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47 Commits
Canary-1.3
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update/dot
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@@ -1,18 +0,0 @@
|
||||
function pub {
|
||||
dotnet publish -c release
|
||||
}
|
||||
|
||||
function package {
|
||||
cd src/$1
|
||||
pub
|
||||
mv bin/Release/$1.1.0.0.nupkg ../../pkgs/$1.1.0.0.nupkg
|
||||
cd ../../
|
||||
}
|
||||
|
||||
rm -rf pkgs
|
||||
mkdir pkgs
|
||||
|
||||
package ARMeilleure
|
||||
package Ryujinx.Memory
|
||||
|
||||
dotnet nuget push pkgs/*.nupkg --source RyubingPkgs
|
40
CHANGELOG.md
40
CHANGELOG.md
@@ -21,8 +21,8 @@ Additionally, 1.2.74 & 75 were fixes for uploading Windows build artifacts.
|
||||
|
||||
1.2.76 fixes a rare crash on startup.
|
||||
|
||||
## [1.2.72](<https://github.com/GreemDev/Ryujinx/releases/tag/1.2.72>) - 2024-11-03
|
||||
PRs [#163](<https://github.com/GreemDev/Ryujinx/pull/163>), [#164](<https://github.com/GreemDev/Ryujinx/pull/164>), [#139](<https://github.com/GreemDev/Ryujinx/pull/139>)
|
||||
## [1.2.72](<https://git.ryujinx.app/ryubing/ryujinx/-/tags/1.2.72>) - 2024-11-03
|
||||
PRs [#163](<https://web.archive.org/web/20241123015123/https://github.com/GreemDev/Ryujinx/pull/163>), [#164](<https://web.archive.org/web/20250307192526/https://github.com/Ryubing/Ryujinx/pull/164>), [#139](<https://web.archive.org/web/20250306123457/https://github.com/Ryubing/Ryujinx/pull/139>)
|
||||
### HLE:
|
||||
- Add DebugMouse HID device.
|
||||
- Fixes "Clock Tower Rewind" crashing while loading.
|
||||
@@ -32,7 +32,7 @@ PRs [#163](<https://github.com/GreemDev/Ryujinx/pull/163>), [#164](<https://gith
|
||||
### misc:
|
||||
- Update macOS distribution .icns.
|
||||
|
||||
## [1.2.69](<https://github.com/GreemDev/Ryujinx/releases/tag/1.2.69>) - 2024-11-01
|
||||
## [1.2.69](<https://git.ryujinx.app/ryubing/ryujinx/-/tags/1.2.69>) - 2024-11-01
|
||||
### Infra:
|
||||
- Compile the native libraries into the Ryujinx executable.
|
||||
- Remove `libarmeilleure-jitsupport.dylib` from Windows & Linux releases (dylibs are macOS-only)
|
||||
@@ -42,8 +42,8 @@ PRs [#163](<https://github.com/GreemDev/Ryujinx/pull/163>), [#164](<https://gith
|
||||
- Replace "" with `string.Empty`.
|
||||
- Code cleanups & simplifications.
|
||||
|
||||
## [1.2.67](<https://github.com/GreemDev/Ryujinx/releases/tag/1.2.67>) - 2024-11-01
|
||||
PRs [#36](<https://github.com/GreemDev/Ryujinx/pull/36>), [#135](<https://github.com/GreemDev/Ryujinx/pull/135>)
|
||||
## [1.2.67](<https://git.ryujinx.app/ryubing/ryujinx/-/tags/1.2.67>) - 2024-11-01
|
||||
PRs [#36](<https://web.archive.org/web/20250306215917/https://github.com/Ryubing/Ryujinx/pull/36>), [#135](<https://web.archive.org/web/20241122135125/https://github.com/GreemDev/Ryujinx/pull/135>)
|
||||
|
||||
### GUI:
|
||||
- Set UseFloatingWatermark to false when watermark is empty
|
||||
@@ -54,8 +54,8 @@ PRs [#36](<https://github.com/GreemDev/Ryujinx/pull/36>), [#135](<https://github
|
||||
- Fix homebrew loading.
|
||||
|
||||
|
||||
## [1.2.64](https://github.com/GreemDev/Ryujinx/releases/tag/1.2.64) - 2024-10-30
|
||||
PRs [#92](https://github.com/GreemDev/Ryujinx/pull/92), [#96](https://github.com/GreemDev/Ryujinx/pull/96), [#97](https://github.com/GreemDev/Ryujinx/pull/97), [#101](https://github.com/GreemDev/Ryujinx/pull/101), [#103](https://github.com/GreemDev/Ryujinx/pull/103)
|
||||
## [1.2.64](https://git.ryujinx.app/ryubing/ryujinx/-/tags/1.2.64) - 2024-10-30
|
||||
PRs [#92](https://web.archive.org/web/20241118052724/https://github.com/GreemDev/Ryujinx/pull/92), ~~[#96](https://github.com/GreemDev/Ryujinx/pull/96)~~, ~~[#97](https://github.com/GreemDev/Ryujinx/pull/97)~~, [#101](https://web.archive.org/web/20250306223605/https://github.com/Ryubing/Ryujinx/pull/101), ~~[#103](https://github.com/GreemDev/Ryujinx/pull/103)~~
|
||||
### GUI:
|
||||
- Option to show classic-style title bar. Requires restart of emulator to take effect.
|
||||
- This is only relevant on Windows. Other Operating Systems default to this being on and not being changeable, because the custom (current) title bar only works on Windows in the first place.
|
||||
@@ -71,14 +71,14 @@ PRs [#92](https://github.com/GreemDev/Ryujinx/pull/92), [#96](https://github.com
|
||||
|
||||
## 1.2.59 - 2024-10-27
|
||||
|
||||
PRs [#88](https://github.com/GreemDev/Ryujinx/pull/88), [#87](https://github.com/GreemDev/Ryujinx/pull/87)
|
||||
PRs ~~[#88](https://github.com/GreemDev/Ryujinx/pull/88), [#87](https://github.com/GreemDev/Ryujinx/pull/87)~~
|
||||
### i18n:
|
||||
- fr_FR:
|
||||
- Add missing translations for new features & fix a couple wrong ones.
|
||||
- Fix Ignore Missing Services / Ignore Applet tooltip.
|
||||
|
||||
## 1.2.57 - 2024-10-27
|
||||
PRs [#60](https://github.com/GreemDev/Ryujinx/pull/60), [#42](https://github.com/GreemDev/Ryujinx/pull/42)
|
||||
PRs ~~[#60](https://github.com/GreemDev/Ryujinx/pull/60)~~, [#42](https://web.archive.org/web/20241126203614/https://github.com/GreemDev/Ryujinx/pull/42)
|
||||
### GUI:
|
||||
- Automatically remove invalid DLC & updates as part of autoload.
|
||||
- Added Thai translation for Ignore Applet hover tooltip.
|
||||
@@ -104,7 +104,7 @@ PRs [#60](https://github.com/GreemDev/Ryujinx/pull/60), [#42](https://github.com
|
||||
- Code cleanup.
|
||||
|
||||
## 1.2.44 - 2024-10-25
|
||||
PR [#59](https://github.com/GreemDev/Ryujinx/pull/59)
|
||||
PR [#59](https://web.archive.org/web/20241125060420/https://github.com/GreemDev/Ryujinx/pull/59)
|
||||
### GUI:
|
||||
- Add descriptions for "ignoring applet" translated into other languages.
|
||||
|
||||
@@ -117,9 +117,9 @@ NOTE: The translation isn't referenced in the code yet, it will be in the next u
|
||||
## 1.2.42 - 2024-10-24
|
||||
Sources:
|
||||
|
||||
Init function: https://github.com/MutantAura/Ryujinx/commit/9cef4ceba40d66492ff775af793ff70e6e7551a9
|
||||
Init function: [archive of github.com/MutantAura/Ryujinx/commit/9cef4ceba40d66492ff775af793ff70e6e7551a9](https://web.archive.org/web/20241122193401/https://github.com/MutantAura/Ryujinx/commit/9cef4ceba40d66492ff775af793ff70e6e7551a9)
|
||||
|
||||
Shader counter: https://github.com/MutantAura/Ryujinx/commit/67b873645fd593e83d042a77bf7ab12e5ec97357
|
||||
Shader counter: ~~https://github.com/MutantAura/Ryujinx/commit/67b873645fd593e83d042a77bf7ab12e5ec97357~~ Original commit has been lost
|
||||
|
||||
Thanks MutantAura :D
|
||||
### GUI:
|
||||
@@ -127,14 +127,14 @@ Thanks MutantAura :D
|
||||
- Remove graphics backend / GPU name event logic in favor of a single init function.
|
||||
|
||||
## 1.2.41 - 2024-10-24
|
||||
PR [#54](https://github.com/GreemDev/Ryujinx/pull/54)
|
||||
PR ~~[#54](https://github.com/GreemDev/Ryujinx/pull/54)~~
|
||||
|
||||
Thanks Whitescatz!
|
||||
### i18n:
|
||||
- th_TH (Thai): Added missing translations, reduce transliterated words, fix grammar.
|
||||
|
||||
## 1.2.40 - 2024-10-23
|
||||
PR [#40](https://github.com/GreemDev/Ryujinx/pull/40)
|
||||
PR ~~[#40](https://github.com/GreemDev/Ryujinx/pull/40)~~
|
||||
|
||||
Thanks Вова С!
|
||||
### GUI:
|
||||
@@ -148,30 +148,30 @@ Thanks Вова С!
|
||||
- Should prevent crashing on config loads in some circumstances.
|
||||
|
||||
## 1.2.38 - 2024-10-23
|
||||
PR [#51](https://github.com/GreemDev/Ryujinx/pull/51)
|
||||
PR [#51](https://web.archive.org/web/20241127022413/https://github.com/GreemDev/Ryujinx/pull/51)
|
||||
### i18n:
|
||||
- zh_CH (Simplified Chinese): Add some missing translations.
|
||||
|
||||
## 1.2.37 - 2024-10-23
|
||||
PR [#37](https://github.com/GreemDev/Ryujinx/pull/37)
|
||||
PR [#37](https://web.archive.org/web/20241123010103/https://github.com/GreemDev/Ryujinx/pull/37)
|
||||
|
||||
Thanks Last Breath!
|
||||
### GUI:
|
||||
- Set the default controller to the Pro Controller.
|
||||
|
||||
## 1.2.36 - 2024-10-21
|
||||
PR [#30](https://github.com/GreemDev/Ryujinx/pull/30)
|
||||
PR ~~[#30](https://github.com/GreemDev/Ryujinx/pull/30)~~
|
||||
### GUI:
|
||||
- Fix repeated dialog popup notifying you of new updates when there aren't any, while having a bundled update inside an XCI and an external update file.
|
||||
|
||||
## 1.2.35 - 2024-10-21
|
||||
PR [#32](https://github.com/GreemDev/Ryujinx/pull/32)
|
||||
PR [#32](https://web.archive.org/web/20241127010942/https://github.com/GreemDev/Ryujinx/pull/32)
|
||||
### GUI:
|
||||
- Replace "expand DRAM" option with a DRAM size dropdown.
|
||||
- Allows for using mods which require a ridiculous amount of memory to allocate from.
|
||||
|
||||
## 1.2.34 - 2024-10-21
|
||||
PR [#29](https://github.com/GreemDev/Ryujinx/pull/29)
|
||||
PR [#29](https://web.archive.org/web/20241125093029/https://github.com/GreemDev/Ryujinx/pull/29)
|
||||
### GUI:
|
||||
- Fix duplicate controller names when 2 controllers of the same type are connected.
|
||||
### INPUT:
|
||||
@@ -248,7 +248,7 @@ Added Low-power PPTC mode strings to the translation files.
|
||||
## 1.2.1-1.2.19 - 2024-10-08 - 2024-10-11
|
||||
### GUI/INFRA/MISC:
|
||||
- Remove GTK UI.
|
||||
- Autoload DLC/Updates from dir ([#12](https://github.com/GreemDev/Ryujinx/pull/12)).
|
||||
- Autoload DLC/Updates from dir ([#12](https://web.archive.org/web/20241127004005/https://github.com/GreemDev/Ryujinx/pull/12)).
|
||||
- Changed executable icon to rainbow logo.
|
||||
- Extract Data > Logo now also extracts the square thumbnail you see for the game in the UI.
|
||||
- The "use random UUID hack" checkbox in the Amiibo screen now remembers its last state when you reopen the window in a given session.
|
||||
|
@@ -1,6 +1,6 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<TargetFramework>net10.0</TargetFramework>
|
||||
<LangVersion>preview</LangVersion>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
|
@@ -19,8 +19,8 @@
|
||||
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
|
||||
<PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.0"/>
|
||||
<PackageVersion Include="Concentus" Version="2.2.2" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
|
||||
<PackageVersion Include="DynamicData" Version="9.0.4" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.6.1.70" />
|
||||
<PackageVersion Include="DynamicData" Version="9.4.1" />
|
||||
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />
|
||||
<PackageVersion Include="Humanizer" Version="2.14.1" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
|
||||
@@ -42,11 +42,11 @@
|
||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
||||
<PackageVersion Include="Ryujinx.LibHac" Version="0.21.0-alpha.116" />
|
||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
|
||||
<PackageVersion Include="Ryujinx.UpdateClient" Version="1.0.29" />
|
||||
<PackageVersion Include="Ryujinx.Systems.Update.Common" Version="1.0.29" />
|
||||
<PackageVersion Include="Gommon" Version="2.7.1.1" />
|
||||
<PackageVersion Include="Ryujinx.UpdateClient" Version="1.0.44" />
|
||||
<PackageVersion Include="Ryujinx.Systems.Update.Common" Version="1.0.44" />
|
||||
<PackageVersion Include="Gommon" Version="2.7.2.1" />
|
||||
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
|
||||
<PackageVersion Include="Sep" Version="0.6.0" />
|
||||
<PackageVersion Include="Sep" Version="0.11.1" />
|
||||
<PackageVersion Include="shaderc.net" Version="0.1.0" />
|
||||
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan" Version="2.22.0" />
|
||||
|
@@ -85,6 +85,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
|
||||
.github\workflows\build.yml = .github\workflows\build.yml
|
||||
.github\workflows\canary.yml = .github\workflows\canary.yml
|
||||
Directory.Packages.props = Directory.Packages.props
|
||||
Directory.Build.props = Directory.Build.props
|
||||
.github\workflows\release.yml = .github\workflows\release.yml
|
||||
nuget.config = nuget.config
|
||||
EndProjectSection
|
||||
|
1110
assets/locales.json
1110
assets/locales.json
File diff suppressed because it is too large
Load Diff
@@ -978,7 +978,7 @@
|
||||
0100416004C00000,"DOOM",gpu;slow;nvdec;online-broken,ingame,2024-09-23 15:40:07
|
||||
010018900DD00000,"DOOM (1993)",nvdec;online-broken,menus,2022-09-06 13:32:19
|
||||
01008CB01E52E000,"DOOM + DOOM II",opengl;ldn-untested;LAN,playable,2024-09-12 07:06:01
|
||||
010029D00E740000,"DOOM 3",crash,menus,2024-08-03 05:25:47
|
||||
010029D00E740000,"DOOM 3",crash;slow,menus,2024-08-03 05:25:47
|
||||
01005D700E742000,"DOOM 64",nvdec;vulkan,playable,2020-10-13 23:47:28
|
||||
0100D4F00DD02000,"DOOM II (Classic)",nvdec;online,playable,2021-06-03 20:10:01
|
||||
0100B1A00D8CE000,"DOOM® Eternal",gpu;slow;nvdec;online-broken,ingame,2024-08-28 15:57:17
|
||||
@@ -1097,7 +1097,7 @@
|
||||
0100F9600E746000,"ESP Ra.De. Psi",audio;slow,ingame,2024-03-07 15:05:08
|
||||
010073000FE18000,"Esports powerful pro yakyuu 2020",gpu;crash;Needs More Attention,ingame,2024-04-29 05:34:14
|
||||
01004F9012FD8000,"Estranged: The Departure",nvdec;UE4,playable,2022-10-24 10:37:58
|
||||
010018f01e0a0000,"Eternights",,playable,2025-07-30 12:10:24
|
||||
010018F01E0A0000,"Eternights",,playable,2025-07-30 12:10:24
|
||||
0100CB900B498000,"Eternum Ex",,playable,2021-01-13 20:28:32
|
||||
010092501EB2C000,"Europa (Demo)",gpu;crash;UE4,ingame,2024-04-23 10:47:12
|
||||
01007BE0160D6000,"EVE ghost enemies",gpu,ingame,2023-01-14 03:13:30
|
||||
@@ -1243,7 +1243,7 @@
|
||||
010003F00BD48000,"Friday the 13th: Killer Puzzle",,playable,2021-01-28 01:33:38
|
||||
010092A00C4B6000,"Friday the 13th: The Game Ultimate Slasher Edition",nvdec;online-broken;UE4,playable,2022-09-06 17:33:27
|
||||
0100F200178F4000,"FRONT MISSION 1st: Remake",,playable,2023-06-09 07:44:24
|
||||
0100c4e018a24000,"FRONT MISSION 2: Remake",,playable,2025-07-30 12:11:23
|
||||
0100C4E018A24000,"FRONT MISSION 2: Remake",,playable,2025-07-30 12:11:23
|
||||
01007E6019872000,"FRONT MISSION 3: Remake",,playable,2025-07-30 12:12:02
|
||||
0100861012474000,"Frontline Zed",,playable,2020-10-03 12:55:59
|
||||
0100B5300B49A000,"Frost",,playable,2022-07-27 12:00:36
|
||||
@@ -1450,6 +1450,7 @@
|
||||
0100F7300ED2C000,"Hoggy2",,playable,2022-10-10 13:53:35
|
||||
0100F7E00C70E000,"Hogwarts Legacy",UE4;slow,ingame,2024-09-03 19:53:58
|
||||
0100633007D48000,"Hollow Knight",nvdec,playable,2023-01-16 15:44:56
|
||||
010013C00E930000,"Hollow Knight: Silksong",,playable,2025-09-04 17:23:22
|
||||
0100F2100061E800,"Hollow0",UE4;gpu,ingame,2021-03-03 23:42:56
|
||||
0100342009E16000,"Holy Potatoes! What The Hell?!",,playable,2020-07-03 10:48:56
|
||||
010071B00C904000,"HoPiKo",,playable,2021-01-13 20:12:38
|
||||
@@ -1888,7 +1889,7 @@
|
||||
010097800EA20000,"Monster Energy Supercross - The Official Videogame 3",UE4;audout;nvdec;online,playable,2021-06-14 12:37:54
|
||||
0100E9900ED74000,"Monster Farm",32-bit;nvdec,playable,2021-05-05 19:29:13
|
||||
0100770008DD8000,"Monster Hunter Generations Ultimate™",32-bit;online-broken;ldn-works,playable,2024-03-18 14:35:36
|
||||
0100B04011742000,"Monster Hunter Rise",gpu;slow;crash;nvdec;online-broken;Needs Update;ldn-works,ingame,2024-08-24 11:04:59
|
||||
0100B04011742000,"MONSTER HUNTER RISE",gpu;slow;crash;nvdec;online-broken;Needs Update;ldn-works,ingame,2024-08-24 11:04:59
|
||||
010093A01305C000,"Monster Hunter Rise Demo",online-broken;ldn-works;demo,playable,2022-10-18 23:04:17
|
||||
0100E21011446000,"Monster Hunter Stories 2: Wings of Ruin",services,ingame,2022-07-10 19:27:30
|
||||
010042501329E000,"MONSTER HUNTER STORIES 2: WINGS OF RUIN Trial Version",demo,playable,2022-11-13 22:20:26
|
||||
@@ -2313,7 +2314,7 @@
|
||||
010077B00BDD8000,"Professional Farmer: Nintendo Switch™ Edition",slow,playable,2020-12-16 13:38:19
|
||||
010018300C83A000,"Professor Lupo and his Horrible Pets",,playable,2020-06-12 00:08:45
|
||||
0100D1F0132F6000,"Professor Lupo: Ocean",,playable,2021-04-14 16:33:33
|
||||
0100c3a017834000,"Prodeus",,playable,2025-07-30 12:07:52
|
||||
0100C3A017834000,"Prodeus",,playable,2025-07-30 12:07:52
|
||||
0100BBD00976C000,"Project Highrise: Architect's Edition",,playable,2022-08-10 17:19:12
|
||||
0100ACE00DAB6000,"Project Nimbus: Complete Edition",nvdec;UE4;vulkan-backend-bug,playable,2022-08-10 17:35:43
|
||||
01002980140F6000,"Project TRIANGLE STRATEGY™ Debut Demo",UE4;demo,playable,2022-10-24 21:40:27
|
||||
@@ -2579,6 +2580,7 @@
|
||||
0100C610154CA000,"Shadowrun: Hong Kong - Extended Edition",gpu;Needs Update,ingame,2022-10-04 20:53:09
|
||||
010000000EEF0000,"Shadows 2: Perfidia",,playable,2020-08-07 12:43:46
|
||||
0100AD700CBBE000,"Shadows of Adam",,playable,2021-01-11 13:35:58
|
||||
010037A01F96C000,"Shadows of the Damned: Hella Remastered",,playable,2025-09-05 11:34:32
|
||||
01002A800C064000,"Shadowverse Champions Battle",,playable,2022-10-02 22:59:29
|
||||
01003B90136DA000,"Shadowverse: Champion's Battle",crash,nothing,2023-03-06 00:31:50
|
||||
0100820013612000,"Shady Part of Me",,playable,2022-10-20 11:31:55
|
||||
@@ -2977,6 +2979,7 @@
|
||||
0100EBA01548E000,"The Cruel King and the Great Hero",gpu;services,ingame,2022-12-02 07:02:08
|
||||
010051800E922000,"The Dark Crystal: Age of Resistance Tactics",,playable,2020-08-11 13:43:41
|
||||
01003DE00918E000,"The Darkside Detective",,playable,2020-06-03 22:16:18
|
||||
010032B015D66000,"The DioField Chronicle",,playable,2025-09-05 11:35:50
|
||||
01000A10041EA000,"The Elder Scrolls V: Skyrim",gpu;crash,ingame,2024-07-14 03:21:31
|
||||
01004A9006B84000,"The End Is Nigh",,playable,2020-06-01 11:26:45
|
||||
0100CA100489C000,"The Escapists 2",nvdec,playable,2020-09-24 12:31:31
|
||||
|
|
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"sdk": {
|
||||
"version": "9.0.100",
|
||||
"version": "10.0.100",
|
||||
"rollForward": "latestFeature"
|
||||
}
|
||||
}
|
||||
|
@@ -25,9 +25,9 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
static class ComparisonArm64Extensions
|
||||
{
|
||||
public static ArmCondition ToArmCondition(this Comparison comp)
|
||||
extension(Comparison comparison)
|
||||
{
|
||||
return comp switch
|
||||
public ArmCondition Arm => comparison switch
|
||||
{
|
||||
#pragma warning disable IDE0055 // Disable formatting
|
||||
Comparison.Equal => ArmCondition.Eq,
|
||||
@@ -42,7 +42,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
Comparison.LessUI => ArmCondition.LtUn,
|
||||
#pragma warning restore IDE0055
|
||||
|
||||
_ => throw new ArgumentException(null, nameof(comp)),
|
||||
_ => throw new ArgumentException(null, nameof(comparison))
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@@ -181,10 +181,10 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
public void Fmov(Operand rd, Operand rn, bool topHalf)
|
||||
{
|
||||
Debug.Assert(rd.Type.IsInteger() != rn.Type.IsInteger());
|
||||
Debug.Assert(rd.Type.IsInteger != rn.Type.IsInteger);
|
||||
Debug.Assert(rd.Type == OperandType.I64 || rn.Type == OperandType.I64 || !topHalf);
|
||||
|
||||
uint opcode = rd.Type.IsInteger() ? 0b110u : 0b111u;
|
||||
uint opcode = rd.Type.IsInteger ? 0b110u : 0b111u;
|
||||
|
||||
uint rmode = topHalf ? 1u << 19 : 0u;
|
||||
uint ftype = rd.Type == OperandType.FP64 || rn.Type == OperandType.FP64 ? 1u << 22 : 0u;
|
||||
@@ -411,7 +411,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
public void Mov(Operand rd, Operand rn)
|
||||
{
|
||||
if (rd.Type.IsInteger())
|
||||
if (rd.Type.IsInteger)
|
||||
{
|
||||
Orr(rd, Factory.Register(ZrRegister, RegisterType.Integer, rd.Type), rn);
|
||||
}
|
||||
@@ -973,7 +973,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
uint instruction;
|
||||
int scale;
|
||||
|
||||
if (type.IsInteger())
|
||||
if (type.IsInteger)
|
||||
{
|
||||
instruction = intInst;
|
||||
|
||||
@@ -1009,7 +1009,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
{
|
||||
uint instruction;
|
||||
|
||||
if (type.IsInteger())
|
||||
if (type.IsInteger)
|
||||
{
|
||||
instruction = intInst;
|
||||
|
||||
|
@@ -250,7 +250,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
// ValidateBinOp(dest, src1, src2);
|
||||
|
||||
if (dest.Type.IsInteger())
|
||||
if (dest.Type.IsInteger)
|
||||
{
|
||||
context.Assembler.Add(dest, src1, src2);
|
||||
}
|
||||
@@ -268,7 +268,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
ValidateBinOp(dest, src1, src2);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger);
|
||||
|
||||
context.Assembler.And(dest, src1, src2);
|
||||
}
|
||||
@@ -281,7 +281,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
ValidateBinOp(dest, src1, src2);
|
||||
|
||||
if (dest.Type.IsInteger())
|
||||
if (dest.Type.IsInteger)
|
||||
{
|
||||
context.Assembler.Eor(dest, src1, src2);
|
||||
}
|
||||
@@ -298,7 +298,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
ValidateUnOp(dest, source);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger);
|
||||
|
||||
context.Assembler.Mvn(dest, source);
|
||||
}
|
||||
@@ -311,7 +311,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
ValidateBinOp(dest, src1, src2);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger);
|
||||
|
||||
context.Assembler.Orr(dest, src1, src2);
|
||||
}
|
||||
@@ -322,7 +322,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
Debug.Assert(comp.Kind == OperandKind.Constant);
|
||||
|
||||
ArmCondition cond = ((Comparison)comp.AsInt32()).ToArmCondition();
|
||||
ArmCondition cond = ((Comparison)comp.AsInt32()).Arm;
|
||||
|
||||
GenerateCompareCommon(context, operation);
|
||||
|
||||
@@ -336,7 +336,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
ValidateUnOp(dest, source);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger);
|
||||
|
||||
context.Assembler.Rev(dest, source);
|
||||
}
|
||||
@@ -354,7 +354,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
Debug.Assert(dest.Type == OperandType.I32);
|
||||
Debug.Assert(comp.Kind == OperandKind.Constant);
|
||||
|
||||
ArmCondition cond = ((Comparison)comp.AsInt32()).ToArmCondition();
|
||||
ArmCondition cond = ((Comparison)comp.AsInt32()).Arm;
|
||||
|
||||
GenerateCompareCommon(context, operation);
|
||||
|
||||
@@ -428,7 +428,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
EnsureSameType(src1, src2);
|
||||
|
||||
Debug.Assert(src1.Type.IsInteger());
|
||||
Debug.Assert(src1.Type.IsInteger);
|
||||
|
||||
context.Assembler.Cmp(src1, src2);
|
||||
}
|
||||
@@ -442,7 +442,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
EnsureSameType(dest, src2, src3);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger);
|
||||
Debug.Assert(src1.Type == OperandType.I32);
|
||||
|
||||
context.Assembler.Cmp(src1, Const(src1.Type, 0));
|
||||
@@ -468,7 +468,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
Debug.Assert(dest.Type != source.Type);
|
||||
Debug.Assert(source.Type != OperandType.V128);
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
if (source.Type.IsInteger)
|
||||
{
|
||||
context.Assembler.ScvtfScalar(dest, source);
|
||||
}
|
||||
@@ -485,7 +485,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
Debug.Assert(dest.Type is OperandType.FP32 or OperandType.FP64);
|
||||
Debug.Assert(dest.Type != source.Type);
|
||||
Debug.Assert(source.Type.IsInteger());
|
||||
Debug.Assert(source.Type.IsInteger);
|
||||
|
||||
context.Assembler.UcvtfScalar(dest, source);
|
||||
}
|
||||
@@ -497,7 +497,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
EnsureSameType(dest, source);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger() || source.Kind != OperandKind.Constant);
|
||||
Debug.Assert(dest.Type.IsInteger || source.Kind != OperandKind.Constant);
|
||||
|
||||
// Moves to the same register are useless.
|
||||
if (dest.Kind == source.Kind && dest.Value == source.Value)
|
||||
@@ -529,7 +529,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
EnsureSameType(dest, source);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger);
|
||||
|
||||
context.Assembler.Clz(dest, source);
|
||||
}
|
||||
@@ -542,7 +542,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
ValidateBinOp(dest, dividend, divisor);
|
||||
|
||||
if (dest.Type.IsInteger())
|
||||
if (dest.Type.IsInteger)
|
||||
{
|
||||
context.Assembler.Sdiv(dest, dividend, divisor);
|
||||
}
|
||||
@@ -576,7 +576,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
Operand value = operation.Destination;
|
||||
Operand address = operation.GetSource(0);
|
||||
|
||||
Debug.Assert(value.Type.IsInteger());
|
||||
Debug.Assert(value.Type.IsInteger);
|
||||
|
||||
context.Assembler.LdrhRiUn(value, address, 0);
|
||||
}
|
||||
@@ -586,7 +586,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
Operand value = operation.Destination;
|
||||
Operand address = operation.GetSource(0);
|
||||
|
||||
Debug.Assert(value.Type.IsInteger());
|
||||
Debug.Assert(value.Type.IsInteger);
|
||||
|
||||
context.Assembler.LdrbRiUn(value, address, 0);
|
||||
}
|
||||
@@ -604,7 +604,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
EnsureSameType(dest, src1, src2);
|
||||
|
||||
if (dest.Type.IsInteger())
|
||||
if (dest.Type.IsInteger)
|
||||
{
|
||||
context.Assembler.Mul(dest, src1, src2);
|
||||
}
|
||||
@@ -647,7 +647,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
ValidateUnOp(dest, source);
|
||||
|
||||
if (dest.Type.IsInteger())
|
||||
if (dest.Type.IsInteger)
|
||||
{
|
||||
context.Assembler.Neg(dest, source);
|
||||
}
|
||||
@@ -732,7 +732,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
Operand dest = operation.Destination;
|
||||
Operand source = operation.GetSource(0);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
|
||||
|
||||
context.Assembler.Sxth(dest, source);
|
||||
}
|
||||
@@ -742,7 +742,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
Operand dest = operation.Destination;
|
||||
Operand source = operation.GetSource(0);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
|
||||
|
||||
context.Assembler.Sxtw(dest, source);
|
||||
}
|
||||
@@ -752,7 +752,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
Operand dest = operation.Destination;
|
||||
Operand source = operation.GetSource(0);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
|
||||
|
||||
context.Assembler.Sxtb(dest, source);
|
||||
}
|
||||
@@ -823,7 +823,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
Operand value = operation.GetSource(1);
|
||||
Operand address = operation.GetSource(0);
|
||||
|
||||
Debug.Assert(value.Type.IsInteger());
|
||||
Debug.Assert(value.Type.IsInteger);
|
||||
|
||||
context.Assembler.StrhRiUn(value, address, 0);
|
||||
}
|
||||
@@ -833,7 +833,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
Operand value = operation.GetSource(1);
|
||||
Operand address = operation.GetSource(0);
|
||||
|
||||
Debug.Assert(value.Type.IsInteger());
|
||||
Debug.Assert(value.Type.IsInteger);
|
||||
|
||||
context.Assembler.StrbRiUn(value, address, 0);
|
||||
}
|
||||
@@ -858,7 +858,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
// ValidateBinOp(dest, src1, src2);
|
||||
|
||||
if (dest.Type.IsInteger())
|
||||
if (dest.Type.IsInteger)
|
||||
{
|
||||
context.Assembler.Sub(dest, src1, src2);
|
||||
}
|
||||
@@ -882,7 +882,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
if (dest != default)
|
||||
{
|
||||
Debug.Assert(!dest.Type.IsInteger() && source.Type.IsInteger());
|
||||
Debug.Assert(!dest.Type.IsInteger && source.Type.IsInteger);
|
||||
|
||||
OperandType destType = source.Type == OperandType.I64 ? OperandType.FP64 : OperandType.FP32;
|
||||
|
||||
@@ -901,9 +901,9 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
byte index = src2.AsByte();
|
||||
|
||||
Debug.Assert(index < OperandType.V128.GetSizeInBytes() / dest.Type.GetSizeInBytes());
|
||||
Debug.Assert(index < OperandType.V128.ByteSize / dest.Type.ByteSize);
|
||||
|
||||
if (dest.Type.IsInteger())
|
||||
if (dest.Type.IsInteger)
|
||||
{
|
||||
context.Assembler.Umov(dest, src1, index, dest.Type == OperandType.I64 ? 3 : 2);
|
||||
}
|
||||
@@ -959,7 +959,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
byte index = src3.AsByte();
|
||||
|
||||
if (src2.Type.IsInteger())
|
||||
if (src2.Type.IsInteger)
|
||||
{
|
||||
context.Assembler.Ins(dest, src2, index, src2.Type == OperandType.I64 ? 3 : 2);
|
||||
}
|
||||
@@ -1007,7 +1007,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
{
|
||||
Operand dest = operation.Destination;
|
||||
|
||||
Debug.Assert(!dest.Type.IsInteger());
|
||||
Debug.Assert(!dest.Type.IsInteger);
|
||||
|
||||
context.Assembler.CmeqVector(dest, dest, dest, 2);
|
||||
}
|
||||
@@ -1016,7 +1016,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
{
|
||||
Operand dest = operation.Destination;
|
||||
|
||||
Debug.Assert(!dest.Type.IsInteger());
|
||||
Debug.Assert(!dest.Type.IsInteger);
|
||||
|
||||
context.Assembler.EorVector(dest, dest, dest);
|
||||
}
|
||||
@@ -1046,7 +1046,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
Operand dest = operation.Destination;
|
||||
Operand source = operation.GetSource(0);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
|
||||
|
||||
context.Assembler.Uxth(dest, source);
|
||||
}
|
||||
@@ -1056,7 +1056,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
Operand dest = operation.Destination;
|
||||
Operand source = operation.GetSource(0);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
|
||||
|
||||
// We can eliminate the move if source is already 32-bit and the registers are the same.
