mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-09-10 11:55:16 +00:00
Compare commits
24 Commits
Canary-1.3
...
master
Author | SHA1 | Date | |
---|---|---|---|
|
b000f91dad | ||
|
a60b2a0ba3 | ||
|
4c9b48b754 | ||
|
3bd7d5904e | ||
|
23eb9a3043 | ||
|
931ec44406 | ||
|
d68efa98ba | ||
|
ded76801d1 | ||
|
6084df7473 | ||
|
f3953c6039 | ||
|
91f5247e7f | ||
|
5658402c6b | ||
|
1b2c93e188 | ||
|
9e599ff325 | ||
|
7a5f430b59 | ||
|
1e340ce2f3 | ||
|
dbb4e63e1e | ||
|
d00ab52fa2 | ||
|
959af3613d | ||
|
3309fb2351 | ||
|
e1e8628a6f | ||
|
3969191605 | ||
|
07c7b39053 | ||
|
053efaa414 |
@@ -1,18 +0,0 @@
|
||||
function pub {
|
||||
dotnet publish -c release
|
||||
}
|
||||
|
||||
function package {
|
||||
cd src/$1
|
||||
pub
|
||||
mv bin/Release/$1.1.0.0.nupkg ../../pkgs/$1.1.0.0.nupkg
|
||||
cd ../../
|
||||
}
|
||||
|
||||
rm -rf pkgs
|
||||
mkdir pkgs
|
||||
|
||||
package ARMeilleure
|
||||
package Ryujinx.Memory
|
||||
|
||||
dotnet nuget push pkgs/*.nupkg --source RyubingPkgs
|
40
CHANGELOG.md
40
CHANGELOG.md
@@ -21,8 +21,8 @@ Additionally, 1.2.74 & 75 were fixes for uploading Windows build artifacts.
|
||||
|
||||
1.2.76 fixes a rare crash on startup.
|
||||
|
||||
## [1.2.72](<https://github.com/GreemDev/Ryujinx/releases/tag/1.2.72>) - 2024-11-03
|
||||
PRs [#163](<https://github.com/GreemDev/Ryujinx/pull/163>), [#164](<https://github.com/GreemDev/Ryujinx/pull/164>), [#139](<https://github.com/GreemDev/Ryujinx/pull/139>)
|
||||
## [1.2.72](<https://git.ryujinx.app/ryubing/ryujinx/-/tags/1.2.72>) - 2024-11-03
|
||||
PRs [#163](<https://web.archive.org/web/20241123015123/https://github.com/GreemDev/Ryujinx/pull/163>), [#164](<https://web.archive.org/web/20250307192526/https://github.com/Ryubing/Ryujinx/pull/164>), [#139](<https://web.archive.org/web/20250306123457/https://github.com/Ryubing/Ryujinx/pull/139>)
|
||||
### HLE:
|
||||
- Add DebugMouse HID device.
|
||||
- Fixes "Clock Tower Rewind" crashing while loading.
|
||||
@@ -32,7 +32,7 @@ PRs [#163](<https://github.com/GreemDev/Ryujinx/pull/163>), [#164](<https://gith
|
||||
### misc:
|
||||
- Update macOS distribution .icns.
|
||||
|
||||
## [1.2.69](<https://github.com/GreemDev/Ryujinx/releases/tag/1.2.69>) - 2024-11-01
|
||||
## [1.2.69](<https://git.ryujinx.app/ryubing/ryujinx/-/tags/1.2.69>) - 2024-11-01
|
||||
### Infra:
|
||||
- Compile the native libraries into the Ryujinx executable.
|
||||
- Remove `libarmeilleure-jitsupport.dylib` from Windows & Linux releases (dylibs are macOS-only)
|
||||
@@ -42,8 +42,8 @@ PRs [#163](<https://github.com/GreemDev/Ryujinx/pull/163>), [#164](<https://gith
|
||||
- Replace "" with `string.Empty`.
|
||||
- Code cleanups & simplifications.
|
||||
|
||||
## [1.2.67](<https://github.com/GreemDev/Ryujinx/releases/tag/1.2.67>) - 2024-11-01
|
||||
PRs [#36](<https://github.com/GreemDev/Ryujinx/pull/36>), [#135](<https://github.com/GreemDev/Ryujinx/pull/135>)
|
||||
## [1.2.67](<https://git.ryujinx.app/ryubing/ryujinx/-/tags/1.2.67>) - 2024-11-01
|
||||
PRs [#36](<https://web.archive.org/web/20250306215917/https://github.com/Ryubing/Ryujinx/pull/36>), [#135](<https://web.archive.org/web/20241122135125/https://github.com/GreemDev/Ryujinx/pull/135>)
|
||||
|
||||
### GUI:
|
||||
- Set UseFloatingWatermark to false when watermark is empty
|
||||
@@ -54,8 +54,8 @@ PRs [#36](<https://github.com/GreemDev/Ryujinx/pull/36>), [#135](<https://github
|
||||
- Fix homebrew loading.
|
||||
|
||||
|
||||
## [1.2.64](https://github.com/GreemDev/Ryujinx/releases/tag/1.2.64) - 2024-10-30
|
||||
PRs [#92](https://github.com/GreemDev/Ryujinx/pull/92), [#96](https://github.com/GreemDev/Ryujinx/pull/96), [#97](https://github.com/GreemDev/Ryujinx/pull/97), [#101](https://github.com/GreemDev/Ryujinx/pull/101), [#103](https://github.com/GreemDev/Ryujinx/pull/103)
|
||||
## [1.2.64](https://git.ryujinx.app/ryubing/ryujinx/-/tags/1.2.64) - 2024-10-30
|
||||
PRs [#92](https://web.archive.org/web/20241118052724/https://github.com/GreemDev/Ryujinx/pull/92), ~~[#96](https://github.com/GreemDev/Ryujinx/pull/96)~~, ~~[#97](https://github.com/GreemDev/Ryujinx/pull/97)~~, [#101](https://web.archive.org/web/20250306223605/https://github.com/Ryubing/Ryujinx/pull/101), ~~[#103](https://github.com/GreemDev/Ryujinx/pull/103)~~
|
||||
### GUI:
|
||||
- Option to show classic-style title bar. Requires restart of emulator to take effect.
|
||||
- This is only relevant on Windows. Other Operating Systems default to this being on and not being changeable, because the custom (current) title bar only works on Windows in the first place.
|
||||
@@ -71,14 +71,14 @@ PRs [#92](https://github.com/GreemDev/Ryujinx/pull/92), [#96](https://github.com
|
||||
|
||||
## 1.2.59 - 2024-10-27
|
||||
|
||||
PRs [#88](https://github.com/GreemDev/Ryujinx/pull/88), [#87](https://github.com/GreemDev/Ryujinx/pull/87)
|
||||
PRs ~~[#88](https://github.com/GreemDev/Ryujinx/pull/88), [#87](https://github.com/GreemDev/Ryujinx/pull/87)~~
|
||||
### i18n:
|
||||
- fr_FR:
|
||||
- Add missing translations for new features & fix a couple wrong ones.
|
||||
- Fix Ignore Missing Services / Ignore Applet tooltip.
|
||||
|
||||
## 1.2.57 - 2024-10-27
|
||||
PRs [#60](https://github.com/GreemDev/Ryujinx/pull/60), [#42](https://github.com/GreemDev/Ryujinx/pull/42)
|
||||
PRs ~~[#60](https://github.com/GreemDev/Ryujinx/pull/60)~~, [#42](https://web.archive.org/web/20241126203614/https://github.com/GreemDev/Ryujinx/pull/42)
|
||||
### GUI:
|
||||
- Automatically remove invalid DLC & updates as part of autoload.
|
||||
- Added Thai translation for Ignore Applet hover tooltip.
|
||||
@@ -104,7 +104,7 @@ PRs [#60](https://github.com/GreemDev/Ryujinx/pull/60), [#42](https://github.com
|
||||
- Code cleanup.
|
||||
|
||||
## 1.2.44 - 2024-10-25
|
||||
PR [#59](https://github.com/GreemDev/Ryujinx/pull/59)
|
||||
PR [#59](https://web.archive.org/web/20241125060420/https://github.com/GreemDev/Ryujinx/pull/59)
|
||||
### GUI:
|
||||
- Add descriptions for "ignoring applet" translated into other languages.
|
||||
|
||||
@@ -117,9 +117,9 @@ NOTE: The translation isn't referenced in the code yet, it will be in the next u
|
||||
## 1.2.42 - 2024-10-24
|
||||
Sources:
|
||||
|
||||
Init function: https://github.com/MutantAura/Ryujinx/commit/9cef4ceba40d66492ff775af793ff70e6e7551a9
|
||||
Init function: [archive of github.com/MutantAura/Ryujinx/commit/9cef4ceba40d66492ff775af793ff70e6e7551a9](https://web.archive.org/web/20241122193401/https://github.com/MutantAura/Ryujinx/commit/9cef4ceba40d66492ff775af793ff70e6e7551a9)
|
||||
|
||||
Shader counter: https://github.com/MutantAura/Ryujinx/commit/67b873645fd593e83d042a77bf7ab12e5ec97357
|
||||
Shader counter: ~~https://github.com/MutantAura/Ryujinx/commit/67b873645fd593e83d042a77bf7ab12e5ec97357~~ Original commit has been lost
|
||||
|
||||
Thanks MutantAura :D
|
||||
### GUI:
|
||||
@@ -127,14 +127,14 @@ Thanks MutantAura :D
|
||||
- Remove graphics backend / GPU name event logic in favor of a single init function.
|
||||
|
||||
## 1.2.41 - 2024-10-24
|
||||
PR [#54](https://github.com/GreemDev/Ryujinx/pull/54)
|
||||
PR ~~[#54](https://github.com/GreemDev/Ryujinx/pull/54)~~
|
||||
|
||||
Thanks Whitescatz!
|
||||
### i18n:
|
||||
- th_TH (Thai): Added missing translations, reduce transliterated words, fix grammar.
|
||||
|
||||
## 1.2.40 - 2024-10-23
|
||||
PR [#40](https://github.com/GreemDev/Ryujinx/pull/40)
|
||||
PR ~~[#40](https://github.com/GreemDev/Ryujinx/pull/40)~~
|
||||
|
||||
Thanks Вова С!
|
||||
### GUI:
|
||||
@@ -148,30 +148,30 @@ Thanks Вова С!
|
||||
- Should prevent crashing on config loads in some circumstances.
|
||||
|
||||
## 1.2.38 - 2024-10-23
|
||||
PR [#51](https://github.com/GreemDev/Ryujinx/pull/51)
|
||||
PR [#51](https://web.archive.org/web/20241127022413/https://github.com/GreemDev/Ryujinx/pull/51)
|
||||
### i18n:
|
||||
- zh_CH (Simplified Chinese): Add some missing translations.
|
||||
|
||||
## 1.2.37 - 2024-10-23
|
||||
PR [#37](https://github.com/GreemDev/Ryujinx/pull/37)
|
||||
PR [#37](https://web.archive.org/web/20241123010103/https://github.com/GreemDev/Ryujinx/pull/37)
|
||||
|
||||
Thanks Last Breath!
|
||||
### GUI:
|
||||
- Set the default controller to the Pro Controller.
|
||||
|
||||
## 1.2.36 - 2024-10-21
|
||||
PR [#30](https://github.com/GreemDev/Ryujinx/pull/30)
|
||||
PR ~~[#30](https://github.com/GreemDev/Ryujinx/pull/30)~~
|
||||
### GUI:
|
||||
- Fix repeated dialog popup notifying you of new updates when there aren't any, while having a bundled update inside an XCI and an external update file.
|
||||
|
||||
## 1.2.35 - 2024-10-21
|
||||
PR [#32](https://github.com/GreemDev/Ryujinx/pull/32)
|
||||
PR [#32](https://web.archive.org/web/20241127010942/https://github.com/GreemDev/Ryujinx/pull/32)
|
||||
### GUI:
|
||||
- Replace "expand DRAM" option with a DRAM size dropdown.
|
||||
- Allows for using mods which require a ridiculous amount of memory to allocate from.
|
||||
|
||||
## 1.2.34 - 2024-10-21
|
||||
PR [#29](https://github.com/GreemDev/Ryujinx/pull/29)
|
||||
PR [#29](https://web.archive.org/web/20241125093029/https://github.com/GreemDev/Ryujinx/pull/29)
|
||||
### GUI:
|
||||
- Fix duplicate controller names when 2 controllers of the same type are connected.
|
||||
### INPUT:
|
||||
@@ -248,7 +248,7 @@ Added Low-power PPTC mode strings to the translation files.
|
||||
## 1.2.1-1.2.19 - 2024-10-08 - 2024-10-11
|
||||
### GUI/INFRA/MISC:
|
||||
- Remove GTK UI.
|
||||
- Autoload DLC/Updates from dir ([#12](https://github.com/GreemDev/Ryujinx/pull/12)).
|
||||
- Autoload DLC/Updates from dir ([#12](https://web.archive.org/web/20241127004005/https://github.com/GreemDev/Ryujinx/pull/12)).
|
||||
- Changed executable icon to rainbow logo.
|
||||
- Extract Data > Logo now also extracts the square thumbnail you see for the game in the UI.
|
||||
- The "use random UUID hack" checkbox in the Amiibo screen now remembers its last state when you reopen the window in a given session.
