feature: UI: LDN Games Viewer

This window can be accessed via "Help" menu in the title bar.
This menu's data is synced with the in-app-list LDN game data, and that has been modified to hide unjoinable games (in-progress and/or private (needing a passphrase)). You can still see these games in the list.
This commit is contained in:
GreemDev
2025-08-30 19:54:00 -05:00
parent da340f5615
commit 6e47d8548c
28 changed files with 1574 additions and 132 deletions

View File

@@ -24316,6 +24316,606 @@
"zh_CN": "在执行首条指令前挂起应用程序,这样就可以从最早的点开始调试。",
"zh_TW": ""
}
},
{
"ID": "LdnGameListOpen",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Open LDN Game List",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListTitle",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "LDN Game Browser - {0} games",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListSearchBoxWatermark",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Search {0} LDN games...",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListInfoButtonToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "What is LDN?",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListRefreshToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Refresh available games from the server at {0}",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListPlayerSortDisable",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Player Count - Disable",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListPlayerSortAscending",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Player Count - Ascending",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListPlayerSortDescending",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Player Count - Descending",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListOnlyShowPublicGames",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Only show public games",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListOnlyShowJoinableGames",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Only show joinable games",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListConnectionTypeMasterServerProxy",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Master Server Proxy",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListConnectionTypeP2P",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "P2P",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListConnectionTypeMasterServerProxyToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Connects through the RyuLDN server (slower).",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListConnectionTypeP2PToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Connects via Peer-to-Peer via UPnP (faster).",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListCreatedAt",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Created: {0}",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListPlayersAndPlayerCount",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Players ({0} out of {1}):",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListJoinable",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Joinable",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListJoinableToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Game is joinable if it is public or if you know the passphrase.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListNotJoinable",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Not Joinable",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListNotJoinableToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Game is currently in progress.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListPublic",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Public",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListPublicToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Anyone can join this game.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListPrivate",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Private",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "LdnGameListPrivateToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "You can only join this game if you also have the same LDN Passphrase in your settings.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
}
]
}

View File

@@ -7,5 +7,13 @@ namespace Ryujinx.Common
public const string DefaultLanPlayWebHost = DefaultLanPlayHost;
public const string AmiiboTagsUrl = "https://raw.githubusercontent.com/Ryubing/Nfc/refs/heads/main/tags.json";
public const string FaqWikiUrl = "https://git.ryujinx.app/ryubing/ryujinx/-/wikis/FAQ-&-Troubleshooting";
public const string SetupGuideWikiUrl =
"https://git.ryujinx.app/ryubing/ryujinx/-/wikis/Setup-&-Configuration-Guide";
public const string MultiplayerWikiUrl =
"https://git.ryujinx.app/ryubing/ryujinx/-/wikis/Multiplayer-(LDN-Local-Wireless)-Guide";
}
}

View File

@@ -47,8 +47,12 @@ namespace Ryujinx.Ava.Common.Locale
private void Load()
{
string localeLanguageCode = !string.IsNullOrEmpty(ConfigurationState.Instance.UI.LanguageCode.Value) ?
ConfigurationState.Instance.UI.LanguageCode.Value : CultureInfo.CurrentCulture.Name.Replace('-', '_');
string localeLanguageCode = CultureInfo.CurrentCulture.Name.Replace('-', '_');
if (Program.PreviewerDetached && ConfigurationState.Instance.UI.LanguageCode.Value is { } lang)
{
if (!string.IsNullOrEmpty(lang))
localeLanguageCode = lang;
}
LoadLanguage(localeLanguageCode);
@@ -63,6 +67,15 @@ namespace Ryujinx.Ava.Common.Locale
public static string GetUnformatted(LocaleKeys key) => Instance.Get(key);
public static string GetFormatted(LocaleKeys key, params object[] values)
=> GetUnformatted(key).Format(values);
public static string FormatDynamicValue(LocaleKeys key, params object[] values)
=> Instance.UpdateAndGetDynamicValue(key, values);
public static void Associate(LocaleKeys key, params object[] values)
=> Instance.SetDynamicValues(key, values);
public string Get(LocaleKeys key) =>
_localeStrings.TryGetValue(key, out string value)
? value
@@ -107,9 +120,6 @@ namespace Ryujinx.Ava.Common.Locale
_ => false
};
public static string FormatDynamicValue(LocaleKeys key, params object[] values)
=> Instance.UpdateAndGetDynamicValue(key, values);
public void SetDynamicValues(LocaleKeys key, params object[] values)
{
_dynamicValues[key] = values;
@@ -161,12 +171,14 @@ namespace Ryujinx.Ava.Common.Locale
{
if (locale.Translations.Count < _localeData.Value.Languages.Count)
{
throw new Exception($"Locale key {{{locale.ID}}} is missing languages! Has {locale.Translations.Count} translations, expected {_localeData.Value.Languages.Count}!");
throw new Exception(
$"Locale key {{{locale.ID}}} is missing languages! Has {locale.Translations.Count} translations, expected {_localeData.Value.Languages.Count}!");
}
if (locale.Translations.Count > _localeData.Value.Languages.Count)
{
throw new Exception($"Locale key {{{locale.ID}}} has too many languages! Has {locale.Translations.Count} translations, expected {_localeData.Value.Languages.Count}!");
throw new Exception(
$"Locale key {{{locale.ID}}} has too many languages! Has {locale.Translations.Count} translations, expected {_localeData.Value.Languages.Count}!");
}
if (!Enum.TryParse<LocaleKeys>(locale.ID, out LocaleKeys localeKey))
@@ -178,7 +190,8 @@ namespace Ryujinx.Ava.Common.Locale
if (string.IsNullOrEmpty(str))
{
throw new Exception($"Locale key '{locale.ID}' has no valid translations for desired language {languageCode}! {DefaultLanguageCode} is an empty string or null");
throw new Exception(
$"Locale key '{locale.ID}' has no valid translations for desired language {languageCode}! {DefaultLanguageCode} is an empty string or null");
}
localeStrings[localeKey] = str;

View File

@@ -1169,10 +1169,8 @@ namespace Ryujinx.Ava.Systems
string frameTime = Device.Statistics.GetGameFrameTime().ToString("00.00");
return Device.TurboMode
? LocaleManager.GetUnformatted(LocaleKeys.FpsTurboStatusBarText)
.Format(frameRate, frameTime, Device.TickScalar)
: LocaleManager.GetUnformatted(LocaleKeys.FpsStatusBarText)
.Format(frameRate, frameTime);
? LocaleManager.GetFormatted(LocaleKeys.FpsTurboStatusBarText, frameRate, frameTime, Device.TickScalar)
: LocaleManager.GetFormatted(LocaleKeys.FpsStatusBarText, frameRate, frameTime);
}
public async Task ShowExitPrompt()