|
||||
if (dest.Value == source.Value && source.Type == OperandType.I32)
|
||||
@@ -1072,7 +1072,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
Operand dest = operation.Destination;
|
||||
Operand source = operation.GetSource(0);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
|
||||
|
||||
context.Assembler.Uxtb(dest, source);
|
||||
}
|
||||
@@ -1169,7 +1169,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
context.Assembler.StrRiPre(Register(reg, type), Register(SpRegister), -calleeSaveRegionSize);
|
||||
}
|
||||
|
||||
offset += type.GetSizeInBytes();
|
||||
offset += type.ByteSize;
|
||||
}
|
||||
|
||||
while (mask != 0)
|
||||
@@ -1195,7 +1195,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
context.Assembler.StpRiPre(Register(reg, type), Register(reg2, type), Register(SpRegister), -calleeSaveRegionSize);
|
||||
}
|
||||
|
||||
offset += type.GetSizeInBytes() * 2;
|
||||
offset += type.ByteSize * 2;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1273,7 +1273,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
mask &= ~(1 << reg2);
|
||||
|
||||
offset -= type.GetSizeInBytes() * 2;
|
||||
offset -= type.ByteSize * 2;
|
||||
|
||||
if (offset != 0)
|
||||
{
|
||||
@@ -1286,7 +1286,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
}
|
||||
else
|
||||
{
|
||||
offset -= type.GetSizeInBytes();
|
||||
offset -= type.ByteSize;
|
||||
|
||||
if (offset != 0)
|
||||
{
|
||||
@@ -1435,12 +1435,12 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
OperandType valueType = GetMemOpValueType(currentOp);
|
||||
|
||||
if (valueType != GetMemOpValueType(nextOp) || op1Offset + valueType.GetSizeInBytes() != op2Offset)
|
||||
if (valueType != GetMemOpValueType(nextOp) || op1Offset + valueType.ByteSize != op2Offset)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!CodeGenCommon.ConstFitsOnSImm7(op1Offset, valueType.GetSizeInBytesLog2()))
|
||||
if (!CodeGenCommon.ConstFitsOnSImm7(op1Offset, valueType.ByteSizeLog2))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -1549,7 +1549,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
// EnsureSameReg (dest, src1);
|
||||
EnsureSameType(dest, src1);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger() && src2.Type == OperandType.I32);
|
||||
Debug.Assert(dest.Type.IsInteger && src2.Type == OperandType.I32);
|
||||
}
|
||||
|
||||
private static void EnsureSameReg(Operand op1, Operand op2)
|
||||
|
@@ -462,7 +462,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
{
|
||||
instruction |= (sz << 22);
|
||||
|
||||
if (rd.Type.IsInteger())
|
||||
if (rd.Type.IsInteger)
|
||||
{
|
||||
context.Assembler.WriteInstructionAuto(instruction, rd, rn);
|
||||
}
|
||||
@@ -490,7 +490,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
instruction |= (sz << 22);
|
||||
instruction |= (64 - fBits) << 10;
|
||||
|
||||
if (rd.Type.IsInteger())
|
||||
if (rd.Type.IsInteger)
|
||||
{
|
||||
Debug.Assert(rd.Type != OperandType.I32 || fBits <= 32);
|
||||
|
||||
|
@@ -112,7 +112,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
if (src1.Kind == OperandKind.Constant)
|
||||
{
|
||||
if (!src1.Type.IsInteger())
|
||||
if (!src1.Type.IsInteger)
|
||||
{
|
||||
// Handle non-integer types (FP32, FP64 and V128).
|
||||
// For instructions without an immediate operand, we do the following:
|
||||
@@ -161,7 +161,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
if (src2.Kind == OperandKind.Constant)
|
||||
{
|
||||
if (!src2.Type.IsInteger())
|
||||
if (!src2.Type.IsInteger)
|
||||
{
|
||||
src2 = AddFloatConstantCopy(constants, nodes, node, src2);
|
||||
|
||||
@@ -191,7 +191,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
if (src.Kind == OperandKind.Constant)
|
||||
{
|
||||
if (!src.Type.IsInteger())
|
||||
if (!src.Type.IsInteger)
|
||||
{
|
||||
src = AddFloatConstantCopy(constants, nodes, node, src);
|
||||
|
||||
@@ -282,7 +282,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
bool passOnReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
if (source.Type.IsInteger)
|
||||
{
|
||||
passOnReg = intCount < intMax;
|
||||
}
|
||||
@@ -309,7 +309,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
if (passOnReg)
|
||||
{
|
||||
Operand argReg = source.Type.IsInteger()
|
||||
Operand argReg = source.Type.IsInteger
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
|
||||
|
||||
@@ -327,7 +327,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
InsertConstantRegCopies(constants, nodes, nodes.AddBefore(node, spillOp));
|
||||
|
||||
stackOffset += source.Type.GetSizeInBytes();
|
||||
stackOffset += source.Type.ByteSize;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -345,7 +345,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand retReg = dest.Type.IsInteger()
|
||||
Operand retReg = dest.Type.IsInteger
|
||||
? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
|
||||
: Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);
|
||||
|
||||
@@ -385,7 +385,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
bool passOnReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
if (source.Type.IsInteger)
|
||||
{
|
||||
passOnReg = intCount + 1 < intMax;
|
||||
}
|
||||
@@ -408,7 +408,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
if (passOnReg)
|
||||
{
|
||||
Operand argReg = source.Type.IsInteger()
|
||||
Operand argReg = source.Type.IsInteger
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
|
||||
|
||||
@@ -521,7 +521,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand retReg = source.Type.IsInteger()
|
||||
Operand retReg = source.Type.IsInteger
|
||||
? Gpr(CallingConvention.GetIntReturnRegister(), source.Type)
|
||||
: Xmm(CallingConvention.GetVecReturnRegister(), source.Type);
|
||||
|
||||
@@ -551,7 +551,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
{
|
||||
OperandType argType = cctx.FuncArgTypes[cIndex];
|
||||
|
||||
if (argType.IsInteger())
|
||||
if (argType.IsInteger)
|
||||
{
|
||||
intCount++;
|
||||
}
|
||||
@@ -567,7 +567,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
|
||||
bool passOnReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
if (source.Type.IsInteger)
|
||||
{
|
||||
passOnReg = intCount < CallingConvention.GetArgumentsOnRegsCount();
|
||||
}
|
||||
@@ -606,7 +606,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
||||
{
|
||||
Operand pArg = Local(dest.Type);
|
||||
|
||||
Operand argReg = dest.Type.IsInteger()
|
||||
Operand argReg = dest.Type.IsInteger
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(intCount), dest.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount), dest.Type);
|
||||
|
||||
|
@@ -51,7 +51,7 @@ namespace ARMeilleure.CodeGen.Optimizations
|
||||
if (trueSucc == block.ListNext)
|
||||
{
|
||||
Comparison comp = (Comparison)branchOp.GetSource(2).AsInt32();
|
||||
Comparison compInv = comp.Invert();
|
||||
Comparison compInv = comp.Inverse;
|
||||
|
||||
branchOp.SetSource(2, Const((int)compInv));
|
||||
|
||||
|
@@ -161,7 +161,7 @@ namespace ARMeilleure.CodeGen.Optimizations
|
||||
}
|
||||
else if (otherCompType == Comparison.Equal)
|
||||
{
|
||||
propCompType = compType.Invert();
|
||||
propCompType = compType.Inverse;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@@ -105,7 +105,7 @@ namespace ARMeilleure.CodeGen.Optimizations
|
||||
Operand x = operation.GetSource(0);
|
||||
Operand y = operation.GetSource(1);
|
||||
|
||||
if (x == y && x.Type.IsInteger())
|
||||
if (x == y && x.Type.IsInteger)
|
||||
{
|
||||
operation.TurnIntoCopy(Const(x.Type, 0));
|
||||
}
|
||||
@@ -161,7 +161,7 @@ namespace ARMeilleure.CodeGen.Optimizations
|
||||
|
||||
private static bool IsConstEqual(Operand operand, ulong comparand)
|
||||
{
|
||||
if (operand.Kind != OperandKind.Constant || !operand.Type.IsInteger())
|
||||
if (operand.Kind != OperandKind.Constant || !operand.Type.IsInteger)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@@ -98,7 +98,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
||||
{
|
||||
OperandType type = types[copyDest];
|
||||
|
||||
type = type.IsInteger() ? OperandType.I64 : OperandType.V128;
|
||||
type = type.IsInteger ? OperandType.I64 : OperandType.V128;
|
||||
|
||||
EmitXorSwap(sequence, GetRegister(copyDest, type), GetRegister(copySource, type));
|
||||
|
||||
|
@@ -178,7 +178,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
||||
}
|
||||
else if (dest.Kind == OperandKind.Register)
|
||||
{
|
||||
if (dest.Type.IsInteger())
|
||||
if (dest.Type.IsInteger)
|
||||
{
|
||||
intFixedRegisters |= 1 << dest.GetRegister().Index;
|
||||
}
|
||||
@@ -236,7 +236,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
||||
{
|
||||
Register reg = info.Register.GetRegister();
|
||||
|
||||
if (local.Type.IsInteger())
|
||||
if (local.Type.IsInteger)
|
||||
{
|
||||
intLocalFreeRegisters |= 1 << reg.Index;
|
||||
}
|
||||
@@ -254,7 +254,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
||||
|
||||
if (temp == default || info.Sequence != sequence)
|
||||
{
|
||||
temp = local.Type.IsInteger()
|
||||
temp = local.Type.IsInteger
|
||||
? GetSpillTemp(local, intSpillTempRegisters, ref intLocalUse)
|
||||
: GetSpillTemp(local, vecSpillTempRegisters, ref vecLocalUse);
|
||||
|
||||
@@ -335,7 +335,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
||||
|
||||
if (info.UsesAllocated == 0)
|
||||
{
|
||||
int mask = dest.Type.IsInteger()
|
||||
int mask = dest.Type.IsInteger
|
||||
? intLocalFreeRegisters
|
||||
: vecLocalFreeRegisters;
|
||||
|
||||
@@ -343,9 +343,9 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
||||
{
|
||||
int selectedReg = BitOperations.TrailingZeroCount(mask);
|
||||
|
||||
info.Register = Register(selectedReg, info.Type.ToRegisterType(), info.Type);
|
||||
info.Register = Register(selectedReg, info.Type.Register, info.Type);
|
||||
|
||||
if (dest.Type.IsInteger())
|
||||
if (dest.Type.IsInteger)
|
||||
{
|
||||
intLocalFreeRegisters &= ~(1 << selectedReg);
|
||||
intUsedRegisters |= 1 << selectedReg;
|
||||
@@ -359,7 +359,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
||||
else
|
||||
{
|
||||
info.Register = default;
|
||||
info.SpillOffset = Const(stackAlloc.Allocate(dest.Type.GetSizeInBytes()));
|
||||
info.SpillOffset = Const(stackAlloc.Allocate(dest.Type.ByteSize));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -377,7 +377,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
||||
|
||||
if (temp == default || info.Sequence != sequence)
|
||||
{
|
||||
temp = dest.Type.IsInteger()
|
||||
temp = dest.Type.IsInteger
|
||||
? GetSpillTemp(dest, intSpillTempRegisters, ref intLocalAsg)
|
||||
: GetSpillTemp(dest, vecSpillTempRegisters, ref vecLocalAsg);
|
||||
|
||||
@@ -443,7 +443,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
||||
|
||||
useMask |= 1 << selectedReg;
|
||||
|
||||
return Register(selectedReg, local.Type.ToRegisterType(), local.Type);
|
||||
return Register(selectedReg, local.Type.Register, local.Type);
|
||||
}
|
||||
|
||||
private static int UsesCount(Operand local)
|
||||
|
@@ -208,7 +208,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
||||
|
||||
private bool TryAllocateRegWithoutSpill(AllocationContext context, LiveInterval current, int cIndex, int registersCount)
|
||||
{
|
||||
RegisterType regType = current.Local.Type.ToRegisterType();
|
||||
RegisterType regType = current.Local.Type.Register;
|
||||
|
||||
Span<int> freePositions = stackalloc int[registersCount];
|
||||
|
||||
@@ -318,7 +318,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
||||
|
||||
private void AllocateRegWithSpill(AllocationContext context, LiveInterval current, int cIndex, int registersCount)
|
||||
{
|
||||
RegisterType regType = current.Local.Type.ToRegisterType();
|
||||
RegisterType regType = current.Local.Type.Register;
|
||||
|
||||
Span<int> usePositions = stackalloc int[registersCount];
|
||||
Span<int> blockedPositions = stackalloc int[registersCount];
|
||||
|
@@ -10,7 +10,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
||||
|
||||
public int Allocate(OperandType type)
|
||||
{
|
||||
return Allocate(type.GetSizeInBytes());
|
||||
return Allocate(type.ByteSize);
|
||||
}
|
||||
|
||||
public int Allocate(int sizeInBytes)
|
||||
|
@@ -385,7 +385,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
{
|
||||
ref readonly InstructionInfo info = ref _instTable[(int)X86Instruction.Movd];
|
||||
|
||||
if (source.Type.IsInteger() || source.Kind == OperandKind.Memory)
|
||||
if (source.Type.IsInteger || source.Kind == OperandKind.Memory)
|
||||
{
|
||||
WriteOpCode(dest, default, source, OperandType.None, info.Flags, info.OpRRM, rrm: true);
|
||||
}
|
||||
@@ -416,11 +416,11 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
InstructionFlags flags = info.Flags | InstructionFlags.RexW;
|
||||
|
||||
if (source.Type.IsInteger() || source.Kind == OperandKind.Memory)
|
||||
if (source.Type.IsInteger || source.Kind == OperandKind.Memory)
|
||||
{
|
||||
WriteOpCode(dest, default, source, OperandType.None, flags, info.OpRRM, rrm: true);
|
||||
}
|
||||
else if (dest.Type.IsInteger() || dest.Kind == OperandKind.Memory)
|
||||
else if (dest.Type.IsInteger || dest.Kind == OperandKind.Memory)
|
||||
{
|
||||
WriteOpCode(dest, default, source, OperandType.None, flags, info.OpRMR);
|
||||
}
|
||||
|
@@ -289,7 +289,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
EnsureSameType(dest, source);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger);
|
||||
|
||||
context.Assembler.Popcnt(dest, source, dest.Type);
|
||||
|
||||
@@ -303,7 +303,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
EnsureSameType(dest, source);
|
||||
|
||||
Debug.Assert(!dest.Type.IsInteger());
|
||||
Debug.Assert(!dest.Type.IsInteger);
|
||||
|
||||
context.Assembler.WriteInstruction(info.Inst, dest, source);
|
||||
|
||||
@@ -315,7 +315,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Operand dest = operation.Destination;
|
||||
Operand source = operation.GetSource(0);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger() && !source.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger && !source.Type.IsInteger);
|
||||
|
||||
if (operation.Intrinsic == Intrinsic.X86Cvtsi2si)
|
||||
{
|
||||
@@ -349,8 +349,8 @@ namespace ARMeilleure.CodeGen.X86
|
||||
EnsureSameReg(dest, src1);
|
||||
}
|
||||
|
||||
Debug.Assert(!dest.Type.IsInteger());
|
||||
Debug.Assert(!src2.Type.IsInteger() || src2.Kind == OperandKind.Constant);
|
||||
Debug.Assert(!dest.Type.IsInteger);
|
||||
Debug.Assert(!src2.Type.IsInteger || src2.Kind == OperandKind.Constant);
|
||||
|
||||
context.Assembler.WriteInstruction(info.Inst, dest, src1, src2);
|
||||
|
||||
@@ -370,7 +370,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
EnsureSameReg(dest, src1);
|
||||
}
|
||||
|
||||
Debug.Assert(!dest.Type.IsInteger() && src2.Type.IsInteger());
|
||||
Debug.Assert(!dest.Type.IsInteger && src2.Type.IsInteger);
|
||||
|
||||
context.Assembler.WriteInstruction(info.Inst, dest, src1, src2, src2.Type);
|
||||
|
||||
@@ -385,7 +385,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
EnsureSameReg(dest, src1);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger() && src1.Type.IsInteger() && src2.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger && src1.Type.IsInteger && src2.Type.IsInteger);
|
||||
|
||||
context.Assembler.WriteInstruction(info.Inst, dest, src2, dest.Type);
|
||||
|
||||
@@ -405,7 +405,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
EnsureSameReg(dest, src1);
|
||||
}
|
||||
|
||||
Debug.Assert(!dest.Type.IsInteger() && src2.Kind == OperandKind.Constant);
|
||||
Debug.Assert(!dest.Type.IsInteger && src2.Kind == OperandKind.Constant);
|
||||
|
||||
context.Assembler.WriteInstruction(info.Inst, dest, src1, src2.AsByte());
|
||||
|
||||
@@ -421,7 +421,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
EnsureSameType(dest, src1, src2, src3);
|
||||
|
||||
Debug.Assert(!dest.Type.IsInteger());
|
||||
Debug.Assert(!dest.Type.IsInteger);
|
||||
|
||||
if (info.Inst == X86Instruction.Blendvpd && HardwareCapabilities.SupportsVexEncoding)
|
||||
{
|
||||
@@ -461,7 +461,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
EnsureSameReg(dest, src1);
|
||||
}
|
||||
|
||||
Debug.Assert(!dest.Type.IsInteger() && src3.Kind == OperandKind.Constant);
|
||||
Debug.Assert(!dest.Type.IsInteger && src3.Kind == OperandKind.Constant);
|
||||
|
||||
context.Assembler.WriteInstruction(info.Inst, dest, src1, src2, src3.AsByte());
|
||||
|
||||
@@ -512,7 +512,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Operand src1 = operation.GetSource(0);
|
||||
Operand src2 = operation.GetSource(1);
|
||||
|
||||
if (dest.Type.IsInteger())
|
||||
if (dest.Type.IsInteger)
|
||||
{
|
||||
// If Destination and Source 1 Operands are the same, perform a standard add as there are no benefits to using LEA.
|
||||
if (dest.Kind == src1.Kind && dest.Value == src1.Value)
|
||||
@@ -567,7 +567,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
ValidateBinOp(dest, src1, src2);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger);
|
||||
|
||||
// Note: GenerateCompareCommon makes the assumption that BitwiseAnd will emit only a single `and`
|
||||
// instruction.
|
||||
@@ -582,7 +582,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
ValidateBinOp(dest, src1, src2);
|
||||
|
||||
if (dest.Type.IsInteger())
|
||||
if (dest.Type.IsInteger)
|
||||
{
|
||||
context.Assembler.Xor(dest, src2, dest.Type);
|
||||
}
|
||||
@@ -599,7 +599,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
ValidateUnOp(dest, source);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger);
|
||||
|
||||
context.Assembler.Not(dest);
|
||||
}
|
||||
@@ -612,7 +612,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
ValidateBinOp(dest, src1, src2);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger);
|
||||
|
||||
context.Assembler.Or(dest, src2, dest.Type);
|
||||
}
|
||||
@@ -623,7 +623,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
Debug.Assert(comp.Kind == OperandKind.Constant);
|
||||
|
||||
X86Condition cond = ((Comparison)comp.AsInt32()).ToX86Condition();
|
||||
X86Condition cond = ((Comparison)comp.AsInt32()).X86;
|
||||
|
||||
GenerateCompareCommon(context, operation);
|
||||
|
||||
@@ -637,7 +637,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
ValidateUnOp(dest, source);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger);
|
||||
|
||||
context.Assembler.Bswap(dest);
|
||||
}
|
||||
@@ -661,7 +661,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Debug.Assert(dest.Type == OperandType.I32);
|
||||
Debug.Assert(comp.Kind == OperandKind.Constant);
|
||||
|
||||
X86Condition cond = ((Comparison)comp.AsInt32()).ToX86Condition();
|
||||
X86Condition cond = ((Comparison)comp.AsInt32()).X86;
|
||||
|
||||
GenerateCompareCommon(context, operation);
|
||||
|
||||
@@ -676,7 +676,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
EnsureSameType(src1, src2);
|
||||
|
||||
Debug.Assert(src1.Type.IsInteger());
|
||||
Debug.Assert(src1.Type.IsInteger);
|
||||
|
||||
if (src2.Kind == OperandKind.Constant && src2.Value == 0)
|
||||
{
|
||||
@@ -766,7 +766,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
EnsureSameReg(dest, src3);
|
||||
EnsureSameType(dest, src2, src3);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger);
|
||||
Debug.Assert(src1.Type == OperandType.I32);
|
||||
|
||||
context.Assembler.Test(src1, src1, src1.Type);
|
||||
@@ -792,9 +792,9 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
if (dest.Type == OperandType.FP32)
|
||||
{
|
||||
Debug.Assert(source.Type.IsInteger() || source.Type == OperandType.FP64);
|
||||
Debug.Assert(source.Type.IsInteger || source.Type == OperandType.FP64);
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
if (source.Type.IsInteger)
|
||||
{
|
||||
context.Assembler.Xorps(dest, dest, dest);
|
||||
context.Assembler.Cvtsi2ss(dest, dest, source, source.Type);
|
||||
@@ -808,9 +808,9 @@ namespace ARMeilleure.CodeGen.X86
|
||||
}
|
||||
else /* if (dest.Type == OperandType.FP64) */
|
||||
{
|
||||
Debug.Assert(source.Type.IsInteger() || source.Type == OperandType.FP32);
|
||||
Debug.Assert(source.Type.IsInteger || source.Type == OperandType.FP32);
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
if (source.Type.IsInteger)
|
||||
{
|
||||
context.Assembler.Xorps(dest, dest, dest);
|
||||
context.Assembler.Cvtsi2sd(dest, dest, source, source.Type);
|
||||
@@ -831,7 +831,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
EnsureSameType(dest, source);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger() || source.Kind != OperandKind.Constant);
|
||||
Debug.Assert(dest.Type.IsInteger || source.Kind != OperandKind.Constant);
|
||||
|
||||
// Moves to the same register are useless.
|
||||
if (dest.Kind == source.Kind && dest.Value == source.Value)
|
||||
@@ -845,7 +845,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
// Assemble "mov reg, 0" as "xor reg, reg" as the later is more efficient.
|
||||
context.Assembler.Xor(dest, dest, OperandType.I32);
|
||||
}
|
||||
else if (dest.Type.IsInteger())
|
||||
else if (dest.Type.IsInteger)
|
||||
{
|
||||
context.Assembler.Mov(dest, source, dest.Type);
|
||||
}
|
||||
@@ -862,7 +862,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
EnsureSameType(dest, source);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger);
|
||||
|
||||
context.Assembler.Bsr(dest, source, dest.Type);
|
||||
|
||||
@@ -894,12 +894,12 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Operand dividend = operation.GetSource(0);
|
||||
Operand divisor = operation.GetSource(1);
|
||||
|
||||
if (!dest.Type.IsInteger())
|
||||
if (!dest.Type.IsInteger)
|
||||
{
|
||||
ValidateBinOp(dest, dividend, divisor);
|
||||
}
|
||||
|
||||
if (dest.Type.IsInteger())
|
||||
if (dest.Type.IsInteger)
|
||||
{
|
||||
divisor = operation.GetSource(2);
|
||||
|
||||
@@ -932,7 +932,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
Operand rdx = Register(X86Register.Rdx);
|
||||
|
||||
Debug.Assert(divisor.Type.IsInteger());
|
||||
Debug.Assert(divisor.Type.IsInteger);
|
||||
|
||||
context.Assembler.Xor(rdx, rdx, OperandType.I32);
|
||||
context.Assembler.Div(divisor);
|
||||
@@ -967,7 +967,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Operand value = operation.Destination;
|
||||
Operand address = Memory(operation.GetSource(0), value.Type);
|
||||
|
||||
Debug.Assert(value.Type.IsInteger());
|
||||
Debug.Assert(value.Type.IsInteger);
|
||||
|
||||
context.Assembler.Movzx16(value, address, value.Type);
|
||||
}
|
||||
@@ -977,7 +977,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Operand value = operation.Destination;
|
||||
Operand address = Memory(operation.GetSource(0), value.Type);
|
||||
|
||||
Debug.Assert(value.Type.IsInteger());
|
||||
Debug.Assert(value.Type.IsInteger);
|
||||
|
||||
context.Assembler.Movzx8(value, address, value.Type);
|
||||
}
|
||||
@@ -1000,7 +1000,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
EnsureSameType(dest, src1, src2);
|
||||
|
||||
if (dest.Type.IsInteger())
|
||||
if (dest.Type.IsInteger)
|
||||
{
|
||||
if (src2.Kind == OperandKind.Constant)
|
||||
{
|
||||
@@ -1046,7 +1046,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
ValidateUnOp(dest, source);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger);
|
||||
|
||||
context.Assembler.Neg(dest);
|
||||
}
|
||||
@@ -1107,7 +1107,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Operand dest = operation.Destination;
|
||||
Operand source = operation.GetSource(0);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
|
||||
|
||||
context.Assembler.Movsx16(dest, source, dest.Type);
|
||||
}
|
||||
@@ -1117,7 +1117,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Operand dest = operation.Destination;
|
||||
Operand source = operation.GetSource(0);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
|
||||
|
||||
context.Assembler.Movsx32(dest, source, dest.Type);
|
||||
}
|
||||
@@ -1127,7 +1127,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Operand dest = operation.Destination;
|
||||
Operand source = operation.GetSource(0);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
|
||||
|
||||
context.Assembler.Movsx8(dest, source, dest.Type);
|
||||
}
|
||||
@@ -1187,7 +1187,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Operand value = operation.GetSource(1);
|
||||
Operand address = Memory(operation.GetSource(0), value.Type);
|
||||
|
||||
Debug.Assert(value.Type.IsInteger());
|
||||
Debug.Assert(value.Type.IsInteger);
|
||||
|
||||
context.Assembler.Mov16(address, value);
|
||||
}
|
||||
@@ -1197,7 +1197,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Operand value = operation.GetSource(1);
|
||||
Operand address = Memory(operation.GetSource(0), value.Type);
|
||||
|
||||
Debug.Assert(value.Type.IsInteger());
|
||||
Debug.Assert(value.Type.IsInteger);
|
||||
|
||||
context.Assembler.Mov8(address, value);
|
||||
}
|
||||
@@ -1210,7 +1210,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
ValidateBinOp(dest, src1, src2);
|
||||
|
||||
if (dest.Type.IsInteger())
|
||||
if (dest.Type.IsInteger)
|
||||
{
|
||||
context.Assembler.Sub(dest, src2, dest.Type);
|
||||
}
|
||||
@@ -1236,7 +1236,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Operand dest = operation.Destination;
|
||||
Operand source = operation.GetSource(0);
|
||||
|
||||
Debug.Assert(!dest.Type.IsInteger() && source.Type.IsInteger());
|
||||
Debug.Assert(!dest.Type.IsInteger && source.Type.IsInteger);
|
||||
|
||||
if (source.Type == OperandType.I32)
|
||||
{
|
||||
@@ -1259,7 +1259,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
byte index = src2.AsByte();
|
||||
|
||||
Debug.Assert(index < OperandType.V128.GetSizeInBytes() / dest.Type.GetSizeInBytes());
|
||||
Debug.Assert(index < OperandType.V128.ByteSize / dest.Type.ByteSize);
|
||||
|
||||
if (dest.Type == OperandType.I32)
|
||||
{
|
||||
@@ -1541,7 +1541,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
{
|
||||
Operand dest = operation.Destination;
|
||||
|
||||
Debug.Assert(!dest.Type.IsInteger());
|
||||
Debug.Assert(!dest.Type.IsInteger);
|
||||
|
||||
context.Assembler.Pcmpeqw(dest, dest, dest);
|
||||
}
|
||||
@@ -1550,7 +1550,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
{
|
||||
Operand dest = operation.Destination;
|
||||
|
||||
Debug.Assert(!dest.Type.IsInteger());
|
||||
Debug.Assert(!dest.Type.IsInteger);
|
||||
|
||||
context.Assembler.Xorps(dest, dest, dest);
|
||||
}
|
||||
@@ -1580,7 +1580,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Operand dest = operation.Destination;
|
||||
Operand source = operation.GetSource(0);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
|
||||
|
||||
context.Assembler.Movzx16(dest, source, OperandType.I32);
|
||||
}
|
||||
@@ -1590,7 +1590,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Operand dest = operation.Destination;
|
||||
Operand source = operation.GetSource(0);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
|
||||
|
||||
// We can eliminate the move if source is already 32-bit and the registers are the same.
|
||||
if (dest.Value == source.Value && source.Type == OperandType.I32)
|
||||
@@ -1606,7 +1606,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Operand dest = operation.Destination;
|
||||
Operand source = operation.GetSource(0);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger() && source.Type.IsInteger());
|
||||
Debug.Assert(dest.Type.IsInteger && source.Type.IsInteger);
|
||||
|
||||
context.Assembler.Movzx8(dest, source, OperandType.I32);
|
||||
}
|
||||
@@ -1713,12 +1713,12 @@ namespace ARMeilleure.CodeGen.X86
|
||||
EnsureSameReg(dest, src1);
|
||||
EnsureSameType(dest, src1);
|
||||
|
||||
Debug.Assert(dest.Type.IsInteger() && src2.Type == OperandType.I32);
|
||||
Debug.Assert(dest.Type.IsInteger && src2.Type == OperandType.I32);
|
||||
}
|
||||
|
||||
private static void EnsureSameReg(Operand op1, Operand op2)
|
||||
{
|
||||
if (!op1.Type.IsInteger() && HardwareCapabilities.SupportsVexEncoding)
|
||||
if (!op1.Type.IsInteger && HardwareCapabilities.SupportsVexEncoding)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@@ -86,7 +86,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
break;
|
||||
|
||||
case Instruction.Negate:
|
||||
if (!node.GetSource(0).Type.IsInteger())
|
||||
if (!node.GetSource(0).Type.IsInteger)
|
||||
{
|
||||
GenerateNegate(block.Operations, node);
|
||||
}
|
||||
@@ -159,7 +159,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
if (src1.Kind == OperandKind.Constant)
|
||||
{
|
||||
if (!src1.Type.IsInteger())
|
||||
if (!src1.Type.IsInteger)
|
||||
{
|
||||
// Handle non-integer types (FP32, FP64 and V128).
|
||||
// For instructions without an immediate operand, we do the following:
|
||||
@@ -208,7 +208,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
if (src2.Kind == OperandKind.Constant)
|
||||
{
|
||||
if (!src2.Type.IsInteger())
|
||||
if (!src2.Type.IsInteger)
|
||||
{
|
||||
src2 = AddXmmCopy(nodes, node, src2);
|
||||
|
||||
@@ -298,7 +298,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
// - The dividend is always in RDX:RAX.