|
||||
|
@@ -19,8 +19,8 @@
|
||||
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
|
||||
<PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.0"/>
|
||||
<PackageVersion Include="Concentus" Version="2.2.2" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
|
||||
<PackageVersion Include="DynamicData" Version="9.0.4" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.6.1.70" />
|
||||
<PackageVersion Include="DynamicData" Version="9.4.1" />
|
||||
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />
|
||||
<PackageVersion Include="Humanizer" Version="2.14.1" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
|
||||
@@ -42,11 +42,11 @@
|
||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
||||
<PackageVersion Include="Ryujinx.LibHac" Version="0.21.0-alpha.116" />
|
||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
|
||||
<PackageVersion Include="Ryujinx.UpdateClient" Version="1.0.29" />
|
||||
<PackageVersion Include="Ryujinx.Systems.Update.Common" Version="1.0.29" />
|
||||
<PackageVersion Include="Gommon" Version="2.7.1.1" />
|
||||
<PackageVersion Include="Ryujinx.UpdateClient" Version="1.0.44" />
|
||||
<PackageVersion Include="Ryujinx.Systems.Update.Common" Version="1.0.44" />
|
||||
<PackageVersion Include="Gommon" Version="2.7.2.1" />
|
||||
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
|
||||
<PackageVersion Include="Sep" Version="0.6.0" />
|
||||
<PackageVersion Include="Sep" Version="0.11.1" />
|
||||
<PackageVersion Include="shaderc.net" Version="0.1.0" />
|
||||
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan" Version="2.22.0" />
|
||||
|
1025
assets/locales.json
1025
assets/locales.json
File diff suppressed because it is too large
Load Diff
@@ -978,7 +978,7 @@
|
||||
0100416004C00000,"DOOM",gpu;slow;nvdec;online-broken,ingame,2024-09-23 15:40:07
|
||||
010018900DD00000,"DOOM (1993)",nvdec;online-broken,menus,2022-09-06 13:32:19
|
||||
01008CB01E52E000,"DOOM + DOOM II",opengl;ldn-untested;LAN,playable,2024-09-12 07:06:01
|
||||
010029D00E740000,"DOOM 3",crash,menus,2024-08-03 05:25:47
|
||||
010029D00E740000,"DOOM 3",crash;slow,menus,2024-08-03 05:25:47
|
||||
01005D700E742000,"DOOM 64",nvdec;vulkan,playable,2020-10-13 23:47:28
|
||||
0100D4F00DD02000,"DOOM II (Classic)",nvdec;online,playable,2021-06-03 20:10:01
|
||||
0100B1A00D8CE000,"DOOM® Eternal",gpu;slow;nvdec;online-broken,ingame,2024-08-28 15:57:17
|
||||
@@ -1097,7 +1097,7 @@
|
||||
0100F9600E746000,"ESP Ra.De. Psi",audio;slow,ingame,2024-03-07 15:05:08
|
||||
010073000FE18000,"Esports powerful pro yakyuu 2020",gpu;crash;Needs More Attention,ingame,2024-04-29 05:34:14
|
||||
01004F9012FD8000,"Estranged: The Departure",nvdec;UE4,playable,2022-10-24 10:37:58
|
||||
010018f01e0a0000,"Eternights",,playable,2025-07-30 12:10:24
|
||||
010018F01E0A0000,"Eternights",,playable,2025-07-30 12:10:24
|
||||
0100CB900B498000,"Eternum Ex",,playable,2021-01-13 20:28:32
|
||||
010092501EB2C000,"Europa (Demo)",gpu;crash;UE4,ingame,2024-04-23 10:47:12
|
||||
01007BE0160D6000,"EVE ghost enemies",gpu,ingame,2023-01-14 03:13:30
|
||||
@@ -1243,7 +1243,7 @@
|
||||
010003F00BD48000,"Friday the 13th: Killer Puzzle",,playable,2021-01-28 01:33:38
|
||||
010092A00C4B6000,"Friday the 13th: The Game Ultimate Slasher Edition",nvdec;online-broken;UE4,playable,2022-09-06 17:33:27
|
||||
0100F200178F4000,"FRONT MISSION 1st: Remake",,playable,2023-06-09 07:44:24
|
||||
0100c4e018a24000,"FRONT MISSION 2: Remake",,playable,2025-07-30 12:11:23
|
||||
0100C4E018A24000,"FRONT MISSION 2: Remake",,playable,2025-07-30 12:11:23
|
||||
01007E6019872000,"FRONT MISSION 3: Remake",,playable,2025-07-30 12:12:02
|
||||
0100861012474000,"Frontline Zed",,playable,2020-10-03 12:55:59
|
||||
0100B5300B49A000,"Frost",,playable,2022-07-27 12:00:36
|
||||
@@ -1450,6 +1450,7 @@
|
||||
0100F7300ED2C000,"Hoggy2",,playable,2022-10-10 13:53:35
|
||||
0100F7E00C70E000,"Hogwarts Legacy",UE4;slow,ingame,2024-09-03 19:53:58
|
||||
0100633007D48000,"Hollow Knight",nvdec,playable,2023-01-16 15:44:56
|
||||
010013C00E930000,"Hollow Knight: Silksong",,playable,2025-09-04 17:23:22
|
||||
0100F2100061E800,"Hollow0",UE4;gpu,ingame,2021-03-03 23:42:56
|
||||
0100342009E16000,"Holy Potatoes! What The Hell?!",,playable,2020-07-03 10:48:56
|
||||
010071B00C904000,"HoPiKo",,playable,2021-01-13 20:12:38
|
||||
@@ -1888,7 +1889,7 @@
|
||||
010097800EA20000,"Monster Energy Supercross - The Official Videogame 3",UE4;audout;nvdec;online,playable,2021-06-14 12:37:54
|
||||
0100E9900ED74000,"Monster Farm",32-bit;nvdec,playable,2021-05-05 19:29:13
|
||||
0100770008DD8000,"Monster Hunter Generations Ultimate™",32-bit;online-broken;ldn-works,playable,2024-03-18 14:35:36
|
||||
0100B04011742000,"Monster Hunter Rise",gpu;slow;crash;nvdec;online-broken;Needs Update;ldn-works,ingame,2024-08-24 11:04:59
|
||||
0100B04011742000,"MONSTER HUNTER RISE",gpu;slow;crash;nvdec;online-broken;Needs Update;ldn-works,ingame,2024-08-24 11:04:59
|
||||
010093A01305C000,"Monster Hunter Rise Demo",online-broken;ldn-works;demo,playable,2022-10-18 23:04:17
|
||||
0100E21011446000,"Monster Hunter Stories 2: Wings of Ruin",services,ingame,2022-07-10 19:27:30
|
||||
010042501329E000,"MONSTER HUNTER STORIES 2: WINGS OF RUIN Trial Version",demo,playable,2022-11-13 22:20:26
|
||||
@@ -2313,7 +2314,7 @@
|
||||
010077B00BDD8000,"Professional Farmer: Nintendo Switch™ Edition",slow,playable,2020-12-16 13:38:19
|
||||
010018300C83A000,"Professor Lupo and his Horrible Pets",,playable,2020-06-12 00:08:45
|
||||
0100D1F0132F6000,"Professor Lupo: Ocean",,playable,2021-04-14 16:33:33
|
||||
0100c3a017834000,"Prodeus",,playable,2025-07-30 12:07:52
|
||||
0100C3A017834000,"Prodeus",,playable,2025-07-30 12:07:52
|
||||
0100BBD00976C000,"Project Highrise: Architect's Edition",,playable,2022-08-10 17:19:12
|
||||
0100ACE00DAB6000,"Project Nimbus: Complete Edition",nvdec;UE4;vulkan-backend-bug,playable,2022-08-10 17:35:43
|
||||
01002980140F6000,"Project TRIANGLE STRATEGY™ Debut Demo",UE4;demo,playable,2022-10-24 21:40:27
|
||||
@@ -2579,6 +2580,7 @@
|
||||
0100C610154CA000,"Shadowrun: Hong Kong - Extended Edition",gpu;Needs Update,ingame,2022-10-04 20:53:09
|
||||
010000000EEF0000,"Shadows 2: Perfidia",,playable,2020-08-07 12:43:46
|
||||
0100AD700CBBE000,"Shadows of Adam",,playable,2021-01-11 13:35:58
|
||||
010037A01F96C000,"Shadows of the Damned: Hella Remastered",,playable,2025-09-05 11:34:32
|
||||
01002A800C064000,"Shadowverse Champions Battle",,playable,2022-10-02 22:59:29
|
||||
01003B90136DA000,"Shadowverse: Champion's Battle",crash,nothing,2023-03-06 00:31:50
|
||||
0100820013612000,"Shady Part of Me",,playable,2022-10-20 11:31:55
|
||||
@@ -2977,6 +2979,7 @@
|
||||
0100EBA01548E000,"The Cruel King and the Great Hero",gpu;services,ingame,2022-12-02 07:02:08
|
||||
010051800E922000,"The Dark Crystal: Age of Resistance Tactics",,playable,2020-08-11 13:43:41
|
||||
01003DE00918E000,"The Darkside Detective",,playable,2020-06-03 22:16:18
|
||||
010032B015D66000,"The DioField Chronicle",,playable,2025-09-05 11:35:50
|
||||
01000A10041EA000,"The Elder Scrolls V: Skyrim",gpu;crash,ingame,2024-07-14 03:21:31
|
||||
01004A9006B84000,"The End Is Nigh",,playable,2020-06-01 11:26:45
|
||||
0100CA100489C000,"The Escapists 2",nvdec,playable,2020-09-24 12:31:31
|
||||
|
|
@@ -182,6 +182,7 @@ namespace Ryujinx.Common
|
||||
"01001cc01b2d4000", // Goat Simulator 3
|
||||
"01003620068ea000", // Hand of Fate 2
|
||||
"0100f7e00c70e000", // Hogwarts Legacy
|
||||
"010013c00e930000", // Hollow Knight: Silksong
|
||||
"010085500130a000", // Lego City: Undercover
|
||||
"010073c01af34000", // LEGO Horizon Adventures
|
||||
"0100d71004694000", // Minecraft
|
||||
|
@@ -97,7 +97,7 @@ namespace Ryujinx.Graphics.Device
|
||||
uint alignedOffset = index * RegisterSize;
|
||||
DebugWrite(alignedOffset, data);
|
||||
|
||||
GetRefIntAlignedUncheck(index) = data;
|
||||
SetIntAlignedUncheck(index, data);
|
||||
|
||||
_writeCallbacks[index]?.Invoke(data);
|
||||
}
|
||||
@@ -112,9 +112,7 @@ namespace Ryujinx.Graphics.Device
|
||||
uint alignedOffset = index * RegisterSize;
|
||||
DebugWrite(alignedOffset, data);
|
||||
|
||||
ref int storage = ref GetRefIntAlignedUncheck(index);
|
||||
changed = storage != data;
|
||||
storage = data;
|
||||
changed = SetIntAlignedUncheckChanged(index, data);
|
||||
|
||||
_writeCallbacks[index]?.Invoke(data);
|
||||
}
|
||||
@@ -154,5 +152,24 @@ namespace Ryujinx.Graphics.Device
|
||||
{
|
||||
return ref Unsafe.Add(ref Unsafe.As<TState, int>(ref State), (nint)index);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void SetIntAlignedUncheck(ulong index, int data)
|
||||
{
|
||||
Unsafe.Add(ref Unsafe.As<TState, int>(ref State), (nint)index) = data;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private bool SetIntAlignedUncheckChanged(ulong index, int data)
|
||||
{
|
||||
ref int val = ref Unsafe.Add(ref Unsafe.As<TState, int>(ref State), (nint)index);
|
||||
if (val == data)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
val = data;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -110,7 +110,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
ulong size,
|
||||
BufferStage stage,
|
||||
bool sparseCompatible,
|
||||
List<Buffer> baseBuffers)
|
||||
RangeItem<Buffer>[] baseBuffers)
|
||||
{
|
||||
_context = context;
|
||||
_physicalMemory = physicalMemory;
|
||||
@@ -128,18 +128,18 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
List<IRegionHandle> baseHandles = null;
|
||||
|
||||
if (baseBuffers.Count != 0)
|
||||
if (baseBuffers.Length != 0)
|
||||
{
|
||||
baseHandles = new List<IRegionHandle>();
|
||||
foreach (Buffer buffer in baseBuffers)
|
||||
foreach (RangeItem<Buffer> item in baseBuffers)
|
||||
{
|
||||
if (buffer._useGranular)
|
||||
if (item.Value._useGranular)
|
||||
{
|
||||
baseHandles.AddRange((buffer._memoryTrackingGranular.GetHandles()));
|
||||
baseHandles.AddRange((item.Value._memoryTrackingGranular.GetHandles()));
|
||||
}
|
||||
else
|
||||
{
|
||||
baseHandles.Add(buffer._memoryTracking);
|
||||
baseHandles.Add(item.Value._memoryTracking);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Memory.Range;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@@ -56,7 +57,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="parent">Parent buffer</param>
|
||||
/// <param name="stage">Initial buffer stage</param>
|
||||
/// <param name="baseBuffers">Buffers to inherit state from</param>
|
||||
public BufferBackingState(GpuContext context, Buffer parent, BufferStage stage, List<Buffer> baseBuffers)
|
||||
public BufferBackingState(GpuContext context, Buffer parent, BufferStage stage, RangeItem<Buffer>[] baseBuffers)
|
||||
{
|
||||
_size = (int)parent.Size;
|
||||
_systemMemoryType = context.Capabilities.MemoryType;
|
||||
@@ -72,7 +73,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
BufferStage storageFlags = stage & BufferStage.StorageMask;
|
||||
|
||||
if (parent.Size > DeviceLocalSizeThreshold && baseBuffers.Count == 0)
|
||||
if (parent.Size > DeviceLocalSizeThreshold && baseBuffers.Length == 0)
|
||||
{
|
||||
_desiredType = BufferBackingType.DeviceMemory;
|
||||
}
|
||||
@@ -100,11 +101,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
// TODO: Might be nice to force atomic access to be device local for any stage.
