18 14:40:28
|
||||
0100F8D0129F4000,"Himehibi 1 gakki - Princess Days",crash,nothing,2021-11-03 08:34:19
|
||||
0100F3D008436000,"Hiragana Pixel Party",,playable,2021-01-14 08:36:50
|
||||
@@ -1449,6 +1450,7 @@
|
||||
0100F7300ED2C000,"Hoggy2",,playable,2022-10-10 13:53:35
|
||||
0100F7E00C70E000,"Hogwarts Legacy",UE4;slow,ingame,2024-09-03 19:53:58
|
||||
0100633007D48000,"Hollow Knight",nvdec,playable,2023-01-16 15:44:56
|
||||
010013C00E930000,"Hollow Knight: Silksong",,playable,2025-09-04 17:23:22
|
||||
0100F2100061E800,"Hollow0",UE4;gpu,ingame,2021-03-03 23:42:56
|
||||
0100342009E16000,"Holy Potatoes! What The Hell?!",,playable,2020-07-03 10:48:56
|
||||
010071B00C904000,"HoPiKo",,playable,2021-01-13 20:12:38
|
||||
@@ -1887,7 +1889,7 @@
|
||||
010097800EA20000,"Monster Energy Supercross - The Official Videogame 3",UE4;audout;nvdec;online,playable,2021-06-14 12:37:54
|
||||
0100E9900ED74000,"Monster Farm",32-bit;nvdec,playable,2021-05-05 19:29:13
|
||||
0100770008DD8000,"Monster Hunter Generations Ultimate™",32-bit;online-broken;ldn-works,playable,2024-03-18 14:35:36
|
||||
0100B04011742000,"Monster Hunter Rise",gpu;slow;crash;nvdec;online-broken;Needs Update;ldn-works,ingame,2024-08-24 11:04:59
|
||||
0100B04011742000,"MONSTER HUNTER RISE",gpu;slow;crash;nvdec;online-broken;Needs Update;ldn-works,ingame,2024-08-24 11:04:59
|
||||
010093A01305C000,"Monster Hunter Rise Demo",online-broken;ldn-works;demo,playable,2022-10-18 23:04:17
|
||||
0100E21011446000,"Monster Hunter Stories 2: Wings of Ruin",services,ingame,2022-07-10 19:27:30
|
||||
010042501329E000,"MONSTER HUNTER STORIES 2: WINGS OF RUIN Trial Version",demo,playable,2022-11-13 22:20:26
|
||||
@@ -2312,7 +2314,7 @@
|
||||
010077B00BDD8000,"Professional Farmer: Nintendo Switch™ Edition",slow,playable,2020-12-16 13:38:19
|
||||
010018300C83A000,"Professor Lupo and his Horrible Pets",,playable,2020-06-12 00:08:45
|
||||
0100D1F0132F6000,"Professor Lupo: Ocean",,playable,2021-04-14 16:33:33
|
||||
0100c3a017834000,"Prodeus",,playable,2025-07-30 12:07:52
|
||||
0100C3A017834000,"Prodeus",,playable,2025-07-30 12:07:52
|
||||
0100BBD00976C000,"Project Highrise: Architect's Edition",,playable,2022-08-10 17:19:12
|
||||
0100ACE00DAB6000,"Project Nimbus: Complete Edition",nvdec;UE4;vulkan-backend-bug,playable,2022-08-10 17:35:43
|
||||
01002980140F6000,"Project TRIANGLE STRATEGY™ Debut Demo",UE4;demo,playable,2022-10-24 21:40:27
|
||||
@@ -2578,6 +2580,7 @@
|
||||
0100C610154CA000,"Shadowrun: Hong Kong - Extended Edition",gpu;Needs Update,ingame,2022-10-04 20:53:09
|
||||
010000000EEF0000,"Shadows 2: Perfidia",,playable,2020-08-07 12:43:46
|
||||
0100AD700CBBE000,"Shadows of Adam",,playable,2021-01-11 13:35:58
|
||||
010037A01F96C000,"Shadows of the Damned: Hella Remastered",,playable,2025-09-05 11:34:32
|
||||
01002A800C064000,"Shadowverse Champions Battle",,playable,2022-10-02 22:59:29
|
||||
01003B90136DA000,"Shadowverse: Champion's Battle",crash,nothing,2023-03-06 00:31:50
|
||||
0100820013612000,"Shady Part of Me",,playable,2022-10-20 11:31:55
|
||||
@@ -2976,6 +2979,7 @@
|
||||
0100EBA01548E000,"The Cruel King and the Great Hero",gpu;services,ingame,2022-12-02 07:02:08
|
||||
010051800E922000,"The Dark Crystal: Age of Resistance Tactics",,playable,2020-08-11 13:43:41
|
||||
01003DE00918E000,"The Darkside Detective",,playable,2020-06-03 22:16:18
|
||||
010032B015D66000,"The DioField Chronicle",,playable,2025-09-05 11:35:50
|
||||
01000A10041EA000,"The Elder Scrolls V: Skyrim",gpu;crash,ingame,2024-07-14 03:21:31
|
||||
01004A9006B84000,"The End Is Nigh",,playable,2020-06-01 11:26:45
|
||||
0100CA100489C000,"The Escapists 2",nvdec,playable,2020-09-24 12:31:31
|
||||
|
|
@@ -26,12 +26,15 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
ReadOnlySpan<float> inputBuffer,
|
||||
uint sampleCount)
|
||||
{
|
||||
float a0 = FixedPointHelper.ToFloat(parameter.Numerator[0], FixedPointPrecisionForParameter);
|
||||
float a1 = FixedPointHelper.ToFloat(parameter.Numerator[1], FixedPointPrecisionForParameter);
|
||||
float a2 = FixedPointHelper.ToFloat(parameter.Numerator[2], FixedPointPrecisionForParameter);
|
||||
Span<short> numeratorSpan = parameter.Numerator.AsSpan();
|
||||
Span<short> denominatorSpan = parameter.Denominator.AsSpan();
|
||||
|
||||
float a0 = FixedPointHelper.ToFloat(numeratorSpan[0], FixedPointPrecisionForParameter);
|
||||
float a1 = FixedPointHelper.ToFloat(numeratorSpan[1], FixedPointPrecisionForParameter);
|
||||
float a2 = FixedPointHelper.ToFloat(numeratorSpan[2], FixedPointPrecisionForParameter);
|
||||
|
||||
float b1 = FixedPointHelper.ToFloat(parameter.Denominator[0], FixedPointPrecisionForParameter);
|
||||
float b2 = FixedPointHelper.ToFloat(parameter.Denominator[1], FixedPointPrecisionForParameter);
|
||||
float b1 = FixedPointHelper.ToFloat(denominatorSpan[0], FixedPointPrecisionForParameter);
|
||||
float b2 = FixedPointHelper.ToFloat(denominatorSpan[1], FixedPointPrecisionForParameter);
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
@@ -64,12 +67,15 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
uint sampleCount,
|
||||
float volume)
|
||||
{
|
||||
float a0 = FixedPointHelper.ToFloat(parameter.Numerator[0], FixedPointPrecisionForParameter);
|
||||
float a1 = FixedPointHelper.ToFloat(parameter.Numerator[1], FixedPointPrecisionForParameter);
|
||||
float a2 = FixedPointHelper.ToFloat(parameter.Numerator[2], FixedPointPrecisionForParameter);
|
||||
Span<short> numeratorSpan = parameter.Numerator.AsSpan();
|
||||
Span<short> denominatorSpan = parameter.Denominator.AsSpan();
|
||||
|
||||
float a0 = FixedPointHelper.ToFloat(numeratorSpan[0], FixedPointPrecisionForParameter);
|
||||
float a1 = FixedPointHelper.ToFloat(numeratorSpan[1], FixedPointPrecisionForParameter);
|
||||
float a2 = FixedPointHelper.ToFloat(numeratorSpan[2], FixedPointPrecisionForParameter);
|
||||
|
||||
float b1 = FixedPointHelper.ToFloat(parameter.Denominator[0], FixedPointPrecisionForParameter);
|
||||
float b2 = FixedPointHelper.ToFloat(parameter.Denominator[1], FixedPointPrecisionForParameter);
|
||||
float b1 = FixedPointHelper.ToFloat(denominatorSpan[0], FixedPointPrecisionForParameter);
|
||||
float b2 = FixedPointHelper.ToFloat(denominatorSpan[1], FixedPointPrecisionForParameter);
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
@@ -107,12 +113,15 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
float volume,
|
||||
float ramp)
|
||||
{
|
||||
float a0 = FixedPointHelper.ToFloat(parameter.Numerator[0], FixedPointPrecisionForParameter);
|
||||
float a1 = FixedPointHelper.ToFloat(parameter.Numerator[1], FixedPointPrecisionForParameter);
|
||||
float a2 = FixedPointHelper.ToFloat(parameter.Numerator[2], FixedPointPrecisionForParameter);
|
||||
Span<short> numeratorSpan = parameter.Numerator.AsSpan();
|
||||
Span<short> denominatorSpan = parameter.Denominator.AsSpan();
|
||||
|
||||
float a0 = FixedPointHelper.ToFloat(numeratorSpan[0], FixedPointPrecisionForParameter);
|
||||
float a1 = FixedPointHelper.ToFloat(numeratorSpan[1], FixedPointPrecisionForParameter);
|
||||
float a2 = FixedPointHelper.ToFloat(numeratorSpan[2], FixedPointPrecisionForParameter);
|
||||
|
||||
float b1 = FixedPointHelper.ToFloat(parameter.Denominator[0], FixedPointPrecisionForParameter);
|
||||
float b2 = FixedPointHelper.ToFloat(parameter.Denominator[1], FixedPointPrecisionForParameter);
|
||||
float b1 = FixedPointHelper.ToFloat(denominatorSpan[0], FixedPointPrecisionForParameter);
|
||||
float b2 = FixedPointHelper.ToFloat(denominatorSpan[1], FixedPointPrecisionForParameter);
|
||||
|
||||
float mixState = 0f;
|
||||
|
||||
@@ -157,13 +166,16 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
BiquadFilterParameter parameter = parameters[stageIndex];
|
||||
|
||||
ref BiquadFilterState state = ref states[stageIndex];
|
||||
|
||||
Span<short> numeratorSpan = parameter.Numerator.AsSpan();
|
||||
Span<short> denominatorSpan = parameter.Denominator.AsSpan();
|
||||
|
||||
float a0 = FixedPointHelper.ToFloat(parameter.Numerator[0], FixedPointPrecisionForParameter);
|
||||
float a1 = FixedPointHelper.ToFloat(parameter.Numerator[1], FixedPointPrecisionForParameter);
|
||||
float a2 = FixedPointHelper.ToFloat(parameter.Numerator[2], FixedPointPrecisionForParameter);
|
||||
float a0 = FixedPointHelper.ToFloat(numeratorSpan[0], FixedPointPrecisionForParameter);
|
||||
float a1 = FixedPointHelper.ToFloat(numeratorSpan[1], FixedPointPrecisionForParameter);
|
||||
float a2 = FixedPointHelper.ToFloat(numeratorSpan[2], FixedPointPrecisionForParameter);
|
||||
|
||||
float b1 = FixedPointHelper.ToFloat(parameter.Denominator[0], FixedPointPrecisionForParameter);
|
||||
float b2 = FixedPointHelper.ToFloat(parameter.Denominator[1], FixedPointPrecisionForParameter);
|
||||
float b1 = FixedPointHelper.ToFloat(denominatorSpan[0], FixedPointPrecisionForParameter);
|
||||
float b2 = FixedPointHelper.ToFloat(denominatorSpan[1], FixedPointPrecisionForParameter);
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
@@ -201,19 +213,25 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
uint sampleCount,
|
||||
float volume)
|
||||
{
|
||||
float a00 = FixedPointHelper.ToFloat(parameter0.Numerator[0], FixedPointPrecisionForParameter);
|
||||
float a10 = FixedPointHelper.ToFloat(parameter0.Numerator[1], FixedPointPrecisionForParameter);
|
||||
float a20 = FixedPointHelper.ToFloat(parameter0.Numerator[2], FixedPointPrecisionForParameter);
|
||||
Span<short> numerator0Span = parameter0.Numerator.AsSpan();
|
||||
Span<short> numerator1Span = parameter1.Numerator.AsSpan();
|
||||
Span<short> denominator0Span = parameter0.Denominator.AsSpan();
|
||||
Span<short> denominator1Span = parameter1.Denominator.AsSpan();
|
||||
|
||||
|
||||
float a00 = FixedPointHelper.ToFloat(numerator0Span[0], FixedPointPrecisionForParameter);
|
||||
float a10 = FixedPointHelper.ToFloat(numerator0Span[1], FixedPointPrecisionForParameter);
|
||||
float a20 = FixedPointHelper.ToFloat(numerator0Span[2], FixedPointPrecisionForParameter);
|
||||
|
||||
float b10 = FixedPointHelper.ToFloat(parameter0.Denominator[0], FixedPointPrecisionForParameter);
|
||||
float b20 = FixedPointHelper.ToFloat(parameter0.Denominator[1], FixedPointPrecisionForParameter);
|
||||
float b10 = FixedPointHelper.ToFloat(denominator0Span[0], FixedPointPrecisionForParameter);
|
||||
float b20 = FixedPointHelper.ToFloat(denominator0Span[1], FixedPointPrecisionForParameter);
|
||||
|
||||
float a01 = FixedPointHelper.ToFloat(parameter1.Numerator[0], FixedPointPrecisionForParameter);
|
||||
float a11 = FixedPointHelper.ToFloat(parameter1.Numerator[1], FixedPointPrecisionForParameter);
|
||||
float a21 = FixedPointHelper.ToFloat(parameter1.Numerator[2], FixedPointPrecisionForParameter);
|
||||
float a01 = FixedPointHelper.ToFloat(numerator1Span[0], FixedPointPrecisionForParameter);
|
||||
float a11 = FixedPointHelper.ToFloat(numerator1Span[1], FixedPointPrecisionForParameter);
|
||||
float a21 = FixedPointHelper.ToFloat(numerator1Span[2], FixedPointPrecisionForParameter);
|
||||
|
||||
float b11 = FixedPointHelper.ToFloat(parameter1.Denominator[0], FixedPointPrecisionForParameter);
|
||||
float b21 = FixedPointHelper.ToFloat(parameter1.Denominator[1], FixedPointPrecisionForParameter);
|
||||
float b11 = FixedPointHelper.ToFloat(denominator1Span[0], FixedPointPrecisionForParameter);
|
||||
float b21 = FixedPointHelper.ToFloat(denominator1Span[1], FixedPointPrecisionForParameter);
|
||||
|
||||
for (int i = 0; i < sampleCount; i++)
|
||||
{
|
||||
@@ -261,19 +279,24 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
float volume,
|
||||
float ramp)
|
||||
{
|
||||
float a00 = FixedPointHelper.ToFloat(parameter0.Numerator[0], FixedPointPrecisionForParameter);
|
||||
float a10 = FixedPointHelper.ToFloat(parameter0.Numerator[1], FixedPointPrecisionForParameter);
|
||||
float a20 = FixedPointHelper.ToFloat(parameter0.Numerator[2], FixedPointPrecisionForParameter);
|
||||
Span<short> numerator0Span = parameter0.Numerator.AsSpan();
|
||||
Span<short> numerator1Span = parameter1.Numerator.AsSpan();
|
||||
Span<short> denominator0Span = parameter0.Denominator.AsSpan();
|
||||
Span<short> denominator1Span = parameter1.Denominator.AsSpan();
|
||||
|
||||
float a00 = FixedPointHelper.ToFloat(numerator0Span[0], FixedPointPrecisionForParameter);
|
||||
float a10 = FixedPointHelper.ToFloat(numerator0Span[1], FixedPointPrecisionForParameter);
|
||||
float a20 = FixedPointHelper.ToFloat(numerator0Span[2], FixedPointPrecisionForParameter);
|
||||
|
||||
float b10 = FixedPointHelper.ToFloat(parameter0.Denominator[0], FixedPointPrecisionForParameter);
|
||||
float b20 = FixedPointHelper.ToFloat(parameter0.Denominator[1], FixedPointPrecisionForParameter);
|
||||
float b10 = FixedPointHelper.ToFloat(denominator0Span[0], FixedPointPrecisionForParameter);
|
||||
float b20 = FixedPointHelper.ToFloat(denominator0Span[1], FixedPointPrecisionForParameter);
|
||||
|
||||
float a01 = FixedPointHelper.ToFloat(parameter1.Numerator[0], FixedPointPrecisionForParameter);
|
||||
float a11 = FixedPointHelper.ToFloat(parameter1.Numerator[1], FixedPointPrecisionForParameter);
|
||||
float a21 = FixedPointHelper.ToFloat(parameter1.Numerator[2], FixedPointPrecisionForParameter);
|
||||
float a01 = FixedPointHelper.ToFloat(numerator1Span[0], FixedPointPrecisionForParameter);
|
||||
float a11 = FixedPointHelper.ToFloat(numerator1Span[1], FixedPointPrecisionForParameter);
|
||||
float a21 = FixedPointHelper.ToFloat(numerator1Span[2], FixedPointPrecisionForParameter);
|
||||
|
||||
float b11 = FixedPointHelper.ToFloat(parameter1.Denominator[0], FixedPointPrecisionForParameter);
|
||||
float b21 = FixedPointHelper.ToFloat(parameter1.Denominator[1], FixedPointPrecisionForParameter);
|
||||
float b11 = FixedPointHelper.ToFloat(denominator1Span[0], FixedPointPrecisionForParameter);
|
||||
float b21 = FixedPointHelper.ToFloat(denominator1Span[1], FixedPointPrecisionForParameter);
|
||||
|
||||
float mixState = 0f;
|
||||
|
||||
|
@@ -39,12 +39,14 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
OutputBufferIndex = outputBufferIndex;
|
||||
SampleRate = serverState.SampleRate;
|
||||
Pitch = serverState.Pitch;
|
||||
|
||||
Span<Server.Voice.WaveBuffer> waveBufferSpan = serverState.WaveBuffers.AsSpan();
|
||||
|
||||
WaveBuffers = new WaveBuffer[Constants.VoiceWaveBufferCount];
|
||||
|
||||
for (int i = 0; i < WaveBuffers.Length; i++)
|
||||
{
|
||||
ref Server.Voice.WaveBuffer voiceWaveBuffer = ref serverState.WaveBuffers[i];
|
||||
ref Server.Voice.WaveBuffer voiceWaveBuffer = ref waveBufferSpan[i];
|
||||
|
||||
WaveBuffers[i] = voiceWaveBuffer.ToCommon(1);
|
||||
}
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using Ryujinx.Audio.Renderer.Parameter.Sink;
|
||||
using Ryujinx.Audio.Renderer.Server.MemoryPool;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
@@ -28,10 +29,12 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
Input = new ushort[Constants.ChannelCountMax];
|
||||
InputCount = parameter.InputCount;
|
||||
|
||||
Span<byte> inputSpan = parameter.Input.AsSpan();
|
||||
|
||||
for (int i = 0; i < InputCount; i++)
|
||||
{
|
||||
Input[i] = (ushort)(bufferOffset + parameter.Input[i]);
|
||||
Input[i] = (ushort)(bufferOffset + inputSpan[i]);
|
||||
}
|
||||
|
||||
CircularBuffer = circularBufferAddressInfo.GetReference(true);
|
||||
|
@@ -42,11 +42,14 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
InputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
OutputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
|
||||
Span<byte> inputSpan = _parameter.Input.AsSpan();
|
||||
Span<byte> outputSpan = _parameter.Output.AsSpan();
|
||||
|
||||
for (int i = 0; i < _parameter.ChannelCount; i++)
|
||||
{
|
||||
InputBufferIndices[i] = (ushort)(bufferOffset + _parameter.Input[i]);
|
||||
OutputBufferIndices[i] = (ushort)(bufferOffset + _parameter.Output[i]);
|
||||
InputBufferIndices[i] = (ushort)(bufferOffset + inputSpan[i]);
|
||||
OutputBufferIndices[i] = (ushort)(bufferOffset + outputSpan[i]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -171,10 +174,12 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
statistics.MinimumGain = MathF.Min(statistics.MinimumGain, compressionGain * state.OutputGain);
|
||||
statistics.MaximumMean = MathF.Max(statistics.MaximumMean, mean);
|
||||
|
||||
Span<float> lastSamplesSpan = statistics.LastSamples.AsSpan();
|
||||
|
||||
for (int channelIndex = 0; channelIndex < _parameter.ChannelCount; channelIndex++)
|
||||
{
|
||||
statistics.LastSamples[channelIndex] = MathF.Abs(channelInput[channelIndex] * (1f / 32768f));
|
||||
lastSamplesSpan[channelIndex] = MathF.Abs(channelInput[channelIndex] * (1f / 32768f));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -52,12 +52,14 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
OutputBufferIndex = (ushort)(channelIndex + outputBufferIndex);
|
||||
SampleRate = serverState.SampleRate;
|
||||
Pitch = serverState.Pitch;
|
||||
|
||||
Span<Server.Voice.WaveBuffer> waveBufferSpan = serverState.WaveBuffers.AsSpan();
|
||||
|
||||
WaveBuffers = new WaveBuffer[Constants.VoiceWaveBufferCount];
|
||||
|
||||
for (int i = 0; i < WaveBuffers.Length; i++)
|
||||
{
|
||||
ref Server.Voice.WaveBuffer voiceWaveBuffer = ref serverState.WaveBuffers[i];
|
||||
ref Server.Voice.WaveBuffer voiceWaveBuffer = ref waveBufferSpan[i];
|
||||
|
||||
WaveBuffers[i] = voiceWaveBuffer.ToCommon(2);
|
||||
}
|
||||
|
@@ -42,11 +42,14 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
InputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
OutputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
|
||||
Span<byte> inputSpan = Parameter.Input.AsSpan();
|
||||
Span<byte> outputSpan = Parameter.Output.AsSpan();
|
||||
|
||||
for (int i = 0; i < Parameter.ChannelCount; i++)
|
||||
{
|
||||
InputBufferIndices[i] = (ushort)(bufferOffset + Parameter.Input[i]);
|
||||
OutputBufferIndices[i] = (ushort)(bufferOffset + Parameter.Output[i]);
|
||||
InputBufferIndices[i] = (ushort)(bufferOffset + inputSpan[i]);
|
||||
OutputBufferIndices[i] = (ushort)(bufferOffset + outputSpan[i]);
|
||||
}
|
||||
|
||||
DataSourceHelper.RemapLegacyChannelEffectMappingToChannelResourceMapping(newEffectChannelMappingSupported, InputBufferIndices, Parameter.ChannelCount);
|
||||
|
@@ -42,14 +42,15 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
ref VoiceUpdateState state = ref State.Span[0];
|
||||
|
||||
Span<float> depopBuffer = DepopBuffer.Span;
|
||||
Span<float> lastSamplesSpan = state.LastSamples.AsSpan();
|
||||
|
||||
for (int i = 0; i < MixBufferCount; i++)
|
||||
{
|
||||
if (state.LastSamples[i] != 0)
|
||||
if (lastSamplesSpan[i] != 0)
|
||||
{
|
||||
depopBuffer[OutputBufferIndices[i]] += state.LastSamples[i];
|
||||
depopBuffer[OutputBufferIndices[i]] += lastSamplesSpan[i];
|
||||
|
||||
state.LastSamples[i] = 0;
|
||||
lastSamplesSpan[i] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -34,10 +34,12 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
SessionId = sessionId;
|
||||
InputCount = sink.Parameter.InputCount;
|
||||
InputBufferIndices = new ushort[InputCount];
|
||||
|
||||
Span<byte> inputSpan = sink.Parameter.Input.AsSpan();
|
||||
|
||||
for (int i = 0; i < Math.Min(InputCount, Constants.ChannelCountMax); i++)
|
||||
{
|
||||
InputBufferIndices[i] = (ushort)(bufferOffset + sink.Parameter.Input[i]);
|
||||
InputBufferIndices[i] = (ushort)(bufferOffset + inputSpan[i]);
|
||||
}
|
||||
|
||||
if (sink.UpsamplerState != null)
|
||||
|
@@ -37,11 +37,14 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
InputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
OutputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
|
||||
Span<byte> inputSpan = _parameter.Input.AsSpan();
|
||||
Span<byte> outputSpan = _parameter.Output.AsSpan();
|
||||
|
||||
for (int i = 0; i < _parameter.ChannelCount; i++)
|
||||
{
|
||||
InputBufferIndices[i] = (ushort)(bufferOffset + _parameter.Input[i]);
|
||||
OutputBufferIndices[i] = (ushort)(bufferOffset + _parameter.Output[i]);
|
||||
InputBufferIndices[i] = (ushort)(bufferOffset + inputSpan[i]);
|
||||
OutputBufferIndices[i] = (ushort)(bufferOffset + outputSpan[i]);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -48,11 +48,14 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
InputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
OutputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
|
||||
Span<byte> inputSpan = _parameter.Input.AsSpan();
|
||||
Span<byte> outputSpan = _parameter.Output.AsSpan();
|
||||
|
||||
for (int i = 0; i < _parameter.ChannelCount; i++)
|
||||
{
|
||||
InputBufferIndices[i] = (ushort)(bufferOffset + _parameter.Input[i]);
|
||||
OutputBufferIndices[i] = (ushort)(bufferOffset + _parameter.Output[i]);
|
||||
InputBufferIndices[i] = (ushort)(bufferOffset + inputSpan[i]);
|
||||
OutputBufferIndices[i] = (ushort)(bufferOffset + outputSpan[i]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -150,8 +153,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
{
|
||||
ref LimiterStatistics statistics = ref MemoryMarshal.Cast<byte, LimiterStatistics>(ResultState.Span[0].SpecificData)[0];
|
||||
|
||||
statistics.InputMax[channelIndex] = Math.Max(statistics.InputMax[channelIndex], sampleInputMax);
|
||||
statistics.CompressionGainMin[channelIndex] = Math.Min(statistics.CompressionGainMin[channelIndex], compressionGain);
|
||||
Span<float> inputMaxSpan = statistics.InputMax.AsSpan();
|
||||
Span<float> compressionGainMinSpan = statistics.CompressionGainMin.AsSpan();
|
||||
|
||||
inputMaxSpan[channelIndex] = Math.Max(inputMaxSpan[channelIndex], sampleInputMax);
|
||||
compressionGainMinSpan[channelIndex] = Math.Min(compressionGainMinSpan[channelIndex], compressionGain);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -79,6 +79,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
public void Process(CommandList context)
|
||||
{
|
||||
ref VoiceUpdateState state = ref State.Span[0];
|
||||
|
||||
Span<float> lastSamplesSpan = state.LastSamples.AsSpan();
|
||||
|
||||
for (int i = 0; i < MixBufferCount; i++)
|
||||
{
|
||||
ReadOnlySpan<float> inputBuffer = context.GetBuffer(InputBufferIndices[i]);
|
||||
@@ -87,15 +91,13 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
float volume0 = Volume0[i];
|
||||
float volume1 = Volume1[i];
|
||||
|
||||
ref VoiceUpdateState state = ref State.Span[0];
|
||||
|
||||
if (volume0 != 0 || volume1 != 0)
|
||||
{
|
||||
state.LastSamples[i] = ProcessMixRampGrouped(outputBuffer, inputBuffer, volume0, volume1, (int)context.SampleCount);
|
||||
lastSamplesSpan[i] = ProcessMixRampGrouped(outputBuffer, inputBuffer, volume0, volume1, (int)context.SampleCount);
|
||||
}
|
||||
else
|
||||
{
|
||||
state.LastSamples[i] = 0;
|
||||
lastSamplesSpan[i] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -42,10 +42,12 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
Pitch = serverState.Pitch;
|
||||
|
||||
WaveBuffers = new WaveBuffer[Constants.VoiceWaveBufferCount];
|
||||
|
||||
Span<Server.Voice.WaveBuffer> waveBufferSpan = serverState.WaveBuffers.AsSpan();
|
||||
|
||||
for (int i = 0; i < WaveBuffers.Length; i++)
|
||||
{
|
||||
ref Server.Voice.WaveBuffer voiceWaveBuffer = ref serverState.WaveBuffers[i];
|
||||
ref Server.Voice.WaveBuffer voiceWaveBuffer = ref waveBufferSpan[i];
|
||||
|
||||
WaveBuffers[i] = voiceWaveBuffer.ToCommon(1);
|
||||
}
|
||||
|
@@ -42,10 +42,12 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
Pitch = serverState.Pitch;
|
||||
|
||||
WaveBuffers = new WaveBuffer[Constants.VoiceWaveBufferCount];
|
||||
|
||||
Span<Server.Voice.WaveBuffer> waveBufferSpan = serverState.WaveBuffers.AsSpan();
|
||||
|
||||
for (int i = 0; i < WaveBuffers.Length; i++)
|
||||
{
|
||||
ref Server.Voice.WaveBuffer voiceWaveBuffer = ref serverState.WaveBuffers[i];
|
||||
ref Server.Voice.WaveBuffer voiceWaveBuffer = ref waveBufferSpan[i];
|
||||
|
||||
WaveBuffers[i] = voiceWaveBuffer.ToCommon(1);
|
||||
}
|
||||
|
@@ -65,11 +65,14 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
InputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
OutputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
|
||||
Span<byte> inputSpan = Parameter.Input.AsSpan();
|
||||
Span<byte> outputSpan = Parameter.Output.AsSpan();
|
||||
|
||||
for (int i = 0; i < Parameter.ChannelCount; i++)
|
||||
{
|
||||
InputBufferIndices[i] = (ushort)(bufferOffset + Parameter.Input[i]);
|
||||
OutputBufferIndices[i] = (ushort)(bufferOffset + Parameter.Output[i]);
|
||||
InputBufferIndices[i] = (ushort)(bufferOffset + inputSpan[i]);
|
||||
OutputBufferIndices[i] = (ushort)(bufferOffset + outputSpan[i]);
|
||||
}
|
||||
|
||||
// NOTE: We do the opposite as Nintendo here for now to restore previous behaviour
|
||||
|
@@ -63,11 +63,14 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||||
|
||||
InputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
OutputBufferIndices = new ushort[Constants.VoiceChannelCountMax];
|
||||
|
||||
Span<byte> inputSpan = Parameter.Input.AsSpan();
|
||||
Span<byte> outputSpan = Parameter.Output.AsSpan();
|
||||
|
||||
for (int i = 0; i < Parameter.ChannelCount; i++)
|
||||
{
|
||||
InputBufferIndices[i] = (ushort)(bufferOffset + Parameter.Input[i]);
|
||||
OutputBufferIndices[i] = (ushort)(bufferOffset + Parameter.Output[i]);
|
||||
InputBufferIndices[i] = (ushort)(bufferOffset + inputSpan[i]);
|
||||
OutputBufferIndices[i] = (ushort)(bufferOffset + outputSpan[i]);
|
||||
}
|
||||
|
||||
IsLongSizePreDelaySupported = isLongSizePreDelaySupported;
|
||||
|
@@ -74,7 +74,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
{
|
||||
int tempBufferIndex = 0;
|
||||
|
||||
if (!info.DecodingBehaviour.HasFlag(DecodingBehaviour.SkipPitchAndSampleRateConversion))
|
||||
if ((info.DecodingBehaviour & DecodingBehaviour.SkipPitchAndSampleRateConversion) != DecodingBehaviour.SkipPitchAndSampleRateConversion)
|
||||
{
|
||||
voiceState.Pitch.AsSpan()[..pitchMaxLength].CopyTo(tempBuffer);
|
||||
tempBufferIndex += pitchMaxLength;
|
||||
@@ -208,7 +208,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
break;
|
||||
}
|
||||
|
||||
if (info.DecodingBehaviour.HasFlag(DecodingBehaviour.PlayedSampleCountResetWhenLooping))
|
||||
if ((info.DecodingBehaviour & DecodingBehaviour.PlayedSampleCountResetWhenLooping) == DecodingBehaviour.PlayedSampleCountResetWhenLooping)
|
||||
{
|
||||
playedSampleCount = 0;
|
||||
}
|
||||
@@ -222,7 +222,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
|
||||
Span<int> outputSpanInt = MemoryMarshal.Cast<float, int>(outputBuffer[i..]);
|
||||
|
||||
if (info.DecodingBehaviour.HasFlag(DecodingBehaviour.SkipPitchAndSampleRateConversion))
|
||||
if ((info.DecodingBehaviour & DecodingBehaviour.SkipPitchAndSampleRateConversion) == DecodingBehaviour.SkipPitchAndSampleRateConversion)
|
||||
{
|
||||
for (int j = 0; j < y; j++)
|
||||
{
|
||||
|
@@ -41,11 +41,12 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
}
|
||||
|
||||
Array20<float> result = new();
|
||||
Span<float> resultSpan = result.AsSpan();
|
||||
|
||||
for (int i = 0; i < FilterBankLength; i++)
|
||||
{
|
||||
float x = (Bank0CenterIndex - i) + offset;
|
||||
result[i] = Sinc(x) * BlackmanWindow(x / FilterBankLength + 0.5f);
|
||||
resultSpan[i] = Sinc(x) * BlackmanWindow(x / FilterBankLength + 0.5f);
|
||||
}
|
||||
|
||||
return result;
|
||||
@@ -78,6 +79,9 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
|
||||
Debug.Assert(state.History.Length == HistoryLength);
|
||||
Debug.Assert(bank.Length == FilterBankLength);
|
||||
|
||||
Span<float> bankSpan = bank.AsSpan();
|
||||
Span<float> historySpan = state.History.AsSpan();
|
||||
|
||||
int curIdx = 0;
|
||||
if (Vector.IsHardwareAccelerated)
|
||||
@@ -88,15 +92,15 @@ namespace Ryujinx.Audio.Renderer.Dsp
|
||||
while (curIdx < stopIdx)
|
||||
{
|
||||
result += Vector.Dot(
|
||||
new Vector<float>(bank.AsSpan().Slice(curIdx, Vector<float>.Count)),
|
||||
new Vector<float>(state.History.AsSpan().Slice(curIdx, Vector<float>.Count)));
|
||||
new Vector<float>(bankSpan[curIdx..(curIdx + Vector<float>.Count)]),
|
||||
new Vector<float>(historySpan[curIdx..(curIdx + Vector<float>.Count)]));
|
||||
curIdx += Vector<float>.Count;
|
||||
}
|
||||
}
|
||||
|
||||
while (curIdx < FilterBankLength)
|
||||
{
|
||||
result += bank[curIdx] * state.History[curIdx];
|
||||
result += bankSpan[curIdx] * historySpan[curIdx];
|
||||
curIdx++;
|
||||
}
|
||||
|
||||
|
@@ -141,18 +141,20 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
{
|
||||
bool supportsOptimizedPath = _rendererContext.BehaviourContext.UseMultiTapBiquadFilterProcessing();
|
||||
|
||||
if (supportsOptimizedPath && voiceState.BiquadFilters[0].Enable && voiceState.BiquadFilters[1].Enable)
|
||||
Span<BiquadFilterParameter> biquadFiltersSpan = voiceState.BiquadFilters.AsSpan();
|
||||
|
||||
if (supportsOptimizedPath && biquadFiltersSpan[0].Enable && biquadFiltersSpan[1].Enable)
|
||||
{
|
||||
Memory<byte> biquadStateRawMemory = SpanMemoryManager<byte>.Cast(state)[..(Unsafe.SizeOf<BiquadFilterState>() * Constants.VoiceBiquadFilterCount)];
|
||||
Memory<BiquadFilterState> stateMemory = SpanMemoryManager<BiquadFilterState>.Cast(biquadStateRawMemory);
|
||||
|
||||
_commandBuffer.GenerateMultiTapBiquadFilter(baseIndex, voiceState.BiquadFilters.AsSpan(), stateMemory, bufferOffset, bufferOffset, voiceState.BiquadFilterNeedInitialization, nodeId);
|
||||
_commandBuffer.GenerateMultiTapBiquadFilter(baseIndex, biquadFiltersSpan, stateMemory, bufferOffset, bufferOffset, voiceState.BiquadFilterNeedInitialization, nodeId);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < voiceState.BiquadFilters.Length; i++)
|
||||
for (int i = 0; i < biquadFiltersSpan.Length; i++)
|
||||
{
|
||||
ref BiquadFilterParameter filter = ref voiceState.BiquadFilters[i];
|
||||
ref BiquadFilterParameter filter = ref biquadFiltersSpan[i];
|
||||
|
||||
if (filter.Enable)
|
||||
{
|
||||
@@ -311,12 +313,15 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
{
|
||||
int nodeId = voiceState.NodeId;
|
||||
uint channelsCount = voiceState.ChannelsCount;
|
||||
|
||||
Span<int> channelResourceIdsSpan = voiceState.ChannelResourceIds.AsSpan();
|
||||
Span<BiquadFilterParameter> biquadFiltersSpan = voiceState.BiquadFilters.AsSpan();
|
||||
|
||||
for (int channelIndex = 0; channelIndex < channelsCount; channelIndex++)
|
||||
{
|
||||
Memory<VoiceUpdateState> dspStateMemory = _voiceContext.GetUpdateStateForDsp(voiceState.ChannelResourceIds[channelIndex]);
|
||||
Memory<VoiceUpdateState> dspStateMemory = _voiceContext.GetUpdateStateForDsp(channelResourceIdsSpan[channelIndex]);
|
||||
|
||||
ref VoiceChannelResource channelResource = ref _voiceContext.GetChannelResource(voiceState.ChannelResourceIds[channelIndex]);
|
||||
ref VoiceChannelResource channelResource = ref _voiceContext.GetChannelResource(channelResourceIdsSpan[channelIndex]);
|
||||
|
||||
PerformanceDetailType dataSourceDetailType = PerformanceDetailType.Adpcm;
|
||||
|
||||
@@ -476,7 +481,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
|
||||
for (int i = 0; i < voiceState.BiquadFilterNeedInitialization.Length; i++)
|
||||
{
|
||||
voiceState.BiquadFilterNeedInitialization[i] = voiceState.BiquadFilters[i].Enable;
|
||||
voiceState.BiquadFilterNeedInitialization[i] = biquadFiltersSpan[i].Enable;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -526,15 +531,19 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
|
||||
if (effect.IsEnabled)
|
||||
{
|
||||
Span<float> volumesSpan = effect.Parameter.Volumes.AsSpan();
|
||||
Span<byte> inputSpan = effect.Parameter.Input.AsSpan();
|
||||
Span<byte> outputSpan = effect.Parameter.Output.AsSpan();
|
||||
|
||||
for (int i = 0; i < effect.Parameter.MixesCount; i++)
|
||||
{
|
||||
if (effect.Parameter.Volumes[i] != 0.0f)
|
||||
if (volumesSpan[i] != 0.0f)
|
||||
{
|
||||
_commandBuffer.GenerateMix(
|
||||
(uint)bufferOffset + effect.Parameter.Input[i],
|
||||
(uint)bufferOffset + effect.Parameter.Output[i],
|
||||
(uint)bufferOffset + inputSpan[i],
|
||||
(uint)bufferOffset + outputSpan[i],
|
||||
nodeId,
|
||||
effect.Parameter.Volumes[i]);
|
||||
volumesSpan[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -554,6 +563,10 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
{
|
||||
int i = 0;
|
||||
uint writeOffset = 0;
|
||||
|
||||
Span<byte> inputSpan = effect.Parameter.Input.AsSpan();
|
||||
Span<byte> outputSpan = effect.Parameter.Output.AsSpan();
|
||||
|
||||
for (uint channelIndex = effect.Parameter.ChannelCount; channelIndex != 0; channelIndex--)
|
||||
{
|
||||
uint newUpdateCount = writeOffset + _commandBuffer.CommandList.SampleCount;
|
||||
@@ -571,8 +584,8 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
|
||||
_commandBuffer.GenerateAuxEffect(
|
||||
bufferOffset,
|
||||
effect.Parameter.Input[i],
|
||||
effect.Parameter.Output[i],
|
||||
inputSpan[i],
|
||||
outputSpan[i],
|
||||
ref effect.State,
|
||||
effect.IsEnabled,
|
||||
effect.Parameter.BufferStorageSize,
|
||||
@@ -619,6 +632,9 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
private void GenerateBiquadFilterEffect(uint bufferOffset, BiquadFilterEffect effect, int nodeId)
|
||||
{
|
||||
Debug.Assert(effect.Type == EffectType.BiquadFilter);
|
||||
|
||||
Span<byte> inputSpan = effect.Parameter.Input.AsSpan();
|
||||
Span<byte> outputSpan = effect.Parameter.Output.AsSpan();
|
||||
|
||||
if (effect.IsEnabled)
|
||||
{
|
||||
@@ -639,8 +655,8 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
(int)bufferOffset,
|
||||
ref parameter,
|
||||
effect.State.Slice(i, 1),
|
||||
effect.Parameter.Input[i],
|
||||
effect.Parameter.Output[i],
|
||||
inputSpan[i],
|
||||
outputSpan[i],
|
||||
needInitialization,
|
||||
nodeId);
|
||||
}
|
||||
@@ -649,8 +665,8 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
{
|
||||
for (int i = 0; i < effect.Parameter.ChannelCount; i++)
|
||||
{
|
||||
uint inputBufferIndex = bufferOffset + effect.Parameter.Input[i];
|
||||
uint outputBufferIndex = bufferOffset + effect.Parameter.Output[i];
|
||||
uint inputBufferIndex = bufferOffset + inputSpan[i];
|
||||
uint outputBufferIndex = bufferOffset + outputSpan[i];
|
||||
|
||||
// If the input and output isn't the same, generate a command.
|
||||
if (inputBufferIndex != outputBufferIndex)
|
||||
@@ -701,6 +717,8 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
{
|
||||
int i = 0;
|
||||
uint writeOffset = 0;
|
||||
|
||||
Span<byte> inputSpan = effect.Parameter.Input.AsSpan();
|
||||
|
||||
for (uint channelIndex = effect.Parameter.ChannelCount; channelIndex != 0; channelIndex--)
|
||||
{
|
||||
@@ -719,7 +737,7 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
|
||||
_commandBuffer.GenerateCaptureEffect(
|
||||
bufferOffset,
|
||||
effect.Parameter.Input[i],
|
||||
inputSpan[i],
|
||||
effect.State.SendBufferInfo,
|
||||
effect.IsEnabled,
|
||||
effect.Parameter.BufferStorageSize,
|
||||
|
@@ -218,7 +218,8 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
|
||||
/// <returns>True if any biquad filter is enabled.</returns>
|
||||
public bool IsBiquadFilterEnabled()
|
||||
{
|
||||
return _biquadFilters[0].Enable || _biquadFilters[1].Enable;
|
||||
Span<BiquadFilterParameter> biquadFiltersSpan = _biquadFilters.AsSpan();
|
||||
return biquadFiltersSpan[0].Enable || biquadFiltersSpan[1].Enable;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@@ -162,9 +162,11 @@ namespace Ryujinx.Audio.Renderer.Server
|
||||
{
|
||||
ref VoiceState currentVoiceState = ref context.GetState(i);
|
||||
|
||||
Span<int> channelResourceIdsSpan = parameter.ChannelResourceIds.AsSpan();
|
||||
|
||||
for (int channelResourceIndex = 0; channelResourceIndex < parameter.ChannelCount; channelResourceIndex++)
|
||||
{
|
||||
int channelId = parameter.ChannelResourceIds[channelResourceIndex];
|
||||
int channelId = channelResourceIdsSpan[channelResourceIndex];
|
||||
|
||||
Debug.Assert(channelId >= 0 && channelId < context.GetCount());
|
||||
|
||||
|
@@ -126,9 +126,9 @@ namespace Ryujinx.Audio.Renderer.Server.Voice
|
||||
_sortedVoices.Span[i] = i;
|
||||
}
|
||||
|
||||
int[] sortedVoicesTemp = _sortedVoices[..(int)GetCount()].ToArray();
|
||||
Span<int> sortedVoicesTemp = _sortedVoices[..(int)_voiceCount].Span;
|
||||
|
||||
Array.Sort(sortedVoicesTemp, (a, b) =>
|
||||
sortedVoicesTemp.Sort((a, b) =>
|
||||
{
|
||||
ref VoiceState aState = ref GetState(a);
|
||||
ref VoiceState bState = ref GetState(b);
|
||||
@@ -143,7 +143,7 @@ namespace Ryujinx.Audio.Renderer.Server.Voice
|
||||
return result;
|
||||
});
|
||||
|
||||
sortedVoicesTemp.AsSpan().CopyTo(_sortedVoices.Span);
|
||||
// sortedVoicesTemp.CopyTo(_sortedVoices.Span);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -219,15 +219,17 @@ namespace Ryujinx.Audio.Renderer.Server.Voice
|
||||
/// </summary>
|
||||
private void InitializeWaveBuffers()
|
||||
{
|
||||
for (int i = 0; i < WaveBuffers.Length; i++)
|
||||
Span<WaveBuffer> waveBuffersSpan = WaveBuffers.AsSpan();
|
||||
|
||||
for (int i = 0; i < waveBuffersSpan.Length; i++)
|
||||
{
|
||||
WaveBuffers[i].StartSampleOffset = 0;
|
||||
WaveBuffers[i].EndSampleOffset = 0;
|
||||
WaveBuffers[i].ShouldLoop = false;
|
||||
WaveBuffers[i].IsEndOfStream = false;
|
||||
WaveBuffers[i].BufferAddressInfo.Setup(0, 0);
|
||||
WaveBuffers[i].ContextAddressInfo.Setup(0, 0);
|
||||
WaveBuffers[i].IsSendToAudioProcessor = true;
|
||||
waveBuffersSpan[i].StartSampleOffset = 0;
|
||||
waveBuffersSpan[i].EndSampleOffset = 0;
|
||||
waveBuffersSpan[i].ShouldLoop = false;
|
||||
waveBuffersSpan[i].IsEndOfStream = false;
|
||||
waveBuffersSpan[i].BufferAddressInfo.Setup(0, 0);
|
||||
waveBuffersSpan[i].ContextAddressInfo.Setup(0, 0);
|
||||
waveBuffersSpan[i].IsSendToAudioProcessor = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -446,10 +448,13 @@ namespace Ryujinx.Audio.Renderer.Server.Voice
|
||||
}
|
||||
|
||||
ref VoiceUpdateState voiceUpdateState = ref voiceUpdateStates[0].Span[0];
|
||||
|
||||
Span<WaveBuffer> waveBuffersSpan = WaveBuffers.AsSpan();
|
||||
Span<WaveBufferInternal> pWaveBuffersSpan = parameter.WaveBuffers.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.VoiceWaveBufferCount; i++)
|
||||
{
|
||||
UpdateWaveBuffer(errorInfos.AsSpan(i * 2, 2), ref WaveBuffers[i], ref parameter.WaveBuffers[i], parameter.SampleFormat, voiceUpdateState.IsWaveBufferValid[i], mapper, ref behaviourContext);
|
||||
UpdateWaveBuffer(errorInfos.AsSpan(i * 2, 2), ref waveBuffersSpan[i], ref pWaveBuffersSpan[i], parameter.SampleFormat, voiceUpdateState.IsWaveBufferValid[i], mapper, ref behaviourContext);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -534,9 +539,11 @@ namespace Ryujinx.Audio.Renderer.Server.Voice
|
||||
/// <param name="context">The voice context.</param>
|
||||
private void ResetResources(VoiceContext context)
|
||||
{
|
||||
Span<int> channelResourceIdsSpan = ChannelResourceIds.AsSpan();
|
||||
|
||||
for (int i = 0; i < ChannelsCount; i++)
|
||||
{
|
||||
int channelResourceId = ChannelResourceIds[i];
|
||||
int channelResourceId = channelResourceIdsSpan[i];
|
||||
|
||||
ref VoiceChannelResource voiceChannelResource = ref context.GetChannelResource(channelResourceId);
|
||||
|
||||
@@ -559,10 +566,12 @@ namespace Ryujinx.Audio.Renderer.Server.Voice
|
||||
private void FlushWaveBuffers(uint waveBufferCount, Memory<VoiceUpdateState>[] voiceUpdateStates, uint channelCount)
|
||||
{
|
||||
uint waveBufferIndex = WaveBuffersIndex;
|
||||
|
||||
Span<WaveBuffer> waveBuffersSpan = WaveBuffers.AsSpan();
|
||||
|
||||
for (int i = 0; i < waveBufferCount; i++)
|
||||
{
|
||||
WaveBuffers[(int)waveBufferIndex].IsSendToAudioProcessor = true;
|
||||
waveBuffersSpan[(int)waveBufferIndex].IsSendToAudioProcessor = true;
|
||||
|
||||
for (int j = 0; j < channelCount; j++)
|
||||
{
|
||||
@@ -591,14 +600,18 @@ namespace Ryujinx.Audio.Renderer.Server.Voice
|
||||
FlushWaveBufferCount = 0;
|
||||
}
|
||||
|
||||
Span<WaveBuffer> waveBuffersSpan;
|
||||
|
||||
switch (PlayState)
|
||||
{
|
||||
case PlayState.Started:
|
||||
for (int i = 0; i < WaveBuffers.Length; i++)
|
||||
waveBuffersSpan = WaveBuffers.AsSpan();
|
||||
|
||||
for (int i = 0; i < waveBuffersSpan.Length; i++)
|
||||
{
|
||||
ref WaveBuffer wavebuffer = ref WaveBuffers[i];
|
||||
ref WaveBuffer waveBuffer = ref waveBuffersSpan[i];
|
||||
|
||||
if (!wavebuffer.IsSendToAudioProcessor)
|
||||
if (!waveBuffer.IsSendToAudioProcessor)
|
||||
{
|
||||
for (int y = 0; y < ChannelsCount; y++)
|
||||
{
|
||||
@@ -607,7 +620,7 @@ namespace Ryujinx.Audio.Renderer.Server.Voice
|
||||
voiceUpdateStates[y].Span[0].IsWaveBufferValid[i] = true;
|
||||
}
|
||||
|
||||
wavebuffer.IsSendToAudioProcessor = true;
|
||||
waveBuffer.IsSendToAudioProcessor = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -626,11 +639,13 @@ namespace Ryujinx.Audio.Renderer.Server.Voice
|
||||
return false;
|
||||
|
||||
case PlayState.Stopping:
|
||||
for (int i = 0; i < WaveBuffers.Length; i++)
|
||||
waveBuffersSpan = WaveBuffers.AsSpan();
|
||||
|
||||
for (int i = 0; i < waveBuffersSpan.Length; i++)
|
||||
{
|
||||
ref WaveBuffer wavebuffer = ref WaveBuffers[i];
|
||||
ref WaveBuffer waveBuffer = ref waveBuffersSpan[i];
|
||||
|
||||
wavebuffer.IsSendToAudioProcessor = true;
|
||||
waveBuffer.IsSendToAudioProcessor = true;
|
||||
|
||||
for (int j = 0; j < ChannelsCount; j++)
|
||||
{
|
||||
@@ -702,9 +717,11 @@ namespace Ryujinx.Audio.Renderer.Server.Voice
|
||||
|
||||
Memory<VoiceUpdateState>[] voiceUpdateStates = new Memory<VoiceUpdateState>[Constants.VoiceChannelCountMax];
|
||||
|
||||
Span<int> channelResourceIdsSpan = ChannelResourceIds.AsSpan();
|
||||
|
||||
for (int i = 0; i < ChannelsCount; i++)
|
||||
{
|
||||
voiceUpdateStates[i] = context.GetUpdateStateForDsp(ChannelResourceIds[i]);
|
||||
voiceUpdateStates[i] = context.GetUpdateStateForDsp(channelResourceIdsSpan[i]);
|
||||
}
|
||||
|
||||
return UpdateParametersForCommandGeneration(voiceUpdateStates);
|
||||
|
@@ -131,7 +131,6 @@ namespace Ryujinx.Common.Collections
|
||||
if (parent.Predecessor != null)
|
||||
{
|
||||
newNode.Predecessor = parent.Predecessor;
|
||||
parent.Predecessor = newNode;
|
||||
newNode.Predecessor.Successor = newNode;
|
||||
}
|
||||
|
||||
|
@@ -1,3 +1,5 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Common.Memory
|
||||
{
|
||||
/// <summary>
|
||||
@@ -17,5 +19,10 @@ namespace Ryujinx.Common.Memory
|
||||
/// Number of elements on the array.