|
||||
// - The result is always in RAX.
|
||||
// - Additionally it also writes the remainder in RDX.
|
||||
if (dest.Type.IsInteger())
|
||||
if (dest.Type.IsInteger)
|
||||
{
|
||||
Operand src1 = node.GetSource(0);
|
||||
|
||||
@@ -466,7 +466,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Operand dest = node.Destination;
|
||||
Operand source = node.GetSource(0);
|
||||
|
||||
Debug.Assert(source.Type.IsInteger(), $"Invalid source type \"{source.Type}\".");
|
||||
Debug.Assert(source.Type.IsInteger, $"Invalid source type \"{source.Type}\".");
|
||||
|
||||
Operation currentNode = node;
|
||||
|
||||
@@ -654,10 +654,10 @@ namespace ARMeilleure.CodeGen.X86
|
||||
switch (operation.Instruction)
|
||||
{
|
||||
case Instruction.Add:
|
||||
return !HardwareCapabilities.SupportsVexEncoding && !operation.Destination.Type.IsInteger();
|
||||
return !HardwareCapabilities.SupportsVexEncoding && !operation.Destination.Type.IsInteger;
|
||||
case Instruction.Multiply:
|
||||
case Instruction.Subtract:
|
||||
return !HardwareCapabilities.SupportsVexEncoding || operation.Destination.Type.IsInteger();
|
||||
return !HardwareCapabilities.SupportsVexEncoding || operation.Destination.Type.IsInteger;
|
||||
|
||||
case Instruction.BitwiseAnd:
|
||||
case Instruction.BitwiseExclusiveOr:
|
||||
@@ -672,7 +672,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
return true;
|
||||
|
||||
case Instruction.Divide:
|
||||
return !HardwareCapabilities.SupportsVexEncoding && !operation.Destination.Type.IsInteger();
|
||||
return !HardwareCapabilities.SupportsVexEncoding && !operation.Destination.Type.IsInteger;
|
||||
|
||||
case Instruction.VectorInsert:
|
||||
case Instruction.VectorInsert16:
|
||||
|
@@ -35,7 +35,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
bool passOnReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
if (source.Type.IsInteger)
|
||||
{
|
||||
passOnReg = intCount < intMax;
|
||||
}
|
||||
@@ -62,7 +62,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
if (passOnReg)
|
||||
{
|
||||
Operand argReg = source.Type.IsInteger()
|
||||
Operand argReg = source.Type.IsInteger
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
|
||||
|
||||
@@ -80,7 +80,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
InsertConstantRegCopies(nodes, nodes.AddBefore(node, spillOp));
|
||||
|
||||
stackOffset += source.Type.GetSizeInBytes();
|
||||
stackOffset += source.Type.ByteSize;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -102,7 +102,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand retReg = dest.Type.IsInteger()
|
||||
Operand retReg = dest.Type.IsInteger
|
||||
? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
|
||||
: Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);
|
||||
|
||||
@@ -137,7 +137,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
bool passOnReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
if (source.Type.IsInteger)
|
||||
{
|
||||
passOnReg = intCount + 1 < intMax;
|
||||
}
|
||||
@@ -160,7 +160,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
if (passOnReg)
|
||||
{
|
||||
Operand argReg = source.Type.IsInteger()
|
||||
Operand argReg = source.Type.IsInteger
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
|
||||
|
||||
@@ -210,7 +210,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
{
|
||||
OperandType argType = cctx.FuncArgTypes[cIndex];
|
||||
|
||||
if (argType.IsInteger())
|
||||
if (argType.IsInteger)
|
||||
{
|
||||
intCount++;
|
||||
}
|
||||
@@ -226,7 +226,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
bool passOnReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
if (source.Type.IsInteger)
|
||||
{
|
||||
passOnReg = intCount < CallingConvention.GetIntArgumentsOnRegsCount();
|
||||
}
|
||||
@@ -265,7 +265,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
{
|
||||
Operand pArg = Local(dest.Type);
|
||||
|
||||
Operand argReg = dest.Type.IsInteger()
|
||||
Operand argReg = dest.Type.IsInteger
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(intCount), dest.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount), dest.Type);
|
||||
|
||||
@@ -320,7 +320,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand retReg = source.Type.IsInteger()
|
||||
Operand retReg = source.Type.IsInteger
|
||||
? Gpr(CallingConvention.GetIntReturnRegister(), source.Type)
|
||||
: Xmm(CallingConvention.GetVecReturnRegister(), source.Type);
|
||||
|
||||
|
@@ -40,7 +40,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
if (dest != default && dest.Type == OperandType.V128)
|
||||
{
|
||||
int stackOffset = AllocateOnStack(dest.Type.GetSizeInBytes());
|
||||
int stackOffset = AllocateOnStack(dest.Type.ByteSize);
|
||||
|
||||
arg0Reg = Gpr(CallingConvention.GetIntArgumentRegister(0), OperandType.I64);
|
||||
|
||||
@@ -76,7 +76,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
{
|
||||
Operand stackAddr = Local(OperandType.I64);
|
||||
|
||||
int stackOffset = AllocateOnStack(source.Type.GetSizeInBytes());
|
||||
int stackOffset = AllocateOnStack(source.Type.ByteSize);
|
||||
|
||||
nodes.AddBefore(node, Operation(Instruction.StackAlloc, stackAddr, Const(stackOffset)));
|
||||
|
||||
@@ -96,7 +96,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
int argIndex = index + retArgs;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
if (source.Type.IsInteger)
|
||||
{
|
||||
argReg = Gpr(CallingConvention.GetIntArgumentRegister(argIndex), source.Type);
|
||||
}
|
||||
@@ -140,7 +140,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
}
|
||||
else
|
||||
{
|
||||
Operand retReg = dest.Type.IsInteger()
|
||||
Operand retReg = dest.Type.IsInteger
|
||||
? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
|
||||
: Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);
|
||||
|
||||
@@ -171,7 +171,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
for (int index = 0; index < argsCount; index++)
|
||||
{
|
||||
Operand source = node.GetSource(1 + index);
|
||||
Operand argReg = source.Type.IsInteger()
|
||||
Operand argReg = source.Type.IsInteger
|
||||
? Gpr(CallingConvention.GetIntArgumentRegister(index), source.Type)
|
||||
: Xmm(CallingConvention.GetVecArgumentRegister(index), source.Type);
|
||||
|
||||
@@ -219,7 +219,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
{
|
||||
Operand argReg, pArg;
|
||||
|
||||
if (dest.Type.IsInteger())
|
||||
if (dest.Type.IsInteger)
|
||||
{
|
||||
argReg = Gpr(CallingConvention.GetIntArgumentRegister(index), dest.Type);
|
||||
pArg = Local(dest.Type);
|
||||
@@ -283,7 +283,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Operand source = node.GetSource(0);
|
||||
Operand retReg;
|
||||
|
||||
if (source.Type.IsInteger())
|
||||
if (source.Type.IsInteger)
|
||||
{
|
||||
retReg = Gpr(CallingConvention.GetIntReturnRegister(), source.Type);
|
||||
}
|
||||
|
@@ -25,9 +25,9 @@ namespace ARMeilleure.CodeGen.X86
|
||||
|
||||
static class ComparisonX86Extensions
|
||||
{
|
||||
public static X86Condition ToX86Condition(this Comparison comp)
|
||||
extension(Comparison comparison)
|
||||
{
|
||||
return comp switch
|
||||
public X86Condition X86 => comparison switch
|
||||
{
|
||||
#pragma warning disable IDE0055 // Disable formatting
|
||||
Comparison.Equal => X86Condition.Equal,
|
||||
@@ -42,7 +42,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||
Comparison.LessUI => X86Condition.Below,
|
||||
#pragma warning restore IDE0055
|
||||
|
||||
_ => throw new ArgumentException(null, nameof(comp)),
|
||||
_ => throw new ArgumentException(null, nameof(comparison))
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@@ -22,11 +22,11 @@ namespace ARMeilleure.Decoders
|
||||
|
||||
static class ConditionExtensions
|
||||
{
|
||||
public static Condition Invert(this Condition cond)
|
||||
extension(Condition condition)
|
||||
{
|
||||
// Bit 0 of all conditions is basically a negation bit, so
|
||||
// inverting this bit has the effect of inverting the condition.
|
||||
return (Condition)((int)cond ^ 1);
|
||||
public Condition Inverse => (Condition)((int)condition ^ 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -16,7 +16,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
public static Operand EmitCrc32(ArmEmitterContext context, Operand crc, Operand value, int size, bool castagnoli)
|
||||
{
|
||||
Debug.Assert(crc.Type.IsInteger() && value.Type.IsInteger());
|
||||
Debug.Assert(crc.Type.IsInteger && value.Type.IsInteger);
|
||||
Debug.Assert(size is >= 0 and < 4);
|
||||
Debug.Assert((size < 3) || (value.Type == OperandType.I64));
|
||||
|
||||
|
@@ -157,7 +157,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
context.Copy(temp, value);
|
||||
|
||||
if (!context.Memory.Type.IsHostMappedOrTracked())
|
||||
if (!context.Memory.Type.IsHostMappedOrTracked)
|
||||
{
|
||||
context.Branch(lblEnd);
|
||||
|
||||
@@ -198,7 +198,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
SetInt(context, rt, value);
|
||||
|
||||
if (!context.Memory.Type.IsHostMappedOrTracked())
|
||||
if (!context.Memory.Type.IsHostMappedOrTracked)
|
||||
{
|
||||
context.Branch(lblEnd);
|
||||
|
||||
@@ -265,7 +265,7 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
context.Copy(GetVec(rt), value);
|
||||
|
||||
if (!context.Memory.Type.IsHostMappedOrTracked())
|
||||
if (!context.Memory.Type.IsHostMappedOrTracked)
|
||||
{
|
||||
context.Branch(lblEnd);
|
||||
|
||||
@@ -312,7 +312,7 @@ namespace ARMeilleure.Instructions
|
||||
break;
|
||||
}
|
||||
|
||||
if (!context.Memory.Type.IsHostMappedOrTracked())
|
||||
if (!context.Memory.Type.IsHostMappedOrTracked)
|
||||
{
|
||||
context.Branch(lblEnd);
|
||||
|
||||
@@ -385,7 +385,7 @@ namespace ARMeilleure.Instructions
|
||||
break;
|
||||
}
|
||||
|
||||
if (!context.Memory.Type.IsHostMappedOrTracked())
|
||||
if (!context.Memory.Type.IsHostMappedOrTracked)
|
||||
{
|
||||
context.Branch(lblEnd);
|
||||
|
||||
@@ -399,11 +399,11 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
public static Operand EmitPtPointerLoad(ArmEmitterContext context, Operand address, Operand lblSlowPath, bool write, int size)
|
||||
{
|
||||
if (context.Memory.Type.IsHostMapped())
|
||||
if (context.Memory.Type.IsHostMapped)
|
||||
{
|
||||
return EmitHostMappedPointer(context, address);
|
||||
}
|
||||
else if (context.Memory.Type.IsHostTracked())
|
||||
else if (context.Memory.Type.IsHostTracked)
|
||||
{
|
||||
if (address.Type == OperandType.I32)
|
||||
{
|
||||
|
@@ -1,692 +0,0 @@
|
||||
using ARMeilleure.State;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
static class SoftFallback
|
||||
{
|
||||
#region "ShrImm64"
|
||||
[UnmanagedCallersOnly]
|
||||
public static long SignedShrImm64(long value, long roundConst, int shift)
|
||||
{
|
||||
if (roundConst == 0L)
|
||||
{
|
||||
if (shift <= 63)
|
||||
{
|
||||
return value >> shift;
|
||||
}
|
||||
else /* if (shift == 64) */
|
||||
{
|
||||
if (value < 0L)
|
||||
{
|
||||
return -1L;
|
||||
}
|
||||
else /* if (value >= 0L) */
|
||||
{
|
||||
return 0L;
|
||||
}
|
||||
}
|
||||
}
|
||||
else /* if (roundConst == 1L << (shift - 1)) */
|
||||
{
|
||||
if (shift <= 63)
|
||||
{
|
||||
long add = value + roundConst;
|
||||
|
||||
if ((~value & (value ^ add)) < 0L)
|
||||
{
|
||||
return (long)((ulong)add >> shift);
|
||||
}
|
||||
else
|
||||
{
|
||||
return add >> shift;
|
||||
}
|
||||
}
|
||||
else /* if (shift == 64) */
|
||||
{
|
||||
return 0L;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong UnsignedShrImm64(ulong value, long roundConst, int shift)
|
||||
{
|
||||
if (roundConst == 0L)
|
||||
{
|
||||
if (shift <= 63)
|
||||
{
|
||||
return value >> shift;
|
||||
}
|
||||
else /* if (shift == 64) */
|
||||
{
|
||||
return 0UL;
|
||||
}
|
||||
}
|
||||
else /* if (roundConst == 1L << (shift - 1)) */
|
||||
{
|
||||
ulong add = value + (ulong)roundConst;
|
||||
|
||||
if ((add < value) && (add < (ulong)roundConst))
|
||||
{
|
||||
if (shift <= 63)
|
||||
{
|
||||
return (add >> shift) | (0x8000000000000000UL >> (shift - 1));
|
||||
}
|
||||
else /* if (shift == 64) */
|
||||
{
|
||||
return 1UL;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (shift <= 63)
|
||||
{
|
||||
return add >> shift;
|
||||
}
|
||||
else /* if (shift == 64) */
|
||||
{
|
||||
return 0UL;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region "Saturation"
|
||||
[UnmanagedCallersOnly]
|
||||
public static int SatF32ToS32(float value)
|
||||
{
|
||||
if (float.IsNaN(value))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return value >= int.MaxValue ? int.MaxValue :
|
||||
value <= int.MinValue ? int.MinValue : (int)value;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static long SatF32ToS64(float value)
|
||||
{
|
||||
if (float.IsNaN(value))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return value >= long.MaxValue ? long.MaxValue :
|
||||
value <= long.MinValue ? long.MinValue : (long)value;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint SatF32ToU32(float value)
|
||||
{
|
||||
if (float.IsNaN(value))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return value >= uint.MaxValue ? uint.MaxValue :
|
||||
value <= uint.MinValue ? uint.MinValue : (uint)value;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong SatF32ToU64(float value)
|
||||
{
|
||||
if (float.IsNaN(value))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return value >= ulong.MaxValue ? ulong.MaxValue :
|
||||
value <= ulong.MinValue ? ulong.MinValue : (ulong)value;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static int SatF64ToS32(double value)
|
||||
{
|
||||
if (double.IsNaN(value))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return value >= int.MaxValue ? int.MaxValue :
|
||||
value <= int.MinValue ? int.MinValue : (int)value;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static long SatF64ToS64(double value)
|
||||
{
|
||||
if (double.IsNaN(value))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return value >= long.MaxValue ? long.MaxValue :
|
||||
value <= long.MinValue ? long.MinValue : (long)value;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint SatF64ToU32(double value)
|
||||
{
|
||||
if (double.IsNaN(value))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return value >= uint.MaxValue ? uint.MaxValue :
|
||||
value <= uint.MinValue ? uint.MinValue : (uint)value;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong SatF64ToU64(double value)
|
||||
{
|
||||
if (double.IsNaN(value))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return value >= ulong.MaxValue ? ulong.MaxValue :
|
||||
value <= ulong.MinValue ? ulong.MinValue : (ulong)value;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region "Count"
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong CountLeadingSigns(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
|
||||
{
|
||||
value ^= value >> 1;
|
||||
|
||||
int highBit = size - 2;
|
||||
|
||||
for (int bit = highBit; bit >= 0; bit--)
|
||||
{
|
||||
if (((int)(value >> bit) & 0b1) != 0)
|
||||
{
|
||||
return (ulong)(highBit - bit);
|
||||
}
|
||||
}
|
||||
|
||||
return (ulong)(size - 1);
|
||||
}
|
||||
|
||||
private static ReadOnlySpan<byte> ClzNibbleTbl => [4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0];
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong CountLeadingZeros(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
|
||||
{
|
||||
if (value == 0ul)
|
||||
{
|
||||
return (ulong)size;
|
||||
}
|
||||
|
||||
int nibbleIdx = size;
|
||||
int preCount, count = 0;
|
||||
|
||||
do
|
||||
{
|
||||
nibbleIdx -= 4;
|
||||
preCount = ClzNibbleTbl[(int)(value >> nibbleIdx) & 0b1111];
|
||||
count += preCount;
|
||||
}
|
||||
while (preCount == 4);
|
||||
|
||||
return (ulong)count;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region "Table"
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbl1(V128 vector, int bytes, V128 tb0)
|
||||
{
|
||||
return TblOrTbx(default, vector, bytes, tb0);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbl2(V128 vector, int bytes, V128 tb0, V128 tb1)
|
||||
{
|
||||
return TblOrTbx(default, vector, bytes, tb0, tb1);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbl3(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
|
||||
{
|
||||
return TblOrTbx(default, vector, bytes, tb0, tb1, tb2);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbl4(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
|
||||
{
|
||||
return TblOrTbx(default, vector, bytes, tb0, tb1, tb2, tb3);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbx1(V128 dest, V128 vector, int bytes, V128 tb0)
|
||||
{
|
||||
return TblOrTbx(dest, vector, bytes, tb0);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbx2(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1)
|
||||
{
|
||||
return TblOrTbx(dest, vector, bytes, tb0, tb1);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbx3(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
|
||||
{
|
||||
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbx4(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
|
||||
{
|
||||
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2, tb3);
|
||||
}
|
||||
|
||||
private static V128 TblOrTbx(V128 dest, V128 vector, int bytes, params ReadOnlySpan<V128> tb)
|
||||
{
|
||||
byte[] res = new byte[16];
|
||||
|
||||
if (dest != default)
|
||||
{
|
||||
Buffer.BlockCopy(dest.ToArray(), 0, res, 0, bytes);
|
||||
}
|
||||
|
||||
byte[] table = new byte[tb.Length * 16];
|
||||
|
||||
for (byte index = 0; index < tb.Length; index++)
|
||||
{
|
||||
Buffer.BlockCopy(tb[index].ToArray(), 0, table, index * 16, 16);
|
||||
}
|
||||
|
||||
byte[] v = vector.ToArray();
|
||||
|
||||
for (byte index = 0; index < bytes; index++)
|
||||
{
|
||||
byte tblIndex = v[index];
|
||||
|
||||
if (tblIndex < table.Length)
|
||||
{
|
||||
res[index] = table[tblIndex];
|
||||
}
|
||||
}
|
||||
|
||||
return new V128(res);
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region "Crc32"
|
||||
private const uint Crc32RevPoly = 0xedb88320;
|
||||
private const uint Crc32cRevPoly = 0x82f63b78;
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32b(uint crc, byte value) => Crc32(crc, Crc32RevPoly, value);
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32h(uint crc, ushort value) => Crc32h(crc, Crc32RevPoly, value);
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32w(uint crc, uint value) => Crc32w(crc, Crc32RevPoly, value);
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32x(uint crc, ulong value) => Crc32x(crc, Crc32RevPoly, value);
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32cb(uint crc, byte value) => Crc32(crc, Crc32cRevPoly, value);
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32ch(uint crc, ushort value) => Crc32h(crc, Crc32cRevPoly, value);
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32cw(uint crc, uint value) => Crc32w(crc, Crc32cRevPoly, value);
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32cx(uint crc, ulong value) => Crc32x(crc, Crc32cRevPoly, value);
|
||||
|
||||
private static uint Crc32h(uint crc, uint poly, ushort val)
|
||||
{
|
||||
crc = Crc32(crc, poly, (byte)(val >> 0));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 8));
|
||||
|
||||
return crc;
|
||||
}
|
||||
|
||||
private static uint Crc32w(uint crc, uint poly, uint val)
|
||||
{
|
||||
crc = Crc32(crc, poly, (byte)(val >> 0));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 8));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 16));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 24));
|
||||
|
||||
return crc;
|
||||
}
|
||||
|
||||
private static uint Crc32x(uint crc, uint poly, ulong val)
|
||||
{
|
||||
crc = Crc32(crc, poly, (byte)(val >> 0));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 8));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 16));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 24));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 32));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 40));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 48));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 56));
|
||||
|
||||
return crc;
|
||||
}
|
||||
|
||||
private static uint Crc32(uint crc, uint poly, byte val)
|
||||
{
|
||||
crc ^= val;
|
||||
|
||||
for (int bit = 7; bit >= 0; bit--)
|
||||
{
|
||||
uint mask = (uint)(-(int)(crc & 1));
|
||||
|
||||
crc = (crc >> 1) ^ (poly & mask);
|
||||
}
|
||||
|
||||
return crc;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region "Aes"
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Decrypt(V128 value, V128 roundKey)
|
||||
{
|
||||
return CryptoHelper.AesInvSubBytes(CryptoHelper.AesInvShiftRows(value ^ roundKey));
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Encrypt(V128 value, V128 roundKey)
|
||||
{
|
||||
return CryptoHelper.AesSubBytes(CryptoHelper.AesShiftRows(value ^ roundKey));
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 InverseMixColumns(V128 value)
|
||||
{
|
||||
return CryptoHelper.AesInvMixColumns(value);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 MixColumns(V128 value)
|
||||
{
|
||||
return CryptoHelper.AesMixColumns(value);
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region "Sha1"
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 HashChoose(V128 hash_abcd, uint hash_e, V128 wk)
|
||||
{
|
||||
for (int e = 0; e <= 3; e++)
|
||||
{
|
||||
uint t = ShaChoose(hash_abcd.Extract<uint>(1),
|
||||
hash_abcd.Extract<uint>(2),
|
||||
hash_abcd.Extract<uint>(3));
|
||||
|
||||
hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);
|
||||
|
||||
t = Rol(hash_abcd.Extract<uint>(1), 30);
|
||||
|
||||
hash_abcd.Insert(1, t);
|
||||
|
||||
Rol32_160(ref hash_e, ref hash_abcd);
|
||||
}
|
||||
|
||||
return hash_abcd;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint FixedRotate(uint hash_e)
|
||||
{
|
||||
return hash_e.Rol(30);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 HashMajority(V128 hash_abcd, uint hash_e, V128 wk)
|
||||
{
|
||||
for (int e = 0; e <= 3; e++)
|
||||
{
|
||||
uint t = ShaMajority(hash_abcd.Extract<uint>(1),
|
||||
hash_abcd.Extract<uint>(2),
|
||||
hash_abcd.Extract<uint>(3));
|
||||
|
||||
hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);
|
||||
|
||||
t = Rol(hash_abcd.Extract<uint>(1), 30);
|
||||
|
||||
hash_abcd.Insert(1, t);
|
||||
|
||||
Rol32_160(ref hash_e, ref hash_abcd);
|
||||
}
|
||||
|
||||
return hash_abcd;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 HashParity(V128 hash_abcd, uint hash_e, V128 wk)
|
||||
{
|
||||
for (int e = 0; e <= 3; e++)
|
||||
{
|
||||
uint t = ShaParity(hash_abcd.Extract<uint>(1),
|
||||
hash_abcd.Extract<uint>(2),
|
||||
hash_abcd.Extract<uint>(3));
|
||||
|
||||
hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);
|
||||
|
||||
t = Rol(hash_abcd.Extract<uint>(1), 30);
|
||||
|
||||
hash_abcd.Insert(1, t);
|
||||
|
||||
Rol32_160(ref hash_e, ref hash_abcd);
|
||||
}
|
||||
|
||||
return hash_abcd;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Sha1SchedulePart1(V128 w0_3, V128 w4_7, V128 w8_11)
|
||||
{
|
||||
ulong t2 = w4_7.Extract<ulong>(0);
|
||||
ulong t1 = w0_3.Extract<ulong>(1);
|
||||
|
||||
V128 result = new(t1, t2);
|
||||
|
||||
return result ^ (w0_3 ^ w8_11);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Sha1SchedulePart2(V128 tw0_3, V128 w12_15)
|
||||
{
|
||||
V128 t = tw0_3 ^ (w12_15 >> 32);
|
||||
|
||||
uint tE0 = t.Extract<uint>(0);
|
||||
uint tE1 = t.Extract<uint>(1);
|
||||
uint tE2 = t.Extract<uint>(2);
|
||||
uint tE3 = t.Extract<uint>(3);
|
||||
|
||||
return new V128(tE0.Rol(1), tE1.Rol(1), tE2.Rol(1), tE3.Rol(1) ^ tE0.Rol(2));
|
||||
}
|
||||
|
||||
private static void Rol32_160(ref uint y, ref V128 x)
|
||||
{
|
||||
uint xE3 = x.Extract<uint>(3);
|
||||
|
||||
x <<= 32;
|
||||
x.Insert(0, y);
|
||||
|
||||
y = xE3;
|
||||
}
|
||||
|
||||
private static uint ShaChoose(uint x, uint y, uint z)
|
||||
{
|
||||
return ((y ^ z) & x) ^ z;
|
||||
}
|
||||
|
||||
private static uint ShaMajority(uint x, uint y, uint z)
|
||||
{
|
||||
return (x & y) | ((x | y) & z);
|
||||
}
|
||||
|
||||
private static uint ShaParity(uint x, uint y, uint z)
|
||||
{
|
||||
return x ^ y ^ z;
|
||||
}
|
||||
|
||||
private static uint Rol(this uint value, int count)
|
||||
{
|
||||
return (value << count) | (value >> (32 - count));
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region "Sha256"
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 HashLower(V128 hash_abcd, V128 hash_efgh, V128 wk)
|
||||
{
|
||||
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: true);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 HashUpper(V128 hash_abcd, V128 hash_efgh, V128 wk)
|
||||
{
|
||||
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: false);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Sha256SchedulePart1(V128 w0_3, V128 w4_7)
|
||||
{
|
||||
V128 result = new();
|
||||
|
||||
for (int e = 0; e <= 3; e++)
|
||||
{
|
||||
uint elt = (e <= 2 ? w0_3 : w4_7).Extract<uint>(e <= 2 ? e + 1 : 0);
|
||||
|
||||
elt = elt.Ror(7) ^ elt.Ror(18) ^ elt.Lsr(3);
|
||||
|
||||
elt += w0_3.Extract<uint>(e);
|
||||
|
||||
result.Insert(e, elt);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Sha256SchedulePart2(V128 w0_3, V128 w8_11, V128 w12_15)
|
||||
{
|
||||
V128 result = new();
|
||||
|
||||
ulong t1 = w12_15.Extract<ulong>(1);
|
||||
|
||||
for (int e = 0; e <= 1; e++)
|
||||
{
|
||||
uint elt = t1.ULongPart(e);
|
||||
|
||||
elt = elt.Ror(17) ^ elt.Ror(19) ^ elt.Lsr(10);
|
||||
|
||||
elt += w0_3.Extract<uint>(e) + w8_11.Extract<uint>(e + 1);
|
||||
|
||||
result.Insert(e, elt);
|
||||
}
|
||||
|
||||
t1 = result.Extract<ulong>(0);
|
||||
|
||||