|
||||
}
|
||||
|
||||
if (baseBuffers.Count != 0)
|
||||
if (baseBuffers.Length != 0)
|
||||
{
|
||||
foreach (Buffer buffer in baseBuffers)
|
||||
foreach (RangeItem<Buffer> item in baseBuffers)
|
||||
{
|
||||
CombineState(buffer.BackingState);
|
||||
CombineState(item.Value.BackingState);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -81,13 +81,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
MemoryRange subRange = range.GetSubRange(index);
|
||||
|
||||
_buffers.Lock.EnterReadLock();
|
||||
(RangeItem<Buffer> first, RangeItem<Buffer> last) = _buffers.FindOverlaps(subRange.Address, subRange.Size);
|
||||
Span<RangeItem<Buffer>> overlaps = _buffers.FindOverlapsAsSpan(subRange.Address, subRange.Size);
|
||||
|
||||
RangeItem<Buffer> current = first;
|
||||
while (last != null && current != last.Next)
|
||||
for (int i = 0; i < overlaps.Length; i++)
|
||||
{
|
||||
current.Value.Unmapped(subRange.Address, subRange.Size);
|
||||
current = current.Next;
|
||||
overlaps[i].Value.Unmapped(subRange.Address, subRange.Size);
|
||||
}
|
||||
|
||||
_buffers.Lock.ExitReadLock();
|
||||
@@ -489,10 +487,12 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="stage">The type of usage that created the buffer</param>
|
||||
private void CreateBufferAligned(ulong address, ulong size, BufferStage stage)
|
||||
{
|
||||
_buffers.Lock.EnterWriteLock();
|
||||
(RangeItem<Buffer> first, RangeItem<Buffer> last) = _buffers.FindOverlaps(address, size);
|
||||
Buffer newBuffer = null;
|
||||
|
||||
if (first is not null)
|
||||
_buffers.Lock.EnterWriteLock();
|
||||
Span<RangeItem<Buffer>> overlaps = _buffers.FindOverlapsAsSpan(address, size);
|
||||
|
||||
if (overlaps.Length != 0)
|
||||
{
|
||||
// The buffer already exists. We can just return the existing buffer
|
||||
// if the buffer we need is fully contained inside the overlapping buffer.
|
||||
@@ -502,7 +502,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
ulong endAddress = address + size;
|
||||
|
||||
if (first.Address > address || first.EndAddress < endAddress)
|
||||
if (overlaps[0].Address > address || overlaps[0].EndAddress < endAddress)
|
||||
{
|
||||
bool anySparseCompatible = false;
|
||||
|
||||
@@ -515,53 +515,61 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
// sequential memory.
|
||||
// Allowing for 2 pages (rather than just one) is necessary to catch cases where the
|
||||
// range crosses a page, and after alignment, ends having a size of 2 pages.
|
||||
if (first == last &&
|
||||
address >= first.Address &&
|
||||
endAddress - first.EndAddress <= BufferAlignmentSize * 2)
|
||||
if (overlaps.Length == 1 &&
|
||||
address >= overlaps[0].Address &&
|
||||
endAddress - overlaps[0].EndAddress <= BufferAlignmentSize * 2)
|
||||
{
|
||||
// Try to grow the buffer by 1.5x of its current size.
|
||||
// This improves performance in the cases where the buffer is resized often by small amounts.
|
||||
ulong existingSize = first.Value.Size;
|
||||
ulong existingSize = overlaps[0].Value.Size;
|
||||
ulong growthSize = (existingSize + Math.Min(existingSize >> 1, MaxDynamicGrowthSize)) & ~BufferAlignmentMask;
|
||||
|
||||
size = Math.Max(size, growthSize);
|
||||
endAddress = address + size;
|
||||
|
||||
(first, last) = _buffers.FindOverlaps(address, size);
|
||||
overlaps = _buffers.FindOverlapsAsSpan(address, size);
|
||||
}
|
||||
|
||||
address = Math.Min(address, first.Address);
|
||||
endAddress = Math.Max(endAddress, last.EndAddress);
|
||||
address = Math.Min(address, overlaps[0].Address);
|
||||
endAddress = Math.Max(endAddress, overlaps[^1].EndAddress);
|
||||
|
||||
List<Buffer> overlaps = [];
|
||||
|
||||
RangeItem<Buffer> current = first;
|
||||
while (current != last.Next)
|
||||
for (int i = 0; i < overlaps.Length; i++)
|
||||
{
|
||||
anySparseCompatible |= current.Value.SparseCompatible;
|
||||
overlaps.Add(current.Value);
|
||||
_buffers.Remove(current.Value);
|
||||
|
||||
current = current.Next;
|
||||
anySparseCompatible |= overlaps[i].Value.SparseCompatible;
|
||||
}
|
||||
|
||||
RangeItem<Buffer>[] overlapsArray = overlaps.ToArray();
|
||||
|
||||
_buffers.RemoveRange(overlaps[0], overlaps[^1]);
|
||||
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
|
||||
ulong newSize = endAddress - address;
|
||||
|
||||
Buffer newBuffer = CreateBufferAligned(address, newSize, stage, anySparseCompatible, overlaps);
|
||||
|
||||
_buffers.Add(newBuffer);
|
||||
newBuffer = CreateBufferAligned(address, newSize, stage, anySparseCompatible, overlapsArray);
|
||||
}
|
||||
else
|
||||
{
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// No overlap, just create a new buffer.
|
||||
Buffer buffer = new(_context, _physicalMemory, address, size, stage, sparseCompatible: false, []);
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
|
||||
_buffers.Add(buffer);
|
||||
// No overlap, just create a new buffer.
|
||||
newBuffer = new(_context, _physicalMemory, address, size, stage, sparseCompatible: false, []);
|
||||
}
|
||||
|
||||
if (newBuffer is not null)
|
||||
{
|
||||
_buffers.Lock.EnterWriteLock();
|
||||
|
||||
_buffers.Add(newBuffer);
|
||||
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new buffer for the specified range, if needed.
|
||||
@@ -575,67 +583,74 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
private void CreateBufferAligned(ulong address, ulong size, BufferStage stage, ulong alignment)
|
||||
{
|
||||
bool sparseAligned = alignment >= SparseBufferAlignmentSize;
|
||||
Buffer newBuffer = null;
|
||||
|
||||
_buffers.Lock.EnterWriteLock();
|
||||
(RangeItem<Buffer> first, RangeItem<Buffer> last) = _buffers.FindOverlaps(address, size);
|
||||
Span<RangeItem<Buffer>> overlaps = _buffers.FindOverlapsAsSpan(address, size);
|
||||
|
||||
if (first is not null)
|
||||
if (overlaps.Length != 0)
|
||||
{
|
||||
// If the buffer already exists, make sure if covers the entire range,
|
||||
// and make sure it is properly aligned, otherwise sparse mapping may fail.
|
||||
|
||||
ulong endAddress = address + size;
|
||||
|
||||
if (first.Address > address ||
|
||||
first.EndAddress < endAddress ||
|
||||
(first.Address & (alignment - 1)) != 0 ||
|
||||
(!first.Value.SparseCompatible && sparseAligned))
|
||||
if (overlaps[0].Address > address ||
|
||||
overlaps[0].EndAddress < endAddress ||
|
||||
(overlaps[0].Address & (alignment - 1)) != 0 ||
|
||||
(!overlaps[0].Value.SparseCompatible && sparseAligned))
|
||||
{
|
||||
// We need to make sure the new buffer is properly aligned.
|
||||
// However, after the range is aligned, it is possible that it
|
||||
// overlaps more buffers, so try again after each extension
|
||||
// and ensure we cover all overlaps.
|
||||
|
||||
RangeItem<Buffer> oldFirst;
|
||||
endAddress = Math.Max(endAddress, last.EndAddress);
|
||||
endAddress = Math.Max(endAddress, overlaps[^1].EndAddress);
|
||||
int oldOverlapCount;
|
||||
|
||||
do
|
||||
{
|
||||
address = Math.Min(address, first.Address);
|
||||
address = Math.Min(address, overlaps[0].Address);
|
||||
endAddress = Math.Max(endAddress, overlaps[^1].EndAddress);
|
||||
|
||||
address &= ~(alignment - 1);
|
||||
|
||||
oldFirst = first;
|
||||
(first, last) = _buffers.FindOverlaps(address, endAddress - address);
|
||||
oldOverlapCount = overlaps.Length;
|
||||
overlaps = _buffers.FindOverlapsAsSpan(address, endAddress - address);
|
||||
}
|
||||
while (oldFirst != first);
|
||||
while (oldOverlapCount != overlaps.Length);
|
||||
|
||||
ulong newSize = endAddress - address;
|
||||
|
||||
List<Buffer> overlaps = [];
|
||||
RangeItem<Buffer>[] overlapsArray = overlaps.ToArray();
|
||||
|
||||
RangeItem<Buffer> current = first;
|
||||
while (current != last.Next)
|
||||
{
|
||||
overlaps.Add(current.Value);
|
||||
_buffers.Remove(current.Value);
|
||||
_buffers.RemoveRange(overlaps[0], overlaps[^1]);
|
||||
|
||||
current = current.Next;
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
|
||||
newBuffer = CreateBufferAligned(address, newSize, stage, sparseAligned, overlapsArray);
|
||||
}
|
||||
|
||||
Buffer newBuffer = CreateBufferAligned(address, newSize, stage, sparseAligned, overlaps);
|
||||
|
||||
_buffers.Add(newBuffer);
|
||||
else
|
||||
{
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// No overlap, just create a new buffer.
|
||||
Buffer buffer = new(_context, _physicalMemory, address, size, stage, sparseAligned, []);
|
||||
|
||||
_buffers.Add(buffer);
|
||||
}
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
|
||||
// No overlap, just create a new buffer.
|
||||
newBuffer = new(_context, _physicalMemory, address, size, stage, sparseAligned, []);
|
||||
}
|
||||
|
||||
if (newBuffer is not null)
|
||||
{
|
||||
_buffers.Lock.EnterWriteLock();
|
||||
|
||||
_buffers.Add(newBuffer);
|
||||
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -648,13 +663,13 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="stage">The type of usage that created the buffer</param>
|
||||
/// <param name="sparseCompatible">Indicates if the buffer can be used in a sparse buffer mapping</param>
|
||||
/// <param name="overlaps">Buffers overlapping the range</param>
|
||||
private Buffer CreateBufferAligned(ulong address, ulong size, BufferStage stage, bool sparseCompatible, List<Buffer> overlaps)
|
||||
private Buffer CreateBufferAligned(ulong address, ulong size, BufferStage stage, bool sparseCompatible, RangeItem<Buffer>[] overlaps)
|
||||
{
|
||||
Buffer newBuffer = new(_context, _physicalMemory, address, size, stage, sparseCompatible, overlaps);
|
||||
|
||||
for (int index = 0; index < overlaps.Count; index++)
|
||||
for (int index = 0; index < overlaps.Length; index++)
|
||||
{
|
||||
Buffer buffer = overlaps[index];
|
||||
Buffer buffer = overlaps[index].Value;
|
||||
|
||||
int dstOffset = (int)(buffer.Address - newBuffer.Address);
|
||||
|
||||
@@ -882,7 +897,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
MemoryRange subRange = range.GetSubRange(i);
|
||||
|
||||
Buffer subBuffer = _buffers.FindOverlapFast(subRange.Address, subRange.Size).Value;
|
||||
Buffer subBuffer = _buffers.FindOverlap(subRange.Address, subRange.Size).Value;
|
||||
|
||||
subBuffer.SynchronizeMemory(subRange.Address, subRange.Size);
|
||||
|
||||
@@ -930,7 +945,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
if (size != 0)
|
||||
{
|
||||
buffer = _buffers.FindOverlapFast(address, size).Value;
|
||||
buffer = _buffers.FindOverlap(address, size).Value;
|
||||
|
||||
buffer.CopyFromDependantVirtualBuffers();
|
||||
buffer.SynchronizeMemory(address, size);
|
||||
@@ -980,7 +995,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
if (size != 0)
|
||||
{
|
||||
Buffer buffer = _buffers.FindOverlapFast(address, size).Value;
|
||||
Buffer buffer = _buffers.FindOverlap(address, size).Value;
|
||||
|
||||
if (copyBackVirtual)
|
||||
{
|
||||
|
@@ -81,8 +81,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
private BufferMigration _source;
|
||||
private BufferModifiedRangeList _migrationTarget;
|
||||
|
||||
private List<RangeItem<BufferModifiedRange>> _overlaps;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the modified range list has any entries or not.
|
||||
/// </summary>
|
||||
@@ -108,7 +106,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
_context = context;
|
||||
_parent = parent;
|
||||
_flushAction = flushAction;
|
||||
_overlaps = [];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -122,12 +119,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
// Slices a given region using the modified regions in the list. Calls the action for the new slices.
|
||||
Lock.EnterReadLock();
|
||||
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlaps(address, size);
|
||||
Span<RangeItem<BufferModifiedRange>> overlaps = FindOverlapsAsSpan(address, size);
|
||||
|
||||
RangeItem<BufferModifiedRange> current = first;
|
||||
while (last != null && current != last.Next)
|
||||
for (int i = 0; i < overlaps.Length; i++)
|
||||
{
|
||||
BufferModifiedRange overlap = current.Value;
|
||||
BufferModifiedRange overlap = overlaps[i].Value;
|
||||
|
||||
if (overlap.Address > address)
|
||||
{
|
||||
@@ -138,7 +134,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
// Remaining region is after this overlap.