|
||||
/// </summary>
|
||||
int Length { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Number of elements on the array.
|
||||
/// </summary>
|
||||
public Span<T> AsSpan();
|
||||
}
|
||||
}
|
||||
|
@@ -1,6 +1,7 @@
|
||||
#nullable enable
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
@@ -10,11 +11,126 @@ namespace Ryujinx.Common.Memory
|
||||
{
|
||||
/// <summary>
|
||||
/// An <see cref="IMemoryOwner{T}"/> implementation with an embedded length and fast <see cref="Span{T}"/>
|
||||
/// accessor, with memory allocated from <seealso cref="ArrayPool{T}.Shared"/>.
|
||||
/// accessor, with memory allocated from <see cref="ArrayPooling"/>.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of item to store.</typeparam>
|
||||
public sealed class MemoryOwner<T> : IMemoryOwner<T>
|
||||
{
|
||||
private static class ArrayPooling
|
||||
{
|
||||
public class Holder(T[]? array = null) : IComparable<Holder>, IComparable<int>
|
||||
{
|
||||
public int SkipCount;
|
||||
public readonly T[]? Array = array;
|
||||
|
||||
public int CompareTo(Holder? other)
|
||||
{
|
||||
return Array!.Length.CompareTo(other!.Array!.Length);
|
||||
}
|
||||
|
||||
public int CompareTo(int other)
|
||||
{
|
||||
int self = Array!.Length;
|
||||
|
||||
if (self < other)
|
||||
{
|
||||
SkipCount++;
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (self > other * 4)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// ReSharper disable once StaticMemberInGenericType
|
||||
private static int _maxCacheCount = 50;
|
||||
|
||||
private const int MaxSkipCount = 50;
|
||||
|
||||
static readonly List<Holder> _pool = new();
|
||||
|
||||
// ReSharper disable once StaticMemberInGenericType
|
||||
static readonly Lock _lock = new();
|
||||
|
||||
private static int BinarySearch(List<Holder> list, int size)
|
||||
{
|
||||
int min = 0;
|
||||
int max = list.Count-1;
|
||||
|
||||
while (min <= max)
|
||||
{
|
||||
int mid = (min + max) / 2;
|
||||
int comparison = list[mid].CompareTo(size);
|
||||
if (comparison == 0)
|
||||
{
|
||||
return mid;
|
||||
}
|
||||
if (comparison < 0)
|
||||
{
|
||||
min = mid+1;
|
||||
}
|
||||
else
|
||||
{
|
||||
max = mid-1;
|
||||
}
|
||||
}
|
||||
return ~min;
|
||||
}
|
||||
|
||||
public static T[] Get(int minimumSize)
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
int index = BinarySearch(_pool, minimumSize);
|
||||
|
||||
if (index >= 0)
|
||||
{
|
||||
Holder holder = _pool[index];
|
||||
|
||||
_pool.Remove(holder);
|
||||
return holder.Array!;
|
||||
}
|
||||
|
||||
return new T[minimumSize];
|
||||
}
|
||||
}
|
||||
|
||||
public static void Return(T[] array)
|
||||
{
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
Holder holder = new(array);
|
||||
int i = _pool.BinarySearch(holder);
|
||||
if (i < 0)
|
||||
{
|
||||
_pool.Insert(~i, holder);
|
||||
}
|
||||
|
||||
if (_pool.Count >= _maxCacheCount)
|
||||
{
|
||||
for (int index = 0; index < _pool.Count; index++)
|
||||
{
|
||||
Holder h = _pool[index];
|
||||
|
||||
if (h.SkipCount >= MaxSkipCount)
|
||||
{
|
||||
_pool.Remove(h);
|
||||
index--;
|
||||
}
|
||||
}
|
||||
|
||||
_maxCacheCount = _pool.Count * 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private readonly int _length;
|
||||
private T[]? _array;
|
||||
|
||||
@@ -25,7 +141,7 @@ namespace Ryujinx.Common.Memory
|
||||
private MemoryOwner(int length)
|
||||
{
|
||||
_length = length;
|
||||
_array = ArrayPool<T>.Shared.Rent(length);
|
||||
_array = ArrayPooling.Get(length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -124,7 +240,7 @@ namespace Ryujinx.Common.Memory
|
||||
|
||||
if (array is not null)
|
||||
{
|
||||
ArrayPool<T>.Shared.Return(array, RuntimeHelpers.IsReferenceOrContainsReferences<T>());
|
||||
ArrayPooling.Return(array);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
using static Ryujinx.Common.Memory.PartialUnmaps.PartialUnmapHelpers;
|
||||
@@ -42,10 +43,13 @@ namespace Ryujinx.Common.Memory.PartialUnmaps
|
||||
public int GetOrReserve(int threadId, T initial)
|
||||
{
|
||||
// Try get a match first.
|
||||
|
||||
Span<int> threadIdsSpan = ThreadIds.AsSpan();
|
||||
Span<T> structsSpan = Structs.AsSpan();
|
||||
|
||||
for (int i = 0; i < MapSize; i++)
|
||||
{
|
||||
int compare = Interlocked.CompareExchange(ref ThreadIds[i], threadId, threadId);
|
||||
int compare = Interlocked.CompareExchange(ref threadIdsSpan[i], threadId, threadId);
|
||||
|
||||
if (compare == threadId)
|
||||
{
|
||||
@@ -57,11 +61,11 @@ namespace Ryujinx.Common.Memory.PartialUnmaps
|
||||
|
||||
for (int i = 0; i < MapSize; i++)
|
||||
{
|
||||
int compare = Interlocked.CompareExchange(ref ThreadIds[i], threadId, 0);
|
||||
int compare = Interlocked.CompareExchange(ref threadIdsSpan[i], threadId, 0);
|
||||
|
||||
if (compare == 0)
|
||||
{
|
||||
Structs[i] = initial;
|
||||
structsSpan[i] = initial;
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
@@ -2,8 +2,18 @@ namespace Ryujinx.Common
|
||||
{
|
||||
public static class SharedConstants
|
||||
{
|
||||
public const string DefaultLanPlayHost = "ryuldn.vudjun.com";
|
||||
public const string DefaultLanPlayHost = "ldn.ryujinx.app";
|
||||
public const short LanPlayPort = 30456;
|
||||
public const string DefaultLanPlayWebHost = "ryuldnweb.vudjun.com";
|
||||
public const string DefaultLanPlayWebHost = DefaultLanPlayHost;
|
||||
|
||||
public const string AmiiboTagsUrl = "https://raw.githubusercontent.com/Ryubing/Nfc/refs/heads/main/tags.json";
|
||||
|
||||
public const string FaqWikiUrl = "https://git.ryujinx.app/ryubing/ryujinx/-/wikis/FAQ-&-Troubleshooting";
|
||||
|
||||
public const string SetupGuideWikiUrl =
|
||||
"https://git.ryujinx.app/ryubing/ryujinx/-/wikis/Setup-&-Configuration-Guide";
|
||||
|
||||
public const string MultiplayerWikiUrl =
|
||||
"https://git.ryujinx.app/ryubing/ryujinx/-/wikis/Multiplayer-(LDN-Local-Wireless)-Guide";
|
||||
}
|
||||
}
|
||||
|
@@ -182,6 +182,7 @@ namespace Ryujinx.Common
|
||||
"01001cc01b2d4000", // Goat Simulator 3
|
||||
"01003620068ea000", // Hand of Fate 2
|
||||
"0100f7e00c70e000", // Hogwarts Legacy
|
||||
"010013c00e930000", // Hollow Knight: Silksong
|
||||
"010085500130a000", // Lego City: Undercover
|
||||
"010073c01af34000", // LEGO Horizon Adventures
|
||||
"0100d71004694000", // Minecraft
|
||||
|
@@ -81,16 +81,8 @@ namespace Ryujinx.Graphics.Device
|
||||
if (index < Size)
|
||||
{
|
||||
uint alignedOffset = index * RegisterSize;
|
||||
|
||||
Func<int> readCallback = Unsafe.Add(ref MemoryMarshal.GetArrayDataReference(_readCallbacks), (nint)index);
|
||||
if (readCallback != null)
|
||||
{
|
||||
return readCallback();
|
||||
}
|
||||
else
|
||||
{
|
||||
return GetRefUnchecked<int>(alignedOffset);
|
||||
}
|
||||
|
||||
return _readCallbacks[index]?.Invoke() ?? GetRefUnchecked<int>(alignedOffset);
|
||||
}
|
||||
|
||||
return 0;
|
||||
@@ -105,9 +97,9 @@ namespace Ryujinx.Graphics.Device
|
||||
uint alignedOffset = index * RegisterSize;
|
||||
DebugWrite(alignedOffset, data);
|
||||
|
||||
GetRefIntAlignedUncheck(index) = data;
|
||||
SetIntAlignedUncheck(index, data);
|
||||
|
||||
Unsafe.Add(ref MemoryMarshal.GetArrayDataReference(_writeCallbacks), (nint)index)?.Invoke(data);
|
||||
_writeCallbacks[index]?.Invoke(data);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -120,11 +112,9 @@ namespace Ryujinx.Graphics.Device
|
||||
uint alignedOffset = index * RegisterSize;
|
||||
DebugWrite(alignedOffset, data);
|
||||
|
||||
ref int storage = ref GetRefIntAlignedUncheck(index);
|
||||
changed = storage != data;
|
||||
storage = data;
|
||||
changed = SetIntAlignedUncheckChanged(index, data);
|
||||
|
||||
Unsafe.Add(ref MemoryMarshal.GetArrayDataReference(_writeCallbacks), (nint)index)?.Invoke(data);
|
||||
_writeCallbacks[index]?.Invoke(data);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -162,5 +152,24 @@ namespace Ryujinx.Graphics.Device
|
||||
{
|
||||
return ref Unsafe.Add(ref Unsafe.As<TState, int>(ref State), (nint)index);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void SetIntAlignedUncheck(ulong index, int data)
|
||||
{
|
||||
Unsafe.Add(ref Unsafe.As<TState, int>(ref State), (nint)index) = data;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private bool SetIntAlignedUncheckChanged(ulong index, int data)
|
||||
{
|
||||
ref int val = ref Unsafe.Add(ref Unsafe.As<TState, int>(ref State), (nint)index);
|
||||
if (val == data)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
val = data;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -219,13 +219,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
state.Write(LogicOpOffset, 0);
|
||||
|
||||
Array8<Boolean32> enable = new();
|
||||
Span<Boolean32> enableSpan = enable.AsSpan();
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
enable[i] = new Boolean32((uint)(arg0 >> (i + 8)) & 1);
|
||||
enableSpan[i] = new Boolean32((uint)(arg0 >> (i + 8)) & 1);
|
||||
}
|
||||
|
||||
_processor.ThreedClass.UpdateBlendEnable(ref enable);
|
||||
_processor.ThreedClass.UpdateBlendEnable(enableSpan);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -236,13 +237,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
private void UpdateColorMasks(IDeviceState state, int arg0)
|
||||
{
|
||||
Array8<RtColorMask> masks = new();
|
||||
Span<RtColorMask> masksSpan = masks.AsSpan();
|
||||
|
||||
int index = 0;
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
masks[index++] = new RtColorMask((uint)arg0 & 0x1fff);
|
||||
masks[index++] = new RtColorMask(((uint)arg0 >> 16) & 0x1fff);
|
||||
masksSpan[index++] = new RtColorMask((uint)arg0 & 0x1fff);
|
||||
masksSpan[index++] = new RtColorMask(((uint)arg0 >> 16) & 0x1fff);
|
||||
|
||||
if (i != 3)
|
||||
{
|
||||
@@ -250,7 +252,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
}
|
||||
}
|
||||
|
||||
_processor.ThreedClass.UpdateColorMasks(ref masks);
|
||||
_processor.ThreedClass.UpdateColorMasks(masksSpan);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@@ -75,10 +75,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender
|
||||
{
|
||||
bool constantsMatch = true;
|
||||
|
||||
Span<RgbHalf> blendUcodeConstantsSpan = _state.State.BlendUcodeConstants.AsSpan();
|
||||
|
||||
for (int i = 0; i < entry.Constants.Length; i++)
|
||||
{
|
||||
RgbFloat constant = entry.Constants[i];
|
||||
RgbHalf constant2 = _state.State.BlendUcodeConstants[i];
|
||||
RgbHalf constant2 = blendUcodeConstantsSpan[i];
|
||||
|
||||
if ((Half)constant.R != constant2.UnpackR() ||
|
||||
(Half)constant.G != constant2.UnpackG() ||
|
||||
|
@@ -1,6 +1,7 @@
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
@@ -76,9 +77,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
||||
/// <param name="componentCount">Number of components that the format has</param>
|
||||
public void SetVertexStride(int index, int stride, int componentCount)
|
||||
{
|
||||
if (_data.VertexStrides[index].X != stride)
|
||||
Span<Vector4<int>> vertexStridesSpan = _data.VertexStrides.AsSpan();
|
||||
|
||||
if (vertexStridesSpan[index].X != stride)
|
||||
{
|
||||
_data.VertexStrides[index].X = stride;
|
||||
vertexStridesSpan[index].X = stride;
|
||||
MarkDirty(VertexInfoBuffer.VertexStridesOffset + index * Unsafe.SizeOf<Vector4<int>>(), sizeof(int));
|
||||
}
|
||||
|
||||
@@ -86,7 +89,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
||||
{
|
||||
int value = c < componentCount ? 1 : 0;
|
||||
|
||||
ref int currentValue = ref GetElementRef(ref _data.VertexStrides[index], c);
|
||||
ref int currentValue = ref GetElementRef(ref vertexStridesSpan[index], c);
|
||||
|
||||
if (currentValue != value)
|
||||
{
|
||||
@@ -104,15 +107,17 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
||||
/// <param name="divisor">If the draw is instanced, should have the vertex divisor value, otherwise should be zero</param>
|
||||
public void SetVertexOffset(int index, int offset, int divisor)
|
||||
{
|
||||
if (_data.VertexOffsets[index].X != offset)
|
||||
Span<Vector4<int>> vertexOffsetsSpan = _data.VertexOffsets.AsSpan();
|
||||
|
||||
if (vertexOffsetsSpan[index].X != offset)
|
||||
{
|
||||
_data.VertexOffsets[index].X = offset;
|
||||
vertexOffsetsSpan[index].X = offset;
|
||||
MarkDirty(VertexInfoBuffer.VertexOffsetsOffset + index * Unsafe.SizeOf<Vector4<int>>(), sizeof(int));
|
||||
}
|
||||
|
||||
if (_data.VertexOffsets[index].Y != divisor)
|
||||
if (vertexOffsetsSpan[index].Y != divisor)
|
||||
{
|
||||
_data.VertexOffsets[index].Y = divisor;
|
||||
vertexOffsetsSpan[index].Y = divisor;
|
||||
MarkDirty(VertexInfoBuffer.VertexOffsetsOffset + index * Unsafe.SizeOf<Vector4<int>>() + sizeof(int), sizeof(int));
|
||||
}
|
||||
}
|
||||
|
@@ -125,9 +125,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
||||
_vacContext.VertexInfoBufferUpdater.SetVertexCounts(_count, _instanceCount, _firstVertex, _firstInstance);
|
||||
_vacContext.VertexInfoBufferUpdater.SetGeometryCounts(primitivesCount);
|
||||
|
||||
Span<VertexAttribState> vertexAttribStateSpan = _state.State.VertexAttribState.AsSpan();
|
||||
Span<GpuVa> vertexBufferEndAddressSpan = _state.State.VertexBufferEndAddress.AsSpan();
|
||||
Span<VertexBufferState> vertexBufferStateSpan = _state.State.VertexBufferState.AsSpan();
|
||||
Span<Boolean32> vertexBufferInstancedSpan = _state.State.VertexBufferInstanced.AsSpan();
|
||||
|
||||
for (int index = 0; index < Constants.TotalVertexAttribs; index++)
|
||||
{
|
||||
VertexAttribState vertexAttrib = _state.State.VertexAttribState[index];
|
||||
VertexAttribState vertexAttrib = vertexAttribStateSpan[index];
|
||||
|
||||
if (!FormatTable.TryGetSingleComponentAttribFormat(vertexAttrib.UnpackFormat(), out Format format, out int componentsCount))
|
||||
{
|
||||
@@ -153,9 +158,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
||||
|
||||
int bufferIndex = vertexAttrib.UnpackBufferIndex();
|
||||
|
||||
GpuVa endAddress = _state.State.VertexBufferEndAddress[bufferIndex];
|
||||
VertexBufferState vertexBuffer = _state.State.VertexBufferState[bufferIndex];
|
||||
bool instanced = _state.State.VertexBufferInstanced[bufferIndex];
|
||||
GpuVa endAddress = vertexBufferEndAddressSpan[bufferIndex];
|
||||
VertexBufferState vertexBuffer = vertexBufferStateSpan[bufferIndex];
|
||||
bool instanced = vertexBufferInstancedSpan[bufferIndex];
|
||||
|
||||
ulong address = vertexBuffer.Address.Pack();
|
||||
|
||||
|
@@ -821,6 +821,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
// on the screen scissor state, then we need to force only one texture to be bound to avoid
|
||||
// host clipping.
|
||||
ScreenScissorState screenScissorState = _state.State.ScreenScissorState;
|
||||
|
||||
Span<ScissorState> scissorStateSpan = _state.State.ScissorState.AsSpan();
|
||||
|
||||
bool clearAffectedByStencilMask = (_state.State.ClearFlags & 1) != 0;
|
||||
bool clearAffectedByScissor = (_state.State.ClearFlags & 0x100) != 0;
|
||||
@@ -831,9 +833,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
bool fullClear = screenScissorState.X == 0 && screenScissorState.Y == 0;
|
||||
|
||||
if (fullClear && clearAffectedByScissor && _state.State.ScissorState[0].Enable)
|
||||
if (fullClear && clearAffectedByScissor && scissorStateSpan[0].Enable)
|
||||
{
|
||||
ref ScissorState scissorState = ref _state.State.ScissorState[0];
|
||||
ref ScissorState scissorState = ref scissorStateSpan[0];
|
||||
|
||||
fullClear = scissorState.X1 == screenScissorState.X &&
|
||||
scissorState.Y1 == screenScissorState.Y &&
|
||||
@@ -892,9 +894,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
int scissorW = screenScissorState.Width;
|
||||
int scissorH = screenScissorState.Height;
|
||||
|
||||
if (clearAffectedByScissor && _state.State.ScissorState[0].Enable)
|
||||
if (clearAffectedByScissor && scissorStateSpan[0].Enable)
|
||||
{
|
||||
ref ScissorState scissorState = ref _state.State.ScissorState[0];
|
||||
ref ScissorState scissorState = ref scissorStateSpan[0];
|
||||
|
||||
scissorX = Math.Max(scissorX, scissorState.X1);
|
||||
scissorY = Math.Max(scissorY, scissorState.Y1);
|
||||
|
@@ -3,6 +3,7 @@ using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Engine.Types;
|
||||
using Ryujinx.Graphics.Gpu.Shader;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
{
|
||||
@@ -214,10 +215,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// Updates the type of the vertex attributes consumed by the shader.
|
||||
/// </summary>
|
||||
/// <param name="state">The new state</param>
|
||||
public void SetAttributeTypes(ref Array32<VertexAttribState> state)
|
||||
public void SetAttributeTypes(ReadOnlySpan<VertexAttribState> state)
|
||||
{
|
||||
bool changed = false;
|
||||
ref Array32<AttributeType> attributeTypes = ref _graphics.AttributeTypes;
|
||||
// ref Array32<AttributeType> attributeTypes = ref _graphics.AttributeTypes;
|
||||
Span<AttributeType> attributeTypesSpan = _graphics.AttributeTypes.AsSpan();
|
||||
bool mayConvertVtgToCompute = ShaderCache.MayConvertVtgToCompute(ref _context.Capabilities);
|
||||
bool supportsScaledFormats = _context.Capabilities.SupportsScaledVertexFormats && !mayConvertVtgToCompute;
|
||||
|
||||
@@ -261,9 +263,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
}
|
||||
}
|
||||
|
||||
if (attributeTypes[location] != value)
|
||||
if (attributeTypesSpan[location] != value)
|
||||
{
|
||||
attributeTypes[location] = value;
|
||||
attributeTypesSpan[location] = value;
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
@@ -279,10 +281,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// </summary>
|
||||
/// <param name="rtControl">The render target control register</param>
|
||||
/// <param name="state">The color attachment state</param>
|
||||
public void SetFragmentOutputTypes(RtControl rtControl, ref Array8<RtColorState> state)
|
||||
public void SetFragmentOutputTypes(RtControl rtControl, ReadOnlySpan<RtColorState> state)
|
||||
{
|
||||
bool changed = false;
|
||||
int count = rtControl.UnpackCount();
|
||||
|
||||
Span<AttributeType> fragmentOutputTypesSpan = _graphics.FragmentOutputTypes.AsSpan();
|
||||
|
||||
for (int index = 0; index < Constants.TotalRenderTargets; index++)
|
||||
{
|
||||
@@ -296,9 +300,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
AttributeType type = format.IsInteger() ? (format.IsSint() ? AttributeType.Sint : AttributeType.Uint) : AttributeType.Float;
|
||||
|
||||
if (type != _graphics.FragmentOutputTypes[index])
|
||||
if (type != fragmentOutputTypesSpan[index])
|
||||
{
|
||||
_graphics.FragmentOutputTypes[index] = type;
|
||||
fragmentOutputTypesSpan[index] = type;
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
|
@@ -109,7 +109,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
if (index < BlockSize)
|
||||
{
|
||||
int groupIndex = Unsafe.Add(ref MemoryMarshal.GetArrayDataReference(_registerToGroupMapping), (nint)index);
|
||||
int groupIndex = _registerToGroupMapping[index];
|
||||
if (groupIndex != 0)
|
||||
{
|
||||
groupIndex--;
|
||||
|
@@ -423,9 +423,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// </summary>
|
||||
private void UpdateTfBufferState()
|
||||
{
|
||||
Span<TfBufferState> tfBufferStateSpan = _state.State.TfBufferState.AsSpan();
|
||||
|
||||
for (int index = 0; index < Constants.TotalTransformFeedbackBuffers; index++)
|
||||
{
|
||||
TfBufferState tfb = _state.State.TfBufferState[index];
|
||||
TfBufferState tfb = tfBufferStateSpan[index];
|
||||
|
||||
if (!tfb.Enable)
|
||||
{
|
||||
@@ -466,10 +468,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
MemoryManager memoryManager = _channel.MemoryManager;
|
||||
RtControl rtControl = _state.State.RtControl;
|
||||
|
||||
bool useControl = updateFlags.HasFlag(RenderTargetUpdateFlags.UseControl);
|
||||
bool layered = updateFlags.HasFlag(RenderTargetUpdateFlags.Layered);
|
||||
bool singleColor = updateFlags.HasFlag(RenderTargetUpdateFlags.SingleColor);
|
||||
bool discard = updateFlags.HasFlag(RenderTargetUpdateFlags.DiscardClip);
|
||||
bool useControl = (updateFlags & RenderTargetUpdateFlags.UseControl) == RenderTargetUpdateFlags.UseControl;
|
||||
bool layered = (updateFlags & RenderTargetUpdateFlags.Layered) == RenderTargetUpdateFlags.Layered;
|
||||
bool singleColor = (updateFlags & RenderTargetUpdateFlags.SingleColor) == RenderTargetUpdateFlags.SingleColor;
|
||||
bool discard = (updateFlags & RenderTargetUpdateFlags.DiscardClip) == RenderTargetUpdateFlags.DiscardClip;
|
||||
|
||||
int count = useControl ? rtControl.UnpackCount() : Constants.TotalRenderTargets;
|
||||
|
||||
@@ -487,11 +489,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
bool changedScale = false;
|
||||
uint rtNoAlphaMask = 0;
|
||||
|
||||
Span<RtColorState> rtColorStateSpan = _state.State.RtColorState.AsSpan();
|
||||
|
||||
for (int index = 0; index < Constants.TotalRenderTargets; index++)
|
||||
{
|
||||
int rtIndex = useControl ? rtControl.UnpackPermutationIndex(index) : index;
|
||||
|
||||
RtColorState colorState = _state.State.RtColorState[rtIndex];
|
||||
RtColorState colorState = rtColorStateSpan[rtIndex];
|
||||
|
||||
if (index >= count || !IsRtEnabled(colorState) || (singleColor && index != singleUse))
|
||||
{
|
||||
@@ -539,7 +543,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
Image.Texture depthStencil = null;
|
||||
|
||||
if (dsEnable && updateFlags.HasFlag(RenderTargetUpdateFlags.UpdateDepthStencil))
|
||||
if (dsEnable && (updateFlags & RenderTargetUpdateFlags.UpdateDepthStencil) == RenderTargetUpdateFlags.UpdateDepthStencil)
|
||||
{
|
||||
RtDepthStencilState dsState = _state.State.RtDepthStencilState;
|
||||
Size3D dsSize = _state.State.RtDepthStencilSize;
|
||||
@@ -599,7 +603,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// </summary>
|
||||
public void UpdateRenderTargetSpecialization()
|
||||
{
|
||||
_currentSpecState.SetFragmentOutputTypes(_state.State.RtControl, ref _state.State.RtColorState);
|
||||
_currentSpecState.SetFragmentOutputTypes(_state.State.RtControl, _state.State.RtColorState.AsSpan());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -624,10 +628,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
const int MaxH = 0xffff;
|
||||
|
||||
Span<Rectangle<int>> regions = stackalloc Rectangle<int>[Constants.TotalViewports];
|
||||
|
||||
Span<ScissorState> scissorStateSpan = _state.State.ScissorState.AsSpan();
|
||||
|
||||
for (int index = 0; index < Constants.TotalViewports; index++)
|
||||
{
|
||||
ScissorState scissor = _state.State.ScissorState[index];
|
||||
ScissorState scissor = scissorStateSpan[index];
|
||||
|
||||
bool enable = scissor.Enable && (scissor.X1 != MinX ||
|
||||
scissor.Y1 != MinY ||
|
||||
@@ -731,6 +736,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
UpdateDepthMode();
|
||||
|
||||
Span<Viewport> viewports = stackalloc Viewport[Constants.TotalViewports];
|
||||
Span<ViewportTransform> viewportTransformSpan = _state.State.ViewportTransform.AsSpan();
|
||||
Span<ViewportExtents> viewportExtentsSpan = _state.State.ViewportExtents.AsSpan();
|
||||
|
||||
for (int index = 0; index < Constants.TotalViewports; index++)
|
||||
{
|
||||
@@ -745,8 +752,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
continue;
|
||||
}
|
||||
|
||||
ref ViewportTransform transform = ref _state.State.ViewportTransform[index];
|
||||
ref ViewportExtents extents = ref _state.State.ViewportExtents[index];
|
||||
ref ViewportTransform transform = ref viewportTransformSpan[index];
|
||||
ref ViewportExtents extents = ref viewportExtentsSpan[index];
|
||||
|
||||
float scaleX = MathF.Abs(transform.ScaleX);
|
||||
float scaleY = transform.ScaleY;
|
||||
@@ -968,10 +975,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
uint vbEnableMask = _vbEnableMask;
|
||||
|
||||
Span<VertexAttribDescriptor> vertexAttribs = stackalloc VertexAttribDescriptor[Constants.TotalVertexAttribs];
|
||||
|
||||
Span<VertexAttribState> vertexAttribStateSpan = _state.State.VertexAttribState.AsSpan();
|
||||
|
||||
for (int index = 0; index < Constants.TotalVertexAttribs; index++)
|
||||
{
|
||||
VertexAttribState vertexAttrib = _state.State.VertexAttribState[index];
|
||||
VertexAttribState vertexAttrib = vertexAttribStateSpan[index];
|
||||
|
||||
int bufferIndex = vertexAttrib.UnpackBufferIndex();
|
||||
|
||||
@@ -1015,7 +1023,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
_pipeline.SetVertexAttribs(vertexAttribs);
|
||||
_context.Renderer.Pipeline.SetVertexAttribs(vertexAttribs);
|
||||
_currentSpecState.SetAttributeTypes(ref _state.State.VertexAttribState);
|
||||
_currentSpecState.SetAttributeTypes(_state.State.VertexAttribState.AsSpan());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1113,20 +1121,25 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
int drawFirstVertex = _drawState.DrawFirstVertex;
|
||||
int drawVertexCount = _drawState.DrawVertexCount;
|
||||
uint vbEnableMask = 0;
|
||||
|
||||
Span<VertexBufferState> vertexBufferStateSpan = _state.State.VertexBufferState.AsSpan();
|
||||
Span<BufferPipelineDescriptor> vertexBuffersSpan = _pipeline.VertexBuffers.AsSpan();
|
||||
Span<GpuVa> vertexBufferEndAddressSpan = _state.State.VertexBufferEndAddress.AsSpan();
|
||||
Span<Boolean32> vertexBufferInstancedSpan = _state.State.VertexBufferInstanced.AsSpan();
|
||||
|
||||
for (int index = 0; index < Constants.TotalVertexBuffers; index++)
|
||||
{
|
||||
VertexBufferState vertexBuffer = _state.State.VertexBufferState[index];
|
||||
VertexBufferState vertexBuffer = vertexBufferStateSpan[index];
|
||||
|
||||
if (!vertexBuffer.UnpackEnable())
|
||||
{
|
||||
_pipeline.VertexBuffers[index] = new BufferPipelineDescriptor(false, 0, 0);
|
||||
vertexBuffersSpan[index] = new BufferPipelineDescriptor(false, 0, 0);
|
||||
_channel.BufferManager.SetVertexBuffer(index, 0, 0, 0, 0);
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
GpuVa endAddress = _state.State.VertexBufferEndAddress[index];
|
||||
GpuVa endAddress = vertexBufferEndAddressSpan[index];
|
||||
|
||||
ulong address = vertexBuffer.Address.Pack();
|
||||
|
||||
@@ -1137,7 +1150,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
int stride = vertexBuffer.UnpackStride();
|
||||
|
||||
bool instanced = _state.State.VertexBufferInstanced[index];
|
||||
bool instanced = vertexBufferInstancedSpan[index];
|
||||
|
||||
int divisor = instanced ? vertexBuffer.Divisor : 0;
|
||||
|
||||
@@ -1184,7 +1197,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
size = Math.Min(vbSize, (ulong)((firstInstance + drawFirstVertex + drawVertexCount) * stride));
|
||||
}
|
||||
|
||||
_pipeline.VertexBuffers[index] = new BufferPipelineDescriptor(_channel.MemoryManager.IsMapped(address), stride, divisor);
|
||||
vertexBuffersSpan[index] = new BufferPipelineDescriptor(_channel.MemoryManager.IsMapped(address), stride, divisor);
|
||||
_channel.BufferManager.SetVertexBuffer(index, address, size, stride, divisor);
|
||||
}
|
||||
|
||||
@@ -1237,10 +1250,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
bool rtColorMaskShared = _state.State.RtColorMaskShared;
|
||||
|
||||
Span<uint> componentMasks = stackalloc uint[Constants.TotalRenderTargets];
|
||||
Span<RtColorMask> rtColorMaskSpan = _state.State.RtColorMask.AsSpan();
|
||||
Span<uint> colorWriteMaskSpan = _pipeline.ColorWriteMask.AsSpan();
|
||||
|
||||
for (int index = 0; index < Constants.TotalRenderTargets; index++)
|
||||
{
|
||||
RtColorMask colorMask = _state.State.RtColorMask[rtColorMaskShared ? 0 : index];
|
||||
RtColorMask colorMask = rtColorMaskSpan[rtColorMaskShared ? 0 : index];
|
||||
|
||||
uint componentMask;
|
||||
|
||||
@@ -1250,7 +1265,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
componentMask |= (colorMask.UnpackAlpha() ? 8u : 0u);
|
||||
|
||||
componentMasks[index] = componentMask;
|
||||
_pipeline.ColorWriteMask[index] = componentMask;
|
||||
colorWriteMaskSpan[index] = componentMask;
|
||||
}
|
||||
|
||||
_context.Renderer.Pipeline.SetRenderTargetColorMasks(componentMasks);
|
||||
@@ -1282,10 +1297,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
if (blendIndependent)
|
||||
{
|
||||
Span<Boolean32> blendEnableSpan = _state.State.BlendEnable.AsSpan();
|
||||
Span<BlendState> blendStateSpan = _state.State.BlendState.AsSpan();
|
||||
Span<BlendDescriptor> blendDescriptorsSpan = _pipeline.BlendDescriptors.AsSpan();
|
||||
|
||||
for (int index = 0; index < Constants.TotalRenderTargets; index++)
|
||||
{
|
||||
bool enable = _state.State.BlendEnable[index];
|
||||
BlendState blend = _state.State.BlendState[index];
|
||||
bool enable = blendEnableSpan[index];
|
||||
BlendState blend = blendStateSpan[index];
|
||||
|
||||
BlendDescriptor descriptor = new(
|
||||
enable,
|
||||
@@ -1306,7 +1325,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
dualSourceBlendEnabled = true;
|
||||
}
|
||||
|
||||
_pipeline.BlendDescriptors[index] = descriptor;
|
||||
blendDescriptorsSpan[index] = descriptor;
|
||||
_context.Renderer.Pipeline.SetBlendState(index, descriptor);
|
||||
}
|
||||
}
|
||||
@@ -1333,10 +1352,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
{
|
||||
dualSourceBlendEnabled = true;
|
||||
}
|
||||
|
||||
Span<BlendDescriptor> blendDescriptorsSpan = _pipeline.BlendDescriptors.AsSpan();
|
||||
|
||||
for (int index = 0; index < Constants.TotalRenderTargets; index++)
|
||||
{
|
||||
_pipeline.BlendDescriptors[index] = descriptor;
|
||||
blendDescriptorsSpan[index] = descriptor;
|
||||
_context.Renderer.Pipeline.SetBlendState(index, descriptor);
|
||||
}
|
||||
}
|
||||
@@ -1422,12 +1443,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
ShaderAddresses addresses = new();
|
||||
Span<ulong> addressesSpan = addresses.AsSpan();
|
||||
Span<ShaderState> shaderStateSpan = _state.State.ShaderState.AsSpan();
|
||||
|
||||
ulong baseAddress = _state.State.ShaderBaseAddress.Pack();
|
||||
|
||||
for (int index = 0; index < 6; index++)
|
||||
{
|
||||
ShaderState shader = _state.State.ShaderState[index];
|
||||
ShaderState shader = shaderStateSpan[index];
|
||||
if (!shader.UnpackEnable() && index != 1)
|
||||
{
|
||||
continue;
|
||||
|
@@ -242,22 +242,22 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// <param name="rhs">Second struct</param>
|
||||
/// <returns>True if equal, false otherwise</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool UnsafeEquals32Byte<T>(ref T lhs, ref T rhs) where T : unmanaged
|
||||
private static bool UnsafeEquals32Byte<T>(Span<T> lhs, Span<T> rhs) where T : unmanaged
|
||||
{
|
||||
if (Vector256.IsHardwareAccelerated)
|
||||
{
|
||||
return Vector256.EqualsAll(
|
||||
Unsafe.As<T, Vector256<uint>>(ref lhs),
|
||||
Unsafe.As<T, Vector256<uint>>(ref rhs)
|
||||
Unsafe.As<Span<T>, ReadOnlySpan<Vector256<uint>>>(ref lhs)[0],
|
||||
Unsafe.As<Span<T>, ReadOnlySpan<Vector256<uint>>>(ref rhs)[0]
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
ref Vector128<uint> lhsVec = ref Unsafe.As<T, Vector128<uint>>(ref lhs);
|
||||
ref Vector128<uint> rhsVec = ref Unsafe.As<T, Vector128<uint>>(ref rhs);
|
||||
ReadOnlySpan<Vector128<uint>> lhsVec = Unsafe.As<Span<T>, ReadOnlySpan<Vector128<uint>>>(ref lhs);
|
||||
ReadOnlySpan<Vector128<uint>> rhsVec = Unsafe.As<Span<T>, ReadOnlySpan<Vector128<uint>>>(ref rhs);
|
||||
|
||||
return Vector128.EqualsAll(lhsVec, rhsVec) &&
|
||||
Vector128.EqualsAll(Unsafe.Add(ref lhsVec, 1), Unsafe.Add(ref rhsVec, 1));
|
||||
return Vector128.EqualsAll(lhsVec[0], rhsVec[0]) &&
|
||||
Vector128.EqualsAll(lhsVec[1], rhsVec[1]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -265,26 +265,26 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// Updates blend enable. Respects current shadow mode.
|
||||
/// </summary>
|
||||
/// <param name="masks">Blend enable</param>
|
||||
public void UpdateBlendEnable(ref Array8<Boolean32> enable)
|
||||
public void UpdateBlendEnable(Span<Boolean32> enable)
|
||||
{
|
||||
SetMmeShadowRamControlMode shadow = ShadowMode;
|
||||
ref Array8<Boolean32> state = ref _state.State.BlendEnable;
|
||||
Span<Boolean32> state = _state.State.BlendEnable.AsSpan();
|
||||
|
||||
if (shadow.IsReplay())
|
||||
{
|
||||
enable = _state.ShadowState.BlendEnable;
|
||||
state.CopyTo(enable);
|
||||
}
|
||||
|
||||
if (!UnsafeEquals32Byte(ref enable, ref state))
|
||||
if (!UnsafeEquals32Byte(enable, state))
|
||||
{
|
||||
state = enable;
|
||||
enable.CopyTo(state);
|
||||
|
||||
_stateUpdater.ForceDirty(StateUpdater.BlendStateIndex);
|
||||
}
|
||||
|
||||
if (shadow.IsTrack())
|
||||
{
|
||||
_state.ShadowState.BlendEnable = enable;
|
||||
enable.CopyTo(state);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -292,26 +292,26 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
/// Updates color masks. Respects current shadow mode.
|
||||
/// </summary>
|
||||
/// <param name="masks">Color masks</param>
|
||||
public void UpdateColorMasks(ref Array8<RtColorMask> masks)
|
||||
public void UpdateColorMasks(Span<RtColorMask> masks)
|
||||
{
|
||||
SetMmeShadowRamControlMode shadow = ShadowMode;
|
||||
ref Array8<RtColorMask> state = ref _state.State.RtColorMask;
|
||||
Span<RtColorMask> state = _state.State.RtColorMask.AsSpan();
|
||||
|
||||
if (shadow.IsReplay())
|
||||
{
|
||||
masks = _state.ShadowState.RtColorMask;
|
||||
state.CopyTo(masks);
|
||||
}
|
||||
|
||||
if (!UnsafeEquals32Byte(ref masks, ref state))
|
||||
if (!UnsafeEquals32Byte(masks, state))
|
||||
{
|
||||
state = masks;
|
||||
masks.CopyTo(state);
|
||||
|
||||
_stateUpdater.ForceDirty(StateUpdater.RtColorMaskIndex);
|
||||
}
|
||||
|
||||
if (shadow.IsTrack())
|
||||
{
|
||||
_state.ShadowState.RtColorMask = masks;
|
||||
masks.CopyTo(state);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -110,7 +110,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
ulong size,
|
||||
BufferStage stage,
|
||||
bool sparseCompatible,
|
||||
List<Buffer> baseBuffers)
|
||||
RangeItem<Buffer>[] baseBuffers)
|
||||
{
|
||||
_context = context;
|
||||
_physicalMemory = physicalMemory;
|
||||
@@ -128,18 +128,18 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
List<IRegionHandle> baseHandles = null;
|
||||
|
||||
if (baseBuffers.Count != 0)
|
||||
if (baseBuffers.Length != 0)
|
||||
{
|
||||
baseHandles = new List<IRegionHandle>();
|
||||
foreach (Buffer buffer in baseBuffers)
|
||||
foreach (RangeItem<Buffer> item in baseBuffers)
|
||||
{
|
||||
if (buffer._useGranular)
|
||||
if (item.Value._useGranular)
|
||||
{
|
||||
baseHandles.AddRange((buffer._memoryTrackingGranular.GetHandles()));
|
||||
baseHandles.AddRange((item.Value._memoryTrackingGranular.GetHandles()));
|
||||
}
|
||||
else
|
||||
{
|
||||
baseHandles.Add(buffer._memoryTracking);
|
||||
baseHandles.Add(item.Value._memoryTracking);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Memory.Range;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@@ -56,7 +57,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="parent">Parent buffer</param>
|
||||
/// <param name="stage">Initial buffer stage</param>
|
||||
/// <param name="baseBuffers">Buffers to inherit state from</param>
|
||||
public BufferBackingState(GpuContext context, Buffer parent, BufferStage stage, List<Buffer> baseBuffers)
|
||||
public BufferBackingState(GpuContext context, Buffer parent, BufferStage stage, RangeItem<Buffer>[] baseBuffers)
|
||||
{
|
||||
_size = (int)parent.Size;
|
||||
_systemMemoryType = context.Capabilities.MemoryType;
|
||||
@@ -72,7 +73,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
BufferStage storageFlags = stage & BufferStage.StorageMask;
|
||||
|
||||
if (parent.Size > DeviceLocalSizeThreshold && baseBuffers.Count == 0)
|
||||
if (parent.Size > DeviceLocalSizeThreshold && baseBuffers.Length == 0)
|
||||
{
|
||||
_desiredType = BufferBackingType.DeviceMemory;
|
||||
}
|
||||
@@ -100,11 +101,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
// TODO: Might be nice to force atomic access to be device local for any stage.
|
||||
}
|
||||
|
||||
if (baseBuffers.Count != 0)
|
||||
if (baseBuffers.Length != 0)
|
||||
{
|
||||
foreach (Buffer buffer in baseBuffers)
|
||||
foreach (RangeItem<Buffer> item in baseBuffers)
|
||||
{
|
||||
CombineState(buffer.BackingState);
|
||||
CombineState(item.Value.BackingState);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -81,13 +81,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
MemoryRange subRange = range.GetSubRange(index);
|
||||
|
||||
_buffers.Lock.EnterReadLock();
|
||||
(RangeItem<Buffer> first, RangeItem<Buffer> last) = _buffers.FindOverlaps(subRange.Address, subRange.Size);
|
||||
Span<RangeItem<Buffer>> overlaps = _buffers.FindOverlapsAsSpan(subRange.Address, subRange.Size);
|
||||
|
||||
RangeItem<Buffer> current = first;
|
||||
while (last != null && current != last.Next)
|
||||
for (int i = 0; i < overlaps.Length; i++)
|
||||
{
|
||||
current.Value.Unmapped(subRange.Address, subRange.Size);
|
||||
current = current.Next;
|
||||
overlaps[i].Value.Unmapped(subRange.Address, subRange.Size);
|
||||
}
|
||||
|
||||
_buffers.Lock.ExitReadLock();
|
||||
@@ -489,10 +487,12 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="stage">The type of usage that created the buffer</param>
|
||||
private void CreateBufferAligned(ulong address, ulong size, BufferStage stage)
|
||||
{
|
||||
Buffer newBuffer = null;
|
||||
|
||||
_buffers.Lock.EnterWriteLock();
|
||||
(RangeItem<Buffer> first, RangeItem<Buffer> last) = _buffers.FindOverlaps(address, size);
|
||||
Span<RangeItem<Buffer>> overlaps = _buffers.FindOverlapsAsSpan(address, size);
|
||||
|
||||
if (first is not null)
|
||||
if (overlaps.Length != 0)
|
||||
{
|
||||
// The buffer already exists. We can just return the existing buffer
|
||||
// if the buffer we need is fully contained inside the overlapping buffer.
|
||||
@@ -502,7 +502,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
ulong endAddress = address + size;
|
||||
|
||||
if (first.Address > address || first.EndAddress < endAddress)
|
||||
if (overlaps[0].Address > address || overlaps[0].EndAddress < endAddress)
|
||||
{
|
||||
bool anySparseCompatible = false;
|
||||
|
||||
@@ -515,52 +515,60 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
// sequential memory.
|
||||
// Allowing for 2 pages (rather than just one) is necessary to catch cases where the
|
||||
// range crosses a page, and after alignment, ends having a size of 2 pages.
|
||||
if (first == last &&
|
||||
address >= first.Address &&
|
||||
endAddress - first.EndAddress <= BufferAlignmentSize * 2)
|
||||
if (overlaps.Length == 1 &&
|
||||
address >= overlaps[0].Address &&
|
||||
endAddress - overlaps[0].EndAddress <= BufferAlignmentSize * 2)
|
||||
{
|
||||
// Try to grow the buffer by 1.5x of its current size.
|
||||
// This improves performance in the cases where the buffer is resized often by small amounts.
|
||||
ulong existingSize = first.Value.Size;
|
||||
ulong existingSize = overlaps[0].Value.Size;
|
||||
ulong growthSize = (existingSize + Math.Min(existingSize >> 1, MaxDynamicGrowthSize)) & ~BufferAlignmentMask;
|
||||
|
||||
size = Math.Max(size, growthSize);
|
||||
endAddress = address + size;
|
||||
|
||||
(first, last) = _buffers.FindOverlaps(address, size);
|
||||
overlaps = _buffers.FindOverlapsAsSpan(address, size);
|
||||
}
|
||||
|
||||
address = Math.Min(address, first.Address);
|
||||
endAddress = Math.Max(endAddress, last.EndAddress);
|
||||
|
||||
List<Buffer> overlaps = [];
|
||||
address = Math.Min(address, overlaps[0].Address);
|
||||
endAddress = Math.Max(endAddress, overlaps[^1].EndAddress);
|
||||
|
||||
RangeItem<Buffer> current = first;
|
||||
while (current != last.Next)
|
||||
for (int i = 0; i < overlaps.Length; i++)
|
||||
{
|
||||
anySparseCompatible |= current.Value.SparseCompatible;
|
||||
overlaps.Add(current.Value);
|
||||
_buffers.Remove(current.Value);
|
||||
|
||||
current = current.Next;
|
||||
anySparseCompatible |= overlaps[i].Value.SparseCompatible;
|
||||
}
|
||||
|
||||
RangeItem<Buffer>[] overlapsArray = overlaps.ToArray();
|
||||
|
||||
_buffers.RemoveRange(overlaps[0], overlaps[^1]);
|
||||
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
|
||||
ulong newSize = endAddress - address;
|
||||
|
||||
Buffer newBuffer = CreateBufferAligned(address, newSize, stage, anySparseCompatible, overlaps);
|
||||
|
||||
_buffers.Add(newBuffer);
|
||||
newBuffer = CreateBufferAligned(address, newSize, stage, anySparseCompatible, overlapsArray);
|
||||
}
|
||||
else
|
||||
{
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
|
||||
// No overlap, just create a new buffer.
|
||||
Buffer buffer = new(_context, _physicalMemory, address, size, stage, sparseCompatible: false, []);
|
||||
|
||||
_buffers.Add(buffer);
|
||||
newBuffer = new(_context, _physicalMemory, address, size, stage, sparseCompatible: false, []);
|
||||
}
|
||||
|
||||
if (newBuffer is not null)
|
||||
{
|
||||
_buffers.Lock.EnterWriteLock();
|
||||
|
||||
_buffers.Add(newBuffer);
|
||||
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
}
|
||||
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -575,67 +583,74 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
private void CreateBufferAligned(ulong address, ulong size, BufferStage stage, ulong alignment)
|
||||
{
|
||||
bool sparseAligned = alignment >= SparseBufferAlignmentSize;
|
||||
Buffer newBuffer = null;
|
||||
|
||||
_buffers.Lock.EnterWriteLock();
|
||||
(RangeItem<Buffer> first, RangeItem<Buffer> last) = _buffers.FindOverlaps(address, size);
|
||||
Span<RangeItem<Buffer>> overlaps = _buffers.FindOverlapsAsSpan(address, size);
|
||||
|
||||
if (first is not null)
|
||||
if (overlaps.Length != 0)
|
||||
{
|
||||
// If the buffer already exists, make sure if covers the entire range,
|
||||
// and make sure it is properly aligned, otherwise sparse mapping may fail.
|
||||
|
||||
ulong endAddress = address + size;
|
||||
|
||||
if (first.Address > address ||
|
||||
first.EndAddress < endAddress ||
|
||||
(first.Address & (alignment - 1)) != 0 ||
|
||||
(!first.Value.SparseCompatible && sparseAligned))
|
||||
if (overlaps[0].Address > address ||
|
||||
overlaps[0].EndAddress < endAddress ||
|
||||
(overlaps[0].Address & (alignment - 1)) != 0 ||
|
||||
(!overlaps[0].Value.SparseCompatible && sparseAligned))
|
||||
{
|
||||
// We need to make sure the new buffer is properly aligned.
|
||||
// However, after the range is aligned, it is possible that it
|
||||
// overlaps more buffers, so try again after each extension
|
||||
// and ensure we cover all overlaps.
|
||||
|
||||
RangeItem<Buffer> oldFirst;
|
||||
endAddress = Math.Max(endAddress, last.EndAddress);
|
||||
|
||||
endAddress = Math.Max(endAddress, overlaps[^1].EndAddress);
|
||||
int oldOverlapCount;
|
||||
|
||||
do
|
||||
{
|
||||
address = Math.Min(address, first.Address);
|
||||
address = Math.Min(address, overlaps[0].Address);
|
||||
endAddress = Math.Max(endAddress, overlaps[^1].EndAddress);
|
||||
|
||||
address &= ~(alignment - 1);
|
||||
|
||||
oldFirst = first;
|
||||
(first, last) = _buffers.FindOverlaps(address, endAddress - address);
|
||||
oldOverlapCount = overlaps.Length;
|
||||
overlaps = _buffers.FindOverlapsAsSpan(address, endAddress - address);
|
||||
}
|
||||
while (oldFirst != first);
|
||||
while (oldOverlapCount != overlaps.Length);
|
||||
|
||||
ulong newSize = endAddress - address;
|
||||
|
||||
List<Buffer> overlaps = [];
|
||||
RangeItem<Buffer>[] overlapsArray = overlaps.ToArray();
|
||||
|
||||
RangeItem<Buffer> current = first;
|
||||
while (current != last.Next)
|
||||
{
|
||||
overlaps.Add(current.Value);
|
||||
_buffers.Remove(current.Value);
|
||||
|
||||
current = current.Next;
|
||||
}
|
||||
_buffers.RemoveRange(overlaps[0], overlaps[^1]);
|
||||
|
||||
Buffer newBuffer = CreateBufferAligned(address, newSize, stage, sparseAligned, overlaps);
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
|
||||
_buffers.Add(newBuffer);
|
||||
newBuffer = CreateBufferAligned(address, newSize, stage, sparseAligned, overlapsArray);
|
||||
}
|
||||
else
|
||||
{
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
|
||||
// No overlap, just create a new buffer.