for (int e = 2; e <= 3; e++)
|
||||
{
|
||||
uint elt = t1.ULongPart(e - 2);
|
||||
|
||||
elt = elt.Ror(17) ^ elt.Ror(19) ^ elt.Lsr(10);
|
||||
|
||||
elt += w0_3.Extract<uint>(e) + (e == 2 ? w8_11 : w12_15).Extract<uint>(e == 2 ? 3 : 0);
|
||||
|
||||
result.Insert(e, elt);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private static V128 Sha256Hash(V128 x, V128 y, V128 w, bool part1)
|
||||
{
|
||||
for (int e = 0; e <= 3; e++)
|
||||
{
|
||||
uint chs = ShaChoose(y.Extract<uint>(0),
|
||||
y.Extract<uint>(1),
|
||||
y.Extract<uint>(2));
|
||||
|
||||
uint maj = ShaMajority(x.Extract<uint>(0),
|
||||
x.Extract<uint>(1),
|
||||
x.Extract<uint>(2));
|
||||
|
||||
uint t1 = y.Extract<uint>(3) + ShaHashSigma1(y.Extract<uint>(0)) + chs + w.Extract<uint>(e);
|
||||
|
||||
uint t2 = t1 + x.Extract<uint>(3);
|
||||
|
||||
x.Insert(3, t2);
|
||||
|
||||
t2 = t1 + ShaHashSigma0(x.Extract<uint>(0)) + maj;
|
||||
|
||||
y.Insert(3, t2);
|
||||
|
||||
Rol32_256(ref y, ref x);
|
||||
}
|
||||
|
||||
return part1 ? x : y;
|
||||
}
|
||||
|
||||
private static void Rol32_256(ref V128 y, ref V128 x)
|
||||
{
|
||||
uint yE3 = y.Extract<uint>(3);
|
||||
uint xE3 = x.Extract<uint>(3);
|
||||
|
||||
y <<= 32;
|
||||
x <<= 32;
|
||||
|
||||
y.Insert(0, xE3);
|
||||
x.Insert(0, yE3);
|
||||
}
|
||||
|
||||
private static uint ShaHashSigma0(uint x)
|
||||
{
|
||||
return x.Ror(2) ^ x.Ror(13) ^ x.Ror(22);
|
||||
}
|
||||
|
||||
private static uint ShaHashSigma1(uint x)
|
||||
{
|
||||
return x.Ror(6) ^ x.Ror(11) ^ x.Ror(25);
|
||||
}
|
||||
|
||||
private static uint Ror(this uint value, int count)
|
||||
{
|
||||
return (value >> count) | (value << (32 - count));
|
||||
}
|
||||
|
||||
private static uint Lsr(this uint value, int count)
|
||||
{
|
||||
return value >> count;
|
||||
}
|
||||
|
||||
private static uint ULongPart(this ulong value, int part)
|
||||
{
|
||||
return part == 0
|
||||
? (uint)(value & 0xFFFFFFFFUL)
|
||||
: (uint)(value >> 32);
|
||||
}
|
||||
#endregion
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 PolynomialMult64_128(ulong op1, ulong op2)
|
||||
{
|
||||
V128 result = V128.Zero;
|
||||
|
||||
V128 op2_128 = new(op2, 0);
|
||||
|
||||
for (int i = 0; i < 64; i++)
|
||||
{
|
||||
if (((op1 >> i) & 1) == 1)
|
||||
{
|
||||
result ^= op2_128 << i;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,32 @@
|
||||
using ARMeilleure.State;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
static partial class SoftFallback
|
||||
{
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Decrypt(V128 value, V128 roundKey)
|
||||
{
|
||||
return CryptoHelper.AesInvSubBytes(CryptoHelper.AesInvShiftRows(value ^ roundKey));
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Encrypt(V128 value, V128 roundKey)
|
||||
{
|
||||
return CryptoHelper.AesSubBytes(CryptoHelper.AesShiftRows(value ^ roundKey));
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 InverseMixColumns(V128 value)
|
||||
{
|
||||
return CryptoHelper.AesInvMixColumns(value);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 MixColumns(V128 value)
|
||||
{
|
||||
return CryptoHelper.AesMixColumns(value);
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,50 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
static partial class SoftFallback
|
||||
{
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong CountLeadingSigns(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
|
||||
{
|
||||
value ^= value >> 1;
|
||||
|
||||
int highBit = size - 2;
|
||||
|
||||
for (int bit = highBit; bit >= 0; bit--)
|
||||
{
|
||||
if (((int)(value >> bit) & 0b1) != 0)
|
||||
{
|
||||
return (ulong)(highBit - bit);
|
||||
}
|
||||
}
|
||||
|
||||
return (ulong)(size - 1);
|
||||
}
|
||||
|
||||
private static ReadOnlySpan<byte> ClzNibbleTbl => [4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0];
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong CountLeadingZeros(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
|
||||
{
|
||||
if (value == 0ul)
|
||||
{
|
||||
return (ulong)size;
|
||||
}
|
||||
|
||||
int nibbleIdx = size;
|
||||
int preCount, count = 0;
|
||||
|
||||
do
|
||||
{
|
||||
nibbleIdx -= 4;
|
||||
preCount = ClzNibbleTbl[(int)(value >> nibbleIdx) & 0b1111];
|
||||
count += preCount;
|
||||
}
|
||||
while (preCount == 4);
|
||||
|
||||
return (ulong)count;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,74 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
static partial class SoftFallback
|
||||
{
|
||||
private const uint Crc32RevPoly = 0xedb88320;
|
||||
private const uint Crc32cRevPoly = 0x82f63b78;
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32b(uint crc, byte value) => Crc32(crc, Crc32RevPoly, value);
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32h(uint crc, ushort value) => Crc32h(crc, Crc32RevPoly, value);
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32w(uint crc, uint value) => Crc32w(crc, Crc32RevPoly, value);
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32x(uint crc, ulong value) => Crc32x(crc, Crc32RevPoly, value);
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32cb(uint crc, byte value) => Crc32(crc, Crc32cRevPoly, value);
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32ch(uint crc, ushort value) => Crc32h(crc, Crc32cRevPoly, value);
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32cw(uint crc, uint value) => Crc32w(crc, Crc32cRevPoly, value);
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint Crc32cx(uint crc, ulong value) => Crc32x(crc, Crc32cRevPoly, value);
|
||||
|
||||
private static uint Crc32h(uint crc, uint poly, ushort val)
|
||||
{
|
||||
crc = Crc32(crc, poly, (byte)(val >> 0));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 8));
|
||||
|
||||
return crc;
|
||||
}
|
||||
|
||||
private static uint Crc32w(uint crc, uint poly, uint val)
|
||||
{
|
||||
crc = Crc32(crc, poly, (byte)(val >> 0));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 8));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 16));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 24));
|
||||
|
||||
return crc;
|
||||
}
|
||||
|
||||
private static uint Crc32x(uint crc, uint poly, ulong val)
|
||||
{
|
||||
crc = Crc32(crc, poly, (byte)(val >> 0));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 8));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 16));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 24));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 32));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 40));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 48));
|
||||
crc = Crc32(crc, poly, (byte)(val >> 56));
|
||||
|
||||
return crc;
|
||||
}
|
||||
|
||||
private static uint Crc32(uint crc, uint poly, byte val)
|
||||
{
|
||||
crc ^= val;
|
||||
|
||||
for (int bit = 7; bit >= 0; bit--)
|
||||
{
|
||||
uint mask = (uint)(-(int)(crc & 1));
|
||||
|
||||
crc = (crc >> 1) ^ (poly & mask);
|
||||
}
|
||||
|
||||
return crc;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,103 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
static partial class SoftFallback
|
||||
{
|
||||
[UnmanagedCallersOnly]
|
||||
public static int SatF32ToS32(float value)
|
||||
{
|
||||
if (float.IsNaN(value))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return value >= int.MaxValue ? int.MaxValue :
|
||||
value <= int.MinValue ? int.MinValue : (int)value;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static long SatF32ToS64(float value)
|
||||
{
|
||||
if (float.IsNaN(value))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return value >= long.MaxValue ? long.MaxValue :
|
||||
value <= long.MinValue ? long.MinValue : (long)value;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint SatF32ToU32(float value)
|
||||
{
|
||||
if (float.IsNaN(value))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return value >= uint.MaxValue ? uint.MaxValue :
|
||||
value <= uint.MinValue ? uint.MinValue : (uint)value;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong SatF32ToU64(float value)
|
||||
{
|
||||
if (float.IsNaN(value))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return value >= ulong.MaxValue ? ulong.MaxValue :
|
||||
value <= ulong.MinValue ? ulong.MinValue : (ulong)value;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static int SatF64ToS32(double value)
|
||||
{
|
||||
if (double.IsNaN(value))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return value >= int.MaxValue ? int.MaxValue :
|
||||
value <= int.MinValue ? int.MinValue : (int)value;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static long SatF64ToS64(double value)
|
||||
{
|
||||
if (double.IsNaN(value))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return value >= long.MaxValue ? long.MaxValue :
|
||||
value <= long.MinValue ? long.MinValue : (long)value;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint SatF64ToU32(double value)
|
||||
{
|
||||
if (double.IsNaN(value))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return value >= uint.MaxValue ? uint.MaxValue :
|
||||
value <= uint.MinValue ? uint.MinValue : (uint)value;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong SatF64ToU64(double value)
|
||||
{
|
||||
if (double.IsNaN(value))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return value >= ulong.MaxValue ? ulong.MaxValue :
|
||||
value <= ulong.MinValue ? ulong.MinValue : (ulong)value;
|
||||
}
|
||||
}
|
||||
}
|
131
src/ARMeilleure/Instructions/SoftFallback/SoftFallback.Sha1.cs
Normal file
131
src/ARMeilleure/Instructions/SoftFallback/SoftFallback.Sha1.cs
Normal file
@@ -0,0 +1,131 @@
|
||||
using ARMeilleure.State;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
static partial class SoftFallback
|
||||
{
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 HashChoose(V128 hash_abcd, uint hash_e, V128 wk)
|
||||
{
|
||||
for (int e = 0; e <= 3; e++)
|
||||
{
|
||||
uint t = ShaChoose(hash_abcd.Extract<uint>(1),
|
||||
hash_abcd.Extract<uint>(2),
|
||||
hash_abcd.Extract<uint>(3));
|
||||
|
||||
hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);
|
||||
|
||||
t = Rol(hash_abcd.Extract<uint>(1), 30);
|
||||
|
||||
hash_abcd.Insert(1, t);
|
||||
|
||||
Rol32_160(ref hash_e, ref hash_abcd);
|
||||
}
|
||||
|
||||
return hash_abcd;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static uint FixedRotate(uint hash_e)
|
||||
{
|
||||
return hash_e.Rol(30);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 HashMajority(V128 hash_abcd, uint hash_e, V128 wk)
|
||||
{
|
||||
for (int e = 0; e <= 3; e++)
|
||||
{
|
||||
uint t = ShaMajority(hash_abcd.Extract<uint>(1),
|
||||
hash_abcd.Extract<uint>(2),
|
||||
hash_abcd.Extract<uint>(3));
|
||||
|
||||
hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);
|
||||
|
||||
t = Rol(hash_abcd.Extract<uint>(1), 30);
|
||||
|
||||
hash_abcd.Insert(1, t);
|
||||
|
||||
Rol32_160(ref hash_e, ref hash_abcd);
|
||||
}
|
||||
|
||||
return hash_abcd;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 HashParity(V128 hash_abcd, uint hash_e, V128 wk)
|
||||
{
|
||||
for (int e = 0; e <= 3; e++)
|
||||
{
|
||||
uint t = ShaParity(hash_abcd.Extract<uint>(1),
|
||||
hash_abcd.Extract<uint>(2),
|
||||
hash_abcd.Extract<uint>(3));
|
||||
|
||||
hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);
|
||||
|
||||
t = Rol(hash_abcd.Extract<uint>(1), 30);
|
||||
|
||||
hash_abcd.Insert(1, t);
|
||||
|
||||
Rol32_160(ref hash_e, ref hash_abcd);
|
||||
}
|
||||
|
||||
return hash_abcd;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Sha1SchedulePart1(V128 w0_3, V128 w4_7, V128 w8_11)
|
||||
{
|
||||
ulong t2 = w4_7.Extract<ulong>(0);
|
||||
ulong t1 = w0_3.Extract<ulong>(1);
|
||||
|
||||
V128 result = new(t1, t2);
|
||||
|
||||
return result ^ (w0_3 ^ w8_11);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Sha1SchedulePart2(V128 tw0_3, V128 w12_15)
|
||||
{
|
||||
V128 t = tw0_3 ^ (w12_15 >> 32);
|
||||
|
||||
uint tE0 = t.Extract<uint>(0);
|
||||
uint tE1 = t.Extract<uint>(1);
|
||||
uint tE2 = t.Extract<uint>(2);
|
||||
uint tE3 = t.Extract<uint>(3);
|
||||
|
||||
return new V128(tE0.Rol(1), tE1.Rol(1), tE2.Rol(1), tE3.Rol(1) ^ tE0.Rol(2));
|
||||
}
|
||||
|
||||
private static void Rol32_160(ref uint y, ref V128 x)
|
||||
{
|
||||
uint xE3 = x.Extract<uint>(3);
|
||||
|
||||
x <<= 32;
|
||||
x.Insert(0, y);
|
||||
|
||||
y = xE3;
|
||||
}
|
||||
|
||||
private static uint ShaChoose(uint x, uint y, uint z)
|
||||
{
|
||||
return ((y ^ z) & x) ^ z;
|
||||
}
|
||||
|
||||
private static uint ShaMajority(uint x, uint y, uint z)
|
||||
{
|
||||
return (x & y) | ((x | y) & z);
|
||||
}
|
||||
|
||||
private static uint ShaParity(uint x, uint y, uint z)
|
||||
{
|
||||
return x ^ y ^ z;
|
||||
}
|
||||
|
||||
private static uint Rol(this uint value, int count)
|
||||
{
|
||||
return (value << count) | (value >> (32 - count));
|
||||
}
|
||||
}
|
||||
}
|
140
src/ARMeilleure/Instructions/SoftFallback/SoftFallback.Sha256.cs
Normal file
140
src/ARMeilleure/Instructions/SoftFallback/SoftFallback.Sha256.cs
Normal file
@@ -0,0 +1,140 @@
|
||||
using ARMeilleure.State;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
static partial class SoftFallback
|
||||
{
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 HashLower(V128 hash_abcd, V128 hash_efgh, V128 wk)
|
||||
{
|
||||
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: true);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 HashUpper(V128 hash_abcd, V128 hash_efgh, V128 wk)
|
||||
{
|
||||
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: false);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Sha256SchedulePart1(V128 w0_3, V128 w4_7)
|
||||
{
|
||||
V128 result = new();
|
||||
|
||||
for (int e = 0; e <= 3; e++)
|
||||
{
|
||||
uint elt = (e <= 2 ? w0_3 : w4_7).Extract<uint>(e <= 2 ? e + 1 : 0);
|
||||
|
||||
elt = elt.Ror(7) ^ elt.Ror(18) ^ elt.Lsr(3);
|
||||
|
||||
elt += w0_3.Extract<uint>(e);
|
||||
|
||||
result.Insert(e, elt);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Sha256SchedulePart2(V128 w0_3, V128 w8_11, V128 w12_15)
|
||||
{
|
||||
V128 result = new();
|
||||
|
||||
ulong t1 = w12_15.Extract<ulong>(1);
|
||||
|
||||
for (int e = 0; e <= 1; e++)
|
||||
{
|
||||
uint elt = t1.ULongPart(e);
|
||||
|
||||
elt = elt.Ror(17) ^ elt.Ror(19) ^ elt.Lsr(10);
|
||||
|
||||
elt += w0_3.Extract<uint>(e) + w8_11.Extract<uint>(e + 1);
|
||||
|
||||
result.Insert(e, elt);
|
||||
}
|
||||
|
||||
t1 = result.Extract<ulong>(0);
|
||||
|
||||
for (int e = 2; e <= 3; e++)
|
||||
{
|
||||
uint elt = t1.ULongPart(e - 2);
|
||||
|
||||
elt = elt.Ror(17) ^ elt.Ror(19) ^ elt.Lsr(10);
|
||||
|
||||
elt += w0_3.Extract<uint>(e) + (e == 2 ? w8_11 : w12_15).Extract<uint>(e == 2 ? 3 : 0);
|
||||
|
||||
result.Insert(e, elt);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private static V128 Sha256Hash(V128 x, V128 y, V128 w, bool part1)
|
||||
{
|
||||
for (int e = 0; e <= 3; e++)
|
||||
{
|
||||
uint chs = ShaChoose(y.Extract<uint>(0),
|
||||
y.Extract<uint>(1),
|
||||
y.Extract<uint>(2));
|
||||
|
||||
uint maj = ShaMajority(x.Extract<uint>(0),
|
||||
x.Extract<uint>(1),
|
||||
x.Extract<uint>(2));
|
||||
|
||||
uint t1 = y.Extract<uint>(3) + ShaHashSigma1(y.Extract<uint>(0)) + chs + w.Extract<uint>(e);
|
||||
|
||||
uint t2 = t1 + x.Extract<uint>(3);
|
||||
|
||||
x.Insert(3, t2);
|
||||
|
||||
t2 = t1 + ShaHashSigma0(x.Extract<uint>(0)) + maj;
|
||||
|
||||
y.Insert(3, t2);
|
||||
|
||||
Rol32_256(ref y, ref x);
|
||||
}
|
||||
|
||||
return part1 ? x : y;
|
||||
}
|
||||
|
||||
private static void Rol32_256(ref V128 y, ref V128 x)
|
||||
{
|
||||
uint yE3 = y.Extract<uint>(3);
|
||||
uint xE3 = x.Extract<uint>(3);
|
||||
|
||||
y <<= 32;
|
||||
x <<= 32;
|
||||
|
||||
y.Insert(0, xE3);
|
||||
x.Insert(0, yE3);
|
||||
}
|
||||
|
||||
private static uint ShaHashSigma0(uint x)
|
||||
{
|
||||
return x.Ror(2) ^ x.Ror(13) ^ x.Ror(22);
|
||||
}
|
||||
|
||||
private static uint ShaHashSigma1(uint x)
|
||||
{
|
||||
return x.Ror(6) ^ x.Ror(11) ^ x.Ror(25);
|
||||
}
|
||||
|
||||
private static uint Ror(this uint value, int count)
|
||||
{
|
||||
return (value >> count) | (value << (32 - count));
|
||||
}
|
||||
|
||||
private static uint Lsr(this uint value, int count)
|
||||
{
|
||||
return value >> count;
|
||||
}
|
||||
|
||||
private static uint ULongPart(this ulong value, int part)
|
||||
{
|
||||
return part == 0
|
||||
? (uint)(value & 0xFFFFFFFFUL)
|
||||
: (uint)(value >> 32);
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,93 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
static partial class SoftFallback
|
||||
{
|
||||
[UnmanagedCallersOnly]
|
||||
public static long SignedShrImm64(long value, long roundConst, int shift)
|
||||
{
|
||||
if (roundConst == 0L)
|
||||
{
|
||||
if (shift <= 63)
|
||||
{
|
||||
return value >> shift;
|
||||
}
|
||||
else /* if (shift == 64) */
|
||||
{
|
||||
if (value < 0L)
|
||||
{
|
||||
return -1L;
|
||||
}
|
||||
else /* if (value >= 0L) */
|
||||
{
|
||||
return 0L;
|
||||
}
|
||||
}
|
||||
}
|
||||
else /* if (roundConst == 1L << (shift - 1)) */
|
||||
{
|
||||
if (shift <= 63)
|
||||
{
|
||||
long add = value + roundConst;
|
||||
|
||||
if ((~value & (value ^ add)) < 0L)
|
||||
{
|
||||
return (long)((ulong)add >> shift);
|
||||
}
|
||||
else
|
||||
{
|
||||
return add >> shift;
|
||||
}
|
||||
}
|
||||
else /* if (shift == 64) */
|
||||
{
|
||||
return 0L;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static ulong UnsignedShrImm64(ulong value, long roundConst, int shift)
|
||||
{
|
||||
if (roundConst == 0L)
|
||||
{
|
||||
if (shift <= 63)
|
||||
{
|
||||
return value >> shift;
|
||||
}
|
||||
else /* if (shift == 64) */
|
||||
{
|
||||
return 0UL;
|
||||
}
|
||||
}
|
||||
else /* if (roundConst == 1L << (shift - 1)) */
|
||||
{
|
||||
ulong add = value + (ulong)roundConst;
|
||||
|
||||
if ((add < value) && (add < (ulong)roundConst))
|
||||
{
|
||||
if (shift <= 63)
|
||||
{
|
||||
return (add >> shift) | (0x8000000000000000UL >> (shift - 1));
|
||||
}
|
||||
else /* if (shift == 64) */
|
||||
{
|
||||
return 1UL;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (shift <= 63)
|
||||
{
|
||||
return add >> shift;
|
||||
}
|
||||
else /* if (shift == 64) */
|
||||
{
|
||||
return 0UL;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,88 @@
|
||||
using ARMeilleure.State;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
static partial class SoftFallback
|
||||
{
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbl1(V128 vector, int bytes, V128 tb0)
|
||||
{
|
||||
return TblOrTbx(default, vector, bytes, tb0);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbl2(V128 vector, int bytes, V128 tb0, V128 tb1)
|
||||
{
|
||||
return TblOrTbx(default, vector, bytes, tb0, tb1);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbl3(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
|
||||
{
|
||||
return TblOrTbx(default, vector, bytes, tb0, tb1, tb2);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbl4(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
|
||||
{
|
||||
return TblOrTbx(default, vector, bytes, tb0, tb1, tb2, tb3);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbx1(V128 dest, V128 vector, int bytes, V128 tb0)
|
||||
{
|
||||
return TblOrTbx(dest, vector, bytes, tb0);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbx2(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1)
|
||||
{
|
||||
return TblOrTbx(dest, vector, bytes, tb0, tb1);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbx3(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
|
||||
{
|
||||
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 Tbx4(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
|
||||
{
|
||||
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2, tb3);
|
||||
}
|
||||
|
||||
private static V128 TblOrTbx(V128 dest, V128 vector, int bytes, params ReadOnlySpan<V128> tb)
|
||||
{
|
||||
byte[] res = new byte[16];
|
||||
|
||||
if (dest != default)
|
||||
{
|
||||
Buffer.BlockCopy(dest.ToArray(), 0, res, 0, bytes);
|
||||
}
|
||||
|
||||
byte[] table = new byte[tb.Length * 16];
|
||||
|
||||
for (byte index = 0; index < tb.Length; index++)
|
||||
{
|
||||
Buffer.BlockCopy(tb[index].ToArray(), 0, table, index * 16, 16);
|
||||
}
|
||||
|
||||
byte[] v = vector.ToArray();
|
||||
|
||||
for (byte index = 0; index < bytes; index++)
|
||||
{
|
||||
byte tblIndex = v[index];
|
||||
|
||||
if (tblIndex < table.Length)
|
||||
{
|
||||
res[index] = table[tblIndex];
|
||||
}
|
||||
}
|
||||
|
||||
return new V128(res);
|
||||
}
|
||||
}
|
||||
}
|
26
src/ARMeilleure/Instructions/SoftFallback/SoftFallback.cs
Normal file
26
src/ARMeilleure/Instructions/SoftFallback/SoftFallback.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using ARMeilleure.State;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
static partial class SoftFallback
|
||||
{
|
||||
[UnmanagedCallersOnly]
|
||||
public static V128 PolynomialMult64_128(ulong op1, ulong op2)
|
||||
{
|
||||
V128 result = V128.Zero;
|
||||
|
||||
V128 op2_128 = new(op2, 0);
|
||||
|
||||
for (int i = 0; i < 64; i++)
|
||||
{
|
||||
if (((op1 >> i) & 1) == 1)
|
||||
{
|
||||
result ^= op2_128 << i;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
111
src/ARMeilleure/Instructions/SoftFloat/SoftFloat.cs
Normal file
111
src/ARMeilleure/Instructions/SoftFloat/SoftFloat.cs
Normal file
@@ -0,0 +1,111 @@
|
||||
using ARMeilleure.State;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
static class SoftFloat
|
||||
{
|
||||
static SoftFloat()
|
||||
{
|
||||
RecipEstimateTable = BuildRecipEstimateTable();
|
||||
RecipSqrtEstimateTable = BuildRecipSqrtEstimateTable();
|
||||
}
|
||||
|
||||
public static readonly byte[] RecipEstimateTable;
|
||||
public static readonly byte[] RecipSqrtEstimateTable;
|
||||
|
||||
private static byte[] BuildRecipEstimateTable()
|
||||
{
|
||||
byte[] tbl = new byte[256];
|
||||
|
||||
for (int idx = 0; idx < 256; idx++)
|
||||
{
|
||||
uint src = (uint)idx + 256u;
|
||||
|
||||
Debug.Assert(src is >= 256u and < 512u);
|
||||
|
||||
src = (src << 1) + 1u;
|
||||
|
||||
uint aux = (1u << 19) / src;
|
||||
|
||||
uint dst = (aux + 1u) >> 1;
|
||||
|
||||
Debug.Assert(dst is >= 256u and < 512u);
|
||||
|
||||
tbl[idx] = (byte)(dst - 256u);
|
||||
}
|
||||
|
||||
return tbl;
|
||||
}
|
||||
|
||||
private static byte[] BuildRecipSqrtEstimateTable()
|
||||
{
|
||||
byte[] tbl = new byte[384];
|
||||
|
||||
for (int idx = 0; idx < 384; idx++)
|
||||
{
|
||||
uint src = (uint)idx + 128u;
|
||||
|
||||
Debug.Assert(src is >= 128u and < 512u);
|
||||
|
||||
if (src < 256u)
|
||||
{
|
||||
src = (src << 1) + 1u;
|
||||
}
|
||||
else
|
||||
{
|
||||
src = (src >> 1) << 1;
|
||||
src = (src + 1u) << 1;
|
||||
}
|
||||
|
||||
uint aux = 512u;
|
||||
|
||||
while (src * (aux + 1u) * (aux + 1u) < (1u << 28))
|
||||
{
|
||||
aux++;
|
||||
}
|
||||
|
||||
uint dst = (aux + 1u) >> 1;
|
||||
|
||||
Debug.Assert(dst is >= 256u and < 512u);
|
||||
|
||||
tbl[idx] = (byte)(dst - 256u);
|
||||
}
|
||||
|
||||
return tbl;
|
||||
}
|
||||
|
||||
public static void FPProcessException(FPException exc, ExecutionContext context)
|
||||
{
|
||||
FPProcessException(exc, context, context.Fpcr);
|
||||
}
|
||||
|
||||
public static void FPProcessException(FPException exc, ExecutionContext context, FPCR fpcr)
|
||||
{
|
||||
int enable = (int)exc + 8;
|
||||
|
||||
if ((fpcr & (FPCR)(1 << enable)) != 0)
|
||||
{
|
||||
throw new NotImplementedException("Floating-point trap handling.");
|
||||
}
|
||||
else
|
||||
{
|
||||
context.Fpsr |= (FPSR)(1 << (int)exc);
|
||||
}
|
||||
}
|
||||
|
||||
extension(FPCR fpcr)
|
||||
{
|
||||
public FPRoundingMode RoundingMode
|
||||
{
|
||||
get
|
||||
{
|
||||
const int RModeShift = 22;
|
||||
|
||||
return (FPRoundingMode)(((uint)fpcr >> RModeShift) & 3u);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
212
src/ARMeilleure/Instructions/SoftFloat/SoftFloat16.cs
Normal file
212
src/ARMeilleure/Instructions/SoftFloat/SoftFloat16.cs
Normal file
@@ -0,0 +1,212 @@
|
||||
using ARMeilleure.State;
|
||||
using System;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
static class SoftFloat16
|
||||
{
|
||||
public static ushort FPDefaultNaN()
|
||||
{
|
||||
return (ushort)0x7E00u;
|
||||
}
|
||||
|
||||
public static ushort FPInfinity(bool sign)
|
||||
{
|
||||
return sign ? (ushort)0xFC00u : (ushort)0x7C00u;
|
||||
}
|
||||
|
||||
public static ushort FPZero(bool sign)
|
||||
{
|
||||
return sign ? (ushort)0x8000u : (ushort)0x0000u;
|
||||
}
|
||||
|
||||
public static ushort FPMaxNormal(bool sign)
|
||||
{
|
||||
return sign ? (ushort)0xFBFFu : (ushort)0x7BFFu;
|
||||
}
|
||||
|
||||
public static double FPUnpackCv(
|
||||
this ushort valueBits,
|
||||
out FPType type,
|
||||
out bool sign,
|
||||
ExecutionContext context)
|
||||
{
|
||||
sign = (~(uint)valueBits & 0x8000u) == 0u;
|
||||
|
||||
uint exp16 = ((uint)valueBits & 0x7C00u) >> 10;
|
||||
uint frac16 = (uint)valueBits & 0x03FFu;
|
||||
|
||||
double real;
|
||||
|
||||
if (exp16 == 0u)
|
||||
{
|
||||
if (frac16 == 0u)
|
||||
{
|
||||
type = FPType.Zero;
|
||||
real = 0d;
|
||||
}
|
||||
else
|
||||
{
|
||||
type = FPType.Nonzero; // Subnormal.
|
||||
real = Math.Pow(2d, -14) * ((double)frac16 * Math.Pow(2d, -10));
|
||||
}
|
||||
}
|
||||
else if (exp16 == 0x1Fu && (context.Fpcr & FPCR.Ahp) == 0)
|
||||
{
|
||||
if (frac16 == 0u)
|
||||
{
|
||||
type = FPType.Infinity;
|
||||
real = Math.Pow(2d, 1000);
|
||||
}
|
||||
else
|
||||
{
|
||||
type = (~frac16 & 0x0200u) == 0u ? FPType.QNaN : FPType.SNaN;
|
||||
real = 0d;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
type = FPType.Nonzero; // Normal.