|
||||
size -= overlap.EndAddress - address;
|
||||
address = overlap.EndAddress;
|
||||
current = current.Next;
|
||||
}
|
||||
|
||||
Lock.ExitReadLock();
|
||||
@@ -158,12 +153,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="size">Size of the modified region in bytes</param>
|
||||
public void SignalModified(ulong address, ulong size)
|
||||
{
|
||||
// We may overlap with some existing modified regions. They must be cut into by the new entry.
|
||||
Lock.EnterWriteLock();
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlaps(address, size);
|
||||
|
||||
ulong endAddress = address + size;
|
||||
ulong syncNumber = _context.SyncNumber;
|
||||
// We may overlap with some existing modified regions. They must be cut into by the new entry.
|
||||
Lock.EnterWriteLock();
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlapsAsNodes(address, size);
|
||||
|
||||
if (first is null)
|
||||
{
|
||||
@@ -172,8 +166,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
|
||||
if (first == last)
|
||||
{
|
||||
if (first.Address == address && first.EndAddress == endAddress)
|
||||
@@ -260,19 +252,16 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
public void GetRangesAtSync(ulong address, ulong size, ulong syncNumber, Action<ulong, ulong> rangeAction)
|
||||
{
|
||||
Lock.EnterReadLock();
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlaps(address, size);
|
||||
Span<RangeItem<BufferModifiedRange>> overlaps = FindOverlapsAsSpan(address, size);
|
||||
|
||||
RangeItem<BufferModifiedRange> current = first;
|
||||
while (last != null && current != last.Next)
|
||||
for (int i = 0; i < overlaps.Length; i++)
|
||||
{
|
||||
BufferModifiedRange overlap = current.Value;
|
||||
BufferModifiedRange overlap = overlaps[i].Value;
|
||||
|
||||
if (overlap.SyncNumber == syncNumber)
|
||||
{
|
||||
rangeAction(overlap.Address, overlap.Size);
|
||||
}
|
||||
|
||||
current = current.Next;
|
||||
}
|
||||
|
||||
Lock.ExitReadLock();
|
||||
@@ -288,22 +277,12 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
// We use the non-span method here because keeping the lock will cause a deadlock.
|
||||
Lock.EnterReadLock();
|
||||
|
||||
_overlaps.Clear();
|
||||
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlaps(address, size);
|
||||
|
||||
RangeItem<BufferModifiedRange> current = first;
|
||||
while (last != null && current != last.Next)
|
||||
{
|
||||
_overlaps.Add(current);
|
||||
current = current.Next;
|
||||
}
|
||||
RangeItem<BufferModifiedRange>[] overlaps = FindOverlapsAsArray(address, size);
|
||||
Lock.ExitReadLock();
|
||||
|
||||
for (int i = 0; i < _overlaps.Count; i++)
|
||||
for (int i = 0; i < overlaps.Length; i++)
|
||||
{
|
||||
BufferModifiedRange overlap = _overlaps[i].Value;
|
||||
BufferModifiedRange overlap = overlaps[i].Value;
|
||||
rangeAction(overlap.Address, overlap.Size);
|
||||
}
|
||||
}
|
||||
@@ -404,8 +383,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
ulong endAddress = address + size;
|
||||
ulong currentSync = _context.SyncNumber;
|
||||
|
||||
List<RangeItem<BufferModifiedRange>> overlaps = [];
|
||||
|
||||
// Range list must be consistent for this operation
|
||||
if (_migrationTarget != null)
|
||||
{
|
||||
@@ -416,16 +393,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
Lock.EnterWriteLock();
|
||||
// We use the non-span method here because the array is partially modified by the code, which would invalidate a span.
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlaps(address, size);
|
||||
RangeItem<BufferModifiedRange>[] overlaps = FindOverlapsAsArray(address, size);
|
||||
|
||||
RangeItem<BufferModifiedRange> current = first;
|
||||
while (last != null && current != last.Next)
|
||||
{
|
||||
overlaps.Add(current);
|
||||
current = current.Next;
|
||||
}
|
||||
|
||||
int rangeCount = overlaps.Count;
|
||||
int rangeCount = overlaps.Length;
|
||||
|
||||
if (rangeCount == 0)
|
||||
{
|
||||
@@ -503,6 +473,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
ranges._migrationTarget = this;
|
||||
|
||||
Lock.EnterWriteLock();
|
||||
|
||||
foreach (BufferModifiedRange range in inheritRanges)
|
||||
{
|
||||
Add(range);
|
||||
@@ -582,7 +553,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
ulong endAddress = address + size;
|
||||
Lock.EnterWriteLock();
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlaps(address, size);
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlapsAsNodes(address, size);
|
||||
|
||||
if (first is null)
|
||||
{
|
||||
|
@@ -122,7 +122,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
ulong originalVa = gpuVa;
|
||||
|
||||
_virtualRanges.Lock.EnterWriteLock();
|
||||
(RangeItem<VirtualRange> first, RangeItem<VirtualRange> last) = _virtualRanges.FindOverlaps(gpuVa, size);
|
||||
(RangeItem<VirtualRange> first, RangeItem<VirtualRange> last) = _virtualRanges.FindOverlapsAsNodes(gpuVa, size);
|
||||
|
||||
if (first is not null)
|
||||
{
|
||||
|
@@ -501,54 +501,14 @@ namespace Ryujinx.HLE.FileSystem
|
||||
|
||||
using FileStream file = File.OpenRead(keysSource);
|
||||
|
||||
switch (info.Extension)
|
||||
if (info.Extension is ".keys")
|
||||
{
|
||||
case ".zip":
|
||||
using (ZipArchive archive = ZipFile.OpenRead(keysSource))
|
||||
{
|
||||
InstallKeysFromZip(archive, installDirectory);
|
||||
}
|
||||
|
||||
break;
|
||||
case ".keys":
|
||||
VerifyKeysFile(keysSource);
|
||||
File.Copy(keysSource, Path.Combine(installDirectory, info.Name), true);
|
||||
break;
|
||||
default:
|
||||
}
|
||||
else
|
||||
throw new InvalidFirmwarePackageException("Input file is not a valid key package");
|
||||
}
|
||||
}
|
||||
|
||||
private static void InstallKeysFromZip(ZipArchive archive, string installDirectory)
|
||||
{
|
||||
string temporaryDirectory = Path.Combine(installDirectory, "temp");
|
||||
if (Directory.Exists(temporaryDirectory))
|
||||
{
|
||||
Directory.Delete(temporaryDirectory, true);
|
||||
}
|
||||
|
||||
Directory.CreateDirectory(temporaryDirectory);
|
||||
foreach (ZipArchiveEntry entry in archive.Entries)
|
||||
{
|
||||
if (Path.GetExtension(entry.FullName).Equals(".keys", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
string extractDestination = Path.Combine(temporaryDirectory, entry.Name);
|
||||
entry.ExtractToFile(extractDestination, overwrite: true);
|
||||
try
|
||||
{
|
||||
VerifyKeysFile(extractDestination);
|
||||
File.Move(extractDestination, Path.Combine(installDirectory, entry.Name), true);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
Directory.Delete(temporaryDirectory, true);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Directory.Delete(temporaryDirectory, true);
|
||||
}
|
||||
|
||||
private void FinishInstallation(string temporaryDirectory, string registeredDirectory)
|
||||
{
|
||||
|
@@ -865,7 +865,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
||||
{
|
||||
lock (_threadingLock)
|
||||
{
|
||||
thread.ProcessListNode = _threads.AddLast(thread);
|
||||
_threads.AddLast(thread.ProcessListNode);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1227,7 +1227,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
||||
{
|
||||
thread.Suspend(ThreadSchedState.ThreadPauseFlag);
|
||||
thread.Context.RequestInterrupt();
|
||||
if (!thread.DebugHalt.WaitOne(TimeSpan.FromMilliseconds(50)))
|
||||
if (!thread.DebugHalt.Wait(TimeSpan.FromMilliseconds(50)))
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Kernel, $"Failed to suspend thread {thread.ThreadUid} in time.");
|
||||
}
|
||||
|
@@ -13,16 +13,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
|
||||
Monitor.Exit(mutex);
|
||||
|
||||
currentThread.Withholder = threadList;
|
||||
|
||||
currentThread.Reschedule(ThreadSchedState.Paused);
|
||||
|
||||
currentThread.WithholderNode = threadList.AddLast(currentThread);
|
||||
|
||||
if (currentThread.TerminationRequested)
|
||||
{
|
||||
threadList.Remove(currentThread.WithholderNode);
|
||||
|
||||
currentThread.Reschedule(ThreadSchedState.Running);
|
||||
|
||||
currentThread.Withholder = null;
|
||||
@@ -31,6 +23,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
}
|
||||
else
|
||||
{
|
||||
currentThread.Withholder = threadList;
|
||||
|
||||
currentThread.Reschedule(ThreadSchedState.Paused);
|
||||
|
||||
threadList.AddLast(currentThread.WithholderNode);
|
||||
|
||||
if (timeout > 0)
|
||||
{
|
||||
context.TimeManager.ScheduleFutureInvocation(currentThread, timeout);
|
||||
|
@@ -50,7 +50,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
// even if they are not scheduled on guest cores.
|
||||
if (currentThread != null && !currentThread.IsSchedulable && currentThread.Context.Running)
|
||||
{
|
||||
currentThread.SchedulerWaitEvent.WaitOne();
|
||||
currentThread.SchedulerWaitEvent.Wait();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -194,7 +194,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
return;
|
||||
}
|
||||
|
||||
thread.SiblingsPerCore[core] = SuggestedQueue(prio, core).AddFirst(thread);
|
||||
SuggestedQueue(prio, core).AddFirst(thread.SiblingsPerCore[core]);
|
||||
|
||||
_suggestedPrioritiesPerCore[core] |= 1L << prio;
|
||||
}
|
||||
@@ -223,7 +223,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
return;
|
||||
}
|
||||
|
||||
thread.SiblingsPerCore[core] = ScheduledQueue(prio, core).AddLast(thread);
|
||||
ScheduledQueue(prio, core).AddLast(thread.SiblingsPerCore[core]);
|
||||
|
||||
_scheduledPrioritiesPerCore[core] |= 1L << prio;
|
||||
}
|
||||
@@ -235,7 +235,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
return;
|
||||
}
|
||||
|
||||
thread.SiblingsPerCore[core] = ScheduledQueue(prio, core).AddFirst(thread);
|
||||
ScheduledQueue(prio, core).AddFirst(thread.SiblingsPerCore[core]);
|
||||
|
||||
_scheduledPrioritiesPerCore[core] |= 1L << prio;
|
||||
}
|
||||
@@ -251,7 +251,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
|
||||
queue.Remove(thread.SiblingsPerCore[core]);
|
||||
|
||||
thread.SiblingsPerCore[core] = queue.AddLast(thread);
|
||||
queue.AddLast(thread.SiblingsPerCore[core]);
|
||||
|
||||
return queue.First.Value;
|
||||
}
|
||||
|
@@ -318,11 +318,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
if (nextThread == null)
|
||||
{
|
||||
ActivateIdleThread();
|
||||
currentThread.SchedulerWaitEvent.WaitOne();
|
||||
currentThread.SchedulerWaitEvent.Wait();
|
||||
}
|
||||
else
|
||||
{
|
||||
WaitHandle.SignalAndWait(nextThread.SchedulerWaitEvent, currentThread.SchedulerWaitEvent);
|
||||
nextThread.SchedulerWaitEvent.Set();
|
||||
currentThread.SchedulerWaitEvent.Wait();
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@@ -39,9 +39,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
|
||||
public const int MaxWaitSyncObjects = 64;
|
||||
|
||||
private ManualResetEvent _schedulerWaitEvent;
|
||||
private ManualResetEventSlim _schedulerWaitEvent;
|
||||
|
||||
public ManualResetEvent SchedulerWaitEvent => _schedulerWaitEvent;
|
||||
public ManualResetEventSlim SchedulerWaitEvent => _schedulerWaitEvent;
|
||||
|
||||
public Thread HostThread { get; private set; }
|
||||
|
||||
@@ -93,6 +93,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
private LinkedListNode<KThread> _mutexWaiterNode;
|
||||
|
||||
private readonly LinkedList<KThread> _pinnedWaiters;
|
||||
private LinkedListNode<KThread> _pinnedWaiterNode;
|
||||
|
||||
public KThread MutexOwner { get; private set; }
|
||||
|
||||
@@ -135,7 +136,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
