Files
Ryubing/src/Ryujinx.HLE/HOS/Kernel/Threading/KCriticalSection.cs
2025-09-06 11:10:55 -05:00

64 lines
1.9 KiB
C#

using System.Threading;
namespace Ryujinx.HLE.HOS.Kernel.Threading
{
class KCriticalSection
{
private readonly KernelContext _context;
private int _recursionCount;
// type is not Lock due to Monitor class usage
public object Lock { get; } = new();
public KCriticalSection(KernelContext context)
{
_context = context;
}
public void Enter()
{
Monitor.Enter(Lock);
_recursionCount++;
}
public void Leave()
{
if (_recursionCount == 0)
{
return;
}
if (--_recursionCount == 0)
{
ulong scheduledCoresMask = KScheduler.SelectThreads(_context);
Monitor.Exit(Lock);
KThread currentThread = KernelStatic.GetCurrentThread();
bool isCurrentThreadSchedulable = currentThread != null && currentThread.IsSchedulable;
if (isCurrentThreadSchedulable)
{
KScheduler.EnableScheduling(_context, scheduledCoresMask);
}
else
{
KScheduler.EnableSchedulingFromForeignThread(_context, scheduledCoresMask);
// If the thread exists but is not schedulable, we still want to suspend
// it if it's not runnable. That allows the kernel to still block HLE threads
// even if they are not scheduled on guest cores.
if (currentThread != null && !currentThread.IsSchedulable && currentThread.Context.Running)
{
currentThread.SchedulerWaitEvent.Wait();
}
}
}
else
{
Monitor.Exit(Lock);
}
}
}
}