|
||||
real = Math.Pow(2d, (int)exp16 - 15) * (1d + (double)frac16 * Math.Pow(2d, -10));
|
||||
}
|
||||
|
||||
return sign ? -real : real;
|
||||
}
|
||||
|
||||
public static ushort FPRoundCv(double real, ExecutionContext context)
|
||||
{
|
||||
const int MinimumExp = -14;
|
||||
|
||||
const int E = 5;
|
||||
const int F = 10;
|
||||
|
||||
bool sign;
|
||||
double mantissa;
|
||||
|
||||
if (real < 0d)
|
||||
{
|
||||
sign = true;
|
||||
mantissa = -real;
|
||||
}
|
||||
else
|
||||
{
|
||||
sign = false;
|
||||
mantissa = real;
|
||||
}
|
||||
|
||||
int exponent = 0;
|
||||
|
||||
while (mantissa < 1d)
|
||||
{
|
||||
mantissa *= 2d;
|
||||
exponent--;
|
||||
}
|
||||
|
||||
while (mantissa >= 2d)
|
||||
{
|
||||
mantissa /= 2d;
|
||||
exponent++;
|
||||
}
|
||||
|
||||
uint biasedExp = (uint)Math.Max(exponent - MinimumExp + 1, 0);
|
||||
|
||||
if (biasedExp == 0u)
|
||||
{
|
||||
mantissa /= Math.Pow(2d, MinimumExp - exponent);
|
||||
}
|
||||
|
||||
uint intMant = (uint)Math.Floor(mantissa * Math.Pow(2d, F));
|
||||
double error = mantissa * Math.Pow(2d, F) - (double)intMant;
|
||||
|
||||
if (biasedExp == 0u && (error != 0d || (context.Fpcr & FPCR.Ufe) != 0))
|
||||
{
|
||||
SoftFloat.FPProcessException(FPException.Underflow, context);
|
||||
}
|
||||
|
||||
bool overflowToInf;
|
||||
bool roundUp;
|
||||
|
||||
switch (context.Fpcr.RoundingMode)
|
||||
{
|
||||
case FPRoundingMode.ToNearest:
|
||||
roundUp = (error > 0.5d || (error == 0.5d && (intMant & 1u) == 1u));
|
||||
overflowToInf = true;
|
||||
break;
|
||||
|
||||
case FPRoundingMode.TowardsPlusInfinity:
|
||||
roundUp = (error != 0d && !sign);
|
||||
overflowToInf = !sign;
|
||||
break;
|
||||
|
||||
case FPRoundingMode.TowardsMinusInfinity:
|
||||
roundUp = (error != 0d && sign);
|
||||
overflowToInf = sign;
|
||||
break;
|
||||
|
||||
case FPRoundingMode.TowardsZero:
|
||||
roundUp = false;
|
||||
overflowToInf = false;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new ArgumentException($"Invalid rounding mode \"{context.Fpcr.RoundingMode}\".");
|
||||
}
|
||||
|
||||
if (roundUp)
|
||||
{
|
||||
intMant++;
|
||||
|
||||
if (intMant == 1u << F)
|
||||
{
|
||||
biasedExp = 1u;
|
||||
}
|
||||
|
||||
if (intMant == 1u << (F + 1))
|
||||
{
|
||||
biasedExp++;
|
||||
intMant >>= 1;
|
||||
}
|
||||
}
|
||||
|
||||
ushort resultBits;
|
||||
|
||||
if ((context.Fpcr & FPCR.Ahp) == 0)
|
||||
{
|
||||
if (biasedExp >= (1u << E) - 1u)
|
||||
{
|
||||
resultBits = overflowToInf ? FPInfinity(sign) : FPMaxNormal(sign);
|
||||
|
||||
SoftFloat.FPProcessException(FPException.Overflow, context);
|
||||
|
||||
error = 1d;
|
||||
}
|
||||
else
|
||||
{
|
||||
resultBits = (ushort)((sign ? 1u : 0u) << 15 | (biasedExp & 0x1Fu) << 10 | (intMant & 0x03FFu));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (biasedExp >= 1u << E)
|
||||
{
|
||||
resultBits = (ushort)((sign ? 1u : 0u) << 15 | 0x7FFFu);
|
||||
|
||||
SoftFloat.FPProcessException(FPException.InvalidOp, context);
|
||||
|
||||
error = 0d;
|
||||
}
|
||||
else
|
||||
{
|
||||
resultBits = (ushort)((sign ? 1u : 0u) << 15 | (biasedExp & 0x1Fu) << 10 | (intMant & 0x03FFu));
|
||||
}
|
||||
}
|
||||
|
||||
if (error != 0d)
|
||||
{
|
||||
SoftFloat.FPProcessException(FPException.Inexact, context);
|
||||
}
|
||||
|
||||
return resultBits;
|
||||
}
|
||||
}
|
||||
}
|
182
src/ARMeilleure/Instructions/SoftFloat/SoftFloat16_32.cs
Normal file
182
src/ARMeilleure/Instructions/SoftFloat/SoftFloat16_32.cs
Normal file
@@ -0,0 +1,182 @@
|
||||
using ARMeilleure.State;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
static class SoftFloat16_32
|
||||
{
|
||||
[UnmanagedCallersOnly]
|
||||
public static float FPConvert(ushort valueBits)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
|
||||
double real = valueBits.FPUnpackCv(out FPType type, out bool sign, context);
|
||||
|
||||
float result;
|
||||
|
||||
if (type is FPType.SNaN or FPType.QNaN)
|
||||
{
|
||||
if ((context.Fpcr & FPCR.Dn) != 0)
|
||||
{
|
||||
result = SoftFloat32.FPDefaultNaN();
|
||||
}
|
||||
else
|
||||
{
|
||||
result = FPConvertNaN(valueBits);
|
||||
}
|
||||
|
||||
if (type == FPType.SNaN)
|
||||
{
|
||||
SoftFloat.FPProcessException(FPException.InvalidOp, context);
|
||||
}
|
||||
}
|
||||
else if (type == FPType.Infinity)
|
||||
{
|
||||
result = SoftFloat32.FPInfinity(sign);
|
||||
}
|
||||
else if (type == FPType.Zero)
|
||||
{
|
||||
result = SoftFloat32.FPZero(sign);
|
||||
}
|
||||
else
|
||||
{
|
||||
result = FPRoundCv(real, context);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private static float FPRoundCv(double real, ExecutionContext context)
|
||||
{
|
||||
const int MinimumExp = -126;
|
||||
|
||||
const int E = 8;
|
||||
const int F = 23;
|
||||
|
||||
bool sign;
|
||||
double mantissa;
|
||||
|
||||
if (real < 0d)
|
||||
{
|
||||
sign = true;
|
||||
mantissa = -real;
|
||||
}
|
||||
else
|
||||
{
|
||||
sign = false;
|
||||
mantissa = real;
|
||||
}
|
||||
|
||||
int exponent = 0;
|
||||
|
||||
while (mantissa < 1d)
|
||||
{
|
||||
mantissa *= 2d;
|
||||
exponent--;
|
||||
}
|
||||
|
||||
while (mantissa >= 2d)
|
||||
{
|
||||
mantissa /= 2d;
|
||||
exponent++;
|
||||
}
|
||||
|
||||
if ((context.Fpcr & FPCR.Fz) != 0 && exponent < MinimumExp)
|
||||
{
|
||||
context.Fpsr |= FPSR.Ufc;
|
||||
|
||||
return SoftFloat32.FPZero(sign);
|
||||
}
|
||||
|
||||
uint biasedExp = (uint)Math.Max(exponent - MinimumExp + 1, 0);
|
||||
|
||||
if (biasedExp == 0u)
|
||||
{
|
||||
mantissa /= Math.Pow(2d, MinimumExp - exponent);
|
||||
}
|
||||
|
||||
uint intMant = (uint)Math.Floor(mantissa * Math.Pow(2d, F));
|
||||
double error = mantissa * Math.Pow(2d, F) - (double)intMant;
|
||||
|
||||
if (biasedExp == 0u && (error != 0d || (context.Fpcr & FPCR.Ufe) != 0))
|
||||
{
|
||||
SoftFloat.FPProcessException(FPException.Underflow, context);
|
||||
}
|
||||
|
||||
bool overflowToInf;
|
||||
bool roundUp;
|
||||
|
||||
switch (context.Fpcr.RoundingMode)
|
||||
{
|
||||
case FPRoundingMode.ToNearest:
|
||||
roundUp = (error > 0.5d || (error == 0.5d && (intMant & 1u) == 1u));
|
||||
overflowToInf = true;
|
||||
break;
|
||||
|
||||
case FPRoundingMode.TowardsPlusInfinity:
|
||||
roundUp = (error != 0d && !sign);
|
||||
overflowToInf = !sign;
|
||||
break;
|
||||
|
||||
case FPRoundingMode.TowardsMinusInfinity:
|
||||
roundUp = (error != 0d && sign);
|
||||
overflowToInf = sign;
|
||||
break;
|
||||
|
||||
case FPRoundingMode.TowardsZero:
|
||||
roundUp = false;
|
||||
overflowToInf = false;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new ArgumentException($"Invalid rounding mode \"{context.Fpcr.RoundingMode}\".");
|
||||
}
|
||||
|
||||
if (roundUp)
|
||||
{
|
||||
intMant++;
|
||||
|
||||
if (intMant == 1u << F)
|
||||
{
|
||||
biasedExp = 1u;
|
||||
}
|
||||
|
||||
if (intMant == 1u << (F + 1))
|
||||
{
|
||||
biasedExp++;
|
||||
intMant >>= 1;
|
||||
}
|
||||
}
|
||||
|
||||
float result;
|
||||
|
||||
if (biasedExp >= (1u << E) - 1u)
|
||||
{
|
||||
result = overflowToInf ? SoftFloat32.FPInfinity(sign) : SoftFloat32.FPMaxNormal(sign);
|
||||
|
||||
SoftFloat.FPProcessException(FPException.Overflow, context);
|
||||
|
||||
error = 1d;
|
||||
}
|
||||
else
|
||||
{
|
||||
result = BitConverter.Int32BitsToSingle(
|
||||
(int)((sign ? 1u : 0u) << 31 | (biasedExp & 0xFFu) << 23 | (intMant & 0x007FFFFFu)));
|
||||
}
|
||||
|
||||
if (error != 0d)
|
||||
{
|
||||
SoftFloat.FPProcessException(FPException.Inexact, context);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private static float FPConvertNaN(ushort valueBits)
|
||||
{
|
||||
return BitConverter.Int32BitsToSingle(
|
||||
(int)(((uint)valueBits & 0x8000u) << 16 | 0x7FC00000u | ((uint)valueBits & 0x01FFu) << 13));
|
||||
}
|
||||
}
|
||||
}
|
182
src/ARMeilleure/Instructions/SoftFloat/SoftFloat16_64.cs
Normal file
182
src/ARMeilleure/Instructions/SoftFloat/SoftFloat16_64.cs
Normal file
@@ -0,0 +1,182 @@
|
||||
using ARMeilleure.State;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
static class SoftFloat16_64
|
||||
{
|
||||
[UnmanagedCallersOnly]
|
||||
public static double FPConvert(ushort valueBits)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
|
||||
double real = valueBits.FPUnpackCv(out FPType type, out bool sign, context);
|
||||
|
||||
double result;
|
||||
|
||||
if (type is FPType.SNaN or FPType.QNaN)
|
||||
{
|
||||
if ((context.Fpcr & FPCR.Dn) != 0)
|
||||
{
|
||||
result = SoftFloat64.FPDefaultNaN();
|
||||
}
|
||||
else
|
||||
{
|
||||
result = FPConvertNaN(valueBits);
|
||||
}
|
||||
|
||||
if (type == FPType.SNaN)
|
||||
{
|
||||
SoftFloat.FPProcessException(FPException.InvalidOp, context);
|
||||
}
|
||||
}
|
||||
else if (type == FPType.Infinity)
|
||||
{
|
||||
result = SoftFloat64.FPInfinity(sign);
|
||||
}
|
||||
else if (type == FPType.Zero)
|
||||
{
|
||||
result = SoftFloat64.FPZero(sign);
|
||||
}
|
||||
else
|
||||
{
|
||||
result = FPRoundCv(real, context);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private static double FPRoundCv(double real, ExecutionContext context)
|
||||
{
|
||||
const int MinimumExp = -1022;
|
||||
|
||||
const int E = 11;
|
||||
const int F = 52;
|
||||
|
||||
bool sign;
|
||||
double mantissa;
|
||||
|
||||
if (real < 0d)
|
||||
{
|
||||
sign = true;
|
||||
mantissa = -real;
|
||||
}
|
||||
else
|
||||
{
|
||||
sign = false;
|
||||
mantissa = real;
|
||||
}
|
||||
|
||||
int exponent = 0;
|
||||
|
||||
while (mantissa < 1d)
|
||||
{
|
||||
mantissa *= 2d;
|
||||
exponent--;
|
||||
}
|
||||
|
||||
while (mantissa >= 2d)
|
||||
{
|
||||
mantissa /= 2d;
|
||||
exponent++;
|
||||
}
|
||||
|
||||
if ((context.Fpcr & FPCR.Fz) != 0 && exponent < MinimumExp)
|
||||
{
|
||||
context.Fpsr |= FPSR.Ufc;
|
||||
|
||||
return SoftFloat64.FPZero(sign);
|
||||
}
|
||||
|
||||
uint biasedExp = (uint)Math.Max(exponent - MinimumExp + 1, 0);
|
||||
|
||||
if (biasedExp == 0u)
|
||||
{
|
||||
mantissa /= Math.Pow(2d, MinimumExp - exponent);
|
||||
}
|
||||
|
||||
ulong intMant = (ulong)Math.Floor(mantissa * Math.Pow(2d, F));
|
||||
double error = mantissa * Math.Pow(2d, F) - (double)intMant;
|
||||
|
||||
if (biasedExp == 0u && (error != 0d || (context.Fpcr & FPCR.Ufe) != 0))
|
||||
{
|
||||
SoftFloat.FPProcessException(FPException.Underflow, context);
|
||||
}
|
||||
|
||||
bool overflowToInf;
|
||||
bool roundUp;
|
||||
|
||||
switch (context.Fpcr.RoundingMode)
|
||||
{
|
||||
case FPRoundingMode.ToNearest:
|
||||
roundUp = (error > 0.5d || (error == 0.5d && (intMant & 1u) == 1u));
|
||||
overflowToInf = true;
|
||||
break;
|
||||
|
||||
case FPRoundingMode.TowardsPlusInfinity:
|
||||
roundUp = (error != 0d && !sign);
|
||||
overflowToInf = !sign;
|
||||
break;
|
||||
|
||||
case FPRoundingMode.TowardsMinusInfinity:
|
||||
roundUp = (error != 0d && sign);
|
||||
overflowToInf = sign;
|
||||
break;
|
||||
|
||||
case FPRoundingMode.TowardsZero:
|
||||
roundUp = false;
|
||||
overflowToInf = false;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new ArgumentException($"Invalid rounding mode \"{context.Fpcr.RoundingMode}\".");
|
||||
}
|
||||
|
||||
if (roundUp)
|
||||
{
|
||||
intMant++;
|
||||
|
||||
if (intMant == 1ul << F)
|
||||
{
|
||||
biasedExp = 1u;
|
||||
}
|
||||
|
||||
if (intMant == 1ul << (F + 1))
|
||||
{
|
||||
biasedExp++;
|
||||
intMant >>= 1;
|
||||
}
|
||||
}
|
||||
|
||||
double result;
|
||||
|
||||
if (biasedExp >= (1u << E) - 1u)
|
||||
{
|
||||
result = overflowToInf ? SoftFloat64.FPInfinity(sign) : SoftFloat64.FPMaxNormal(sign);
|
||||
|
||||
SoftFloat.FPProcessException(FPException.Overflow, context);
|
||||
|
||||
error = 1d;
|
||||
}
|
||||
else
|
||||
{
|
||||
result = BitConverter.Int64BitsToDouble(
|
||||
(long)((sign ? 1ul : 0ul) << 63 | (biasedExp & 0x7FFul) << 52 | (intMant & 0x000FFFFFFFFFFFFFul)));
|
||||
}
|
||||
|
||||
if (error != 0d)
|
||||
{
|
||||
SoftFloat.FPProcessException(FPException.Inexact, context);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private static double FPConvertNaN(ushort valueBits)
|
||||
{
|
||||
return BitConverter.Int64BitsToDouble(
|
||||
(long)(((ulong)valueBits & 0x8000ul) << 48 | 0x7FF8000000000000ul | ((ulong)valueBits & 0x01FFul) << 42));
|
||||
}
|
||||
}
|
||||
}
|
1421
src/ARMeilleure/Instructions/SoftFloat/SoftFloat32.cs
Normal file
1421
src/ARMeilleure/Instructions/SoftFloat/SoftFloat32.cs
Normal file
File diff suppressed because it is too large
Load Diff
126
src/ARMeilleure/Instructions/SoftFloat/SoftFloat32_16.cs
Normal file
126
src/ARMeilleure/Instructions/SoftFloat/SoftFloat32_16.cs
Normal file
@@ -0,0 +1,126 @@
|
||||
using ARMeilleure.State;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
static class SoftFloat32_16
|
||||
{
|
||||
[UnmanagedCallersOnly]
|
||||
public static ushort FPConvert(float value)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
|
||||
double real = value.FPUnpackCv(out FPType type, out bool sign, out uint valueBits, context);
|
||||
|
||||
bool altHp = (context.Fpcr & FPCR.Ahp) != 0;
|
||||
|
||||
ushort resultBits;
|
||||
|
||||
if (type is FPType.SNaN or FPType.QNaN)
|
||||
{
|
||||
if (altHp)
|
||||
{
|
||||
resultBits = SoftFloat16.FPZero(sign);
|
||||
}
|
||||
else if ((context.Fpcr & FPCR.Dn) != 0)
|
||||
{
|
||||
resultBits = SoftFloat16.FPDefaultNaN();
|
||||
}
|
||||
else
|
||||
{
|
||||
resultBits = FPConvertNaN(valueBits);
|
||||
}
|
||||
|
||||
if (type == FPType.SNaN || altHp)
|
||||
{
|
||||
SoftFloat.FPProcessException(FPException.InvalidOp, context);
|
||||
}
|
||||
}
|
||||
else if (type == FPType.Infinity)
|
||||
{
|
||||
if (altHp)
|
||||
{
|
||||
resultBits = (ushort)((sign ? 1u : 0u) << 15 | 0x7FFFu);
|
||||
|
||||
SoftFloat.FPProcessException(FPException.InvalidOp, context);
|
||||
}
|
||||
else
|
||||
{
|
||||
resultBits = SoftFloat16.FPInfinity(sign);
|
||||
}
|
||||
}
|
||||
else if (type == FPType.Zero)
|
||||
{
|
||||
resultBits = SoftFloat16.FPZero(sign);
|
||||
}
|
||||
else
|
||||
{
|
||||
resultBits = SoftFloat16.FPRoundCv(real, context);
|
||||
}
|
||||
|
||||
return resultBits;
|
||||
}
|
||||
|
||||
private static double FPUnpackCv(
|
||||
this float value,
|
||||
out FPType type,
|
||||
out bool sign,
|
||||
out uint valueBits,
|
||||
ExecutionContext context)
|
||||
{
|
||||
valueBits = (uint)BitConverter.SingleToInt32Bits(value);
|
||||
|
||||
sign = (~valueBits & 0x80000000u) == 0u;
|
||||
|
||||
uint exp32 = (valueBits & 0x7F800000u) >> 23;
|
||||
uint frac32 = valueBits & 0x007FFFFFu;
|
||||
|
||||
double real;
|
||||
|
||||
if (exp32 == 0u)
|
||||
{
|
||||
if (frac32 == 0u || (context.Fpcr & FPCR.Fz) != 0)
|
||||
{
|
||||
type = FPType.Zero;
|
||||
real = 0d;
|
||||
|
||||
if (frac32 != 0u)
|
||||
{
|
||||
SoftFloat.FPProcessException(FPException.InputDenorm, context);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
type = FPType.Nonzero; // Subnormal.
|
||||
real = Math.Pow(2d, -126) * ((double)frac32 * Math.Pow(2d, -23));
|
||||
}
|
||||
}
|
||||
else if (exp32 == 0xFFu)
|
||||
{
|
||||
if (frac32 == 0u)
|
||||
{
|
||||
type = FPType.Infinity;
|
||||
real = Math.Pow(2d, 1000);
|
||||
}
|
||||
else
|
||||
{
|
||||
type = (~frac32 & 0x00400000u) == 0u ? FPType.QNaN : FPType.SNaN;
|
||||
real = 0d;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
type = FPType.Nonzero; // Normal.
|
||||
real = Math.Pow(2d, (int)exp32 - 127) * (1d + (double)frac32 * Math.Pow(2d, -23));
|
||||
}
|
||||
|
||||
return sign ? -real : real;
|
||||
}
|
||||
|
||||
private static ushort FPConvertNaN(uint valueBits)
|
||||
{
|
||||
return (ushort)((valueBits & 0x80000000u) >> 16 | 0x7E00u | (valueBits & 0x003FE000u) >> 13);
|
||||
}
|
||||
}
|
||||
}
|
1421
src/ARMeilleure/Instructions/SoftFloat/SoftFloat64.cs
Normal file
1421
src/ARMeilleure/Instructions/SoftFloat/SoftFloat64.cs
Normal file
File diff suppressed because it is too large
Load Diff
127
src/ARMeilleure/Instructions/SoftFloat/SoftFloat64_16.cs
Normal file
127
src/ARMeilleure/Instructions/SoftFloat/SoftFloat64_16.cs
Normal file
@@ -0,0 +1,127 @@
|
||||
using ARMeilleure.State;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ARMeilleure.Instructions
|
||||
{
|
||||
static class SoftFloat64_16
|
||||
{
|
||||
[UnmanagedCallersOnly]
|
||||
public static ushort FPConvert(double value)
|
||||
{
|
||||
ExecutionContext context = NativeInterface.GetContext();
|
||||
|
||||
double real = value.FPUnpackCv(out FPType type, out bool sign, out ulong valueBits, context);
|
||||
|
||||
bool altHp = (context.Fpcr & FPCR.Ahp) != 0;
|
||||
|
||||
ushort resultBits;
|
||||
|
||||
if (type is FPType.SNaN or FPType.QNaN)
|
||||
{
|
||||
if (altHp)
|
||||
{
|
||||
resultBits = SoftFloat16.FPZero(sign);
|
||||
}
|
||||
else if ((context.Fpcr & FPCR.Dn) != 0)
|
||||
{
|
||||
resultBits = SoftFloat16.FPDefaultNaN();
|
||||
}
|
||||
else
|
||||
{
|
||||
resultBits = FPConvertNaN(valueBits);
|
||||
}
|
||||
|
||||
if (type == FPType.SNaN || altHp)
|
||||
{
|
||||
SoftFloat.FPProcessException(FPException.InvalidOp, context);
|
||||
}
|
||||
}
|
||||
else if (type == FPType.Infinity)
|
||||
{
|
||||
if (altHp)
|
||||
{
|
||||
resultBits = (ushort)((sign ? 1u : 0u) << 15 | 0x7FFFu);
|
||||
|
||||
SoftFloat.FPProcessException(FPException.InvalidOp, context);
|
||||
}
|
||||
else
|
||||
{
|
||||
resultBits = SoftFloat16.FPInfinity(sign);
|
||||
}
|
||||
}
|
||||
else if (type == FPType.Zero)
|
||||
{
|
||||
resultBits = SoftFloat16.FPZero(sign);
|
||||
}
|
||||
else
|
||||
{
|
||||
resultBits = SoftFloat16.FPRoundCv(real, context);
|
||||
}
|
||||
|
||||
return resultBits;
|
||||
}
|
||||
|
||||
private static double FPUnpackCv(
|
||||
this double value,
|
||||
out FPType type,
|
||||
out bool sign,
|
||||
out ulong valueBits,
|
||||
ExecutionContext context)
|
||||
{
|
||||
valueBits = (ulong)BitConverter.DoubleToInt64Bits(value);
|
||||
|
||||
sign = (~valueBits & 0x8000000000000000ul) == 0u;
|
||||
|
||||
ulong exp64 = (valueBits & 0x7FF0000000000000ul) >> 52;
|
||||
ulong frac64 = valueBits & 0x000FFFFFFFFFFFFFul;
|
||||
|
||||
double real;
|
||||
|
||||
if (exp64 == 0u)
|
||||
{
|
||||
if (frac64 == 0u || (context.Fpcr & FPCR.Fz) != 0)
|
||||
{
|
||||
type = FPType.Zero;
|
||||
real = 0d;
|
||||
|
||||
if (frac64 != 0u)
|
||||
{
|
||||
SoftFloat.FPProcessException(FPException.InputDenorm, context);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
type = FPType.Nonzero; // Subnormal.
|
||||
real = Math.Pow(2d, -1022) * ((double)frac64 * Math.Pow(2d, -52));
|
||||
}
|
||||
}
|
||||
else if (exp64 == 0x7FFul)
|
||||
{
|
||||
if (frac64 == 0u)
|
||||
{
|
||||
type = FPType.Infinity;
|
||||
real = Math.Pow(2d, 1000000);
|
||||
}
|
||||
else
|
||||
{
|
||||
type = (~frac64 & 0x0008000000000000ul) == 0u ? FPType.QNaN : FPType.SNaN;
|
||||
real = 0d;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
type = FPType.Nonzero; // Normal.
|
||||
real = Math.Pow(2d, (int)exp64 - 1023) * (1d + (double)frac64 * Math.Pow(2d, -52));
|
||||
}
|
||||
|
||||
return sign ? -real : real;
|
||||
}
|
||||
|
||||
private static ushort FPConvertNaN(ulong valueBits)
|
||||
{
|
||||
return (ushort)((valueBits & 0x8000000000000000ul) >> 48 | 0x7E00u |
|
||||
(valueBits & 0x0007FC0000000000ul) >> 42);
|
||||
}
|
||||
}
|
||||
}
|
@@ -16,9 +16,9 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
|
||||
static class ComparisonExtensions
|
||||
{
|
||||
public static Comparison Invert(this Comparison comp)
|
||||
extension(Comparison comparison)
|
||||
{
|
||||
return (Comparison)((int)comp ^ 1);
|
||||
public Comparison Inverse => (Comparison)((int)comparison ^ 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -14,48 +14,38 @@ namespace ARMeilleure.IntermediateRepresentation
|
||||
|
||||
static class OperandTypeExtensions
|
||||
{
|
||||
public static bool IsInteger(this OperandType type)
|
||||
extension(OperandType type)
|
||||
{
|
||||
return type is OperandType.I32 or
|
||||
OperandType.I64;
|
||||
}
|
||||
|
||||
public static RegisterType ToRegisterType(this OperandType type)
|
||||
{
|
||||
return type switch
|
||||
public bool IsInteger => type is OperandType.I32 or OperandType.I64;
|
||||
|
||||
public RegisterType Register => type switch
|
||||
{
|
||||
OperandType.FP32 => RegisterType.Vector,
|
||||
OperandType.FP64 => RegisterType.Vector,
|
||||
OperandType.I32 => RegisterType.Integer,
|
||||
OperandType.I64 => RegisterType.Integer,
|
||||
OperandType.V128 => RegisterType.Vector,
|
||||
_ => throw new InvalidOperationException($"Invalid operand type \"{type}\"."),
|
||||
_ => throw new InvalidOperationException($"Invalid operand type \"{type}\".")
|
||||
};
|
||||
}
|
||||
|
||||
public static int GetSizeInBytes(this OperandType type)
|
||||
{
|
||||
return type switch
|
||||
|
||||
public int ByteSize => type switch
|
||||
{
|
||||
OperandType.FP32 => 4,
|
||||
OperandType.FP64 => 8,
|
||||
OperandType.I32 => 4,
|
||||
OperandType.I64 => 8,
|
||||
OperandType.V128 => 16,
|
||||
_ => throw new InvalidOperationException($"Invalid operand type \"{type}\"."),
|
||||
_ => throw new InvalidOperationException($"Invalid operand type \"{type}\".")
|
||||
};
|
||||
}
|
||||
|
||||
public static int GetSizeInBytesLog2(this OperandType type)
|
||||
{
|
||||
return type switch
|
||||
|
||||
public int ByteSizeLog2 => type switch
|
||||
{
|
||||
OperandType.FP32 => 2,
|
||||
OperandType.FP64 => 3,
|
||||
OperandType.I32 => 2,
|
||||
OperandType.I64 => 3,
|
||||
OperandType.V128 => 4,
|
||||
_ => throw new InvalidOperationException($"Invalid operand type \"{type}\"."),
|
||||
_ => throw new InvalidOperationException($"Invalid operand type \"{type}\".")
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@@ -45,19 +45,12 @@ namespace ARMeilleure.Memory
|
||||
|
||||
public static class MemoryManagerTypeExtensions
|
||||
{
|
||||
public static bool IsHostMapped(this MemoryManagerType type)
|
||||
extension(MemoryManagerType type)
|
||||
{
|
||||
return type is MemoryManagerType.HostMapped or MemoryManagerType.HostMappedUnsafe;
|
||||
}
|
||||
|
||||
public static bool IsHostTracked(this MemoryManagerType type)
|
||||
{
|
||||
return type is MemoryManagerType.HostTracked or MemoryManagerType.HostTrackedUnsafe;
|
||||
}
|
||||
|
||||
public static bool IsHostMappedOrTracked(this MemoryManagerType type)
|
||||
{
|
||||
return type.IsHostMapped() || type.IsHostTracked();
|
||||
public bool IsHostMapped => type is MemoryManagerType.HostMapped or MemoryManagerType.HostMappedUnsafe;
|
||||
public bool IsHostTracked => type is MemoryManagerType.HostTracked or MemoryManagerType.HostTrackedUnsafe;
|
||||
|
||||
public bool IsHostMappedOrTracked => type.IsHostMapped || type.IsHostTracked;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -412,7 +412,7 @@ namespace ARMeilleure.Translation
|
||||
{
|
||||
context.SyncQcFlag();
|
||||
|
||||
if (block.Branch != null && !block.Branch.Exit && block.Branch.Address <= block.Address)
|
||||
if (block.Branch is { Exit: false } && block.Branch.Address <= block.Address)
|
||||
{
|
||||
EmitSynchronization(context);
|
||||
}
|
||||
@@ -429,14 +429,14 @@ namespace ARMeilleure.Translation
|
||||
{
|
||||
lblPredicateSkip = Label();
|
||||
|
||||
InstEmitFlowHelper.EmitCondBranch(context, lblPredicateSkip, context.CurrentIfThenBlockCond.Invert());
|
||||
InstEmitFlowHelper.EmitCondBranch(context, lblPredicateSkip, context.CurrentIfThenBlockCond.Inverse);
|
||||
}
|
||||
|
||||
if (opCode is OpCode32 op && op.Cond < Condition.Al)
|
||||
if (opCode is OpCode32 { Cond: < Condition.Al } op)
|
||||
{
|
||||
lblPredicateSkip = Label();
|
||||
|
||||
InstEmitFlowHelper.EmitCondBranch(context, lblPredicateSkip, op.Cond.Invert());
|
||||
InstEmitFlowHelper.EmitCondBranch(context, lblPredicateSkip, op.Cond.Inverse);
|
||||
}
|
||||
|
||||
if (opCode.Instruction.Emitter != null)
|
||||
|
@@ -58,16 +58,16 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
||||
switch (realSampleFormat)
|
||||
{
|
||||
case SampleFormat.PcmInt8:
|
||||
PcmHelper.ConvertSampleToPcm8(MemoryMarshal.Cast<byte, sbyte>(convertedSamples), samples);
|
||||
PcmHelper.ConvertSampleToPcm8(MemoryMarshal.Cast<byte, sbyte>(new Span<byte>(convertedSamples)), samples);
|
||||
break;
|
||||
case SampleFormat.PcmInt24:
|
||||
PcmHelper.ConvertSampleToPcm24(convertedSamples, samples);
|
||||
break;
|
||||
case SampleFormat.PcmInt32:
|
||||
PcmHelper.ConvertSampleToPcm32(MemoryMarshal.Cast<byte, int>(convertedSamples), samples);
|
||||
PcmHelper.ConvertSampleToPcm32(MemoryMarshal.Cast<byte, int>(new Span<byte>(convertedSamples)), samples);
|
||||
break;
|
||||
case SampleFormat.PcmFloat:
|
||||
PcmHelper.ConvertSampleToPcmFloat(MemoryMarshal.Cast<byte, float>(convertedSamples), samples);
|
||||
PcmHelper.ConvertSampleToPcmFloat(MemoryMarshal.Cast<byte, float>(new Span<byte>(convertedSamples)), samples);
|
||||
break;
|
||||
default:
|
||||
throw new NotImplementedException($"Sample format conversion from {_userSampleFormat} to {realSampleFormat} not implemented.");
|
||||
|
@@ -27,7 +27,7 @@ namespace Ryujinx.Audio.Integration
|
||||
|
||||
public void AppendBuffer(ReadOnlySpan<short> data, uint channelCount)
|
||||
{
|
||||
data.CopyTo(MemoryMarshal.Cast<byte, short>(_buffer));
|
||||
data.CopyTo(MemoryMarshal.Cast<byte, short>(new Span<byte>(_buffer)));
|
||||
|
||||
_session.QueueBuffer(new AudioBuffer
|
||||
{
|
||||
|
@@ -182,6 +182,7 @@ namespace Ryujinx.Common
|
||||
"01001cc01b2d4000", // Goat Simulator 3
|
||||
"01003620068ea000", // Hand of Fate 2
|
||||
"0100f7e00c70e000", // Hogwarts Legacy
|
||||
"010013c00e930000", // Hollow Knight: Silksong
|
||||
"010085500130a000", // Lego City: Undercover
|
||||
"010073c01af34000", // LEGO Horizon Adventures
|
||||
"0100d71004694000", // Minecraft
|
||||
|
@@ -17,7 +17,7 @@ namespace Ryujinx.Cpu.Jit
|
||||
_functionTable = AddressTable<ulong>.CreateForArm(for64Bit, memory.Type);
|
||||
_translator = new Translator(new JitMemoryAllocator(forJit: true), memory, _functionTable);
|
||||
|
||||
if (memory.Type.IsHostMappedOrTracked())
|
||||
if (memory.Type.IsHostMappedOrTracked)
|
||||
{
|
||||
NativeSignalHandler.InitializeSignalHandler();
|
||||
}
|
||||
|
@@ -26,7 +26,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32
|
||||
return;
|
||||
}
|
||||
|
||||
if (_operand.Type.IsInteger())
|
||||
if (_operand.Type.IsInteger)
|
||||
{
|
||||
_registerAllocator.FreeTempGprRegister(_operand.AsInt32());
|
||||
}
|
||||
|
@@ -381,7 +381,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||
if (currentCond != ArmCondition.Al)
|
||||
{
|
||||
instructionPointer = context.CodeWriter.InstructionPointer;
|
||||
context.Arm64Assembler.B(currentCond.Invert(), 0);
|
||||
context.Arm64Assembler.B(currentCond.Inverse, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -104,7 +104,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||
|
||||
if (invert)
|
||||
{
|
||||
conditions[i++] = ((ArmCondition)firstCond).Invert();
|
||||
conditions[i++] = ((ArmCondition)firstCond).Inverse;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@@ -1129,7 +1129,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||
// We don't need to mask the address for the safe mode, since it is already naturally limited to 32-bit
|
||||
// and can never reach out of the guest address space.