|
||||
Buffer buffer = new(_context, _physicalMemory, address, size, stage, sparseAligned, []);
|
||||
|
||||
_buffers.Add(buffer);
|
||||
newBuffer = new(_context, _physicalMemory, address, size, stage, sparseAligned, []);
|
||||
}
|
||||
|
||||
if (newBuffer is not null)
|
||||
{
|
||||
_buffers.Lock.EnterWriteLock();
|
||||
|
||||
_buffers.Add(newBuffer);
|
||||
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
}
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -648,13 +663,13 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="stage">The type of usage that created the buffer</param>
|
||||
/// <param name="sparseCompatible">Indicates if the buffer can be used in a sparse buffer mapping</param>
|
||||
/// <param name="overlaps">Buffers overlapping the range</param>
|
||||
private Buffer CreateBufferAligned(ulong address, ulong size, BufferStage stage, bool sparseCompatible, List<Buffer> overlaps)
|
||||
private Buffer CreateBufferAligned(ulong address, ulong size, BufferStage stage, bool sparseCompatible, RangeItem<Buffer>[] overlaps)
|
||||
{
|
||||
Buffer newBuffer = new(_context, _physicalMemory, address, size, stage, sparseCompatible, overlaps);
|
||||
|
||||
for (int index = 0; index < overlaps.Count; index++)
|
||||
for (int index = 0; index < overlaps.Length; index++)
|
||||
{
|
||||
Buffer buffer = overlaps[index];
|
||||
Buffer buffer = overlaps[index].Value;
|
||||
|
||||
int dstOffset = (int)(buffer.Address - newBuffer.Address);
|
||||
|
||||
@@ -882,7 +897,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
MemoryRange subRange = range.GetSubRange(i);
|
||||
|
||||
Buffer subBuffer = _buffers.FindOverlapFast(subRange.Address, subRange.Size).Value;
|
||||
Buffer subBuffer = _buffers.FindOverlap(subRange.Address, subRange.Size).Value;
|
||||
|
||||
subBuffer.SynchronizeMemory(subRange.Address, subRange.Size);
|
||||
|
||||
@@ -930,7 +945,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
if (size != 0)
|
||||
{
|
||||
buffer = _buffers.FindOverlapFast(address, size).Value;
|
||||
buffer = _buffers.FindOverlap(address, size).Value;
|
||||
|
||||
buffer.CopyFromDependantVirtualBuffers();
|
||||
buffer.SynchronizeMemory(address, size);
|
||||
@@ -980,7 +995,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
if (size != 0)
|
||||
{
|
||||
Buffer buffer = _buffers.FindOverlapFast(address, size).Value;
|
||||
Buffer buffer = _buffers.FindOverlap(address, size).Value;
|
||||
|
||||
if (copyBackVirtual)
|
||||
{
|
||||
|
@@ -72,7 +72,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// </summary>
|
||||
class BufferModifiedRangeList : NonOverlappingRangeList<BufferModifiedRange>
|
||||
{
|
||||
private new const int BackingInitialSize = 8;
|
||||
private const int BackingInitialSize = 8;
|
||||
|
||||
private readonly GpuContext _context;
|
||||
private readonly Buffer _parent;
|
||||
@@ -117,18 +117,13 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
public void ExcludeModifiedRegions(ulong address, ulong size, Action<ulong, ulong> action)
|
||||
{
|
||||
// Slices a given region using the modified regions in the list. Calls the action for the new slices.
|
||||
bool lockOwner = Lock.IsReadLockHeld;
|
||||
if (!lockOwner)
|
||||
{
|
||||
Lock.EnterReadLock();
|
||||
}
|
||||
Lock.EnterReadLock();
|
||||
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlaps(address, size);
|
||||
Span<RangeItem<BufferModifiedRange>> overlaps = FindOverlapsAsSpan(address, size);
|
||||
|
||||
RangeItem<BufferModifiedRange> current = first;
|
||||
while (last != null && current != last.Next)
|
||||
for (int i = 0; i < overlaps.Length; i++)
|
||||
{
|
||||
BufferModifiedRange overlap = current.Value;
|
||||
BufferModifiedRange overlap = overlaps[i].Value;
|
||||
|
||||
if (overlap.Address > address)
|
||||
{
|
||||
@@ -139,13 +134,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
// Remaining region is after this overlap.
|
||||
size -= overlap.EndAddress - address;
|
||||
address = overlap.EndAddress;
|
||||
current = current.Next;
|
||||
}
|
||||
|
||||
if (!lockOwner)
|
||||
{
|
||||
Lock.ExitReadLock();
|
||||
}
|
||||
Lock.ExitReadLock();
|
||||
|
||||
if ((long)size > 0)
|
||||
{
|
||||
@@ -162,12 +153,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="size">Size of the modified region in bytes</param>
|
||||
public void SignalModified(ulong address, ulong size)
|
||||
{
|
||||
// We may overlap with some existing modified regions. They must be cut into by the new entry.
|
||||
Lock.EnterWriteLock();
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlaps(address, size);
|
||||
|
||||
ulong endAddress = address + size;
|
||||
ulong syncNumber = _context.SyncNumber;
|
||||
// We may overlap with some existing modified regions. They must be cut into by the new entry.
|
||||
Lock.EnterWriteLock();
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlapsAsNodes(address, size);
|
||||
|
||||
if (first is null)
|
||||
{
|
||||
@@ -176,10 +166,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
return;
|
||||
}
|
||||
|
||||
BufferModifiedRange buffPost = null;
|
||||
bool extendsPost = false;
|
||||
bool extendsPre = false;
|
||||
|
||||
if (first == last)
|
||||
{
|
||||
if (first.Address == address && first.EndAddress == endAddress)
|
||||
@@ -193,14 +179,12 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
if (first.Address < address)
|
||||
{
|
||||
first.Value.Size = address - first.Address;
|
||||
|
||||
extendsPre = true;
|
||||
Update(first);
|
||||
|
||||
if (first.EndAddress > endAddress)
|
||||
{
|
||||
buffPost = new BufferModifiedRange(endAddress, first.EndAddress - endAddress,
|
||||
first.Value.SyncNumber, first.Value.Parent);
|
||||
extendsPost = true;
|
||||
Add(new BufferModifiedRange(endAddress, first.EndAddress - endAddress,
|
||||
first.Value.SyncNumber, first.Value.Parent));
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -209,6 +193,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
first.Value.Size = first.EndAddress - endAddress;
|
||||
first.Value.Address = endAddress;
|
||||
Update(first);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -216,11 +201,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
}
|
||||
}
|
||||
|
||||
if (extendsPre && extendsPost)
|
||||
{
|
||||
Add(buffPost);
|
||||
}
|
||||
|
||||
Add(new BufferModifiedRange(address, size, syncNumber, this));
|
||||
Lock.ExitWriteLock();
|
||||
|
||||
@@ -228,6 +208,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
}
|
||||
|
||||
BufferModifiedRange buffPre = null;
|
||||
BufferModifiedRange buffPost = null;
|
||||
bool extendsPost = false;
|
||||
bool extendsPre = false;
|
||||
|
||||
if (first.Address < address)
|
||||
{
|
||||
@@ -269,19 +252,16 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
public void GetRangesAtSync(ulong address, ulong size, ulong syncNumber, Action<ulong, ulong> rangeAction)
|
||||
{
|
||||
Lock.EnterReadLock();
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlaps(address, size);
|
||||
Span<RangeItem<BufferModifiedRange>> overlaps = FindOverlapsAsSpan(address, size);
|
||||
|
||||
RangeItem<BufferModifiedRange> current = first;
|
||||
while (last != null && current != last.Next)
|
||||
for (int i = 0; i < overlaps.Length; i++)
|
||||
{
|
||||
BufferModifiedRange overlap = current.Value;
|
||||
BufferModifiedRange overlap = overlaps[i].Value;
|
||||
|
||||
if (overlap.SyncNumber == syncNumber)
|
||||
{
|
||||
rangeAction(overlap.Address, overlap.Size);
|
||||
}
|
||||
|
||||
current = current.Next;
|
||||
}
|
||||
|
||||
Lock.ExitReadLock();
|
||||
@@ -295,21 +275,12 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="rangeAction">The action to call for each modified range</param>
|
||||
public void GetRanges(ulong address, ulong size, Action<ulong, ulong> rangeAction)
|
||||
{
|
||||
List<RangeItem<BufferModifiedRange>> overlaps = [];
|
||||
|
||||
// We use the non-span method here because keeping the lock will cause a deadlock.
|
||||
Lock.EnterReadLock();
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlaps(address, size);
|
||||
|
||||
RangeItem<BufferModifiedRange> current = first;
|
||||
while (last != null && current != last.Next)
|
||||
{
|
||||
overlaps.Add(current);
|
||||
current = current.Next;
|
||||
}
|
||||
RangeItem<BufferModifiedRange>[] overlaps = FindOverlapsAsArray(address, size);
|
||||
Lock.ExitReadLock();
|
||||
|
||||
for (int i = 0; i < overlaps.Count; i++)
|
||||
for (int i = 0; i < overlaps.Length; i++)
|
||||
{
|
||||
BufferModifiedRange overlap = overlaps[i].Value;
|
||||
rangeAction(overlap.Address, overlap.Size);
|
||||
@@ -325,7 +296,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
public bool HasRange(ulong address, ulong size)
|
||||
{
|
||||
Lock.EnterReadLock();
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> _) = FindOverlaps(address, size);
|
||||
RangeItem<BufferModifiedRange> first = FindOverlapFast(address, size);
|
||||
bool result = first is not null;
|
||||
Lock.ExitReadLock();
|
||||
return result;
|
||||
@@ -382,9 +353,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
ulong clampAddress = Math.Max(address, overlap.Address);
|
||||
ulong clampEnd = Math.Min(endAddress, overlap.EndAddress);
|
||||
|
||||
Lock.EnterWriteLock();
|
||||
ClearPart(overlap, clampAddress, clampEnd);
|
||||
Lock.ExitWriteLock();
|
||||
|
||||
RangeActionWithMigration(clampAddress, clampEnd - clampAddress, waitSync, _flushAction);
|
||||
}
|
||||
@@ -414,40 +383,24 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
ulong endAddress = address + size;
|
||||
ulong currentSync = _context.SyncNumber;
|
||||
|
||||
int rangeCount = 0;
|
||||
|
||||
List<RangeItem<BufferModifiedRange>> overlaps = [];
|
||||
|
||||
// Range list must be consistent for this operation
|
||||
Lock.EnterReadLock();
|
||||
if (_migrationTarget != null)
|
||||
{
|
||||
rangeCount = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
// We use the non-span method here because the array is partially modified by the code, which would invalidate a span.
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlaps(address, size);
|
||||
|
||||
RangeItem<BufferModifiedRange> current = first;
|
||||
while (last != null && current != last.Next)
|
||||
{
|
||||
rangeCount++;
|
||||
overlaps.Add(current);
|
||||
current = current.Next;
|
||||
}
|
||||
}
|
||||
Lock.ExitReadLock();
|
||||
|
||||
if (rangeCount == -1)
|
||||
{
|
||||
_migrationTarget!.WaitForAndFlushRanges(address, size);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
Lock.EnterWriteLock();
|
||||
// We use the non-span method here because the array is partially modified by the code, which would invalidate a span.
|
||||
RangeItem<BufferModifiedRange>[] overlaps = FindOverlapsAsArray(address, size);
|
||||
|
||||
int rangeCount = overlaps.Length;
|
||||
|
||||
if (rangeCount == 0)
|
||||
{
|
||||
Lock.ExitWriteLock();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -470,6 +423,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
if (highestDiff == long.MinValue)
|
||||
{
|
||||
Lock.ExitWriteLock();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -477,6 +432,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
_context.Renderer.WaitSync(currentSync + (ulong)highestDiff);
|
||||
|
||||
RemoveRangesAndFlush(overlaps.ToArray(), rangeCount, highestDiff, currentSync, address, endAddress);
|
||||
|
||||
Lock.ExitWriteLock();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -516,6 +473,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
ranges._migrationTarget = this;
|
||||
|
||||
Lock.EnterWriteLock();
|
||||
|
||||
foreach (BufferModifiedRange range in inheritRanges)
|
||||
{
|
||||
Add(range);
|
||||
@@ -595,7 +553,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
ulong endAddress = address + size;
|
||||
Lock.EnterWriteLock();
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlaps(address, size);
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlapsAsNodes(address, size);
|
||||
|
||||
if (first is null)
|
||||
{
|
||||
@@ -603,22 +561,17 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
return;
|
||||
}
|
||||
|
||||
BufferModifiedRange buffPost = null;
|
||||
bool extendsPost = false;
|
||||
bool extendsPre = false;
|
||||
|
||||
if (first == last)
|
||||
{
|
||||
if (first.Address < address)
|
||||
{
|
||||
first.Value.Size = address - first.Address;
|
||||
extendsPre = true;
|
||||
Update(first);
|
||||
|
||||
if (first.EndAddress > endAddress)
|
||||
{
|
||||
buffPost = new BufferModifiedRange(endAddress, first.EndAddress - endAddress,
|
||||
first.Value.SyncNumber, first.Value.Parent);
|
||||
extendsPost = true;
|
||||
Add(new BufferModifiedRange(endAddress, first.EndAddress - endAddress,
|
||||
first.Value.SyncNumber, first.Value.Parent));
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -627,6 +580,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
first.Value.Size = first.EndAddress - endAddress;
|
||||
first.Value.Address = endAddress;
|
||||
Update(first);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -634,16 +588,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
}
|
||||
}
|
||||
|
||||
if (extendsPre && extendsPost)
|
||||
{
|
||||
Add(buffPost);
|
||||
}
|
||||
|
||||
Lock.ExitWriteLock();
|
||||
return;
|
||||
}
|
||||
|
||||
BufferModifiedRange buffPre = null;
|
||||
BufferModifiedRange buffPost = null;
|
||||
bool extendsPost = false;
|
||||
bool extendsPre = false;
|
||||
|
||||
if (first.Address < address)
|
||||
{
|
||||
|
@@ -54,7 +54,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static BufferStage FromUsage(BufferUsageFlags flags)
|
||||
{
|
||||
if (flags.HasFlag(BufferUsageFlags.Write))
|
||||
if ((flags & BufferUsageFlags.Write) == BufferUsageFlags.Write)
|
||||
{
|
||||
return BufferStage.StorageWrite;
|
||||
}
|
||||
@@ -67,7 +67,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static BufferStage FromUsage(TextureUsageFlags flags)
|
||||
{
|
||||
if (flags.HasFlag(TextureUsageFlags.ImageStore))
|
||||
if ((flags & TextureUsageFlags.ImageStore) == TextureUsageFlags.ImageStore)
|
||||
{
|
||||
return BufferStage.StorageWrite;
|
||||
}
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
@@ -104,9 +105,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="scale">Scale value</param>
|
||||
public void UpdateRenderScale(int index, float scale)
|
||||
{
|
||||
if (_data.RenderScale[1 + index].X != scale)
|
||||
Span<Vector4<float>> renderScaleSpan = _data.RenderScale.AsSpan();
|
||||
|
||||
if (renderScaleSpan[1 + index].X != scale)
|
||||
{
|
||||
_data.RenderScale[1 + index].X = scale;
|
||||
renderScaleSpan[1 + index].X = scale;
|
||||
DirtyRenderScale(1 + index, 1);
|
||||
}
|
||||
}
|
||||
@@ -133,11 +136,13 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="isBgra">True if the format is BGRA< false otherwise</param>
|
||||
public void SetRenderTargetIsBgra(int index, bool isBgra)
|
||||
{
|
||||
bool isBgraChanged = _data.FragmentIsBgra[index].X != 0 != isBgra;
|
||||
Span<Vector4<int>> fragmentIsBgraSpan = _data.FragmentIsBgra.AsSpan();
|
||||
|
||||
bool isBgraChanged = fragmentIsBgraSpan[index].X != 0 != isBgra;
|
||||
|
||||
if (isBgraChanged)
|
||||
{
|
||||
_data.FragmentIsBgra[index].X = isBgra ? 1 : 0;
|
||||
fragmentIsBgraSpan[index].X = isBgra ? 1 : 0;
|
||||
DirtyFragmentIsBgra(index, 1);
|
||||
}
|
||||
}
|
||||
|
@@ -122,7 +122,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
ulong originalVa = gpuVa;
|
||||
|
||||
_virtualRanges.Lock.EnterWriteLock();
|
||||
(RangeItem<VirtualRange> first, RangeItem<VirtualRange> last) = _virtualRanges.FindOverlaps(gpuVa, size);
|
||||
(RangeItem<VirtualRange> first, RangeItem<VirtualRange> last) = _virtualRanges.FindOverlapsAsNodes(gpuVa, size);
|
||||
|
||||
if (first is not null)
|
||||
{
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Engine.Threed;
|
||||
using Ryujinx.Graphics.Gpu.Engine.Types;
|
||||
@@ -258,21 +259,25 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
|
||||
int count = rtControl.UnpackCount();
|
||||
|
||||
Span<RtColorState> rtColorStateSpan = state.RtColorState.AsSpan();
|
||||
Span<bool> attachmentEnableSpan = pipeline.AttachmentEnable.AsSpan();
|
||||
Span<Format> attachmentFormatsSpan = pipeline.AttachmentFormats.AsSpan();
|
||||
|
||||
for (int index = 0; index < Constants.TotalRenderTargets; index++)
|
||||
{
|
||||
int rtIndex = rtControl.UnpackPermutationIndex(index);
|
||||
|
||||
var colorState = state.RtColorState[rtIndex];
|
||||
var colorState = rtColorStateSpan[rtIndex];
|
||||
|
||||
if (index >= count || colorState.Format == 0 || colorState.WidthOrStride == 0)
|
||||
{
|
||||
pipeline.AttachmentEnable[index] = false;
|
||||
pipeline.AttachmentFormats[index] = Format.R8G8B8A8Unorm;
|
||||
attachmentEnableSpan[index] = false;
|
||||
attachmentFormatsSpan[index] = Format.R8G8B8A8Unorm;
|
||||
}
|
||||
else
|
||||
{
|
||||
pipeline.AttachmentEnable[index] = true;
|
||||
pipeline.AttachmentFormats[index] = colorState.Format.Convert().Format;
|
||||
attachmentEnableSpan[index] = true;
|
||||
attachmentFormatsSpan[index] = colorState.Format.Convert().Format;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -580,15 +585,18 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
|
||||
TransformFeedbackDescriptor[] descs = new TransformFeedbackDescriptor[Constants.TotalTransformFeedbackBuffers];
|
||||
|
||||
Span<TfState> tfStateSpan = state.TfState.AsSpan();
|
||||
Span<Array32<uint>> tfVaryingLocationsSpan = state.TfVaryingLocations.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.TotalTransformFeedbackBuffers; i++)
|
||||
{
|
||||
var tf = state.TfState[i];
|
||||
var tf = tfStateSpan[i];
|
||||
|
||||
descs[i] = new TransformFeedbackDescriptor(
|
||||
tf.BufferIndex,
|
||||
tf.Stride,
|
||||
tf.VaryingsCount,
|
||||
ref state.TfVaryingLocations[i]);
|
||||
ref tfVaryingLocationsSpan[i]);
|
||||
}
|
||||
|
||||
return descs;
|
||||
|
@@ -580,10 +580,13 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
|
||||
if (ShaderCache.MayConvertVtgToCompute(ref channel.Capabilities) && !vertexAsCompute)
|
||||
{
|
||||
for (int index = 0; index < graphicsState.AttributeTypes.Length; index++)
|
||||
Span<AttributeType> attributeTypesSpan = graphicsState.AttributeTypes.AsSpan();
|
||||
Span<AttributeType> gAttributeTypesSpan = GraphicsState.AttributeTypes.AsSpan();
|
||||
|
||||
for (int index = 0; index < attributeTypesSpan.Length; index++)
|
||||
{
|
||||
AttributeType lType = FilterAttributeType(channel, graphicsState.AttributeTypes[index]);
|
||||
AttributeType rType = FilterAttributeType(channel, GraphicsState.AttributeTypes[index]);
|
||||
AttributeType lType = FilterAttributeType(channel, attributeTypesSpan[index]);
|
||||
AttributeType rType = FilterAttributeType(channel, gAttributeTypesSpan[index]);
|
||||
|
||||
if (lType != rType)
|
||||
{
|
||||
@@ -729,6 +732,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
{
|
||||
int constantBufferUsePerStageMask = _constantBufferUsePerStage;
|
||||
|
||||
Span<uint> constantBufferUseSpan = ConstantBufferUse.AsSpan();
|
||||
|
||||
while (constantBufferUsePerStageMask != 0)
|
||||
{
|
||||
int index = BitOperations.TrailingZeroCount(constantBufferUsePerStageMask);
|
||||
@@ -737,7 +742,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
? channel.BufferManager.GetComputeUniformBufferUseMask()
|
||||
: channel.BufferManager.GetGraphicsUniformBufferUseMask(index);
|
||||
|
||||
if (ConstantBufferUse[index] != useMask)
|
||||
if (constantBufferUseSpan[index] != useMask)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -801,7 +806,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
{
|
||||
if (specializationState != null)
|
||||
{
|
||||
if (specializationState.Value.QueriedFlags.HasFlag(QueriedTextureStateFlags.CoordNormalized) &&
|
||||
if ((specializationState.Value.QueriedFlags & QueriedTextureStateFlags.CoordNormalized) == QueriedTextureStateFlags.CoordNormalized &&
|
||||
specializationState.Value.CoordNormalized != descriptor.UnpackTextureCoordNormalized())
|
||||
{
|
||||
return false;
|
||||
@@ -877,10 +882,12 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
|
||||
int constantBufferUsePerStageMask = specState._constantBufferUsePerStage;
|
||||
|
||||
Span<uint> constantBufferUseSpan = specState.ConstantBufferUse.AsSpan();
|
||||
|
||||
while (constantBufferUsePerStageMask != 0)
|
||||
{
|
||||
int index = BitOperations.TrailingZeroCount(constantBufferUsePerStageMask);
|
||||
dataReader.Read(ref specState.ConstantBufferUse[index]);
|
||||
dataReader.Read(ref constantBufferUseSpan[index]);
|
||||
constantBufferUsePerStageMask &= ~(1 << index);
|
||||
}
|
||||
|
||||
@@ -979,11 +986,13 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
dataWriter.Write(ref _constantBufferUsePerStage);
|
||||
|
||||
int constantBufferUsePerStageMask = _constantBufferUsePerStage;
|
||||
|
||||
Span<uint> constantBufferUseSpan = ConstantBufferUse.AsSpan();
|
||||
|
||||
while (constantBufferUsePerStageMask != 0)
|
||||
{
|
||||
int index = BitOperations.TrailingZeroCount(constantBufferUsePerStageMask);
|
||||
dataWriter.Write(ref ConstantBufferUse[index]);
|
||||
dataWriter.Write(ref constantBufferUseSpan[index]);
|
||||
constantBufferUsePerStageMask &= ~(1 << index);
|
||||
}
|
||||
|
||||
|
@@ -92,20 +92,24 @@ namespace Ryujinx.Graphics.Nvdec.FFmpeg.H264
|
||||
|
||||
if (pictureInfo.ScalingMatrixPresent)
|
||||
{
|
||||
Span<Array16<byte>> scalingLists4x4Span = pictureInfo.ScalingLists4x4.AsSpan();
|
||||
|
||||
for (int index = 0; index < 6; index++)
|
||||
{
|
||||
writer.WriteBit(true);
|
||||
|
||||
WriteScalingList(ref writer, pictureInfo.ScalingLists4x4[index]);
|
||||
WriteScalingList(ref writer, scalingLists4x4Span[index]);
|
||||
}
|
||||
|
||||
if (pictureInfo.Transform8x8ModeFlag)
|
||||
{
|
||||
Span<Array64<byte>> scalingLists8x8Span = pictureInfo.ScalingLists8x8.AsSpan();
|
||||
|
||||
for (int index = 0; index < 2; index++)
|
||||
{
|
||||
writer.WriteBit(true);
|
||||
|
||||
WriteScalingList(ref writer, pictureInfo.ScalingLists8x8[index]);
|
||||
WriteScalingList(ref writer, scalingLists8x8Span[index]);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -144,9 +148,11 @@ namespace Ryujinx.Graphics.Nvdec.FFmpeg.H264
|
||||
|
||||
int lastScale = 8;
|
||||
|
||||
for (int index = 0; index < list.Length; index++)
|
||||
Span<byte> listSpan = list.AsSpan();
|
||||
|
||||
for (int index = 0; index < listSpan.Length; index++)
|
||||
{
|
||||
byte value = list[scan[index]];
|
||||
byte value = listSpan[scan[index]];
|
||||
|
||||
int deltaScale = value - lastScale;
|
||||
|
||||
|
@@ -21,49 +21,67 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
private static void ReadTxModeProbs(ref Vp9EntropyProbs txProbs, ref Reader r)
|
||||
{
|
||||
Span<Array1<byte>> tx8x8ProbSpan1 = txProbs.Tx8x8Prob.AsSpan();
|
||||
Span<Array2<byte>> tx16x16ProbSpan1 = txProbs.Tx16x16Prob.AsSpan();
|
||||
Span<Array3<byte>> tx32x32ProbSpan1 = txProbs.Tx32x32Prob.AsSpan();
|
||||
|
||||
for (int i = 0; i < EntropyMode.TxSizeContexts; ++i)
|
||||
{
|
||||
Span<byte> tx8x8ProbSpan2 = tx8x8ProbSpan1[i].AsSpan();
|
||||
|
||||
for (int j = 0; j < (int)TxSize.TxSizes - 3; ++j)
|
||||
{
|
||||
r.DiffUpdateProb(ref txProbs.Tx8x8Prob[i][j]);
|
||||
r.DiffUpdateProb(ref tx8x8ProbSpan2[j]);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < EntropyMode.TxSizeContexts; ++i)
|
||||
{
|
||||
Span<byte> tx16x16ProbSpan2 = tx16x16ProbSpan1[i].AsSpan();
|
||||
|
||||
for (int j = 0; j < (int)TxSize.TxSizes - 2; ++j)
|
||||
{
|
||||
r.DiffUpdateProb(ref txProbs.Tx16x16Prob[i][j]);
|
||||
r.DiffUpdateProb(ref tx16x16ProbSpan2[j]);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < EntropyMode.TxSizeContexts; ++i)
|
||||
{
|
||||
Span<byte> tx32x32ProbSpan2 = tx32x32ProbSpan1[i].AsSpan();
|
||||
|
||||
for (int j = 0; j < (int)TxSize.TxSizes - 1; ++j)
|
||||
{
|
||||
r.DiffUpdateProb(ref txProbs.Tx32x32Prob[i][j]);
|
||||
r.DiffUpdateProb(ref tx32x32ProbSpan2[j]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadSwitchableInterpProbs(ref Vp9EntropyProbs fc, ref Reader r)
|
||||
{
|
||||
for (int j = 0; j < Constants.SwitchableFilterContexts; ++j)
|
||||
Span<Array2<byte>> switchableInterpProbSpan1 = fc.SwitchableInterpProb.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.SwitchableFilterContexts; ++i)
|
||||
{
|
||||
for (int i = 0; i < Constants.SwitchableFilters - 1; ++i)
|
||||
Span<byte> switchableInterpProbSpan2 = switchableInterpProbSpan1[i].AsSpan();
|
||||
|
||||
for (int j = 0; j < Constants.SwitchableFilters - 1; ++j)
|
||||
{
|
||||
r.DiffUpdateProb(ref fc.SwitchableInterpProb[j][i]);
|
||||
r.DiffUpdateProb(ref switchableInterpProbSpan2[j]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadInterModeProbs(ref Vp9EntropyProbs fc, ref Reader r)
|
||||
{
|
||||
Span<Array3<byte>> interModeProbSpan1 = fc.InterModeProb.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.InterModeContexts; ++i)
|
||||
{
|
||||
Span<byte> interModeProbSpan2 = interModeProbSpan1[i].AsSpan();
|
||||
|
||||
for (int j = 0; j < Constants.InterModes - 1; ++j)
|
||||
{
|
||||
r.DiffUpdateProb(ref fc.InterModeProb[i][j]);
|
||||
r.DiffUpdateProb(ref interModeProbSpan2[j]);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -72,30 +90,43 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
r.UpdateMvProbs(ctx.Joints.AsSpan(), EntropyMv.Joints - 1);
|
||||
|
||||
for (int i = 0; i < 2; ++i)
|
||||
{
|
||||
r.UpdateMvProbs(MemoryMarshal.CreateSpan(ref ctx.Sign[i], 1), 1);
|
||||
r.UpdateMvProbs(ctx.Classes[i].AsSpan(), EntropyMv.Classes - 1);
|
||||
r.UpdateMvProbs(ctx.Class0[i].AsSpan(), EntropyMv.Class0Size - 1);
|
||||
r.UpdateMvProbs(ctx.Bits[i].AsSpan(), EntropyMv.OffsetBits);
|
||||
}
|
||||
Span<byte> signSpan = ctx.Sign.AsSpan();
|
||||
Span<Array10<byte>> classesSpan = ctx.Classes.AsSpan();
|
||||
Span<Array1<byte>> class0Span = ctx.Class0.AsSpan();
|
||||
Span<Array10<byte>> bitsSpan = ctx.Bits.AsSpan();
|
||||
|
||||
for (int i = 0; i < 2; ++i)
|
||||
{
|
||||
r.UpdateMvProbs(MemoryMarshal.CreateSpan(ref signSpan[i], 1), 1);
|
||||
r.UpdateMvProbs(classesSpan[i].AsSpan(), EntropyMv.Classes - 1);
|
||||
r.UpdateMvProbs(class0Span[i].AsSpan(), EntropyMv.Class0Size - 1);
|
||||
r.UpdateMvProbs(bitsSpan[i].AsSpan(), EntropyMv.OffsetBits);
|
||||
}
|
||||
|
||||
Span<Array2<Array3<byte>>> class0FpSpan1 = ctx.Class0Fp.AsSpan();
|
||||
Span<Array3<byte>> fpSpan = ctx.Fp.AsSpan();
|
||||
|
||||
for (int i = 0; i < 2; ++i)
|
||||
{
|
||||
Span<Array3<byte>> class0FpSpan2 = class0FpSpan1[i].AsSpan();
|
||||
|
||||
for (int j = 0; j < EntropyMv.Class0Size; ++j)
|
||||
{
|
||||
r.UpdateMvProbs(ctx.Class0Fp[i][j].AsSpan(), EntropyMv.FpSize - 1);
|
||||
r.UpdateMvProbs(class0FpSpan2[j].AsSpan(), EntropyMv.FpSize - 1);
|
||||
}
|
||||
|
||||
r.UpdateMvProbs(ctx.Fp[i].AsSpan(), 3);
|
||||
r.UpdateMvProbs(fpSpan[i].AsSpan(), 3);
|
||||
}
|
||||
|
||||
if (allowHp)
|
||||
{
|
||||
Span<byte> class0HpSpan = ctx.Class0Hp.AsSpan();
|
||||
Span<byte> hpSpan = ctx.Hp.AsSpan();
|
||||
|
||||
for (int i = 0; i < 2; ++i)
|
||||
{
|
||||
r.UpdateMvProbs(MemoryMarshal.CreateSpan(ref ctx.Class0Hp[i], 1), 1);
|
||||
r.UpdateMvProbs(MemoryMarshal.CreateSpan(ref ctx.Hp[i], 1), 1);
|
||||
r.UpdateMvProbs(MemoryMarshal.CreateSpan(ref class0HpSpan[i], 1), 1);
|
||||
r.UpdateMvProbs(MemoryMarshal.CreateSpan(ref hpSpan[i], 1), 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -751,10 +782,16 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
int refr;
|
||||
bool isScaled;
|
||||
|
||||
Span<sbyte> refFrameSpan = mi.RefFrame.AsSpan();
|
||||
Span<Mv> mvSpan = mi.Mv.AsSpan();
|
||||
Span<RefBuffer> frameRefsSpan = cm.FrameRefs.AsSpan();
|
||||
Span<Ptr<RefBuffer>> blockRefsSpan = xd.BlockRefs.AsSpan();
|
||||
Span<MacroBlockDPlane> planeSpan = xd.Plane.AsSpan();
|
||||
|
||||
for (refr = 0; refr < 1 + isCompound; ++refr)
|
||||
{
|
||||
int frame = mi.RefFrame[refr];
|
||||
ref RefBuffer refBuf = ref cm.FrameRefs[frame - Constants.LastFrame];
|
||||
int frame = refFrameSpan[refr];
|
||||
ref RefBuffer refBuf = ref frameRefsSpan[frame - Constants.LastFrame];
|
||||
ref ScaleFactors sf = ref refBuf.Sf;
|
||||
ref Surface refFrameBuf = ref refBuf.Buf;
|
||||
|
||||
@@ -767,13 +804,13 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
isScaled = sf.IsScaled();
|
||||
ReconInter.SetupPrePlanes(ref xd, refr, ref refFrameBuf, miRow, miCol,
|
||||
isScaled ? new Ptr<ScaleFactors>(ref sf) : Ptr<ScaleFactors>.Null);
|
||||
xd.BlockRefs[refr] = new Ptr<RefBuffer>(ref refBuf);
|
||||
blockRefsSpan[refr] = new Ptr<RefBuffer>(ref refBuf);
|
||||
|
||||
if (sbType < BlockSize.Block8X8)
|
||||
{
|
||||
for (plane = 0; plane < Constants.MaxMbPlane; ++plane)
|
||||
{
|
||||
ref MacroBlockDPlane pd = ref xd.Plane[plane];
|
||||
ref MacroBlockDPlane pd = ref planeSpan[plane];
|
||||
ref Buf2D dstBuf = ref pd.Dst;
|
||||
int num4X4W = pd.N4W;
|
||||
int num4X4H = pd.N4H;
|
||||
@@ -811,10 +848,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
}
|
||||
else
|
||||
{
|
||||
Mv mv = mi.Mv[refr];
|
||||
Mv mv = mvSpan[refr];
|
||||
for (plane = 0; plane < Constants.MaxMbPlane; ++plane)
|
||||
{
|
||||
ref MacroBlockDPlane pd = ref xd.Plane[plane];
|
||||
ref MacroBlockDPlane pd = ref planeSpan[plane];
|
||||
ref Buf2D dstBuf = ref pd.Dst;
|
||||
int num4X4W = pd.N4W;
|
||||
int num4X4H = pd.N4H;
|
||||
@@ -847,12 +884,14 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
private static void SetPlaneN4(ref MacroBlockD xd, int bw, int bh, int bwl, int bhl)
|
||||
{
|
||||
Span<MacroBlockDPlane> planeSpan = xd.Plane.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.MaxMbPlane; i++)
|
||||
{
|
||||
xd.Plane[i].N4W = (ushort)((bw << 1) >> xd.Plane[i].SubsamplingX);
|
||||
xd.Plane[i].N4H = (ushort)((bh << 1) >> xd.Plane[i].SubsamplingY);
|
||||
xd.Plane[i].N4Wl = (byte)(bwl - xd.Plane[i].SubsamplingX);
|
||||
xd.Plane[i].N4Hl = (byte)(bhl - xd.Plane[i].SubsamplingY);
|
||||
planeSpan[i].N4W = (ushort)((bw << 1) >> planeSpan[i].SubsamplingX);
|
||||
planeSpan[i].N4H = (ushort)((bh << 1) >> planeSpan[i].SubsamplingY);
|
||||
planeSpan[i].N4Wl = (byte)(bwl - planeSpan[i].SubsamplingX);
|
||||
planeSpan[i].N4Hl = (byte)(bhl - planeSpan[i].SubsamplingY);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -892,7 +931,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
// as they are always compared to values that are in 1/8th pel units
|
||||
xd.SetMiRowCol(ref tile, miRow, bh, miCol, bw, cm.MiRows, cm.MiCols);
|
||||
|
||||
ReconInter.SetupDstPlanes(ref xd.Plane, ref xd.CurBuf, miRow, miCol);
|
||||
ReconInter.SetupDstPlanes(xd.Plane.AsSpan(), ref xd.CurBuf, miRow, miCol);
|
||||
return ref xd.Mi[0].Value;
|
||||
}
|
||||
|
||||
@@ -933,10 +972,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
if (!mi.IsInterBlock())
|
||||
{
|
||||
int plane;
|
||||
for (plane = 0; plane < Constants.MaxMbPlane; ++plane)
|
||||
Span<MacroBlockDPlane> planeSpan = xd.Plane.AsSpan();
|
||||
|
||||
for (int plane = 0; plane < Constants.MaxMbPlane; ++plane)
|
||||
{
|
||||
ref MacroBlockDPlane pd = ref xd.Plane[plane];
|
||||
ref MacroBlockDPlane pd = ref planeSpan[plane];
|
||||
TxSize txSize = plane != 0 ? mi.GetUvTxSize(ref pd) : mi.TxSize;
|
||||
int num4X4W = pd.N4W;
|
||||
int num4X4H = pd.N4H;
|
||||
@@ -967,12 +1007,13 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
// Reconstruction
|
||||
if (mi.Skip == 0)
|
||||
{
|
||||
Span<MacroBlockDPlane> planeSpan = xd.Plane.AsSpan();
|
||||
|
||||
int eobtotal = 0;
|
||||
int plane;
|
||||
|
||||
for (plane = 0; plane < Constants.MaxMbPlane; ++plane)
|
||||
for (int plane = 0; plane < Constants.MaxMbPlane; ++plane)
|
||||
{
|
||||
ref MacroBlockDPlane pd = ref xd.Plane[plane];
|
||||
ref MacroBlockDPlane pd = ref planeSpan[plane];
|
||||
TxSize txSize = plane != 0 ? mi.GetUvTxSize(ref pd) : mi.TxSize;
|
||||
int num4X4W = pd.N4W;
|
||||
int num4X4H = pd.N4H;
|
||||
@@ -1159,22 +1200,30 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReadCoefProbsCommon(ref Array2<Array2<Array6<Array6<Array3<byte>>>>> coefProbs,
|
||||
private static void ReadCoefProbsCommon(ReadOnlySpan<Array2<Array6<Array6<Array3<byte>>>>> coefProbs1,
|
||||
ref Reader r, int txSize)
|
||||
{
|
||||
if (r.ReadBit() != 0)
|
||||
{
|
||||
for (int i = 0; i < Constants.PlaneTypes; ++i)
|
||||
{
|
||||
Span<Array6<Array6<Array3<byte>>>> coefProbs2 = coefProbs1[i].AsSpan();
|
||||
|
||||
for (int j = 0; j < Entropy.RefTypes; ++j)
|
||||
{
|
||||
Span<Array6<Array3<byte>>> coefProbs3 = coefProbs2[j].AsSpan();
|
||||
|
||||
for (int k = 0; k < Entropy.CoefBands; ++k)
|
||||
{
|
||||
Span<Array3<byte>> coefProbs4 = coefProbs3[k].AsSpan();
|
||||
|
||||
for (int l = 0; l < Entropy.BAND_COEFF_CONTEXTS(k); ++l)
|
||||
{
|
||||
Span<byte> coefProbs5 = coefProbs4[l].AsSpan();
|
||||
|
||||
for (int m = 0; m < Entropy.UnconstrainedNodes; ++m)
|
||||
{
|
||||
r.DiffUpdateProb(ref coefProbs[i][j][k][l][m]);
|
||||
r.DiffUpdateProb(ref coefProbs5[m]);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1185,10 +1234,13 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
private static void ReadCoefProbs(ref Vp9EntropyProbs fc, TxMode txMode, ref Reader r)
|
||||
{
|
||||
Span<Array2<Array2<Array6<Array6<Array3<byte>>>>>> coefProbsSpan = fc.CoefProbs.AsSpan();
|
||||
|
||||
int maxTxSize = (int)Luts.TxModeToBiggestTxSize[(int)txMode];
|
||||
|
||||
for (int txSize = (int)TxSize.Tx4X4; txSize <= maxTxSize; ++txSize)
|
||||
{
|
||||
ReadCoefProbsCommon(ref fc.CoefProbs[txSize], ref r, txSize);
|
||||
ReadCoefProbsCommon(coefProbsSpan[txSize].AsSpan(), ref r, txSize);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1207,11 +1259,14 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
lf.ModeRefDeltaUpdate = rb.ReadBit() != 0;
|
||||
if (lf.ModeRefDeltaUpdate)
|
||||
{
|
||||
Span<sbyte> refDeltasSpan = lf.RefDeltas.AsSpan();
|
||||
Span<sbyte> modeDeltasSpan = lf.ModeDeltas.AsSpan();
|
||||
|
||||
for (int i = 0; i < LoopFilter.MaxRefLfDeltas; i++)
|
||||
{
|
||||
if (rb.ReadBit() != 0)
|
||||
{
|
||||
lf.RefDeltas[i] = (sbyte)rb.ReadSignedLiteral(6);
|
||||
refDeltasSpan[i] = (sbyte)rb.ReadSignedLiteral(6);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1219,7 +1274,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
if (rb.ReadBit() != 0)
|
||||
{
|
||||
lf.ModeDeltas[i] = (sbyte)rb.ReadSignedLiteral(6);
|
||||
modeDeltasSpan[i] = (sbyte)rb.ReadSignedLiteral(6);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1267,6 +1322,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
cm.ResizeContextBuffers(allocator, width, height);
|
||||
SetupRenderSize(ref cm, ref rb);
|
||||
|
||||
Span<RefCntBuffer> frameBuffsSpan = pool.FrameBufs.AsSpan();
|
||||
|
||||
if (cm.GetFrameNewBuffer().ReallocFrameBuffer(
|
||||
allocator,
|
||||
cm.Width,
|
||||
@@ -1276,21 +1333,21 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
cm.UseHighBitDepth,
|
||||
Surface.DecBorderInPixels,
|
||||
cm.ByteAlignment,
|
||||
new Ptr<VpxCodecFrameBuffer>(ref pool.FrameBufs[cm.NewFbIdx].RawFrameBuffer),
|
||||
new Ptr<VpxCodecFrameBuffer>(ref frameBuffsSpan[cm.NewFbIdx].RawFrameBuffer),
|
||||
FrameBuffers.GetFrameBuffer,
|
||||
pool.CbPriv) != 0)
|
||||
{
|
||||
cm.Error.InternalError(CodecErr.MemError, "Failed to allocate frame buffer");
|
||||
}
|
||||
|
||||
pool.FrameBufs[cm.NewFbIdx].Released = 0;
|
||||
pool.FrameBufs[cm.NewFbIdx].Buf.SubsamplingX = cm.SubsamplingX;
|
||||
pool.FrameBufs[cm.NewFbIdx].Buf.SubsamplingY = cm.SubsamplingY;
|
||||
pool.FrameBufs[cm.NewFbIdx].Buf.BitDepth = (uint)cm.BitDepth;
|
||||
pool.FrameBufs[cm.NewFbIdx].Buf.ColorSpace = cm.ColorSpace;
|
||||
pool.FrameBufs[cm.NewFbIdx].Buf.ColorRange = cm.ColorRange;
|
||||
pool.FrameBufs[cm.NewFbIdx].Buf.RenderWidth = cm.RenderWidth;
|
||||
pool.FrameBufs[cm.NewFbIdx].Buf.RenderHeight = cm.RenderHeight;
|
||||
frameBuffsSpan[cm.NewFbIdx].Released = 0;
|
||||
frameBuffsSpan[cm.NewFbIdx].Buf.SubsamplingX = cm.SubsamplingX;
|
||||
frameBuffsSpan[cm.NewFbIdx].Buf.SubsamplingY = cm.SubsamplingY;
|
||||
frameBuffsSpan[cm.NewFbIdx].Buf.BitDepth = (uint)cm.BitDepth;
|
||||
frameBuffsSpan[cm.NewFbIdx].Buf.ColorSpace = cm.ColorSpace;
|
||||
frameBuffsSpan[cm.NewFbIdx].Buf.ColorRange = cm.ColorRange;
|
||||
frameBuffsSpan[cm.NewFbIdx].Buf.RenderWidth = cm.RenderWidth;
|
||||
frameBuffsSpan[cm.NewFbIdx].Buf.RenderHeight = cm.RenderHeight;
|
||||
}
|
||||
|
||||
private static bool ValidRefFrameImgFmt(
|
||||
@@ -1311,13 +1368,15 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
bool hasValidRefFrame = false;
|
||||
ref BufferPool pool = ref cm.BufferPool.Value;
|
||||
Span<RefBuffer> frameRefsSpan = cm.FrameRefs.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.RefsPerFrame; ++i)
|
||||
{
|
||||
if (rb.ReadBit() != 0)
|
||||
{
|
||||
if (cm.FrameRefs[i].Idx != RefBuffer.InvalidIdx)
|
||||
if (frameRefsSpan[i].Idx != RefBuffer.InvalidIdx)
|
||||
{
|
||||
ref Surface buf = ref cm.FrameRefs[i].Buf;
|
||||
ref Surface buf = ref frameRefsSpan[i].Buf;
|
||||
width = buf.YCropWidth;
|
||||
height = buf.YCropHeight;
|
||||
found = true;
|
||||
@@ -1342,7 +1401,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
// has valid dimensions.
|
||||
for (int i = 0; i < Constants.RefsPerFrame; ++i)
|
||||
{
|
||||
ref RefBuffer refFrame = ref cm.FrameRefs[i];
|
||||
ref RefBuffer refFrame = ref frameRefsSpan[i];
|
||||
hasValidRefFrame |=
|
||||
refFrame.Idx != RefBuffer.InvalidIdx &&
|
||||
ScaleFactors.ValidRefFrameSize(refFrame.Buf.YCropWidth, refFrame.Buf.YCropHeight, width,
|
||||
@@ -1356,7 +1415,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
for (int i = 0; i < Constants.RefsPerFrame; ++i)
|
||||
{
|
||||
ref RefBuffer refFrame = ref cm.FrameRefs[i];
|
||||
ref RefBuffer refFrame = ref frameRefsSpan[i];
|
||||
if (refFrame.Idx == RefBuffer.InvalidIdx ||
|
||||
!ValidRefFrameImgFmt(
|
||||
(BitDepth)refFrame.Buf.BitDepth,
|
||||
@@ -1373,6 +1432,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
cm.ResizeContextBuffers(allocator, width, height);
|
||||
SetupRenderSize(ref cm, ref rb);
|
||||
|
||||
Span<RefCntBuffer> frameBuffsSpan = pool.FrameBufs.AsSpan();
|
||||
|
||||
if (cm.GetFrameNewBuffer().ReallocFrameBuffer(
|
||||
allocator,
|
||||
@@ -1383,21 +1444,21 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
cm.UseHighBitDepth,
|
||||
Surface.DecBorderInPixels,
|
||||
cm.ByteAlignment,
|
||||
new Ptr<VpxCodecFrameBuffer>(ref pool.FrameBufs[cm.NewFbIdx].RawFrameBuffer),
|
||||
new Ptr<VpxCodecFrameBuffer>(ref frameBuffsSpan[cm.NewFbIdx].RawFrameBuffer),
|
||||
FrameBuffers.GetFrameBuffer,
|
||||
pool.CbPriv) != 0)
|
||||
{
|
||||
cm.Error.InternalError(CodecErr.MemError, "Failed to allocate frame buffer");
|
||||
}
|
||||
|
||||
pool.FrameBufs[cm.NewFbIdx].Released = 0;
|
||||
pool.FrameBufs[cm.NewFbIdx].Buf.SubsamplingX = cm.SubsamplingX;
|
||||
pool.FrameBufs[cm.NewFbIdx].Buf.SubsamplingY = cm.SubsamplingY;
|
||||
pool.FrameBufs[cm.NewFbIdx].Buf.BitDepth = (uint)cm.BitDepth;
|
||||
pool.FrameBufs[cm.NewFbIdx].Buf.ColorSpace = cm.ColorSpace;
|
||||
pool.FrameBufs[cm.NewFbIdx].Buf.ColorRange = cm.ColorRange;
|
||||
pool.FrameBufs[cm.NewFbIdx].Buf.RenderWidth = cm.RenderWidth;
|
||||
pool.FrameBufs[cm.NewFbIdx].Buf.RenderHeight = cm.RenderHeight;
|
||||
frameBuffsSpan[cm.NewFbIdx].Released = 0;
|
||||
frameBuffsSpan[cm.NewFbIdx].Buf.SubsamplingX = cm.SubsamplingX;
|
||||
frameBuffsSpan[cm.NewFbIdx].Buf.SubsamplingY = cm.SubsamplingY;
|
||||
frameBuffsSpan[cm.NewFbIdx].Buf.BitDepth = (uint)cm.BitDepth;
|
||||
frameBuffsSpan[cm.NewFbIdx].Buf.ColorSpace = cm.ColorSpace;
|
||||
frameBuffsSpan[cm.NewFbIdx].Buf.ColorRange = cm.ColorRange;
|
||||
frameBuffsSpan[cm.NewFbIdx].Buf.RenderWidth = cm.RenderWidth;
|
||||
frameBuffsSpan[cm.NewFbIdx].Buf.RenderHeight = cm.RenderHeight;
|
||||
}
|
||||
|
||||
// Reads the next tile returning its size and adjusting '*data' accordingly
|
||||
@@ -1437,7 +1498,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
}
|
||||
|
||||
private static void GetTileBuffers(ref Vp9Common cm, ArrayPtr<byte> data, int tileCols,
|
||||
ref Array64<TileBuffer> tileBuffers)
|
||||
Span<TileBuffer> tileBuffers)
|
||||
{
|
||||
for (int c = 0; c < tileCols; ++c)
|
||||
{
|
||||
@@ -1453,14 +1514,16 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
ArrayPtr<byte> data,
|
||||
int tileCols,
|
||||
int tileRows,
|
||||
ref Array4<Array64<TileBuffer>> tileBuffers)
|
||||
Span<Array64<TileBuffer>> tileBuffers1)
|
||||
{
|
||||
for (int r = 0; r < tileRows; ++r)
|
||||
{
|
||||
Span<TileBuffer> tileBuffers2 = tileBuffers1[r].AsSpan();
|
||||
|
||||
for (int c = 0; c < tileCols; ++c)
|
||||
{
|
||||
bool isLast = r == tileRows - 1 && c == tileCols - 1;
|
||||
ref TileBuffer buf = ref tileBuffers[r][c];
|
||||
ref TileBuffer buf = ref tileBuffers2[c];
|
||||
GetTileBuffer(isLast, ref cm.Error, ref data, ref buf);
|
||||
}
|
||||
}
|
||||
@@ -1484,15 +1547,20 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
MemoryUtil.Fill(cm.AboveSegContext.ToPointer(), (sbyte)0, alignedCols);
|
||||
|
||||
LoopFilter.ResetLfm(ref cm);
|
||||
|
||||
Span<Array64<TileBuffer>> tileBuffers1 = tileBuffers.AsSpan();
|
||||
Span<TileWorkerData> tileWorkerDataSpan = cm.TileWorkerData.AsSpan();
|
||||
|
||||
GetTileBuffers(ref cm, data, tileCols, tileRows, ref tileBuffers);
|
||||
GetTileBuffers(ref cm, data, tileCols, tileRows, tileBuffers1);
|
||||
// Load all tile information into tile_data.