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@@ -14,6 +14,7 @@ using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.Systems.Configuration.System;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.Utilities;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
@@ -29,7 +30,6 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Text.Json;
using System.Threading;
@@ -85,7 +85,6 @@ namespace Ryujinx.Ava.Systems.AppLibrary
private readonly SourceCache<(DownloadableContentModel Dlc, bool IsEnabled), DownloadableContentModel> _downloadableContents = new(it => it.Dlc);
private static readonly ApplicationJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
private static readonly LdnGameDataSerializerContext _ldnDataSerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public ApplicationLibrary(VirtualFileSystem virtualFileSystem, IntegrityCheckLevel checkLevel)
{
@@ -865,16 +864,7 @@ namespace Ryujinx.Ava.Systems.AppLibrary
{
try
{
string ldnWebHost = ConfigurationState.Instance.Multiplayer.LdnServer;
if (string.IsNullOrEmpty(ldnWebHost))
{
ldnWebHost = SharedConstants.DefaultLanPlayWebHost;
}
using HttpClient httpClient = new();
string ldnGameDataArrayString = await httpClient.GetStringAsync($"https://{ldnWebHost}/api/public_games");
LdnGameData[] ldnGameDataArray = JsonHelper.Deserialize(ldnGameDataArrayString, _ldnDataSerializerContext.IEnumerableLdnGameData).ToArray();
LdnGameDataReceived?.Invoke(new LdnGameDataReceivedEventArgs(ldnGameDataArray));
LdnGameDataReceived?.Invoke(new LdnGameDataReceivedEventArgs(await LdnGameModel.GetAllAsync()));
return;
}
catch (Exception ex)

View File

@@ -1,49 +0,0 @@
using Gommon;
using LibHac.Ns;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Systems.AppLibrary
{
public struct LdnGameData
{
public string Id { get; set; }
public int PlayerCount { get; set; }
public int MaxPlayerCount { get; set; }
public string GameName { get; set; }
public string TitleId { get; set; }
public string Mode { get; set; }
public string Status { get; set; }
public IEnumerable<string> Players { get; set; }
public static Array GetArrayForApp(
LdnGameData[] receivedData, ref ApplicationControlProperty acp)
{
LibHac.Common.FixedArrays.Array8<ulong> communicationId = acp.LocalCommunicationId;
return new Array(receivedData.Where(game =>
communicationId.AsReadOnlySpan().Contains(game.TitleId.ToULong())
));
}
public class Array
{
private readonly LdnGameData[] _ldnDatas;
internal Array(IEnumerable<LdnGameData> receivedData)
{
_ldnDatas = receivedData.ToArray();
}
public int PlayerCount => _ldnDatas.Sum(it => it.PlayerCount);
public int GameCount => _ldnDatas.Length;
}
}
public static class LdnGameDataHelper
{
public static LdnGameData.Array Where(this LdnGameData[] unfilteredDatas, ref ApplicationControlProperty acp)
=> LdnGameData.GetArrayForApp(unfilteredDatas, ref acp);
}
}

View File

@@ -1,4 +1,7 @@
using Ryujinx.Ava.UI.Models;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Systems.AppLibrary
{
@@ -6,12 +9,17 @@ namespace Ryujinx.Ava.Systems.AppLibrary
{
public static new readonly LdnGameDataReceivedEventArgs Empty = new(null);
public LdnGameDataReceivedEventArgs(LdnGameData[] ldnData)
public LdnGameDataReceivedEventArgs(LdnGameModel[] ldnData)
{
LdnData = ldnData ?? [];
}
public LdnGameDataReceivedEventArgs(IEnumerable<LdnGameModel> ldnData)
{
LdnData = ldnData?.ToArray() ?? [];
}
public LdnGameData[] LdnData { get; set; }
public LdnGameModel[] LdnData { get; }
}
}

View File

@@ -1,8 +0,0 @@
using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Systems.AppLibrary
{
[JsonSerializable(typeof(IEnumerable<LdnGameData>))]
internal partial class LdnGameDataSerializerContext : JsonSerializerContext;
}

View File

@@ -11,6 +11,7 @@ using Ryujinx.Common.Helper;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE;
using System;
using System.Collections.Generic;
using System.Linq;
using RyuLogger = Ryujinx.Common.Logging.Logger;
@@ -689,6 +690,16 @@ namespace Ryujinx.Ava.Systems.Configuration
: ldnServer;
}
public string GetLdnWebServer()
{
if (Environment.GetEnvironmentVariable("RYULDN_WEB_HOST") is not { } ldnWebServer)
ldnWebServer = LdnServer;
return string.IsNullOrEmpty(ldnWebServer)
? SharedConstants.DefaultLanPlayWebHost
: ldnWebServer;
}
public MultiplayerSection()
{
LanInterfaceId = new ReactiveObject<string>();

View File

@@ -1,11 +1,9 @@
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Utilities;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
namespace Ryujinx.Ava.Systems

View File

@@ -1,26 +1,5 @@
using Avalonia.Controls;
using Avalonia.Markup.Xaml;
using Avalonia.Platform.Storage;
using CommunityToolkit.Mvvm.Input;
using LibHac.Fs;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.Systems.AppLibrary;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Views.Dialog;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Helper;
using Ryujinx.HLE.HOS;
using SkiaSharp;
using System;
using System.Collections.Generic;
using System.IO;
using Path = System.IO.Path;
namespace Ryujinx.Ava.UI.Controls
{

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@@ -0,0 +1,20 @@
using Avalonia.Data.Converters;
using CommandLine;
using Ryujinx.Ava.Common.Locale;
using System;
using System.Globalization;
namespace Ryujinx.Ava.UI.Helpers
{
public class LocaleKeyValueConverter : IValueConverter
{
private static readonly Lazy<LocaleKeyValueConverter> _shared = new(() => new());
public static LocaleKeyValueConverter Shared => _shared.Value;
public object Convert(object value, Type _, object __, CultureInfo ___)
=> LocaleManager.Instance[value.Cast<LocaleKeys>()];
public object ConvertBack(object value, Type _, object __, CultureInfo ___)
=> throw new NotSupportedException();
}
}

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@@ -1,5 +1,4 @@
using System;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;

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@@ -2,7 +2,6 @@ using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using System.Xml.Linq;
namespace Ryujinx.Ava.UI.Models.Input
{