|
||||
|
||||
if (mmType.IsHostTracked())
|
||||
if (mmType.IsHostTracked)
|
||||
{
|
||||
int tempRegister = regAlloc.AllocateTempGprRegister();
|
||||
|
||||
@@ -1141,7 +1141,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||
|
||||
regAlloc.FreeTempGprRegister(tempRegister);
|
||||
}
|
||||
else if (mmType.IsHostMapped())
|
||||
else if (mmType.IsHostMapped)
|
||||
{
|
||||
asm.Add(destination64, basePointer, guestAddress);
|
||||
}
|
||||
|
@@ -132,7 +132,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64
|
||||
|
||||
InstName lastInstructionName = Instructions[^1].Name;
|
||||
|
||||
return lastInstructionName.IsCall() || lastInstructionName.IsException();
|
||||
return lastInstructionName.IsCall || lastInstructionName.IsException;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1042,126 +1042,39 @@ namespace Ryujinx.Cpu.LightningJit.Arm64
|
||||
|
||||
static class InstNameExtensions
|
||||
{
|
||||
public static bool IsCall(this InstName name)
|
||||
extension(InstName name)
|
||||
{
|
||||
return name is InstName.Bl or InstName.Blr;
|
||||
}
|
||||
public bool IsCall => name is InstName.Bl or InstName.Blr;
|
||||
|
||||
public static bool IsControlFlowOrException(this InstName name)
|
||||
{
|
||||
switch (name)
|
||||
public bool IsControlFlowOrException => name is
|
||||
InstName.BUncond or InstName.BCond or InstName.Bl or InstName.Blr or InstName.Br or InstName.Brk
|
||||
or InstName.Cbnz or InstName.Cbz or InstName.Ret or InstName.Tbnz or InstName.Tbz or InstName.Svc
|
||||
or InstName.UdfPermUndef;
|
||||
|
||||
public bool IsException => name is InstName.Brk or InstName.Svc or InstName.UdfPermUndef;
|
||||
|
||||
public bool IsSystem => name switch
|
||||
{
|
||||
case InstName.BUncond:
|
||||
case InstName.BCond:
|
||||
case InstName.Bl:
|
||||
case InstName.Blr:
|
||||
case InstName.Br:
|
||||
case InstName.Brk:
|
||||
case InstName.Cbnz:
|
||||
case InstName.Cbz:
|
||||
case InstName.Ret:
|
||||
case InstName.Tbnz:
|
||||
case InstName.Tbz:
|
||||
case InstName.Svc:
|
||||
case InstName.UdfPermUndef:
|
||||
return true;
|
||||
}
|
||||
InstName.Mrs or InstName.MsrImm or InstName.MsrReg => true,
|
||||
_ => name.IsException
|
||||
};
|
||||
|
||||
return false;
|
||||
}
|
||||
public bool IsSystemOrCall => name.IsCall || name is
|
||||
InstName.Svc or InstName.Mrs or InstName.MsrImm or InstName.MsrReg
|
||||
or InstName.Sysl;
|
||||
|
||||
public static bool IsException(this InstName name)
|
||||
{
|
||||
switch (name)
|
||||
{
|
||||
case InstName.Brk:
|
||||
case InstName.Svc:
|
||||
case InstName.UdfPermUndef:
|
||||
return true;
|
||||
}
|
||||
public bool IsPrivileged => name is
|
||||
InstName.Dcps1 or InstName.Dcps2 or InstName.Dcps3 or InstName.Drps or InstName.Eret or InstName.Ereta
|
||||
or InstName.Hvc or InstName.MsrImm or InstName.Smc;
|
||||
|
||||
return false;
|
||||
}
|
||||
public bool IsPartialRegisterUpdateMemory => name is
|
||||
InstName.Ld1AdvsimdSnglAsNoPostIndex or InstName.Ld1AdvsimdSnglAsPostIndex
|
||||
or InstName.Ld2AdvsimdSnglAsNoPostIndex or InstName.Ld2AdvsimdSnglAsPostIndex
|
||||
or InstName.Ld3AdvsimdSnglAsNoPostIndex or InstName.Ld3AdvsimdSnglAsPostIndex
|
||||
or InstName.Ld4AdvsimdSnglAsNoPostIndex or InstName.Ld4AdvsimdSnglAsPostIndex;
|
||||
|
||||
public static bool IsSystem(this InstName name)
|
||||
{
|
||||
switch (name)
|
||||
{
|
||||
case InstName.Mrs:
|
||||
case InstName.MsrImm:
|
||||
case InstName.MsrReg:
|
||||
return true;
|
||||
}
|
||||
|
||||
return name.IsException();
|
||||
}
|
||||
|
||||
public static bool IsSystemOrCall(this InstName name)
|
||||
{
|
||||
switch (name)
|
||||
{
|
||||
case InstName.Bl:
|
||||
case InstName.Blr:
|
||||
case InstName.Svc:
|
||||
case InstName.Mrs:
|
||||
case InstName.MsrImm:
|
||||
case InstName.MsrReg:
|
||||
case InstName.Sysl:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool IsPrivileged(this InstName name)
|
||||
{
|
||||
switch (name)
|
||||
{
|
||||
case InstName.Dcps1:
|
||||
case InstName.Dcps2:
|
||||
case InstName.Dcps3:
|
||||
case InstName.Drps:
|
||||
case InstName.Eret:
|
||||
case InstName.Ereta:
|
||||
case InstName.Hvc:
|
||||
case InstName.MsrImm:
|
||||
case InstName.Smc:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool IsPartialRegisterUpdateMemory(this InstName name)
|
||||
{
|
||||
switch (name)
|
||||
{
|
||||
case InstName.Ld1AdvsimdSnglAsNoPostIndex:
|
||||
case InstName.Ld1AdvsimdSnglAsPostIndex:
|
||||
case InstName.Ld2AdvsimdSnglAsNoPostIndex:
|
||||
case InstName.Ld2AdvsimdSnglAsPostIndex:
|
||||
case InstName.Ld3AdvsimdSnglAsNoPostIndex:
|
||||
case InstName.Ld3AdvsimdSnglAsPostIndex:
|
||||
case InstName.Ld4AdvsimdSnglAsNoPostIndex:
|
||||
case InstName.Ld4AdvsimdSnglAsPostIndex:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool IsPrefetchMemory(this InstName name)
|
||||
{
|
||||
switch (name)
|
||||
{
|
||||
case InstName.PrfmImm:
|
||||
case InstName.PrfmLit:
|
||||
case InstName.PrfmReg:
|
||||
case InstName.Prfum:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
public bool IsPrefetchMemory => name is
|
||||
InstName.PrfmImm or InstName.PrfmLit or InstName.PrfmReg or InstName.Prfum;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -150,7 +150,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64
|
||||
|
||||
public static int CalculateMaxTemps(MemoryManagerType mmType)
|
||||
{
|
||||
return mmType.IsHostMapped() ? 1 : 2;
|
||||
return mmType.IsHostMapped ? 1 : 2;
|
||||
}
|
||||
|
||||
public static int CalculateMaxTempsInclFixed(MemoryManagerType mmType)
|
||||
|
@@ -247,7 +247,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64
|
||||
}
|
||||
}
|
||||
|
||||
if (!flags.HasFlag(InstFlags.ReadRt) || name.IsPartialRegisterUpdateMemory())
|
||||
if (!flags.HasFlag(InstFlags.ReadRt) || name.IsPartialRegisterUpdateMemory)
|
||||
{
|
||||
if (flags.HasFlag(InstFlags.Rt))
|
||||
{
|
||||
@@ -281,7 +281,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64
|
||||
gprMask |= MaskFromIndex(ExtractRd(flags, encoding));
|
||||
}
|
||||
|
||||
if (!flags.HasFlag(InstFlags.ReadRt) || name.IsPartialRegisterUpdateMemory())
|
||||
if (!flags.HasFlag(InstFlags.ReadRt) || name.IsPartialRegisterUpdateMemory)
|
||||
{
|
||||
if (flags.HasFlag(InstFlags.Rt))
|
||||
{
|
||||
|
@@ -364,7 +364,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
|
||||
{
|
||||
InstEmitMemory.RewriteSysInstruction(memoryManager.AddressSpaceBits, memoryManager.Type, writer, regAlloc, encoding);
|
||||
}
|
||||
else if (instInfo.Name.IsSystem())
|
||||
else if (instInfo.Name.IsSystem)
|
||||
{
|
||||
bool needsContextStoreLoad = InstEmitSystem.NeedsContextStoreLoad(instInfo.Name);
|
||||
|
||||
@@ -405,7 +405,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
|
||||
|
||||
lastInstructionEncoding = RegisterUtils.RemapRegisters(regAlloc, lastInstructionFlags, lastInstructionEncoding);
|
||||
|
||||
if (lastInstructionName.IsCall())
|
||||
if (lastInstructionName.IsCall)
|
||||
{
|
||||
context.StoreToContextBeforeCall(blockIndex, pc + 4UL);
|
||||
|
||||
|
@@ -257,7 +257,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
|
||||
|
||||
(name, flags, AddressForm addressForm) = InstTable.GetInstNameAndFlags(encoding, cpuPreset.Version, cpuPreset.Features);
|
||||
|
||||
if (name.IsPrivileged() || (name == InstName.Sys && IsPrivilegedSys(encoding)))
|
||||
if (name.IsPrivileged || (name == InstName.Sys && IsPrivilegedSys(encoding)))
|
||||
{
|
||||
name = InstName.UdfPermUndef;
|
||||
flags = InstFlags.None;
|
||||
@@ -267,7 +267,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
|
||||
(uint instGprReadMask, uint instFpSimdReadMask) = RegisterUtils.PopulateReadMasks(name, flags, encoding);
|
||||
(uint instGprWriteMask, uint instFpSimdWriteMask) = RegisterUtils.PopulateWriteMasks(name, flags, encoding);
|
||||
|
||||
if (name.IsCall())
|
||||
if (name.IsCall)
|
||||
{
|
||||
instGprWriteMask |= 1u << RegisterUtils.LrIndex;
|
||||
}
|
||||
@@ -310,12 +310,12 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
|
||||
fpSimdUseMask |= instFpSimdReadMask | instFpSimdWriteMask;
|
||||
pStateUseMask |= instPStateReadMask | instPStateWriteMask;
|
||||
|
||||
if (name.IsSystemOrCall() && !hasHostCall)
|
||||
if (name.IsSystemOrCall && !hasHostCall)
|
||||
{
|
||||
hasHostCall = name.IsCall() || InstEmitSystem.NeedsCall(encoding);
|
||||
hasHostCall = name.IsCall || InstEmitSystem.NeedsCall(encoding);
|
||||
}
|
||||
|
||||
isControlFlow = name.IsControlFlowOrException();
|
||||
isControlFlow = name.IsControlFlowOrException;
|
||||
|
||||
RegisterUse registerUse = new(
|
||||
instGprReadMask,
|
||||
@@ -339,7 +339,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
|
||||
|
||||
useMask = new(gprUseMask, fpSimdUseMask, pStateUseMask);
|
||||
|
||||
return new(startAddress, address, insts, !isTruncated && !name.IsException(), isTruncated, isLoopEnd);
|
||||
return new(startAddress, address, insts, !isTruncated && !name.IsException, isTruncated, isLoopEnd);
|
||||
}
|
||||
|
||||
private static bool IsPrivilegedSys(uint encoding)
|
||||
|
@@ -55,7 +55,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
|
||||
ulong pc,
|
||||
uint encoding)
|
||||
{
|
||||
if (name.IsPrefetchMemory() && mmType == MemoryManagerType.HostTrackedUnsafe)
|
||||
if (name.IsPrefetchMemory && mmType == MemoryManagerType.HostTrackedUnsafe)
|
||||
{
|
||||
// Prefetch to invalid addresses do not cause faults, so for memory manager
|
||||
// types where we need to access the page table before doing the prefetch,
|
||||
@@ -544,7 +544,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
|
||||
{
|
||||
Operand basePointer = new(regAlloc.FixedPageTableRegister, RegisterType.Integer, OperandType.I64);
|
||||
|
||||
if (mmType.IsHostTracked())
|
||||
if (mmType.IsHostTracked)
|
||||
{
|
||||
int tempRegister = regAlloc.AllocateTempGprRegister();
|
||||
|
||||
@@ -562,7 +562,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
|
||||
|
||||
regAlloc.FreeTempGprRegister(tempRegister);
|
||||
}
|
||||
else if (mmType.IsHostMapped())
|
||||
else if (mmType.IsHostMapped)
|
||||
{
|
||||
if (mmType == MemoryManagerType.HostMapped)
|
||||
{
|
||||
|
@@ -22,9 +22,9 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
|
||||
|
||||
static class ArmConditionExtensions
|
||||
{
|
||||
public static ArmCondition Invert(this ArmCondition condition)
|
||||
extension(ArmCondition condition)
|
||||
{
|
||||
return (ArmCondition)((int)condition ^ 1);
|
||||
public ArmCondition Inverse => (ArmCondition)((int)condition ^ 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -673,7 +673,7 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
|
||||
|
||||
public readonly void Mov(Operand rd, Operand rn)
|
||||
{
|
||||
Debug.Assert(rd.Type.IsInteger());
|
||||
Debug.Assert(rd.Type.IsInteger);
|
||||
Orr(rd, new Operand(ZrRegister, RegisterType.Integer, rd.Type), rn);
|
||||
}
|
||||
|
||||
@@ -4544,7 +4544,7 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
|
||||
uint instruction;
|
||||
int scale;
|
||||
|
||||
if (type.IsInteger())
|
||||
if (type.IsInteger)
|
||||
{
|
||||
instruction = intInst;
|
||||
|
||||
@@ -4580,7 +4580,7 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
|
||||
{
|
||||
uint instruction;
|
||||
|
||||
if (type.IsInteger())
|
||||
if (type.IsInteger)
|
||||
{
|
||||
instruction = intInst;
|
||||
|
||||
@@ -4610,7 +4610,7 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
|
||||
{
|
||||
uint instruction;
|
||||
|
||||
if (type.IsInteger())
|
||||
if (type.IsInteger)
|
||||
{
|
||||
instruction = intInst;
|
||||
|
||||
|
@@ -34,7 +34,7 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
|
||||
int gprCalleeSavedRegsCount = BitOperations.PopCount(_gprMask);
|
||||
int fpSimdCalleeSavedRegsCount = BitOperations.PopCount(_fpSimdMask);
|
||||
|
||||
return (_hasCall ? 16 : 0) + Align16(gprCalleeSavedRegsCount * 8 + fpSimdCalleeSavedRegsCount * _fpSimdType.GetSizeInBytes());
|
||||
return (_hasCall ? 16 : 0) + Align16(gprCalleeSavedRegsCount * 8 + fpSimdCalleeSavedRegsCount * _fpSimdType.ByteSize);
|
||||
}
|
||||
|
||||
public void WritePrologue(ref Assembler asm)
|
||||
@@ -46,7 +46,7 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
|
||||
int fpSimdCalleeSavedRegsCount = BitOperations.PopCount(fpSimdMask);
|
||||
|
||||
int reservedStackSize = Align16(_reservedStackSize);
|
||||
int calleeSaveRegionSize = Align16(gprCalleeSavedRegsCount * 8 + fpSimdCalleeSavedRegsCount * _fpSimdType.GetSizeInBytes()) + reservedStackSize;
|
||||
int calleeSaveRegionSize = Align16(gprCalleeSavedRegsCount * 8 + fpSimdCalleeSavedRegsCount * _fpSimdType.ByteSize) + reservedStackSize;
|
||||
int offset = 0;
|
||||
|
||||
WritePrologueCalleeSavesPreIndexed(ref asm, ref gprMask, ref offset, calleeSaveRegionSize, OperandType.I64);
|
||||
@@ -103,7 +103,7 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
|
||||
asm.StrRiUn(Register(reg, type), Register(Assembler.SpRegister), 0);
|
||||
}
|
||||
|
||||
offset += type.GetSizeInBytes();
|
||||
offset += type.ByteSize;
|
||||
}
|
||||
|
||||
while (mask != 0)
|
||||
@@ -130,7 +130,7 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
|
||||
asm.StpRiUn(Register(reg, type), Register(reg2, type), Register(Assembler.SpRegister), 0);
|
||||
}
|
||||
|
||||
offset += type.GetSizeInBytes() * 2;
|
||||
offset += type.ByteSize * 2;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -144,7 +144,7 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
|
||||
|
||||
bool misalignedVector = _fpSimdType == OperandType.V128 && (gprCalleeSavedRegsCount & 1) != 0;
|
||||
|
||||
int offset = gprCalleeSavedRegsCount * 8 + fpSimdCalleeSavedRegsCount * _fpSimdType.GetSizeInBytes();
|
||||
int offset = gprCalleeSavedRegsCount * 8 + fpSimdCalleeSavedRegsCount * _fpSimdType.ByteSize;
|
||||
|
||||
if (misalignedVector)
|
||||
{
|
||||
@@ -197,7 +197,7 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
|
||||
|
||||
mask &= ~(1u << reg2);
|
||||
|
||||
offset -= type.GetSizeInBytes() * 2;
|
||||
offset -= type.ByteSize * 2;
|
||||
|
||||
if (offset != 0)
|
||||
{
|
||||
@@ -215,7 +215,7 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
|
||||
}
|
||||
else
|
||||
{
|
||||
offset -= type.GetSizeInBytes();
|
||||
offset -= type.ByteSize;
|
||||
|
||||
if (offset != 0)
|
||||
{
|
||||
|
@@ -14,14 +14,11 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen
|
||||
|
||||
static class OperandTypeExtensions
|
||||
{
|
||||
public static bool IsInteger(this OperandType type)
|
||||
extension(OperandType type)
|
||||
{
|
||||
return type is OperandType.I32 or OperandType.I64;
|
||||
}
|
||||
public bool IsInteger => type is OperandType.I32 or OperandType.I64;
|
||||
|
||||
public static int GetSizeInBytes(this OperandType type)
|
||||
{
|
||||
return type switch
|
||||
public int ByteSize => type switch
|
||||
{
|
||||
OperandType.FP32 => 4,
|
||||
OperandType.FP64 => 8,
|
||||
|
@@ -48,7 +48,7 @@ namespace Ryujinx.Cpu.LightningJit
|
||||
|
||||
FunctionTable.Fill = (ulong)Stubs.SlowDispatchStub;
|
||||
|
||||
if (memory.Type.IsHostMappedOrTracked())
|
||||
if (memory.Type.IsHostMappedOrTracked)
|
||||
{
|
||||
NativeSignalHandler.InitializeSignalHandler();
|
||||
}
|
||||
|
@@ -81,16 +81,8 @@ namespace Ryujinx.Graphics.Device
|
||||
if (index < Size)
|
||||
{
|
||||
uint alignedOffset = index * RegisterSize;
|
||||
|
||||
Func<int> readCallback = Unsafe.Add(ref MemoryMarshal.GetArrayDataReference(_readCallbacks), (nint)index);
|
||||
if (readCallback != null)
|
||||
{
|
||||
return readCallback();
|
||||
}
|
||||
else
|
||||
{
|
||||
return GetRefUnchecked<int>(alignedOffset);
|
||||
}
|
||||
|
||||
return _readCallbacks[index]?.Invoke() ?? GetRefUnchecked<int>(alignedOffset);
|
||||
}
|
||||
|
||||
return 0;
|
||||
@@ -105,9 +97,9 @@ namespace Ryujinx.Graphics.Device
|
||||
uint alignedOffset = index * RegisterSize;
|
||||
DebugWrite(alignedOffset, data);
|
||||
|
||||
GetRefIntAlignedUncheck(index) = data;
|
||||
SetIntAlignedUncheck(index, data);
|
||||
|
||||
Unsafe.Add(ref MemoryMarshal.GetArrayDataReference(_writeCallbacks), (nint)index)?.Invoke(data);
|
||||
_writeCallbacks[index]?.Invoke(data);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -120,11 +112,9 @@ namespace Ryujinx.Graphics.Device
|
||||
uint alignedOffset = index * RegisterSize;
|
||||
DebugWrite(alignedOffset, data);
|
||||
|
||||
ref int storage = ref GetRefIntAlignedUncheck(index);
|
||||
changed = storage != data;
|
||||
storage = data;
|
||||
changed = SetIntAlignedUncheckChanged(index, data);
|
||||
|
||||
Unsafe.Add(ref MemoryMarshal.GetArrayDataReference(_writeCallbacks), (nint)index)?.Invoke(data);
|
||||
_writeCallbacks[index]?.Invoke(data);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -162,5 +152,24 @@ namespace Ryujinx.Graphics.Device
|
||||
{
|
||||
return ref Unsafe.Add(ref Unsafe.As<TState, int>(ref State), (nint)index);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void SetIntAlignedUncheck(ulong index, int data)
|
||||
{
|
||||
Unsafe.Add(ref Unsafe.As<TState, int>(ref State), (nint)index) = data;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private bool SetIntAlignedUncheckChanged(ulong index, int data)
|
||||
{
|
||||
ref int val = ref Unsafe.Add(ref Unsafe.As<TState, int>(ref State), (nint)index);
|
||||
if (val == data)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
val = data;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -41,22 +41,12 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
public static class BlendFactorExtensions
|
||||
{
|
||||
public static bool IsDualSource(this BlendFactor factor)
|
||||
extension(BlendFactor factor)
|
||||
{
|
||||
switch (factor)
|
||||
{
|
||||
case BlendFactor.Src1Color:
|
||||
case BlendFactor.Src1ColorGl:
|
||||
case BlendFactor.Src1Alpha:
|
||||
case BlendFactor.Src1AlphaGl:
|
||||
case BlendFactor.OneMinusSrc1Color:
|
||||
case BlendFactor.OneMinusSrc1ColorGl:
|
||||
case BlendFactor.OneMinusSrc1Alpha:
|
||||
case BlendFactor.OneMinusSrc1AlphaGl:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
public bool IsDualSource => factor is
|
||||
BlendFactor.Src1Color or BlendFactor.Src1ColorGl or BlendFactor.Src1Alpha or BlendFactor.Src1AlphaGl
|
||||
or BlendFactor.OneMinusSrc1Color or BlendFactor.OneMinusSrc1ColorGl or BlendFactor.OneMinusSrc1Alpha
|
||||
or BlendFactor.OneMinusSrc1AlphaGl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,3 +1,4 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Graphics.GAL
|
||||
@@ -10,5 +11,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
public static BufferHandle Null => new(0);
|
||||
|
||||
private BufferHandle(ulong value) => _value = value;
|
||||
|
||||
public static implicit operator int(BufferHandle handle) => (int)Unsafe.As<BufferHandle, ulong>(ref handle);
|
||||
}
|
||||
}
|
||||
|
@@ -158,589 +158,191 @@ namespace Ryujinx.Graphics.GAL
|
||||
/// </summary>
|
||||
public const int MaxBufferFormatScalarSize = 4;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the byte size for a single component of this format, or its packed size.
|
||||
/// </summary>
|
||||
/// <param name="format">Texture format</param>
|
||||
/// <returns>Byte size for a single component, or packed size</returns>
|
||||
public static int GetScalarSize(this Format format)
|
||||
extension(Format fmt)
|
||||
{
|
||||
switch (format)
|
||||
/// <summary>
|
||||
/// Gets the byte size for a single component of this format, or its packed size.
|
||||
/// </summary>
|
||||
public int ScalarSize => fmt switch
|
||||
{
|
||||
case Format.R8Unorm:
|
||||
case Format.R8Snorm:
|
||||
case Format.R8Uint:
|
||||
case Format.R8Sint:
|
||||
case Format.R8G8Unorm:
|
||||
case Format.R8G8Snorm:
|
||||
case Format.R8G8Uint:
|
||||
case Format.R8G8Sint:
|
||||
case Format.R8G8B8Unorm:
|
||||
case Format.R8G8B8Snorm:
|
||||
case Format.R8G8B8Uint:
|
||||
case Format.R8G8B8Sint:
|
||||
case Format.R8G8B8A8Unorm:
|
||||
case Format.R8G8B8A8Snorm:
|
||||
case Format.R8G8B8A8Uint:
|
||||
case Format.R8G8B8A8Sint:
|
||||
case Format.R8G8B8A8Srgb:
|
||||
case Format.R4G4Unorm:
|
||||
case Format.R8Uscaled:
|
||||
case Format.R8Sscaled:
|
||||
case Format.R8G8Uscaled:
|
||||
case Format.R8G8Sscaled:
|
||||
case Format.R8G8B8Uscaled:
|
||||
case Format.R8G8B8Sscaled:
|
||||
case Format.R8G8B8A8Uscaled:
|
||||
case Format.R8G8B8A8Sscaled:
|
||||
case Format.B8G8R8A8Unorm:
|
||||
case Format.B8G8R8A8Srgb:
|
||||
return 1;
|
||||
Format.R8Unorm or Format.R8Snorm or Format.R8Uint or Format.R8Sint or Format.R8G8Unorm
|
||||
or Format.R8G8Snorm or Format.R8G8Uint or Format.R8G8Sint or Format.R8G8B8Unorm
|
||||
or Format.R8G8B8Snorm or Format.R8G8B8Uint or Format.R8G8B8Sint or Format.R8G8B8A8Unorm
|
||||
or Format.R8G8B8A8Snorm or Format.R8G8B8A8Uint or Format.R8G8B8A8Sint or Format.R8G8B8A8Srgb
|
||||
or Format.R4G4Unorm or Format.R8Uscaled or Format.R8Sscaled or Format.R8G8Uscaled
|
||||
or Format.R8G8Sscaled or Format.R8G8B8Uscaled or Format.R8G8B8Sscaled or Format.R8G8B8A8Uscaled
|
||||
or Format.R8G8B8A8Sscaled or Format.B8G8R8A8Unorm or Format.B8G8R8A8Srgb => 1,
|
||||
Format.R16Float or Format.R16Unorm or Format.R16Snorm or Format.R16Uint or Format.R16Sint
|
||||
or Format.R16G16Float or Format.R16G16Unorm or Format.R16G16Snorm or Format.R16G16Uint
|
||||
or Format.R16G16Sint or Format.R16G16B16Float or Format.R16G16B16Unorm or Format.R16G16B16Snorm
|
||||
or Format.R16G16B16Uint or Format.R16G16B16Sint or Format.R16G16B16A16Float
|
||||
or Format.R16G16B16A16Unorm or Format.R16G16B16A16Snorm or Format.R16G16B16A16Uint
|
||||
or Format.R16G16B16A16Sint or Format.R4G4B4A4Unorm or Format.R5G5B5X1Unorm or Format.R5G5B5A1Unorm
|
||||
or Format.R5G6B5Unorm or Format.R16Uscaled or Format.R16Sscaled or Format.R16G16Uscaled
|
||||
or Format.R16G16Sscaled or Format.R16G16B16Uscaled or Format.R16G16B16Sscaled
|
||||
or Format.R16G16B16A16Uscaled or Format.R16G16B16A16Sscaled or Format.B5G6R5Unorm
|
||||
or Format.B5G5R5A1Unorm or Format.A1B5G5R5Unorm => 2,
|
||||
Format.R32Float or Format.R32Uint or Format.R32Sint or Format.R32G32Float or Format.R32G32Uint
|
||||
or Format.R32G32Sint or Format.R32G32B32Float or Format.R32G32B32Uint or Format.R32G32B32Sint
|
||||
or Format.R32G32B32A32Float or Format.R32G32B32A32Uint or Format.R32G32B32A32Sint
|
||||
or Format.R10G10B10A2Unorm or Format.R10G10B10A2Uint or Format.R11G11B10Float
|
||||
or Format.R9G9B9E5Float or Format.R32Uscaled or Format.R32Sscaled or Format.R32G32Uscaled
|
||||
or Format.R32G32Sscaled or Format.R32G32B32Uscaled or Format.R32G32B32Sscaled
|
||||
or Format.R32G32B32A32Uscaled or Format.R32G32B32A32Sscaled or Format.R10G10B10A2Snorm
|
||||
or Format.R10G10B10A2Sint or Format.R10G10B10A2Uscaled or Format.R10G10B10A2Sscaled
|
||||
or Format.B10G10R10A2Unorm => 4,
|
||||
Format.S8Uint => 1,
|
||||
Format.D16Unorm => 2,
|
||||
Format.S8UintD24Unorm or Format.X8UintD24Unorm or Format.D32Float or Format.D24UnormS8Uint => 4,
|
||||
Format.D32FloatS8Uint => 8,
|
||||
Format.Bc1RgbaUnorm or Format.Bc1RgbaSrgb => 8,
|
||||
Format.Bc2Unorm or Format.Bc3Unorm or Format.Bc2Srgb or Format.Bc3Srgb or Format.Bc4Unorm
|
||||
or Format.Bc4Snorm or Format.Bc5Unorm or Format.Bc5Snorm or Format.Bc7Unorm or Format.Bc7Srgb
|
||||
or Format.Bc6HSfloat or Format.Bc6HUfloat => 16,
|
||||
Format.Etc2RgbUnorm or Format.Etc2RgbPtaUnorm or Format.Etc2RgbSrgb or Format.Etc2RgbPtaSrgb => 8,
|
||||
Format.Etc2RgbaUnorm or Format.Etc2RgbaSrgb => 16,
|
||||
Format.Astc4x4Unorm or Format.Astc5x4Unorm or Format.Astc5x5Unorm or Format.Astc6x5Unorm
|
||||
or Format.Astc6x6Unorm or Format.Astc8x5Unorm or Format.Astc8x6Unorm or Format.Astc8x8Unorm
|
||||
or Format.Astc10x5Unorm or Format.Astc10x6Unorm or Format.Astc10x8Unorm or Format.Astc10x10Unorm
|
||||
or Format.Astc12x10Unorm or Format.Astc12x12Unorm or Format.Astc4x4Srgb or Format.Astc5x4Srgb
|
||||
or Format.Astc5x5Srgb or Format.Astc6x5Srgb or Format.Astc6x6Srgb or Format.Astc8x5Srgb
|
||||
or Format.Astc8x6Srgb or Format.Astc8x8Srgb or Format.Astc10x5Srgb or Format.Astc10x6Srgb
|
||||
or Format.Astc10x8Srgb or Format.Astc10x10Srgb or Format.Astc12x10Srgb
|
||||
or Format.Astc12x12Srgb => 16,
|
||||
_ => 1
|
||||
};
|
||||
|
||||
case Format.R16Float:
|
||||
case Format.R16Unorm:
|
||||
case Format.R16Snorm:
|
||||
case Format.R16Uint:
|
||||
case Format.R16Sint:
|
||||
case Format.R16G16Float:
|
||||
case Format.R16G16Unorm:
|
||||
case Format.R16G16Snorm:
|
||||
case Format.R16G16Uint:
|
||||
case Format.R16G16Sint:
|
||||
case Format.R16G16B16Float:
|
||||
case Format.R16G16B16Unorm:
|
||||
case Format.R16G16B16Snorm:
|
||||
case Format.R16G16B16Uint:
|
||||
case Format.R16G16B16Sint:
|
||||
case Format.R16G16B16A16Float:
|
||||
case Format.R16G16B16A16Unorm:
|
||||
case Format.R16G16B16A16Snorm:
|
||||
case Format.R16G16B16A16Uint:
|
||||
case Format.R16G16B16A16Sint:
|
||||
case Format.R4G4B4A4Unorm:
|
||||
case Format.R5G5B5X1Unorm:
|
||||
case Format.R5G5B5A1Unorm:
|
||||
case Format.R5G6B5Unorm:
|
||||
case Format.R16Uscaled:
|
||||
case Format.R16Sscaled:
|
||||
case Format.R16G16Uscaled:
|
||||
case Format.R16G16Sscaled:
|
||||
case Format.R16G16B16Uscaled:
|
||||
case Format.R16G16B16Sscaled:
|
||||
case Format.R16G16B16A16Uscaled:
|
||||
case Format.R16G16B16A16Sscaled:
|
||||
case Format.B5G6R5Unorm:
|
||||
case Format.B5G5R5A1Unorm:
|
||||
case Format.A1B5G5R5Unorm:
|
||||
return 2;
|
||||
/// <summary>
|
||||
/// Checks if the texture format is a depth or depth-stencil format.
|
||||
/// </summary>
|
||||
public bool HasDepth => fmt is
|
||||
Format.D16Unorm or Format.D24UnormS8Uint or Format.S8UintD24Unorm or Format.X8UintD24Unorm
|
||||
or Format.D32Float or Format.D32FloatS8Uint;
|
||||
|
||||
case Format.R32Float:
|
||||
case Format.R32Uint:
|
||||
case Format.R32Sint:
|
||||
case Format.R32G32Float:
|
||||
case Format.R32G32Uint:
|
||||
case Format.R32G32Sint:
|
||||
case Format.R32G32B32Float:
|
||||
case Format.R32G32B32Uint:
|
||||
case Format.R32G32B32Sint:
|
||||
case Format.R32G32B32A32Float:
|
||||
case Format.R32G32B32A32Uint:
|
||||
case Format.R32G32B32A32Sint:
|
||||
case Format.R10G10B10A2Unorm:
|
||||
case Format.R10G10B10A2Uint:
|
||||
case Format.R11G11B10Float:
|
||||
case Format.R9G9B9E5Float:
|
||||
case Format.R32Uscaled:
|
||||
case Format.R32Sscaled:
|
||||
case Format.R32G32Uscaled:
|
||||
case Format.R32G32Sscaled:
|
||||
case Format.R32G32B32Uscaled:
|
||||
case Format.R32G32B32Sscaled:
|
||||
case Format.R32G32B32A32Uscaled:
|
||||
case Format.R32G32B32A32Sscaled:
|
||||
case Format.R10G10B10A2Snorm:
|
||||
case Format.R10G10B10A2Sint:
|
||||
case Format.R10G10B10A2Uscaled:
|
||||
case Format.R10G10B10A2Sscaled:
|
||||
case Format.B10G10R10A2Unorm:
|
||||
return 4;
|
||||
/// <summary>
|
||||
/// Checks if the texture format is a stencil or depth-stencil format.
|
||||
/// </summary>
|
||||
public bool HasStencil => fmt is
|
||||
Format.D24UnormS8Uint or Format.S8UintD24Unorm or Format.D32FloatS8Uint or Format.S8Uint;
|
||||
|
||||
case Format.S8Uint:
|
||||
return 1;
|
||||
case Format.D16Unorm:
|
||||
return 2;
|
||||
case Format.S8UintD24Unorm:
|
||||
case Format.X8UintD24Unorm:
|
||||
case Format.D32Float:
|
||||
case Format.D24UnormS8Uint:
|
||||
return 4;
|
||||
case Format.D32FloatS8Uint:
|
||||
return 8;
|
||||
/// <summary>
|
||||
/// Checks if the texture format is valid to use as image format.
|
||||
/// </summary>
|
||||
public bool IsImageCompatible => fmt is
|
||||
Format.R8Unorm or Format.R8Snorm or Format.R8Uint or Format.R8Sint or Format.R16Float or Format.R16Unorm
|
||||
or Format.R16Snorm or Format.R16Uint or Format.R16Sint or Format.R32Float or Format.R32Uint
|
||||
or Format.R32Sint or Format.R8G8Unorm or Format.R8G8Snorm or Format.R8G8Uint or Format.R8G8Sint
|
||||
or Format.R16G16Float or Format.R16G16Unorm or Format.R16G16Snorm or Format.R16G16Uint
|
||||
or Format.R16G16Sint or Format.R32G32Float or Format.R32G32Uint or Format.R32G32Sint
|
||||
or Format.R8G8B8A8Unorm or Format.R8G8B8A8Snorm or Format.R8G8B8A8Uint or Format.R8G8B8A8Sint
|
||||
or Format.R16G16B16A16Float or Format.R16G16B16A16Unorm or Format.R16G16B16A16Snorm
|
||||
or Format.R16G16B16A16Uint or Format.R16G16B16A16Sint or Format.R32G32B32A32Float
|
||||
or Format.R32G32B32A32Uint or Format.R32G32B32A32Sint or Format.R10G10B10A2Unorm
|
||||
or Format.R10G10B10A2Uint or Format.R11G11B10Float or Format.B8G8R8A8Unorm;
|
||||
|
||||
case Format.Bc1RgbaUnorm:
|
||||
case Format.Bc1RgbaSrgb:
|
||||
return 8;
|
||||
/// <summary>
|
||||
/// Checks if the texture format is valid to use as render target color format.
|
||||
/// </summary>
|
||||
public bool IsRtColorCompatible => fmt is
|
||||
Format.R32G32B32A32Float or Format.R32G32B32A32Sint or Format.R32G32B32A32Uint
|
||||
or Format.R16G16B16A16Unorm or Format.R16G16B16A16Snorm or Format.R16G16B16A16Sint
|
||||
or Format.R16G16B16A16Uint or Format.R16G16B16A16Float or Format.R32G32Float or Format.R32G32Sint
|
||||
or Format.R32G32Uint or Format.B8G8R8A8Unorm or Format.B8G8R8A8Srgb or Format.B10G10R10A2Unorm
|
||||
or Format.R10G10B10A2Unorm or Format.R10G10B10A2Uint or Format.R8G8B8A8Unorm or Format.R8G8B8A8Srgb
|
||||
or Format.R8G8B8A8Snorm or Format.R8G8B8A8Sint or Format.R8G8B8A8Uint or Format.R16G16Unorm
|
||||
or Format.R16G16Snorm or Format.R16G16Sint or Format.R16G16Uint or Format.R16G16Float
|
||||
or Format.R11G11B10Float or Format.R32Sint or Format.R32Uint or Format.R32Float
|
||||
or Format.B5G6R5Unorm or Format.B5G5R5A1Unorm or Format.R8G8Unorm or Format.R8G8Snorm
|
||||
or Format.R8G8Sint or Format.R8G8Uint or Format.R16Unorm or Format.R16Snorm or Format.R16Sint
|
||||
or Format.R16Uint or Format.R16Float or Format.R8Unorm or Format.R8Snorm or Format.R8Sint
|
||||
or Format.R8Uint;
|
||||
|
||||
case Format.Bc2Unorm:
|
||||
case Format.Bc3Unorm:
|
||||
case Format.Bc2Srgb:
|
||||
case Format.Bc3Srgb:
|
||||
case Format.Bc4Unorm:
|
||||
case Format.Bc4Snorm:
|
||||
case Format.Bc5Unorm:
|
||||
case Format.Bc5Snorm:
|
||||
case Format.Bc7Unorm:
|
||||
case Format.Bc7Srgb:
|
||||
case Format.Bc6HSfloat:
|
||||
case Format.Bc6HUfloat:
|
||||
return 16;
|
||||
/// <summary>
|
||||
/// Checks if the texture format is 16 bit packed.