|
||||
for (tileRow = 0; tileRow < tileRows; ++tileRow)
|
||||
{
|
||||
Span<TileBuffer> tileBuffers2 = tileBuffers1[tileRow].AsSpan();
|
||||
|
||||
for (tileCol = 0; tileCol < tileCols; ++tileCol)
|
||||
{
|
||||
ref TileBuffer buf = ref tileBuffers[tileRow][tileCol];
|
||||
ref TileWorkerData tileData = ref cm.TileWorkerData[(tileCols * tileRow) + tileCol];
|
||||
ref TileBuffer buf = ref tileBuffers2[tileCol];
|
||||
ref TileWorkerData tileData = ref tileWorkerDataSpan[(tileCols * tileRow) + tileCol];
|
||||
tileData.Xd = cm.Mb;
|
||||
tileData.Xd.Corrupted = false;
|
||||
tileData.Xd.Counts = cm.Counts;
|
||||
@@ -1512,7 +1580,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
for (tileCol = 0; tileCol < tileCols; ++tileCol)
|
||||
{
|
||||
int col = tileCol;
|
||||
ref TileWorkerData tileData = ref cm.TileWorkerData[(tileCols * tileRow) + col];
|
||||
ref TileWorkerData tileData = ref tileWorkerDataSpan[(tileCols * tileRow) + col];
|
||||
tile.SetCol(ref cm, col);
|
||||
tileData.Xd.LeftContext = new Array3<Array16<sbyte>>();
|
||||
tileData.Xd.LeftSegContext = new Array8<sbyte>();
|
||||
@@ -1531,11 +1599,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
}
|
||||
|
||||
// Get last tile data.
|
||||
return cm.TileWorkerData[(tileCols * tileRows) - 1].BitReader.FindEnd();
|
||||
return tileWorkerDataSpan[(tileCols * tileRows) - 1].BitReader.FindEnd();
|
||||
}
|
||||
|
||||
private static bool DecodeTileCol(ref TileWorkerData tileData, ref Vp9Common cm,
|
||||
ref Array64<TileBuffer> tileBuffers)
|
||||
Span<TileBuffer> tileBuffers)
|
||||
{
|
||||
ref TileInfo tile = ref tileData.Xd.Tile;
|
||||
int finalCol = (1 << cm.Log2TileCols) - 1;
|
||||
@@ -1593,10 +1661,12 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
cm.AboveContext.AsSpan().Clear();
|
||||
cm.AboveSegContext.AsSpan().Clear();
|
||||
|
||||
Span<TileWorkerData> tileWorkerDataSpan = cm.TileWorkerData.AsSpan();
|
||||
|
||||
for (n = 0; n < numWorkers; ++n)
|
||||
{
|
||||
ref TileWorkerData tileData = ref cm.TileWorkerData[n + totalTiles];
|
||||
ref TileWorkerData tileData = ref tileWorkerDataSpan[n + totalTiles];
|
||||
|
||||
tileData.Xd = cm.Mb;
|
||||
tileData.Xd.Counts = new Ptr<Vp9BackwardUpdates>(ref tileData.Counts);
|
||||
@@ -1604,17 +1674,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
}
|
||||
|
||||
Array64<TileBuffer> tileBuffers = new();
|
||||
Span<TileBuffer> tileBuffersSpan = tileBuffers.AsSpan();
|
||||
|
||||
GetTileBuffers(ref cm, data, tileCols, ref tileBuffers);
|
||||
GetTileBuffers(ref cm, data, tileCols, tileBuffersSpan);
|
||||
|
||||
tileBuffers.AsSpan()[..tileCols].Sort(CompareTileBuffers);
|
||||
tileBuffersSpan[..tileCols].Sort(CompareTileBuffers);
|
||||
|
||||
if (numWorkers == tileCols)
|
||||
{
|
||||
TileBuffer largest = tileBuffers[0];
|
||||
Span<TileBuffer> buffers = tileBuffers.AsSpan();
|
||||
buffers[1..].CopyTo(buffers[..(tileBuffers.Length - 1)]);
|
||||
tileBuffers[tileCols - 1] = largest;
|
||||
TileBuffer largest = tileBuffersSpan[0];
|
||||
tileBuffersSpan[1..].CopyTo(tileBuffersSpan[..^1]);
|
||||
tileBuffersSpan[tileCols - 1] = largest;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -1625,9 +1695,9 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
// larger tile implies it is more difficult to decode.
|
||||
while (start < end)
|
||||
{
|
||||
tmp = tileBuffers[start];
|
||||
tileBuffers[start] = tileBuffers[end];
|
||||
tileBuffers[end] = tmp;
|
||||
tmp = tileBuffersSpan[start];
|
||||
tileBuffersSpan[start] = tileBuffersSpan[end];
|
||||
tileBuffersSpan[end] = tmp;
|
||||
start += 2;
|
||||
end -= 2;
|
||||
}
|
||||
@@ -1640,7 +1710,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
for (n = 0; n < numWorkers; ++n)
|
||||
{
|
||||
int count = baseVal + ((remain + n) / numWorkers);
|
||||
ref TileWorkerData tileData = ref cm.TileWorkerData[n + totalTiles];
|
||||
ref TileWorkerData tileData = ref tileWorkerDataSpan[n + totalTiles];
|
||||
|
||||
tileData.BufStart = bufStart;
|
||||
tileData.BufEnd = bufStart + count - 1;
|
||||
@@ -1654,7 +1724,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
ref TileWorkerData tileData = ref cmPtr.Value.TileWorkerData[n + totalTiles];
|
||||
|
||||
if (!DecodeTileCol(ref tileData, ref cmPtr.Value, ref tileBuffers))
|
||||
if (!DecodeTileCol(ref tileData, ref cmPtr.Value, tileBuffers.AsSpan()))
|
||||
{
|
||||
cmPtr.Value.Mb.Corrupted = true;
|
||||
}
|
||||
@@ -1664,14 +1734,14 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
if (bitReaderEnd.IsNull)
|
||||
{
|
||||
ref TileWorkerData tileData = ref cm.TileWorkerData[n - 1 + totalTiles];
|
||||
ref TileWorkerData tileData = ref tileWorkerDataSpan[n - 1 + totalTiles];
|
||||
bitReaderEnd = tileData.DataEnd;
|
||||
}
|
||||
}
|
||||
|
||||
for (n = 0; n < numWorkers; ++n)
|
||||
{
|
||||
ref TileWorkerData tileData = ref cm.TileWorkerData[n + totalTiles];
|
||||
ref TileWorkerData tileData = ref tileWorkerDataSpan[n + totalTiles];
|
||||
AccumulateFrameCounts(ref cm.Counts.Value, ref tileData.Counts);
|
||||
}
|
||||
|
||||
@@ -1705,7 +1775,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
if (cm.FrameType == FrameType.KeyFrame && cm.CurrentVideoFrame > 0)
|
||||
{
|
||||
ref Array12<RefCntBuffer> frameBufs = ref cm.BufferPool.Value.FrameBufs;
|
||||
Span<RefCntBuffer> frameBuffs = cm.BufferPool.Value.FrameBufs.AsSpan();
|
||||
ref BufferPool pool = ref cm.BufferPool.Value;
|
||||
|
||||
for (int i = 0; i < Constants.FrameBuffers; ++i)
|
||||
@@ -1715,11 +1785,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
continue;
|
||||
}
|
||||
|
||||
frameBufs[i].RefCount = 0;
|
||||
if (frameBufs[i].Released == 0)
|
||||
frameBuffs[i].RefCount = 0;
|
||||
if (frameBuffs[i].Released == 0)
|
||||
{
|
||||
FrameBuffers.ReleaseFrameBuffer(pool.CbPriv, ref frameBufs[i].RawFrameBuffer);
|
||||
frameBufs[i].Released = 1;
|
||||
FrameBuffers.ReleaseFrameBuffer(pool.CbPriv, ref frameBuffs[i].RawFrameBuffer);
|
||||
frameBuffs[i].Released = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1742,7 +1812,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
readSyncCode2 == SyncCode2;
|
||||
}
|
||||
|
||||
private static void RefCntFb(ref Array12<RefCntBuffer> bufs, ref int idx, int newIdx)
|
||||
private static void RefCntFb(Span<RefCntBuffer> bufs, ref int idx, int newIdx)
|
||||
{
|
||||
int refIndex = idx;
|
||||
|
||||
@@ -1761,13 +1831,15 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
ref Vp9Common cm = ref pbi.Common;
|
||||
ref BufferPool pool = ref cm.BufferPool.Value;
|
||||
ref Array12<RefCntBuffer> frameBufs = ref pool.FrameBufs;
|
||||
Span<RefCntBuffer> frameBuffs = pool.FrameBufs.AsSpan();
|
||||
int mask, refIndex = 0;
|
||||
ulong sz;
|
||||
|
||||
cm.LastFrameType = cm.FrameType;
|
||||
cm.LastIntraOnly = cm.IntraOnly;
|
||||
|
||||
Span<int> refFrameSpan = cm.RefFrameMap.AsSpan();
|
||||
|
||||
if (rb.ReadLiteral(2) != FrameMarker)
|
||||
{
|
||||
cm.Error.InternalError(CodecErr.UnsupBitstream, "Invalid frame marker");
|
||||
@@ -1783,14 +1855,14 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
if (cm.ShowExistingFrame != 0)
|
||||
{
|
||||
// Show an existing frame directly.
|
||||
int frameToShow = cm.RefFrameMap[rb.ReadLiteral(3)];
|
||||
if (frameToShow < 0 || frameBufs[frameToShow].RefCount < 1)
|
||||
int frameToShow = refFrameSpan[rb.ReadLiteral(3)];
|
||||
if (frameToShow < 0 || frameBuffs[frameToShow].RefCount < 1)
|
||||
{
|
||||
cm.Error.InternalError(CodecErr.UnsupBitstream,
|
||||
$"Buffer {frameToShow} does not contain a decoded frame");
|
||||
}
|
||||
|
||||
RefCntFb(ref frameBufs, ref cm.NewFbIdx, frameToShow);
|
||||
RefCntFb(frameBuffs, ref cm.NewFbIdx, frameToShow);
|
||||
pbi.RefreshFrameFlags = 0;
|
||||
cm.Lf.FilterLevel = 0;
|
||||
cm.ShowFrame = 1;
|
||||
@@ -1812,16 +1884,18 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
cm.ReadBitdepthColorspaceSampling(ref rb);
|
||||
pbi.RefreshFrameFlags = (1 << Constants.RefFrames) - 1;
|
||||
|
||||
Span<RefBuffer> frameRefsSpan = cm.FrameRefs.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.RefsPerFrame; ++i)
|
||||
{
|
||||
cm.FrameRefs[i].Idx = RefBuffer.InvalidIdx;
|
||||
cm.FrameRefs[i].Buf = default;
|
||||
frameRefsSpan[i].Idx = RefBuffer.InvalidIdx;
|
||||
frameRefsSpan[i].Buf = default;
|
||||
}
|
||||
|
||||
SetupFrameSize(allocator, ref cm, ref rb);
|
||||
if (pbi.NeedResync != 0)
|
||||
{
|
||||
cm.RefFrameMap.AsSpan().Fill(-1);
|
||||
refFrameSpan.Fill(-1);
|
||||
FlushAllFbOnKey(ref cm);
|
||||
pbi.NeedResync = 0;
|
||||
}
|
||||
@@ -1860,22 +1934,25 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
SetupFrameSize(allocator, ref cm, ref rb);
|
||||
if (pbi.NeedResync != 0)
|
||||
{
|
||||
cm.RefFrameMap.AsSpan().Fill(-1);
|
||||
refFrameSpan.Fill(-1);
|
||||
pbi.NeedResync = 0;
|
||||
}
|
||||
}
|
||||
else if (pbi.NeedResync != 1)
|
||||
{
|
||||
Span<RefBuffer> frameRefsSpan = cm.FrameRefs.AsSpan();
|
||||
Span<sbyte> refFrameSignBiasSpan = cm.RefFrameSignBias.AsSpan();
|
||||
|
||||
/* Skip if need resync */
|
||||
pbi.RefreshFrameFlags = rb.ReadLiteral(Constants.RefFrames);
|
||||
for (int i = 0; i < Constants.RefsPerFrame; ++i)
|
||||
{
|
||||
int refr = rb.ReadLiteral(Constants.RefFramesLog2);
|
||||
int idx = cm.RefFrameMap[refr];
|
||||
ref RefBuffer refFrame = ref cm.FrameRefs[i];
|
||||
int idx = refFrameSpan[refr];
|
||||
ref RefBuffer refFrame = ref frameRefsSpan[i];
|
||||
refFrame.Idx = idx;
|
||||
refFrame.Buf = frameBufs[idx].Buf;
|
||||
cm.RefFrameSignBias[Constants.LastFrame + i] = (sbyte)rb.ReadBit();
|
||||
refFrame.Buf = frameBuffs[idx].Buf;
|
||||
refFrameSignBiasSpan[Constants.LastFrame + i] = (sbyte)rb.ReadBit();
|
||||
}
|
||||
|
||||
SetupFrameSizeWithRefs(allocator, ref cm, ref rb);
|
||||
@@ -1885,7 +1962,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
for (int i = 0; i < Constants.RefsPerFrame; ++i)
|
||||
{
|
||||
ref RefBuffer refBuf = ref cm.FrameRefs[i];
|
||||
ref RefBuffer refBuf = ref frameRefsSpan[i];
|
||||
refBuf.Sf.SetupScaleFactorsForFrame(
|
||||
refBuf.Buf.YCropWidth,
|
||||
refBuf.Buf.YCropHeight,
|
||||
@@ -1926,23 +2003,25 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
// below, forcing the use of context 0 for those frame types.
|
||||
cm.FrameContextIdx = (uint)rb.ReadLiteral(Constants.FrameContextsLog2);
|
||||
|
||||
Span<int> nextRefFrameMapSpan = cm.NextRefFrameMap.AsSpan();
|
||||
|
||||
// Generate next_ref_frame_map.
|
||||
for (mask = pbi.RefreshFrameFlags; mask != 0; mask >>= 1)
|
||||
{
|
||||
if ((mask & 1) != 0)
|
||||
{
|
||||
cm.NextRefFrameMap[refIndex] = cm.NewFbIdx;
|
||||
++frameBufs[cm.NewFbIdx].RefCount;
|
||||
nextRefFrameMapSpan[refIndex] = cm.NewFbIdx;
|
||||
++frameBuffs[cm.NewFbIdx].RefCount;
|
||||
}
|
||||
else
|
||||
{
|
||||
cm.NextRefFrameMap[refIndex] = cm.RefFrameMap[refIndex];
|
||||
nextRefFrameMapSpan[refIndex] = cm.RefFrameMap[refIndex];
|
||||
}
|
||||
|
||||
// Current thread holds the reference frame.
|
||||
if (cm.RefFrameMap[refIndex] >= 0)
|
||||
{
|
||||
++frameBufs[cm.RefFrameMap[refIndex]].RefCount;
|
||||
++frameBuffs[cm.RefFrameMap[refIndex]].RefCount;
|
||||
}
|
||||
|
||||
++refIndex;
|
||||
@@ -1950,11 +2029,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
for (; refIndex < Constants.RefFrames; ++refIndex)
|
||||
{
|
||||
cm.NextRefFrameMap[refIndex] = cm.RefFrameMap[refIndex];
|
||||
nextRefFrameMapSpan[refIndex] = refFrameSpan[refIndex];
|
||||
// Current thread holds the reference frame.
|
||||
if (cm.RefFrameMap[refIndex] >= 0)
|
||||
if (refFrameSpan[refIndex] >= 0)
|
||||
{
|
||||
++frameBufs[cm.RefFrameMap[refIndex]].RefCount;
|
||||
++frameBuffs[refFrameSpan[refIndex]].RefCount;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2001,9 +2080,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
ReadCoefProbs(ref fc, cm.TxMode, ref r);
|
||||
|
||||
Span<byte> skipProbSpan = fc.SkipProb.AsSpan();
|
||||
|
||||
for (int k = 0; k < Constants.SkipContexts; ++k)
|
||||
{
|
||||
r.DiffUpdateProb(ref fc.SkipProb[k]);
|
||||
r.DiffUpdateProb(ref skipProbSpan[k]);
|
||||
}
|
||||
|
||||
if (!cm.FrameIsIntraOnly())
|
||||
@@ -2014,10 +2095,12 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
ReadSwitchableInterpProbs(ref fc, ref r);
|
||||
}
|
||||
|
||||
Span<byte> intraInterProbSpan = fc.IntraInterProb.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.IntraInterContexts; i++)
|
||||
{
|
||||
r.DiffUpdateProb(ref fc.IntraInterProb[i]);
|
||||
r.DiffUpdateProb(ref intraInterProbSpan[i]);
|
||||
}
|
||||
|
||||
cm.ReferenceMode = cm.ReadFrameReferenceMode(ref r);
|
||||
@@ -2027,20 +2110,28 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
}
|
||||
|
||||
cm.ReadFrameReferenceModeProbs(ref r);
|
||||
|
||||
Span<Array9<byte>> yModeProbSpan1 = fc.YModeProb.AsSpan();
|
||||
|
||||
for (int j = 0; j < EntropyMode.BlockSizeGroups; j++)
|
||||
{
|
||||
Span<byte> yModeProbSpan2 = yModeProbSpan1[j].AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.IntraModes - 1; ++i)
|
||||
{
|
||||
r.DiffUpdateProb(ref fc.YModeProb[j][i]);
|
||||
r.DiffUpdateProb(ref yModeProbSpan2[i]);
|
||||
}
|
||||
}
|
||||
|
||||
Span<Array3<byte>> partitionProbSpan1 = fc.PartitionProb.AsSpan();
|
||||
|
||||
for (int j = 0; j < Constants.PartitionContexts; ++j)
|
||||
{
|
||||
Span<byte> partitionProbSpan2 = partitionProbSpan1[j].AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.PartitionTypes - 1; ++i)
|
||||
{
|
||||
r.DiffUpdateProb(ref fc.PartitionProb[j][i]);
|
||||
r.DiffUpdateProb(ref partitionProbSpan2[i]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2098,7 +2189,9 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
xd.SetupBlockPlanes(cm.SubsamplingX, cm.SubsamplingY);
|
||||
|
||||
cm.Fc = new Ptr<Vp9EntropyProbs>(ref cm.FrameContexts[(int)cm.FrameContextIdx]);
|
||||
Span<Vp9EntropyProbs> frameContextsSpan = cm.FrameContexts.AsSpan();
|
||||
|
||||
cm.Fc = new Ptr<Vp9EntropyProbs>(ref frameContextsSpan[(int)cm.FrameContextIdx]);
|
||||
|
||||
xd.Corrupted = false;
|
||||
newFb.Corrupted = ReadCompressedHeader(ref pbi, data, firstPartitionSize) ? 1 : 0;
|
||||
@@ -2167,7 +2260,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
// Non frame parallel update frame context here.
|
||||
if (cm.RefreshFrameContext != 0 && contextUpdated == 0)
|
||||
{
|
||||
cm.FrameContexts[(int)cm.FrameContextIdx] = cm.Fc.Value;
|
||||
frameContextsSpan[(int)cm.FrameContextIdx] = cm.Fc.Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -50,9 +50,9 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
return PredictionMode.NearestMv + mode;
|
||||
}
|
||||
|
||||
private static int ReadSegmentId(ref Reader r, ref Array7<byte> segTreeProbs)
|
||||
private static int ReadSegmentId(ref Reader r, ReadOnlySpan<byte> segTreeProbs)
|
||||
{
|
||||
return r.ReadTree(Luts.SegmentTree, segTreeProbs.AsSpan());
|
||||
return r.ReadTree(Luts.SegmentTree, segTreeProbs);
|
||||
}
|
||||
|
||||
private static ReadOnlySpan<byte> GetTxProbs(ref Vp9EntropyProbs fc, TxSize maxTxSize, int ctx)
|
||||
@@ -187,7 +187,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
return 0;
|
||||
}
|
||||
|
||||
segmentId = ReadSegmentId(ref r, ref cm.Fc.Value.SegTreeProb);
|
||||
segmentId = ReadSegmentId(ref r, cm.Fc.Value.SegTreeProb.AsSpan());
|
||||
SetSegmentId(ref cm, miOffset, xMis, yMis, segmentId);
|
||||
return segmentId;
|
||||
}
|
||||
@@ -223,15 +223,15 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
if (seg.TemporalUpdate)
|
||||
{
|
||||
byte predProb = Segmentation.GetPredProbSegId(ref cm.Fc.Value.SegPredProb, ref xd);
|
||||
byte predProb = Segmentation.GetPredProbSegId(cm.Fc.Value.SegPredProb.AsSpan(), ref xd);
|
||||
mi.SegIdPredicted = (sbyte)r.Read(predProb);
|
||||
segmentId = mi.SegIdPredicted != 0
|
||||
? predictedSegmentId
|
||||
: ReadSegmentId(ref r, ref cm.Fc.Value.SegTreeProb);
|
||||
: ReadSegmentId(ref r, cm.Fc.Value.SegTreeProb.AsSpan());
|
||||
}
|
||||
else
|
||||
{
|
||||
segmentId = ReadSegmentId(ref r, ref cm.Fc.Value.SegTreeProb);
|
||||
segmentId = ReadSegmentId(ref r, cm.Fc.Value.SegTreeProb.AsSpan());
|
||||
}
|
||||
|
||||
SetSegmentId(ref cm, miOffset, xMis, yMis, segmentId);
|
||||
@@ -272,10 +272,12 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
int n = (int)mvClass + Constants.Class0Bits - 1; // Number of bits
|
||||
|
||||
Span<byte> bitsSpan = fc.Bits[mvcomp].AsSpan();
|
||||
|
||||
d = 0;
|
||||
for (int i = 0; i < n; ++i)
|
||||
{
|
||||
d |= r.Read(fc.Bits[mvcomp][i]) << i;
|
||||
d |= r.Read(bitsSpan[i]) << i;
|
||||
}
|
||||
|
||||
mag = Constants.Class0Size << ((int)mvClass + 2);
|
||||
@@ -343,7 +345,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
ref MacroBlockD xd,
|
||||
ref Reader r,
|
||||
int segmentId,
|
||||
ref Array2<sbyte> refFrame)
|
||||
Span<sbyte> refFrame)
|
||||
{
|
||||
ref Vp9EntropyProbs fc = ref cm.Fc.Value;
|
||||
|
||||
@@ -418,23 +420,25 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
BlockSize bsize = mi.SbType;
|
||||
|
||||
Span<BModeInfo> bmiSpan = mi.Bmi.AsSpan();
|
||||
|
||||
switch (bsize)
|
||||
{
|
||||
case BlockSize.Block4X4:
|
||||
for (int i = 0; i < 4; ++i)
|
||||
{
|
||||
mi.Bmi[i].Mode = ReadIntraModeY(ref cm, ref xd, ref r, 0);
|
||||
bmiSpan[i].Mode = ReadIntraModeY(ref cm, ref xd, ref r, 0);
|
||||
}
|
||||
|
||||
mi.Mode = mi.Bmi[3].Mode;
|
||||
mi.Mode = bmiSpan[3].Mode;
|
||||
break;
|
||||
case BlockSize.Block4X8:
|
||||
mi.Bmi[0].Mode = mi.Bmi[2].Mode = ReadIntraModeY(ref cm, ref xd, ref r, 0);
|
||||
mi.Bmi[1].Mode = mi.Bmi[3].Mode = mi.Mode = ReadIntraModeY(ref cm, ref xd, ref r, 0);
|
||||
bmiSpan[0].Mode = bmiSpan[2].Mode = ReadIntraModeY(ref cm, ref xd, ref r, 0);
|
||||
bmiSpan[1].Mode = bmiSpan[3].Mode = mi.Mode = ReadIntraModeY(ref cm, ref xd, ref r, 0);
|
||||
break;
|
||||
case BlockSize.Block8X4:
|
||||
mi.Bmi[0].Mode = mi.Bmi[1].Mode = ReadIntraModeY(ref cm, ref xd, ref r, 0);
|
||||
mi.Bmi[2].Mode = mi.Bmi[3].Mode = mi.Mode = ReadIntraModeY(ref cm, ref xd, ref r, 0);
|
||||
bmiSpan[0].Mode = bmiSpan[1].Mode = ReadIntraModeY(ref cm, ref xd, ref r, 0);
|
||||
bmiSpan[2].Mode = bmiSpan[3].Mode = mi.Mode = ReadIntraModeY(ref cm, ref xd, ref r, 0);
|
||||
break;
|
||||
default:
|
||||
mi.Mode = ReadIntraModeY(ref cm, ref xd, ref r, Luts.SizeGroupLookup[(int)bsize]);
|
||||
@@ -447,29 +451,19 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
// modes in GetPredContextSwitchableInterp()
|
||||
mi.InterpFilter = Constants.SwitchableFilters;
|
||||
|
||||
mi.RefFrame[0] = Constants.IntraFrame;
|
||||
mi.RefFrame[1] = Constants.None;
|
||||
}
|
||||
|
||||
private static void CopyPair(ref Array2<Mv> dst, ref Array2<Mv> src)
|
||||
{
|
||||
dst[0] = src[0];
|
||||
dst[1] = src[1];
|
||||
}
|
||||
|
||||
private static void ZeroPair(ref Array2<Mv> dst)
|
||||
{
|
||||
dst[0] = new Mv();
|
||||
dst[1] = new Mv();
|
||||
Span<sbyte> refFrameSpan = mi.RefFrame.AsSpan();
|
||||
|
||||
refFrameSpan[0] = Constants.IntraFrame;
|
||||
refFrameSpan[1] = Constants.None;
|
||||
}
|
||||
|
||||
private static bool Assign(
|
||||
ref Vp9Common cm,
|
||||
ref MacroBlockD xd,
|
||||
PredictionMode mode,
|
||||
ref Array2<Mv> mv,
|
||||
ref Array2<Mv> refMv,
|
||||
ref Array2<Mv> nearNearestMv,
|
||||
Span<Mv> mv,
|
||||
Span<Mv> refMv,
|
||||
Span<Mv> nearNearestMv,
|
||||
int isCompound,
|
||||
bool allowHp,
|
||||
ref Reader r)
|
||||
@@ -491,12 +485,12 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
case PredictionMode.NearMv:
|
||||
case PredictionMode.NearestMv:
|
||||
{
|
||||
CopyPair(ref mv, ref nearNearestMv);
|
||||
nearNearestMv.CopyTo(mv);
|
||||
break;
|
||||
}
|
||||
case PredictionMode.ZeroMv:
|
||||
{
|
||||
ZeroPair(ref mv);
|
||||
mv.Clear();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@@ -559,26 +553,29 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
private static bool IsDiffRefFrameAddEb(
|
||||
ref ModeInfo mbmi,
|
||||
sbyte refFrame,
|
||||
ref Array4<sbyte> refSignBias,
|
||||
Span<sbyte> refSignBias,
|
||||
ref int refmvCount,
|
||||
Span<Mv> mvRefList,
|
||||
bool earlyBreak)
|
||||
{
|
||||
if (mbmi.IsInterBlock())
|
||||
{
|
||||
if (mbmi.RefFrame[0] != refFrame)
|
||||
Span<sbyte> refFrameSpan = mbmi.RefFrame.AsSpan();
|
||||
Span<Mv> mvSpan = mbmi.Mv.AsSpan();
|
||||
|
||||
if (refFrameSpan[0] != refFrame)
|
||||
{
|
||||
if (AddRefListEb(mbmi.ScaleMv(0, refFrame, ref refSignBias), ref refmvCount, mvRefList,
|
||||
if (AddRefListEb(mbmi.ScaleMv(0, refFrame, refSignBias), ref refmvCount, mvRefList,
|
||||
earlyBreak))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (mbmi.HasSecondRef() && mbmi.RefFrame[1] != refFrame &&
|
||||
Unsafe.As<Mv, int>(ref mbmi.Mv[1]) != Unsafe.As<Mv, int>(ref mbmi.Mv[0]))
|
||||
if (mbmi.HasSecondRef() && refFrameSpan[1] != refFrame &&
|
||||
Unsafe.As<Mv, int>(ref mvSpan[1]) != Unsafe.As<Mv, int>(ref mvSpan[0]))
|
||||
{
|
||||
if (AddRefListEb(mbmi.ScaleMv(1, refFrame, ref refSignBias), ref refmvCount, mvRefList,
|
||||
if (AddRefListEb(mbmi.ScaleMv(1, refFrame, refSignBias), ref refmvCount, mvRefList,
|
||||
earlyBreak))
|
||||
{
|
||||
return true;
|
||||
@@ -603,7 +600,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
int block,
|
||||
int isSub8X8)
|
||||
{
|
||||
ref Array4<sbyte> refSignBias = ref cm.RefFrameSignBias;
|
||||
Span<sbyte> refSignBias = cm.RefFrameSignBias.AsSpan();
|
||||
int i, refmvCount = 0;
|
||||
bool differentRefFound = false;
|
||||
Ptr<MvRef> prevFrameMvs = cm.UsePrevFrameMvs
|
||||
@@ -616,7 +613,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
// Blank the reference vector list
|
||||
mvRefList[..Constants.MaxMvRefCandidates].Clear();
|
||||
|
||||
|
||||
i = 0;
|
||||
if (isSub8X8 != 0)
|
||||
{
|
||||
@@ -630,7 +627,9 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
ref ModeInfo candidateMi = ref xd.Mi[mvRef.Col + (mvRef.Row * xd.MiStride)].Value;
|
||||
differentRefFound = true;
|
||||
|
||||
if (candidateMi.RefFrame[0] == refFrame)
|
||||
Span<sbyte> refFrameSpan = candidateMi.RefFrame.AsSpan();
|
||||
|
||||
if (refFrameSpan[0] == refFrame)
|
||||
{
|
||||
if (AddRefListEb(candidateMi.GetSubBlockMv(0, mvRef.Col, block), ref refmvCount,
|
||||
mvRefList, earlyBreak))
|
||||
@@ -638,7 +637,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
goto Done;
|
||||
}
|
||||
}
|
||||
else if (candidateMi.RefFrame[1] == refFrame)
|
||||
else if (refFrameSpan[1] == refFrame)
|
||||
{
|
||||
if (AddRefListEb(candidateMi.GetSubBlockMv(1, mvRef.Col, block), ref refmvCount,
|
||||
mvRefList, earlyBreak))
|
||||
@@ -660,17 +659,20 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
ref ModeInfo candidate = ref xd.Mi[mvRef.Col + (mvRef.Row * xd.MiStride)].Value;
|
||||
differentRefFound = true;
|
||||
|
||||
Span<sbyte> refFrameSpan = candidate.RefFrame.AsSpan();
|
||||
Span<Mv> mvSpan = candidate.Mv.AsSpan();
|
||||
|
||||
if (candidate.RefFrame[0] == refFrame)
|
||||
if (refFrameSpan[0] == refFrame)
|
||||
{
|
||||
if (AddRefListEb(candidate.Mv[0], ref refmvCount, mvRefList, earlyBreak))
|
||||
if (AddRefListEb(mvSpan[0], ref refmvCount, mvRefList, earlyBreak))
|
||||
{
|
||||
goto Done;
|
||||
}
|
||||
}
|
||||
else if (candidate.RefFrame[1] == refFrame)
|
||||
else if (refFrameSpan[1] == refFrame)
|
||||
{
|
||||
if (AddRefListEb(candidate.Mv[1], ref refmvCount, mvRefList, earlyBreak))
|
||||
if (AddRefListEb(mvSpan[1], ref refmvCount, mvRefList, earlyBreak))
|
||||
{
|
||||
goto Done;
|
||||
}
|
||||
@@ -681,16 +683,19 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
// Check the last frame's mode and mv info.
|
||||
if (!prevFrameMvs.IsNull)
|
||||
{
|
||||
if (prevFrameMvs.Value.RefFrame[0] == refFrame)
|
||||
Span<sbyte> refFrameSpan = prevFrameMvs.Value.RefFrame.AsSpan();
|
||||
Span<Mv> mvSpan = prevFrameMvs.Value.Mv.AsSpan();
|
||||
|
||||
if (refFrameSpan[0] == refFrame)
|
||||
{
|
||||
if (AddRefListEb(prevFrameMvs.Value.Mv[0], ref refmvCount, mvRefList, earlyBreak))
|
||||
if (AddRefListEb(mvSpan[0], ref refmvCount, mvRefList, earlyBreak))
|
||||
{
|
||||
goto Done;
|
||||
}
|
||||
}
|
||||
else if (prevFrameMvs.Value.RefFrame[1] == refFrame)
|
||||
else if (refFrameSpan[1] == refFrame)
|
||||
{
|
||||
if (AddRefListEb(prevFrameMvs.Value.Mv[1], ref refmvCount, mvRefList, earlyBreak))
|
||||
if (AddRefListEb(mvSpan[1], ref refmvCount, mvRefList, earlyBreak))
|
||||
{
|
||||
goto Done;
|
||||
}
|
||||
@@ -710,7 +715,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
ref ModeInfo candidate = ref xd.Mi[mvRef.Col + (mvRef.Row * xd.MiStride)].Value;
|
||||
|
||||
// If the candidate is Intra we don't want to consider its mv.
|
||||
if (IsDiffRefFrameAddEb(ref candidate, refFrame, ref refSignBias, ref refmvCount, mvRefList,
|
||||
if (IsDiffRefFrameAddEb(ref candidate, refFrame, refSignBias, ref refmvCount, mvRefList,
|
||||
earlyBreak))
|
||||
{
|
||||
goto Done;
|
||||
@@ -722,10 +727,13 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
// Since we still don't have a candidate we'll try the last frame.
|
||||
if (!prevFrameMvs.IsNull)
|
||||
{
|
||||
if (prevFrameMvs.Value.RefFrame[0] != refFrame && prevFrameMvs.Value.RefFrame[0] > Constants.IntraFrame)
|
||||
Span<sbyte> refFrameSpan = prevFrameMvs.Value.RefFrame.AsSpan();
|
||||
Span<Mv> mvSpan = prevFrameMvs.Value.Mv.AsSpan();
|
||||
|
||||
if (refFrameSpan[0] != refFrame && refFrameSpan[0] > Constants.IntraFrame)
|
||||
{
|
||||
Mv mv = prevFrameMvs.Value.Mv[0];
|
||||
if (refSignBias[prevFrameMvs.Value.RefFrame[0]] != refSignBias[refFrame])
|
||||
Mv mv = mvSpan[0];
|
||||
if (refSignBias[refFrameSpan[0]] != refSignBias[refFrame])
|
||||
{
|
||||
mv.Row *= -1;
|
||||
mv.Col *= -1;
|
||||
@@ -737,13 +745,13 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
}
|
||||
}
|
||||
|
||||
if (prevFrameMvs.Value.RefFrame[1] > Constants.IntraFrame &&
|
||||
prevFrameMvs.Value.RefFrame[1] != refFrame &&
|
||||
Unsafe.As<Mv, int>(ref prevFrameMvs.Value.Mv[1]) !=
|
||||
Unsafe.As<Mv, int>(ref prevFrameMvs.Value.Mv[0]))
|
||||
if (refFrameSpan[1] > Constants.IntraFrame &&
|
||||
refFrameSpan[1] != refFrame &&
|
||||
Unsafe.As<Mv, int>(ref mvSpan[1]) !=
|
||||
Unsafe.As<Mv, int>(ref mvSpan[0]))
|
||||
{
|
||||
Mv mv = prevFrameMvs.Value.Mv[1];
|
||||
if (refSignBias[prevFrameMvs.Value.RefFrame[1]] != refSignBias[refFrame])
|
||||
Mv mv = mvSpan[1];
|
||||
if (refSignBias[refFrameSpan[1]] != refSignBias[refFrame])
|
||||
{
|
||||
mv.Row *= -1;
|
||||
mv.Col *= -1;
|
||||
@@ -789,7 +797,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
Span<Mv> mvList = stackalloc Mv[Constants.MaxMvRefCandidates];
|
||||
ref ModeInfo mi = ref xd.Mi[0].Value;
|
||||
ref Array4<BModeInfo> bmi = ref mi.Bmi;
|
||||
Span<BModeInfo> bmi = mi.Bmi.AsSpan();
|
||||
int refmvCount;
|
||||
|
||||
Debug.Assert(Constants.MaxMvRefCandidates == 2);
|
||||
@@ -884,11 +892,12 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
BlockSize bsize = mi.SbType;
|
||||
bool allowHp = cm.AllowHighPrecisionMv;
|
||||
Array2<Mv> bestRefMvs = new();
|
||||
Span<Mv> bestRefMvsSpan = bestRefMvs.AsSpan();
|
||||
int refr, isCompound;
|
||||
byte interModeCtx;
|
||||
Span<Position> mvRefSearch = Luts.MvRefBlocks[(int)bsize];
|
||||
|
||||
ReadRefFrames(ref cm, ref xd, ref r, mi.SegmentId, ref mi.RefFrame);
|
||||
ReadRefFrames(ref cm, ref xd, ref r, mi.SegmentId, mi.RefFrame.AsSpan());
|
||||
isCompound = mi.HasSecondRef() ? 1 : 0;
|
||||
interModeCtx = GetModeContext(ref cm, ref xd, mvRefSearch, miRow, miCol);
|
||||
|
||||
@@ -920,16 +929,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
if (mi.Mode != PredictionMode.ZeroMv)
|
||||
{
|
||||
Span<Mv> tmpMvs = stackalloc Mv[Constants.MaxMvRefCandidates];
|
||||
Span<sbyte> refFrameSpan = mi.RefFrame.AsSpan();
|
||||
|
||||
for (refr = 0; refr < 1 + isCompound; ++refr)
|
||||
{
|
||||
sbyte frame = mi.RefFrame[refr];
|
||||
sbyte frame = refFrameSpan[refr];
|
||||
int refmvCount;
|
||||
|
||||
refmvCount = DecFindRefs(ref cm, ref xd, mi.Mode, frame, mvRefSearch, tmpMvs, miRow, miCol,
|
||||
-1, 0);
|
||||
|
||||
DecFindBestRefs(allowHp, tmpMvs, ref bestRefMvs[refr], refmvCount);
|
||||
DecFindBestRefs(allowHp, tmpMvs, ref bestRefMvsSpan[refr], refmvCount);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -945,10 +955,12 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
int idx, idy;
|
||||
PredictionMode bMode = 0;
|
||||
Array2<Mv> bestSub8X8 = new();
|
||||
Span<Mv> bestSub8X8Span = bestSub8X8.AsSpan();
|
||||
Span<BModeInfo> bmiSpan = mi.Bmi.AsSpan();
|
||||
const uint InvalidMv = 0x80008000;
|
||||
// Initialize the 2nd element as even though it won't be used meaningfully
|
||||
// if isCompound is false.