|
||||
private readonly Lock _activityOperationLock = new();
|
||||
|
||||
internal readonly ManualResetEvent DebugHalt = new(false);
|
||||
internal readonly ManualResetEventSlim DebugHalt = new(false);
|
||||
|
||||
public KThread(KernelContext context) : base(context)
|
||||
{
|
||||
@@ -144,8 +145,18 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
|
||||
SiblingsPerCore = new LinkedListNode<KThread>[KScheduler.CpuCoresCount];
|
||||
|
||||
for (int i = 0; i < SiblingsPerCore.Length; i++)
|
||||
{
|
||||
SiblingsPerCore[i] = new LinkedListNode<KThread>(this);
|
||||
}
|
||||
|
||||
_mutexWaiters = [];
|
||||
_pinnedWaiters = [];
|
||||
|
||||
WithholderNode = new LinkedListNode<KThread>(this);
|
||||
ProcessListNode = new LinkedListNode<KThread>(this);
|
||||
_mutexWaiterNode = new LinkedListNode<KThread>(this);
|
||||
_pinnedWaiterNode = new LinkedListNode<KThread>(this);
|
||||
}
|
||||
|
||||
public Result Initialize(
|
||||
@@ -631,7 +642,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
break;
|
||||
}
|
||||
|
||||
_pinnedWaiters.AddLast(currentThread);
|
||||
_pinnedWaiters.AddLast(_pinnedWaiterNode);
|
||||
|
||||
currentThread.Reschedule(ThreadSchedState.Paused);
|
||||
}
|
||||
@@ -848,7 +859,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
return KernelResult.ThreadTerminating;
|
||||
}
|
||||
|
||||
_pinnedWaiters.AddLast(currentThread);
|
||||
_pinnedWaiters.AddLast(_pinnedWaiterNode);
|
||||
|
||||
currentThread.Reschedule(ThreadSchedState.Paused);
|
||||
}
|
||||
@@ -1262,7 +1273,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
{
|
||||
if (_schedulerWaitEvent == null)
|
||||
{
|
||||
ManualResetEvent schedulerWaitEvent = new(false);
|
||||
ManualResetEventSlim schedulerWaitEvent = new(false);
|
||||
|
||||
if (Interlocked.Exchange(ref _schedulerWaitEvent, schedulerWaitEvent) == null)
|
||||
{
|
||||
@@ -1277,7 +1288,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
|
||||
private void ThreadStart()
|
||||
{
|
||||
_schedulerWaitEvent.WaitOne();
|
||||
_schedulerWaitEvent.Wait();
|
||||
DebugHalt.Reset();
|
||||
KernelStatic.SetKernelContext(KernelContext, this);
|
||||
|
||||
|
@@ -31,11 +31,13 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
|
||||
private readonly KEvent _friendInvitationStorageChannelEvent;
|
||||
private readonly KEvent _notificationStorageChannelEvent;
|
||||
private readonly KEvent _healthWarningDisappearedSystemEvent;
|
||||
private readonly KEvent _unknownEvent;
|
||||
|
||||
private int _gpuErrorDetectedSystemEventHandle;
|
||||
private int _friendInvitationStorageChannelEventHandle;
|
||||
private int _notificationStorageChannelEventHandle;
|
||||
private int _healthWarningDisappearedSystemEventHandle;
|
||||
private int _unknownEventHandle;
|
||||
|
||||
private bool _gamePlayRecordingState;
|
||||
|
||||
@@ -50,6 +52,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
|
||||
_friendInvitationStorageChannelEvent = new KEvent(system.KernelContext);
|
||||
_notificationStorageChannelEvent = new KEvent(system.KernelContext);
|
||||
_healthWarningDisappearedSystemEvent = new KEvent(system.KernelContext);
|
||||
_unknownEvent = new KEvent(system.KernelContext);
|
||||
|
||||
_horizon = system.LibHacHorizonManager.AmClient;
|
||||
}
|
||||
@@ -648,6 +651,23 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(210)] // 20.0.0+
|
||||
// GetUnknownEvent() -> handle<copy>
|
||||
public ResultCode GetUnknownEvent(ServiceCtx context)
|
||||
{
|
||||
if (_unknownEventHandle == 0)
|
||||
{
|
||||
if (context.Process.HandleTable.GenerateHandle(_unknownEvent.ReadableEvent, out _unknownEventHandle) != Result.Success)
|
||||
{
|
||||
throw new InvalidOperationException("Out of handles!");
|
||||
}
|
||||
}
|
||||
|
||||
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_unknownEventHandle);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[CommandCmif(1001)] // 10.0.0+
|
||||
// PrepareForJit()
|
||||
public ResultCode PrepareForJit(ServiceCtx context)
|
||||
|
@@ -39,9 +39,9 @@ namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Common
|
||||
|
||||
public ref AtomicStorage<T> GetCurrentAtomicEntryRef()
|
||||
{
|
||||
ulong countAvailaible = Math.Min(Math.Max(0, ReadCurrentCount()), 1);
|
||||
ulong countAvailable = Math.Min(Math.Max(0, ReadCurrentCount()), 1);
|
||||
|
||||
if (countAvailaible == 0)
|
||||
if (countAvailable == 0)
|
||||
{
|
||||
_storage[0] = default;
|
||||
|
||||
@@ -54,7 +54,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Common
|
||||
|
||||
while (true)
|
||||
{
|
||||
int inputEntryIndex = (int)((index + MaxEntries + 1 - countAvailaible) % MaxEntries);
|
||||
int inputEntryIndex = (int)((index + MaxEntries + 1 - countAvailable) % MaxEntries);
|
||||
|
||||
ref AtomicStorage<T> result = ref storageSpan[inputEntryIndex];
|
||||
|
||||
@@ -63,9 +63,9 @@ namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Common
|
||||
|
||||
if (samplingNumber0 != samplingNumber1 && (result.SamplingNumber - result.SamplingNumber) != 1)
|
||||
{
|
||||
ulong tempCount = Math.Min(ReadCurrentCount(), countAvailaible);
|
||||
ulong tempCount = Math.Min(ReadCurrentCount(), countAvailable);
|
||||
|
||||
countAvailaible = Math.Min(tempCount, 1);
|
||||
countAvailable = Math.Min(tempCount, 1);
|
||||
index = ReadCurrentIndex();
|
||||
|
||||
continue;
|
||||
|
@@ -0,0 +1,23 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Npad
|
||||
{
|
||||
struct NpadCondition
|
||||
{
|
||||
#pragma warning disable CS0414 // Field is assigned but its value is never used
|
||||
private uint _00;
|
||||
private uint _04;
|
||||
private NpadJoyHoldType _holdType;
|
||||
private uint _0C;
|
||||
#pragma warning restore CS0414 // Field is assigned but its value is never used
|
||||
|
||||
public static NpadCondition Create()
|
||||
{
|
||||
return new NpadCondition()
|
||||
{
|
||||
_00 = 0,
|
||||
_04 = 1,
|
||||
_holdType = NpadJoyHoldType.Horizontal,
|
||||
_0C = 1,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@@ -41,6 +41,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Npad
|
||||
public NpadLarkType LarkTypeRight;
|
||||
public NpadLuciaType LuciaType;
|
||||
public uint Unknown43EC;
|
||||
public ulong SixAxisSensorPropertiesArray;
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Size = 123, Pack = 1)]
|
||||
private struct Reserved2Struct { }
|
||||
|
@@ -53,6 +53,12 @@ namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory
|
||||
[FieldOffset(0x3DC00)]
|
||||
public RingLifo<DebugMouseState> DebugMouse;
|
||||
|
||||
/// <summary>
|
||||
/// Pad Condition.
|
||||
/// </summary>
|
||||
[FieldOffset(0x3e200)]
|
||||
public NpadCondition Condition;
|
||||
|
||||
public static SharedMemory Create()
|
||||
{
|
||||
SharedMemory result = new()
|
||||
@@ -61,6 +67,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory
|
||||
TouchScreen = RingLifo<TouchScreenState>.Create(),
|
||||
Mouse = RingLifo<MouseState>.Create(),
|
||||
Keyboard = RingLifo<KeyboardState>.Create(),
|
||||
Condition = NpadCondition.Create(),
|
||||
};
|
||||
|
||||
Span<NpadState> npadsSpan = result.Npads.AsSpan();
|
||||
|
@@ -20,6 +20,18 @@ namespace Ryujinx.HLE
|
||||
{
|
||||
public class Switch : IDisposable
|
||||
{
|
||||
/// <summary>
|
||||
/// Currently running emulated Switch, if there is one.
|
||||
/// <para>
|
||||
/// Proper usage of this property null checks it before use, unless the caller is certain that the emulation is running.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// In case the emulation is running, there might be a way to directly pass the <see cref="Switch" /> instance, which is preferred.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// The instance is set to <c>this</c> on any <see cref="Switch" /> instantiation, and set to <c>null</c> on any <see cref="Switch" /> disposal.
|
||||
/// </para>
|
||||
/// </summary>
|
||||
public static Switch Shared { get; private set; }
|
||||
|
||||
public HleConfiguration Configuration { get; }
|
||||
|
@@ -12,9 +12,6 @@ namespace Ryujinx.Memory.Range
|
||||
/// <typeparam name="T">Type of the range.</typeparam>
|
||||
public unsafe class NonOverlappingRangeList<T> : RangeListBase<T> where T : class, INonOverlappingRange
|
||||
{
|
||||
private readonly Dictionary<ulong, RangeItem<T>> _quickAccess = new(AddressEqualityComparer.Comparer);
|
||||
private readonly Dictionary<ulong, RangeItem<T>> _fastQuickAccess = new(AddressEqualityComparer.Comparer);
|
||||
|
||||
public readonly ReaderWriterLockSlim Lock = new();
|
||||
|
||||
/// <summary>
|
||||
@@ -44,8 +41,6 @@ namespace Ryujinx.Memory.Range
|
||||
RangeItem<T> rangeItem = new(item);
|
||||
|
||||
Insert(index, rangeItem);
|
||||
|
||||
_quickAccess.Add(item.Address, rangeItem);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -71,16 +66,8 @@ namespace Ryujinx.Memory.Range
|
||||
Items[index + 1].Previous = rangeItem;
|
||||
}
|
||||
|
||||
foreach (ulong addr in Items[index].QuickAccessAddresses)
|
||||
{
|
||||
_quickAccess.Remove(addr);
|
||||
_fastQuickAccess.Remove(addr);
|
||||
}
|
||||
|
||||
Items[index] = rangeItem;
|
||||
|
||||
_quickAccess[item.Address] = rangeItem;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -108,19 +95,8 @@ namespace Ryujinx.Memory.Range
|
||||
Items[index + 1].Previous = rangeItem;
|
||||
}
|
||||
|
||||
foreach (ulong addr in item.QuickAccessAddresses)
|
||||
{
|
||||
_quickAccess.Remove(addr);
|
||||
_fastQuickAccess.Remove(addr);
|
||||
}
|
||||
|
||||
Items[index] = rangeItem;
|
||||
|
||||
if (item.Address != rangeItem.Address)
|
||||
_quickAccess.Remove(item.Address);
|
||||
|
||||
_quickAccess[rangeItem.Address] = rangeItem;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -196,14 +172,6 @@ namespace Ryujinx.Memory.Range
|
||||
|
||||
if (index >= 0 && Items[index].Value.Equals(item))
|
||||
{
|
||||
_quickAccess.Remove(item.Address);
|
||||
|
||||
foreach (ulong addr in Items[index].QuickAccessAddresses)
|
||||
{
|
||||
_quickAccess.Remove(addr);
|
||||
_fastQuickAccess.Remove(addr);
|
||||
}
|
||||
|
||||
RemoveAt(index);
|
||||
|
||||
return true;
|
||||
@@ -232,16 +200,6 @@ namespace Ryujinx.Memory.Range
|
||||
|
||||
(int startIndex, int endIndex) = BinarySearchEdges(startItem.Address, endItem.EndAddress);
|
||||
|
||||
for (int i = startIndex; i < endIndex; i++)
|
||||
{
|
||||
_quickAccess.Remove(Items[i].Address);
|
||||
foreach (ulong addr in Items[i].QuickAccessAddresses)
|
||||
{
|
||||
_quickAccess.Remove(addr);
|
||||
_fastQuickAccess.Remove(addr);
|
||||
}
|
||||
}
|
||||
|
||||
if (endIndex < Count)
|
||||
{
|
||||
Items[endIndex].Previous = startIndex > 0 ? Items[startIndex - 1] : null;
|
||||
@@ -279,13 +237,6 @@ namespace Ryujinx.Memory.Range
|
||||
|
||||
while (Items[endIndex] is not null && Items[endIndex].Address < address + size)
|
||||
{
|
||||
_quickAccess.Remove(Items[endIndex].Address);
|
||||
foreach (ulong addr in Items[endIndex].QuickAccessAddresses)
|
||||
{
|
||||
_quickAccess.Remove(addr);
|
||||
_fastQuickAccess.Remove(addr);
|
||||
}
|
||||
|
||||
if (endIndex == Count - 1)
|
||||
{
|
||||
break;
|
||||
@@ -321,8 +272,6 @@ namespace Ryujinx.Memory.Range
|
||||
{
|
||||
Lock.EnterWriteLock();
|
||||
Count = 0;
|
||||
_quickAccess.Clear();
|
||||
_fastQuickAccess.Clear();
|
||||
Lock.ExitWriteLock();
|
||||
}
|
||||
|
||||
@@ -344,7 +293,7 @@ namespace Ryujinx.Memory.Range
|
||||
// So we need to return both the split 0-1 and 1-2 ranges.