|
||||
/// </summary>
|
||||
public bool Is16BitPacked => fmt is
|
||||
Format.B5G6R5Unorm or Format.B5G5R5A1Unorm or Format.R5G5B5X1Unorm or Format.R5G5B5A1Unorm
|
||||
or Format.R5G6B5Unorm or Format.R4G4B4A4Unorm;
|
||||
|
||||
case Format.Etc2RgbUnorm:
|
||||
case Format.Etc2RgbPtaUnorm:
|
||||
case Format.Etc2RgbSrgb:
|
||||
case Format.Etc2RgbPtaSrgb:
|
||||
return 8;
|
||||
/// <summary>
|
||||
/// Checks if the texture format is an ETC2 format.
|
||||
/// </summary>
|
||||
public bool IsEtc2 => fmt is
|
||||
Format.Etc2RgbaSrgb or Format.Etc2RgbaUnorm or Format.Etc2RgbPtaSrgb
|
||||
or Format.Etc2RgbPtaUnorm or Format.Etc2RgbSrgb or Format.Etc2RgbUnorm;
|
||||
|
||||
case Format.Etc2RgbaUnorm:
|
||||
case Format.Etc2RgbaSrgb:
|
||||
return 16;
|
||||
/// <summary>
|
||||
/// Checks if the texture format is a BGR format.
|
||||
/// </summary>
|
||||
public bool IsBgr => fmt is
|
||||
Format.B5G6R5Unorm or Format.B5G5R5A1Unorm or Format.B8G8R8A8Unorm or Format.B8G8R8A8Srgb
|
||||
or Format.B10G10R10A2Unorm;
|
||||
|
||||
case Format.Astc4x4Unorm:
|
||||
case Format.Astc5x4Unorm:
|
||||
case Format.Astc5x5Unorm:
|
||||
case Format.Astc6x5Unorm:
|
||||
case Format.Astc6x6Unorm:
|
||||
case Format.Astc8x5Unorm:
|
||||
case Format.Astc8x6Unorm:
|
||||
case Format.Astc8x8Unorm:
|
||||
case Format.Astc10x5Unorm:
|
||||
case Format.Astc10x6Unorm:
|
||||
case Format.Astc10x8Unorm:
|
||||
case Format.Astc10x10Unorm:
|
||||
case Format.Astc12x10Unorm:
|
||||
case Format.Astc12x12Unorm:
|
||||
case Format.Astc4x4Srgb:
|
||||
case Format.Astc5x4Srgb:
|
||||
case Format.Astc5x5Srgb:
|
||||
case Format.Astc6x5Srgb:
|
||||
case Format.Astc6x6Srgb:
|
||||
case Format.Astc8x5Srgb:
|
||||
case Format.Astc8x6Srgb:
|
||||
case Format.Astc8x8Srgb:
|
||||
case Format.Astc10x5Srgb:
|
||||
case Format.Astc10x6Srgb:
|
||||
case Format.Astc10x8Srgb:
|
||||
case Format.Astc10x10Srgb:
|
||||
case Format.Astc12x10Srgb:
|
||||
case Format.Astc12x12Srgb:
|
||||
return 16;
|
||||
}
|
||||
/// <summary>
|
||||
/// Checks if the texture format is a depth, stencil or depth-stencil format.
|
||||
/// </summary>
|
||||
public bool IsDepthOrStencil => fmt is
|
||||
Format.D16Unorm or Format.D24UnormS8Uint or Format.S8UintD24Unorm or Format.X8UintD24Unorm
|
||||
or Format.D32Float or Format.D32FloatS8Uint or Format.S8Uint;
|
||||
|
||||
return 1;
|
||||
}
|
||||
/// <summary>
|
||||
/// Checks if the texture format is a float or sRGB color format.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Does not include normalized, compressed or depth formats.
|
||||
/// Float and sRGB formats do not participate in logical operations.
|
||||
/// </remarks>
|
||||
public bool IsFloatOrSrgb => fmt is
|
||||
Format.R8G8B8A8Srgb or Format.B8G8R8A8Srgb or Format.R16Float or Format.R16G16Float
|
||||
or Format.R16G16B16Float or Format.R16G16B16A16Float or Format.R32Float or Format.R32G32Float
|
||||
or Format.R32G32B32Float or Format.R32G32B32A32Float or Format.R11G11B10Float
|
||||
or Format.R9G9B9E5Float;
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the texture format is an ASTC Unorm format.
|
||||
/// </summary>
|
||||
public bool IsAstcUnorm => fmt is
|
||||
Format.Astc4x4Unorm or Format.Astc5x4Unorm or Format.Astc5x5Unorm or Format.Astc6x5Unorm
|
||||
or Format.Astc6x6Unorm or Format.Astc8x5Unorm or Format.Astc8x6Unorm or Format.Astc8x8Unorm
|
||||
or Format.Astc10x5Unorm or Format.Astc10x6Unorm or Format.Astc10x8Unorm or Format.Astc10x10Unorm
|
||||
or Format.Astc12x10Unorm or Format.Astc12x12Unorm;
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the texture format is a depth or depth-stencil format.
|
||||
/// </summary>
|
||||
/// <param name="format">Texture format</param>
|
||||
/// <returns>True if the format is a depth or depth-stencil format, false otherwise</returns>
|
||||
public static bool HasDepth(this Format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Format.D16Unorm:
|
||||
case Format.D24UnormS8Uint:
|
||||
case Format.S8UintD24Unorm:
|
||||
case Format.X8UintD24Unorm:
|
||||
case Format.D32Float:
|
||||
case Format.D32FloatS8Uint:
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Checks if the texture format is an ASTC SRGB format.
|
||||
/// </summary>
|
||||
public bool IsAstcSrgb => fmt is
|
||||
Format.Astc4x4Srgb or Format.Astc5x4Srgb or Format.Astc5x5Srgb or Format.Astc6x5Srgb
|
||||
or Format.Astc6x6Srgb or Format.Astc8x5Srgb or Format.Astc8x6Srgb or Format.Astc8x8Srgb
|
||||
or Format.Astc10x5Srgb or Format.Astc10x6Srgb or Format.Astc10x8Srgb or Format.Astc10x10Srgb
|
||||
or Format.Astc12x10Srgb or Format.Astc12x12Srgb;
|
||||
|
||||
return false;
|
||||
}
|
||||
/// <summary>
|
||||
/// Checks if the texture format is an ASTC format.
|
||||
/// </summary>
|
||||
public bool IsAstc => fmt.IsAstcUnorm || fmt.IsAstcSrgb;
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the texture format is a stencil or depth-stencil format.
|
||||
/// </summary>
|
||||
/// <param name="format">Texture format</param>
|
||||
/// <returns>True if the format is a stencil or depth-stencil format, false otherwise</returns>
|
||||
public static bool HasStencil(this Format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Format.D24UnormS8Uint:
|
||||
case Format.S8UintD24Unorm:
|
||||
case Format.D32FloatS8Uint:
|
||||
case Format.S8Uint:
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Checks if the texture format is an unsigned integer color format.
|
||||
/// </summary>
|
||||
public bool IsUnsignedInt => fmt is
|
||||
Format.R8Uint or Format.R16Uint or Format.R32Uint or Format.R8G8Uint or Format.R16G16Uint
|
||||
or Format.R32G32Uint or Format.R8G8B8Uint or Format.R16G16B16Uint or Format.R32G32B32Uint
|
||||
or Format.R8G8B8A8Uint or Format.R16G16B16A16Uint or Format.R32G32B32A32Uint
|
||||
or Format.R10G10B10A2Uint;
|
||||
|
||||
return false;
|
||||
}
|
||||
/// <summary>
|
||||
/// Checks if the texture format is a signed integer color format.
|
||||
/// </summary>
|
||||
public bool IsSignedInt => fmt is
|
||||
Format.R8Sint or Format.R16Sint or Format.R32Sint or Format.R8G8Sint or Format.R16G16Sint
|
||||
or Format.R32G32Sint or Format.R8G8B8Sint or Format.R16G16B16Sint or Format.R32G32B32Sint
|
||||
or Format.R8G8B8A8Sint or Format.R16G16B16A16Sint or Format.R32G32B32A32Sint
|
||||
or Format.R10G10B10A2Sint;
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the texture format is valid to use as image format.
|
||||
/// </summary>
|
||||
/// <param name="format">Texture format</param>
|
||||
/// <returns>True if the texture can be used as image, false otherwise</returns>
|
||||
public static bool IsImageCompatible(this Format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Format.R8Unorm:
|
||||
case Format.R8Snorm:
|
||||
case Format.R8Uint:
|
||||
case Format.R8Sint:
|
||||
case Format.R16Float:
|
||||
case Format.R16Unorm:
|
||||
case Format.R16Snorm:
|
||||
case Format.R16Uint:
|
||||
case Format.R16Sint:
|
||||
case Format.R32Float:
|
||||
case Format.R32Uint:
|
||||
case Format.R32Sint:
|
||||
case Format.R8G8Unorm:
|
||||
case Format.R8G8Snorm:
|
||||
case Format.R8G8Uint:
|
||||
case Format.R8G8Sint:
|
||||
case Format.R16G16Float:
|
||||
case Format.R16G16Unorm:
|
||||
case Format.R16G16Snorm:
|
||||
case Format.R16G16Uint:
|
||||
case Format.R16G16Sint:
|
||||
case Format.R32G32Float:
|
||||
case Format.R32G32Uint:
|
||||
case Format.R32G32Sint:
|
||||
case Format.R8G8B8A8Unorm:
|
||||
case Format.R8G8B8A8Snorm:
|
||||
case Format.R8G8B8A8Uint:
|
||||
case Format.R8G8B8A8Sint:
|
||||
case Format.R16G16B16A16Float:
|
||||
case Format.R16G16B16A16Unorm:
|
||||
case Format.R16G16B16A16Snorm:
|
||||
case Format.R16G16B16A16Uint:
|
||||
case Format.R16G16B16A16Sint:
|
||||
case Format.R32G32B32A32Float:
|
||||
case Format.R32G32B32A32Uint:
|
||||
case Format.R32G32B32A32Sint:
|
||||
case Format.R10G10B10A2Unorm:
|
||||
case Format.R10G10B10A2Uint:
|
||||
case Format.R11G11B10Float:
|
||||
case Format.B8G8R8A8Unorm:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the texture format is valid to use as render target color format.
|
||||
/// </summary>
|
||||
/// <param name="format">Texture format</param>
|
||||
/// <returns>True if the texture can be used as render target, false otherwise</returns>
|
||||
public static bool IsRtColorCompatible(this Format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Format.R32G32B32A32Float:
|
||||
case Format.R32G32B32A32Sint:
|
||||
case Format.R32G32B32A32Uint:
|
||||
case Format.R16G16B16A16Unorm:
|
||||
case Format.R16G16B16A16Snorm:
|
||||
case Format.R16G16B16A16Sint:
|
||||
case Format.R16G16B16A16Uint:
|
||||
case Format.R16G16B16A16Float:
|
||||
case Format.R32G32Float:
|
||||
case Format.R32G32Sint:
|
||||
case Format.R32G32Uint:
|
||||
case Format.B8G8R8A8Unorm:
|
||||
case Format.B8G8R8A8Srgb:
|
||||
case Format.B10G10R10A2Unorm:
|
||||
case Format.R10G10B10A2Unorm:
|
||||
case Format.R10G10B10A2Uint:
|
||||
case Format.R8G8B8A8Unorm:
|
||||
case Format.R8G8B8A8Srgb:
|
||||
case Format.R8G8B8A8Snorm:
|
||||
case Format.R8G8B8A8Sint:
|
||||
case Format.R8G8B8A8Uint:
|
||||
case Format.R16G16Unorm:
|
||||
case Format.R16G16Snorm:
|
||||
case Format.R16G16Sint:
|
||||
case Format.R16G16Uint:
|
||||
case Format.R16G16Float:
|
||||
case Format.R11G11B10Float:
|
||||
case Format.R32Sint:
|
||||
case Format.R32Uint:
|
||||
case Format.R32Float:
|
||||
case Format.B5G6R5Unorm:
|
||||
case Format.B5G5R5A1Unorm:
|
||||
case Format.R8G8Unorm:
|
||||
case Format.R8G8Snorm:
|
||||
case Format.R8G8Sint:
|
||||
case Format.R8G8Uint:
|
||||
case Format.R16Unorm:
|
||||
case Format.R16Snorm:
|
||||
case Format.R16Sint:
|
||||
case Format.R16Uint:
|
||||
case Format.R16Float:
|
||||
case Format.R8Unorm:
|
||||
case Format.R8Snorm:
|
||||
case Format.R8Sint:
|
||||
case Format.R8Uint:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the texture format is 16 bit packed.
|
||||
/// </summary>
|
||||
/// <param name="format">Texture format</param>
|
||||
/// <returns>True if the texture format is 16 bit packed, false otherwise</returns>
|
||||
public static bool Is16BitPacked(this Format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Format.B5G6R5Unorm:
|
||||
case Format.B5G5R5A1Unorm:
|
||||
case Format.R5G5B5X1Unorm:
|
||||
case Format.R5G5B5A1Unorm:
|
||||
case Format.R5G6B5Unorm:
|
||||
case Format.R4G4B4A4Unorm:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the texture format is an ASTC format.
|
||||
/// </summary>
|
||||
/// <param name="format">Texture format</param>
|
||||
/// <returns>True if the texture format is an ASTC format, false otherwise</returns>
|
||||
public static bool IsAstc(this Format format)
|
||||
{
|
||||
return format.IsAstcUnorm() || format.IsAstcSrgb();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the texture format is an ASTC Unorm format.
|
||||
/// </summary>
|
||||
/// <param name="format">Texture format</param>
|
||||
/// <returns>True if the texture format is an ASTC Unorm format, false otherwise</returns>
|
||||
public static bool IsAstcUnorm(this Format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Format.Astc4x4Unorm:
|
||||
case Format.Astc5x4Unorm:
|
||||
case Format.Astc5x5Unorm:
|
||||
case Format.Astc6x5Unorm:
|
||||
case Format.Astc6x6Unorm:
|
||||
case Format.Astc8x5Unorm:
|
||||
case Format.Astc8x6Unorm:
|
||||
case Format.Astc8x8Unorm:
|
||||
case Format.Astc10x5Unorm:
|
||||
case Format.Astc10x6Unorm:
|
||||
case Format.Astc10x8Unorm:
|
||||
case Format.Astc10x10Unorm:
|
||||
case Format.Astc12x10Unorm:
|
||||
case Format.Astc12x12Unorm:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the texture format is an ASTC SRGB format.
|
||||
/// </summary>
|
||||
/// <param name="format">Texture format</param>
|
||||
/// <returns>True if the texture format is an ASTC SRGB format, false otherwise</returns>
|
||||
public static bool IsAstcSrgb(this Format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Format.Astc4x4Srgb:
|
||||
case Format.Astc5x4Srgb:
|
||||
case Format.Astc5x5Srgb:
|
||||
case Format.Astc6x5Srgb:
|
||||
case Format.Astc6x6Srgb:
|
||||
case Format.Astc8x5Srgb:
|
||||
case Format.Astc8x6Srgb:
|
||||
case Format.Astc8x8Srgb:
|
||||
case Format.Astc10x5Srgb:
|
||||
case Format.Astc10x6Srgb:
|
||||
case Format.Astc10x8Srgb:
|
||||
case Format.Astc10x10Srgb:
|
||||
case Format.Astc12x10Srgb:
|
||||
case Format.Astc12x12Srgb:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the texture format is an ETC2 format.
|
||||
/// </summary>
|
||||
/// <param name="format">Texture format</param>
|
||||
/// <returns>True if the texture format is an ETC2 format, false otherwise</returns>
|
||||
public static bool IsEtc2(this Format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Format.Etc2RgbaSrgb:
|
||||
case Format.Etc2RgbaUnorm:
|
||||
case Format.Etc2RgbPtaSrgb:
|
||||
case Format.Etc2RgbPtaUnorm:
|
||||
case Format.Etc2RgbSrgb:
|
||||
case Format.Etc2RgbUnorm:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the texture format is a BGR format.
|
||||
/// </summary>
|
||||
/// <param name="format">Texture format</param>
|
||||
/// <returns>True if the texture format is a BGR format, false otherwise</returns>
|
||||
public static bool IsBgr(this Format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Format.B5G6R5Unorm:
|
||||
case Format.B5G5R5A1Unorm:
|
||||
case Format.B8G8R8A8Unorm:
|
||||
case Format.B8G8R8A8Srgb:
|
||||
case Format.B10G10R10A2Unorm:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the texture format is a depth, stencil or depth-stencil format.
|
||||
/// </summary>
|
||||
/// <param name="format">Texture format</param>
|
||||
/// <returns>True if the format is a depth, stencil or depth-stencil format, false otherwise</returns>
|
||||
public static bool IsDepthOrStencil(this Format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Format.D16Unorm:
|
||||
case Format.D24UnormS8Uint:
|
||||
case Format.S8UintD24Unorm:
|
||||
case Format.X8UintD24Unorm:
|
||||
case Format.D32Float:
|
||||
case Format.D32FloatS8Uint:
|
||||
case Format.S8Uint:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the texture format is an unsigned integer color format.
|
||||
/// </summary>
|
||||
/// <param name="format">Texture format</param>
|
||||
/// <returns>True if the texture format is an unsigned integer color format, false otherwise</returns>
|
||||
public static bool IsUint(this Format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Format.R8Uint:
|
||||
case Format.R16Uint:
|
||||
case Format.R32Uint:
|
||||
case Format.R8G8Uint:
|
||||
case Format.R16G16Uint:
|
||||
case Format.R32G32Uint:
|
||||
case Format.R8G8B8Uint:
|
||||
case Format.R16G16B16Uint:
|
||||
case Format.R32G32B32Uint:
|
||||
case Format.R8G8B8A8Uint:
|
||||
case Format.R16G16B16A16Uint:
|
||||
case Format.R32G32B32A32Uint:
|
||||
case Format.R10G10B10A2Uint:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the texture format is a signed integer color format.
|
||||
/// </summary>
|
||||
/// <param name="format">Texture format</param>
|
||||
/// <returns>True if the texture format is a signed integer color format, false otherwise</returns>
|
||||
public static bool IsSint(this Format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Format.R8Sint:
|
||||
case Format.R16Sint:
|
||||
case Format.R32Sint:
|
||||
case Format.R8G8Sint:
|
||||
case Format.R16G16Sint:
|
||||
case Format.R32G32Sint:
|
||||
case Format.R8G8B8Sint:
|
||||
case Format.R16G16B16Sint:
|
||||
case Format.R32G32B32Sint:
|
||||
case Format.R8G8B8A8Sint:
|
||||
case Format.R16G16B16A16Sint:
|
||||
case Format.R32G32B32A32Sint:
|
||||
case Format.R10G10B10A2Sint:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the texture format is an integer color format.
|
||||
/// </summary>
|
||||
/// <param name="format">Texture format</param>
|
||||
/// <returns>True if the texture format is an integer color format, false otherwise</returns>
|
||||
public static bool IsInteger(this Format format)
|
||||
{
|
||||
return format.IsUint() || format.IsSint();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the texture format is a float or sRGB color format.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Does not include normalized, compressed or depth formats.
|
||||
/// Float and sRGB formats do not participate in logical operations.
|
||||
/// </remarks>
|
||||
/// <param name="format">Texture format</param>
|
||||
/// <returns>True if the format is a float or sRGB color format, false otherwise</returns>
|
||||
public static bool IsFloatOrSrgb(this Format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Format.R8G8B8A8Srgb:
|
||||
case Format.B8G8R8A8Srgb:
|
||||
case Format.R16Float:
|
||||
case Format.R16G16Float:
|
||||
case Format.R16G16B16Float:
|
||||
case Format.R16G16B16A16Float:
|
||||
case Format.R32Float:
|
||||
case Format.R32G32Float:
|
||||
case Format.R32G32B32Float:
|
||||
case Format.R32G32B32A32Float:
|
||||
case Format.R11G11B10Float:
|
||||
case Format.R9G9B9E5Float:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
/// <summary>
|
||||
/// Checks if the texture format is an integer color format.
|
||||
/// </summary>
|
||||
public bool IsInt => fmt.IsUnsignedInt || fmt.IsSignedInt;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -16,19 +16,18 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
public static class TargetExtensions
|
||||
{
|
||||
public static bool IsMultisample(this Target target)
|
||||
extension(Target target)
|
||||
{
|
||||
return target is Target.Texture2DMultisample or Target.Texture2DMultisampleArray;
|
||||
}
|
||||
public bool IsMultisample => target is Target.Texture2DMultisample or Target.Texture2DMultisampleArray;
|
||||
|
||||
public static bool HasDepthOrLayers(this Target target)
|
||||
{
|
||||
return target is Target.Texture3D or
|
||||
Target.Texture1DArray or
|
||||
Target.Texture2DArray or
|
||||
Target.Texture2DMultisampleArray or
|
||||
Target.Cubemap or
|
||||
Target.CubemapArray;
|
||||
public bool HasDepthOrLayers =>
|
||||
target is
|
||||
Target.Texture3D or
|
||||
Target.Texture1DArray or
|
||||
Target.Texture2DArray or
|
||||
Target.Texture2DMultisampleArray or
|
||||
Target.Cubemap or
|
||||
Target.CubemapArray;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -171,7 +171,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
|
||||
{
|
||||
MemoryManager memoryManager = _channel.MemoryManager;
|
||||
|
||||
Span<byte> data = MemoryMarshal.Cast<int, byte>(_buffer)[.._size];
|
||||
Span<byte> data = MemoryMarshal.Cast<int, byte>(new Span<int>(_buffer))[.._size];
|
||||
|
||||
if (_isLinear && _lineCount == 1)
|
||||
{
|
||||
|
@@ -176,7 +176,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
||||
ulong vbSize = GetVertexBufferSize(address, endAddress.Pack(), vbStride, _indexed, instanced, _firstVertex, _count);
|
||||
|
||||
ulong attributeOffset = (ulong)vertexAttrib.UnpackOffset();
|
||||
int componentSize = format.GetScalarSize();
|
||||
int componentSize = format.ScalarSize;
|
||||
|
||||
address += attributeOffset;
|
||||
|
||||
|
@@ -849,8 +849,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
FormatInfo dsFormat = _state.State.RtDepthStencilState.Format.Convert();
|
||||
|
||||
bool hasDepth = dsFormat.Format.HasDepth();
|
||||
bool hasStencil = dsFormat.Format.HasStencil();
|
||||
bool hasDepth = dsFormat.Format.HasDepth;
|
||||
bool hasStencil = dsFormat.Format.HasStencil;
|
||||
|
||||
if (hasStencil && (!clearStencil || (clearAffectedByStencilMask && _state.State.StencilTestState.FrontMask != 0xff)))
|
||||
{
|
||||
|
@@ -298,7 +298,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
{
|
||||
Format format = colorState.Format.Convert().Format;
|
||||
|
||||
AttributeType type = format.IsInteger() ? (format.IsSint() ? AttributeType.Sint : AttributeType.Uint) : AttributeType.Float;
|
||||
AttributeType type = format.IsInt
|
||||
? (format.IsSignedInt ? AttributeType.Sint : AttributeType.Uint)
|
||||
: AttributeType.Float;
|
||||
|
||||
if (type != fragmentOutputTypesSpan[index])
|
||||
{
|
||||
|
@@ -109,7 +109,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
if (index < BlockSize)
|
||||
{
|
||||
int groupIndex = Unsafe.Add(ref MemoryMarshal.GetArrayDataReference(_registerToGroupMapping), (nint)index);
|
||||
int groupIndex = _registerToGroupMapping[index];
|
||||
if (groupIndex != 0)
|
||||
{
|
||||
groupIndex--;
|
||||
|
@@ -534,7 +534,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
if (!_context.Capabilities.SupportsBgraFormat)
|
||||
{
|
||||
_context.SupportBufferUpdater.SetRenderTargetIsBgra(index, color.Format.IsBgr());
|
||||
_context.SupportBufferUpdater.SetRenderTargetIsBgra(index, color.Format.IsBgr);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1317,10 +1317,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
FilterBlendFactor(blend.AlphaDstFactor, index));
|
||||
|
||||
if (enable &&
|
||||
(blend.ColorSrcFactor.IsDualSource() ||
|
||||
blend.ColorDstFactor.IsDualSource() ||
|
||||
blend.AlphaSrcFactor.IsDualSource() ||
|
||||
blend.AlphaDstFactor.IsDualSource()))
|
||||
(blend.ColorSrcFactor.IsDualSource ||
|
||||
blend.ColorDstFactor.IsDualSource ||
|
||||
blend.AlphaSrcFactor.IsDualSource ||
|
||||
blend.AlphaDstFactor.IsDualSource))
|
||||
{
|
||||
dualSourceBlendEnabled = true;
|
||||
}
|
||||
@@ -1345,10 +1345,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
FilterBlendFactor(blend.AlphaDstFactor, 0));
|
||||
|
||||
if (enable &&
|
||||
(blend.ColorSrcFactor.IsDualSource() ||
|
||||
blend.ColorDstFactor.IsDualSource() ||
|
||||
blend.AlphaSrcFactor.IsDualSource() ||
|
||||
blend.AlphaDstFactor.IsDualSource()))
|
||||
(blend.ColorSrcFactor.IsDualSource ||
|
||||
blend.ColorDstFactor.IsDualSource ||
|
||||
blend.AlphaSrcFactor.IsDualSource ||
|
||||
blend.AlphaDstFactor.IsDualSource))
|
||||
{
|
||||
dualSourceBlendEnabled = true;
|
||||
}
|
||||
|
@@ -333,7 +333,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
||||
// as copies between depth and color formats are not allowed.
|
||||
// For depth blit, the destination texture format should always match exactly.
|
||||
|
||||
if (srcTexture.Format.IsDepthOrStencil())
|
||||
if (srcTexture.Format.IsDepthOrStencil)
|
||||
{
|
||||
dstCopyTextureFormat = srcTexture.Info.FormatInfo;
|
||||
}
|
||||
|
@@ -661,7 +661,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
bool found = _textureFormats.TryGetValue((TextureFormat)encoded, out format);
|
||||
|
||||
if (found && isPacked && !format.Format.IsDepthOrStencil())
|
||||
if (found && isPacked && !format.Format.IsDepthOrStencil)
|
||||
{
|
||||
// If the packed flag is set, then the components of the pixel are tightly packed into the
|
||||
// GPU registers on the shader.
|
||||
|
@@ -643,7 +643,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
// The decompression is slow, so we want to avoid it as much as possible.
|
||||
// This does a byte-by-byte check and skips the update if the data is equal in this case.
|
||||
// This improves the speed on applications that overwrites ASTC data without changing anything.
|
||||
if (Info.FormatInfo.Format.IsAstc() && !_context.Capabilities.SupportsAstcCompression)
|
||||
if (Info.FormatInfo.Format.IsAstc && !_context.Capabilities.SupportsAstcCompression)
|
||||
{
|
||||
if (_updateCount < ByteComparisonSwitchThreshold)
|
||||
{
|
||||
@@ -792,7 +792,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
// Handle compressed cases not supported by the host:
|
||||
// - ASTC is usually not supported on desktop cards.
|
||||
// - BC4/BC5 is not supported on 3D textures.
|
||||
if (!_context.Capabilities.SupportsAstcCompression && Format.IsAstc())
|
||||
if (!_context.Capabilities.SupportsAstcCompression && Format.IsAstc)
|
||||
{
|
||||
using (result)
|
||||
{
|
||||
@@ -823,7 +823,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
return decoded;
|
||||
}
|
||||
}
|
||||
else if (!_context.Capabilities.SupportsEtc2Compression && Format.IsEtc2())
|
||||
else if (!_context.Capabilities.SupportsEtc2Compression && Format.IsEtc2)
|
||||
{
|
||||
switch (Format)
|
||||
{
|
||||
@@ -924,7 +924,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (!_context.Capabilities.Supports5BitComponentFormat && Format.Is16BitPacked())
|
||||
else if (!_context.Capabilities.Supports5BitComponentFormat && Format.Is16BitPacked)
|
||||
{
|
||||
switch (Format)
|
||||
{
|
||||
@@ -1251,7 +1251,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
result = TextureCompatibility.PropagateViewCompatibility(result, TextureCompatibility.ViewTargetCompatible(Info, info, ref caps));
|
||||
|
||||
bool bothMs = Info.Target.IsMultisample() && info.Target.IsMultisample();
|
||||
bool bothMs = Info.Target.IsMultisample && info.Target.IsMultisample;
|
||||
if (bothMs && (Info.SamplesInX != info.SamplesInX || Info.SamplesInY != info.SamplesInY))
|
||||
{
|
||||
result = TextureViewCompatibility.Incompatible;
|
||||
|
@@ -180,7 +180,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
int widthAlignment = (info.IsLinear ? Constants.StrideAlignment : Constants.GobAlignment) / info.FormatInfo.BytesPerPixel;
|
||||
|
||||
if (!(info.FormatInfo.Format.IsDepthOrStencil() || info.FormatInfo.Components == 1))
|
||||
if (!(info.FormatInfo.Format.IsDepthOrStencil || info.FormatInfo.Components == 1))
|
||||
{
|
||||
// Discount square textures that aren't depth-stencil like. (excludes game textures, cubemap faces, most 3D texture LUT, texture atlas)
|
||||
// Detect if the texture is possibly square. Widths may be aligned, so to remove the uncertainty we align both the width and height.
|
||||
|
@@ -75,13 +75,14 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
if (!caps.SupportsAstcCompression)
|
||||
{
|
||||
if (info.FormatInfo.Format.IsAstcUnorm())
|
||||
if (info.FormatInfo.Format.IsAstcUnorm)
|
||||
{
|
||||
return GraphicsConfig.EnableTextureRecompression
|
||||
? new FormatInfo(Format.Bc7Unorm, 4, 4, 16, 4)
|
||||
: new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4, 4);
|
||||
}
|
||||
else if (info.FormatInfo.Format.IsAstcSrgb())
|
||||
|
||||
if (info.FormatInfo.Format.IsAstcSrgb)
|
||||
{
|
||||
return GraphicsConfig.EnableTextureRecompression
|
||||
? new FormatInfo(Format.Bc7Srgb, 4, 4, 16, 4)
|
||||
@@ -151,9 +152,9 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
return new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4, 4);
|
||||
}
|
||||
}
|
||||
else if (!caps.Supports5BitComponentFormat && info.FormatInfo.Format.Is16BitPacked())
|
||||
else if (!caps.Supports5BitComponentFormat && info.FormatInfo.Format.Is16BitPacked)
|
||||
{
|
||||
return new FormatInfo(info.FormatInfo.Format.IsBgr() ? Format.B8G8R8A8Unorm : Format.R8G8B8A8Unorm, 1, 1, 4, 4);
|
||||
return new FormatInfo(info.FormatInfo.Format.IsBgr ? Format.B8G8R8A8Unorm : Format.R8G8B8A8Unorm, 1, 1, 4, 4);
|
||||
}
|
||||
|
||||
return info.FormatInfo;
|
||||
@@ -388,7 +389,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
return stride == rhs.Stride ? TextureViewCompatibility.CopyOnly : TextureViewCompatibility.LayoutIncompatible;
|
||||
}
|
||||
else if (lhs.Target.IsMultisample() != rhs.Target.IsMultisample() && alignedWidthMatches && lhsAlignedSize.Height == rhsAlignedSize.Height)
|
||||
else if (lhs.Target.IsMultisample != rhs.Target.IsMultisample && alignedWidthMatches && lhsAlignedSize.Height == rhsAlignedSize.Height)
|
||||
{
|
||||
// Copy between multisample and non-multisample textures with mismatching size is allowed,
|
||||
// as long aligned size matches.