|
||||
Unsafe.As<Mv, uint>(ref bestSub8X8[1]) = InvalidMv;
|
||||
Unsafe.As<Mv, uint>(ref bestSub8X8Span[1]) = InvalidMv;
|
||||
for (idy = 0; idy < 2; idy += num4X4H)
|
||||
{
|
||||
for (idx = 0; idx < 2; idx += num4X4W)
|
||||
@@ -961,11 +973,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
for (refr = 0; refr < 1 + isCompound; ++refr)
|
||||
{
|
||||
AppendSub8X8ForIdx(ref cm, ref xd, mvRefSearch, bMode, j, refr, miRow, miCol,
|
||||
ref bestSub8X8[refr]);
|
||||
ref bestSub8X8Span[refr]);
|
||||
}
|
||||
}
|
||||
|
||||
if (!Assign(ref cm, ref xd, bMode, ref mi.Bmi[j].Mv, ref bestRefMvs, ref bestSub8X8,
|
||||
if (!Assign(ref cm, ref xd, bMode, bmiSpan[j].Mv.AsSpan(), bestRefMvs.AsSpan(), bestSub8X8.AsSpan(),
|
||||
isCompound, allowHp, ref r))
|
||||
{
|
||||
xd.Corrupted |= true;
|
||||
@@ -974,23 +986,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
if (num4X4H == 2)
|
||||
{
|
||||
mi.Bmi[j + 2] = mi.Bmi[j];
|
||||
bmiSpan[j + 2] = bmiSpan[j];
|
||||
}
|
||||
|
||||
if (num4X4W == 2)
|
||||
{
|
||||
mi.Bmi[j + 1] = mi.Bmi[j];
|
||||
bmiSpan[j + 1] = bmiSpan[j];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mi.Mode = bMode;
|
||||
|
||||
CopyPair(ref mi.Mv, ref mi.Bmi[3].Mv);
|
||||
bmiSpan[3].Mv.AsSpan().CopyTo(mi.Mv.AsSpan());
|
||||
}
|
||||
else
|
||||
{
|
||||
xd.Corrupted |= !Assign(ref cm, ref xd, mi.Mode, ref mi.Mv, ref bestRefMvs, ref bestRefMvs,
|
||||
xd.Corrupted |= !Assign(ref cm, ref xd, mi.Mode, mi.Mv.AsSpan(), bestRefMvs.AsSpan(), bestRefMvs.AsSpan(),
|
||||
isCompound, allowHp, ref r);
|
||||
}
|
||||
}
|
||||
@@ -1082,33 +1093,42 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
int miOffset = (miRow * cm.MiCols) + miCol;
|
||||
|
||||
Span<sbyte> refFrameSpan = mi.Value.RefFrame.AsSpan();
|
||||
|
||||
mi.Value.SegmentId = (sbyte)ReadIntraSegmentId(ref cm, miOffset, xMis, yMis, ref r);
|
||||
mi.Value.Skip = (sbyte)ReadSkip(ref cm, ref xd, mi.Value.SegmentId, ref r);
|
||||
mi.Value.TxSize = ReadTxSize(ref cm, ref xd, true, ref r);
|
||||
mi.Value.RefFrame[0] = Constants.IntraFrame;
|
||||
mi.Value.RefFrame[1] = Constants.None;
|
||||
refFrameSpan[0] = Constants.IntraFrame;
|
||||
refFrameSpan[1] = Constants.None;
|
||||
|
||||
Span<BModeInfo> bmiSpan;
|
||||
switch (bsize)
|
||||
{
|
||||
case BlockSize.Block4X4:
|
||||
bmiSpan = mi.Value.Bmi.AsSpan();
|
||||
|
||||
for (int i = 0; i < 4; ++i)
|
||||
{
|
||||
mi.Value.Bmi[i].Mode =
|
||||
bmiSpan[i].Mode =
|
||||
ReadIntraMode(ref r, GetYModeProbs(ref cm.Fc.Value, mi, aboveMi, leftMi, i));
|
||||
}
|
||||
|
||||
mi.Value.Mode = mi.Value.Bmi[3].Mode;
|
||||
mi.Value.Mode = bmiSpan[3].Mode;
|
||||
break;
|
||||
case BlockSize.Block4X8:
|
||||
mi.Value.Bmi[0].Mode = mi.Value.Bmi[2].Mode =
|
||||
bmiSpan = mi.Value.Bmi.AsSpan();
|
||||
|
||||
bmiSpan[0].Mode = bmiSpan[2].Mode =
|
||||
ReadIntraMode(ref r, GetYModeProbs(ref cm.Fc.Value, mi, aboveMi, leftMi, 0));
|
||||
mi.Value.Bmi[1].Mode = mi.Value.Bmi[3].Mode = mi.Value.Mode =
|
||||
bmiSpan[1].Mode = bmiSpan[3].Mode = mi.Value.Mode =
|
||||
ReadIntraMode(ref r, GetYModeProbs(ref cm.Fc.Value, mi, aboveMi, leftMi, 1));
|
||||
break;
|
||||
case BlockSize.Block8X4:
|
||||
mi.Value.Bmi[0].Mode = mi.Value.Bmi[1].Mode =
|
||||
bmiSpan = mi.Value.Bmi.AsSpan();
|
||||
|
||||
bmiSpan[0].Mode = bmiSpan[1].Mode =
|
||||
ReadIntraMode(ref r, GetYModeProbs(ref cm.Fc.Value, mi, aboveMi, leftMi, 0));
|
||||
mi.Value.Bmi[2].Mode = mi.Value.Bmi[3].Mode = mi.Value.Mode =
|
||||
bmiSpan[2].Mode = bmiSpan[3].Mode = mi.Value.Mode =
|
||||
ReadIntraMode(ref r, GetYModeProbs(ref cm.Fc.Value, mi, aboveMi, leftMi, 2));
|
||||
break;
|
||||
default:
|
||||
@@ -1119,12 +1139,6 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
mi.Value.UvMode = ReadIntraMode(ref r, cm.Fc.Value.KfUvModeProb[(int)mi.Value.Mode].AsSpan());
|
||||
}
|
||||
|
||||
private static void CopyRefFramePair(ref Array2<sbyte> dst, ref Array2<sbyte> src)
|
||||
{
|
||||
dst[0] = src[0];
|
||||
dst[1] = src[1];
|
||||
}
|
||||
|
||||
public static void ReadModeInfo(
|
||||
ref TileWorkerData twd,
|
||||
ref Vp9Common cm,
|
||||
@@ -1151,8 +1165,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
for (int w = 0; w < xMis; ++w)
|
||||
{
|
||||
ref MvRef mv = ref frameMvs[w];
|
||||
CopyRefFramePair(ref mv.RefFrame, ref mi.RefFrame);
|
||||
CopyPair(ref mv.Mv, ref mi.Mv);
|
||||
mi.RefFrame.AsSpan().CopyTo(mv.RefFrame.AsSpan());
|
||||
mi.Mv.AsSpan().CopyTo(mv.Mv.AsSpan());
|
||||
}
|
||||
|
||||
frameMvs = frameMvs.Slice(cm.MiCols);
|
||||
|
@@ -89,9 +89,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
cm.Lf.RefDeltas = pictureInfo.RefDeltas;
|
||||
cm.Lf.ModeDeltas = pictureInfo.ModeDeltas;
|
||||
|
||||
cm.FrameRefs[0].Buf = (Surface)pictureInfo.LastReference;
|
||||
cm.FrameRefs[1].Buf = (Surface)pictureInfo.GoldenReference;
|
||||
cm.FrameRefs[2].Buf = (Surface)pictureInfo.AltReference;
|
||||
Span<RefBuffer> frameRefsSpan = cm.FrameRefs.AsSpan();
|
||||
frameRefsSpan[0].Buf = (Surface)pictureInfo.LastReference;
|
||||
frameRefsSpan[1].Buf = (Surface)pictureInfo.GoldenReference;
|
||||
frameRefsSpan[2].Buf = (Surface)pictureInfo.AltReference;
|
||||
cm.Mb.CurBuf = (Surface)output;
|
||||
|
||||
cm.Mb.SetupBlockPlanes(1, 1);
|
||||
|
@@ -28,7 +28,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
PlaneType type,
|
||||
Span<int> dqcoeff,
|
||||
TxSize txSize,
|
||||
ref Array2<short> dq,
|
||||
ReadOnlySpan<short> dq,
|
||||
int ctx,
|
||||
ReadOnlySpan<short> scan,
|
||||
ReadOnlySpan<short> nb,
|
||||
@@ -39,7 +39,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
ref Vp9EntropyProbs fc = ref xd.Fc.Value;
|
||||
int refr = xd.Mi[0].Value.IsInterBlock() ? 1 : 0;
|
||||
int band, c = 0;
|
||||
ref Array6<Array6<Array3<byte>>> coefProbs = ref fc.CoefProbs[(int)txSize][(int)type][refr];
|
||||
ReadOnlySpan<Array6<Array3<byte>>> coefProbs = fc.CoefProbs[(int)txSize][(int)type][refr].AsSpan();
|
||||
Span<byte> tokenCache = stackalloc byte[32 * 32];
|
||||
ReadOnlySpan<byte> bandTranslate = Luts.GetBandTranslate(txSize);
|
||||
int dqShift = txSize == TxSize.Tx32X32 ? 1 : 0;
|
||||
@@ -56,23 +56,26 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
ulong value = r.Value;
|
||||
uint range = r.Range;
|
||||
int count = r.Count;
|
||||
|
||||
ReadOnlySpan<Array6<Array4<uint>>> coefSpan = counts.Coef[(int)txSize][(int)type][refr].AsSpan();
|
||||
ReadOnlySpan<Array6<uint>> eobBranchSpan = counts.EobBranch[(int)txSize][(int)type][refr].AsSpan();
|
||||
|
||||
while (c < maxEob)
|
||||
{
|
||||
int val = -1;
|
||||
band = bandTranslate[0];
|
||||
bandTranslate = bandTranslate[1..];
|
||||
ref Array3<byte> prob = ref coefProbs[band][ctx];
|
||||
ReadOnlySpan<byte> prob = coefProbs[band][ctx].AsSpan();
|
||||
if (!xd.Counts.IsNull)
|
||||
{
|
||||
++counts.EobBranch[(int)txSize][(int)type][refr][band][ctx];
|
||||
++eobBranchSpan[band][ctx];
|
||||
}
|
||||
|
||||
if (r.ReadBool(prob[EobContextNode], ref value, ref count, ref range) == 0)
|
||||
{
|
||||
if (!xd.Counts.IsNull)
|
||||
{
|
||||
++counts.Coef[(int)txSize][(int)type][refr][band][ctx][Constants.EobModelToken];
|
||||
++coefSpan[band][ctx][Constants.EobModelToken];
|
||||
}
|
||||
|
||||
break;
|
||||
@@ -82,7 +85,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
if (!xd.Counts.IsNull)
|
||||
{
|
||||
++counts.Coef[(int)txSize][(int)type][refr][band][ctx][Constants.ZeroToken];
|
||||
++coefSpan[band][ctx][Constants.ZeroToken];
|
||||
}
|
||||
|
||||
dqv = dq[1];
|
||||
@@ -99,7 +102,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
ctx = GetCoefContext(nb, tokenCache, c);
|
||||
band = bandTranslate[0];
|
||||
bandTranslate = bandTranslate[1..];
|
||||
prob = ref coefProbs[band][ctx];
|
||||
prob = coefProbs[band][ctx].AsSpan();
|
||||
}
|
||||
|
||||
if (r.ReadBool(prob[OneContextNode], ref value, ref count, ref range) != 0)
|
||||
@@ -107,7 +110,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
ReadOnlySpan<byte> p = Luts.Pareto8Full[prob[Constants.PivotNode] - 1];
|
||||
if (!xd.Counts.IsNull)
|
||||
{
|
||||
++counts.Coef[(int)txSize][(int)type][refr][band][ctx][Constants.TwoToken];
|
||||
++coefSpan[band][ctx][Constants.TwoToken];
|
||||
}
|
||||
|
||||
if (r.ReadBool(p[0], ref value, ref count, ref range) != 0)
|
||||
@@ -175,7 +178,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
if (!xd.Counts.IsNull)
|
||||
{
|
||||
++counts.Coef[(int)txSize][(int)type][refr][band][ctx][Constants.OneToken];
|
||||
++coefSpan[band][ctx][Constants.OneToken];
|
||||
}
|
||||
|
||||
tokenCache[scan[c]] = 1;
|
||||
@@ -232,7 +235,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
ref Reader r = ref twd.BitReader;
|
||||
ref MacroBlockD xd = ref twd.Xd;
|
||||
ref MacroBlockDPlane pd = ref xd.Plane[plane];
|
||||
ref Array2<short> dequant = ref pd.SegDequant[segId];
|
||||
Span<short> dequant = pd.SegDequant[segId].AsSpan();
|
||||
int eob;
|
||||
Span<sbyte> a = pd.AboveContext.AsSpan()[x..];
|
||||
Span<sbyte> l = pd.LeftContext.AsSpan()[y..];
|
||||
@@ -250,7 +253,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
GetPlaneType(plane),
|
||||
pd.DqCoeff.AsSpan(),
|
||||
txSize,
|
||||
ref dequant,
|
||||
dequant,
|
||||
ctx,
|
||||
sc.Scan,
|
||||
sc.Neighbors,
|
||||
@@ -266,7 +269,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
GetPlaneType(plane),
|
||||
pd.DqCoeff.AsSpan(),
|
||||
txSize,
|
||||
ref dequant,
|
||||
dequant,
|
||||
ctx,
|
||||
sc.Scan,
|
||||
sc.Neighbors,
|
||||
@@ -283,7 +286,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
GetPlaneType(plane),
|
||||
pd.DqCoeff.AsSpan(),
|
||||
txSize,
|
||||
ref dequant,
|
||||
dequant,
|
||||
ctx,
|
||||
sc.Scan,
|
||||
sc.Neighbors,
|
||||
@@ -303,7 +306,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
GetPlaneType(plane),
|
||||
pd.DqCoeff.AsSpan(),
|
||||
txSize,
|
||||
ref dequant,
|
||||
dequant,
|
||||
ctx,
|
||||
sc.Scan,
|
||||
sc.Neighbors,
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.Nvdec.Vp9.Common;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.Intrinsics;
|
||||
@@ -129,7 +130,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
|
||||
for (int x = 0; x < w; ++x)
|
||||
{
|
||||
byte* srcX = &src[xQ4 >> SubpelBits];
|
||||
ref Array8<short> xFilter = ref xFilters[xQ4 & SubpelMask];
|
||||
Span<short> xFilter = xFilters[xQ4 & SubpelMask].AsSpan();
|
||||
int sum = 0;
|
||||
for (int k = 0; k < SubpelTaps; ++k)
|
||||
{
|
||||
@@ -164,7 +165,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
|
||||
for (int x = 0; x < w; ++x)
|
||||
{
|
||||
byte* srcX = &src[xQ4 >> SubpelBits];
|
||||
ref Array8<short> xFilter = ref xFilters[xQ4 & SubpelMask];
|
||||
Span<short> xFilter = xFilters[xQ4 & SubpelMask].AsSpan();
|
||||
int sum = 0;
|
||||
for (int k = 0; k < SubpelTaps; ++k)
|
||||
{
|
||||
@@ -275,7 +276,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
|
||||
for (int y = 0; y < h; ++y)
|
||||
{
|
||||
byte* srcY = &src[(yQ4 >> SubpelBits) * srcStride];
|
||||
ref Array8<short> yFilter = ref yFilters[yQ4 & SubpelMask];
|
||||
Span<short> yFilter = yFilters[yQ4 & SubpelMask].AsSpan();
|
||||
int sum = 0;
|
||||
for (int k = 0; k < SubpelTaps; ++k)
|
||||
{
|
||||
@@ -310,7 +311,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
|
||||
for (int y = 0; y < h; ++y)
|
||||
{
|
||||
byte* srcY = &src[(yQ4 >> SubpelBits) * srcStride];
|
||||
ref Array8<short> yFilter = ref yFilters[yQ4 & SubpelMask];
|
||||
Span<short> yFilter = yFilters[yQ4 & SubpelMask].AsSpan();
|
||||
int sum = 0;
|
||||
for (int k = 0; k < SubpelTaps; ++k)
|
||||
{
|
||||
@@ -619,7 +620,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
|
||||
for (int x = 0; x < w; ++x)
|
||||
{
|
||||
ushort* srcX = &src[xQ4 >> SubpelBits];
|
||||
ref Array8<short> xFilter = ref xFilters[xQ4 & SubpelMask];
|
||||
Span<short> xFilter = xFilters[xQ4 & SubpelMask].AsSpan();
|
||||
int sum = 0;
|
||||
for (int k = 0; k < SubpelTaps; ++k)
|
||||
{
|
||||
@@ -655,7 +656,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
|
||||
for (int x = 0; x < w; ++x)
|
||||
{
|
||||
ushort* srcX = &src[xQ4 >> SubpelBits];
|
||||
ref Array8<short> xFilter = ref xFilters[xQ4 & SubpelMask];
|
||||
Span<short> xFilter = xFilters[xQ4 & SubpelMask].AsSpan();
|
||||
int sum = 0;
|
||||
for (int k = 0; k < SubpelTaps; ++k)
|
||||
{
|
||||
@@ -692,7 +693,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
|
||||
for (int y = 0; y < h; ++y)
|
||||
{
|
||||
ushort* srcY = &src[(yQ4 >> SubpelBits) * srcStride];
|
||||
ref Array8<short> yFilter = ref yFilters[yQ4 & SubpelMask];
|
||||
Span<short> yFilter = yFilters[yQ4 & SubpelMask].AsSpan();
|
||||
int sum = 0;
|
||||
for (int k = 0; k < SubpelTaps; ++k)
|
||||
{
|
||||
@@ -728,7 +729,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
|
||||
for (int y = 0; y < h; ++y)
|
||||
{
|
||||
ushort* srcY = &src[(yQ4 >> SubpelBits) * srcStride];
|
||||
ref Array8<short> yFilter = ref yFilters[yQ4 & SubpelMask];
|
||||
Span<short> yFilter = yFilters[yQ4 & SubpelMask].AsSpan();
|
||||
int sum = 0;
|
||||
for (int k = 0; k < SubpelTaps; ++k)
|
||||
{
|
||||
|
@@ -304,31 +304,40 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
}
|
||||
|
||||
internal static void TxCountsToBranchCounts32X32(ReadOnlySpan<uint> txCount32X32P,
|
||||
ref Array3<Array2<uint>> ct32X32P)
|
||||
ReadOnlySpan<Array2<uint>> ct32X32P)
|
||||
{
|
||||
ct32X32P[0][0] = txCount32X32P[(int)TxSize.Tx4X4];
|
||||
ct32X32P[0][1] = txCount32X32P[(int)TxSize.Tx8X8] + txCount32X32P[(int)TxSize.Tx16X16] +
|
||||
Span<uint> ct32X32PSpan0 = ct32X32P[0].AsSpan();
|
||||
Span<uint> ct32X32PSpan1 = ct32X32P[1].AsSpan();
|
||||
Span<uint> ct32X32PSpan2 = ct32X32P[2].AsSpan();
|
||||
|
||||
ct32X32PSpan0[0] = txCount32X32P[(int)TxSize.Tx4X4];
|
||||
ct32X32PSpan0[1] = txCount32X32P[(int)TxSize.Tx8X8] + txCount32X32P[(int)TxSize.Tx16X16] +
|
||||
txCount32X32P[(int)TxSize.Tx32X32];
|
||||
ct32X32P[1][0] = txCount32X32P[(int)TxSize.Tx8X8];
|
||||
ct32X32P[1][1] = txCount32X32P[(int)TxSize.Tx16X16] + txCount32X32P[(int)TxSize.Tx32X32];
|
||||
ct32X32P[2][0] = txCount32X32P[(int)TxSize.Tx16X16];
|
||||
ct32X32P[2][1] = txCount32X32P[(int)TxSize.Tx32X32];
|
||||
ct32X32PSpan1[0] = txCount32X32P[(int)TxSize.Tx8X8];
|
||||
ct32X32PSpan1[1] = txCount32X32P[(int)TxSize.Tx16X16] + txCount32X32P[(int)TxSize.Tx32X32];
|
||||
ct32X32PSpan2[0] = txCount32X32P[(int)TxSize.Tx16X16];
|
||||
ct32X32PSpan2[1] = txCount32X32P[(int)TxSize.Tx32X32];
|
||||
}
|
||||
|
||||
internal static void TxCountsToBranchCounts16X16(ReadOnlySpan<uint> txCount16X16P,
|
||||
ref Array2<Array2<uint>> ct16X16P)
|
||||
ReadOnlySpan<Array2<uint>> ct16X16P)
|
||||
{
|
||||
ct16X16P[0][0] = txCount16X16P[(int)TxSize.Tx4X4];
|
||||
ct16X16P[0][1] = txCount16X16P[(int)TxSize.Tx8X8] + txCount16X16P[(int)TxSize.Tx16X16];
|
||||
ct16X16P[1][0] = txCount16X16P[(int)TxSize.Tx8X8];
|
||||
ct16X16P[1][1] = txCount16X16P[(int)TxSize.Tx16X16];
|
||||
Span<uint> ct16X16PSpan0 = ct16X16P[0].AsSpan();
|
||||
Span<uint> ct16X16PSpan1 = ct16X16P[1].AsSpan();
|
||||
|
||||
ct16X16PSpan0[0] = txCount16X16P[(int)TxSize.Tx4X4];
|
||||
ct16X16PSpan0[1] = txCount16X16P[(int)TxSize.Tx8X8] + txCount16X16P[(int)TxSize.Tx16X16];
|
||||
ct16X16PSpan1[0] = txCount16X16P[(int)TxSize.Tx8X8];
|
||||
ct16X16PSpan1[1] = txCount16X16P[(int)TxSize.Tx16X16];
|
||||
}
|
||||
|
||||
internal static void TxCountsToBranchCounts8X8(ReadOnlySpan<uint> txCount8X8P,
|
||||
ref Array1<Array2<uint>> ct8X8P)
|
||||
ReadOnlySpan<Array2<uint>> ct8X8P)
|
||||
{
|
||||
ct8X8P[0][0] = txCount8X8P[(int)TxSize.Tx4X4];
|
||||
ct8X8P[0][1] = txCount8X8P[(int)TxSize.Tx8X8];
|
||||
Span<uint> ct8X8PSpan = ct8X8P[0].AsSpan();
|
||||
|
||||
ct8X8PSpan[0] = txCount8X8P[(int)TxSize.Tx4X4];
|
||||
ct8X8PSpan[1] = txCount8X8P[(int)TxSize.Tx8X8];
|
||||
}
|
||||
|
||||
public static unsafe void SetupPastIndependence(ref Vp9Common cm)
|
||||
|
@@ -378,9 +378,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
int index = shiftY;
|
||||
|
||||
Span<byte> lflYSpan = lfm.LflY.AsSpan();
|
||||
|
||||
for (int i = 0; i < bh; i++)
|
||||
{
|
||||
MemoryMarshal.CreateSpan(ref lfm.LflY[index], 64 - index)[..bw].Fill((byte)filterLevel);
|
||||
MemoryMarshal.CreateSpan(ref lflYSpan[index], 64 - index)[..bw].Fill((byte)filterLevel);
|
||||
index += 8;
|
||||
}
|
||||
|
||||
@@ -444,25 +446,30 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
const ulong AboveBorder = 0x000000ff000000ffUL;
|
||||
const ushort LeftBorderUv = 0x1111;
|
||||
const ushort AboveBorderUv = 0x000f;
|
||||
|
||||
Span<ulong> leftYSpan = lfm.LeftY.AsSpan();
|
||||
Span<ulong> aboveYSpan = lfm.AboveY.AsSpan();
|
||||
Span<ushort> leftUvSpan = lfm.LeftUv.AsSpan();
|
||||
Span<ushort> aboveUvSpan = lfm.AboveUv.AsSpan();
|
||||
|
||||
// The largest loopfilter we have is 16x16 so we use the 16x16 mask
|
||||
// for 32x32 transforms also.
|
||||
lfm.LeftY[(int)TxSize.Tx16X16] |= lfm.LeftY[(int)TxSize.Tx32X32];
|
||||
lfm.AboveY[(int)TxSize.Tx16X16] |= lfm.AboveY[(int)TxSize.Tx32X32];
|
||||
lfm.LeftUv[(int)TxSize.Tx16X16] |= lfm.LeftUv[(int)TxSize.Tx32X32];
|
||||
lfm.AboveUv[(int)TxSize.Tx16X16] |= lfm.AboveUv[(int)TxSize.Tx32X32];
|
||||
leftYSpan[(int)TxSize.Tx16X16] |= leftYSpan[(int)TxSize.Tx32X32];
|
||||
aboveYSpan[(int)TxSize.Tx16X16] |= aboveYSpan[(int)TxSize.Tx32X32];
|
||||
leftUvSpan[(int)TxSize.Tx16X16] |= leftUvSpan[(int)TxSize.Tx32X32];
|
||||
aboveUvSpan[(int)TxSize.Tx16X16] |= aboveUvSpan[(int)TxSize.Tx32X32];
|
||||
|
||||
// We do at least 8 tap filter on every 32x32 even if the transform size
|
||||
// is 4x4. So if the 4x4 is set on a border pixel add it to the 8x8 and
|
||||
// remove it from the 4x4.
|
||||
lfm.LeftY[(int)TxSize.Tx8X8] |= lfm.LeftY[(int)TxSize.Tx4X4] & LeftBorder;
|
||||
lfm.LeftY[(int)TxSize.Tx4X4] &= ~LeftBorder;
|
||||
lfm.AboveY[(int)TxSize.Tx8X8] |= lfm.AboveY[(int)TxSize.Tx4X4] & AboveBorder;
|
||||
lfm.AboveY[(int)TxSize.Tx4X4] &= ~AboveBorder;
|
||||
lfm.LeftUv[(int)TxSize.Tx8X8] |= (ushort)(lfm.LeftUv[(int)TxSize.Tx4X4] & LeftBorderUv);
|
||||
lfm.LeftUv[(int)TxSize.Tx4X4] &= unchecked((ushort)~LeftBorderUv);
|
||||
lfm.AboveUv[(int)TxSize.Tx8X8] |= (ushort)(lfm.AboveUv[(int)TxSize.Tx4X4] & AboveBorderUv);
|
||||
lfm.AboveUv[(int)TxSize.Tx4X4] &= unchecked((ushort)~AboveBorderUv);
|
||||
leftYSpan[(int)TxSize.Tx8X8] |= leftYSpan[(int)TxSize.Tx4X4] & LeftBorder;
|
||||
leftYSpan[(int)TxSize.Tx4X4] &= ~LeftBorder;
|
||||
aboveYSpan[(int)TxSize.Tx8X8] |= aboveYSpan[(int)TxSize.Tx4X4] & AboveBorder;
|
||||
aboveYSpan[(int)TxSize.Tx4X4] &= ~AboveBorder;
|
||||
leftUvSpan[(int)TxSize.Tx8X8] |= (ushort)(leftUvSpan[(int)TxSize.Tx4X4] & LeftBorderUv);
|
||||
leftUvSpan[(int)TxSize.Tx4X4] &= unchecked((ushort)~LeftBorderUv);
|
||||
aboveUvSpan[(int)TxSize.Tx8X8] |= (ushort)(aboveUvSpan[(int)TxSize.Tx4X4] & AboveBorderUv);
|
||||
aboveUvSpan[(int)TxSize.Tx4X4] &= unchecked((ushort)~AboveBorderUv);
|
||||
|
||||
// We do some special edge handling.
|
||||
if (miRow + Constants.MiBlockSize > cm.MiRows)
|
||||
@@ -476,10 +483,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
// Remove values completely outside our border.
|
||||
for (int i = 0; i < (int)TxSize.Tx32X32; i++)
|
||||
{
|
||||
lfm.LeftY[i] &= maskY;
|
||||
lfm.AboveY[i] &= maskY;
|
||||
lfm.LeftUv[i] &= maskUv;
|
||||
lfm.AboveUv[i] &= maskUv;
|
||||
leftYSpan[i] &= maskY;
|
||||
aboveYSpan[i] &= maskY;
|
||||
leftUvSpan[i] &= maskUv;
|
||||
aboveUvSpan[i] &= maskUv;
|
||||
}
|
||||
|
||||
lfm.Int4X4Y &= maskY;
|
||||
@@ -489,14 +496,14 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
// apply the shorter one instead.
|
||||
if (rows == 1)
|
||||
{
|
||||
lfm.AboveUv[(int)TxSize.Tx8X8] |= lfm.AboveUv[(int)TxSize.Tx16X16];
|
||||
lfm.AboveUv[(int)TxSize.Tx16X16] = 0;
|
||||
aboveUvSpan[(int)TxSize.Tx8X8] |= aboveUvSpan[(int)TxSize.Tx16X16];
|
||||
aboveUvSpan[(int)TxSize.Tx16X16] = 0;
|
||||
}
|
||||
|
||||
if (rows == 5)
|
||||
{
|
||||
lfm.AboveUv[(int)TxSize.Tx8X8] |= (ushort)(lfm.AboveUv[(int)TxSize.Tx16X16] & 0xff00);
|
||||
lfm.AboveUv[(int)TxSize.Tx16X16] &= (ushort)~(lfm.AboveUv[(int)TxSize.Tx16X16] & 0xff00);
|
||||
aboveUvSpan[(int)TxSize.Tx8X8] |= (ushort)(aboveUvSpan[(int)TxSize.Tx16X16] & 0xff00);
|
||||
aboveUvSpan[(int)TxSize.Tx16X16] &= (ushort)~(aboveUvSpan[(int)TxSize.Tx16X16] & 0xff00);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -516,10 +523,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
// Remove the bits outside the image edge.
|
||||
for (int i = 0; i < (int)TxSize.Tx32X32; i++)
|
||||
{
|
||||
lfm.LeftY[i] &= maskY;
|
||||
lfm.AboveY[i] &= maskY;
|
||||
lfm.LeftUv[i] &= maskUv;
|
||||
lfm.AboveUv[i] &= maskUv;
|
||||
leftYSpan[i] &= maskY;
|
||||
aboveYSpan[i] &= maskY;
|
||||
leftUvSpan[i] &= maskUv;
|
||||
aboveUvSpan[i] &= maskUv;
|
||||
}
|
||||
|
||||
lfm.Int4X4Y &= maskY;
|
||||
@@ -529,14 +536,14 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
// apply the shorter one instead.
|
||||
if (columns == 1)
|
||||
{
|
||||
lfm.LeftUv[(int)TxSize.Tx8X8] |= lfm.LeftUv[(int)TxSize.Tx16X16];
|
||||
lfm.LeftUv[(int)TxSize.Tx16X16] = 0;
|
||||
leftUvSpan[(int)TxSize.Tx8X8] |= leftUvSpan[(int)TxSize.Tx16X16];
|
||||
leftUvSpan[(int)TxSize.Tx16X16] = 0;
|
||||
}
|
||||
|
||||
if (columns == 5)
|
||||
{
|
||||
lfm.LeftUv[(int)TxSize.Tx8X8] |= (ushort)(lfm.LeftUv[(int)TxSize.Tx16X16] & 0xcccc);
|
||||
lfm.LeftUv[(int)TxSize.Tx16X16] &= (ushort)~(lfm.LeftUv[(int)TxSize.Tx16X16] & 0xcccc);
|
||||
leftUvSpan[(int)TxSize.Tx8X8] |= (ushort)(leftUvSpan[(int)TxSize.Tx16X16] & 0xcccc);
|
||||
leftUvSpan[(int)TxSize.Tx16X16] &= (ushort)~(leftUvSpan[(int)TxSize.Tx16X16] & 0xcccc);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -546,28 +553,28 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
for (int i = 0; i < (int)TxSize.Tx32X32; i++)
|
||||
{
|
||||
lfm.LeftY[i] &= 0xfefefefefefefefeUL;
|
||||
lfm.LeftUv[i] &= 0xeeee;
|
||||
leftYSpan[i] &= 0xfefefefefefefefeUL;
|
||||
leftUvSpan[i] &= 0xeeee;
|
||||
}
|
||||
}
|
||||
|
||||
// Assert if we try to apply 2 different loop filters at the same position.
|
||||
Debug.Assert((lfm.LeftY[(int)TxSize.Tx16X16] & lfm.LeftY[(int)TxSize.Tx8X8]) == 0);
|
||||
Debug.Assert((lfm.LeftY[(int)TxSize.Tx16X16] & lfm.LeftY[(int)TxSize.Tx4X4]) == 0);
|
||||
Debug.Assert((lfm.LeftY[(int)TxSize.Tx8X8] & lfm.LeftY[(int)TxSize.Tx4X4]) == 0);
|
||||
Debug.Assert((lfm.Int4X4Y & lfm.LeftY[(int)TxSize.Tx16X16]) == 0);
|
||||
Debug.Assert((lfm.LeftUv[(int)TxSize.Tx16X16] & lfm.LeftUv[(int)TxSize.Tx8X8]) == 0);
|
||||
Debug.Assert((lfm.LeftUv[(int)TxSize.Tx16X16] & lfm.LeftUv[(int)TxSize.Tx4X4]) == 0);
|
||||
Debug.Assert((lfm.LeftUv[(int)TxSize.Tx8X8] & lfm.LeftUv[(int)TxSize.Tx4X4]) == 0);
|
||||
Debug.Assert((lfm.Int4X4Uv & lfm.LeftUv[(int)TxSize.Tx16X16]) == 0);
|
||||
Debug.Assert((lfm.AboveY[(int)TxSize.Tx16X16] & lfm.AboveY[(int)TxSize.Tx8X8]) == 0);
|
||||
Debug.Assert((lfm.AboveY[(int)TxSize.Tx16X16] & lfm.AboveY[(int)TxSize.Tx4X4]) == 0);
|
||||
Debug.Assert((lfm.AboveY[(int)TxSize.Tx8X8] & lfm.AboveY[(int)TxSize.Tx4X4]) == 0);
|
||||
Debug.Assert((lfm.Int4X4Y & lfm.AboveY[(int)TxSize.Tx16X16]) == 0);
|
||||
Debug.Assert((lfm.AboveUv[(int)TxSize.Tx16X16] & lfm.AboveUv[(int)TxSize.Tx8X8]) == 0);
|
||||
Debug.Assert((lfm.AboveUv[(int)TxSize.Tx16X16] & lfm.AboveUv[(int)TxSize.Tx4X4]) == 0);
|
||||
Debug.Assert((lfm.AboveUv[(int)TxSize.Tx8X8] & lfm.AboveUv[(int)TxSize.Tx4X4]) == 0);
|
||||
Debug.Assert((lfm.Int4X4Uv & lfm.AboveUv[(int)TxSize.Tx16X16]) == 0);
|
||||
Debug.Assert((leftYSpan[(int)TxSize.Tx16X16] & leftYSpan[(int)TxSize.Tx8X8]) == 0);
|
||||
Debug.Assert((leftYSpan[(int)TxSize.Tx16X16] & leftYSpan[(int)TxSize.Tx4X4]) == 0);
|
||||
Debug.Assert((leftYSpan[(int)TxSize.Tx8X8] & leftYSpan[(int)TxSize.Tx4X4]) == 0);
|
||||
Debug.Assert((lfm.Int4X4Y & leftYSpan[(int)TxSize.Tx16X16]) == 0);
|
||||
Debug.Assert((leftUvSpan[(int)TxSize.Tx16X16] & leftUvSpan[(int)TxSize.Tx8X8]) == 0);
|
||||
Debug.Assert((leftUvSpan[(int)TxSize.Tx16X16] & leftUvSpan[(int)TxSize.Tx4X4]) == 0);
|
||||
Debug.Assert((leftUvSpan[(int)TxSize.Tx8X8] & leftUvSpan[(int)TxSize.Tx4X4]) == 0);
|
||||
Debug.Assert((lfm.Int4X4Uv & leftUvSpan[(int)TxSize.Tx16X16]) == 0);
|
||||
Debug.Assert((aboveYSpan[(int)TxSize.Tx16X16] & aboveYSpan[(int)TxSize.Tx8X8]) == 0);
|
||||
Debug.Assert((aboveYSpan[(int)TxSize.Tx16X16] & aboveYSpan[(int)TxSize.Tx4X4]) == 0);
|
||||
Debug.Assert((aboveYSpan[(int)TxSize.Tx8X8] & aboveYSpan[(int)TxSize.Tx4X4]) == 0);
|
||||
Debug.Assert((lfm.Int4X4Y & aboveYSpan[(int)TxSize.Tx16X16]) == 0);
|
||||
Debug.Assert((aboveUvSpan[(int)TxSize.Tx16X16] & aboveUvSpan[(int)TxSize.Tx8X8]) == 0);
|
||||
Debug.Assert((aboveUvSpan[(int)TxSize.Tx16X16] & aboveUvSpan[(int)TxSize.Tx4X4]) == 0);
|
||||
Debug.Assert((aboveUvSpan[(int)TxSize.Tx8X8] & aboveUvSpan[(int)TxSize.Tx4X4]) == 0);
|
||||
Debug.Assert((lfm.Int4X4Uv & aboveUvSpan[(int)TxSize.Tx16X16]) == 0);
|
||||
}
|
||||
|
||||
public static unsafe void ResetLfm(ref Vp9Common cm)
|
||||
@@ -583,6 +590,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
int lvl;
|
||||
|
||||
Span<LoopFilterThresh> lFThrSpan = lfi.Lfthr.AsSpan();
|
||||
|
||||
// For each possible value for the loop filter fill out limits
|
||||
for (lvl = 0; lvl <= MaxLoopFilter; lvl++)
|
||||
{
|
||||
@@ -602,8 +611,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
blockInsideLimit = 1;
|
||||
}
|
||||
|
||||
lfi.Lfthr[lvl].Lim.AsSpan().Fill((byte)blockInsideLimit);
|
||||
lfi.Lfthr[lvl].Mblim.AsSpan().Fill((byte)((2 * (lvl + 2)) + blockInsideLimit));
|
||||
lFThrSpan[lvl].Lim.AsSpan().Fill((byte)blockInsideLimit);
|
||||
lFThrSpan[lvl].Mblim.AsSpan().Fill((byte)((2 * (lvl + 2)) + blockInsideLimit));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -625,6 +634,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
lf.LastSharpnessLevel = lf.SharpnessLevel;
|
||||
}
|
||||
|
||||
Span<Array4<Array2<byte>>> lvlSpan = lfi.Lvl.AsSpan();
|
||||
Span<sbyte> refDeltasSpan = lf.RefDeltas.AsSpan();
|
||||
Span<sbyte> modeDeltasSpan = lf.ModeDeltas.AsSpan();
|
||||
sbyte intraFrameRefDelta = refDeltasSpan[Constants.IntraFrame];
|
||||
|
||||
for (segId = 0; segId < Constants.MaxSegments; segId++)
|
||||
{
|
||||
int lvlSeg = defaultFiltLvl;
|
||||
@@ -639,20 +653,24 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
// We could get rid of this if we assume that deltas are set to
|
||||
// zero when not in use; encoder always uses deltas
|
||||
MemoryMarshal.Cast<Array2<byte>, byte>(lfi.Lvl[segId].AsSpan()).Fill((byte)lvlSeg);
|
||||
MemoryMarshal.Cast<Array2<byte>, byte>(lvlSpan[segId].AsSpan()).Fill((byte)lvlSeg);
|
||||
}
|
||||
else
|
||||
{
|
||||
int refr, mode;
|
||||
int intraLvl = lvlSeg + (lf.RefDeltas[Constants.IntraFrame] * scale);
|
||||
lfi.Lvl[segId][Constants.IntraFrame][0] = (byte)Math.Clamp(intraLvl, 0, MaxLoopFilter);
|
||||
int intraLvl = lvlSeg + (intraFrameRefDelta * scale);
|
||||
lvlSpan[segId][Constants.IntraFrame][0] = (byte)Math.Clamp(intraLvl, 0, MaxLoopFilter);
|
||||
|
||||
Span<Array2<byte>> lvlSpan2 = lvlSpan[segId].AsSpan();
|
||||
|
||||
for (refr = Constants.LastFrame; refr < Constants.MaxRefFrames; ++refr)
|
||||
{
|
||||
Span<byte> lvlSpan3 = lvlSpan2[refr].AsSpan();
|
||||
|
||||
for (mode = 0; mode < MaxModeLfDeltas; ++mode)
|
||||
{
|
||||
int interLvl = lvlSeg + (lf.RefDeltas[refr] * scale) + (lf.ModeDeltas[mode] * scale);
|
||||
lfi.Lvl[segId][refr][mode] = (byte)Math.Clamp(interLvl, 0, MaxLoopFilter);
|
||||
int interLvl = lvlSeg + (refDeltasSpan[refr] * scale) + (modeDeltasSpan[mode] * scale);
|
||||
lvlSpan3[mode] = (byte)Math.Clamp(interLvl, 0, MaxLoopFilter);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -811,18 +829,32 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
lfis[1] = lfthr[lfl[lflForward]];
|
||||
ss[1] = ss[0].Slice(8 * pitch);
|
||||
|
||||
Span<byte> mblim0Span = lfis[0].Mblim.AsSpan();
|
||||
Span<byte> lim0Span = lfis[0].Lim.AsSpan();
|
||||
Span<byte> hevThr0Span = lfis[0].HevThr.AsSpan();
|
||||
Span<byte> mblim1Span = lfis[1].Mblim.AsSpan();
|
||||
Span<byte> lim1Span = lfis[1].Lim.AsSpan();
|
||||
Span<byte> hevThr1Span = lfis[1].HevThr.AsSpan();
|
||||
|
||||
if ((mask16X16 & dualOne) != 0)
|
||||
{
|
||||
if ((mask16X16 & dualOne) == dualOne)
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfVertical16Dual(ss[0], pitch, lfis[0].Mblim[0], lfis[0].Lim[0],
|
||||
lfis[0].HevThr[0], bd);
|
||||
LoopFilterScalar.HighBdLpfVertical16Dual(ss[0], pitch, mblim0Span[0], lim0Span[0],
|
||||
hevThr0Span[0], bd);
|
||||
}
|
||||
else
|
||||
{
|
||||
ref LoopFilterThresh lfi = ref lfis[(mask16X16 & 1) == 0 ? 1 : 0];
|
||||
LoopFilterScalar.HighBdLpfVertical16(ss[(mask16X16 & 1) == 0 ? 1 : 0], pitch, lfi.Mblim[0],
|
||||
lfi.Lim[0], lfi.HevThr[0], bd);
|
||||
if ((mask16X16 & 1) == 0)
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfVertical16(ss[1], pitch, mblim1Span[0],
|
||||
lim1Span[0], hevThr1Span[0], bd);
|
||||
}
|
||||
else
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfVertical16(ss[0], pitch, mblim0Span[0],
|
||||
lim0Span[0], hevThr0Span[0], bd);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -833,24 +865,26 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
LoopFilterScalar.HighBdLpfVertical8Dual(
|
||||
ss[0],
|
||||
pitch,
|
||||
lfis[0].Mblim[0],
|
||||
lfis[0].Lim[0],
|
||||
lfis[0].HevThr[0],
|
||||
lfis[1].Mblim[0],
|
||||
lfis[1].Lim[0],
|
||||
lfis[1].HevThr[0],
|
||||
mblim0Span[0],
|
||||
lim0Span[0],
|
||||
hevThr0Span[0],
|
||||
mblim1Span[0],
|
||||
lim1Span[0],
|
||||
hevThr1Span[0],
|
||||
bd);
|
||||
}
|
||||
else
|
||||
{
|
||||
ref LoopFilterThresh lfi = ref lfis[(mask8X8 & 1) == 0 ? 1 : 0];
|
||||
LoopFilterScalar.HighBdLpfVertical8(
|
||||
ss[(mask8X8 & 1) == 0 ? 1 : 0],
|
||||
pitch,
|
||||
lfi.Mblim[0],
|
||||
lfi.Lim[0],
|
||||
lfi.HevThr[0],
|
||||
bd);
|
||||
if ((mask8X8 & 1) == 0)
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfVertical8(ss[1], pitch, mblim1Span[0],
|
||||
lim1Span[0], hevThr1Span[0], bd);
|
||||
}
|
||||
else
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfVertical8(ss[0], pitch, mblim0Span[0],
|
||||
lim0Span[0], hevThr0Span[0], bd);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -861,19 +895,26 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
LoopFilterScalar.HighBdLpfVertical4Dual(
|
||||
ss[0],
|
||||
pitch,
|
||||
lfis[0].Mblim[0],
|
||||
lfis[0].Lim[0],
|
||||
lfis[0].HevThr[0],
|
||||
lfis[1].Mblim[0],
|
||||
lfis[1].Lim[0],
|
||||
lfis[1].HevThr[0],
|
||||
mblim0Span[0],
|
||||
lim0Span[0],
|
||||
hevThr0Span[0],
|
||||
mblim1Span[0],
|
||||
lim1Span[0],
|
||||
hevThr1Span[0],
|
||||
bd);
|
||||
}
|
||||
else
|
||||
{
|
||||
ref LoopFilterThresh lfi = ref lfis[(mask4X4 & 1) == 0 ? 1 : 0];
|
||||
LoopFilterScalar.HighBdLpfVertical4(ss[(mask4X4 & 1) == 0 ? 1 : 0], pitch, lfi.Mblim[0],
|
||||
lfi.Lim[0], lfi.HevThr[0], bd);
|
||||
if ((mask4X4 & 1) == 0)
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfVertical4(ss[1], pitch, mblim1Span[0],
|
||||
lim1Span[0], hevThr1Span[0], bd);
|
||||
}
|
||||
else
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfVertical4(ss[0], pitch, mblim0Span[0],
|
||||
lim0Span[0], hevThr0Span[0], bd);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -884,19 +925,26 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
LoopFilterScalar.HighBdLpfVertical4Dual(
|
||||
ss[0].Slice(4),
|
||||
pitch,
|
||||
lfis[0].Mblim[0],
|
||||
lfis[0].Lim[0],
|
||||
lfis[0].HevThr[0],
|
||||
lfis[1].Mblim[0],
|
||||
lfis[1].Lim[0],
|
||||
lfis[1].HevThr[0],
|
||||
mblim0Span[0],
|
||||
lim0Span[0],
|
||||
hevThr0Span[0],
|
||||
mblim1Span[0],
|
||||
lim1Span[0],
|
||||
hevThr1Span[0],
|
||||
bd);
|
||||
}
|
||||
else
|
||||
{
|
||||
ref LoopFilterThresh lfi = ref lfis[(mask4X4Int & 1) == 0 ? 1 : 0];
|
||||
LoopFilterScalar.HighBdLpfVertical4(ss[(mask4X4Int & 1) == 0 ? 1 : 0].Slice(4), pitch,
|
||||
lfi.Mblim[0], lfi.Lim[0], lfi.HevThr[0], bd);
|
||||
if ((mask4X4Int & 1) == 0)
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfVertical4(ss[1].Slice(4), pitch, mblim1Span[0],
|
||||
lim1Span[0], hevThr1Span[0], bd);
|
||||
}
|
||||
else
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfVertical4(ss[0].Slice(4), pitch, mblim0Span[0],
|
||||
lim0Span[0], hevThr0Span[0], bd);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1086,18 +1134,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
if ((mask & 1) != 0)
|
||||
{
|
||||
LoopFilterThresh lfi = lfthr[lfl[0]];
|
||||
|
||||
Span<byte> mblimSpan = lfi.Mblim.AsSpan();
|
||||
Span<byte> limSpan = lfi.Lim.AsSpan();
|
||||
Span<byte> hevThrSpan = lfi.HevThr.AsSpan();
|
||||
|
||||
if ((mask16X16 & 1) != 0)
|
||||
{
|
||||
if ((mask16X16 & 3) == 3)
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfHorizontal16Dual(s, pitch, lfi.Mblim[0], lfi.Lim[0],
|
||||
lfi.HevThr[0], bd);
|
||||
LoopFilterScalar.HighBdLpfHorizontal16Dual(s, pitch, mblimSpan[0], limSpan[0],
|
||||
hevThrSpan[0], bd);
|
||||
count = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfHorizontal16(s, pitch, lfi.Mblim[0], lfi.Lim[0], lfi.HevThr[0],
|
||||
LoopFilterScalar.HighBdLpfHorizontal16(s, pitch, mblimSpan[0], limSpan[0], hevThrSpan[0],
|
||||
bd);
|
||||
}
|
||||
}
|
||||
@@ -1107,16 +1159,20 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
// Next block's thresholds.
|
||||
LoopFilterThresh lfin = lfthr[lfl[1]];
|
||||
|
||||
Span<byte> nMblimSpan = lfin.Mblim.AsSpan();
|
||||
Span<byte> nLimSpan = lfin.Lim.AsSpan();
|
||||
Span<byte> nHevThrSpan = lfin.HevThr.AsSpan();
|
||||
|
||||
LoopFilterScalar.HighBdLpfHorizontal8Dual(
|
||||
s,
|
||||
pitch,
|
||||
lfi.Mblim[0],
|
||||
lfi.Lim[0],
|
||||
lfi.HevThr[0],
|
||||
lfin.Mblim[0],
|
||||
lfin.Lim[0],
|
||||
lfin.HevThr[0],
|
||||
mblimSpan[0],
|
||||
limSpan[0],
|
||||
hevThrSpan[0],
|
||||
nMblimSpan[0],
|
||||
nLimSpan[0],
|
||||
nHevThrSpan[0],
|
||||
bd);
|
||||
|
||||
if ((mask4X4Int & 3) == 3)
|
||||
@@ -1124,36 +1180,36 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
LoopFilterScalar.HighBdLpfHorizontal4Dual(
|
||||
s.Slice(4 * pitch),
|
||||
pitch,
|
||||
lfi.Mblim[0],
|
||||
lfi.Lim[0],
|
||||
lfi.HevThr[0],
|
||||
lfin.Mblim[0],
|
||||
lfin.Lim[0],
|
||||
lfin.HevThr[0],
|
||||
mblimSpan[0],
|
||||
limSpan[0],
|
||||
hevThrSpan[0],
|
||||
nMblimSpan[0],
|
||||
nLimSpan[0],
|
||||
nHevThrSpan[0],
|
||||
bd);
|
||||
}
|
||||
else if ((mask4X4Int & 1) != 0)
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfHorizontal4(s.Slice(4 * pitch), pitch, lfi.Mblim[0],
|
||||
lfi.Lim[0], lfi.HevThr[0], bd);
|
||||
LoopFilterScalar.HighBdLpfHorizontal4(s.Slice(4 * pitch), pitch, mblimSpan[0],
|
||||
limSpan[0], hevThrSpan[0], bd);
|
||||
}
|
||||
else if ((mask4X4Int & 2) != 0)
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfHorizontal4(s.Slice(8 + (4 * pitch)), pitch, lfin.Mblim[0],
|
||||
lfin.Lim[0], lfin.HevThr[0], bd);
|
||||
LoopFilterScalar.HighBdLpfHorizontal4(s.Slice(8 + (4 * pitch)), pitch, nMblimSpan[0],
|
||||
nLimSpan[0], nHevThrSpan[0], bd);
|
||||
}
|
||||
|
||||
count = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfHorizontal8(s, pitch, lfi.Mblim[0], lfi.Lim[0], lfi.HevThr[0],
|
||||
LoopFilterScalar.HighBdLpfHorizontal8(s, pitch, mblimSpan[0], limSpan[0], hevThrSpan[0],
|
||||
bd);
|
||||
|
||||
if ((mask4X4Int & 1) != 0)
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfHorizontal4(s.Slice(4 * pitch), pitch, lfi.Mblim[0],
|
||||
lfi.Lim[0], lfi.HevThr[0], bd);
|
||||
LoopFilterScalar.HighBdLpfHorizontal4(s.Slice(4 * pitch), pitch, mblimSpan[0],
|
||||
limSpan[0], hevThrSpan[0], bd);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1163,16 +1219,20 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
// Next block's thresholds.