|
||||
|
||||
Lock.EnterWriteLock();
|
||||
(RangeItem<T> first, RangeItem<T> last) = FindOverlaps(address, size);
|
||||
(RangeItem<T> first, RangeItem<T> last) = FindOverlapsAsNodes(address, size);
|
||||
list = new List<T>();
|
||||
|
||||
if (first is null)
|
||||
@@ -436,11 +385,6 @@ namespace Ryujinx.Memory.Range
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override RangeItem<T> FindOverlap(ulong address, ulong size)
|
||||
{
|
||||
if (_quickAccess.TryGetValue(address, out RangeItem<T> overlap))
|
||||
{
|
||||
return overlap;
|
||||
}
|
||||
|
||||
int index = BinarySearchLeftEdge(address, address + size);
|
||||
|
||||
if (index < 0)
|
||||
@@ -448,12 +392,6 @@ namespace Ryujinx.Memory.Range
|
||||
return null;
|
||||
}
|
||||
|
||||
if (Items[index].Address < address)
|
||||
{
|
||||
_quickAccess.TryAdd(address, Items[index]);
|
||||
Items[index].QuickAccessAddresses.Add(address);
|
||||
}
|
||||
|
||||
return Items[index];
|
||||
}
|
||||
|
||||
@@ -466,11 +404,6 @@ namespace Ryujinx.Memory.Range
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override RangeItem<T> FindOverlapFast(ulong address, ulong size)
|
||||
{
|
||||
if (_quickAccess.TryGetValue(address, out RangeItem<T> overlap) || _fastQuickAccess.TryGetValue(address, out overlap))
|
||||
{
|
||||
return overlap;
|
||||
}
|
||||
|
||||
int index = BinarySearch(address, address + size);
|
||||
|
||||
if (index < 0)
|
||||
@@ -478,17 +411,6 @@ namespace Ryujinx.Memory.Range
|
||||
return null;
|
||||
}
|
||||
|
||||
if (Items[index].Address < address)
|
||||
{
|
||||
_quickAccess.TryAdd(address, Items[index]);
|
||||
}
|
||||
else
|
||||
{
|
||||
_fastQuickAccess.TryAdd(address, Items[index]);
|
||||
}
|
||||
|
||||
Items[index].QuickAccessAddresses.Add(address);
|
||||
|
||||
return Items[index];
|
||||
}
|
||||
|
||||
@@ -499,18 +421,8 @@ namespace Ryujinx.Memory.Range
|
||||
/// <param name="size">Size in bytes of the range</param>
|
||||
/// <returns>The first and last overlapping items, or null if none are found</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public (RangeItem<T>, RangeItem<T>) FindOverlaps(ulong address, ulong size)
|
||||
public (RangeItem<T>, RangeItem<T>) FindOverlapsAsNodes(ulong address, ulong size)
|
||||
{
|
||||
if (_quickAccess.TryGetValue(address, out RangeItem<T> overlap))
|
||||
{
|
||||
if (overlap.Next is null || overlap.Next.Address >= address + size)
|
||||
{
|
||||
return (overlap, overlap);
|
||||
}
|
||||
|
||||
return (overlap, Items[BinarySearchRightEdge(address, address + size)]);
|
||||
}
|
||||
|
||||
(int index, int endIndex) = BinarySearchEdges(address, address + size);
|
||||
|
||||
if (index < 0)
|
||||
@@ -518,13 +430,45 @@ namespace Ryujinx.Memory.Range
|
||||
return (null, null);
|
||||
}
|
||||
|
||||
if (Items[index].Address < address)
|
||||
{
|
||||
_quickAccess.TryAdd(address, Items[index]);
|
||||
Items[index].QuickAccessAddresses.Add(address);
|
||||
return (Items[index], Items[endIndex - 1]);
|
||||
}
|
||||
|
||||
return (Items[index], Items[endIndex - 1]);
|
||||
public RangeItem<T>[] FindOverlapsAsArray(ulong address, ulong size)
|
||||
{
|
||||
(int index, int endIndex) = BinarySearchEdges(address, address + size);
|
||||
|
||||
RangeItem<T>[] result;
|
||||
|
||||
if (index < 0)
|
||||
{
|
||||
result = [];
|
||||
}
|
||||
else
|
||||
{
|
||||
result = new RangeItem<T>[endIndex - index];
|
||||
|
||||
Array.Copy(Items, index, result, 0, endIndex - index);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public Span<RangeItem<T>> FindOverlapsAsSpan(ulong address, ulong size)
|
||||
{
|
||||
(int index, int endIndex) = BinarySearchEdges(address, address + size);
|
||||
|
||||
Span<RangeItem<T>> result;
|
||||
|
||||
if (index < 0)
|
||||
{
|
||||
result = [];
|
||||
}
|
||||
else
|
||||
{
|
||||
result = Items.AsSpan().Slice(index, endIndex - index);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public override IEnumerator<T> GetEnumerator()
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Memory.Range;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Memory.Tracking
|
||||
@@ -79,12 +80,10 @@ namespace Ryujinx.Memory.Tracking
|
||||
{
|
||||
NonOverlappingRangeList<VirtualRegion> regions = type == 0 ? _virtualRegions : _guestVirtualRegions;
|
||||
regions.Lock.EnterReadLock();
|
||||
(RangeItem<VirtualRegion> first, RangeItem<VirtualRegion> last) = regions.FindOverlaps(va, size);
|
||||
|
||||
RangeItem<VirtualRegion> current = first;
|
||||
while (last != null && current != last.Next)
|
||||
Span<RangeItem<VirtualRegion>> overlaps = regions.FindOverlapsAsSpan(va, size);
|
||||
for (int i = 0; i < overlaps.Length; i++)
|
||||
{
|
||||
VirtualRegion region = current.Value;
|
||||
VirtualRegion region = overlaps[i].Value;
|
||||
|
||||
// If the region has been fully remapped, signal that it has been mapped again.
|
||||
bool remapped = _memoryManager.IsRangeMapped(region.Address, region.Size);
|
||||
@@ -94,7 +93,6 @@ namespace Ryujinx.Memory.Tracking
|
||||
}
|
||||
|
||||
region.UpdateProtection();
|
||||
current = current.Next;
|
||||
}
|
||||
regions.Lock.ExitReadLock();
|
||||
}
|
||||
@@ -118,15 +116,11 @@ namespace Ryujinx.Memory.Tracking
|
||||
{
|
||||
NonOverlappingRangeList<VirtualRegion> regions = type == 0 ? _virtualRegions : _guestVirtualRegions;
|
||||
regions.Lock.EnterReadLock();
|
||||
(RangeItem<VirtualRegion> first, RangeItem<VirtualRegion> last) = regions.FindOverlaps(va, size);
|
||||
Span<RangeItem<VirtualRegion>> overlaps = regions.FindOverlapsAsSpan(va, size);
|
||||
|
||||
RangeItem<VirtualRegion> current = first;
|
||||
while (last != null && current != last.Next)
|
||||
for (int i = 0; i < overlaps.Length; i++)
|
||||
{
|
||||
VirtualRegion region = current.Value;
|
||||
|
||||
region.SignalMappingChanged(false);
|
||||
current = current.Next;
|
||||
overlaps[i].Value.SignalMappingChanged(false);
|
||||
}
|
||||
regions.Lock.ExitReadLock();
|
||||
}
|
||||
@@ -303,21 +297,13 @@ namespace Ryujinx.Memory.Tracking
|
||||
lock (TrackingLock)
|
||||
{
|
||||
NonOverlappingRangeList<VirtualRegion> regions = guest ? _guestVirtualRegions : _virtualRegions;
|
||||
List<RangeItem<VirtualRegion>> overlaps = [];
|
||||
|
||||
// We use the non-span method here because keeping the lock will cause a deadlock.
|
||||
regions.Lock.EnterReadLock();
|
||||
(RangeItem<VirtualRegion> first, RangeItem<VirtualRegion> last) = regions.FindOverlaps(address, size);
|
||||
|
||||
RangeItem<VirtualRegion> current = first;
|
||||
while (last != null && current != last.Next)
|
||||
{
|
||||
overlaps.Add(current);
|
||||
current = current.Next;
|
||||
}
|
||||
RangeItem<VirtualRegion>[] overlaps = regions.FindOverlapsAsArray(address, size);
|
||||
regions.Lock.ExitReadLock();
|
||||
|
||||
if (first is null && !precise)
|
||||
if (overlaps.Length == 0 && !precise)
|
||||
{
|
||||
if (_memoryManager.IsRangeMapped(address, size))
|
||||
{
|
||||
@@ -338,7 +324,7 @@ namespace Ryujinx.Memory.Tracking
|
||||
size += (ulong)_pageSize;
|
||||
}
|
||||
|
||||
for (int i = 0; i < overlaps.Count; i++)
|
||||
for (int i = 0; i < overlaps.Length; i++)
|
||||
{
|
||||
VirtualRegion region = overlaps[i].Value;
|
||||
|
||||
|
@@ -1,6 +1,5 @@
|
||||
using Avalonia.Platform.Storage;
|
||||
using Avalonia.Threading;
|
||||
using Gommon;
|
||||
using LibHac;
|
||||
using LibHac.Account;
|
||||
using LibHac.Common;
|
||||
@@ -411,7 +410,7 @@ namespace Ryujinx.Ava.Common
|
||||
|
||||
public static async Task ExtractAoc(IStorageProvider storageProvider, string updateFilePath, string updateName)
|
||||
{
|
||||
Optional<IStorageFolder> result = await storageProvider.OpenSingleFolderPickerAsync(new FolderPickerOpenOptions
|
||||
Gommon.Optional<IStorageFolder> result = await storageProvider.OpenSingleFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle]
|
||||
});
|
||||
@@ -424,7 +423,7 @@ namespace Ryujinx.Ava.Common
|
||||
|
||||
public static async Task ExtractSection(IStorageProvider storageProvider, NcaSectionType ncaSectionType, string titleFilePath, string titleName, int programIndex = 0)
|
||||
{
|
||||
Optional<IStorageFolder> result = await storageProvider.OpenSingleFolderPickerAsync(new FolderPickerOpenOptions
|
||||
Gommon.Optional<IStorageFolder> result = await storageProvider.OpenSingleFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle]
|
||||
});
|
||||
|
@@ -19,7 +19,7 @@ namespace Ryujinx.Ava.Common.Locale
|
||||
private readonly Dictionary<LocaleKeys, string> _localeStrings;
|
||||
private readonly ConcurrentDictionary<LocaleKeys, object[]> _dynamicValues;
|
||||
private string _localeLanguageCode;
|
||||
|
||||
public string CurrentLanguageCode => _localeLanguageCode;
|
||||
public static LocaleManager Instance { get; } = new();
|
||||
public event Action LocaleChanged;
|
||||
|
||||
|
@@ -1045,7 +1045,7 @@ namespace Ryujinx.Ava.Systems
|
||||
_viewModel.Window.TitleBar.ExtendsContentIntoTitleBar = true;
|
||||
}
|
||||
|
||||
if (_viewModel.WindowState is WindowState.FullScreen || _viewModel.StartGamesWithoutUI)
|
||||
if (_viewModel.WindowState is WindowState.FullScreen || _viewModel.StartGamesWithoutUi)
|
||||
{
|
||||
_viewModel.ShowMenuAndStatusBar = false;
|
||||
}
|
||||
|
@@ -117,7 +117,7 @@ namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
|
||||
using UniqueRef<IFile> npdmFile = new();
|
||||
|
||||
Result result = pfs.OpenFile(ref npdmFile.Ref, "/main.npdm".ToU8Span(), OpenMode.Read);
|
||||
LibHac.Result result = pfs.OpenFile(ref npdmFile.Ref, "/main.npdm".ToU8Span(), OpenMode.Read);
|
||||
|
||||
if (ResultFs.PathNotFound.Includes(result))
|
||||
{
|
||||
|
@@ -98,7 +98,9 @@ namespace Ryujinx.Ava.Systems.PlayReport
|
||||
_ => FormattedValue.ForceReset
|
||||
};
|
||||
|
||||
return $"{playStatus} in {locations}";
|
||||
return locations.Reset
|
||||
? FormattedValue.ForceReset
|
||||
: $"{playStatus} in {locations}";
|
||||
}
|
||||
|
||||
private static FormattedValue SuperSmashBrosUltimate_Mode(SparseMultiValue values)
|
||||
|
@@ -7,6 +7,7 @@ using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Systems.Update.Client;
|
||||
using Ryujinx.Systems.Update.Common;
|
||||
using System;
|
||||
using System.Net.Http;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.Systems
|
||||
@@ -14,9 +15,11 @@ namespace Ryujinx.Ava.Systems
|
||||
internal static partial class Updater
|
||||
{
|
||||
private static VersionResponse _versionResponse;
|
||||
private static UpdateClient _updateClient;
|
||||
|
||||
private static UpdateClient CreateUpdateClient()
|
||||
=> UpdateClient.Builder()
|
||||
private static async Task<Return<VersionResponse>> QueryLatestVersionAsync()
|
||||
{
|
||||
_updateClient ??= UpdateClient.Builder()
|
||||
.WithServerEndpoint("https://update.ryujinx.app") // This is the default, and doesn't need to be provided; it's here for transparency.