|
||||
@@ -644,7 +645,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
FormatInfo lhsFormat = lhs.FormatInfo;
|
||||
FormatInfo rhsFormat = rhs.FormatInfo;
|
||||
|
||||
if (lhsFormat.Format.IsDepthOrStencil() || rhsFormat.Format.IsDepthOrStencil())
|
||||
if (lhsFormat.Format.IsDepthOrStencil || rhsFormat.Format.IsDepthOrStencil)
|
||||
{
|
||||
bool forSampler = flags.HasFlag(TextureSearchFlags.ForSampler);
|
||||
bool depthAlias = flags.HasFlag(TextureSearchFlags.DepthAlias);
|
||||
|
@@ -139,7 +139,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
_allOffsets = size.AllOffsets;
|
||||
_sliceSizes = size.SliceSizes;
|
||||
|
||||
if (Storage.Target.HasDepthOrLayers() && Storage.Info.GetSlices() > GranularLayerThreshold)
|
||||
if (Storage.Target.HasDepthOrLayers && Storage.Info.GetSlices() > GranularLayerThreshold)
|
||||
{
|
||||
_hasLayerViews = true;
|
||||
_hasMipViews = true;
|
||||
|
@@ -649,7 +649,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
swizzleB,
|
||||
swizzleA);
|
||||
|
||||
if (formatInfo.Format.IsDepthOrStencil())
|
||||
if (formatInfo.Format.IsDepthOrStencil)
|
||||
{
|
||||
swizzleR = SwizzleComponent.Red;
|
||||
swizzleG = SwizzleComponent.Red;
|
||||
|
@@ -110,7 +110,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
ulong size,
|
||||
BufferStage stage,
|
||||
bool sparseCompatible,
|
||||
List<Buffer> baseBuffers)
|
||||
RangeItem<Buffer>[] baseBuffers)
|
||||
{
|
||||
_context = context;
|
||||
_physicalMemory = physicalMemory;
|
||||
@@ -128,18 +128,18 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
List<IRegionHandle> baseHandles = null;
|
||||
|
||||
if (baseBuffers.Count != 0)
|
||||
if (baseBuffers.Length != 0)
|
||||
{
|
||||
baseHandles = new List<IRegionHandle>();
|
||||
foreach (Buffer buffer in baseBuffers)
|
||||
foreach (RangeItem<Buffer> item in baseBuffers)
|
||||
{
|
||||
if (buffer._useGranular)
|
||||
if (item.Value._useGranular)
|
||||
{
|
||||
baseHandles.AddRange((buffer._memoryTrackingGranular.GetHandles()));
|
||||
baseHandles.AddRange((item.Value._memoryTrackingGranular.GetHandles()));
|
||||
}
|
||||
else
|
||||
{
|
||||
baseHandles.Add(buffer._memoryTracking);
|
||||
baseHandles.Add(item.Value._memoryTracking);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Memory.Range;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@@ -56,7 +57,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="parent">Parent buffer</param>
|
||||
/// <param name="stage">Initial buffer stage</param>
|
||||
/// <param name="baseBuffers">Buffers to inherit state from</param>
|
||||
public BufferBackingState(GpuContext context, Buffer parent, BufferStage stage, List<Buffer> baseBuffers)
|
||||
public BufferBackingState(GpuContext context, Buffer parent, BufferStage stage, RangeItem<Buffer>[] baseBuffers)
|
||||
{
|
||||
_size = (int)parent.Size;
|
||||
_systemMemoryType = context.Capabilities.MemoryType;
|
||||
@@ -72,7 +73,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
BufferStage storageFlags = stage & BufferStage.StorageMask;
|
||||
|
||||
if (parent.Size > DeviceLocalSizeThreshold && baseBuffers.Count == 0)
|
||||
if (parent.Size > DeviceLocalSizeThreshold && baseBuffers.Length == 0)
|
||||
{
|
||||
_desiredType = BufferBackingType.DeviceMemory;
|
||||
}
|
||||
@@ -100,11 +101,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
// TODO: Might be nice to force atomic access to be device local for any stage.
|
||||
}
|
||||
|
||||
if (baseBuffers.Count != 0)
|
||||
if (baseBuffers.Length != 0)
|
||||
{
|
||||
foreach (Buffer buffer in baseBuffers)
|
||||
foreach (RangeItem<Buffer> item in baseBuffers)
|
||||
{
|
||||
CombineState(buffer.BackingState);
|
||||
CombineState(item.Value.BackingState);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -81,13 +81,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
MemoryRange subRange = range.GetSubRange(index);
|
||||
|
||||
_buffers.Lock.EnterReadLock();
|
||||
(RangeItem<Buffer> first, RangeItem<Buffer> last) = _buffers.FindOverlaps(subRange.Address, subRange.Size);
|
||||
Span<RangeItem<Buffer>> overlaps = _buffers.FindOverlapsAsSpan(subRange.Address, subRange.Size);
|
||||
|
||||
RangeItem<Buffer> current = first;
|
||||
while (last != null && current != last.Next)
|
||||
for (int i = 0; i < overlaps.Length; i++)
|
||||
{
|
||||
current.Value.Unmapped(subRange.Address, subRange.Size);
|
||||
current = current.Next;
|
||||
overlaps[i].Value.Unmapped(subRange.Address, subRange.Size);
|
||||
}
|
||||
|
||||
_buffers.Lock.ExitReadLock();
|
||||
@@ -489,10 +487,12 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="stage">The type of usage that created the buffer</param>
|
||||
private void CreateBufferAligned(ulong address, ulong size, BufferStage stage)
|
||||
{
|
||||
Buffer newBuffer = null;
|
||||
|
||||
_buffers.Lock.EnterWriteLock();
|
||||
(RangeItem<Buffer> first, RangeItem<Buffer> last) = _buffers.FindOverlaps(address, size);
|
||||
Span<RangeItem<Buffer>> overlaps = _buffers.FindOverlapsAsSpan(address, size);
|
||||
|
||||
if (first is not null)
|
||||
if (overlaps.Length != 0)
|
||||
{
|
||||
// The buffer already exists. We can just return the existing buffer
|
||||
// if the buffer we need is fully contained inside the overlapping buffer.
|
||||
@@ -502,7 +502,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
ulong endAddress = address + size;
|
||||
|
||||
if (first.Address > address || first.EndAddress < endAddress)
|
||||
if (overlaps[0].Address > address || overlaps[0].EndAddress < endAddress)
|
||||
{
|
||||
bool anySparseCompatible = false;
|
||||
|
||||
@@ -515,52 +515,60 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
// sequential memory.
|
||||
// Allowing for 2 pages (rather than just one) is necessary to catch cases where the
|
||||
// range crosses a page, and after alignment, ends having a size of 2 pages.
|
||||
if (first == last &&
|
||||
address >= first.Address &&
|
||||
endAddress - first.EndAddress <= BufferAlignmentSize * 2)
|
||||
if (overlaps.Length == 1 &&
|
||||
address >= overlaps[0].Address &&
|
||||
endAddress - overlaps[0].EndAddress <= BufferAlignmentSize * 2)
|
||||
{
|
||||
// Try to grow the buffer by 1.5x of its current size.
|
||||
// This improves performance in the cases where the buffer is resized often by small amounts.
|
||||
ulong existingSize = first.Value.Size;
|
||||
ulong existingSize = overlaps[0].Value.Size;
|
||||
ulong growthSize = (existingSize + Math.Min(existingSize >> 1, MaxDynamicGrowthSize)) & ~BufferAlignmentMask;
|
||||
|
||||
size = Math.Max(size, growthSize);
|
||||
endAddress = address + size;
|
||||
|
||||
(first, last) = _buffers.FindOverlaps(address, size);
|
||||
overlaps = _buffers.FindOverlapsAsSpan(address, size);
|
||||
}
|
||||
|
||||
address = Math.Min(address, first.Address);
|
||||
endAddress = Math.Max(endAddress, last.EndAddress);
|
||||
|
||||
List<Buffer> overlaps = [];
|
||||
address = Math.Min(address, overlaps[0].Address);
|
||||
endAddress = Math.Max(endAddress, overlaps[^1].EndAddress);
|
||||
|
||||
RangeItem<Buffer> current = first;
|
||||
while (current != last.Next)
|
||||
for (int i = 0; i < overlaps.Length; i++)
|
||||
{
|
||||
anySparseCompatible |= current.Value.SparseCompatible;
|
||||
overlaps.Add(current.Value);
|
||||
_buffers.Remove(current.Value);
|
||||
|
||||
current = current.Next;
|
||||
anySparseCompatible |= overlaps[i].Value.SparseCompatible;
|
||||
}
|
||||
|
||||
RangeItem<Buffer>[] overlapsArray = overlaps.ToArray();
|
||||
|
||||
_buffers.RemoveRange(overlaps[0], overlaps[^1]);
|
||||
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
|
||||
ulong newSize = endAddress - address;
|
||||
|
||||
Buffer newBuffer = CreateBufferAligned(address, newSize, stage, anySparseCompatible, overlaps);
|
||||
|
||||
_buffers.Add(newBuffer);
|
||||
newBuffer = CreateBufferAligned(address, newSize, stage, anySparseCompatible, overlapsArray);
|
||||
}
|
||||
else
|
||||
{
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
|
||||
// No overlap, just create a new buffer.
|
||||
Buffer buffer = new(_context, _physicalMemory, address, size, stage, sparseCompatible: false, []);
|
||||
|
||||
_buffers.Add(buffer);
|
||||
newBuffer = new(_context, _physicalMemory, address, size, stage, sparseCompatible: false, []);
|
||||
}
|
||||
|
||||
if (newBuffer is not null)
|
||||
{
|
||||
_buffers.Lock.EnterWriteLock();
|
||||
|
||||
_buffers.Add(newBuffer);
|
||||
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
}
|
||||
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -575,67 +583,74 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
private void CreateBufferAligned(ulong address, ulong size, BufferStage stage, ulong alignment)
|
||||
{
|
||||
bool sparseAligned = alignment >= SparseBufferAlignmentSize;
|
||||
Buffer newBuffer = null;
|
||||
|
||||
_buffers.Lock.EnterWriteLock();
|
||||
(RangeItem<Buffer> first, RangeItem<Buffer> last) = _buffers.FindOverlaps(address, size);
|
||||
Span<RangeItem<Buffer>> overlaps = _buffers.FindOverlapsAsSpan(address, size);
|
||||
|
||||
if (first is not null)
|
||||
if (overlaps.Length != 0)
|
||||
{
|
||||
// If the buffer already exists, make sure if covers the entire range,
|
||||
// and make sure it is properly aligned, otherwise sparse mapping may fail.
|
||||
|
||||
ulong endAddress = address + size;
|
||||
|
||||
if (first.Address > address ||
|
||||
first.EndAddress < endAddress ||
|
||||
(first.Address & (alignment - 1)) != 0 ||
|
||||
(!first.Value.SparseCompatible && sparseAligned))
|
||||
if (overlaps[0].Address > address ||
|
||||
overlaps[0].EndAddress < endAddress ||
|
||||
(overlaps[0].Address & (alignment - 1)) != 0 ||
|
||||
(!overlaps[0].Value.SparseCompatible && sparseAligned))
|
||||
{
|
||||
// We need to make sure the new buffer is properly aligned.
|
||||
// However, after the range is aligned, it is possible that it
|
||||
// overlaps more buffers, so try again after each extension
|
||||
// and ensure we cover all overlaps.
|
||||
|
||||
RangeItem<Buffer> oldFirst;
|
||||
endAddress = Math.Max(endAddress, last.EndAddress);
|
||||
|
||||
endAddress = Math.Max(endAddress, overlaps[^1].EndAddress);
|
||||
int oldOverlapCount;
|
||||
|
||||
do
|
||||
{
|
||||
address = Math.Min(address, first.Address);
|
||||
address = Math.Min(address, overlaps[0].Address);
|
||||
endAddress = Math.Max(endAddress, overlaps[^1].EndAddress);
|
||||
|
||||
address &= ~(alignment - 1);
|
||||
|
||||
oldFirst = first;
|
||||
(first, last) = _buffers.FindOverlaps(address, endAddress - address);
|
||||
oldOverlapCount = overlaps.Length;
|
||||
overlaps = _buffers.FindOverlapsAsSpan(address, endAddress - address);
|
||||
}
|
||||
while (oldFirst != first);
|
||||
while (oldOverlapCount != overlaps.Length);
|
||||
|
||||
ulong newSize = endAddress - address;
|
||||
|
||||
List<Buffer> overlaps = [];
|
||||
RangeItem<Buffer>[] overlapsArray = overlaps.ToArray();
|
||||
|
||||
RangeItem<Buffer> current = first;
|
||||
while (current != last.Next)
|
||||
{
|
||||
overlaps.Add(current.Value);
|
||||
_buffers.Remove(current.Value);
|
||||
|
||||
current = current.Next;
|
||||
}
|
||||
_buffers.RemoveRange(overlaps[0], overlaps[^1]);
|
||||
|
||||
Buffer newBuffer = CreateBufferAligned(address, newSize, stage, sparseAligned, overlaps);
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
|
||||
_buffers.Add(newBuffer);
|
||||
newBuffer = CreateBufferAligned(address, newSize, stage, sparseAligned, overlapsArray);
|
||||
}
|
||||
else
|
||||
{
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
|
||||
// No overlap, just create a new buffer.
|
||||
Buffer buffer = new(_context, _physicalMemory, address, size, stage, sparseAligned, []);
|
||||
|
||||
_buffers.Add(buffer);
|
||||
newBuffer = new(_context, _physicalMemory, address, size, stage, sparseAligned, []);
|
||||
}
|
||||
|
||||
if (newBuffer is not null)
|
||||
{
|
||||
_buffers.Lock.EnterWriteLock();
|
||||
|
||||
_buffers.Add(newBuffer);
|
||||
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
}
|
||||
_buffers.Lock.ExitWriteLock();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -648,13 +663,13 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="stage">The type of usage that created the buffer</param>
|
||||
/// <param name="sparseCompatible">Indicates if the buffer can be used in a sparse buffer mapping</param>
|
||||
/// <param name="overlaps">Buffers overlapping the range</param>
|
||||
private Buffer CreateBufferAligned(ulong address, ulong size, BufferStage stage, bool sparseCompatible, List<Buffer> overlaps)
|
||||
private Buffer CreateBufferAligned(ulong address, ulong size, BufferStage stage, bool sparseCompatible, RangeItem<Buffer>[] overlaps)
|
||||
{
|
||||
Buffer newBuffer = new(_context, _physicalMemory, address, size, stage, sparseCompatible, overlaps);
|
||||
|
||||
for (int index = 0; index < overlaps.Count; index++)
|
||||
for (int index = 0; index < overlaps.Length; index++)
|
||||
{
|
||||
Buffer buffer = overlaps[index];
|
||||
Buffer buffer = overlaps[index].Value;
|
||||
|
||||
int dstOffset = (int)(buffer.Address - newBuffer.Address);
|
||||
|
||||
@@ -882,7 +897,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
MemoryRange subRange = range.GetSubRange(i);
|
||||
|
||||
Buffer subBuffer = _buffers.FindOverlapFast(subRange.Address, subRange.Size).Value;
|
||||
Buffer subBuffer = _buffers.FindOverlap(subRange.Address, subRange.Size).Value;
|
||||
|
||||
subBuffer.SynchronizeMemory(subRange.Address, subRange.Size);
|
||||
|
||||
@@ -930,7 +945,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
if (size != 0)
|
||||
{
|
||||
buffer = _buffers.FindOverlapFast(address, size).Value;
|
||||
buffer = _buffers.FindOverlap(address, size).Value;
|
||||
|
||||
buffer.CopyFromDependantVirtualBuffers();
|
||||
buffer.SynchronizeMemory(address, size);
|
||||
@@ -980,7 +995,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
if (size != 0)
|
||||
{
|
||||
Buffer buffer = _buffers.FindOverlapFast(address, size).Value;
|
||||
Buffer buffer = _buffers.FindOverlap(address, size).Value;
|
||||
|
||||
if (copyBackVirtual)
|
||||
{
|
||||
|
@@ -80,8 +80,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
private BufferMigration _source;
|
||||
private BufferModifiedRangeList _migrationTarget;
|
||||
|
||||
private List<RangeItem<BufferModifiedRange>> _overlaps;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the modified range list has any entries or not.
|
||||
@@ -108,7 +106,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
_context = context;
|
||||
_parent = parent;
|
||||
_flushAction = flushAction;
|
||||
_overlaps = [];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -120,18 +117,13 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
public void ExcludeModifiedRegions(ulong address, ulong size, Action<ulong, ulong> action)
|
||||
{
|
||||
// Slices a given region using the modified regions in the list. Calls the action for the new slices.
|
||||
bool lockOwner = Lock.IsReadLockHeld;
|
||||
if (!lockOwner)
|
||||
{
|
||||
Lock.EnterReadLock();
|
||||
}
|
||||
Lock.EnterReadLock();
|
||||
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlaps(address, size);
|
||||
Span<RangeItem<BufferModifiedRange>> overlaps = FindOverlapsAsSpan(address, size);
|
||||
|
||||
RangeItem<BufferModifiedRange> current = first;
|
||||
while (last != null && current != last.Next)
|
||||
for (int i = 0; i < overlaps.Length; i++)
|
||||
{
|
||||
BufferModifiedRange overlap = current.Value;
|
||||
BufferModifiedRange overlap = overlaps[i].Value;
|
||||
|
||||
if (overlap.Address > address)
|
||||
{
|
||||
@@ -142,13 +134,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
// Remaining region is after this overlap.
|
||||
size -= overlap.EndAddress - address;
|
||||
address = overlap.EndAddress;
|
||||
current = current.Next;
|
||||
}
|
||||
|
||||
if (!lockOwner)
|
||||
{
|
||||
Lock.ExitReadLock();
|
||||
}
|
||||
Lock.ExitReadLock();
|
||||
|
||||
if ((long)size > 0)
|
||||
{
|
||||
@@ -165,12 +153,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
/// <param name="size">Size of the modified region in bytes</param>
|
||||
public void SignalModified(ulong address, ulong size)
|
||||
{
|
||||
// We may overlap with some existing modified regions. They must be cut into by the new entry.
|
||||
Lock.EnterWriteLock();
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlaps(address, size);
|
||||
|
||||
ulong endAddress = address + size;
|
||||
ulong syncNumber = _context.SyncNumber;
|
||||
// We may overlap with some existing modified regions. They must be cut into by the new entry.
|
||||
Lock.EnterWriteLock();
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlapsAsNodes(address, size);
|
||||
|
||||
if (first is null)
|
||||
{
|
||||
@@ -179,10 +166,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
return;
|
||||
}
|
||||
|
||||
BufferModifiedRange buffPost = null;
|
||||
bool extendsPost = false;
|
||||
bool extendsPre = false;
|
||||
|
||||
if (first == last)
|
||||
{
|
||||
if (first.Address == address && first.EndAddress == endAddress)
|
||||
@@ -196,14 +179,12 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
if (first.Address < address)
|
||||
{
|
||||
first.Value.Size = address - first.Address;
|
||||
|
||||
extendsPre = true;
|
||||
Update(first);
|
||||
|
||||
if (first.EndAddress > endAddress)
|
||||
{
|
||||
buffPost = new BufferModifiedRange(endAddress, first.EndAddress - endAddress,
|
||||
first.Value.SyncNumber, first.Value.Parent);
|
||||
extendsPost = true;
|
||||
Add(new BufferModifiedRange(endAddress, first.EndAddress - endAddress,
|
||||
first.Value.SyncNumber, first.Value.Parent));
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -212,6 +193,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
first.Value.Size = first.EndAddress - endAddress;
|
||||
first.Value.Address = endAddress;
|
||||
Update(first);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -219,11 +201,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
}
|
||||
}
|
||||
|
||||
if (extendsPre && extendsPost)
|
||||
{
|
||||
Add(buffPost);
|
||||
}
|
||||
|
||||
Add(new BufferModifiedRange(address, size, syncNumber, this));
|
||||
Lock.ExitWriteLock();
|
||||
|
||||
@@ -231,6 +208,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
}
|
||||
|
||||
BufferModifiedRange buffPre = null;
|
||||
BufferModifiedRange buffPost = null;
|
||||
bool extendsPost = false;
|
||||
bool extendsPre = false;
|
||||
|
||||
if (first.Address < address)
|
||||
{
|
||||
@@ -272,19 +252,16 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
public void GetRangesAtSync(ulong address, ulong size, ulong syncNumber, Action<ulong, ulong> rangeAction)
|
||||
{
|
||||
Lock.EnterReadLock();
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlaps(address, size);
|
||||
Span<RangeItem<BufferModifiedRange>> overlaps = FindOverlapsAsSpan(address, size);
|
||||
|
||||
RangeItem<BufferModifiedRange> current = first;
|
||||
while (last != null && current != last.Next)
|
||||
for (int i = 0; i < overlaps.Length; i++)
|
||||
{
|
||||
BufferModifiedRange overlap = current.Value;
|
||||
BufferModifiedRange overlap = overlaps[i].Value;
|
||||
|
||||
if (overlap.SyncNumber == syncNumber)
|
||||
{
|
||||
rangeAction(overlap.Address, overlap.Size);
|
||||
}
|
||||
|
||||
current = current.Next;
|
||||
}
|
||||
|
||||
Lock.ExitReadLock();
|
||||
@@ -300,22 +277,12 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
// We use the non-span method here because keeping the lock will cause a deadlock.
|
||||
Lock.EnterReadLock();
|
||||
|
||||
_overlaps.Clear();
|
||||
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlaps(address, size);
|
||||
|
||||
RangeItem<BufferModifiedRange> current = first;
|
||||
while (last != null && current != last.Next)
|
||||
{
|
||||
_overlaps.Add(current);
|
||||
current = current.Next;
|
||||
}
|
||||
RangeItem<BufferModifiedRange>[] overlaps = FindOverlapsAsArray(address, size);
|
||||
Lock.ExitReadLock();
|
||||
|
||||
for (int i = 0; i < _overlaps.Count; i++)
|
||||
for (int i = 0; i < overlaps.Length; i++)
|
||||
{
|
||||
BufferModifiedRange overlap = _overlaps[i].Value;
|
||||
BufferModifiedRange overlap = overlaps[i].Value;
|
||||
rangeAction(overlap.Address, overlap.Size);
|
||||
}
|
||||
}
|
||||
@@ -329,7 +296,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
public bool HasRange(ulong address, ulong size)
|
||||
{
|
||||
Lock.EnterReadLock();
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> _) = FindOverlaps(address, size);
|
||||
RangeItem<BufferModifiedRange> first = FindOverlapFast(address, size);
|
||||
bool result = first is not null;
|
||||
Lock.ExitReadLock();
|
||||
return result;
|
||||
@@ -386,9 +353,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
ulong clampAddress = Math.Max(address, overlap.Address);
|
||||
ulong clampEnd = Math.Min(endAddress, overlap.EndAddress);
|
||||
|
||||
Lock.EnterWriteLock();
|
||||
ClearPart(overlap, clampAddress, clampEnd);
|
||||
Lock.ExitWriteLock();
|
||||
|
||||
RangeActionWithMigration(clampAddress, clampEnd - clampAddress, waitSync, _flushAction);
|
||||
}
|
||||
@@ -418,40 +383,24 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
ulong endAddress = address + size;
|
||||
ulong currentSync = _context.SyncNumber;
|
||||
|
||||
int rangeCount = 0;
|
||||
|
||||
List<RangeItem<BufferModifiedRange>> overlaps = [];
|
||||
|
||||
// Range list must be consistent for this operation
|
||||
Lock.EnterReadLock();
|
||||
if (_migrationTarget != null)
|
||||
{
|
||||
rangeCount = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
// We use the non-span method here because the array is partially modified by the code, which would invalidate a span.
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlaps(address, size);
|
||||
|
||||
RangeItem<BufferModifiedRange> current = first;
|
||||
while (last != null && current != last.Next)
|
||||
{
|
||||
rangeCount++;
|
||||
overlaps.Add(current);
|
||||
current = current.Next;
|
||||
}
|
||||
}
|
||||
Lock.ExitReadLock();
|
||||
|
||||
if (rangeCount == -1)
|
||||
{
|
||||
_migrationTarget!.WaitForAndFlushRanges(address, size);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
Lock.EnterWriteLock();
|
||||
// We use the non-span method here because the array is partially modified by the code, which would invalidate a span.
|
||||
RangeItem<BufferModifiedRange>[] overlaps = FindOverlapsAsArray(address, size);
|
||||
|
||||
int rangeCount = overlaps.Length;
|
||||
|
||||
if (rangeCount == 0)
|
||||
{
|
||||
Lock.ExitWriteLock();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -474,6 +423,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
if (highestDiff == long.MinValue)
|
||||
{
|
||||
Lock.ExitWriteLock();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -481,6 +432,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
_context.Renderer.WaitSync(currentSync + (ulong)highestDiff);
|
||||
|
||||
RemoveRangesAndFlush(overlaps.ToArray(), rangeCount, highestDiff, currentSync, address, endAddress);
|
||||
|
||||
Lock.ExitWriteLock();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -520,6 +473,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
ranges._migrationTarget = this;
|
||||
|
||||
Lock.EnterWriteLock();
|
||||
|
||||
foreach (BufferModifiedRange range in inheritRanges)
|
||||
{
|
||||
Add(range);
|
||||
@@ -599,7 +553,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
ulong endAddress = address + size;
|
||||
Lock.EnterWriteLock();
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlaps(address, size);
|
||||
(RangeItem<BufferModifiedRange> first, RangeItem<BufferModifiedRange> last) = FindOverlapsAsNodes(address, size);
|
||||
|
||||
if (first is null)
|
||||
{
|
||||
@@ -607,22 +561,17 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
return;
|
||||
}
|
||||
|
||||
BufferModifiedRange buffPost = null;
|
||||
bool extendsPost = false;
|
||||
bool extendsPre = false;
|
||||
|
||||
if (first == last)
|
||||
{
|
||||
if (first.Address < address)
|
||||
{
|
||||
first.Value.Size = address - first.Address;
|
||||
extendsPre = true;
|
||||
Update(first);
|
||||
|
||||
if (first.EndAddress > endAddress)
|
||||
{
|
||||
buffPost = new BufferModifiedRange(endAddress, first.EndAddress - endAddress,
|
||||
first.Value.SyncNumber, first.Value.Parent);
|
||||
extendsPost = true;
|
||||
Add(new BufferModifiedRange(endAddress, first.EndAddress - endAddress,
|
||||
first.Value.SyncNumber, first.Value.Parent));
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -631,6 +580,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
first.Value.Size = first.EndAddress - endAddress;
|
||||
first.Value.Address = endAddress;
|
||||
Update(first);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -638,16 +588,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
}
|
||||
}
|
||||
|
||||
if (extendsPre && extendsPost)
|
||||
{
|
||||
Add(buffPost);
|
||||
}
|
||||
|
||||
Lock.ExitWriteLock();
|
||||
return;
|
||||
}
|
||||
|
||||
BufferModifiedRange buffPre = null;
|
||||
BufferModifiedRange buffPost = null;
|
||||
bool extendsPost = false;
|
||||
bool extendsPre = false;
|
||||
|
||||
if (first.Address < address)
|
||||
{
|
||||
|
@@ -122,7 +122,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
ulong originalVa = gpuVa;
|
||||
|
||||
_virtualRanges.Lock.EnterWriteLock();
|
||||
(RangeItem<VirtualRange> first, RangeItem<VirtualRange> last) = _virtualRanges.FindOverlaps(gpuVa, size);
|
||||
(RangeItem<VirtualRange> first, RangeItem<VirtualRange> last) = _virtualRanges.FindOverlapsAsNodes(gpuVa, size);
|
||||
|
||||
if (first is not null)
|
||||
{
|
||||
|
@@ -8,7 +8,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
{
|
||||
public static void Clear(BufferHandle destination, int offset, int size, uint value)
|
||||
{
|
||||
GL.BindBuffer(BufferTarget.CopyWriteBuffer, destination.ToInt32());
|
||||
GL.BindBuffer(BufferTarget.CopyWriteBuffer, destination);
|
||||
|
||||
unsafe
|
||||
{
|
||||
@@ -58,8 +58,8 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
public static void Copy(BufferHandle source, BufferHandle destination, int srcOffset, int dstOffset, int size)
|
||||
{
|
||||
GL.BindBuffer(BufferTarget.CopyReadBuffer, source.ToInt32());
|
||||
GL.BindBuffer(BufferTarget.CopyWriteBuffer, destination.ToInt32());
|
||||
GL.BindBuffer(BufferTarget.CopyReadBuffer, source);
|
||||
GL.BindBuffer(BufferTarget.CopyWriteBuffer, destination);
|
||||
|
||||
GL.CopyBufferSubData(
|
||||
BufferTarget.CopyReadBuffer,
|
||||
@@ -86,7 +86,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
{
|
||||
nint target = renderer.PersistentBuffers.Default.GetHostArray(size);
|
||||
|
||||
GL.BindBuffer(BufferTarget.CopyReadBuffer, buffer.ToInt32());
|
||||
GL.BindBuffer(BufferTarget.CopyReadBuffer, buffer);
|
||||
|
||||
GL.GetBufferSubData(BufferTarget.CopyReadBuffer, (nint)offset, size, target);
|
||||
|
||||
@@ -96,13 +96,13 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
public static void Resize(BufferHandle handle, int size)
|
||||
{
|
||||
GL.BindBuffer(BufferTarget.CopyWriteBuffer, handle.ToInt32());
|
||||
GL.BindBuffer(BufferTarget.CopyWriteBuffer, handle);
|
||||
GL.BufferData(BufferTarget.CopyWriteBuffer, size, nint.Zero, BufferUsageHint.StreamCopy);
|
||||
}
|
||||
|
||||
public static void SetData(BufferHandle buffer, int offset, ReadOnlySpan<byte> data)
|
||||
{
|
||||
GL.BindBuffer(BufferTarget.CopyWriteBuffer, buffer.ToInt32());
|
||||
GL.BindBuffer(BufferTarget.CopyWriteBuffer, buffer);
|
||||
|
||||
unsafe
|
||||
{
|
||||
@@ -115,7 +115,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
public static void Delete(BufferHandle buffer)
|
||||
{
|
||||
GL.DeleteBuffer(buffer.ToInt32());
|
||||
GL.DeleteBuffer(buffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,4 +1,3 @@
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
@@ -14,10 +13,5 @@ namespace Ryujinx.Graphics.OpenGL
|
||||
|
||||
return Unsafe.As<ulong, T>(ref handle64);
|
||||
}
|
||||
|
||||
public static int ToInt32(this BufferHandle handle)
|
||||
{
|
||||
return (int)Unsafe.As<BufferHandle, ulong>(ref handle);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -139,7 +139,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
start = sizeAligned;
|
||||
}
|
||||
|
||||
Span<uint> outSpan = MemoryMarshal.Cast<byte, uint>(output);
|
||||
Span<uint> outSpan = MemoryMarshal.Cast<byte, uint>(new Span<byte>(output));
|
||||
ReadOnlySpan<uint> dataSpan = MemoryMarshal.Cast<byte, uint>(data);
|
||||
for (int i = start / sizeof(uint); i < dataSpan.Length; i++)
|
||||
{
|
||||
|
@@ -97,7 +97,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
|
||||
SizedInternalFormat format = (SizedInternalFormat)FormatTable.GetFormatInfo(Info.Format).PixelInternalFormat;
|
||||
|
||||
GL.TexBufferRange(TextureBufferTarget.TextureBuffer, format, _buffer.ToInt32(), (nint)buffer.Offset, buffer.Size);
|
||||
GL.TexBufferRange(TextureBufferTarget.TextureBuffer, format, _buffer, (nint)buffer.Offset, buffer.Size);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
|
@@ -53,7 +53,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
int layers,
|
||||
int levels)
|
||||
{
|
||||
TextureView srcConverted = src.Format.IsBgr() != dst.Format.IsBgr() ? BgraSwap(src) : src;
|
||||
TextureView srcConverted = src.Format.IsBgr != dst.Format.IsBgr ? BgraSwap(src) : src;
|
||||
|
||||
(int oldDrawFramebufferHandle, int oldReadFramebufferHandle) = ((Pipeline)_renderer.Pipeline).GetBoundFramebuffers();
|
||||
|
||||
@@ -87,7 +87,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||
|
||||
ClearBufferMask mask = GetMask(src.Format);
|
||||
|
||||
if ((mask & (ClearBufferMask.DepthBufferBit | ClearBufferMask.StencilBufferBit)) != 0 || src.Format.IsInteger())
|
||||
if ((mask & (ClearBufferMask.DepthBufferBit | ClearBufferMask.StencilBufferBit)) != 0 || src.Format.IsInt)
|
||||
{
|
||||
linearFilter = false;
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user