|
||||
LoopFilterThresh lfin = lfthr[lfl[1]];
|
||||
|
||||
Span<byte> nMblimSpan = lfin.Mblim.AsSpan();
|
||||
Span<byte> nLimSpan = lfin.Lim.AsSpan();
|
||||
Span<byte> nHevThrSpan = lfin.HevThr.AsSpan();
|
||||
|
||||
LoopFilterScalar.HighBdLpfHorizontal4Dual(
|
||||
s,
|
||||
pitch,
|
||||
lfi.Mblim[0],
|
||||
lfi.Lim[0],
|
||||
lfi.HevThr[0],
|
||||
lfin.Mblim[0],
|
||||
lfin.Lim[0],
|
||||
lfin.HevThr[0],
|
||||
mblimSpan[0],
|
||||
limSpan[0],
|
||||
hevThrSpan[0],
|
||||
nMblimSpan[0],
|
||||
nLimSpan[0],
|
||||
nHevThrSpan[0],
|
||||
bd);
|
||||
|
||||
if ((mask4X4Int & 3) == 3)
|
||||
@@ -1180,43 +1240,43 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
LoopFilterScalar.HighBdLpfHorizontal4Dual(
|
||||
s.Slice(4 * pitch),
|
||||
pitch,
|
||||
lfi.Mblim[0],
|
||||
lfi.Lim[0],
|
||||
lfi.HevThr[0],
|
||||
lfin.Mblim[0],
|
||||
lfin.Lim[0],
|
||||
lfin.HevThr[0],
|
||||
mblimSpan[0],
|
||||
limSpan[0],
|
||||
hevThrSpan[0],
|
||||
nMblimSpan[0],
|
||||
nLimSpan[0],
|
||||
nHevThrSpan[0],
|
||||
bd);
|
||||
}
|
||||
else if ((mask4X4Int & 1) != 0)
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfHorizontal4(s.Slice(4 * pitch), pitch, lfi.Mblim[0],
|
||||
lfi.Lim[0], lfi.HevThr[0], bd);
|
||||
LoopFilterScalar.HighBdLpfHorizontal4(s.Slice(4 * pitch), pitch, mblimSpan[0],
|
||||
limSpan[0], hevThrSpan[0], bd);
|
||||
}
|
||||
else if ((mask4X4Int & 2) != 0)
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfHorizontal4(s.Slice(8 + (4 * pitch)), pitch, lfin.Mblim[0],
|
||||
lfin.Lim[0], lfin.HevThr[0], bd);
|
||||
LoopFilterScalar.HighBdLpfHorizontal4(s.Slice(8 + (4 * pitch)), pitch, nMblimSpan[0],
|
||||
nLimSpan[0], nHevThrSpan[0], bd);
|
||||
}
|
||||
|
||||
count = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfHorizontal4(s, pitch, lfi.Mblim[0], lfi.Lim[0], lfi.HevThr[0],
|
||||
LoopFilterScalar.HighBdLpfHorizontal4(s, pitch, mblimSpan[0], limSpan[0], hevThrSpan[0],
|
||||
bd);
|
||||
|
||||
if ((mask4X4Int & 1) != 0)
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfHorizontal4(s.Slice(4 * pitch), pitch, lfi.Mblim[0],
|
||||
lfi.Lim[0], lfi.HevThr[0], bd);
|
||||
LoopFilterScalar.HighBdLpfHorizontal4(s.Slice(4 * pitch), pitch, mblimSpan[0],
|
||||
limSpan[0], hevThrSpan[0], bd);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfHorizontal4(s.Slice(4 * pitch), pitch, lfi.Mblim[0], lfi.Lim[0],
|
||||
lfi.HevThr[0], bd);
|
||||
LoopFilterScalar.HighBdLpfHorizontal4(s.Slice(4 * pitch), pitch, mblimSpan[0], limSpan[0],
|
||||
hevThrSpan[0], bd);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1291,26 +1351,30 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
for (uint mask = mask16X16 | mask8X8 | mask4X4 | mask4X4Int; mask != 0; mask >>= 1)
|
||||
{
|
||||
LoopFilterThresh lfi = lfthr[lfl[0]];
|
||||
|
||||
Span<byte> mblimSpan = lfi.Mblim.AsSpan();
|
||||
Span<byte> limSpan = lfi.Lim.AsSpan();
|
||||
Span<byte> hevThrSpan = lfi.HevThr.AsSpan();
|
||||
|
||||
if ((mask & 1) != 0)
|
||||
{
|
||||
if ((mask16X16 & 1) != 0)
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfVertical16(s, pitch, lfi.Mblim[0], lfi.Lim[0], lfi.HevThr[0], bd);
|
||||
LoopFilterScalar.HighBdLpfVertical16(s, pitch, mblimSpan[0], limSpan[0], hevThrSpan[0], bd);
|
||||
}
|
||||
else if ((mask8X8 & 1) != 0)
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfVertical8(s, pitch, lfi.Mblim[0], lfi.Lim[0], lfi.HevThr[0], bd);
|
||||
LoopFilterScalar.HighBdLpfVertical8(s, pitch, mblimSpan[0], limSpan[0], hevThrSpan[0], bd);
|
||||
}
|
||||
else if ((mask4X4 & 1) != 0)
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfVertical4(s, pitch, lfi.Mblim[0], lfi.Lim[0], lfi.HevThr[0], bd);
|
||||
LoopFilterScalar.HighBdLpfVertical4(s, pitch, mblimSpan[0], limSpan[0], hevThrSpan[0], bd);
|
||||
}
|
||||
}
|
||||
|
||||
if ((mask4X4Int & 1) != 0)
|
||||
{
|
||||
LoopFilterScalar.HighBdLpfVertical4(s.Slice(4), pitch, lfi.Mblim[0], lfi.Lim[0], lfi.HevThr[0], bd);
|
||||
LoopFilterScalar.HighBdLpfVertical4(s.Slice(4), pitch, mblimSpan[0], limSpan[0], hevThrSpan[0], bd);
|
||||
}
|
||||
|
||||
s = s.Slice(8);
|
||||
@@ -1555,9 +1619,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
ref Buf2D dst = ref plane.Dst;
|
||||
ArrayPtr<byte> dst0 = dst.Buf;
|
||||
ulong mask16X16 = lfm.LeftY[(int)TxSize.Tx16X16];
|
||||
ulong mask8X8 = lfm.LeftY[(int)TxSize.Tx8X8];
|
||||
ulong mask4X4 = lfm.LeftY[(int)TxSize.Tx4X4];
|
||||
Span<ulong> leftYSpan = lfm.LeftY.AsSpan();
|
||||
ulong mask16X16 = leftYSpan[(int)TxSize.Tx16X16];
|
||||
ulong mask8X8 = leftYSpan[(int)TxSize.Tx8X8];
|
||||
ulong mask4X4 = leftYSpan[(int)TxSize.Tx4X4];
|
||||
ulong mask4X4Int = lfm.Int4X4Y;
|
||||
|
||||
Debug.Assert(plane.SubsamplingX == 0 && plane.SubsamplingY == 0);
|
||||
@@ -1604,9 +1669,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
// Horizontal pass
|
||||
dst.Buf = dst0;
|
||||
mask16X16 = lfm.AboveY[(int)TxSize.Tx16X16];
|
||||
mask8X8 = lfm.AboveY[(int)TxSize.Tx8X8];
|
||||
mask4X4 = lfm.AboveY[(int)TxSize.Tx4X4];
|
||||
Span<ulong> aboveYSpan = lfm.AboveY.AsSpan();
|
||||
mask16X16 = aboveYSpan[(int)TxSize.Tx16X16];
|
||||
mask8X8 = aboveYSpan[(int)TxSize.Tx8X8];
|
||||
mask4X4 = aboveYSpan[(int)TxSize.Tx4X4];
|
||||
mask4X4Int = lfm.Int4X4Y;
|
||||
|
||||
for (int r = 0; r < Constants.MiBlockSize && miRow + r < cm.MiRows; r++)
|
||||
@@ -1669,10 +1735,12 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
ArrayPtr<byte> dst0 = dst.Buf;
|
||||
|
||||
Span<byte> lflUv = stackalloc byte[16];
|
||||
Span<byte> lflY = lfm.LflY.AsSpan();
|
||||
|
||||
ushort mask16X16 = lfm.LeftUv[(int)TxSize.Tx16X16];
|
||||
ushort mask8X8 = lfm.LeftUv[(int)TxSize.Tx8X8];
|
||||
ushort mask4X4 = lfm.LeftUv[(int)TxSize.Tx4X4];
|
||||
Span<ushort> leftUvSpan = lfm.LeftUv.AsSpan();
|
||||
ushort mask16X16 = leftUvSpan[(int)TxSize.Tx16X16];
|
||||
ushort mask8X8 = leftUvSpan[(int)TxSize.Tx8X8];
|
||||
ushort mask4X4 = leftUvSpan[(int)TxSize.Tx4X4];
|
||||
ushort mask4X4Int = lfm.Int4X4Uv;
|
||||
|
||||
Debug.Assert(plane.SubsamplingX == 1 && plane.SubsamplingY == 1);
|
||||
@@ -1682,8 +1750,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
for (int c = 0; c < Constants.MiBlockSize >> 1; c++)
|
||||
{
|
||||
lflUv[(r << 1) + c] = lfm.LflY[(r << 3) + (c << 1)];
|
||||
lflUv[((r + 2) << 1) + c] = lfm.LflY[((r + 2) << 3) + (c << 1)];
|
||||
lflUv[(r << 1) + c] = lflY[(r << 3) + (c << 1)];
|
||||
lflUv[((r + 2) << 1) + c] = lflY[((r + 2) << 3) + (c << 1)];
|
||||
}
|
||||
|
||||
if (cm.UseHighBitDepth)
|
||||
@@ -1725,9 +1793,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
// Horizontal pass
|
||||
dst.Buf = dst0;
|
||||
mask16X16 = lfm.AboveUv[(int)TxSize.Tx16X16];
|
||||
mask8X8 = lfm.AboveUv[(int)TxSize.Tx8X8];
|
||||
mask4X4 = lfm.AboveUv[(int)TxSize.Tx4X4];
|
||||
Span<ushort> aboveUvSpan = lfm.AboveUv.AsSpan();
|
||||
mask16X16 = aboveUvSpan[(int)TxSize.Tx16X16];
|
||||
mask8X8 = aboveUvSpan[(int)TxSize.Tx8X8];
|
||||
mask4X4 = aboveUvSpan[(int)TxSize.Tx4X4];
|
||||
mask4X4Int = lfm.Int4X4Uv;
|
||||
|
||||
for (int r = 0; r < Constants.MiBlockSize && miRow + r < cm.MiRows; r += 2)
|
||||
@@ -1806,16 +1875,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
int sbCols = TileInfo.MiColsAlignedToSb(cm.MiCols) >> Constants.MiBlockSizeLog2;
|
||||
LfPath path;
|
||||
int miRow, miCol;
|
||||
Span<MacroBlockDPlane> planesSpan = planes.AsSpan();
|
||||
|
||||
if (yOnly)
|
||||
{
|
||||
path = LfPath.LfPath444;
|
||||
}
|
||||
else if (planes[1].SubsamplingY == 1 && planes[1].SubsamplingX == 1)
|
||||
else if (planesSpan[1].SubsamplingY == 1 && planesSpan[1].SubsamplingX == 1)
|
||||
{
|
||||
path = LfPath.LfPath420;
|
||||
}
|
||||
else if (planes[1].SubsamplingY == 0 && planes[1].SubsamplingX == 0)
|
||||
else if (planesSpan[1].SubsamplingY == 0 && planesSpan[1].SubsamplingX == 0)
|
||||
{
|
||||
path = LfPath.LfPath444;
|
||||
}
|
||||
@@ -1837,23 +1907,23 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
lfSync.SyncRead(r, c);
|
||||
|
||||
ReconInter.SetupDstPlanes(ref planes, ref frameBuffer, miRow, miCol);
|
||||
ReconInter.SetupDstPlanes(planesSpan, ref frameBuffer, miRow, miCol);
|
||||
|
||||
AdjustMask(ref cm, miRow, miCol, ref lfm[0]);
|
||||
|
||||
FilterBlockPlaneSs00(ref cm, ref planes[0], miRow, ref lfm[0]);
|
||||
FilterBlockPlaneSs00(ref cm, ref planesSpan[0], miRow, ref lfm[0]);
|
||||
for (plane = 1; plane < numPlanes; ++plane)
|
||||
{
|
||||
switch (path)
|
||||
{
|
||||
case LfPath.LfPath420:
|
||||
FilterBlockPlaneSs11(ref cm, ref planes[plane], miRow, ref lfm[0]);
|
||||
FilterBlockPlaneSs11(ref cm, ref planesSpan[plane], miRow, ref lfm[0]);
|
||||
break;
|
||||
case LfPath.LfPath444:
|
||||
FilterBlockPlaneSs00(ref cm, ref planes[plane], miRow, ref lfm[0]);
|
||||
FilterBlockPlaneSs00(ref cm, ref planesSpan[plane], miRow, ref lfm[0]);
|
||||
break;
|
||||
case LfPath.LfPathSlow:
|
||||
FilterBlockPlaneNon420(ref cm, ref planes[plane], mi.Slice(miCol), miRow,
|
||||
FilterBlockPlaneNon420(ref cm, ref planesSpan[plane], mi.Slice(miCol), miRow,
|
||||
miCol);
|
||||
break;
|
||||
}
|
||||
|
@@ -270,17 +270,16 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
private static Array8<short> NewArray8Short(short e0, short e1, short e2, short e3, short e4, short e5, short e6, short e7)
|
||||
{
|
||||
Array8<short> output = new()
|
||||
{
|
||||
[0] = e0,
|
||||
[1] = e1,
|
||||
[2] = e2,
|
||||
[3] = e3,
|
||||
[4] = e4,
|
||||
[5] = e5,
|
||||
[6] = e6,
|
||||
[7] = e7
|
||||
};
|
||||
Array8<short> output = new();
|
||||
Span<short> outputSpan = output.AsSpan();
|
||||
outputSpan[0] = e0;
|
||||
outputSpan[1] = e1;
|
||||
outputSpan[2] = e2;
|
||||
outputSpan[3] = e3;
|
||||
outputSpan[4] = e4;
|
||||
outputSpan[5] = e5;
|
||||
outputSpan[6] = e6;
|
||||
outputSpan[7] = e7;
|
||||
|
||||
return output;
|
||||
}
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Graphics.Nvdec.Vp9.Types;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
@@ -109,15 +110,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
sbyte vrfa = aSg ? xd.AboveMi.Value.RefFrame[0] : xd.AboveMi.Value.RefFrame[varRefIdx];
|
||||
sbyte vrfl = lSg ? xd.LeftMi.Value.RefFrame[0] : xd.LeftMi.Value.RefFrame[varRefIdx];
|
||||
|
||||
if (vrfa == vrfl && cm.CompVarRef[1] == vrfa)
|
||||
Span<sbyte> compVarRefSpan = cm.CompVarRef.AsSpan();
|
||||
|
||||
if (vrfa == vrfl && compVarRefSpan[1] == vrfa)
|
||||
{
|
||||
predContext = 0;
|
||||
}
|
||||
else if (lSg && aSg)
|
||||
{
|
||||
// Single/Single
|
||||
if ((vrfa == cm.CompFixedRef && vrfl == cm.CompVarRef[0]) ||
|
||||
(vrfl == cm.CompFixedRef && vrfa == cm.CompVarRef[0]))
|
||||
if ((vrfa == cm.CompFixedRef && vrfl == compVarRefSpan[0]) ||
|
||||
(vrfl == cm.CompFixedRef && vrfa == compVarRefSpan[0]))
|
||||
{
|
||||
predContext = 4;
|
||||
}
|
||||
@@ -135,11 +138,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
// Single/Comp
|
||||
sbyte vrfc = lSg ? vrfa : vrfl;
|
||||
sbyte rfs = aSg ? vrfa : vrfl;
|
||||
if (vrfc == cm.CompVarRef[1] && rfs != cm.CompVarRef[1])
|
||||
if (vrfc == compVarRefSpan[1] && rfs != compVarRefSpan[1])
|
||||
{
|
||||
predContext = 1;
|
||||
}
|
||||
else if (rfs == cm.CompVarRef[1] && vrfc != cm.CompVarRef[1])
|
||||
else if (rfs == compVarRefSpan[1] && vrfc != compVarRefSpan[1])
|
||||
{
|
||||
predContext = 2;
|
||||
}
|
||||
@@ -212,14 +215,15 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
// Intra/Inter or Inter/Intra
|
||||
ref ModeInfo edgeMi = ref aboveIntra ? ref xd.LeftMi.Value : ref xd.AboveMi.Value;
|
||||
Span<sbyte> refFrameSpan = edgeMi.RefFrame.AsSpan();
|
||||
if (!edgeMi.HasSecondRef())
|
||||
{
|
||||
predContext = 4 * (edgeMi.RefFrame[0] == Constants.LastFrame ? 1 : 0);
|
||||
predContext = 4 * (refFrameSpan[0] == Constants.LastFrame ? 1 : 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
predContext = 1 + (edgeMi.RefFrame[0] == Constants.LastFrame ||
|
||||
edgeMi.RefFrame[1] == Constants.LastFrame
|
||||
predContext = 1 + (refFrameSpan[0] == Constants.LastFrame ||
|
||||
refFrameSpan[1] == Constants.LastFrame
|
||||
? 1
|
||||
: 0);
|
||||
}
|
||||
@@ -229,10 +233,12 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
// Inter/Inter
|
||||
bool aboveHasSecond = xd.AboveMi.Value.HasSecondRef();
|
||||
bool leftHasSecond = xd.LeftMi.Value.HasSecondRef();
|
||||
sbyte above0 = xd.AboveMi.Value.RefFrame[0];
|
||||
sbyte above1 = xd.AboveMi.Value.RefFrame[1];
|
||||
sbyte left0 = xd.LeftMi.Value.RefFrame[0];
|
||||
sbyte left1 = xd.LeftMi.Value.RefFrame[1];
|
||||
Span<sbyte> aRefFrameSpan = xd.AboveMi.Value.RefFrame.AsSpan();
|
||||
sbyte above0 = aRefFrameSpan[0];
|
||||
sbyte above1 = aRefFrameSpan[1];
|
||||
Span<sbyte> lRefFrameSpan = xd.LeftMi.Value.RefFrame.AsSpan();
|
||||
sbyte left0 = lRefFrameSpan[0];
|
||||
sbyte left1 = lRefFrameSpan[1];
|
||||
|
||||
if (aboveHasSecond && leftHasSecond)
|
||||
{
|
||||
@@ -281,8 +287,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
}
|
||||
else
|
||||
{
|
||||
predContext = 1 + (edgeMi.RefFrame[0] == Constants.LastFrame ||
|
||||
edgeMi.RefFrame[1] == Constants.LastFrame
|
||||
Span<sbyte> refFrameSpan = edgeMi.RefFrame.AsSpan();
|
||||
|
||||
predContext = 1 + (refFrameSpan[0] == Constants.LastFrame ||
|
||||
refFrameSpan[1] == Constants.LastFrame
|
||||
? 1
|
||||
: 0);
|
||||
}
|
||||
@@ -321,21 +329,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
// Intra/Inter or Inter/Intra
|
||||
ref ModeInfo edgeMi = ref aboveIntra ? ref xd.LeftMi.Value : ref xd.AboveMi.Value;
|
||||
Span<sbyte> refFrameSpan = edgeMi.RefFrame.AsSpan();
|
||||
if (!edgeMi.HasSecondRef())
|
||||
{
|
||||
if (edgeMi.RefFrame[0] == Constants.LastFrame)
|
||||
if (refFrameSpan[0] == Constants.LastFrame)
|
||||
{
|
||||
predContext = 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
predContext = 4 * (edgeMi.RefFrame[0] == Constants.GoldenFrame ? 1 : 0);
|
||||
predContext = 4 * (refFrameSpan[0] == Constants.GoldenFrame ? 1 : 0);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
predContext = 1 + (2 * (edgeMi.RefFrame[0] == Constants.GoldenFrame ||
|
||||
edgeMi.RefFrame[1] == Constants.GoldenFrame
|
||||
predContext = 1 + (2 * (refFrameSpan[0] == Constants.GoldenFrame ||
|
||||
refFrameSpan[1] == Constants.GoldenFrame
|
||||
? 1
|
||||
: 0));
|
||||
}
|
||||
@@ -345,10 +354,12 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
// Inter/Inter
|
||||
bool aboveHasSecond = xd.AboveMi.Value.HasSecondRef();
|
||||
bool leftHasSecond = xd.LeftMi.Value.HasSecondRef();
|
||||
sbyte above0 = xd.AboveMi.Value.RefFrame[0];
|
||||
sbyte above1 = xd.AboveMi.Value.RefFrame[1];
|
||||
sbyte left0 = xd.LeftMi.Value.RefFrame[0];
|
||||
sbyte left1 = xd.LeftMi.Value.RefFrame[1];
|
||||
Span<sbyte> aRefFrameSpan = xd.AboveMi.Value.RefFrame.AsSpan();
|
||||
sbyte above0 = aRefFrameSpan[0];
|
||||
sbyte above1 = aRefFrameSpan[1];
|
||||
Span<sbyte> lRefFrameSpan = xd.LeftMi.Value.RefFrame.AsSpan();
|
||||
sbyte left0 = lRefFrameSpan[0];
|
||||
sbyte left1 = lRefFrameSpan[1];
|
||||
|
||||
if (aboveHasSecond && leftHasSecond)
|
||||
{
|
||||
@@ -407,19 +418,20 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
{
|
||||
// One edge available
|
||||
ref ModeInfo edgeMi = ref !xd.AboveMi.IsNull ? ref xd.AboveMi.Value : ref xd.LeftMi.Value;
|
||||
Span<sbyte> refFrameSpan = edgeMi.RefFrame.AsSpan();
|
||||
|
||||
if (!edgeMi.IsInterBlock() || (edgeMi.RefFrame[0] == Constants.LastFrame && !edgeMi.HasSecondRef()))
|
||||
if (!edgeMi.IsInterBlock() || (refFrameSpan[0] == Constants.LastFrame && !edgeMi.HasSecondRef()))
|
||||
{
|
||||
predContext = 2;
|
||||
}
|
||||
else if (!edgeMi.HasSecondRef())
|
||||
{
|
||||
predContext = 4 * (edgeMi.RefFrame[0] == Constants.GoldenFrame ? 1 : 0);
|
||||
predContext = 4 * (refFrameSpan[0] == Constants.GoldenFrame ? 1 : 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
predContext = 3 * (edgeMi.RefFrame[0] == Constants.GoldenFrame ||
|
||||
edgeMi.RefFrame[1] == Constants.GoldenFrame
|
||||
predContext = 3 * (refFrameSpan[0] == Constants.GoldenFrame ||
|
||||
refFrameSpan[1] == Constants.GoldenFrame
|
||||
? 1
|
||||
: 0);
|
||||
}
|
||||
|
@@ -37,7 +37,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
return (byte)BitUtils.RoundPowerOfTwo((prob1 * (256 - factor)) + (prob2 * factor), 8);
|
||||
}
|
||||
|
||||
public static byte MergeProbs(byte preProb, ref Array2<uint> ct, uint countSat, uint maxUpdateFactor)
|
||||
public static byte MergeProbs(byte preProb, ReadOnlySpan<uint> ct, uint countSat, uint maxUpdateFactor)
|
||||
{
|
||||
byte prob = GetBinaryProb(ct[0], ct[1]);
|
||||
uint count = Math.Min(ct[0] + ct[1], countSat);
|
||||
@@ -53,7 +53,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
private const int ModeMvCountSat = 20;
|
||||
|
||||
public static byte ModeMvMergeProbs(byte preProb, ref Array2<uint> ct)
|
||||
public static byte ModeMvMergeProbs(byte preProb, ReadOnlySpan<uint> ct)
|
||||
{
|
||||
uint den = ct[0] + ct[1];
|
||||
if (den == 0)
|
||||
@@ -81,7 +81,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
Array2<uint> ct = new();
|
||||
ct[0] = leftCount;
|
||||
ct[1] = rightCount;
|
||||
probs[(int)(i >> 1)] = ModeMvMergeProbs(preProbs[(int)(i >> 1)], ref ct);
|
||||
probs[(int)(i >> 1)] = ModeMvMergeProbs(preProbs[(int)(i >> 1)], ct.AsSpan());
|
||||
return leftCount + rightCount;
|
||||
}
|
||||
|
||||
|
@@ -164,7 +164,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
}
|
||||
|
||||
public static void SetupDstPlanes(
|
||||
ref Array3<MacroBlockDPlane> planes,
|
||||
Span<MacroBlockDPlane> planes,
|
||||
ref Surface src,
|
||||
int miRow,
|
||||
int miCol)
|
||||
@@ -205,9 +205,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
strides[1] = src.UvStride;
|
||||
strides[2] = src.UvStride;
|
||||
|
||||
Span<MacroBlockDPlane> planeSpan = xd.Plane.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.MaxMbPlane; ++i)
|
||||
{
|
||||
ref MacroBlockDPlane pd = ref xd.Plane[i];
|
||||
ref MacroBlockDPlane pd = ref planeSpan[i];
|
||||
SetupPredPlanes(ref pd.Pre[idx], buffers[i], strides[i], miRow, miCol, sf, pd.SubsamplingX,
|
||||
pd.SubsamplingY);
|
||||
}
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
{
|
||||
@@ -28,13 +29,16 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
{
|
||||
ModeRefDeltaEnabled = true;
|
||||
ModeRefDeltaUpdate = true;
|
||||
|
||||
Span<sbyte> refDeltasSpan = RefDeltas.AsSpan();
|
||||
Span<sbyte> modeDeltasSpan = ModeDeltas.AsSpan();
|
||||
|
||||
RefDeltas[Constants.IntraFrame] = 1;
|
||||
RefDeltas[Constants.LastFrame] = 0;
|
||||
RefDeltas[Constants.GoldenFrame] = -1;
|
||||
RefDeltas[Constants.AltRefFrame] = -1;
|
||||
ModeDeltas[0] = 0;
|
||||
ModeDeltas[1] = 0;
|
||||
refDeltasSpan[Constants.IntraFrame] = 1;
|
||||
refDeltasSpan[Constants.LastFrame] = 0;
|
||||
refDeltasSpan[Constants.GoldenFrame] = -1;
|
||||
refDeltasSpan[Constants.AltRefFrame] = -1;
|
||||
modeDeltasSpan[0] = 0;
|
||||
modeDeltasSpan[1] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,6 +1,7 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.Nvdec.Vp9.Common;
|
||||
using Ryujinx.Graphics.Video;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
{
|
||||
@@ -147,10 +148,12 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
|
||||
public void SetupBlockPlanes(int ssX, int ssY)
|
||||
{
|
||||
Span<MacroBlockDPlane> planeSpan = Plane.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.MaxMbPlane; i++)
|
||||
{
|
||||
Plane[i].SubsamplingX = i != 0 ? ssX : 0;
|
||||
Plane[i].SubsamplingY = i != 0 ? ssY : 0;
|
||||
planeSpan[i].SubsamplingX = i != 0 ? ssX : 0;
|
||||
planeSpan[i].SubsamplingY = i != 0 ? ssY : 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -158,12 +161,16 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
{
|
||||
int aboveIdx = miCol * 2;
|
||||
int leftIdx = (miRow * 2) & 15;
|
||||
|
||||
Span<MacroBlockDPlane> planeSpan = Plane.AsSpan();
|
||||
Span<ArrayPtr<sbyte>> aboveContextSpan = AboveContext.AsSpan();
|
||||
Span<Array16<sbyte>> leftContextSpan = LeftContext.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.MaxMbPlane; ++i)
|
||||
{
|
||||
ref MacroBlockDPlane pd = ref Plane[i];
|
||||
pd.AboveContext = AboveContext[i].Slice(aboveIdx >> pd.SubsamplingX);
|
||||
pd.LeftContext = new ArrayPtr<sbyte>(ref LeftContext[i][leftIdx >> pd.SubsamplingY],
|
||||
ref MacroBlockDPlane pd = ref planeSpan[i];
|
||||
pd.AboveContext = aboveContextSpan[i].Slice(aboveIdx >> pd.SubsamplingX);
|
||||
pd.LeftContext = new ArrayPtr<sbyte>(ref leftContextSpan[i][leftIdx >> pd.SubsamplingY],
|
||||
16 - (leftIdx >> pd.SubsamplingY));
|
||||
}
|
||||
}
|
||||
@@ -182,9 +189,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
|
||||
public unsafe void DecResetSkipContext()
|
||||
{
|
||||
Span<MacroBlockDPlane> planeSpan = Plane.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.MaxMbPlane; i++)
|
||||
{
|
||||
ref MacroBlockDPlane pd = ref Plane[i];
|
||||
ref MacroBlockDPlane pd = ref planeSpan[i];
|
||||
MemoryUtil.Fill(pd.AboveContext.ToPointer(), (sbyte)0, pd.N4W);
|
||||
MemoryUtil.Fill(pd.LeftContext.ToPointer(), (sbyte)0, pd.N4H);
|
||||
}
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
@@ -65,36 +66,41 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
|
||||
public Mv MvPredQ4(int idx)
|
||||
{
|
||||
Span<BModeInfo> bmiSpan = Bmi.AsSpan();
|
||||
|
||||
Mv res = new()
|
||||
{
|
||||
Row = (short)ReconInter.RoundMvCompQ4(
|
||||
Bmi[0].Mv[idx].Row + Bmi[1].Mv[idx].Row +
|
||||
Bmi[2].Mv[idx].Row + Bmi[3].Mv[idx].Row),
|
||||
bmiSpan[0].Mv[idx].Row + bmiSpan[1].Mv[idx].Row +
|
||||
bmiSpan[2].Mv[idx].Row + bmiSpan[3].Mv[idx].Row),
|
||||
Col = (short)ReconInter.RoundMvCompQ4(
|
||||
Bmi[0].Mv[idx].Col + Bmi[1].Mv[idx].Col +
|
||||
Bmi[2].Mv[idx].Col + Bmi[3].Mv[idx].Col)
|
||||
bmiSpan[0].Mv[idx].Col + bmiSpan[1].Mv[idx].Col +
|
||||
bmiSpan[2].Mv[idx].Col + bmiSpan[3].Mv[idx].Col)
|
||||
};
|
||||
return res;
|
||||
}
|
||||
|
||||
public Mv MvPredQ2(int idx, int block0, int block1)
|
||||
{
|
||||
Span<BModeInfo> bmiSpan = Bmi.AsSpan();
|
||||
|
||||
Mv res = new()
|
||||
{
|
||||
Row = (short)ReconInter.RoundMvCompQ2(
|
||||
Bmi[block0].Mv[idx].Row +
|
||||
Bmi[block1].Mv[idx].Row),
|
||||
bmiSpan[block0].Mv[idx].Row +
|
||||
bmiSpan[block1].Mv[idx].Row),
|
||||
Col = (short)ReconInter.RoundMvCompQ2(
|
||||
Bmi[block0].Mv[idx].Col +
|
||||
Bmi[block1].Mv[idx].Col)
|
||||
bmiSpan[block0].Mv[idx].Col +
|
||||
bmiSpan[block1].Mv[idx].Col)
|
||||
};
|
||||
return res;
|
||||
}
|
||||
|
||||
// Performs mv sign inversion if indicated by the reference frame combination.
|
||||
public Mv ScaleMv(int refr, sbyte thisRefFrame, ref Array4<sbyte> refSignBias)
|
||||
public Mv ScaleMv(int refr, sbyte thisRefFrame, Span<sbyte> refSignBias)
|
||||
{
|
||||
Mv mv = Mv[refr];
|
||||
|
||||
if (refSignBias[RefFrame[refr]] != refSignBias[thisRefFrame])
|
||||
{
|
||||
mv.Row *= -1;
|
||||
|
@@ -99,10 +99,12 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
}
|
||||
else
|
||||
{
|
||||
Span<Array2<uint>> bitsSpan = counts.Bits[comp].AsSpan();
|
||||
|
||||
int b = c + Constants.Class0Bits - 1; // Number of bits
|
||||
for (int i = 0; i < b; ++i)
|
||||
{
|
||||
counts.Bits[comp][i][(d >> i) & 1] += (uint)incr;
|
||||
bitsSpan[i][(d >> i) & 1] += (uint)incr;
|
||||
}
|
||||
|
||||
counts.Fp[comp][f] += (uint)incr;
|
||||
|
@@ -29,7 +29,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
public Array8<uint> FeatureMask;
|
||||
public int AqAvOffset;
|
||||
|
||||
public static byte GetPredProbSegId(ref Array3<byte> segPredProbs, ref MacroBlockD xd)
|
||||
public static byte GetPredProbSegId(ReadOnlySpan<byte> segPredProbs, ref MacroBlockD xd)
|
||||
{
|
||||
return segPredProbs[xd.GetPredContextSegId()];
|
||||
}
|
||||
@@ -105,9 +105,12 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
UpdateMap = rb.ReadBit() != 0;
|
||||
if (UpdateMap)
|
||||
{
|
||||
Span<byte> segTreeProbSpan = fc.SegTreeProb.AsSpan();
|
||||
Span<byte> segPredProbSpan = fc.SegPredProb.AsSpan();
|
||||
|
||||
for (int i = 0; i < SegTreeProbs; i++)
|
||||
{
|
||||
fc.SegTreeProb[i] = rb.ReadBit() != 0
|
||||
segTreeProbSpan[i] = rb.ReadBit() != 0
|
||||
? (byte)rb.ReadLiteral(8)
|
||||
: (byte)Prob.MaxProb;
|
||||
}
|
||||
@@ -117,7 +120,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
{
|
||||
for (int i = 0; i < PredictionProbs; i++)
|
||||
{
|
||||
fc.SegPredProb[i] = rb.ReadBit() != 0
|
||||
segPredProbSpan[i] = rb.ReadBit() != 0
|
||||
? (byte)rb.ReadLiteral(8)
|
||||
: (byte)Prob.MaxProb;
|
||||
}
|
||||
@@ -126,7 +129,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
{
|
||||
for (int i = 0; i < PredictionProbs; i++)
|
||||
{
|
||||
fc.SegPredProb[i] = Prob.MaxProb;
|
||||
segPredProbSpan[i] = Prob.MaxProb;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -155,9 +155,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
|
||||
public bool CompoundReferenceAllowed()
|
||||
{
|
||||
Span<sbyte> refFrameSignBiasSpan = RefFrameSignBias.AsSpan();
|
||||
|
||||
for (int i = 1; i < Constants.RefsPerFrame; ++i)
|
||||
{
|
||||
if (RefFrameSignBias[i + 1] != RefFrameSignBias[1])
|
||||
if (refFrameSignBiasSpan[i + 1] != refFrameSignBiasSpan[1])
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@@ -173,13 +175,13 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
|
||||
public readonly int GetFreeFb()
|
||||
{
|
||||
ref Array12<RefCntBuffer> frameBufs = ref BufferPool.Value.FrameBufs;
|
||||
Span<RefCntBuffer> frameBuffs = BufferPool.Value.FrameBufs.AsSpan();
|
||||
|
||||
int i;
|
||||
|
||||
for (i = 0; i < Constants.FrameBuffers; ++i)
|
||||
{
|
||||
if (frameBufs[i].RefCount == 0)
|
||||
if (frameBuffs[i].RefCount == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
@@ -187,7 +189,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
|
||||
if (i != Constants.FrameBuffers)
|
||||
{
|
||||
frameBufs[i].RefCount = 1;
|
||||
frameBuffs[i].RefCount = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -240,25 +242,29 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
|
||||
private void AllocSegMap(MemoryAllocator allocator, int segMapSize)
|
||||
{
|
||||
Span<ArrayPtr<byte>> segMapArraySpan = SegMapArray.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.NumPingPongBuffers; ++i)
|
||||
{
|
||||
SegMapArray[i] = allocator.Allocate<byte>(segMapSize);
|
||||
segMapArraySpan[i] = allocator.Allocate<byte>(segMapSize);
|
||||
}
|
||||
|
||||
// Init the index.
|
||||
SegMapIdx = 0;
|
||||
PrevSegMapIdx = 1;
|
||||
|
||||
CurrentFrameSegMap = SegMapArray[SegMapIdx];
|
||||
LastFrameSegMap = SegMapArray[PrevSegMapIdx];
|
||||
CurrentFrameSegMap = segMapArraySpan[SegMapIdx];
|
||||
LastFrameSegMap = segMapArraySpan[PrevSegMapIdx];
|
||||
}
|
||||
|
||||
private void FreeSegMap(MemoryAllocator allocator)
|
||||
{
|
||||
Span<ArrayPtr<byte>> segMapArraySpan = SegMapArray.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.NumPingPongBuffers; ++i)
|
||||
{
|
||||
allocator.Free(SegMapArray[i]);
|
||||
SegMapArray[i] = ArrayPtr<byte>.Null;
|
||||
allocator.Free(segMapArraySpan[i]);
|
||||
segMapArraySpan[i] = ArrayPtr<byte>.Null;
|
||||
}
|
||||
|
||||
CurrentFrameSegMap = ArrayPtr<byte>.Null;
|
||||
@@ -366,18 +372,21 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
|
||||
internal void InitMacroBlockD(ref MacroBlockD xd, ArrayPtr<int> dqcoeff)
|
||||
{
|
||||
Span<MacroBlockDPlane> planeSpan = xd.Plane.AsSpan();
|
||||
Span<ArrayPtr<sbyte>> aboveContextSpan = xd.AboveContext.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.MaxMbPlane; ++i)
|
||||
{
|
||||
xd.Plane[i].DqCoeff = dqcoeff;
|
||||
xd.AboveContext[i] = AboveContext.Slice(i * 2 * TileInfo.MiColsAlignedToSb(MiCols));
|
||||
planeSpan[i].DqCoeff = dqcoeff;
|
||||
aboveContextSpan[i] = AboveContext.Slice(i * 2 * TileInfo.MiColsAlignedToSb(MiCols));
|
||||
|
||||
if (i == 0)
|
||||
{
|
||||
MemoryUtil.Copy(ref xd.Plane[i].SegDequant, ref YDequant);
|
||||
MemoryUtil.Copy(ref planeSpan[i].SegDequant, ref YDequant);
|
||||
}
|
||||
else
|
||||
{
|
||||
MemoryUtil.Copy(ref xd.Plane[i].SegDequant, ref UvDequant);
|
||||
MemoryUtil.Copy(ref planeSpan[i].SegDequant, ref UvDequant);
|
||||
}
|
||||
|
||||
xd.Fc = new Ptr<Vp9EntropyProbs>(ref Fc.Value);
|
||||
@@ -395,32 +404,43 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
// Build y/uv dequant values based on segmentation.
|
||||
if (Seg.Enabled)
|
||||
{
|
||||
Span<Array2<short>> yDequantSpan1 = YDequant.AsSpan();
|
||||
Span<Array2<short>> uvDequantSpan1 = UvDequant.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.MaxSegments; ++i)
|
||||
{
|
||||
Span<short> yDequantSpan2 = yDequantSpan1[i].AsSpan();
|
||||
Span<short> uvDequantSpan2 = uvDequantSpan1[i].AsSpan();
|
||||
|
||||
int qindex = Seg.GetQIndex(i, BaseQindex);
|
||||
YDequant[i][0] = QuantCommon.DcQuant(qindex, YDcDeltaQ, BitDepth);
|
||||
YDequant[i][1] = QuantCommon.AcQuant(qindex, 0, BitDepth);
|
||||
UvDequant[i][0] = QuantCommon.DcQuant(qindex, UvDcDeltaQ, BitDepth);
|
||||
UvDequant[i][1] = QuantCommon.AcQuant(qindex, UvAcDeltaQ, BitDepth);
|
||||
yDequantSpan2[0] = QuantCommon.DcQuant(qindex, YDcDeltaQ, BitDepth);
|
||||
yDequantSpan2[1] = QuantCommon.AcQuant(qindex, 0, BitDepth);
|
||||
uvDequantSpan2[0] = QuantCommon.DcQuant(qindex, UvDcDeltaQ, BitDepth);
|
||||
uvDequantSpan2[1] = QuantCommon.AcQuant(qindex, UvAcDeltaQ, BitDepth);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Span<short> yDequantSpan = YDequant[0].AsSpan();
|
||||
Span<short> uvDequantSpan = UvDequant[0].AsSpan();
|
||||
|
||||
int qindex = BaseQindex;
|
||||
// When segmentation is disabled, only the first value is used. The
|
||||
// remaining are don't cares.
|
||||
YDequant[0][0] = QuantCommon.DcQuant(qindex, YDcDeltaQ, BitDepth);
|
||||
YDequant[0][1] = QuantCommon.AcQuant(qindex, 0, BitDepth);
|
||||
UvDequant[0][0] = QuantCommon.DcQuant(qindex, UvDcDeltaQ, BitDepth);
|
||||
UvDequant[0][1] = QuantCommon.AcQuant(qindex, UvAcDeltaQ, BitDepth);
|
||||
yDequantSpan[0] = QuantCommon.DcQuant(qindex, YDcDeltaQ, BitDepth);
|
||||
yDequantSpan[1] = QuantCommon.AcQuant(qindex, 0, BitDepth);
|
||||
uvDequantSpan[0] = QuantCommon.DcQuant(qindex, UvDcDeltaQ, BitDepth);
|
||||
uvDequantSpan[1] = QuantCommon.AcQuant(qindex, UvAcDeltaQ, BitDepth);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetupScaleFactors()
|
||||
{
|
||||
Span<RefBuffer> frameRefsSpan = FrameRefs.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.RefsPerFrame; ++i)
|
||||
{
|
||||
ref RefBuffer refBuf = ref FrameRefs[i];
|
||||
ref RefBuffer refBuf = ref frameRefsSpan[i];
|
||||
refBuf.Sf.SetupScaleFactorsForFrame(refBuf.Buf.Width, refBuf.Buf.Height, Width, Height);
|
||||
}
|
||||
}
|
||||
@@ -431,26 +451,34 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
|
||||
if (ReferenceMode == ReferenceMode.Select)
|
||||
{
|
||||
Span<byte> compInterProbSpan = fc.CompInterProb.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.CompInterContexts; ++i)
|
||||
{
|
||||
r.DiffUpdateProb(ref fc.CompInterProb[i]);
|
||||
r.DiffUpdateProb(ref compInterProbSpan[i]);
|
||||
}
|
||||
}
|
||||
|
||||
if (ReferenceMode != ReferenceMode.Compound)
|
||||
{
|
||||
Span<Array2<byte>> singleRefProbSpan1 = fc.SingleRefProb.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.RefContexts; ++i)
|
||||
{
|
||||
r.DiffUpdateProb(ref fc.SingleRefProb[i][0]);
|
||||
r.DiffUpdateProb(ref fc.SingleRefProb[i][1]);
|
||||
Span<byte> singleRefProbSpan2 = singleRefProbSpan1[i].AsSpan();
|
||||
|
||||
r.DiffUpdateProb(ref singleRefProbSpan2[0]);
|
||||
r.DiffUpdateProb(ref singleRefProbSpan2[1]);
|
||||
}
|
||||
}
|
||||
|
||||
if (ReferenceMode != ReferenceMode.Single)
|
||||
{
|
||||
Span<byte> compRefProbSpan = fc.CompRefProb.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.RefContexts; ++i)
|
||||
{
|
||||
r.DiffUpdateProb(ref fc.CompRefProb[i]);
|
||||
r.DiffUpdateProb(ref compRefProbSpan[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -469,99 +497,124 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
|
||||
public void SetupCompoundReferenceMode()
|
||||
{
|
||||
if (RefFrameSignBias[Constants.LastFrame] == RefFrameSignBias[Constants.GoldenFrame])
|
||||
Span<sbyte> refFrameSignBiasSpan = RefFrameSignBias.AsSpan();
|
||||
Span<sbyte> compVarRefSpan = CompVarRef.AsSpan();
|
||||
|
||||
if (refFrameSignBiasSpan[Constants.LastFrame] == refFrameSignBiasSpan[Constants.GoldenFrame])
|
||||
{
|
||||
CompFixedRef = Constants.AltRefFrame;
|
||||
CompVarRef[0] = Constants.LastFrame;
|
||||
CompVarRef[1] = Constants.GoldenFrame;
|
||||
compVarRefSpan[0] = Constants.LastFrame;
|
||||
compVarRefSpan[1] = Constants.GoldenFrame;
|
||||
}
|
||||
else if (RefFrameSignBias[Constants.LastFrame] == RefFrameSignBias[Constants.AltRefFrame])
|
||||
else if (refFrameSignBiasSpan[Constants.LastFrame] == refFrameSignBiasSpan[Constants.AltRefFrame])
|
||||
{
|
||||
CompFixedRef = Constants.GoldenFrame;
|
||||
CompVarRef[0] = Constants.LastFrame;
|
||||
CompVarRef[1] = Constants.AltRefFrame;
|
||||
compVarRefSpan[0] = Constants.LastFrame;
|
||||
compVarRefSpan[1] = Constants.AltRefFrame;
|
||||
}
|
||||
else
|
||||
{
|
||||
CompFixedRef = Constants.LastFrame;
|
||||
CompVarRef[0] = Constants.GoldenFrame;
|
||||
CompVarRef[1] = Constants.AltRefFrame;
|
||||
compVarRefSpan[0] = Constants.GoldenFrame;
|
||||
compVarRefSpan[1] = Constants.AltRefFrame;
|
||||
}
|
||||
}
|
||||
|
||||
public readonly void InitMvProbs()
|
||||
{
|
||||
Fc.Value.Joints[0] = 32;
|
||||
Fc.Value.Joints[1] = 64;
|
||||
Fc.Value.Joints[2] = 96;
|
||||
Span<byte> jointsSpan = Fc.Value.Joints.AsSpan();
|
||||
Span<byte> signSpan = Fc.Value.Sign.AsSpan();
|
||||
Span<Array10<byte>> classesSpan = Fc.Value.Classes.AsSpan();
|
||||
Span<byte> classes0Span = classesSpan[0].AsSpan();
|
||||
Span<byte> classes1Span = classesSpan[1].AsSpan();
|
||||
Span<Array1<byte>> class0Span = Fc.Value.Class0.AsSpan();
|
||||
Span<Array10<byte>> bitsSpan = Fc.Value.Bits.AsSpan();
|
||||
Span<byte> bits0Span = bitsSpan[0].AsSpan();
|
||||
Span<byte> bits1Span = bitsSpan[1].AsSpan();
|
||||
Span<Array2<Array3<byte>>> class0FpSpan = Fc.Value.Class0Fp.AsSpan();
|
||||
Span<Array3<byte>> class0Fp0Span = class0FpSpan[0].AsSpan();
|
||||
Span<Array3<byte>> class0Fp1Span = class0FpSpan[1].AsSpan();
|
||||
Span<byte> class0Fp00Span = class0Fp0Span[0].AsSpan();
|
||||
Span<byte> class0Fp01Span = class0Fp0Span[1].AsSpan();
|
||||
Span<byte> class0Fp10Span = class0Fp1Span[0].AsSpan();
|
||||
Span<byte> class0Fp11Span = class0Fp1Span[1].AsSpan();
|
||||
Span<Array3<byte>> fpSpan = Fc.Value.Fp.AsSpan();
|
||||
Span<byte> fp0Span = fpSpan[0].AsSpan();
|
||||
Span<byte> fp1Span = fpSpan[1].AsSpan();
|
||||
Span<byte> class0HpSpan = Fc.Value.Class0Hp.AsSpan();
|
||||
Span<byte> hpSpan = Fc.Value.Hp.AsSpan();
|
||||
|
||||
jointsSpan[0] = 32;
|
||||
jointsSpan[1] = 64;
|
||||
jointsSpan[2] = 96;
|
||||
|
||||
Fc.Value.Sign[0] = 128;
|
||||
Fc.Value.Classes[0][0] = 224;
|
||||
Fc.Value.Classes[0][1] = 144;
|
||||
Fc.Value.Classes[0][2] = 192;
|
||||
Fc.Value.Classes[0][3] = 168;
|
||||
Fc.Value.Classes[0][4] = 192;
|
||||
Fc.Value.Classes[0][5] = 176;
|
||||
Fc.Value.Classes[0][6] = 192;
|
||||
Fc.Value.Classes[0][7] = 198;
|
||||
Fc.Value.Classes[0][8] = 198;
|
||||
Fc.Value.Classes[0][9] = 245;
|
||||
Fc.Value.Class0[0][0] = 216;
|
||||
Fc.Value.Bits[0][0] = 136;
|
||||
Fc.Value.Bits[0][1] = 140;
|
||||
Fc.Value.Bits[0][2] = 148;
|
||||
Fc.Value.Bits[0][3] = 160;
|
||||
Fc.Value.Bits[0][4] = 176;
|
||||
Fc.Value.Bits[0][5] = 192;
|
||||
Fc.Value.Bits[0][6] = 224;
|
||||
Fc.Value.Bits[0][7] = 234;
|
||||
Fc.Value.Bits[0][8] = 234;
|
||||
Fc.Value.Bits[0][9] = 240;
|
||||
Fc.Value.Class0Fp[0][0][0] = 128;
|
||||
Fc.Value.Class0Fp[0][0][1] = 128;
|
||||
Fc.Value.Class0Fp[0][0][2] = 64;
|
||||
Fc.Value.Class0Fp[0][1][0] = 96;
|
||||
Fc.Value.Class0Fp[0][1][1] = 112;
|
||||
Fc.Value.Class0Fp[0][1][2] = 64;
|
||||
Fc.Value.Fp[0][0] = 64;
|
||||
Fc.Value.Fp[0][1] = 96;
|
||||
Fc.Value.Fp[0][2] = 64;
|
||||
Fc.Value.Class0Hp[0] = 160;
|
||||
Fc.Value.Hp[0] = 128;
|
||||
signSpan[0] = 128;
|
||||
classes0Span[0] = 224;
|
||||
classes0Span[1] = 144;
|
||||
classes0Span[2] = 192;
|
||||
classes0Span[3] = 168;
|
||||
classes0Span[4] = 192;
|
||||
classes0Span[5] = 176;
|
||||
classes0Span[6] = 192;
|
||||
classes0Span[7] = 198;
|
||||
classes0Span[8] = 198;
|
||||
classes0Span[9] = 245;
|
||||
class0Span[0][0] = 216;
|
||||
bits0Span[0] = 136;
|
||||
bits0Span[1] = 140;
|
||||
bits0Span[2] = 148;
|
||||
bits0Span[3] = 160;
|
||||
bits0Span[4] = 176;
|
||||
bits0Span[5] = 192;
|
||||
bits0Span[6] = 224;
|
||||
bits0Span[7] = 234;
|
||||
bits0Span[8] = 234;
|
||||
bits0Span[9] = 240;
|
||||
class0Fp00Span[0] = 128;
|
||||
class0Fp00Span[1] = 128;
|
||||
class0Fp00Span[2] = 64;
|
||||
class0Fp01Span[0] = 96;
|
||||
class0Fp01Span[1] = 112;
|
||||
class0Fp01Span[2] = 64;
|
||||
fp0Span[0] = 64;
|
||||
fp0Span[1] = 96;
|
||||
fp0Span[2] = 64;
|
||||
class0HpSpan[0] = 160;
|
||||
hpSpan[0] = 128;
|
||||
|
||||
Fc.Value.Sign[1] = 128;
|
||||
Fc.Value.Classes[1][0] = 216;
|
||||
Fc.Value.Classes[1][1] = 128;
|
||||
Fc.Value.Classes[1][2] = 176;
|
||||
Fc.Value.Classes[1][3] = 160;
|
||||
Fc.Value.Classes[1][4] = 176;
|
||||
Fc.Value.Classes[1][5] = 176;
|
||||
Fc.Value.Classes[1][6] = 192;
|
||||
Fc.Value.Classes[1][7] = 198;
|
||||
Fc.Value.Classes[1][8] = 198;
|
||||
Fc.Value.Classes[1][9] = 208;
|
||||
Fc.Value.Class0[1][0] = 208;
|
||||
Fc.Value.Bits[1][0] = 136;
|
||||
Fc.Value.Bits[1][1] = 140;
|
||||
Fc.Value.Bits[1][2] = 148;
|
||||
Fc.Value.Bits[1][3] = 160;
|
||||
Fc.Value.Bits[1][4] = 176;
|
||||
Fc.Value.Bits[1][5] = 192;
|
||||
Fc.Value.Bits[1][6] = 224;
|
||||
Fc.Value.Bits[1][7] = 234;
|
||||
Fc.Value.Bits[1][8] = 234;
|
||||
Fc.Value.Bits[1][9] = 240;
|
||||
Fc.Value.Class0Fp[1][0][0] = 128;
|
||||
Fc.Value.Class0Fp[1][0][1] = 128;
|
||||
Fc.Value.Class0Fp[1][0][2] = 64;
|
||||
Fc.Value.Class0Fp[1][1][0] = 96;
|
||||
Fc.Value.Class0Fp[1][1][1] = 112;
|
||||
Fc.Value.Class0Fp[1][1][2] = 64;
|
||||
Fc.Value.Fp[1][0] = 64;
|
||||
Fc.Value.Fp[1][1] = 96;
|
||||
Fc.Value.Fp[1][2] = 64;
|
||||
Fc.Value.Class0Hp[1] = 160;
|
||||
Fc.Value.Hp[1] = 128;
|
||||
signSpan[1] = 128;
|
||||
classes1Span[0] = 216;
|
||||
classes1Span[1] = 128;
|
||||
classes1Span[2] = 176;
|
||||
classes1Span[3] = 160;
|
||||
classes1Span[4] = 176;
|
||||
classes1Span[5] = 176;
|
||||
classes1Span[6] = 192;
|
||||
classes1Span[7] = 198;
|
||||
classes1Span[8] = 198;
|
||||
classes1Span[9] = 208;
|
||||
class0Span[1][0] = 208;
|
||||
bits1Span[0] = 136;
|
||||
bits1Span[1] = 140;
|
||||
bits1Span[2] = 148;
|
||||
bits1Span[3] = 160;
|
||||
bits1Span[4] = 176;
|
||||
bits1Span[5] = 192;
|
||||
bits1Span[6] = 224;
|
||||
bits1Span[7] = 234;
|
||||
bits1Span[8] = 234;
|
||||
bits1Span[9] = 240;
|
||||
class0Fp10Span[0] = 128;
|
||||
class0Fp10Span[1] = 128;
|
||||
class0Fp10Span[2] = 64;
|
||||
class0Fp11Span[0] = 96;
|
||||
class0Fp11Span[1] = 112;
|
||||
class0Fp11Span[2] = 64;
|
||||
fp1Span[0] = 64;
|
||||
fp1Span[1] = 96;
|
||||
fp1Span[2] = 64;
|
||||
class0HpSpan[1] = 160;
|
||||
hpSpan[1] = 128;
|
||||
}
|
||||
|
||||
public void AdaptMvProbs(bool allowHp)
|
||||
@@ -576,41 +629,74 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
counts.Joints.AsSpan(),
|
||||
fc.Joints.AsSpan());
|
||||
|
||||
Span<byte> fSignSpan = fc.Sign.AsSpan();
|
||||
Span<byte> pSignSpan = preFc.Sign.AsSpan();
|
||||
Span<Array2<uint>> cSignSpan = counts.Sign.AsSpan();
|
||||
Span<Array10<byte>> fClassesSpan = fc.Classes.AsSpan();
|
||||
Span<Array10<byte>> pClassesSpan = preFc.Classes.AsSpan();
|
||||
Span<Array11<uint>> cClassesSpan = counts.Classes.AsSpan();
|
||||
Span<Array1<byte>> fClass0Span = fc.Class0.AsSpan();
|
||||
Span<Array1<byte>> pClass0Span = preFc.Class0.AsSpan();
|
||||
Span<Array2<uint>> cClass0Span = counts.Class0.AsSpan();
|
||||
Span<Array10<byte>> fBitsSpan1 = fc.Bits.AsSpan();
|
||||
Span<Array10<byte>> pBitsSpan1 = preFc.Bits.AsSpan();
|
||||
Span<Array10<Array2<uint>>> cBitsSpan1 = counts.Bits.AsSpan();