|
||||
.WithLogger((format, args, caller) =>
|
||||
Logger.Info?.Print(
|
||||
@@ -25,6 +28,26 @@ namespace Ryujinx.Ava.Systems
|
||||
caller: caller)
|
||||
);
|
||||
|
||||
try
|
||||
{
|
||||
return await _updateClient.QueryLatestAsync(ReleaseInformation.IsCanaryBuild
|
||||
? ReleaseChannel.Canary
|
||||
: ReleaseChannel.Stable);
|
||||
}
|
||||
catch (HttpRequestException hre)
|
||||
when (hre.HttpRequestError is HttpRequestError.ConnectionError)
|
||||
{
|
||||
return Return<VersionResponse>.Failure(
|
||||
new MessageError("Connection error occurred. Is your internet down?"));
|
||||
}
|
||||
catch (HttpRequestException hre)
|
||||
when (hre.HttpRequestError is HttpRequestError.NameResolutionError)
|
||||
{
|
||||
return Return<VersionResponse>.Failure(
|
||||
new MessageError("DNS resolution error occurred. Is your internet down?"));
|
||||
}
|
||||
}
|
||||
|
||||
public static async Task<Optional<(Version Current, Version Incoming)>> CheckVersionAsync(bool showVersionUpToDate = false)
|
||||
{
|
||||
if (!Version.TryParse(Program.Version, out Version currentVersion))
|
||||
@@ -41,17 +64,13 @@ namespace Ryujinx.Ava.Systems
|
||||
return default;
|
||||
}
|
||||
|
||||
using UpdateClient updateClient = CreateUpdateClient();
|
||||
|
||||
try
|
||||
{
|
||||
_versionResponse = await updateClient.QueryLatestAsync(ReleaseInformation.IsCanaryBuild
|
||||
? ReleaseChannel.Canary
|
||||
: ReleaseChannel.Stable);
|
||||
_versionResponse = await QueryLatestVersionAsync().Then(x => x.Unwrap());
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"An error occurred when requesting for updates ({e.GetType().AsFullNamePrettyString()}): {e.Message}");
|
||||
Logger.Error?.Print(LogClass.Application, $"{e.GetType().AsPrettyString()} thrown when requesting updates: {e.Message}");
|
||||
|
||||
_running = false;
|
||||
return default;
|
||||
|
@@ -71,12 +71,12 @@
|
||||
Command="{Binding OpenTitleUpdateManager}"
|
||||
CommandParameter="{Binding}"
|
||||
Header="{ext:Locale GameListContextMenuManageTitleUpdates}"
|
||||
Icon="{ext:Icon fa-solid fa-code-compare}" />
|
||||
Icon="{ext:Icon fa-solid fa-diagram-predecessor}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenDownloadableContentManager}"
|
||||
CommandParameter="{Binding}"
|
||||
Header="{ext:Locale GameListContextMenuManageDlc}"
|
||||
Icon="{ext:Icon fa-solid fa-download}" />
|
||||
Icon="{ext:Icon fa-solid fa-puzzle-piece}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenCheatManager}"
|
||||
CommandParameter="{Binding}"
|
||||
@@ -92,12 +92,12 @@
|
||||
Command="{Binding OpenModsDirectory}"
|
||||
CommandParameter="{Binding}"
|
||||
Header="{ext:Locale GameListContextMenuOpenModsDirectory}"
|
||||
Icon="{ext:Icon fa-solid fa-folder}" />
|
||||
Icon="{ext:Icon fa-solid fa-folder-closed}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenSdModsDirectory}"
|
||||
CommandParameter="{Binding}"
|
||||
Header="{ext:Locale GameListContextMenuOpenSdModsDirectory}"
|
||||
Icon="{ext:Icon fa-solid fa-folder}"
|
||||
Icon="{ext:Icon fa-solid fa-folder-closed}"
|
||||
ToolTip.Tip="{ext:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
@@ -128,12 +128,12 @@
|
||||
Command="{Binding OpenPtcDirectory}"
|
||||
CommandParameter="{Binding}"
|
||||
Header="{ext:Locale GameListContextMenuCacheManagementOpenPptcDirectory}"
|
||||
Icon="{ext:Icon fa-solid fa-folder}" />
|
||||
Icon="{ext:Icon fa-solid fa-folder-closed}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenShaderCacheDirectory}"
|
||||
CommandParameter="{Binding}"
|
||||
Header="{ext:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectory}"
|
||||
Icon="{ext:Icon fa-solid fa-folder}" />
|
||||
Icon="{ext:Icon fa-solid fa-folder-closed}" />
|
||||
</MenuItem>
|
||||
<MenuItem Header="{ext:Locale GameListContextMenuExtractData}" Icon="{ext:Icon fa-solid fa-file-export}">
|
||||
<MenuItem
|
||||
|
@@ -2,7 +2,8 @@
|
||||
x:Class="Ryujinx.Ava.RyujinxApp"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:sty="using:FluentAvalonia.Styling">
|
||||
xmlns:sty="using:FluentAvalonia.Styling"
|
||||
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup">
|
||||
<Application.Resources>
|
||||
<ResourceDictionary>
|
||||
<ResourceDictionary.MergedDictionaries>
|
||||
@@ -19,7 +20,7 @@
|
||||
</Application.Styles>
|
||||
<NativeMenu.Menu>
|
||||
<NativeMenu>
|
||||
<NativeMenuItem Header="About Ryujinx" Click="AboutRyujinx_OnClick" />
|
||||
<NativeMenuItem Header="{ext:Locale MenuBarHelpAbout}" Click="AboutRyujinx_OnClick" />
|
||||
</NativeMenu>
|
||||
</NativeMenu.Menu>
|
||||
</Application>
|
||||
|
@@ -562,7 +562,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public bool StartGamesWithoutUI
|
||||
public bool StartGamesWithoutUi
|
||||
{
|
||||
get => ConfigurationState.Instance.UI.StartNoUI;
|
||||
set
|
||||
@@ -975,8 +975,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
string dialogTitle = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogKeysInstallerKeysInstallTitle);
|
||||
string dialogMessage = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogKeysInstallerKeysInstallMessage);
|
||||
|
||||
bool alreadyKesyInstalled = ContentManager.AreKeysAlredyPresent(systemDirectory);
|
||||
if (alreadyKesyInstalled)
|
||||
if (ContentManager.AreKeysAlredyPresent(systemDirectory))
|
||||
{
|
||||
dialogMessage += LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogKeysInstallerKeysInstallSubMessage);
|
||||
}
|
||||
@@ -994,7 +993,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
if (result == UserResult.Yes)
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Application, $"Installing Keys");
|
||||
Logger.Info?.Print(LogClass.Application, $"Installing keys from {filename}");
|
||||
|
||||
Thread thread = new(() =>
|
||||
{
|
||||
@@ -1204,17 +1203,16 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
_rendererWaitEvent.Set();
|
||||
}
|
||||
|
||||
private async Task LoadContentFromFolder(LocaleKeys localeMessageAddedKey, LocaleKeys localeMessageRemovedKey, LoadContentFromFolderDelegate onDirsSelected)
|
||||
private async Task LoadContentFromFolder(LocaleKeys localeMessageAddedKey, LocaleKeys localeMessageRemovedKey, LoadContentFromFolderDelegate onDirsSelected, LocaleKeys dirSelectDialogTitle)
|
||||
{
|
||||
IReadOnlyList<IStorageFolder> result = await StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
Optional<IReadOnlyList<IStorageFolder>> result = await StorageProvider.OpenMultiFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.OpenFolderDialogTitle],
|
||||
AllowMultiple = true,
|
||||
Title = LocaleManager.Instance[dirSelectDialogTitle]
|
||||
});
|
||||
|
||||
if (result.Count > 0)
|
||||
if (result.TryGet(out IReadOnlyList<IStorageFolder> foldersToLoad))
|
||||
{
|
||||
List<string> dirs = result.Select(it => it.Path.LocalPath).ToList();
|
||||
List<string> dirs = foldersToLoad.Select(it => it.Path.LocalPath).ToList();
|
||||
int numAdded = onDirsSelected(dirs, out int numRemoved);
|
||||
|
||||
string msg = string.Join("\n",
|
||||
@@ -1270,51 +1268,26 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public void TakeScreenshot()
|
||||
{
|
||||
AppHost.ScreenshotRequested = true;
|
||||
}
|
||||
public void TakeScreenshot() => AppHost.ScreenshotRequested = true;
|
||||
|
||||
public void HideUi()
|
||||
{
|
||||
ShowMenuAndStatusBar = false;
|
||||
}
|
||||
public void HideUi() => ShowMenuAndStatusBar = false;
|
||||
|
||||
public void ToggleStartGamesInFullscreen()
|
||||
{
|
||||
StartGamesInFullscreen = !StartGamesInFullscreen;
|
||||
}
|
||||
public void ToggleStartGamesInFullscreen() => StartGamesInFullscreen = !StartGamesInFullscreen;
|
||||
|
||||
public void ToggleStartGamesWithoutUI()
|
||||
{
|
||||
StartGamesWithoutUI = !StartGamesWithoutUI;
|
||||
}
|
||||
public void ToggleStartGamesWithoutUi() => StartGamesWithoutUi = !StartGamesWithoutUi;
|
||||
|
||||
public void ToggleShowConsole()
|
||||
{
|
||||
ShowConsole = !ShowConsole;
|
||||
}
|
||||
public void ToggleShowConsole() => ShowConsole = !ShowConsole;
|
||||
|
||||
public void SetListMode()
|
||||
{
|
||||
Glyph = Glyph.List;
|
||||
}
|
||||
public void SetListMode() => Glyph = Glyph.List;
|
||||
|
||||
public void SetGridMode()
|
||||
{
|
||||
Glyph = Glyph.Grid;
|
||||
}
|
||||
public void SetGridMode() => Glyph = Glyph.Grid;
|
||||
|
||||
public void SetAspectRatio(AspectRatio aspectRatio)
|
||||
{
|
||||
ConfigurationState.Instance.Graphics.AspectRatio.Value = aspectRatio;
|
||||
}
|
||||
public void SetAspectRatio(AspectRatio aspectRatio) => ConfigurationState.Instance.Graphics.AspectRatio.Value = aspectRatio;
|
||||
|
||||
public async Task InstallFirmwareFromFile()
|
||||
{
|
||||
IReadOnlyList<IStorageFile> result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||
Optional<IStorageFile> result = await StorageProvider.OpenSingleFilePickerAsync(new FilePickerOpenOptions
|
||||
{
|
||||
AllowMultiple = false,
|
||||
FileTypeFilter = new List<FilePickerFileType>
|
||||
{
|
||||
new(LocaleManager.Instance[LocaleKeys.FileDialogAllTypes])
|
||||
@@ -1338,69 +1311,50 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
},
|
||||
});
|
||||
|
||||
if (result.Count > 0)
|
||||
if (result.HasValue)
|
||||
{
|
||||
await HandleFirmwareInstallation(result[0].Path.LocalPath);
|
||||
await HandleFirmwareInstallation(result.Value.Path.LocalPath);
|
||||
}
|
||||
}
|
||||
|
||||
public async Task InstallFirmwareFromFolder()
|
||||
{
|
||||
IReadOnlyList<IStorageFolder> result = await StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
AllowMultiple = false,
|
||||
});
|
||||
Optional<IStorageFolder> result = await StorageProvider.OpenSingleFolderPickerAsync();
|
||||
|
||||
if (result.Count > 0)
|
||||
if (result.HasValue)
|
||||
{
|
||||
await HandleFirmwareInstallation(result[0].Path.LocalPath);
|
||||
await HandleFirmwareInstallation(result.Value.Path.LocalPath);
|
||||
}
|
||||
}
|
||||
|
||||
public async Task InstallKeysFromFile()
|
||||
{
|
||||
IReadOnlyList<IStorageFile> result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||
Optional<IStorageFile> result = await StorageProvider.OpenSingleFilePickerAsync(new FilePickerOpenOptions
|
||||
{
|
||||
AllowMultiple = false,
|
||||
FileTypeFilter = new List<FilePickerFileType>
|
||||
{
|
||||
new(LocaleManager.Instance[LocaleKeys.FileDialogAllTypes])
|
||||
{
|
||||
Patterns = ["*.keys", "*.zip"],
|
||||
AppleUniformTypeIdentifiers = ["com.ryujinx.xci", "public.zip-archive"],
|
||||
MimeTypes = ["application/keys", "application/zip"],
|
||||
},
|
||||
new("KEYS")
|
||||
{
|
||||
Patterns = ["*.keys"],
|
||||
AppleUniformTypeIdentifiers = ["com.ryujinx.xci"],
|
||||
MimeTypes = ["application/keys"],
|
||||
},
|
||||
new("ZIP")
|
||||
{
|
||||
Patterns = ["*.zip"],
|
||||
AppleUniformTypeIdentifiers = ["public.zip-archive"],
|
||||
MimeTypes = ["application/zip"],
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
if (result.Count > 0)
|
||||
if (result.HasValue)
|
||||
{
|
||||
await HandleKeysInstallation(result[0].Path.LocalPath);
|
||||
await HandleKeysInstallation(result.Value.Path.LocalPath);
|
||||
}
|
||||
}
|
||||
|
||||
public async Task InstallKeysFromFolder()
|
||||
{
|
||||
IReadOnlyList<IStorageFolder> result = await StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
AllowMultiple = false,
|
||||
});
|
||||
Optional<IStorageFolder> result = await StorageProvider.OpenSingleFolderPickerAsync();
|
||||
|
||||
if (result.Count > 0)
|
||||
if (result.HasValue)
|
||||
{
|
||||
await HandleKeysInstallation(result[0].Path.LocalPath);
|
||||
await HandleKeysInstallation(result.Value.Path.LocalPath);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1503,10 +1457,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public async Task OpenFile()
|
||||
{
|
||||
IReadOnlyList<IStorageFile> result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||
Optional<IStorageFile> result = await StorageProvider.OpenSingleFilePickerAsync(new FilePickerOpenOptions