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@@ -0,0 +1,180 @@
using Gommon;
using Humanizer;
using LibHac.Ns;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Common.Utilities;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Net.Http;
using System.Text.Json.Serialization;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Models
{
public record LdnGameModel
{
public string Id { get; private init; }
public bool IsPublic { get; private init; }
public short PlayerCount { get; private init; }
public short MaxPlayerCount { get; private init; }
public TitleTuple Title { get; private init; }
public ConnectionType ConnectionType { get; private init; }
public bool IsJoinable { get; private init; }
public ushort SceneId { get; private init; }
public string[] Players { get; private init; }
public string PlayersLabel =>
LocaleManager.GetFormatted(LocaleKeys.LdnGameListPlayersAndPlayerCount, PlayerCount, MaxPlayerCount);
public string FormattedPlayers =>
Players.Chunk(4)
.Select(x => x.FormatCollection(s => s, prefix: " ", separator: ", "))
.JoinToString("\n ");
public DateTimeOffset CreatedAt { get; init; }
public string FormattedCreatedAt
=> LocaleManager.GetFormatted(LocaleKeys.LdnGameListCreatedAt, CreatedAt.Humanize());
public string CreatedAtToolTip => CreatedAt.DateTime.ToString(CultureInfo.CurrentUICulture);
public LocaleKeys ConnectionTypeLocaleKey => ConnectionType switch
{
ConnectionType.MasterServerProxy => LocaleKeys.LdnGameListConnectionTypeMasterServerProxy,
ConnectionType.PeerToPeer => LocaleKeys.LdnGameListConnectionTypeP2P,
_ => throw new ArgumentOutOfRangeException(nameof(ConnectionType),
$"Expected either 'P2P' or 'Master Server Proxy' ConnectionType; got '{ConnectionType}'")
};
public LocaleKeys ConnectionTypeToolTipLocaleKey => ConnectionType switch
{
ConnectionType.MasterServerProxy => LocaleKeys.LdnGameListConnectionTypeMasterServerProxyToolTip,
ConnectionType.PeerToPeer => LocaleKeys.LdnGameListConnectionTypeP2PToolTip,
_ => throw new ArgumentOutOfRangeException(nameof(ConnectionType),
$"Expected either 'P2P' or 'Master Server Proxy' ConnectionType; got '{ConnectionType}'")
};
public record struct TitleTuple
{
public required string Name { get; init; }
public required string Id { get; init; }
public required string Version { get; init; }
}
public static Array GetArrayForApp(
LdnGameModel[] receivedData,
ref ApplicationControlProperty acp,
bool onlyJoinable = true,
bool onlyPublic = true)
{
LibHac.Common.FixedArrays.Array8<ulong> communicationId = acp.LocalCommunicationId;
return new Array(receivedData.Where(game =>
communicationId.AsReadOnlySpan().Contains(game.Title.Id.ToULong())
), onlyJoinable, onlyPublic);
}
public class Array : IEnumerable<LdnGameModel>
{
private readonly LdnGameModel[] _ldnDatas;
internal Array(IEnumerable<LdnGameModel> receivedData, bool onlyJoinable = false, bool onlyPublic = false)
{
if (onlyJoinable)
receivedData = receivedData.Where(x => x.IsJoinable);
if (onlyPublic)
receivedData = receivedData.Where(x => x.IsPublic);
_ldnDatas = receivedData.ToArray();
}
public int PlayerCount => _ldnDatas.Sum(it => it.PlayerCount);
public int GameCount => _ldnDatas.Length;
public IEnumerator<LdnGameModel> GetEnumerator() => (_ldnDatas as IEnumerable<LdnGameModel>).GetEnumerator();
IEnumerator IEnumerable.GetEnumerator() => _ldnDatas.GetEnumerator();
}
public static async Task<IEnumerable<LdnGameModel>> GetAllAsync(HttpClient client = null)
=> LdnGameJsonModel.ParseArray(await GetAllAsyncRequestImpl(client))
.Select(FromJson);
private static async Task<string> GetAllAsyncRequestImpl(HttpClient client = null)
{
var ldnWebHost = ConfigurationState.Instance.Multiplayer.GetLdnWebServer();
LocaleManager.Associate(LocaleKeys.LdnGameListRefreshToolTip, ldnWebHost);
try
{
if (client != null)
return await client.GetStringAsync($"https://{ldnWebHost}/api/public_games");
using HttpClient httpClient = new();
return await httpClient.GetStringAsync($"https://{ldnWebHost}/api/public_games");
}
catch
{
return "[]";
}
}
private static LdnGameModel FromJson(LdnGameJsonModel json) =>
new()
{
Id = json.Id,
IsPublic = json.IsPublic,
PlayerCount = json.PlayerCount,
MaxPlayerCount = json.MaxPlayerCount,
Title = new TitleTuple { Name = json.TitleName, Id = json.TitleId, Version = json.TitleVersion },
ConnectionType = json.ConnectionType switch
{
"P2P" => ConnectionType.PeerToPeer,
"Master Server Proxy" => ConnectionType.MasterServerProxy,
_ => throw new ArgumentOutOfRangeException(nameof(json),
$"Expected either 'P2P' or 'Master Server Proxy' ConnectionType; got '{json.ConnectionType}'")
},
IsJoinable = json.Joinability is "Joinable",
SceneId = json.SceneId,
Players = json.Players,
CreatedAt = DateTimeOffset.FromUnixTimeMilliseconds(json.CreatedAtUnixTimestamp).ToLocalTime()
};
}
public class LdnGameJsonModel
{
[JsonPropertyName("id")] public string Id { get; set; }
[JsonPropertyName("is_public")] public bool IsPublic { get; set; }
[JsonPropertyName("player_count")] public short PlayerCount { get; set; }
[JsonPropertyName("max_player_count")] public short MaxPlayerCount { get; set; }
[JsonPropertyName("game_name")] public string TitleName { get; set; }
[JsonPropertyName("title_id")] public string TitleId { get; set; }
[JsonPropertyName("title_version")] public string TitleVersion { get; set; }
[JsonPropertyName("mode")] public string ConnectionType { get; set; }
[JsonPropertyName("status")] public string Joinability { get; set; }
[JsonPropertyName("scene_id")] public ushort SceneId { get; set; }
[JsonPropertyName("players")] public string[] Players { get; set; }
[JsonPropertyName("created_at")] public long CreatedAtUnixTimestamp { get; set; }
public static LdnGameJsonModel Parse(string value)
=> JsonHelper.Deserialize(value, LdnGameJsonModelSerializerContext.Default.LdnGameJsonModel);
public static LdnGameJsonModel[] ParseArray(string value)
=> JsonHelper.Deserialize(value, LdnGameJsonModelSerializerContext.Default.LdnGameJsonModelArray);
}
public enum ConnectionType
{
PeerToPeer,
MasterServerProxy
}
[JsonSerializable(typeof(LdnGameJsonModel[]))]
partial class LdnGameJsonModelSerializerContext : JsonSerializerContext;
}