|
||||
Span<Array2<Array3<byte>>> fClass0FpSpan1 = fc.Class0Fp.AsSpan();
|
||||
Span<Array2<Array3<byte>>> pClass0FpSpan1 = preFc.Class0Fp.AsSpan();
|
||||
Span<Array2<Array4<uint>>> cClass0FpSpan1 = counts.Class0Fp.AsSpan();
|
||||
Span<Array3<byte>> fFpSpan = fc.Fp.AsSpan();
|
||||
Span<Array3<byte>> pFpSpan = preFc.Fp.AsSpan();
|
||||
Span<Array4<uint>> cFpSpan = counts.Fp.AsSpan();
|
||||
Span<byte> fClass0HpSpan = fc.Class0Hp.AsSpan();
|
||||
Span<byte> pClass0HpSpan = preFc.Class0Hp.AsSpan();
|
||||
Span<Array2<uint>> cClass0HpSpan = counts.Class0Hp.AsSpan();
|
||||
Span<byte> fHpSpan = fc.Hp.AsSpan();
|
||||
Span<byte> pHpSpan = preFc.Hp.AsSpan();
|
||||
Span<Array2<uint>> cHpSpan = counts.Hp.AsSpan();
|
||||
|
||||
for (int i = 0; i < 2; ++i)
|
||||
{
|
||||
fc.Sign[i] = Prob.ModeMvMergeProbs(preFc.Sign[i], ref counts.Sign[i]);
|
||||
fSignSpan[i] = Prob.ModeMvMergeProbs(pSignSpan[i], cSignSpan[i].AsSpan());
|
||||
Prob.VpxTreeMergeProbs(
|
||||
EntropyMv.ClassTree,
|
||||
preFc.Classes[i].AsSpan(),
|
||||
counts.Classes[i].AsSpan(),
|
||||
fc.Classes[i].AsSpan());
|
||||
pClassesSpan[i].AsSpan(),
|
||||
cClassesSpan[i].AsSpan(),
|
||||
fClassesSpan[i].AsSpan());
|
||||
Prob.VpxTreeMergeProbs(
|
||||
EntropyMv.Class0Tree,
|
||||
preFc.Class0[i].AsSpan(),
|
||||
counts.Class0[i].AsSpan(),
|
||||
fc.Class0[i].AsSpan());
|
||||
pClass0Span[i].AsSpan(),
|
||||
cClass0Span[i].AsSpan(),
|
||||
fClass0Span[i].AsSpan());
|
||||
|
||||
Span<byte> fBitsSpan2 = fBitsSpan1[i].AsSpan();
|
||||
Span<byte> pBitsSpan2 = pBitsSpan1[i].AsSpan();
|
||||
Span<Array2<uint>> cBitsSpan2 = cBitsSpan1[i].AsSpan();
|
||||
|
||||
for (int j = 0; j < EntropyMv.OffsetBits; ++j)
|
||||
{
|
||||
fc.Bits[i][j] = Prob.ModeMvMergeProbs(preFc.Bits[i][j], ref counts.Bits[i][j]);
|
||||
fBitsSpan2[j] = Prob.ModeMvMergeProbs(pBitsSpan2[j], cBitsSpan2[j].AsSpan());
|
||||
}
|
||||
|
||||
Span<Array3<byte>> fClass0FpSpan2 = fClass0FpSpan1[i].AsSpan();
|
||||
Span<Array3<byte>> pClass0FpSpan2 = pClass0FpSpan1[i].AsSpan();
|
||||
Span<Array4<uint>> cClass0FpSpan2 = cClass0FpSpan1[i].AsSpan();
|
||||
|
||||
for (int j = 0; j < EntropyMv.Class0Size; ++j)
|
||||
{
|
||||
Prob.VpxTreeMergeProbs(
|
||||
EntropyMv.FpTree,
|
||||
preFc.Class0Fp[i][j].AsSpan(),
|
||||
counts.Class0Fp[i][j].AsSpan(),
|
||||
fc.Class0Fp[i][j].AsSpan());
|
||||
pClass0FpSpan2[j].AsSpan(),
|
||||
cClass0FpSpan2[j].AsSpan(),
|
||||
fClass0FpSpan2[j].AsSpan());
|
||||
}
|
||||
|
||||
Prob.VpxTreeMergeProbs(EntropyMv.FpTree, preFc.Fp[i].AsSpan(), counts.Fp[i].AsSpan(),
|
||||
fc.Fp[i].AsSpan());
|
||||
Prob.VpxTreeMergeProbs(EntropyMv.FpTree, pFpSpan[i].AsSpan(), cFpSpan[i].AsSpan(),
|
||||
fFpSpan[i].AsSpan());
|
||||
|
||||
if (allowHp)
|
||||
{
|
||||
fc.Class0Hp[i] = Prob.ModeMvMergeProbs(preFc.Class0Hp[i], ref counts.Class0Hp[i]);
|
||||
fc.Hp[i] = Prob.ModeMvMergeProbs(preFc.Hp[i], ref counts.Hp[i]);
|
||||
fClass0HpSpan[i] = Prob.ModeMvMergeProbs(pClass0HpSpan[i], cClass0HpSpan[i].AsSpan());
|
||||
fHpSpan[i] = Prob.ModeMvMergeProbs(pHpSpan[i], cHpSpan[i].AsSpan());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -769,75 +855,115 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
ref Vp9EntropyProbs preFc = ref FrameContexts[(int)FrameContextIdx];
|
||||
ref Vp9BackwardUpdates counts = ref Counts.Value;
|
||||
|
||||
Span<byte> fIntraInterProbSpan = fc.IntraInterProb.AsSpan();
|
||||
Span<byte> pIntraInterProbSpan = preFc.IntraInterProb.AsSpan();
|
||||
Span<Array2<uint>> cIntraInterSpan = counts.IntraInter.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.IntraInterContexts; i++)
|
||||
{
|
||||
fc.IntraInterProb[i] = Prob.ModeMvMergeProbs(preFc.IntraInterProb[i], ref counts.IntraInter[i]);
|
||||
fIntraInterProbSpan[i] = Prob.ModeMvMergeProbs(pIntraInterProbSpan[i], cIntraInterSpan[i].AsSpan());
|
||||
}
|
||||
|
||||
Span<byte> fCompInterProbSpan = fc.CompInterProb.AsSpan();
|
||||
Span<byte> pCompInterProbSpan = preFc.CompInterProb.AsSpan();
|
||||
Span<Array2<uint>> cCompInterSpan = counts.CompInter.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.CompInterContexts; i++)
|
||||
{
|
||||
fc.CompInterProb[i] = Prob.ModeMvMergeProbs(preFc.CompInterProb[i], ref counts.CompInter[i]);
|
||||
fCompInterProbSpan[i] = Prob.ModeMvMergeProbs(pCompInterProbSpan[i], cCompInterSpan[i].AsSpan());
|
||||
}
|
||||
|
||||
Span<byte> fCompRefProbSpan = fc.CompRefProb.AsSpan();
|
||||
Span<byte> pCompRefProbSpan = preFc.CompRefProb.AsSpan();
|
||||
Span<Array2<uint>> cCompRefSpan = counts.CompRef.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.RefContexts; i++)
|
||||
{
|
||||
fc.CompRefProb[i] = Prob.ModeMvMergeProbs(preFc.CompRefProb[i], ref counts.CompRef[i]);
|
||||
fCompRefProbSpan[i] = Prob.ModeMvMergeProbs(pCompRefProbSpan[i], cCompRefSpan[i].AsSpan());
|
||||
}
|
||||
|
||||
Span<Array2<byte>> fSingleRefProbSpan1 = fc.SingleRefProb.AsSpan();
|
||||
Span<Array2<byte>> pSingleRefProbSpan1 = preFc.SingleRefProb.AsSpan();
|
||||
Span<Array2<Array2<uint>>> cSingleRefSpan1 = counts.SingleRef.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.RefContexts; i++)
|
||||
{
|
||||
Span<byte> fSingleRefProbSpan2 = fSingleRefProbSpan1[i].AsSpan();
|
||||
Span<byte> pSingleRefProbSpan2 = pSingleRefProbSpan1[i].AsSpan();
|
||||
Span<Array2<uint>> cSingleRefSpan2 = cSingleRefSpan1[i].AsSpan();
|
||||
|
||||
for (int j = 0; j < 2; j++)
|
||||
{
|
||||
fc.SingleRefProb[i][j] =
|
||||
Prob.ModeMvMergeProbs(preFc.SingleRefProb[i][j], ref counts.SingleRef[i][j]);
|
||||
fSingleRefProbSpan2[j] =
|
||||
Prob.ModeMvMergeProbs(pSingleRefProbSpan2[j], cSingleRefSpan2[j].AsSpan());
|
||||
}
|
||||
}
|
||||
|
||||
Span<Array3<byte>> fInterModeProbSpan = fc.InterModeProb.AsSpan();
|
||||
Span<Array3<byte>> pInterModeProbSpan = preFc.InterModeProb.AsSpan();
|
||||
Span<Array4<uint>> cInterModeSpan = counts.InterMode.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.InterModeContexts; i++)
|
||||
{
|
||||
Prob.VpxTreeMergeProbs(
|
||||
EntropyMode.InterModeTree,
|
||||
preFc.InterModeProb[i].AsSpan(),
|
||||
counts.InterMode[i].AsSpan(),
|
||||
fc.InterModeProb[i].AsSpan());
|
||||
pInterModeProbSpan[i].AsSpan(),
|
||||
cInterModeSpan[i].AsSpan(),
|
||||
fInterModeProbSpan[i].AsSpan());
|
||||
}
|
||||
|
||||
Span<Array9<byte>> fYModeProbSpan = fc.YModeProb.AsSpan();
|
||||
Span<Array9<byte>> pYModeProbSpan = preFc.YModeProb.AsSpan();
|
||||
Span<Array10<uint>> cYModeSpan = counts.YMode.AsSpan();
|
||||
|
||||
for (int i = 0; i < EntropyMode.BlockSizeGroups; i++)
|
||||
{
|
||||
Prob.VpxTreeMergeProbs(
|
||||
EntropyMode.IntraModeTree,
|
||||
preFc.YModeProb[i].AsSpan(),
|
||||
counts.YMode[i].AsSpan(),
|
||||
fc.YModeProb[i].AsSpan());
|
||||
pYModeProbSpan[i].AsSpan(),
|
||||
cYModeSpan[i].AsSpan(),
|
||||
fYModeProbSpan[i].AsSpan());
|
||||
}
|
||||
|
||||
Span<Array9<byte>> fUvModeProbSpan = fc.UvModeProb.AsSpan();
|
||||
Span<Array9<byte>> pUvModeProbSpan = preFc.UvModeProb.AsSpan();
|
||||
Span<Array10<uint>> cUvModeSpan = counts.UvMode.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.IntraModes; ++i)
|
||||
{
|
||||
Prob.VpxTreeMergeProbs(
|
||||
EntropyMode.IntraModeTree,
|
||||
preFc.UvModeProb[i].AsSpan(),
|
||||
counts.UvMode[i].AsSpan(),
|
||||
fc.UvModeProb[i].AsSpan());
|
||||
pUvModeProbSpan[i].AsSpan(),
|
||||
cUvModeSpan[i].AsSpan(),
|
||||
fUvModeProbSpan[i].AsSpan());
|
||||
}
|
||||
|
||||
Span<Array3<byte>> fPartitionProbSpan = fc.PartitionProb.AsSpan();
|
||||
Span<Array3<byte>> pPartitionProbSpan = preFc.PartitionProb.AsSpan();
|
||||
Span<Array4<uint>> cPartitionSpan = counts.Partition.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.PartitionContexts; i++)
|
||||
{
|
||||
Prob.VpxTreeMergeProbs(
|
||||
EntropyMode.PartitionTree,
|
||||
preFc.PartitionProb[i].AsSpan(),
|
||||
counts.Partition[i].AsSpan(),
|
||||
fc.PartitionProb[i].AsSpan());
|
||||
pPartitionProbSpan[i].AsSpan(),
|
||||
cPartitionSpan[i].AsSpan(),
|
||||
fPartitionProbSpan[i].AsSpan());
|
||||
}
|
||||
|
||||
if (InterpFilter == Constants.Switchable)
|
||||
{
|
||||
Span<Array2<byte>> fSwitchableInterpProbSpan = fc.SwitchableInterpProb.AsSpan();
|
||||
Span<Array2<byte>> pSwitchableInterpProbSpan = preFc.SwitchableInterpProb.AsSpan();
|
||||
Span<Array3<uint>> cSwitchableInterpSpan = counts.SwitchableInterp.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.SwitchableFilterContexts; i++)
|
||||
{
|
||||
Prob.VpxTreeMergeProbs(
|
||||
EntropyMode.SwitchableInterpTree,
|
||||
preFc.SwitchableInterpProb[i].AsSpan(),
|
||||
counts.SwitchableInterp[i].AsSpan(),
|
||||
fc.SwitchableInterpProb[i].AsSpan());
|
||||
pSwitchableInterpProbSpan[i].AsSpan(),
|
||||
cSwitchableInterpSpan[i].AsSpan(),
|
||||
fSwitchableInterpProbSpan[i].AsSpan());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -846,34 +972,62 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
Array1<Array2<uint>> branchCt8X8P = new();
|
||||
Array2<Array2<uint>> branchCt16X16P = new();
|
||||
Array3<Array2<uint>> branchCt32X32P = new();
|
||||
|
||||
Span<Array2<uint>> branchCt8X8PSpan = branchCt8X8P.AsSpan();
|
||||
Span<Array2<uint>> branchCt16X16PSpan = branchCt16X16P.AsSpan();
|
||||
Span<Array2<uint>> branchCt32X32PSpan = branchCt32X32P.AsSpan();
|
||||
|
||||
Span<Array2<uint>> tx8x8Span = counts.Tx8x8.AsSpan();
|
||||
Span<Array2<uint>> tx16x16Span = counts.Tx8x8.AsSpan();
|
||||
Span<Array2<uint>> tx32x32Span = counts.Tx8x8.AsSpan();
|
||||
|
||||
//There is no need for a Span2, as there is only ever 1 iteration
|
||||
Span<Array1<byte>> fTx8x8ProbSpan = fc.Tx8x8Prob.AsSpan();
|
||||
Span<Array1<byte>> pTx8x8ProbSpan = preFc.Tx8x8Prob.AsSpan();
|
||||
|
||||
Span<Array2<byte>> fTx16x16ProbSpan1 = fc.Tx16x16Prob.AsSpan();
|
||||
Span<Array2<byte>> pTx16x16ProbSpan1 = preFc.Tx16x16Prob.AsSpan();
|
||||
|
||||
Span<Array3<byte>> fTx32x32ProbSpan1 = fc.Tx32x32Prob.AsSpan();
|
||||
Span<Array3<byte>> pTx32x32ProbSpan1 = preFc.Tx32x32Prob.AsSpan();
|
||||
|
||||
for (int i = 0; i < EntropyMode.TxSizeContexts; ++i)
|
||||
{
|
||||
EntropyMode.TxCountsToBranchCounts8X8(counts.Tx8x8[i].AsSpan(), ref branchCt8X8P);
|
||||
EntropyMode.TxCountsToBranchCounts8X8(tx8x8Span[i].AsSpan(), branchCt8X8P.AsSpan());
|
||||
for (int j = 0; j < (int)TxSize.TxSizes - 3; ++j)
|
||||
{
|
||||
fc.Tx8x8Prob[i][j] = Prob.ModeMvMergeProbs(preFc.Tx8x8Prob[i][j], ref branchCt8X8P[j]);
|
||||
fTx8x8ProbSpan[i][j] = Prob.ModeMvMergeProbs(pTx8x8ProbSpan[i][j], branchCt8X8PSpan[j].AsSpan());
|
||||
}
|
||||
|
||||
Span<byte> fTx16x16ProbSpan2 = fTx16x16ProbSpan1[i].AsSpan();
|
||||
Span<byte> pTx16x16ProbSpan2 = pTx16x16ProbSpan1[i].AsSpan();
|
||||
|
||||
EntropyMode.TxCountsToBranchCounts16X16(counts.Tx16x16[i].AsSpan(), ref branchCt16X16P);
|
||||
EntropyMode.TxCountsToBranchCounts16X16(tx16x16Span[i].AsSpan(), branchCt16X16P.AsSpan());
|
||||
for (int j = 0; j < (int)TxSize.TxSizes - 2; ++j)
|
||||
{
|
||||
fc.Tx16x16Prob[i][j] =
|
||||
Prob.ModeMvMergeProbs(preFc.Tx16x16Prob[i][j], ref branchCt16X16P[j]);
|
||||
fTx16x16ProbSpan2[j] =
|
||||
Prob.ModeMvMergeProbs(pTx16x16ProbSpan2[j], branchCt16X16PSpan[j].AsSpan());
|
||||
}
|
||||
|
||||
Span<byte> fTx32x32ProbSpan2 = fTx32x32ProbSpan1[i].AsSpan();
|
||||
Span<byte> pTx32x32ProbSpan2 = pTx32x32ProbSpan1[i].AsSpan();
|
||||
|
||||
EntropyMode.TxCountsToBranchCounts32X32(counts.Tx32x32[i].AsSpan(), ref branchCt32X32P);
|
||||
EntropyMode.TxCountsToBranchCounts32X32(tx32x32Span[i].AsSpan(), branchCt32X32P.AsSpan());
|
||||
for (int j = 0; j < (int)TxSize.TxSizes - 1; ++j)
|
||||
{
|
||||
fc.Tx32x32Prob[i][j] =
|
||||
Prob.ModeMvMergeProbs(preFc.Tx32x32Prob[i][j], ref branchCt32X32P[j]);
|
||||
fTx32x32ProbSpan2[j] =
|
||||
Prob.ModeMvMergeProbs(pTx32x32ProbSpan2[j], branchCt32X32PSpan[j].AsSpan());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Span<byte> fSkipProbSpan = fc.SkipProb.AsSpan();
|
||||
Span<byte> pSkipProbSpan = preFc.SkipProb.AsSpan();
|
||||
Span<Array2<uint>> cSkipSpan = counts.Skip.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.SkipContexts; ++i)
|
||||
{
|
||||
fc.SkipProb[i] = Prob.ModeMvMergeProbs(preFc.SkipProb[i], ref counts.Skip[i]);
|
||||
fSkipProbSpan[i] = Prob.ModeMvMergeProbs(pSkipProbSpan[i], cSkipSpan[i].AsSpan());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -916,13 +1070,19 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
{
|
||||
ref MvRef mv = ref PrevFrameMvs[i];
|
||||
|
||||
mv.Mv[0].Row = mvs[i].Mvs[0].Row;
|
||||
mv.Mv[0].Col = mvs[i].Mvs[0].Col;
|
||||
mv.Mv[1].Row = mvs[i].Mvs[1].Row;
|
||||
mv.Mv[1].Col = mvs[i].Mvs[1].Col;
|
||||
Span<Mv> mvSpan = mv.Mv.AsSpan();
|
||||
Span<Vp9Mv> mvsSpan = mvs[i].Mvs.AsSpan();
|
||||
|
||||
mv.RefFrame[0] = (sbyte)mvs[i].RefFrames[0];
|
||||
mv.RefFrame[1] = (sbyte)mvs[i].RefFrames[1];
|
||||
mvSpan[0].Row = mvsSpan[0].Row;
|
||||
mvSpan[0].Col = mvsSpan[0].Col;
|
||||
mvSpan[1].Row = mvsSpan[1].Row;
|
||||
mvSpan[1].Col = mvsSpan[1].Col;
|
||||
|
||||
Span<sbyte> refFrameSpan = mv.RefFrame.AsSpan();
|
||||
Span<int> refFramesSpan = mvs[i].RefFrames.AsSpan();
|
||||
|
||||
refFrameSpan[0] = (sbyte)refFramesSpan[0];
|
||||
refFrameSpan[1] = (sbyte)refFramesSpan[1];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -937,47 +1097,76 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
for (int i = 0; i < mvs.Length; i++)
|
||||
{
|
||||
ref MvRef mv = ref CurFrameMvs[i];
|
||||
|
||||
Span<Mv> mvSpan = mv.Mv.AsSpan();
|
||||
Span<Vp9Mv> mvsSpan = mvs[i].Mvs.AsSpan();
|
||||
|
||||
mvs[i].Mvs[0].Row = mv.Mv[0].Row;
|
||||
mvs[i].Mvs[0].Col = mv.Mv[0].Col;
|
||||
mvs[i].Mvs[1].Row = mv.Mv[1].Row;
|
||||
mvs[i].Mvs[1].Col = mv.Mv[1].Col;
|
||||
mvsSpan[0].Row = mvSpan[0].Row;
|
||||
mvsSpan[0].Col = mvSpan[0].Col;
|
||||
mvsSpan[1].Row = mvSpan[1].Row;
|
||||
mvsSpan[1].Col = mvSpan[1].Col;
|
||||
|
||||
Span<sbyte> refFrameSpan = mv.RefFrame.AsSpan();
|
||||
Span<int> refFramesSpan = mvs[i].RefFrames.AsSpan();
|
||||
|
||||
mvs[i].RefFrames[0] = mv.RefFrame[0];
|
||||
mvs[i].RefFrames[1] = mv.RefFrame[1];
|
||||
refFramesSpan[0] = refFrameSpan[0];
|
||||
refFramesSpan[1] = refFrameSpan[1];
|
||||
}
|
||||
}
|
||||
|
||||
private void AdaptCoefProbs(byte txSize, uint countSat, uint updateFactor)
|
||||
{
|
||||
ref Vp9EntropyProbs preFc = ref FrameContexts[(int)FrameContextIdx];
|
||||
ref Array2<Array2<Array6<Array6<Array3<byte>>>>> probs = ref Fc.Value.CoefProbs[txSize];
|
||||
ref Array2<Array2<Array6<Array6<Array3<byte>>>>> preProbs = ref preFc.CoefProbs[txSize];
|
||||
ref Array2<Array2<Array6<Array6<Array4<uint>>>>> counts = ref Counts.Value.Coef[txSize];
|
||||
ref Array2<Array2<Array6<Array6<uint>>>> eobCounts = ref Counts.Value.EobBranch[txSize];
|
||||
Span<Array2<Array6<Array6<Array3<byte>>>>> probsSpan1 = Fc.Value.CoefProbs[txSize].AsSpan();
|
||||
Span<Array2<Array6<Array6<Array3<byte>>>>> preProbsSpan1 = preFc.CoefProbs[txSize].AsSpan();
|
||||
Span<Array2<Array6<Array6<Array4<uint>>>>> countsSpan1 = Counts.Value.Coef[txSize].AsSpan();
|
||||
Span<Array2<Array6<Array6<uint>>>> eobCountsSpan1 = Counts.Value.EobBranch[txSize].AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.PlaneTypes; ++i)
|
||||
{
|
||||
Span<Array6<Array6<Array3<byte>>>> probsSpan2 = probsSpan1[i].AsSpan();
|
||||
Span<Array6<Array6<Array3<byte>>>> preProbsSpan2 = preProbsSpan1[i].AsSpan();
|
||||
Span<Array6<Array6<Array4<uint>>>> countsSpan2 = countsSpan1[i].AsSpan();
|
||||
Span<Array6<Array6<uint>>> eobCountsSpan2 = eobCountsSpan1[i].AsSpan();
|
||||
|
||||
for (int j = 0; j < Entropy.RefTypes; ++j)
|
||||
{
|
||||
Span<Array6<Array3<byte>>> probsSpan3 = probsSpan2[j].AsSpan();
|
||||
Span<Array6<Array3<byte>>> preProbsSpan3 = preProbsSpan2[j].AsSpan();
|
||||
Span<Array6<Array4<uint>>> countsSpan3 = countsSpan2[j].AsSpan();
|
||||
Span<Array6<uint>> eobCountsSpan3 = eobCountsSpan2[j].AsSpan();
|
||||
|
||||
for (int k = 0; k < Entropy.CoefBands; ++k)
|
||||
{
|
||||
Span<Array3<byte>> probsSpan4 = probsSpan3[k].AsSpan();
|
||||
Span<Array3<byte>> preProbsSpan4 = preProbsSpan3[k].AsSpan();
|
||||
Span<Array4<uint>> countsSpan4 = countsSpan3[k].AsSpan();
|
||||
Span<uint> eobCountsSpan4 = eobCountsSpan3[k].AsSpan();
|
||||
|
||||
for (int l = 0; l < Entropy.BAND_COEFF_CONTEXTS(k); ++l)
|
||||
{
|
||||
int n0 = (int)counts[i][j][k][l][Entropy.ZeroToken];
|
||||
int n1 = (int)counts[i][j][k][l][Entropy.OneToken];
|
||||
int n2 = (int)counts[i][j][k][l][Entropy.TwoToken];
|
||||
int neob = (int)counts[i][j][k][l][Entropy.EobModelToken];
|
||||
Span<byte> probsSpan5 = probsSpan4[l].AsSpan();
|
||||
Span<byte> preProbsSpan5 = preProbsSpan4[l].AsSpan();
|
||||
Span<uint> countsSpan5 = countsSpan4[l].AsSpan();
|
||||
|
||||
int n0 = (int)countsSpan5[Entropy.ZeroToken];
|
||||
int n1 = (int)countsSpan5[Entropy.OneToken];
|
||||
int n2 = (int)countsSpan5[Entropy.TwoToken];
|
||||
int neob = (int)countsSpan5[Entropy.EobModelToken];
|
||||
Array3<Array2<uint>> branchCt = new();
|
||||
branchCt[0][0] = (uint)neob;
|
||||
branchCt[0][1] = (uint)(eobCounts[i][j][k][l] - neob);
|
||||
branchCt[1][0] = (uint)n0;
|
||||
branchCt[1][1] = (uint)(n1 + n2);
|
||||
branchCt[2][0] = (uint)n1;
|
||||
branchCt[2][1] = (uint)n2;
|
||||
Span<Array2<uint>> branchCtSpan = branchCt.AsSpan();
|
||||
Span<uint> branchCt0Span = branchCtSpan[0].AsSpan();
|
||||
Span<uint> branchCt1Span = branchCtSpan[1].AsSpan();
|
||||
Span<uint> branchCt2Span = branchCtSpan[2].AsSpan();
|
||||
branchCt0Span[0] = (uint)neob;
|
||||
branchCt0Span[1] = (uint)(eobCountsSpan4[l] - neob);
|
||||
branchCt1Span[0] = (uint)n0;
|
||||
branchCt1Span[1] = (uint)(n1 + n2);
|
||||
branchCt2Span[0] = (uint)n1;
|
||||
branchCt2Span[1] = (uint)n2;
|
||||
for (int m = 0; m < Entropy.UnconstrainedNodes; ++m)
|
||||
{
|
||||
probs[i][j][k][l][m] = Prob.MergeProbs(preProbs[i][j][k][l][m], ref branchCt[m],
|
||||
probsSpan5[m] = Prob.MergeProbs(preProbsSpan5[m], branchCt[m].AsSpan(),
|
||||
countSat, updateFactor);
|
||||
}
|
||||
}
|
||||
|
@@ -1,6 +1,7 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.Nvdec.Vp9.Common;
|
||||
using Ryujinx.Graphics.Video;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
@@ -16,20 +17,20 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
public int NeedResync; // Wait for key/intra-only frame.
|
||||
public int HoldRefBuf; // Hold the reference buffer.
|
||||
|
||||
private static void DecreaseRefCount(int idx, ref Array12<RefCntBuffer> frameBufs, ref BufferPool pool)
|
||||
private static void DecreaseRefCount(int idx, Span<RefCntBuffer> frameBuffs, ref BufferPool pool)
|
||||
{
|
||||
if (idx >= 0 && frameBufs[idx].RefCount > 0)
|
||||
if (idx >= 0 && frameBuffs[idx].RefCount > 0)
|
||||
{
|
||||
--frameBufs[idx].RefCount;
|
||||
--frameBuffs[idx].RefCount;
|
||||
// A worker may only get a free framebuffer index when calling GetFreeFb.
|
||||
// But the private buffer is not set up until finish decoding header.
|
||||
// So any error happens during decoding header, the frame_bufs will not
|
||||
// have valid priv buffer.
|
||||
if (frameBufs[idx].Released == 0 && frameBufs[idx].RefCount == 0 &&
|
||||
!frameBufs[idx].RawFrameBuffer.Priv.IsNull)
|
||||
if (frameBuffs[idx].Released == 0 && frameBuffs[idx].RefCount == 0 &&
|
||||
!frameBuffs[idx].RawFrameBuffer.Priv.IsNull)
|
||||
{
|
||||
FrameBuffers.ReleaseFrameBuffer(pool.CbPriv, ref frameBufs[idx].RawFrameBuffer);
|
||||
frameBufs[idx].Released = 1;
|
||||
FrameBuffers.ReleaseFrameBuffer(pool.CbPriv, ref frameBuffs[idx].RawFrameBuffer);
|
||||
frameBuffs[idx].Released = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -43,22 +44,32 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
cm.CheckMemError(ref cm.FrameContexts,
|
||||
allocator.Allocate<Vp9EntropyProbs>(Constants.FrameContexts));
|
||||
|
||||
Span<Array10<Array9<byte>>> cKfYModeProbSpan1 = cm.Fc.Value.KfYModeProb.AsSpan();
|
||||
|
||||
for (int i = 0; i < EntropyMode.KfYModeProb.Length; i++)
|
||||
{
|
||||
Span<Array9<byte>> cKfYModeProbSpan2 = cKfYModeProbSpan1[i].AsSpan();
|
||||
|
||||
for (int j = 0; j < EntropyMode.KfYModeProb[i].Length; j++)
|
||||
{
|
||||
Span<byte> cKfYModeProbSpan3 = cKfYModeProbSpan2[j].AsSpan();
|
||||
|
||||
for (int k = 0; k < EntropyMode.KfYModeProb[i][j].Length; k++)
|
||||
{
|
||||
cm.Fc.Value.KfYModeProb[i][j][k] = EntropyMode.KfYModeProb[i][j][k];
|
||||
cKfYModeProbSpan3[k] = EntropyMode.KfYModeProb[i][j][k];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Span<Array9<byte>> cKfUvModeProbSpan1 = cm.Fc.Value.KfUvModeProb.AsSpan();
|
||||
|
||||
for (int i = 0; i < EntropyMode.KfUvModeProb.Length; i++)
|
||||
{
|
||||
Span<byte> cKfUvModeProbSpan2 = cKfUvModeProbSpan1[i].AsSpan();
|
||||
|
||||
for (int j = 0; j < EntropyMode.KfUvModeProb[i].Length; j++)
|
||||
{
|
||||
cm.Fc.Value.KfUvModeProb[i][j] = EntropyMode.KfUvModeProb[i][j];
|
||||
cKfUvModeProbSpan2[j] = EntropyMode.KfUvModeProb[i][j];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -88,12 +99,16 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
[57, 15, 9], // l split, a not split
|
||||
[12, 3, 3] // a/l both split
|
||||
];
|
||||
|
||||
Span<Array3<byte>> cKfPartitionProbSpan1 = cm.Fc.Value.KfPartitionProb.AsSpan();
|
||||
|
||||
for (int i = 0; i < kfPartitionProbs.Length; i++)
|
||||
{
|
||||
Span<byte> cKfPartitionProbSpan2 = cKfPartitionProbSpan1[i].AsSpan();
|
||||
|
||||
for (int j = 0; j < kfPartitionProbs[i].Length; j++)
|
||||
{
|
||||
cm.Fc.Value.KfPartitionProb[i][j] = kfPartitionProbs[i][j];
|
||||
cKfPartitionProbSpan2[j] = kfPartitionProbs[i][j];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -101,11 +116,14 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
|
||||
NeedResync = 1;
|
||||
|
||||
Span<int> refFrameMapSpan = cm.RefFrameMap.AsSpan();
|
||||
Span<int> nextRefFrameMapSpan = cm.NextRefFrameMap.AsSpan();
|
||||
|
||||
// Initialize the references to not point to any frame buffers.
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
cm.RefFrameMap[i] = -1;
|
||||
cm.NextRefFrameMap[i] = -1;
|
||||
refFrameMapSpan[i] = -1;
|
||||
nextRefFrameMapSpan[i] = -1;
|
||||
}
|
||||
|
||||
cm.CurrentVideoFrame = 0;
|
||||
@@ -124,30 +142,34 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
int refIndex = 0, mask;
|
||||
ref Vp9Common cm = ref Common;
|
||||
ref BufferPool pool = ref cm.BufferPool.Value;
|
||||
ref Array12<RefCntBuffer> frameBufs = ref cm.BufferPool.Value.FrameBufs;
|
||||
Span<RefCntBuffer> frameBufs = cm.BufferPool.Value.FrameBufs.AsSpan();
|
||||
|
||||
Span<int> refFrameMapSpan = cm.RefFrameMap.AsSpan();
|
||||
Span<int> nextRefFrameMapSpan = cm.NextRefFrameMap.AsSpan();
|
||||
Span<RefBuffer> frameRefsSpan = cm.FrameRefs.AsSpan();
|
||||
|
||||
for (mask = RefreshFrameFlags; mask != 0; mask >>= 1)
|
||||
{
|
||||
int oldIdx = cm.RefFrameMap[refIndex];
|
||||
int oldIdx = refFrameMapSpan[refIndex];
|
||||
// Current thread releases the holding of reference frame.
|
||||
DecreaseRefCount(oldIdx, ref frameBufs, ref pool);
|
||||
DecreaseRefCount(oldIdx, frameBufs, ref pool);
|
||||
|
||||
// Release the reference frame in reference map.
|
||||
if ((mask & 1) != 0)
|
||||
{
|
||||
DecreaseRefCount(oldIdx, ref frameBufs, ref pool);
|
||||
DecreaseRefCount(oldIdx, frameBufs, ref pool);
|
||||
}
|
||||
|
||||
cm.RefFrameMap[refIndex] = cm.NextRefFrameMap[refIndex];
|
||||
refFrameMapSpan[refIndex] = nextRefFrameMapSpan[refIndex];
|
||||
++refIndex;
|
||||
}
|
||||
|
||||
// Current thread releases the holding of reference frame.
|
||||
for (; refIndex < Constants.RefFrames && cm.ShowExistingFrame == 0; ++refIndex)
|
||||
{
|
||||
int oldIdx = cm.RefFrameMap[refIndex];
|
||||
DecreaseRefCount(oldIdx, ref frameBufs, ref pool);
|
||||
cm.RefFrameMap[refIndex] = cm.NextRefFrameMap[refIndex];
|
||||
int oldIdx = refFrameMapSpan[refIndex];
|
||||
DecreaseRefCount(oldIdx, frameBufs, ref pool);
|
||||
refFrameMapSpan[refIndex] = nextRefFrameMapSpan[refIndex];
|
||||
}
|
||||
|
||||
HoldRefBuf = 0;
|
||||
@@ -158,7 +180,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
// Invalidate these references until the next frame starts.
|
||||
for (refIndex = 0; refIndex < 3; refIndex++)
|
||||
{
|
||||
cm.FrameRefs[refIndex].Idx = RefBuffer.InvalidIdx;
|
||||
frameRefsSpan[refIndex].Idx = RefBuffer.InvalidIdx;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -166,7 +188,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
{
|
||||
ref Vp9Common cm = ref Common;
|
||||
ref BufferPool pool = ref cm.BufferPool.Value;
|
||||
ref Array12<RefCntBuffer> frameBufs = ref cm.BufferPool.Value.FrameBufs;
|
||||
Span<RefCntBuffer> frameBufs = cm.BufferPool.Value.FrameBufs.AsSpan();
|
||||
ArrayPtr<byte> source = psource;
|
||||
CodecErr retcode = 0;
|
||||
cm.Error.ErrorCode = CodecErr.Ok;
|
||||
@@ -177,10 +199,12 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
// We do not know if the missing frame(s) was supposed to update
|
||||
// any of the reference buffers, but we act conservative and
|
||||
// mark only the last buffer as corrupted.
|
||||
|
||||
Span<RefBuffer> frameRefsSpan = cm.FrameRefs.AsSpan();
|
||||
|
||||
if (cm.FrameRefs[0].Idx > 0)
|
||||
if (frameRefsSpan[0].Idx > 0)
|
||||
{
|
||||
cm.FrameRefs[0].Buf.Corrupted = 1;
|
||||
frameRefsSpan[0].Buf.Corrupted = 1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -279,8 +303,9 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
ArrayPtr<byte> dataStart = data;
|
||||
CodecErr res;
|
||||
Array8<uint> frameSizes = new();
|
||||
|
||||
res = Decoder.ParseSuperframeIndex(data, (ulong)data.Length, ref frameSizes, out int frameCount);
|
||||
Span<uint> frameSizesSpan = frameSizes.AsSpan();
|
||||
|
||||
res = Decoder.ParseSuperframeIndex(data, (ulong)data.Length, frameSizesSpan, out int frameCount);
|
||||
if (res != CodecErr.Ok)
|
||||
{
|
||||
return res;
|
||||
@@ -292,7 +317,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
for (int i = 0; i < frameCount; ++i)
|
||||
{
|
||||
ArrayPtr<byte> dataStartCopy = dataStart;
|
||||
uint frameSize = frameSizes[i];
|
||||
uint frameSize = frameSizesSpan[i];
|
||||
if (frameSize > (uint)dataStart.Length)
|
||||
{
|
||||
return CodecErr.CorruptFrame;
|
||||
@@ -343,7 +368,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||
return data[0];
|
||||
}
|
||||
|
||||
public static CodecErr ParseSuperframeIndex(ArrayPtr<byte> data, ulong dataSz, ref Array8<uint> sizes, out int count)
|
||||
public static CodecErr ParseSuperframeIndex(ArrayPtr<byte> data, ulong dataSz, Span<uint> sizes, out int count)
|
||||
{
|
||||
// A chunk ending with a byte matching 0xc0 is an invalid chunk unless
|
||||
// it is a super frame index. If the last byte of real video compression
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.Video;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec.Types.Vp9
|
||||
{
|
||||
@@ -33,15 +34,24 @@ namespace Ryujinx.Graphics.Nvdec.Types.Vp9
|
||||
public BackwardUpdates(ref Vp9BackwardUpdates counts)
|
||||
{
|
||||
InterModeCounts = new Array7<Array3<Array2<uint>>>();
|
||||
|
||||
Span<Array3<Array2<uint>>> interModeCountsSpan1 = InterModeCounts.AsSpan();
|
||||
Span<Array4<uint>> interModeSpan1 = counts.InterMode.AsSpan();
|
||||
|
||||
for (int i = 0; i < 7; i++)
|
||||
{
|
||||
InterModeCounts[i][0][0] = counts.InterMode[i][2];
|
||||
InterModeCounts[i][0][1] = counts.InterMode[i][0] + counts.InterMode[i][1] + counts.InterMode[i][3];
|
||||
InterModeCounts[i][1][0] = counts.InterMode[i][0];
|
||||
InterModeCounts[i][1][1] = counts.InterMode[i][1] + counts.InterMode[i][3];
|
||||
InterModeCounts[i][2][0] = counts.InterMode[i][1];
|
||||
InterModeCounts[i][2][1] = counts.InterMode[i][3];
|
||||
Span<Array2<uint>> interModeCountsSpan2 = interModeCountsSpan1[i].AsSpan();
|
||||
Span<uint> interModeCountsSpan20 = interModeCountsSpan2[0].AsSpan();
|
||||
Span<uint> interModeCountsSpan21 = interModeCountsSpan2[1].AsSpan();
|
||||
Span<uint> interModeCountsSpan22 = interModeCountsSpan2[2].AsSpan();
|
||||
Span<uint> interModeSpan2 = interModeSpan1[i].AsSpan();
|
||||
|
||||
interModeCountsSpan20[0] = interModeSpan2[2];
|
||||
interModeCountsSpan20[1] = interModeSpan2[0] + interModeSpan2[1] + interModeSpan2[3];
|
||||
interModeCountsSpan21[0] = interModeSpan2[0];
|
||||
interModeCountsSpan21[1] = interModeSpan2[1] + interModeSpan2[3];
|
||||
interModeCountsSpan22[0] = interModeSpan2[1];
|
||||
interModeCountsSpan22[1] = interModeSpan2[3];
|
||||
}
|
||||
|
||||
YModeCounts = counts.YMode;
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.Video;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Nvdec.Types.Vp9
|
||||
{
|
||||
@@ -46,57 +47,98 @@ namespace Ryujinx.Graphics.Nvdec.Types.Vp9
|
||||
|
||||
public void Convert(ref Vp9EntropyProbs fc)
|
||||
{
|
||||
Span<Array10<Array9<byte>>> kfYModeProbSpan1 = fc.KfYModeProb.AsSpan();
|
||||
Span<Array10<Array8<byte>>> kfYModeProbE0ToE7Span1 = KfYModeProbE0ToE7.AsSpan();
|
||||
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
Span<Array9<byte>> kfYModeProbSpan2 = kfYModeProbSpan1[i].AsSpan();
|
||||
Span<Array8<byte>> kfYModeProbE0ToE7Span2 = kfYModeProbE0ToE7Span1[i].AsSpan();
|
||||
|
||||
for (int j = 0; j < 10; j++)
|
||||
{
|
||||
Span<byte> kfYModeProbSpan3 = kfYModeProbSpan2[j].AsSpan();
|
||||
Span<byte> kfYModeProbE0ToE7Span3 = kfYModeProbE0ToE7Span2[j].AsSpan();
|
||||
|
||||
for (int k = 0; k < 9; k++)
|
||||
{
|
||||
fc.KfYModeProb[i][j][k] = k < 8 ? KfYModeProbE0ToE7[i][j][k] : KfYModeProbE8[i][j];
|
||||
kfYModeProbSpan3[k] = k < 8 ? kfYModeProbE0ToE7Span3[k] : KfYModeProbE8[i][j];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fc.SegTreeProb = SegTreeProbs;
|
||||
fc.SegPredProb = SegPredProbs;
|
||||
|
||||
Span<Array3<byte>> interModeProbSpan1 = fc.InterModeProb.AsSpan();
|
||||
Span<Array4<byte>> gInterModeProbSpan1 = InterModeProb.AsSpan();
|
||||
|
||||
for (int i = 0; i < 7; i++)
|
||||
{
|
||||
Span<byte> interModeProbSpan2 = interModeProbSpan1[i].AsSpan();
|
||||
Span<byte> gInterModeProbSpan2 = gInterModeProbSpan1[i].AsSpan();
|
||||
|
||||
for (int j = 0; j < 3; j++)
|
||||
{
|
||||
fc.InterModeProb[i][j] = InterModeProb[i][j];
|
||||
interModeProbSpan2[j] = gInterModeProbSpan2[j];
|
||||
}
|
||||
}
|
||||
|
||||
fc.IntraInterProb = IntraInterProb;
|
||||
|
||||
Span<Array9<byte>> kfUvModeProbSpan1 = fc.KfUvModeProb.AsSpan();
|
||||
Span<Array8<byte>> kfUvModeProbE0ToE7Span1 = KfUvModeProbE0ToE7.AsSpan();
|
||||
Span<Array9<byte>> uvModeProbSpan1 = fc.UvModeProb.AsSpan();
|
||||
Span<Array8<byte>> uvModeProbE0ToE7Span1 = UvModeProbE0ToE7.AsSpan();
|
||||
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
Span<byte> kfUvModeProbSpan2 = kfUvModeProbSpan1[i].AsSpan();
|
||||
Span<byte> kfUvModeProbE0ToE7Span2 = kfUvModeProbE0ToE7Span1[i].AsSpan();
|
||||
Span<byte> uvModeProbSpan2 = uvModeProbSpan1[i].AsSpan();
|
||||
Span<byte> uvModeProbE0ToE7Span2 = uvModeProbE0ToE7Span1[i].AsSpan();
|
||||
|
||||
for (int j = 0; j < 9; j++)
|
||||
{
|
||||
fc.KfUvModeProb[i][j] = j < 8 ? KfUvModeProbE0ToE7[i][j] : KfUvModeProbE8[i];
|
||||
fc.UvModeProb[i][j] = j < 8 ? UvModeProbE0ToE7[i][j] : UvModeProbE8[i];
|
||||
kfUvModeProbSpan2[j] = j < 8 ? kfUvModeProbE0ToE7Span2[j] : KfUvModeProbE8[i];
|
||||
uvModeProbSpan2[j] = j < 8 ? uvModeProbE0ToE7Span2[j] : UvModeProbE8[i];
|
||||
}
|
||||
}
|
||||
|
||||
fc.Tx8x8Prob = Tx8x8Prob;
|
||||
fc.Tx16x16Prob = Tx16x16Prob;
|
||||
fc.Tx32x32Prob = Tx32x32Prob;
|
||||
|
||||
Span<Array9<byte>> yModeProbSpan1 = fc.YModeProb.AsSpan();
|
||||
Span<Array8<byte>> yModeProbE0ToE7Span1 = YModeProbE0ToE7.AsSpan();
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
Span<byte> yModeProbSpan2 = yModeProbSpan1[i].AsSpan();
|
||||
Span<byte> yModeProbE0ToE7Span2 = yModeProbE0ToE7Span1[i].AsSpan();
|
||||
|
||||
for (int j = 0; j < 9; j++)
|
||||
{
|
||||
fc.YModeProb[i][j] = j < 8 ? YModeProbE0ToE7[i][j] : YModeProbE8[i];
|
||||
yModeProbSpan2[j] = j < 8 ? yModeProbE0ToE7Span2[j] : YModeProbE8[i];
|
||||
}
|
||||
}
|
||||
|
||||
Span<Array3<byte>> kfPartitionProbSpan1 = fc.KfPartitionProb.AsSpan();
|
||||
Span<Array4<byte>> gKfPartitionProbSpan1 = KfPartitionProb.AsSpan();
|
||||
Span<Array3<byte>> partitionProbSpan1 = fc.PartitionProb.AsSpan();
|
||||
Span<Array4<byte>> gPartitionProbSpan1 = PartitionProb.AsSpan();
|
||||
|
||||
for (int i = 0; i < 16; i++)
|
||||
{
|
||||
Span<byte> kfPartitionProbSpan2 = kfPartitionProbSpan1[i].AsSpan();
|
||||
Span<byte> gKfPartitionProbSpan2 = gKfPartitionProbSpan1[i].AsSpan();
|
||||
Span<byte> partitionProbSpan2 = partitionProbSpan1[i].AsSpan();
|
||||
Span<byte> gPartitionProbSpan2 = gPartitionProbSpan1[i].AsSpan();
|
||||
|
||||
for (int j = 0; j < 3; j++)
|
||||
{
|
||||
fc.KfPartitionProb[i][j] = KfPartitionProb[i][j];
|
||||
fc.PartitionProb[i][j] = PartitionProb[i][j];
|
||||
kfPartitionProbSpan2[j] = gKfPartitionProbSpan2[j];
|
||||
partitionProbSpan2[j] = gPartitionProbSpan2[j];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -116,20 +158,38 @@ namespace Ryujinx.Graphics.Nvdec.Types.Vp9
|
||||
fc.Bits = Bits;
|
||||
fc.SingleRefProb = SingleRefProb;
|
||||
fc.CompRefProb = CompRefProb;
|
||||
|
||||
Span<Array2<Array2<Array6<Array6<Array3<byte>>>>>> coefProbsSpan1 = fc.CoefProbs.AsSpan();
|
||||
Span<Array2<Array2<Array6<Array6<Array4<byte>>>>>> gCoefProbsSpan1 = CoefProbs.AsSpan();
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
Span<Array2<Array6<Array6<Array3<byte>>>>> coefProbsSpan2 = coefProbsSpan1[i].AsSpan();
|
||||
Span<Array2<Array6<Array6<Array4<byte>>>>> gCoefProbsSpan2 = gCoefProbsSpan1[i].AsSpan();
|
||||
|
||||
for (int j = 0; j < 2; j++)
|
||||
{
|
||||
Span<Array6<Array6<Array3<byte>>>> coefProbsSpan3 = coefProbsSpan2[j].AsSpan();
|
||||
Span<Array6<Array6<Array4<byte>>>> gCoefProbsSpan3 = gCoefProbsSpan2[j].AsSpan();
|
||||
|
||||
for (int k = 0; k < 2; k++)
|
||||
{
|
||||
Span<Array6<Array3<byte>>> coefProbsSpan4 = coefProbsSpan3[k].AsSpan();
|
||||
Span<Array6<Array4<byte>>> gCoefProbsSpan4 = gCoefProbsSpan3[k].AsSpan();
|
||||
|
||||
for (int l = 0; l < 6; l++)
|
||||
{
|
||||
Span<Array3<byte>> coefProbsSpan5 = coefProbsSpan4[l].AsSpan();
|
||||
Span<Array4<byte>> gCoefProbsSpan5 = gCoefProbsSpan4[l].AsSpan();
|
||||
|
||||
for (int m = 0; m < 6; m++)
|
||||
{
|
||||
Span<byte> coefProbsSpan6 = coefProbsSpan5[m].AsSpan();
|
||||
Span<byte> gCoefProbsSpan6 = gCoefProbsSpan5[m].AsSpan();
|
||||
|
||||
for (int n = 0; n < 3; n++)
|
||||
{
|
||||
fc.CoefProbs[i][j][k][l][m][n] = CoefProbs[i][j][k][l][m][n];
|
||||
coefProbsSpan6[n] = gCoefProbsSpan6[n];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -3,6 +3,7 @@ using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader
|
||||
{
|
||||
[Flags]
|
||||
public enum AttributeType : byte
|
||||
{
|
||||
// Generic types.
|
||||
|
@@ -17,12 +17,12 @@ namespace Ryujinx.Graphics.Vic.Image
|
||||
ResourceManager rm,
|
||||
ref SlotConfig config,
|
||||
ref SlotSurfaceConfig surfaceConfig,
|
||||
ref Array8<PlaneOffsets> offsets)
|
||||
Span<PlaneOffsets> offsets)
|
||||
{
|
||||
switch (surfaceConfig.SlotPixelFormat)
|
||||
{
|
||||
case PixelFormat.Y8___V8U8_N420:
|
||||
return ReadNv12(rm, ref config, ref surfaceConfig, ref offsets);
|
||||
return ReadNv12(rm, ref config, ref surfaceConfig, offsets);
|
||||
}
|
||||
|
||||
Logger.Error?.Print(LogClass.Vic, $"Unsupported pixel format \"{surfaceConfig.SlotPixelFormat}\".");
|
||||
@@ -37,9 +37,9 @@ namespace Ryujinx.Graphics.Vic.Image
|
||||
ResourceManager rm,
|
||||
ref SlotConfig config,
|
||||
ref SlotSurfaceConfig surfaceConfig,
|
||||
ref Array8<PlaneOffsets> offsets)
|
||||
Span<PlaneOffsets> offsets)
|
||||
{
|
||||
InputSurface input = ReadSurface(rm, ref config, ref surfaceConfig, ref offsets, 1, 2);
|
||||
InputSurface input = ReadSurface(rm, ref config, ref surfaceConfig, offsets, 1, 2);
|
||||
|
||||
int width = input.Width;
|
||||
int height = input.Height;
|
||||
@@ -273,7 +273,7 @@ namespace Ryujinx.Graphics.Vic.Image
|
||||
ResourceManager rm,
|
||||
ref SlotConfig config,
|
||||
ref SlotSurfaceConfig surfaceConfig,
|
||||
ref Array8<PlaneOffsets> offsets,
|
||||
Span<PlaneOffsets> offsets,
|
||||
int bytesPerPixel,
|
||||
int planes)
|
||||
{
|
||||
@@ -301,17 +301,17 @@ namespace Ryujinx.Graphics.Vic.Image
|
||||
|
||||
if (planes > 0)
|
||||
{
|
||||
surface.SetBuffer0(ReadBuffer(rm, ref config, ref offsets, linear, 0, lw, lh, bytesPerPixel, gobBlocksInY));
|
||||
surface.SetBuffer0(ReadBuffer(rm, ref config, offsets, linear, 0, lw, lh, bytesPerPixel, gobBlocksInY));
|
||||
}
|
||||
|
||||
if (planes > 1)
|
||||
{
|
||||
surface.SetBuffer1(ReadBuffer(rm, ref config, ref offsets, linear, 1, cw, ch, planes == 2 ? 2 : 1, gobBlocksInY));
|
||||
surface.SetBuffer1(ReadBuffer(rm, ref config, offsets, linear, 1, cw, ch, planes == 2 ? 2 : 1, gobBlocksInY));
|
||||
}
|
||||
|
||||
if (planes > 2)
|
||||
{
|
||||
surface.SetBuffer2(ReadBuffer(rm, ref config, ref offsets, linear, 2, cw, ch, 1, gobBlocksInY));
|
||||
surface.SetBuffer2(ReadBuffer(rm, ref config, offsets, linear, 2, cw, ch, 1, gobBlocksInY));
|
||||
}
|
||||
|
||||
return surface;
|
||||
@@ -320,7 +320,7 @@ namespace Ryujinx.Graphics.Vic.Image
|
||||
private static RentedBuffer ReadBuffer(
|
||||
ResourceManager rm,
|
||||
scoped ref SlotConfig config,
|
||||
scoped ref Array8<PlaneOffsets> offsets,
|
||||
Span<PlaneOffsets> offsets,
|
||||
bool linear,
|
||||
int plane,
|
||||
int width,
|
||||
|
@@ -35,18 +35,21 @@ namespace Ryujinx.Graphics.Vic
|
||||
config.OutputSurfaceConfig.OutSurfaceWidth + 1,
|
||||
config.OutputSurfaceConfig.OutSurfaceHeight + 1);
|
||||
|
||||
for (int i = 0; i < config.SlotStruct.Length; i++)
|
||||
Span<SlotStruct> slotStructSpan = config.SlotStruct.AsSpan();
|
||||
Span<Array8<PlaneOffsets>> setSurfacexSlotxSpan = _state.State.SetSurfacexSlotx.AsSpan();
|
||||
|
||||
for (int i = 0; i < slotStructSpan.Length; i++)
|
||||
{
|
||||
ref SlotStruct slot = ref config.SlotStruct[i];
|
||||
ref SlotStruct slot = ref slotStructSpan[i];
|
||||
|
||||
if (!slot.SlotConfig.SlotEnable)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
ref Array8<PlaneOffsets> offsets = ref _state.State.SetSurfacexSlotx[i];
|
||||
Span<PlaneOffsets> offsets = setSurfacexSlotxSpan[i].AsSpan();
|
||||
|
||||
using Surface src = SurfaceReader.Read(_rm, ref slot.SlotConfig, ref slot.SlotSurfaceConfig, ref offsets);
|
||||
using Surface src = SurfaceReader.Read(_rm, ref slot.SlotConfig, ref slot.SlotSurfaceConfig, offsets);
|
||||
|
||||
int x1 = config.OutputConfig.TargetRectLeft;
|
||||
int y1 = config.OutputConfig.TargetRectTop;
|
||||
|
@@ -26,13 +26,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public bool BecomesUnsetFrom(in BitMapStruct<T> from, ref BitMapStruct<T> into)
|
||||
{
|
||||
bool result = false;
|
||||
|
||||
Span<long> masksSpan = _masks.AsSpan();
|
||||
Span<long> fMasksSpan = from._masks.AsSpan();
|
||||
Span<long> iMasksSpan = into._masks.AsSpan();
|
||||
|
||||
int masks = _masks.Length;
|
||||
int masks = masksSpan.Length;
|
||||
for (int i = 0; i < masks; i++)
|
||||
{
|
||||
long fromMask = from._masks[i];
|
||||
long unsetMask = (~fromMask) & (fromMask ^ _masks[i]);
|
||||
into._masks[i] = unsetMask;
|
||||
long fromMask = fMasksSpan[i];
|
||||
long unsetMask = (~fromMask) & (fromMask ^ masksSpan[i]);
|
||||
iMasksSpan[i] = unsetMask;
|
||||
|
||||
result |= unsetMask != 0;
|
||||
}
|
||||
@@ -49,11 +53,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
// Iterate the set bits in the result, and signal them.
|
||||
|
||||
int offset = 0;
|
||||
int masks = _masks.Length;
|
||||
ref T resultMasks = ref result._masks;
|
||||
Span<long> rMasksSpan = result._masks.AsSpan();
|
||||
int masks = rMasksSpan.Length;
|
||||
for (int i = 0; i < masks; i++)
|
||||
{
|
||||
long value = resultMasks[i];
|
||||
long value = rMasksSpan[i];
|
||||
while (value != 0)
|
||||
{
|
||||
int bit = BitOperations.TrailingZeroCount((ulong)value);
|
||||
@@ -75,10 +79,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
// Iterate the set bits in the result, and signal them.