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.OpenFileDialogTitle],
|
||||
AllowMultiple = false,
|
||||
Title = LocaleManager.Instance[LocaleKeys.LoadApplicationFromFileDialogTitle],
|
||||
FileTypeFilter = new List<FilePickerFileType>
|
||||
{
|
||||
new(LocaleManager.Instance[LocaleKeys.AllSupportedFormats])
|
||||
@@ -1562,9 +1515,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
},
|
||||
});
|
||||
|
||||
if (result.Count > 0)
|
||||
if (result.HasValue)
|
||||
{
|
||||
if (ApplicationLibrary.TryGetApplicationsFromFile(result[0].Path.LocalPath,
|
||||
if (ApplicationLibrary.TryGetApplicationsFromFile(result.Value.Path.LocalPath,
|
||||
out List<ApplicationData> applications))
|
||||
{
|
||||
await LoadApplication(applications[0]);
|
||||
@@ -1581,7 +1534,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
await LoadContentFromFolder(
|
||||
LocaleKeys.AutoloadDlcAddedMessage,
|
||||
LocaleKeys.AutoloadDlcRemovedMessage,
|
||||
ApplicationLibrary.AutoLoadDownloadableContents);
|
||||
ApplicationLibrary.AutoLoadDownloadableContents,
|
||||
LocaleKeys.LoadDLCFromFolderDialogTitle);
|
||||
}
|
||||
|
||||
public async Task LoadTitleUpdatesFromFolder()
|
||||
@@ -1589,23 +1543,23 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
await LoadContentFromFolder(
|
||||
LocaleKeys.AutoloadUpdateAddedMessage,
|
||||
LocaleKeys.AutoloadUpdateRemovedMessage,
|
||||
ApplicationLibrary.AutoLoadTitleUpdates);
|
||||
ApplicationLibrary.AutoLoadTitleUpdates,
|
||||
LocaleKeys.LoadTitleUpdatesFromFolderDialogTitle);
|
||||
}
|
||||
|
||||
public async Task OpenFolder()
|
||||
{
|
||||
IReadOnlyList<IStorageFolder> result = await StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
Optional<IStorageFolder> result = await StorageProvider.OpenSingleFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.OpenFolderDialogTitle],
|
||||
AllowMultiple = false,
|
||||
Title = LocaleManager.Instance[LocaleKeys.LoadUnpackedGameFromFolderDialogTitle]
|
||||
});
|
||||
|
||||
if (result.Count > 0)
|
||||
if (result.TryGet(out IStorageFolder value))
|
||||
{
|
||||
ApplicationData applicationData = new()
|
||||
{
|
||||
Name = Path.GetFileNameWithoutExtension(result[0].Path.LocalPath),
|
||||
Path = result[0].Path.LocalPath,
|
||||
Name = Path.GetFileNameWithoutExtension(value.Path.LocalPath),
|
||||
Path = value.Path.LocalPath,
|
||||
};
|
||||
|
||||
await LoadApplication(applicationData);
|
||||
@@ -1810,10 +1764,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
if (AppHost.Device.System.SearchingForAmiibo(out _) && IsGameRunning)
|
||||
{
|
||||
IReadOnlyList<IStorageFile> result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||
Optional<IStorageFile> result = await StorageProvider.OpenSingleFilePickerAsync(new FilePickerOpenOptions
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.OpenFileDialogTitle],
|
||||
AllowMultiple = false,
|
||||
FileTypeFilter = new List<FilePickerFileType>
|
||||
{
|
||||
new(LocaleManager.Instance[LocaleKeys.AllSupportedFormats])
|
||||
@@ -1822,9 +1775,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
});
|
||||
if (result.Count > 0)
|
||||
|
||||
if (result.HasValue)
|
||||
{
|
||||
AppHost.Device.System.ScanAmiiboFromBin(result[0].Path.LocalPath);
|
||||
AppHost.Device.System.ScanAmiiboFromBin(result.Value.Path.LocalPath);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -39,36 +39,29 @@
|
||||
Header="{ext:Locale MenuBarFileOpenUnpacked}"
|
||||
Icon="{ext:Icon fa-solid fa-folder-open}"
|
||||
IsEnabled="{Binding EnableNonGameRunningControls}" />
|
||||
<MenuItem
|
||||
Command="{Binding LoadDlcFromFolder}"
|
||||
Header="{ext:Locale MenuBarFileLoadDlcFromFolder}"
|
||||
Icon="{ext:Icon fa-solid fa-download}"
|
||||
IsEnabled="{Binding EnableNonGameRunningControls}" />
|
||||
<MenuItem
|
||||
Command="{Binding LoadTitleUpdatesFromFolder}"
|
||||
Header="{ext:Locale MenuBarFileLoadTitleUpdatesFromFolder}"
|
||||
Icon="{ext:Icon fa-solid fa-code-compare}"
|
||||
Icon="{ext:Icon fa-solid fa-diagram-predecessor}"
|
||||
IsEnabled="{Binding EnableNonGameRunningControls}" />
|
||||
<MenuItem Header="{ext:Locale MenuBarFileOpenApplet}" IsEnabled="{Binding IsAppletMenuActive}" Icon="{ext:Icon fa-solid fa-microchip}">
|
||||
<MenuItem
|
||||
Name="MiiAppletMenuItem"
|
||||
Header="{ext:Locale MenuBarFileOpenAppletOpenMiiApplet}"
|
||||
Icon="{ext:Icon fa-solid fa-person}"
|
||||
ToolTip.Tip="{ext:Locale MenuBarFileOpenAppletOpenMiiAppletToolTip}" />
|
||||
</MenuItem>
|
||||
Command="{Binding LoadDlcFromFolder}"
|
||||
Header="{ext:Locale MenuBarFileLoadDlcFromFolder}"
|
||||
Icon="{ext:Icon fa-solid fa-puzzle-piece}"
|
||||
IsEnabled="{Binding EnableNonGameRunningControls}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Command="{Binding OpenRyujinxFolder}"
|
||||
Header="{ext:Locale MenuBarFileOpenEmuFolder}"
|
||||
Icon="{ext:Icon fa-solid fa-folder-closed}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenScreenshotsFolder}"
|
||||
Header="{ext:Locale MenuBarFileOpenScreenshotsFolder}"
|
||||
Icon="{ext:Icon fa-solid fa-desktop}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenLogsFolder}"
|
||||
Header="{ext:Locale MenuBarFileOpenLogsFolder}"
|
||||
Icon="{ext:Icon fa-solid fa-file-lines}" />
|
||||
Icon="{ext:Icon fa-solid fa-terminal}" />
|
||||
<MenuItem
|
||||
Command="{Binding OpenScreenshotsFolder}"
|
||||
Header="{ext:Locale MenuBarFileOpenScreenshotsFolder}"
|
||||
Icon="{ext:Icon fa-solid fa-image}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Name="CloseRyujinxMenuItem"
|
||||
@@ -99,14 +92,14 @@
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
Padding="0"
|
||||
Command="{Binding ToggleStartGamesWithoutUI}"
|
||||
Command="{Binding ToggleStartGamesWithoutUi}"
|
||||
Header="{ext:Locale MenuBarOptionsStartGamesWithoutUI}"
|
||||
Classes="withCheckbox">
|
||||
<MenuItem.Icon>
|
||||
<CheckBox
|
||||
MinWidth="{DynamicResource CheckBoxSize}"
|
||||
MinHeight="{DynamicResource CheckBoxSize}"
|
||||
IsChecked="{Binding StartGamesWithoutUI, Mode=TwoWay}"
|
||||
IsChecked="{Binding StartGamesWithoutUi, Mode=TwoWay}"
|
||||
Padding="0" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
@@ -132,11 +125,6 @@
|
||||
Icon="{ext:Icon fa-solid fa-globe}"
|
||||
Classes="withCheckbox">
|
||||
</MenuItem>
|
||||
<MenuItem
|
||||
Name="ToggleFileTypesMenuItem"
|
||||
Padding="-10,0,0,0"
|
||||
Header="{ext:Locale MenuBarShowFileTypes}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Name="OpenSettingsMenuItem"
|
||||
Padding="0"
|
||||
@@ -222,20 +210,25 @@
|
||||
<MenuItem Command="{Binding InstallFirmwareFromFile}" Header="{ext:Locale MenuBarActionsInstallFirmwareFromFile}" Icon="{ext:Icon fa-solid fa-file-code}" />
|
||||
<MenuItem Command="{Binding InstallFirmwareFromFolder}" Header="{ext:Locale MenuBarActionsInstallFirmwareFromDirectory}" Icon="{ext:Icon fa-solid fa-folder-closed}" />
|
||||
</MenuItem>
|
||||
<MenuItem Header="{ext:Locale MenuBarActionsManageFileTypes}" IsVisible="{Binding ManageFileTypesVisible}">
|
||||
<MenuItem Name="InstallFileTypesMenuItem" Header="{ext:Locale MenuBarActionsInstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered, Converter={x:Static BoolConverters.Not}}" />
|
||||
<MenuItem Name="UninstallFileTypesMenuItem" Header="{ext:Locale MenuBarActionsUninstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered}" />
|
||||
<MenuItem Header="{ext:Locale MenuBarActionsManageFileTypes}" IsVisible="{Binding ManageFileTypesVisible}" Icon="{ext:Icon fa-solid fa-clipboard}">
|
||||
<MenuItem Name="InstallFileTypesMenuItem" Header="{ext:Locale MenuBarActionsInstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered, Converter={x:Static BoolConverters.Not}}" Icon="{ext:Icon fa-solid fa-square-plus}" />
|
||||
<MenuItem Name="UninstallFileTypesMenuItem" Header="{ext:Locale MenuBarActionsUninstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered}" Icon="{ext:Icon fa-solid fa-square-minus}" />
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem Header="{ext:Locale MenuBarActionsTools}" Icon="{ext:Icon fa-solid fa-toolbox}">
|
||||
<MenuItem
|
||||
Name="MiiAppletMenuItem" Header="{ext:Locale MenuBarActionsOpenMiiEditor}" Icon="{ext:Icon fa-solid fa-face-grin-wide}" ToolTip.Tip="{ext:Locale MenuBarActionsOpenMiiEditorToolTip}" />
|
||||
<MenuItem Name="XciTrimmerMenuItem" Header="{ext:Locale MenuBarActionsXCITrimmer}" Icon="{ext:Icon fa-solid fa-scissors}" />
|
||||
</MenuItem>
|
||||
</MenuItem>
|
||||
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarView}">
|
||||
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarViewWindow}">
|
||||
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarViewWindow}" Icon="{ext:Icon fa-solid fa-window-restore}">
|
||||
<MenuItem Name="WindowSize720PMenuItem" Header="{ext:Locale MenuBarViewWindow720}" CommandParameter="1280 720" />
|
||||
<MenuItem Name="WindowSize1080PMenuItem" Header="{ext:Locale MenuBarViewWindow1080}" CommandParameter="1920 1080" />
|
||||
<MenuItem Name="WindowSize1440PMenuItem" Header="{ext:Locale MenuBarViewWindow1440}" CommandParameter="2560 1440" />
|
||||
<MenuItem Name="WindowSize2160PMenuItem" Header="{ext:Locale MenuBarViewWindow2160}" CommandParameter="3840 2160" />
|
||||
</MenuItem>
|
||||
<MenuItem Name="ToggleFileTypesMenuItem" Header="{ext:Locale MenuBarShowFileTypes}" Icon="{ext:Icon fa-solid fa-tags}" />
|
||||
</MenuItem>
|
||||
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarHelp}">
|
||||
<MenuItem
|
||||
@@ -258,12 +251,6 @@
|
||||
IsEnabled="{Binding IsRyuLdnEnabled}"/>
|
||||
<Separator />
|
||||
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarHelpFaqAndGuides}" Icon="{ext:Icon fa-solid fa-question}" >
|
||||
<MenuItem
|
||||
Name="FaqMenuItem"
|
||||
Header="{ext:Locale MenuBarHelpFaq}"
|
||||
Icon="{ext:Icon fa-brands fa-gitlab}"
|
||||
CommandParameter="{x:Static common:SharedConstants.FaqWikiUrl}"
|
||||
ToolTip.Tip="{ext:Locale MenuBarHelpFaqTooltip}" />
|
||||
<MenuItem
|
||||
Name="SetupGuideMenuItem"
|
||||
Header="{ext:Locale MenuBarHelpSetup}"
|
||||
@@ -276,6 +263,12 @@
|
||||
Icon="{ext:Icon fa-brands fa-gitlab}"
|
||||
CommandParameter="{x:Static common:SharedConstants.MultiplayerWikiUrl}"
|
||||
ToolTip.Tip="{ext:Locale MenuBarHelpMultiplayerTooltip}" />
|
||||
<MenuItem
|
||||
Name="FaqMenuItem"
|
||||
Header="{ext:Locale MenuBarHelpFaq}"
|
||||
Icon="{ext:Icon fa-brands fa-gitlab}"
|
||||
CommandParameter="{x:Static common:SharedConstants.FaqWikiUrl}"
|
||||
ToolTip.Tip="{ext:Locale MenuBarHelpFaqTooltip}" />
|
||||
</MenuItem>
|
||||
</MenuItem>
|
||||
</Menu>
|
||||
|
@@ -61,6 +61,14 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
WindowSize1080PMenuItem.Command =
|
||||
WindowSize1440PMenuItem.Command =
|
||||
WindowSize2160PMenuItem.Command = Commands.Create<string>(ChangeWindowSize);
|
||||
|
||||
LocaleManager.Instance.LocaleChanged += OnLocaleChanged;
|
||||
}
|
||||
|
||||
private void OnLocaleChanged()
|
||||
{
|
||||
ChangeLanguageMenuItem.ItemsSource = GenerateLanguageMenuItems();
|
||||
Menu.Close();
|
||||
}
|
||||
|
||||
private IEnumerable<CheckBox> GenerateToggleFileTypeItems() =>
|
||||
@@ -80,6 +88,7 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
const string LocalePath = "Ryujinx/Assets/Locale.json";
|
||||
|
||||
string languageJson = EmbeddedResources.ReadAllText(LocalePath);
|
||||
string currentLanguageCode = LocaleManager.Instance.CurrentLanguageCode;
|
||||
|
||||
LocalesJson locales = JsonHelper.Deserialize(languageJson, LocalesJsonContext.Default.LocalesJson);
|
||||
|
||||
@@ -105,7 +114,7 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
Padding = new Thickness(15, 0, 0, 0),
|
||||
Margin = new Thickness(3, 0, 3, 0),
|
||||
HorizontalAlignment = HorizontalAlignment.Stretch,
|
||||
Header = languageName,
|
||||
Header = language == currentLanguageCode ? $"{languageName} ✔" : languageName,
|
||||
Command = Commands.Create(() => MainWindowViewModel.ChangeLanguage(language))
|
||||
};
|
||||
|
||||
|
Reference in New Issue
Block a user