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@@ -145,8 +145,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
}
OnPropertyChanged();
OnPropertyChanged(nameof(CurrentEntries));
}

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@@ -1,7 +1,6 @@
using Avalonia.Collections;
using Avalonia.Controls;
using Avalonia.Svg.Skia;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using Gommon;
using Ryujinx.Ava.Common.Locale;

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@@ -0,0 +1,207 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Gommon;
using System;
using System.Collections.Generic;
using System.Linq;
using Ryujinx.Ava.Systems.AppLibrary;
using Ryujinx.Ava.UI.Models;
using System.ComponentModel;
using System.Net.Http;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.ViewModels
{
public partial class LdnGamesListViewModel : BaseModel, IDisposable
{
public MainWindowViewModel Mwvm { get; }
private readonly HttpClient _refreshClient;
private (int PlayerCount, int Name) _sorting;
private IEnumerable<LdnGameModel> _visibleEntries;
private string[] _ownedGameTitleIds = [];
private Func<LdnGameModel, object> _sortKeySelector = x => x.Title.Name; // Default sort by Title name
public IEnumerable<LdnGameModel> VisibleEntries => ApplyFilters();
private IEnumerable<LdnGameModel> ApplyFilters()
{
if (_visibleEntries is null)
{
_visibleEntries = Mwvm.LdnModels;
SortApply();
}
var filtered = _visibleEntries;
if (OnlyShowForOwnedGames)
filtered = filtered.Where(x => _ownedGameTitleIds.ContainsIgnoreCase(x.Title.Id));
if (OnlyShowPublicGames)
filtered = filtered.Where(x => x.IsPublic);
if (OnlyShowJoinableGames)
filtered = filtered.Where(x => x.IsJoinable);
return filtered;
}
public LdnGamesListViewModel()
{
if (Program.PreviewerDetached)
{
Mwvm = RyujinxApp.MainWindow.ViewModel;
}
}
private void AppCountUpdated(object _, ApplicationCountUpdatedEventArgs __)
=> _ownedGameTitleIds = Mwvm.ApplicationLibrary.Applications.Keys.Select(x => x.ToString("X16")).ToArray();
public LdnGamesListViewModel(MainWindowViewModel mwvm)
{
if (Program.PreviewerDetached)
{
Mwvm = mwvm;
_visibleEntries = Mwvm.LdnModels;
_refreshClient = new HttpClient();
AppCountUpdated(null, null);
Mwvm.ApplicationLibrary.ApplicationCountUpdated += AppCountUpdated;
Mwvm.PropertyChanged += Mwvm_OnPropertyChanged;
}
}
void IDisposable.Dispose()
{
if (Program.PreviewerDetached)
{
_visibleEntries = null;
_refreshClient.Dispose();
Mwvm.ApplicationLibrary.ApplicationCountUpdated -= AppCountUpdated;
Mwvm.PropertyChanged -= Mwvm_OnPropertyChanged;
}
GC.SuppressFinalize(this);
}
private void Mwvm_OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
if (e.PropertyName is nameof(MainWindowViewModel.LdnModels))
OnPropertyChanged(nameof(VisibleEntries));
}
[ObservableProperty] private bool _isRefreshing;
private bool _onlyShowForOwnedGames;
private bool _onlyShowPublicGames = true;
private bool _onlyShowJoinableGames = true;
public async Task RefreshAsync()
{
IsRefreshing = true;
await Mwvm.ApplicationLibrary.RefreshLdn();
IsRefreshing = false;
OnPropertyChanged(nameof(VisibleEntries));
}
public bool OnlyShowForOwnedGames
{
get => _onlyShowForOwnedGames;
set
{
OnPropertyChanging();
OnPropertyChanging(nameof(VisibleEntries));
_onlyShowForOwnedGames = value;
OnPropertyChanged();
OnPropertyChanged(nameof(VisibleEntries));
}
}
public bool OnlyShowPublicGames
{
get => _onlyShowPublicGames;
set
{
OnPropertyChanging();
OnPropertyChanging(nameof(VisibleEntries));
_onlyShowPublicGames = value;
OnPropertyChanged();
OnPropertyChanged(nameof(VisibleEntries));
}
}
public bool OnlyShowJoinableGames
{
get => _onlyShowJoinableGames;
set
{
OnPropertyChanging();
OnPropertyChanging(nameof(VisibleEntries));
_onlyShowJoinableGames = value;
OnPropertyChanged();
OnPropertyChanged(nameof(VisibleEntries));
}
}
public void NameSorting(int nameSort = 0)
{
_sorting.Name = nameSort;
SortApply();
}
public void StatusSorting(int statusSort = 0)
{
_sorting.PlayerCount = statusSort;
SortApply();
}
public void Search(string searchTerm)
{
if (string.IsNullOrEmpty(searchTerm))
{
SetEntries(Mwvm.LdnModels);
SortApply();
return;
}
SetEntries(Mwvm.LdnModels.Where(x =>
x.Title.Name.ContainsIgnoreCase(searchTerm)
|| x.Title.Id.ContainsIgnoreCase(searchTerm)));
SortApply();
}
private void SetEntries(IEnumerable<LdnGameModel> entries)
{
_visibleEntries = entries.ToList();
OnPropertyChanged(nameof(VisibleEntries));
}
private void SortApply()
{
try
{
_visibleEntries = (_sorting switch
{
(0, 0) => _visibleEntries.OrderBy(x => _sortKeySelector(x) ?? string.Empty), // A - Z
(0, 1) => _visibleEntries.OrderByDescending(x => _sortKeySelector(x) ?? string.Empty), // Z - A
(1, 0) => _visibleEntries.OrderBy(x => x.PlayerCount).ThenBy(x => x.Title.Name, StringComparer.OrdinalIgnoreCase), // Player count low - high, then A - Z
(1, 1) => _visibleEntries.OrderBy(x => x.PlayerCount).ThenByDescending(x => x.Title.Name, StringComparer.OrdinalIgnoreCase), // Player count high - low, then A - Z
(2, 0) => _visibleEntries.OrderByDescending(x => x.PlayerCount).ThenBy(x => x.Title.Name, StringComparer.OrdinalIgnoreCase), // Player count low - high, then Z - A
(2, 1) => _visibleEntries.OrderByDescending(x => x.PlayerCount).ThenByDescending(x => x.Title.Name, StringComparer.OrdinalIgnoreCase), // Player count high - low, then Z - A
_ => _visibleEntries.OrderBy(x => x.PlayerCount)
}).ToList();
}
catch
{
}
OnPropertyChanged(nameof(VisibleEntries));
}
}
}