|
||||
|
||||
int offset = 0;
|
||||
int masks = _masks.Length;
|
||||
Span<long> masksSpan = _masks.AsSpan();
|
||||
int masks = masksSpan.Length;
|
||||
for (int i = 0; i < masks; i++)
|
||||
{
|
||||
long value = _masks[i];
|
||||
long value = masksSpan[i];
|
||||
while (value != 0)
|
||||
{
|
||||
int bit = BitOperations.TrailingZeroCount((ulong)value);
|
||||
@@ -94,9 +99,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public bool AnySet()
|
||||
{
|
||||
for (int i = 0; i < _masks.Length; i++)
|
||||
Span<long> masksSpan = _masks.AsSpan();
|
||||
|
||||
for (int i = 0; i < masksSpan.Length; i++)
|
||||
{
|
||||
if (_masks[i] != 0)
|
||||
if (masksSpan[i] != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@@ -139,10 +146,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
Span<long> masksSpan = _masks.AsSpan();
|
||||
|
||||
for (int i = startIndex + 1; i < endIndex; i++)
|
||||
{
|
||||
if (_masks[i] != 0)
|
||||
if (masksSpan[i] != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@@ -200,21 +209,23 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
int endIndex = end >> IntShift;
|
||||
int endBit = end & IntMask;
|
||||
long endMask = (long)(ulong.MaxValue >> (IntMask - endBit));
|
||||
|
||||
Span<long> masksSpan = _masks.AsSpan();
|
||||
|
||||
if (startIndex == endIndex)
|
||||
{
|
||||
_masks[startIndex] |= startMask & endMask;
|
||||
masksSpan[startIndex] |= startMask & endMask;
|
||||
}
|
||||
else
|
||||
{
|
||||
_masks[startIndex] |= startMask;
|
||||
masksSpan[startIndex] |= startMask;
|
||||
|
||||
for (int i = startIndex + 1; i < endIndex; i++)
|
||||
{
|
||||
_masks[i] |= -1L;
|
||||
masksSpan[i] |= -1L;
|
||||
}
|
||||
|
||||
_masks[endIndex] |= endMask;
|
||||
masksSpan[endIndex] |= endMask;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -222,13 +233,13 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
BitMapStruct<T> result = new();
|
||||
|
||||
ref T masks = ref _masks;
|
||||
ref T otherMasks = ref other._masks;
|
||||
ref T newMasks = ref result._masks;
|
||||
Span<long> masksSpan = _masks.AsSpan();
|
||||
Span<long> oMasksSpan = other._masks.AsSpan();
|
||||
Span<long> nMasksSpan = result._masks.AsSpan();
|
||||
|
||||
for (int i = 0; i < masks.Length; i++)
|
||||
for (int i = 0; i < masksSpan.Length; i++)
|
||||
{
|
||||
newMasks[i] = masks[i] | otherMasks[i];
|
||||
nMasksSpan[i] = masksSpan[i] | oMasksSpan[i];
|
||||
}
|
||||
|
||||
return result;
|
||||
@@ -246,17 +257,21 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
for (int i = 0; i < _masks.Length; i++)
|
||||
Span<long> masksSpan = _masks.AsSpan();
|
||||
|
||||
for (int i = 0; i < masksSpan.Length; i++)
|
||||
{
|
||||
_masks[i] = 0;
|
||||
masksSpan[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public void ClearInt(int start, int end)
|
||||
{
|
||||
Span<long> masksSpan = _masks.AsSpan();
|
||||
|
||||
for (int i = start; i <= end; i++)
|
||||
{
|
||||
_masks[i] = 0;
|
||||
masksSpan[i] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -680,7 +680,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
ShaderCollection program = _program;
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Uniform))
|
||||
if ((_dirty & DirtyFlags.Uniform) == DirtyFlags.Uniform)
|
||||
{
|
||||
if (program.UsePushDescriptors)
|
||||
{
|
||||
@@ -692,12 +692,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Storage))
|
||||
if ((_dirty & DirtyFlags.Storage) == DirtyFlags.Storage)
|
||||
{
|
||||
UpdateAndBind(cbs, program, PipelineBase.StorageSetIndex, pbp);
|
||||
}
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Texture))
|
||||
if ((_dirty & DirtyFlags.Texture) == DirtyFlags.Texture)
|
||||
{
|
||||
if (program.UpdateTexturesWithoutTemplate)
|
||||
{
|
||||
@@ -709,7 +709,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Image))
|
||||
if ((_dirty & DirtyFlags.Image) == DirtyFlags.Image)
|
||||
{
|
||||
UpdateAndBind(cbs, program, PipelineBase.ImageSetIndex, pbp);
|
||||
}
|
||||
|
@@ -710,9 +710,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void SetBlendState(AdvancedBlendDescriptor blend)
|
||||
{
|
||||
Span<PipelineColorBlendAttachmentState> colorBlendAttachmentStateSpan = _newState.Internal.ColorBlendAttachmentState.AsSpan();
|
||||
|
||||
for (int index = 0; index < Constants.MaxRenderTargets; index++)
|
||||
{
|
||||
ref PipelineColorBlendAttachmentState vkBlend = ref _newState.Internal.ColorBlendAttachmentState[index];
|
||||
ref PipelineColorBlendAttachmentState vkBlend = ref colorBlendAttachmentStateSpan[index];
|
||||
|
||||
if (index == 0)
|
||||
{
|
||||
@@ -985,10 +987,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
int count = Math.Min(Constants.MaxRenderTargets, componentMask.Length);
|
||||
int writtenAttachments = 0;
|
||||
|
||||
Span<PipelineColorBlendAttachmentState> colorBlendAttachmentStateSpan = _newState.Internal.ColorBlendAttachmentState.AsSpan();
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
ref PipelineColorBlendAttachmentState vkBlend = ref _newState.Internal.ColorBlendAttachmentState[i];
|
||||
ref PipelineColorBlendAttachmentState vkBlend = ref colorBlendAttachmentStateSpan[i];
|
||||
ColorComponentFlags newMask = (ColorComponentFlags)componentMask[i];
|
||||
|
||||
// When color write mask is 0, remove all blend state to help the pipeline cache.
|
||||
@@ -1166,6 +1170,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
int count = Math.Min(Constants.MaxVertexAttributes, vertexAttribs.Length);
|
||||
uint dirtyVbSizes = 0;
|
||||
|
||||
Span<VertexInputAttributeDescription> vertexAttributeDescriptionsSpan = _newState.Internal.VertexAttributeDescriptions.AsSpan();
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
@@ -1179,7 +1185,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
dirtyVbSizes |= 1u << rawIndex;
|
||||
}
|
||||
|
||||
_newState.Internal.VertexAttributeDescriptions[i] = new VertexInputAttributeDescription(
|
||||
vertexAttributeDescriptionsSpan[i] = new VertexInputAttributeDescription(
|
||||
(uint)i,
|
||||
(uint)bufferIndex,
|
||||
formatCapabilities.ConvertToVertexVkFormat(attribute.Format),
|
||||
@@ -1214,7 +1220,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
int validCount = 1;
|
||||
|
||||
BufferHandle lastHandle = default;
|
||||
Auto<DisposableBuffer> lastBuffer = default;
|
||||
Auto<DisposableBuffer> lastBuffer = null;
|
||||
|
||||
Span<VertexInputBindingDescription> vertexBindingDescriptionsSpan = _newState.Internal.VertexBindingDescriptions.AsSpan();
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
@@ -1236,7 +1244,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
int binding = i + 1;
|
||||
int descriptorIndex = validCount++;
|
||||
|
||||
_newState.Internal.VertexBindingDescriptions[descriptorIndex] = new VertexInputBindingDescription(
|
||||
vertexBindingDescriptionsSpan[descriptorIndex] = new VertexInputBindingDescription(
|
||||
(uint)binding,
|
||||
(uint)vertexBuffer.Stride,
|
||||
inputRate);
|
||||
@@ -1405,6 +1413,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
// Look for textures that are masked out.
|
||||
|
||||
Span<PipelineColorBlendAttachmentState> colorBlendAttachmentStateSpan =
|
||||
_newState.Internal.ColorBlendAttachmentState.AsSpan();
|
||||
|
||||
for (int i = 0; i < colors.Length; i++)
|
||||
{
|
||||
if (colors[i] == null)
|
||||
@@ -1412,7 +1423,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
continue;
|
||||
}
|
||||
|
||||
ref PipelineColorBlendAttachmentState vkBlend = ref _newState.Internal.ColorBlendAttachmentState[i];
|
||||
ref PipelineColorBlendAttachmentState vkBlend = ref colorBlendAttachmentStateSpan[i];
|
||||
|
||||
for (int j = 0; j < i; j++)
|
||||
{
|
||||
@@ -1421,7 +1432,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
if (colors[i] == colors[j])
|
||||
{
|
||||
// Prefer the binding with no write mask.
|
||||
ref PipelineColorBlendAttachmentState vkBlend2 = ref _newState.Internal.ColorBlendAttachmentState[j];
|
||||
ref PipelineColorBlendAttachmentState vkBlend2 = ref colorBlendAttachmentStateSpan[j];
|
||||
if (vkBlend.ColorWriteMask == 0)
|
||||
{
|
||||
colors[i] = null;
|
||||
|
@@ -2,7 +2,8 @@ using Ryujinx.Common;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using Format = Silk.NET.Vulkan.Format;
|
||||
using VulkanFormat = Silk.NET.Vulkan.Format;
|
||||
using GALFormat = Ryujinx.Graphics.GAL.Format;
|
||||
using PolygonMode = Silk.NET.Vulkan.PolygonMode;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
@@ -23,7 +24,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
AttachmentReference* attachmentReferences = stackalloc AttachmentReference[MaxAttachments];
|
||||
|
||||
Span<int> attachmentIndices = stackalloc int[MaxAttachments];
|
||||
Span<Format> attachmentFormats = stackalloc Format[MaxAttachments];
|
||||
Span<VulkanFormat> attachmentFormats = stackalloc VulkanFormat[MaxAttachments];
|
||||
|
||||
int attachmentCount = 0;
|
||||
int colorCount = 0;
|
||||
@@ -32,14 +33,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
bool isNotMsOrSupportsStorage = gd.Capabilities.SupportsShaderStorageImageMultisample ||
|
||||
!state.DepthStencilFormat.IsImageCompatible();
|
||||
|
||||
for (int i = 0; i < state.AttachmentEnable.Length; i++)
|
||||
Span<bool> attachmentEnableSpan = state.AttachmentEnable.AsSpan();
|
||||
Span<GALFormat> attachmentFormatsSpan = state.AttachmentFormats.AsSpan();
|
||||
|
||||
for (int i = 0; i < attachmentEnableSpan.Length; i++)
|
||||
{
|
||||
if (state.AttachmentEnable[i])
|
||||
if (attachmentEnableSpan[i])
|
||||
{
|
||||
bool isNotMsOrSupportsStorageAttachments = gd.Capabilities.SupportsShaderStorageImageMultisample ||
|
||||
!state.AttachmentFormats[i].IsImageCompatible();
|
||||
!attachmentFormatsSpan[i].IsImageCompatible();
|
||||
|
||||
attachmentFormats[attachmentCount] = gd.FormatCapabilities.ConvertToVkFormat(state.AttachmentFormats[i], isNotMsOrSupportsStorageAttachments);
|
||||
attachmentFormats[attachmentCount] = gd.FormatCapabilities.ConvertToVkFormat(attachmentFormatsSpan[i], isNotMsOrSupportsStorageAttachments);
|
||||
|
||||
attachmentIndices[attachmentCount++] = i;
|
||||
colorCount++;
|
||||
@@ -222,13 +226,15 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
int vbCount = Math.Min(Constants.MaxVertexBuffers, state.VertexBufferCount);
|
||||
|
||||
Span<int> vbScalarSizes = stackalloc int[vbCount];
|
||||
Span<VertexAttribDescriptor> vertexAttribsSpan = state.VertexAttribs.AsSpan();
|
||||
Span<VertexInputAttributeDescription> vertexAttributeDescriptionsSpan = pipeline.Internal.VertexAttributeDescriptions.AsSpan();
|
||||
|
||||
for (int i = 0; i < vaCount; i++)
|
||||
{
|
||||
VertexAttribDescriptor attribute = state.VertexAttribs[i];
|
||||
VertexAttribDescriptor attribute = vertexAttribsSpan[i];
|
||||
int bufferIndex = attribute.IsZero ? 0 : attribute.BufferIndex + 1;
|
||||
|
||||
pipeline.Internal.VertexAttributeDescriptions[i] = new VertexInputAttributeDescription(
|
||||
vertexAttributeDescriptionsSpan[i] = new VertexInputAttributeDescription(
|
||||
(uint)i,
|
||||
(uint)bufferIndex,
|
||||
gd.FormatCapabilities.ConvertToVertexVkFormat(attribute.Format),
|
||||
@@ -243,9 +249,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
int descriptorIndex = 1;
|
||||
pipeline.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, 0, VertexInputRate.Vertex);
|
||||
|
||||
Span<BufferPipelineDescriptor> vertexBuffersSpan = state.VertexBuffers.AsSpan();
|
||||
Span<VertexInputBindingDescription> vertexBindingDescriptionsSpan = pipeline.Internal.VertexBindingDescriptions.AsSpan();
|
||||
|
||||
for (int i = 0; i < vbCount; i++)
|
||||
{
|
||||
BufferPipelineDescriptor vertexBuffer = state.VertexBuffers[i];
|
||||
BufferPipelineDescriptor vertexBuffer = vertexBuffersSpan[i];
|
||||
|
||||
if (vertexBuffer.Enable)
|
||||
{
|
||||
@@ -259,7 +268,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
// TODO: Support divisor > 1
|
||||
pipeline.Internal.VertexBindingDescriptions[descriptorIndex++] = new VertexInputBindingDescription(
|
||||
vertexBindingDescriptionsSpan[descriptorIndex++] = new VertexInputBindingDescription(
|
||||
(uint)i + 1,
|
||||
(uint)alignedStride,
|
||||
inputRate);
|
||||
@@ -268,15 +277,19 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
pipeline.VertexBindingDescriptionsCount = (uint)descriptorIndex;
|
||||
|
||||
Span<BlendDescriptor> blendDescriptorsSpan = state.BlendDescriptors.AsSpan();
|
||||
Span<uint> colorWriteMaskSpan = state.ColorWriteMask.AsSpan();
|
||||
Span<PipelineColorBlendAttachmentState> colorBlendAttachmentStateSpan = pipeline.Internal.ColorBlendAttachmentState.AsSpan();
|
||||
|
||||
// NOTE: Viewports, Scissors are dynamic.
|
||||
|
||||
for (int i = 0; i < Constants.MaxRenderTargets; i++)
|
||||
{
|
||||
BlendDescriptor blend = state.BlendDescriptors[i];
|
||||
BlendDescriptor blend = blendDescriptorsSpan[i];
|
||||
|
||||
if (blend.Enable && state.ColorWriteMask[i] != 0)
|
||||
if (blend.Enable && colorWriteMaskSpan[i] != 0)
|
||||
{
|
||||
pipeline.Internal.ColorBlendAttachmentState[i] = new PipelineColorBlendAttachmentState(
|
||||
colorBlendAttachmentStateSpan[i] = new PipelineColorBlendAttachmentState(
|
||||
blend.Enable,
|
||||
blend.ColorSrcFactor.Convert(),
|
||||
blend.ColorDstFactor.Convert(),
|
||||
@@ -284,12 +297,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
blend.AlphaSrcFactor.Convert(),
|
||||
blend.AlphaDstFactor.Convert(),
|
||||
blend.AlphaOp.Convert(),
|
||||
(ColorComponentFlags)state.ColorWriteMask[i]);
|
||||
(ColorComponentFlags)colorWriteMaskSpan[i]);
|
||||
}
|
||||
else
|
||||
{
|
||||
pipeline.Internal.ColorBlendAttachmentState[i] = new PipelineColorBlendAttachmentState(
|
||||
colorWriteMask: (ColorComponentFlags)state.ColorWriteMask[i]);
|
||||
colorBlendAttachmentStateSpan[i] = new PipelineColorBlendAttachmentState(
|
||||
colorWriteMask: (ColorComponentFlags)colorWriteMaskSpan[i]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -297,23 +310,27 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
int maxColorAttachmentIndex = -1;
|
||||
uint attachmentIntegerFormatMask = 0;
|
||||
bool allFormatsFloatOrSrgb = true;
|
||||
|
||||
Span<bool> attachmentEnableSpan = state.AttachmentEnable.AsSpan();
|
||||
Span<GALFormat> attachmentFormatsSpan = state.AttachmentFormats.AsSpan();
|
||||
Span<VulkanFormat> pAttachmentFormatsSpan = pipeline.Internal.AttachmentFormats.AsSpan();
|
||||
|
||||
for (int i = 0; i < Constants.MaxRenderTargets; i++)
|
||||
{
|
||||
if (state.AttachmentEnable[i])
|
||||
if (attachmentEnableSpan[i])
|
||||
{
|
||||
bool isNotMsOrSupportsStorage = gd.Capabilities.SupportsShaderStorageImageMultisample ||
|
||||
!state.AttachmentFormats[i].IsImageCompatible();
|
||||
!attachmentFormatsSpan[i].IsImageCompatible();
|
||||
|
||||
pipeline.Internal.AttachmentFormats[attachmentCount++] = gd.FormatCapabilities.ConvertToVkFormat(state.AttachmentFormats[i], isNotMsOrSupportsStorage);
|
||||
pAttachmentFormatsSpan[attachmentCount++] = gd.FormatCapabilities.ConvertToVkFormat(attachmentFormatsSpan[i], isNotMsOrSupportsStorage);
|
||||
maxColorAttachmentIndex = i;
|
||||
|
||||
if (state.AttachmentFormats[i].IsInteger())
|
||||
if (attachmentFormatsSpan[i].IsInteger())
|
||||
{
|
||||
attachmentIntegerFormatMask |= 1u << i;
|
||||
}
|
||||
|
||||
allFormatsFloatOrSrgb &= state.AttachmentFormats[i].IsFloatOrSrgb();
|
||||
allFormatsFloatOrSrgb &= attachmentFormatsSpan[i].IsFloatOrSrgb();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -322,7 +339,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
bool isNotMsOrSupportsStorage = !state.DepthStencilFormat.IsImageCompatible() ||
|
||||
gd.Capabilities.SupportsShaderStorageImageMultisample;
|
||||
|
||||
pipeline.Internal.AttachmentFormats[attachmentCount++] = gd.FormatCapabilities.ConvertToVkFormat(state.DepthStencilFormat, isNotMsOrSupportsStorage);
|
||||
pAttachmentFormatsSpan[attachmentCount++] = gd.FormatCapabilities.ConvertToVkFormat(state.DepthStencilFormat, isNotMsOrSupportsStorage);
|
||||
}
|
||||
|
||||
pipeline.ColorBlendAttachmentStateCount = (uint)(maxColorAttachmentIndex + 1);
|
||||
|
@@ -121,32 +121,32 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
Vk api = gd.Api;
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Blend))
|
||||
if ((_dirty & DirtyFlags.Blend) == DirtyFlags.Blend)
|
||||
{
|
||||
RecordBlend(api, commandBuffer);
|
||||
}
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.DepthBias))
|
||||
if ((_dirty & DirtyFlags.DepthBias) == DirtyFlags.DepthBias)
|
||||
{
|
||||
RecordDepthBias(api, commandBuffer);
|
||||
}
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Scissor))
|
||||
if ((_dirty & DirtyFlags.Scissor) == DirtyFlags.Scissor)
|
||||
{
|
||||
RecordScissor(api, commandBuffer);
|
||||
}
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Stencil))
|
||||
if ((_dirty & DirtyFlags.Stencil) == DirtyFlags.Stencil)
|
||||
{
|
||||
RecordStencilMasks(api, commandBuffer);
|
||||
}
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Viewport))
|
||||
if ((_dirty & DirtyFlags.Viewport) == DirtyFlags.Viewport)
|
||||
{
|
||||
RecordViewport(api, commandBuffer);
|
||||
}
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.FeedbackLoop) && gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
|
||||
if ((_dirty & DirtyFlags.FeedbackLoop) == DirtyFlags.FeedbackLoop && gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
|
||||
{
|
||||
RecordFeedbackLoop(gd.DynamicFeedbackLoopApi, commandBuffer);
|
||||
}
|
||||
|
@@ -520,6 +520,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
};
|
||||
|
||||
uint blendEnables = 0;
|
||||
|
||||
Span<PipelineColorBlendAttachmentState> colorBlendAttachmentStateSpan =
|
||||
Internal.ColorBlendAttachmentState.AsSpan();
|
||||
|
||||
if (gd.IsMoltenVk && Internal.AttachmentIntegerFormatMask != 0)
|
||||
{
|
||||
@@ -530,12 +533,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
int i = BitOperations.TrailingZeroCount(attachmentIntegerFormatMask);
|
||||
|
||||
if (Internal.ColorBlendAttachmentState[i].BlendEnable)
|
||||
if (colorBlendAttachmentStateSpan[i].BlendEnable)
|
||||
{
|
||||
blendEnables |= 1u << i;
|
||||
}
|
||||
|
||||
Internal.ColorBlendAttachmentState[i].BlendEnable = false;
|
||||
colorBlendAttachmentStateSpan[i].BlendEnable = false;
|
||||
attachmentIntegerFormatMask &= ~(1u << i);
|
||||
}
|
||||
}
|
||||
@@ -656,7 +659,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
int i = BitOperations.TrailingZeroCount(blendEnables);
|
||||
|
||||
Internal.ColorBlendAttachmentState[i].BlendEnable = true;
|
||||
colorBlendAttachmentStateSpan[i].BlendEnable = true;
|
||||
blendEnables &= ~(1u << i);
|
||||
}
|
||||
}
|
||||
@@ -675,14 +678,21 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
// To work around this, we reduce the format to something that doesn't exceed the stride if possible.
|
||||
// The assumption is that the exceeding components are not actually accessed on the shader.
|
||||
|
||||
Span<VertexInputAttributeDescription> vertexAttributeDescriptionsSpan =
|
||||
Internal.VertexAttributeDescriptions.AsSpan();
|
||||
Span<VertexInputBindingDescription> vertexBindingDescriptionsSpan =
|
||||
Internal.VertexBindingDescriptions.AsSpan();
|
||||
Span<VertexInputAttributeDescription> vertexAttributeDescriptions2Span =
|
||||
_vertexAttributeDescriptions2.AsSpan();
|
||||
|
||||
for (int index = 0; index < VertexAttributeDescriptionsCount; index++)
|
||||
{
|
||||
VertexInputAttributeDescription attribute = Internal.VertexAttributeDescriptions[index];
|
||||
VertexInputAttributeDescription attribute = vertexAttributeDescriptionsSpan[index];
|
||||
int vbIndex = GetVertexBufferIndex(attribute.Binding);
|
||||
|
||||
if (vbIndex >= 0)
|
||||
{
|
||||
ref VertexInputBindingDescription vb = ref Internal.VertexBindingDescriptions[vbIndex];
|
||||
ref VertexInputBindingDescription vb = ref vertexBindingDescriptionsSpan[vbIndex];
|
||||
|
||||
Format format = attribute.Format;
|
||||
|
||||
@@ -707,15 +717,18 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
_vertexAttributeDescriptions2[index] = attribute;
|
||||
vertexAttributeDescriptions2Span[index] = attribute;
|
||||
}
|
||||
}
|
||||
|
||||
private int GetVertexBufferIndex(uint binding)
|
||||
{
|
||||
Span<VertexInputBindingDescription> vertexBindingDescriptionsSpan =
|
||||
Internal.VertexBindingDescriptions.AsSpan();
|
||||
|
||||
for (int index = 0; index < VertexBindingDescriptionsCount; index++)
|
||||
{
|
||||
if (Internal.VertexBindingDescriptions[index].Binding == binding)
|
||||
if (vertexBindingDescriptionsSpan[index].Binding == binding)
|
||||
{
|
||||
return index;
|
||||
}
|
||||
|
@@ -86,37 +86,45 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Id6 * 23 ^
|
||||
Id7 * 23 ^
|
||||
Id8 * 23;
|
||||
|
||||
ReadOnlySpan<VertexInputAttributeDescription> vertexAttributeDescriptionsSpan = VertexAttributeDescriptions.AsSpan();
|
||||
|
||||
for (int i = 0; i < (int)VertexAttributeDescriptionsCount; i++)
|
||||
{
|
||||
hash64 ^= VertexAttributeDescriptions[i].Binding * 23;
|
||||
hash64 ^= (uint)VertexAttributeDescriptions[i].Format * 23;
|
||||
hash64 ^= VertexAttributeDescriptions[i].Location * 23;
|
||||
hash64 ^= VertexAttributeDescriptions[i].Offset * 23;
|
||||
hash64 ^= vertexAttributeDescriptionsSpan[i].Binding * 23;
|
||||
hash64 ^= (uint)vertexAttributeDescriptionsSpan[i].Format * 23;
|
||||
hash64 ^= vertexAttributeDescriptionsSpan[i].Location * 23;
|
||||
hash64 ^= vertexAttributeDescriptionsSpan[i].Offset * 23;
|
||||
}
|
||||
|
||||
ReadOnlySpan<VertexInputBindingDescription> vertexBindingDescriptionsSpan = VertexBindingDescriptions.AsSpan();
|
||||
|
||||
for (int i = 0; i < (int)VertexBindingDescriptionsCount; i++)
|
||||
{
|
||||
hash64 ^= VertexBindingDescriptions[i].Binding * 23;
|
||||
hash64 ^= (uint)VertexBindingDescriptions[i].InputRate * 23;
|
||||
hash64 ^= VertexBindingDescriptions[i].Stride * 23;
|
||||
hash64 ^= vertexBindingDescriptionsSpan[i].Binding * 23;
|
||||
hash64 ^= (uint)vertexBindingDescriptionsSpan[i].InputRate * 23;
|
||||
hash64 ^= vertexBindingDescriptionsSpan[i].Stride * 23;
|
||||
}
|
||||
|
||||
ReadOnlySpan<PipelineColorBlendAttachmentState> colorBlendAttachmentStateSpan = ColorBlendAttachmentState.AsSpan();
|
||||
|
||||
for (int i = 0; i < (int)ColorBlendAttachmentStateCount; i++)
|
||||
{
|
||||
hash64 ^= ColorBlendAttachmentState[i].BlendEnable * 23;
|
||||
hash64 ^= (uint)ColorBlendAttachmentState[i].SrcColorBlendFactor * 23;
|
||||
hash64 ^= (uint)ColorBlendAttachmentState[i].DstColorBlendFactor * 23;
|
||||
hash64 ^= (uint)ColorBlendAttachmentState[i].ColorBlendOp * 23;
|
||||
hash64 ^= (uint)ColorBlendAttachmentState[i].SrcAlphaBlendFactor * 23;
|
||||
hash64 ^= (uint)ColorBlendAttachmentState[i].DstAlphaBlendFactor * 23;
|
||||
hash64 ^= (uint)ColorBlendAttachmentState[i].AlphaBlendOp * 23;
|
||||
hash64 ^= (uint)ColorBlendAttachmentState[i].ColorWriteMask * 23;
|
||||
hash64 ^= colorBlendAttachmentStateSpan[i].BlendEnable * 23;
|
||||
hash64 ^= (uint)colorBlendAttachmentStateSpan[i].SrcColorBlendFactor * 23;
|
||||
hash64 ^= (uint)colorBlendAttachmentStateSpan[i].DstColorBlendFactor * 23;
|
||||
hash64 ^= (uint)colorBlendAttachmentStateSpan[i].ColorBlendOp * 23;
|
||||
hash64 ^= (uint)colorBlendAttachmentStateSpan[i].SrcAlphaBlendFactor * 23;
|
||||
hash64 ^= (uint)colorBlendAttachmentStateSpan[i].DstAlphaBlendFactor * 23;
|
||||
hash64 ^= (uint)colorBlendAttachmentStateSpan[i].AlphaBlendOp * 23;
|
||||
hash64 ^= (uint)colorBlendAttachmentStateSpan[i].ColorWriteMask * 23;
|
||||
}
|
||||
|
||||
ReadOnlySpan<Format> attachmentFormatsSpan = AttachmentFormats.AsSpan();
|
||||
|
||||
for (int i = 0; i < (int)ColorBlendAttachmentStateCount; i++)
|
||||
{
|
||||
hash64 ^= (uint)AttachmentFormats[i] * 23;
|
||||
hash64 ^= (uint)attachmentFormatsSpan[i] * 23;
|
||||
}
|
||||
|
||||
return (int)hash64 ^ ((int)(hash64 >> 32) * 17);
|
||||
|
@@ -501,53 +501,13 @@ namespace Ryujinx.HLE.FileSystem
|
||||
|
||||
using FileStream file = File.OpenRead(keysSource);
|
||||
|
||||
switch (info.Extension)
|
||||
if (info.Extension is ".keys")
|
||||
{
|
||||
case ".zip":
|
||||
using (ZipArchive archive = ZipFile.OpenRead(keysSource))
|
||||
{
|
||||
InstallKeysFromZip(archive, installDirectory);
|
||||
}
|
||||
|
||||
break;
|
||||
case ".keys":
|
||||
VerifyKeysFile(keysSource);
|
||||
File.Copy(keysSource, Path.Combine(installDirectory, info.Name), true);
|
||||
break;
|
||||
default:
|
||||
throw new InvalidFirmwarePackageException("Input file is not a valid key package");
|
||||
}
|
||||
}
|
||||
|
||||
private static void InstallKeysFromZip(ZipArchive archive, string installDirectory)
|
||||
{
|
||||
string temporaryDirectory = Path.Combine(installDirectory, "temp");
|
||||
if (Directory.Exists(temporaryDirectory))
|
||||
{
|
||||
Directory.Delete(temporaryDirectory, true);
|
||||
}
|
||||
|
||||
Directory.CreateDirectory(temporaryDirectory);
|
||||
foreach (ZipArchiveEntry entry in archive.Entries)
|
||||
{
|
||||
if (Path.GetExtension(entry.FullName).Equals(".keys", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
string extractDestination = Path.Combine(temporaryDirectory, entry.Name);
|
||||
entry.ExtractToFile(extractDestination, overwrite: true);
|
||||
try
|
||||
{
|
||||
VerifyKeysFile(extractDestination);
|
||||
File.Move(extractDestination, Path.Combine(installDirectory, entry.Name), true);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
Directory.Delete(temporaryDirectory, true);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Directory.Delete(temporaryDirectory, true);
|
||||
VerifyKeysFile(keysSource);
|
||||
File.Copy(keysSource, Path.Combine(installDirectory, info.Name), true);
|
||||
}
|
||||
else
|
||||
throw new InvalidFirmwarePackageException("Input file is not a valid key package");
|
||||
}
|
||||
|
||||
private void FinishInstallation(string temporaryDirectory, string registeredDirectory)
|
||||
|
@@ -865,7 +865,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
||||
{
|
||||
lock (_threadingLock)
|
||||
{
|
||||
thread.ProcessListNode = _threads.AddLast(thread);
|
||||
_threads.AddLast(thread.ProcessListNode);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1227,7 +1227,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
||||
{
|
||||
thread.Suspend(ThreadSchedState.ThreadPauseFlag);
|
||||
thread.Context.RequestInterrupt();
|
||||
if (!thread.DebugHalt.WaitOne(TimeSpan.FromMilliseconds(50)))
|
||||
if (!thread.DebugHalt.Wait(TimeSpan.FromMilliseconds(50)))
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Kernel, $"Failed to suspend thread {thread.ThreadUid} in time.");
|
||||
}
|
||||
|
@@ -13,16 +13,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
|
||||
Monitor.Exit(mutex);
|
||||
|
||||
currentThread.Withholder = threadList;
|
||||
|
||||
currentThread.Reschedule(ThreadSchedState.Paused);
|
||||
|
||||
currentThread.WithholderNode = threadList.AddLast(currentThread);
|
||||
|
||||
if (currentThread.TerminationRequested)
|
||||
{
|
||||
threadList.Remove(currentThread.WithholderNode);
|
||||
|
||||
currentThread.Reschedule(ThreadSchedState.Running);
|
||||
|
||||
currentThread.Withholder = null;
|
||||
@@ -31,6 +23,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
}
|
||||
else
|
||||
{
|
||||
currentThread.Withholder = threadList;
|
||||
|
||||
currentThread.Reschedule(ThreadSchedState.Paused);
|
||||
|
||||
threadList.AddLast(currentThread.WithholderNode);
|
||||
|
||||
if (timeout > 0)
|
||||
{
|
||||
context.TimeManager.ScheduleFutureInvocation(currentThread, timeout);
|
||||
|
@@ -50,7 +50,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
// even if they are not scheduled on guest cores.
|
||||
if (currentThread != null && !currentThread.IsSchedulable && currentThread.Context.Running)
|
||||
{
|
||||
currentThread.SchedulerWaitEvent.WaitOne();
|
||||
currentThread.SchedulerWaitEvent.Wait();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -194,7 +194,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
return;
|
||||
}
|
||||
|
||||
thread.SiblingsPerCore[core] = SuggestedQueue(prio, core).AddFirst(thread);
|
||||
SuggestedQueue(prio, core).AddFirst(thread.SiblingsPerCore[core]);
|
||||
|
||||
_suggestedPrioritiesPerCore[core] |= 1L << prio;
|
||||
}
|
||||
@@ -223,7 +223,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
return;
|
||||
}
|
||||
|
||||
thread.SiblingsPerCore[core] = ScheduledQueue(prio, core).AddLast(thread);
|
||||
ScheduledQueue(prio, core).AddLast(thread.SiblingsPerCore[core]);
|
||||
|
||||
_scheduledPrioritiesPerCore[core] |= 1L << prio;
|
||||
}
|
||||
@@ -235,7 +235,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
return;
|
||||
}
|
||||
|
||||
thread.SiblingsPerCore[core] = ScheduledQueue(prio, core).AddFirst(thread);
|
||||
ScheduledQueue(prio, core).AddFirst(thread.SiblingsPerCore[core]);
|
||||
|
||||
_scheduledPrioritiesPerCore[core] |= 1L << prio;
|
||||
}
|
||||
@@ -251,7 +251,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
|
||||
queue.Remove(thread.SiblingsPerCore[core]);
|
||||
|
||||
thread.SiblingsPerCore[core] = queue.AddLast(thread);
|
||||
queue.AddLast(thread.SiblingsPerCore[core]);
|
||||
|
||||
return queue.First.Value;
|
||||
}
|
||||
|
@@ -318,11 +318,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
if (nextThread == null)
|
||||
{
|
||||
ActivateIdleThread();
|
||||
currentThread.SchedulerWaitEvent.WaitOne();
|
||||
currentThread.SchedulerWaitEvent.Wait();
|
||||
}
|
||||
else
|
||||
{
|
||||
WaitHandle.SignalAndWait(nextThread.SchedulerWaitEvent, currentThread.SchedulerWaitEvent);
|
||||
nextThread.SchedulerWaitEvent.Set();
|
||||
currentThread.SchedulerWaitEvent.Wait();
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -578,7 +579,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
{
|
||||
KThread selectedSuggestedCore = context.Schedulers[suggestedCore]._state.SelectedThread;
|
||||
|
||||
if (selectedSuggestedCore == suggested || (selectedSuggestedCore != null && selectedSuggestedCore.DynamicPriority < 2))
|
||||
if (selectedSuggestedCore == suggested || selectedSuggestedCore is { DynamicPriority: < 2 })
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
@@ -1,3 +1,4 @@
|
||||
using ARMeilleure.State;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.HLE.Debugger;
|
||||
@@ -38,9 +39,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
|
||||
public const int MaxWaitSyncObjects = 64;
|
||||
|
||||
private ManualResetEvent _schedulerWaitEvent;
|
||||
private ManualResetEventSlim _schedulerWaitEvent;
|
||||
|
||||
public ManualResetEvent SchedulerWaitEvent => _schedulerWaitEvent;
|
||||
public ManualResetEventSlim SchedulerWaitEvent => _schedulerWaitEvent;
|
||||
|
||||
public Thread HostThread { get; private set; }
|
||||
|
||||
@@ -92,6 +93,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
private LinkedListNode<KThread> _mutexWaiterNode;
|
||||
|
||||
private readonly LinkedList<KThread> _pinnedWaiters;
|
||||
private LinkedListNode<KThread> _pinnedWaiterNode;
|
||||
|
||||
public KThread MutexOwner { get; private set; }
|
||||
|
||||
@@ -134,7 +136,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
|
||||
private readonly Lock _activityOperationLock = new();
|
||||
|
||||
internal readonly ManualResetEvent DebugHalt = new(false);
|
||||
internal readonly ManualResetEventSlim DebugHalt = new(false);
|
||||
|
||||
public KThread(KernelContext context) : base(context)
|
||||
{
|
||||
@@ -143,8 +145,18 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
|
||||
SiblingsPerCore = new LinkedListNode<KThread>[KScheduler.CpuCoresCount];
|
||||
|
||||
for (int i = 0; i < SiblingsPerCore.Length; i++)
|
||||
{
|
||||
SiblingsPerCore[i] = new LinkedListNode<KThread>(this);
|
||||
}
|
||||
|
||||
_mutexWaiters = [];
|
||||
_pinnedWaiters = [];
|
||||
|
||||
WithholderNode = new LinkedListNode<KThread>(this);
|
||||
ProcessListNode = new LinkedListNode<KThread>(this);
|
||||
_mutexWaiterNode = new LinkedListNode<KThread>(this);
|
||||
_pinnedWaiterNode = new LinkedListNode<KThread>(this);
|
||||
}
|
||||
|
||||
public Result Initialize(
|
||||
@@ -630,7 +642,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
break;
|
||||
}
|
||||
|
||||
_pinnedWaiters.AddLast(currentThread);
|
||||
_pinnedWaiters.AddLast(_pinnedWaiterNode);
|
||||
|
||||
currentThread.Reschedule(ThreadSchedState.Paused);
|
||||
}
|
||||
@@ -684,17 +696,20 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
const int MaxFpuRegistersAArch32 = 16;
|
||||
|
||||
ThreadContext context = new();
|
||||
|
||||
Span<ulong> registersSpan = context.Registers.AsSpan();
|
||||
Span<V128> fpuRegistersSpan = context.FpuRegisters.AsSpan();
|
||||
|
||||
if (Owner.Flags.HasFlag(ProcessCreationFlags.Is64Bit))
|
||||
{
|
||||
for (int i = 0; i < context.Registers.Length; i++)
|
||||
for (int i = 0; i < registersSpan.Length; i++)
|
||||
{
|
||||
context.Registers[i] = Context.GetX(i);
|
||||
registersSpan[i] = Context.GetX(i);
|
||||
}
|
||||
|
||||
for (int i = 0; i < context.FpuRegisters.Length; i++)
|
||||
for (int i = 0; i < fpuRegistersSpan.Length; i++)
|
||||
{
|
||||
context.FpuRegisters[i] = Context.GetV(i);
|
||||
fpuRegistersSpan[i] = Context.GetV(i);
|
||||
}
|
||||
|
||||
context.Fp = Context.GetX(29);
|
||||
@@ -708,12 +723,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
{
|
||||
for (int i = 0; i < MaxRegistersAArch32; i++)
|
||||
{
|
||||
context.Registers[i] = (uint)Context.GetX(i);
|
||||
registersSpan[i] = (uint)Context.GetX(i);
|
||||
}
|
||||
|
||||
for (int i = 0; i < MaxFpuRegistersAArch32; i++)
|
||||
{
|
||||
context.FpuRegisters[i] = Context.GetV(i);
|
||||
fpuRegistersSpan[i] = Context.GetV(i);
|
||||
}
|
||||
|
||||
context.Pc = (uint)Context.Pc;
|
||||
@@ -844,7 +859,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
return KernelResult.ThreadTerminating;
|
||||
}
|
||||
|
||||
_pinnedWaiters.AddLast(currentThread);
|
||||
_pinnedWaiters.AddLast(_pinnedWaiterNode);
|
||||
|
||||
currentThread.Reschedule(ThreadSchedState.Paused);
|
||||
}
|
||||
@@ -1258,7 +1273,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
{
|
||||
if (_schedulerWaitEvent == null)
|
||||
{
|
||||
ManualResetEvent schedulerWaitEvent = new(false);
|
||||
ManualResetEventSlim schedulerWaitEvent = new(false);
|
||||
|
||||
if (Interlocked.Exchange(ref _schedulerWaitEvent, schedulerWaitEvent) == null)
|
||||
{
|
||||
@@ -1273,7 +1288,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
|
||||
private void ThreadStart()
|
||||
{
|
||||
_schedulerWaitEvent.WaitOne();
|
||||
_schedulerWaitEvent.Wait();
|
||||
DebugHalt.Reset();
|
||||
KernelStatic.SetKernelContext(KernelContext, this);
|
||||
|
||||
|
@@ -31,11 +31,13 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
|
||||
private readonly KEvent _friendInvitationStorageChannelEvent;
|
||||
private readonly KEvent _notificationStorageChannelEvent;
|
||||
private readonly KEvent _healthWarningDisappearedSystemEvent;
|
||||
private readonly KEvent _unknownEvent;
|
||||
|
||||
private int _gpuErrorDetectedSystemEventHandle;
|
||||
private int _friendInvitationStorageChannelEventHandle;
|
||||
private int _notificationStorageChannelEventHandle;
|
||||
private int _healthWarningDisappearedSystemEventHandle;
|
||||
private int _unknownEventHandle;
|
||||
|
||||
private bool _gamePlayRecordingState;
|
||||
|
||||
@@ -50,6 +52,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
|
||||
_friendInvitationStorageChannelEvent = new KEvent(system.KernelContext);
|
||||
_notificationStorageChannelEvent = new KEvent(system.KernelContext);
|
||||
_healthWarningDisappearedSystemEvent = new KEvent(system.KernelContext);
|
||||
_unknownEvent = new KEvent(system.KernelContext);
|
||||
|
||||
_horizon = system.LibHacHorizonManager.AmClient;
|
||||
}
|
||||
@@ -647,6 +650,23 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(210)] // 20.0.0+
|
||||
// GetUnknownEvent() -> handle<copy>
|
||||
public ResultCode GetUnknownEvent(ServiceCtx context)
|
||||
{
|
||||
if (_unknownEventHandle == 0)
|
||||
{
|
||||
if (context.Process.HandleTable.GenerateHandle(_unknownEvent.ReadableEvent, out _unknownEventHandle) != Result.Success)
|
||||
{
|
||||
throw new InvalidOperationException("Out of handles!");
|
||||
}
|
||||
}
|
||||
|
||||
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_unknownEventHandle);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(1001)] // 10.0.0+
|
||||
// PrepareForJit()
|
||||
|
@@ -75,17 +75,21 @@ namespace Ryujinx.HLE.HOS.Services.Fatal
|
||||
{
|
||||
errorReport.AppendLine("\tStackTrace:");
|
||||
|
||||
Span<ulong> stackTraceSpan = cpuContext64.StackTrace.AsSpan();
|
||||
|
||||
for (int i = 0; i < cpuContext64.StackTraceSize; i++)
|
||||
{
|
||||
errorReport.AppendLine($"\t\t0x{cpuContext64.StackTrace[i]:x16}");
|
||||
errorReport.AppendLine($"\t\t0x{stackTraceSpan[i]:x16}");
|
||||
}
|
||||
}
|
||||
|
||||
errorReport.AppendLine("\tRegisters:");
|
||||
|
||||
Span<ulong> xSpan = cpuContext64.X.AsSpan();
|
||||
|
||||
for (int i = 0; i < cpuContext64.X.Length; i++)
|
||||
for (int i = 0; i < xSpan.Length; i++)
|
||||
{
|
||||
errorReport.AppendLine($"\t\tX[{i:d2}]:\t0x{cpuContext64.X[i]:x16}");
|
||||
errorReport.AppendLine($"\t\tX[{i:d2}]:\t0x{xSpan[i]:x16}");
|
||||
}
|
||||
|
||||
errorReport.AppendLine();
|
||||
@@ -109,18 +113,22 @@ namespace Ryujinx.HLE.HOS.Services.Fatal
|
||||
if (cpuContext32.StackTraceSize > 0)
|
||||
{
|
||||
errorReport.AppendLine("\tStackTrace:");
|
||||
|
||||
Span<uint> stackTraceSpan = cpuContext32.StackTrace.AsSpan();
|
||||
|
||||
for (int i = 0; i < cpuContext32.StackTraceSize; i++)
|
||||
{
|
||||
errorReport.AppendLine($"\t\t0x{cpuContext32.StackTrace[i]:x16}");
|
||||
errorReport.AppendLine($"\t\t0x{stackTraceSpan[i]:x16}");
|
||||
}
|
||||
}
|
||||
|
||||
errorReport.AppendLine("\tRegisters:");
|
||||
|
||||
Span<uint> xSpan = cpuContext32.X.AsSpan();
|
||||
|
||||
for (int i = 0; i < cpuContext32.X.Length; i++)
|
||||
for (int i = 0; i < xSpan.Length; i++)
|
||||
{
|
||||
errorReport.AppendLine($"\t\tX[{i:d2}]:\t0x{cpuContext32.X[i]:x16}");
|
||||
errorReport.AppendLine($"\t\tX[{i:d2}]:\t0x{xSpan[i]:x16}");
|
||||
}
|
||||
|
||||
errorReport.AppendLine();
|
||||
|
@@ -94,6 +94,8 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
primaryIndex = PlayerIndex.Unknown;
|
||||
configuredCount = 0;
|
||||
|
||||
Span<NpadState> nPadsSpan = _device.Hid.SharedMemory.Npads.AsSpan();
|
||||
|
||||
for (int i = 0; i < MaxControllers; ++i)
|
||||
{
|
||||
ControllerType npad = _configuredTypes[i];
|
||||
@@ -103,7 +105,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
continue;
|
||||
}
|
||||
|
||||
ControllerType currentType = (ControllerType)_device.Hid.SharedMemory.Npads[i].InternalState.StyleSet;
|
||||
ControllerType currentType = (ControllerType)nPadsSpan[i].InternalState.StyleSet;
|
||||
|
||||
if (currentType != ControllerType.None && (npad & acceptedTypes) != 0 && _supportedPlayers[i])
|
||||
{
|
||||
|
@@ -23,12 +23,14 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
{
|
||||
newState.TouchesCount = points.Length;
|
||||
|
||||
int pointsLength = Math.Min(points.Length, newState.Touches.Length);
|
||||
Span<TouchState> touchesSpan = newState.Touches.AsSpan();
|
||||
|
||||
int pointsLength = Math.Min(points.Length, touchesSpan.Length);
|
||||
|
||||
for (int i = 0; i < pointsLength; ++i)
|
||||
{
|
||||
TouchPoint pi = points[i];
|
||||
newState.Touches[i] = new TouchState
|
||||
touchesSpan[i] = new TouchState
|
||||
{
|
||||
DeltaTime = newState.SamplingNumber,
|
||||
Attribute = pi.Attribute,
|
||||
|
@@ -39,9 +39,9 @@ namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Common
|
||||
|
||||
public ref AtomicStorage<T> GetCurrentAtomicEntryRef()
|
||||
{
|
||||
ulong countAvailaible = Math.Min(Math.Max(0, ReadCurrentCount()), 1);
|
||||
ulong countAvailable = Math.Min(Math.Max(0, ReadCurrentCount()), 1);
|
||||
|
||||
if (countAvailaible == 0)
|
||||
if (countAvailable == 0)
|
||||
{
|
||||
_storage[0] = default;
|
||||
|
||||
@@ -49,21 +49,23 @@ namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Common
|
||||
}
|
||||
|
||||
ulong index = ReadCurrentIndex();
|
||||
|
||||
Span<AtomicStorage<T>> storageSpan = _storage.AsSpan();
|
||||
|
||||
while (true)
|
||||
{
|
||||
int inputEntryIndex = (int)((index + MaxEntries + 1 - countAvailaible) % MaxEntries);
|
||||
int inputEntryIndex = (int)((index + MaxEntries + 1 - countAvailable) % MaxEntries);
|
||||
|
||||
ref AtomicStorage<T> result = ref _storage[inputEntryIndex];
|
||||
ref AtomicStorage<T> result = ref storageSpan[inputEntryIndex];
|
||||
|
||||
ulong samplingNumber0 = result.ReadSamplingNumberAtomic();
|
||||
ulong samplingNumber1 = result.ReadSamplingNumberAtomic();
|
||||
|
||||
if (samplingNumber0 != samplingNumber1 && (result.SamplingNumber - result.SamplingNumber) != 1)
|
||||
{
|
||||
ulong tempCount = Math.Min(ReadCurrentCount(), countAvailaible);
|
||||
ulong tempCount = Math.Min(ReadCurrentCount(), countAvailable);
|
||||
|
||||
countAvailaible = Math.Min(tempCount, 1);
|
||||
countAvailable = Math.Min(tempCount, 1);
|
||||
index = ReadCurrentIndex();
|
||||
|
||||
continue;
|
||||
@@ -91,15 +93,17 @@ namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Common
|
||||
ulong index = ReadCurrentIndex();
|
||||
|
||||
AtomicStorage<T>[] result = new AtomicStorage<T>[countAvailaible];
|
||||
|
||||
Span<AtomicStorage<T>> storageSpan = _storage.AsSpan();
|
||||
|
||||
for (ulong i = 0; i < countAvailaible; i++)
|
||||
{
|
||||
int inputEntryIndex = (int)((index + MaxEntries + 1 - countAvailaible + i) % MaxEntries);
|
||||
int outputEntryIndex = (int)(countAvailaible - i - 1);
|
||||
|
||||
ulong samplingNumber0 = _storage[inputEntryIndex].ReadSamplingNumberAtomic();
|
||||
result[outputEntryIndex] = _storage[inputEntryIndex];
|
||||
ulong samplingNumber1 = _storage[inputEntryIndex].ReadSamplingNumberAtomic();
|
||||
ulong samplingNumber0 = storageSpan[inputEntryIndex].ReadSamplingNumberAtomic();
|
||||
result[outputEntryIndex] = storageSpan[inputEntryIndex];
|
||||
ulong samplingNumber1 = storageSpan[inputEntryIndex].ReadSamplingNumberAtomic();
|
||||
|
||||
if (samplingNumber0 != samplingNumber1 && (i > 0 && (result[outputEntryIndex].SamplingNumber - result[outputEntryIndex].SamplingNumber) != 1))
|
||||
{
|
||||
|
@@ -0,0 +1,23 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Npad
|
||||
{
|
||||
struct NpadCondition
|
||||
{
|
||||
#pragma warning disable CS0414 // Field is assigned but its value is never used
|
||||
private uint _00;
|
||||
private uint _04;
|
||||
private NpadJoyHoldType _holdType;
|
||||
private uint _0C;
|
||||
#pragma warning restore CS0414 // Field is assigned but its value is never used
|
||||
|
||||
public static NpadCondition Create()
|
||||
{
|
||||
return new NpadCondition()
|
||||
{
|
||||
_00 = 0,
|
||||
_04 = 1,
|
||||
_holdType = NpadJoyHoldType.Horizontal,
|
||||
_0C = 1,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@@ -41,6 +41,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Npad
|
||||
public NpadLarkType LarkTypeRight;
|
||||
public NpadLuciaType LuciaType;
|
||||
public uint Unknown43EC;
|
||||
public ulong SixAxisSensorPropertiesArray;
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Size = 123, Pack = 1)]
|
||||
private struct Reserved2Struct { }
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user