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@@ -32,6 +32,7 @@ using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Multiplayer;
using Ryujinx.Common.Helper;
using Ryujinx.Common.Logging;
using Ryujinx.Common.UI;
@@ -57,7 +58,6 @@ using Key = Ryujinx.Input.Key;
using MissingKeyException = LibHac.Common.Keys.MissingKeyException;
using Path = System.IO.Path;
using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
using UserId = Ryujinx.HLE.HOS.Services.Account.Acc.UserId;
namespace Ryujinx.Ava.UI.ViewModels
{
@@ -111,6 +111,7 @@ namespace Ryujinx.Ava.UI.ViewModels
[ObservableProperty] private bool _isSubMenuOpen;
[ObservableProperty] private ApplicationContextMenu _listAppContextMenu;
[ObservableProperty] private ApplicationContextMenu _gridAppContextMenu;
[ObservableProperty] private bool _isRyuLdnEnabled;
[ObservableProperty] private bool _updateAvailable;
public static AsyncRelayCommand UpdateCommand { get; } = Commands.Create(async () =>
@@ -142,7 +143,25 @@ namespace Ryujinx.Ava.UI.ViewModels
private ApplicationData _gridSelectedApplication;
// Key is Title ID
public SafeDictionary<string, LdnGameData.Array> LdnData = [];
/// <summary>
/// At any given time, this dictionary contains the filtered data from <see cref="_ldnModels"/>.
/// Filtered in this case meaning installed games only.
/// </summary>
public SafeDictionary<string, LdnGameModel.Array> UsableLdnData = [];
private LdnGameModel[] _ldnModels;
public LdnGameModel[] LdnModels
{
get => _ldnModels;
set
{
_ldnModels = value;
LocaleManager.Associate(LocaleKeys.LdnGameListTitle, value.Length);
LocaleManager.Associate(LocaleKeys.LdnGameListSearchBoxWatermark, value.Length);
OnPropertyChanged();
}
}
public MainWindow Window { get; init; }
@@ -165,11 +184,28 @@ namespace Ryujinx.Ava.UI.ViewModels
{
LoadConfigurableHotKeys();
IsRyuLdnEnabled = ConfigurationState.Instance.Multiplayer.Mode.Value is MultiplayerMode.LdnRyu;
ConfigurationState.Instance.Multiplayer.Mode.Event += OnLdnModeChanged;
Volume = ConfigurationState.Instance.System.AudioVolume;
CustomVSyncInterval = ConfigurationState.Instance.Graphics.CustomVSyncInterval.Value;
}
}
~MainWindowViewModel()
{
if (Program.PreviewerDetached)
{
ConfigurationState.Instance.Multiplayer.Mode.Event -= OnLdnModeChanged;
}
}
private void OnLdnModeChanged(object sender, ReactiveEventArgs<MultiplayerMode> e) =>
Dispatcher.UIThread.Post(() =>
{
IsRyuLdnEnabled = e.NewValue is MultiplayerMode.LdnRyu;
});
public void Initialize(
ContentManager contentManager,
IStorageProvider storageProvider,
@@ -313,11 +349,11 @@ namespace Ryujinx.Ava.UI.ViewModels
if (ts.HasValue)
{
var formattedPlayTime = ValueFormatUtils.FormatTimeSpan(ts.Value);
LocaleManager.Instance.SetDynamicValues(LocaleKeys.GameListLabelTotalTimePlayed, formattedPlayTime);
LocaleManager.Associate(LocaleKeys.GameListLabelTotalTimePlayed, formattedPlayTime);
ShowTotalTimePlayed = formattedPlayTime != string.Empty;
return;
}
ShowTotalTimePlayed = ts.HasValue;
}

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@@ -4,7 +4,6 @@ using DynamicData.Binding;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using System.Collections.Generic;
using System.Collections.ObjectModel;
namespace Ryujinx.Ava.UI.ViewModels

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@@ -7,6 +7,7 @@
mc:Ignorable="d"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:common="clr-namespace:Ryujinx.Common;assembly=Ryujinx.Common"
x:DataType="viewModels:MainWindowViewModel"
x:Class="Ryujinx.Ava.UI.Views.Main.MainMenuBarView">
<Design.DataContext>
@@ -250,25 +251,30 @@
Name="CompatibilityListMenuItem"
Header="{ext:Locale CompatibilityListOpen}"
Icon="{ext:Icon fa-solid fa-database}"/>
<MenuItem
Name="LdnGameListMenuItem"
Header="{ext:Locale LdnGameListOpen}"
Icon="{ext:Icon fa-solid fa-people-group}"
IsEnabled="{Binding IsRyuLdnEnabled}"/>
<Separator />
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarHelpFaqAndGuides}" Icon="{ext:Icon fa-solid fa-question}" >
<MenuItem
Name="FaqMenuItem"
Header="{ext:Locale MenuBarHelpFaq}"
Icon="{ext:Icon fa-brands fa-gitlab}"
CommandParameter="https://git.ryujinx.app/ryubing/ryujinx/-/wikis/FAQ-&amp;-Troubleshooting"
CommandParameter="{x:Static common:SharedConstants.FaqWikiUrl}"
ToolTip.Tip="{ext:Locale MenuBarHelpFaqTooltip}" />
<MenuItem
Name="SetupGuideMenuItem"
Header="{ext:Locale MenuBarHelpSetup}"
Icon="{ext:Icon fa-brands fa-gitlab}"
CommandParameter="https://git.ryujinx.app/ryubing/ryujinx/-/wikis/Setup-&amp;-Configuration-Guide"
CommandParameter="{x:Static common:SharedConstants.SetupGuideWikiUrl}"
ToolTip.Tip="{ext:Locale MenuBarHelpSetupTooltip}" />
<MenuItem
Name="LdnGuideMenuItem"
Header="{ext:Locale MenuBarHelpMultiplayer}"
Icon="{ext:Icon fa-brands fa-gitlab}"
CommandParameter="https://git.ryujinx.app/ryubing/ryujinx/-/wikis/Multiplayer-(LDN-Local-Wireless)-Guide"
CommandParameter="{x:Static common:SharedConstants.MultiplayerWikiUrl}"
ToolTip.Tip="{ext:Locale MenuBarHelpMultiplayerTooltip}" />
</MenuItem>
</MenuItem>

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@@ -49,6 +49,7 @@ namespace Ryujinx.Ava.UI.Views.Main
XciTrimmerMenuItem.Command = Commands.Create(XciTrimmerView.Show);
AboutWindowMenuItem.Command = Commands.Create(AboutView.Show);
CompatibilityListMenuItem.Command = Commands.Create(() => CompatibilityListWindow.Show());
LdnGameListMenuItem.Command = Commands.Create(() => LdnGamesListWindow.Show());
UpdateMenuItem.Command = MainWindowViewModel.UpdateCommand;

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@@ -148,12 +148,27 @@
Text="{Binding FileExtension}"
TextAlignment="Start"
TextWrapping="Wrap" />
<TextBlock
HorizontalAlignment="Stretch"
<Button
HorizontalContentAlignment="Left"
Click="LdnGames_OnClick"
VerticalAlignment="Center"
IsVisible="{Binding HasLdnGames}"
Text="{Binding Converter={x:Static helpers:MultiplayerInfoConverter.Instance}}"
TextAlignment="Start"
TextWrapping="Wrap"/>
Background="{DynamicResource AppListBackgroundColor}"
Padding="0">
<TextBlock
HorizontalAlignment="Stretch"
Tag="{Binding IdString}"
Text="{Binding Converter={x:Static helpers:MultiplayerInfoConverter.Instance}}"
TextAlignment="Start"
TextWrapping="Wrap"/>
<Button.Styles>
<Style Selector="Button">
<Setter Property="MinWidth"
Value="0" />
<!-- avoids very wide buttons from the overall project avalonia style -->
</Style>
</Button.Styles>
</Button>
<TextBlock
HorizontalAlignment="Stretch"
IsVisible="{Binding HasIndependentConfiguration}"

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@@ -38,6 +38,14 @@ namespace Ryujinx.Ava.UI.Views.Misc
await CompatibilityListWindow.Show((string)playabilityLabel.Tag);
}
private async void LdnGames_OnClick(object sender, RoutedEventArgs e)
{
if (sender is not Button { Content: TextBlock ldnGamesLabel })
return;
await LdnGamesListWindow.Show((string)ldnGamesLabel.Tag);
}
private async void IdString_OnClick(object sender, RoutedEventArgs e)
{

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@@ -51,7 +51,7 @@ namespace Ryujinx.Ava.UI.Windows
if (DataContext is not CompatibilityViewModel cvm)
return;
cvm.NameSorting(int.Parse(sortStrategy));
cvm.NameSorting(int.Parse(sortStrategy));
}
}
@@ -65,6 +65,5 @@ namespace Ryujinx.Ava.UI.Windows
cvm.StatusSorting(int.Parse(sortStrategy));
}
}
}
}

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@@ -0,0 +1,349 @@
<window:StyleableAppWindow xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:ext="using:Ryujinx.Ava.Common.Markup"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
xmlns:models="clr-namespace:Ryujinx.Ava.UI.Models"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:facontrols="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
CanResize="False"
mc:Ignorable="d"
MinWidth="800"
MinHeight="745"
x:Class="Ryujinx.Ava.UI.Windows.LdnGamesListWindow"
x:DataType="viewModels:LdnGamesListViewModel">
<window:StyleableAppWindow.DataContext>
<viewModels:LdnGamesListViewModel />
</window:StyleableAppWindow.DataContext>
<Grid RowDefinitions="Auto,*">
<!-- UI FlushControls -->
<Grid Grid.Row="0" ColumnDefinitions="Auto,*,Auto,Auto,Auto,Auto" Name="FlushControls">
<controls:RyujinxLogo
Grid.Column="0"
Margin="15, 0, 7, 0"
ToolTip.Tip="{ext:WindowTitle LdnGameListTitle, False}"/>
<TextBox Grid.Column="1"
Name="SearchBoxFlush"
Margin="0, 5, 0, 5"
HorizontalAlignment="Stretch"
Watermark="{ext:Locale LdnGameListSearchBoxWatermark}"
TextChanged="TextBox_OnTextChanged"/>
<Button
Grid.Column="2"
Name="InfoFlush"
Margin="10, 5, 0, 5"
MinWidth="32"
MinHeight="32"
ClipToBounds="False"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Content="{ext:Icon fa-solid fa-info}"
ToolTip.Tip="{ext:Locale LdnGameListInfoButtonToolTip}"/>
<Button
Grid.Column="3"
Name="RefreshFlush"
Margin="10, 5, 0, 5"
MinWidth="32"
MinHeight="32"
ClipToBounds="False"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
IsEnabled="{Binding !IsRefreshing}"
ToolTip.Tip="{ext:Locale LdnGameListRefreshToolTip}">
<facontrols:SymbolIcon Symbol="Refresh" />
</Button>
<StackPanel Grid.Column="4" Orientation="Horizontal" Margin="10, 5, 0, 5">
<DropDownButton
HorizontalAlignment="Right"
VerticalAlignment="Center"
Content="{ext:Locale CommonSort}"
DockPanel.Dock="Right">
<DropDownButton.Flyout>
<Flyout Placement="Bottom">
<StackPanel
Margin="0"
HorizontalAlignment="Stretch"
Orientation="Vertical">
<StackPanel>
<RadioButton
IsCheckedChanged="Sort_Name_Checked"
Content="{ext:Locale GameListSortStatusNameAscending}"
GroupName="Sort"
IsChecked="True"
Tag="0" />
<RadioButton
IsCheckedChanged="Sort_Name_Checked"
Content="{ext:Locale GameListSortStatusNameDescending}"
GroupName="Sort"
Tag="1" />
</StackPanel>
<Border
Width="60"
Height="2"
Margin="5"
HorizontalAlignment="Stretch"
BorderBrush="White"
BorderThickness="0,1,0,0">
<Separator Height="0" HorizontalAlignment="Stretch" />
</Border>
<RadioButton
IsCheckedChanged="Sort_PlayerCount_Checked"
Content="{ext:Locale LdnGameListPlayerSortDisable}"
GroupName="Order"
IsChecked="true"
Tag="0" />
<RadioButton
IsCheckedChanged="Sort_PlayerCount_Checked"
Content="{ext:Locale LdnGameListPlayerSortAscending}"
GroupName="Order"
Tag="1" />
<RadioButton
IsCheckedChanged="Sort_PlayerCount_Checked"
Content="{ext:Locale LdnGameListPlayerSortDescending}"
GroupName="Order"
Tag="2" />
</StackPanel>
</Flyout>
</DropDownButton.Flyout>
</DropDownButton>
</StackPanel>
<DropDownButton
Grid.Column="5"
Margin="10, 0, 148, 0"
HorizontalAlignment="Right"
VerticalAlignment="Center"
Content="Filters"
DockPanel.Dock="Right">
<DropDownButton.Flyout>
<Flyout Placement="Bottom">
<StackPanel>
<CheckBox IsChecked="{Binding OnlyShowForOwnedGames}">
<TextBlock Text="{ext:Locale CompatibilityListOnlyShowOwnedGames}" />
</CheckBox>
<CheckBox IsChecked="{Binding OnlyShowPublicGames}">
<TextBlock Text="{ext:Locale LdnGameListOnlyShowPublicGames}" />
</CheckBox>
<CheckBox IsChecked="{Binding OnlyShowJoinableGames}">
<TextBlock Text="{ext:Locale LdnGameListOnlyShowJoinableGames}" />
</CheckBox>
</StackPanel>
</Flyout>
</DropDownButton.Flyout>
</DropDownButton>
</Grid>
<!-- UI NormalControls -->
<Grid Grid.Row="0" ColumnDefinitions="*,Auto,Auto,Auto,Auto,Auto" Name="NormalControls">
<TextBox Name="SearchBoxNormal" Grid.Column="0" Margin="20, 5, 0, 5" HorizontalAlignment="Stretch"
Watermark="{ext:Locale LdnGameListSearchBoxWatermark}" TextChanged="TextBox_OnTextChanged" />
<Button
Grid.Column="1"
Name="InfoNormal"
Margin="10, 5, 0, 5"
MinWidth="32"
MinHeight="32"
ClipToBounds="False"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Content="{ext:Icon fa-solid fa-info}"
ToolTip.Tip="{ext:Locale LdnGameListInfoButtonToolTip}"/>
<Button Grid.Column="2" Name="RefreshNormal" Margin="10, 5, 0, 5" MinWidth="32" MinHeight="32" ClipToBounds="False" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" IsEnabled="{Binding !IsRefreshing}">
<facontrols:SymbolIcon Symbol="Refresh" />
</Button>
<StackPanel Grid.Column="3" Orientation="Horizontal" Margin="10, 5, 0, 5">
<DropDownButton
HorizontalAlignment="Right"
VerticalAlignment="Center"
Content="{ext:Locale CommonSort}"
DockPanel.Dock="Right">
<DropDownButton.Flyout>
<Flyout Placement="Bottom">
<StackPanel
Margin="0"
HorizontalAlignment="Stretch"
Orientation="Vertical">
<StackPanel>
<RadioButton
IsCheckedChanged="Sort_Name_Checked"
Content="{ext:Locale GameListSortStatusNameAscending}"
GroupName="Sort"
IsChecked="True"
Tag="0" />
<RadioButton
IsCheckedChanged="Sort_Name_Checked"
Content="{ext:Locale GameListSortStatusNameDescending}"
GroupName="Sort"
Tag="1" />
</StackPanel>
<Border
Width="60"
Height="2"
Margin="5"
HorizontalAlignment="Stretch"
BorderBrush="White"
BorderThickness="0,1,0,0">
<Separator Height="0" HorizontalAlignment="Stretch" />
</Border>
<RadioButton
IsCheckedChanged="Sort_PlayerCount_Checked"
Content="{ext:Locale LdnGameListPlayerSortDisable}"
GroupName="Order"
IsChecked="true"
Tag="0" />
<RadioButton
IsCheckedChanged="Sort_PlayerCount_Checked"
Content="{ext:Locale LdnGameListPlayerSortAscending}"
GroupName="Order"
Tag="1" />
<RadioButton
IsCheckedChanged="Sort_PlayerCount_Checked"
Content="{ext:Locale LdnGameListPlayerSortDescending}"
GroupName="Order"
Tag="2" />
</StackPanel>
</Flyout>
</DropDownButton.Flyout>
</DropDownButton>
</StackPanel>
<DropDownButton
Grid.Column="4"
Margin="10, 5, 20, 5"
HorizontalAlignment="Right"
VerticalAlignment="Center"
Content="Filters"
DockPanel.Dock="Right">
<DropDownButton.Flyout>
<Flyout Placement="Bottom">
<StackPanel>
<CheckBox IsChecked="{Binding OnlyShowForOwnedGames}">
<TextBlock Text="{ext:Locale CompatibilityListOnlyShowOwnedGames}" />
</CheckBox>
<CheckBox IsChecked="{Binding OnlyShowPublicGames}">
<TextBlock Text="{ext:Locale LdnGameListOnlyShowPublicGames}" />
</CheckBox>
<CheckBox IsChecked="{Binding OnlyShowJoinableGames}">
<TextBlock Text="{ext:Locale LdnGameListOnlyShowJoinableGames}" />
</CheckBox>
</StackPanel>
</Flyout>
</DropDownButton.Flyout>
</DropDownButton>
</Grid>
<!-- List of open LDN games -->
<ScrollViewer Grid.Row="1">
<ListBox Margin="12, 0, 13, 0"
Background="Transparent"
ItemsSource="{Binding VisibleEntries}">
<ListBox.ItemsPanel>
<ItemsPanelTemplate>
<WrapPanel
ItemHeight="125"
ItemWidth="450"
HorizontalAlignment="Center"
VerticalAlignment="Top"
Orientation="Horizontal" />
</ItemsPanelTemplate>
</ListBox.ItemsPanel>
<ListBox.ItemTemplate>
<DataTemplate DataType="{x:Type models:LdnGameModel}">
<Border
Margin="10"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
CornerRadius="4"
Background="Transparent">
<Grid ColumnDefinitions="Auto,Auto,*" RowDefinitions="Auto,Auto,Auto,*" Width="420" Height="110" HorizontalAlignment="Center">
<TextBlock Grid.Row="0" Grid.Column="0"
Text="{Binding Title.Name}"
Margin="7, 0,0, 0"
Width="250"
ToolTip.Tip="{Binding Title.Id}"
VerticalAlignment="Center"
HorizontalAlignment="Left"
ClipToBounds="False"
TextAlignment="Left"
TextWrapping="Wrap" />
<TextBlock Grid.Row="1" Grid.Column="0"
Text="{Binding Title.Version}"
Margin="7, 0,0, 0"
Width="250"
ToolTip.Tip="{Binding Title.Id}"
VerticalAlignment="Center"
HorizontalAlignment="Left"
ClipToBounds="False"
TextAlignment="Left"/>
<TextBlock Grid.Row="2" Grid.Column="0"
Text="{Binding FormattedCreatedAt}"
ToolTip.Tip="{Binding CreatedAtToolTip}"
Margin="7, 0,0, 0"
Width="250"
VerticalAlignment="Center"
HorizontalAlignment="Left"
ClipToBounds="False"
TextAlignment="Left" />
<TextBlock Grid.Row="0" Grid.Column="2"
Margin="0, 0,7, 0"
IsVisible="{Binding IsJoinable}"
Text="{ext:Locale LdnGameListJoinable}"
ToolTip.Tip="{ext:Locale LdnGameListJoinableToolTip}"
Foreground="MediumSeaGreen"
VerticalAlignment="Center"
HorizontalAlignment="Right"
ClipToBounds="False"
TextAlignment="Right" />
<TextBlock Grid.Row="0" Grid.Column="2"
Margin="0, 0,7, 0"
IsVisible="{Binding !IsJoinable}"
Text="{ext:Locale LdnGameListNotJoinable}"
ToolTip.Tip="{ext:Locale LdnGameListNotJoinableToolTip}"
Foreground="IndianRed"
TextDecorations="Underline"
VerticalAlignment="Center"
HorizontalAlignment="Right"
ClipToBounds="False"
TextAlignment="Right" />
<TextBlock Grid.Row="1" Grid.Column="2"
Margin="0, 0,7, 0"
IsVisible="{Binding IsPublic}"
Text="{ext:Locale LdnGameListPublic}"
ToolTip.Tip="{ext:Locale LdnGameListPublicToolTip}"
Foreground="LawnGreen"
VerticalAlignment="Center"
HorizontalAlignment="Right"
ClipToBounds="False"
TextAlignment="Right" />
<TextBlock Grid.Row="1" Grid.Column="2"
Margin="0, 0,7, 0"
IsVisible="{Binding !IsPublic}"
Text="{ext:Locale LdnGameListPrivate}"
ToolTip.Tip="{ext:Locale LdnGameListPrivateToolTip}"
Foreground="DarkRed"
VerticalAlignment="Center"
HorizontalAlignment="Right"
ClipToBounds="False"
TextAlignment="Right" />
<TextBlock Grid.Row="2" Grid.Column="2"
Margin="0, 0,7, 0"
Text="{Binding ConnectionTypeLocaleKey, Converter={x:Static helpers:LocaleKeyValueConverter.Shared}}"
ToolTip.Tip="{Binding ConnectionTypeToolTipLocaleKey, Converter={x:Static helpers:LocaleKeyValueConverter.Shared}}"
VerticalAlignment="Center"
HorizontalAlignment="Right"
TextWrapping="NoWrap"
ClipToBounds="False"
TextAlignment="Right" />
<StackPanel Margin="7, 0,0, 0" Grid.Row="3" Grid.Column="0" Grid.ColumnSpan="2" HorizontalAlignment="Left" VerticalAlignment="Center">
<TextBlock Text="{Binding PlayersLabel}" TextAlignment="Left" />
<TextBlock Text="{Binding FormattedPlayers}" TextAlignment="Center" TextWrapping="Wrap"/>
</StackPanel>
</Grid>
</Border>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
</ScrollViewer>
</Grid>
</window:StyleableAppWindow>

View File

@@ -0,0 +1,79 @@
using Avalonia.Controls;
using Avalonia.Interactivity;
using Gommon;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common;
using Ryujinx.Common.Helper;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Windows
{
public partial class LdnGamesListWindow : StyleableAppWindow
{
public static async Task Show(string searchTerm = null)
{
using LdnGamesListViewModel ldnGamesListVm = new(RyujinxApp.MainWindow.ViewModel);
await ShowAsync(new LdnGamesListWindow
{
DataContext = ldnGamesListVm,
SearchBoxFlush = { Text = searchTerm ?? string.Empty },
SearchBoxNormal = { Text = searchTerm ?? string.Empty }
});
}
public LdnGamesListWindow() : base(useCustomTitleBar: true, 37)
{
Title = RyujinxApp.FormatTitle(LocaleKeys.LdnGameListTitle);
InitializeComponent();
FlushControls.IsVisible = !ConfigurationState.Instance.ShowOldUI;
NormalControls.IsVisible = ConfigurationState.Instance.ShowOldUI;
RefreshFlush.Command = RefreshNormal.Command =
Commands.Create(() => (DataContext as LdnGamesListViewModel)?.RefreshAsync().OrCompleted());
InfoFlush.Command = InfoNormal.Command =
Commands.Create(() => OpenHelper.OpenUrl(SharedConstants.MultiplayerWikiUrl));
}
// ReSharper disable once UnusedMember.Local
// its referenced in the axaml but rider keeps yelling at me that its unused so
private void TextBox_OnTextChanged(object sender, TextChangedEventArgs e)
{
if (DataContext is not LdnGamesListViewModel cvm)
return;
if (sender is not TextBox searchBox)
return;
cvm.Search(searchBox.Text);
}
public void Sort_Name_Checked(object sender, RoutedEventArgs args)
{
if (sender is RadioButton { Tag: string sortStrategy })
{
if (DataContext is not LdnGamesListViewModel cvm)
return;
cvm.NameSorting(int.Parse(sortStrategy));
}
}
public void Sort_PlayerCount_Checked(object sender, RoutedEventArgs args)
{
if (sender is RadioButton { Tag: string sortStrategy })
{
if (DataContext is not LdnGamesListViewModel cvm)
return;
cvm.StatusSorting(int.Parse(sortStrategy));
}
}
}
}

View File

@@ -8,7 +8,6 @@ using Avalonia.Threading;
using DynamicData;
using FluentAvalonia.UI.Controls;
using Gommon;
using LibHac.Ns;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Input;
@@ -18,6 +17,7 @@ using Ryujinx.Ava.Systems.Configuration;
using Ryujinx.Ava.Systems.Configuration.UI;
using Ryujinx.Ava.UI.Applet;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities;
using Ryujinx.Common;
@@ -185,12 +185,11 @@ namespace Ryujinx.Ava.UI.Windows
{
Dispatcher.UIThread.Post(() =>
{
ViewModel.LdnData.Clear();
ViewModel.LdnModels = e.LdnData;
ViewModel.UsableLdnData.Clear();
foreach (ApplicationData application in ViewModel.Applications.Where(it => it.HasControlHolder))
{
ref ApplicationControlProperty controlHolder = ref application.ControlHolder.Value;
ViewModel.LdnData[application.IdString] = e.LdnData.Where(ref controlHolder);
ViewModel.UsableLdnData[application.IdString] = LdnGameModel.GetArrayForApp(e.LdnData, ref application.ControlHolder.Value);
UpdateApplicationWithLdnData(application);
}
@@ -201,7 +200,7 @@ namespace Ryujinx.Ava.UI.Windows
private void UpdateApplicationWithLdnData(ApplicationData application)
{
if (application.HasControlHolder && ViewModel.LdnData.TryGetValue(application.IdString, out LdnGameData.Array ldnGameDatas))
if (application.HasControlHolder && ViewModel.UsableLdnData.TryGetValue(application.IdString, out LdnGameModel.Array ldnGameDatas))
{
application.PlayerCount = ldnGameDatas.PlayerCount;
application.GameCount = ldnGameDatas.GameCount;