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https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-09-18 16:45:10 +00:00
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7 Commits
Canary-1.2
...
Canary-1.2
Author | SHA1 | Date | |
---|---|---|---|
|
06abba25c1 | ||
|
de00a71690 | ||
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315a1819c0 | ||
|
4ffb8aef12 | ||
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290a6ad5de | ||
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eda4f4349b | ||
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5fbcb1f3a7 |
@@ -1,6 +1,8 @@
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||||
namespace Ryujinx.Common.Configuration.Hid.Controller
|
||||
{
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||||
public class JoyconConfigControllerStick<TButton, TStick> where TButton : unmanaged where TStick : unmanaged
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public class JoyconConfigControllerStick<TButton, TStick>
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where TButton : unmanaged
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where TStick : unmanaged
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{
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public TStick Joystick { get; set; }
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public bool InvertStickX { get; set; }
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|
37
src/Ryujinx.HLE/StructHelpers.cs
Normal file
37
src/Ryujinx.HLE/StructHelpers.cs
Normal file
@@ -0,0 +1,37 @@
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using LibHac.Common;
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using LibHac.Ns;
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using System;
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using System.Text;
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namespace Ryujinx.HLE
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{
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public static class StructHelpers
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{
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public static BlitStruct<ApplicationControlProperty> CreateCustomNacpData(string name, string version)
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{
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// https://switchbrew.org/wiki/NACP
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const int OffsetOfDisplayVersion = 0x3060;
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|
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// https://switchbrew.org/wiki/NACP#ApplicationTitle
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const int TotalApplicationTitles = 0x10;
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const int SizeOfApplicationTitle = 0x300;
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const int OffsetOfApplicationPublisherStrings = 0x200;
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var nacpData = new BlitStruct<ApplicationControlProperty>(1);
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// name and publisher buffer
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// repeat once for each locale (the ApplicationControlProperty has 16 locales)
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for (int i = 0; i < TotalApplicationTitles; i++)
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{
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Encoding.ASCII.GetBytes(name).AsSpan().CopyTo(nacpData.ByteSpan[(i * SizeOfApplicationTitle)..]);
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"Ryujinx"u8.CopyTo(nacpData.ByteSpan[(i * SizeOfApplicationTitle + OffsetOfApplicationPublisherStrings)..]);
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}
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// version buffer
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Encoding.ASCII.GetBytes(version).AsSpan().CopyTo(nacpData.ByteSpan[OffsetOfDisplayVersion..]);
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return nacpData;
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}
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}
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}
|
@@ -1,4 +1,5 @@
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using CommandLine;
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using Gommon;
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using LibHac.Tools.FsSystem;
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using Ryujinx.Audio.Backends.SDL2;
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using Ryujinx.Common;
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@@ -96,8 +97,13 @@ namespace Ryujinx.Headless.SDL2
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}
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Parser.Default.ParseArguments<Options>(args)
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.WithParsed(Load)
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.WithNotParsed(errors => errors.Output());
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.WithParsed(Load)
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.WithNotParsed(errors =>
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{
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Logger.Error?.PrintMsg(LogClass.Application, "Error parsing command-line arguments:");
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errors.ForEach(err => Logger.Error?.PrintMsg(LogClass.Application, $" - {err.Tag}"));
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});
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}
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private static InputConfig HandlePlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
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@@ -579,8 +585,8 @@ namespace Ryujinx.Headless.SDL2
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options.MultiplayerLanInterfaceId,
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Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
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false,
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"",
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"",
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string.Empty,
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string.Empty,
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options.CustomVSyncInterval);
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return new Switch(configuration);
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|
@@ -1,5 +1,4 @@
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using DynamicData;
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using DynamicData.Kernel;
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using Gommon;
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using LibHac;
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using LibHac.Common;
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@@ -37,14 +36,13 @@ using System.Threading.Tasks;
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using ContentType = LibHac.Ncm.ContentType;
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using MissingKeyException = LibHac.Common.Keys.MissingKeyException;
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using Path = System.IO.Path;
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using SpanHelpers = LibHac.Common.SpanHelpers;
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using TimeSpan = System.TimeSpan;
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|
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namespace Ryujinx.UI.App.Common
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{
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public class ApplicationLibrary
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{
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public static string DefaultLanPlayWebHost = "ryuldnweb.vudjun.com";
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public const string DefaultLanPlayWebHost = "ryuldnweb.vudjun.com";
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public Language DesiredLanguage { get; set; }
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public event EventHandler<ApplicationCountUpdatedEventArgs> ApplicationCountUpdated;
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public event EventHandler<LdnGameDataReceivedEventArgs> LdnGameDataReceived;
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@@ -191,12 +189,9 @@ namespace Ryujinx.UI.App.Common
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}
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}
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if (isExeFs)
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{
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return GetApplicationFromExeFs(pfs, filePath);
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}
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|
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return null;
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return isExeFs
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? GetApplicationFromExeFs(pfs, filePath)
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: null;
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}
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/// <exception cref="LibHac.Common.Keys.MissingKeyException">The configured key set is missing a key.</exception>
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@@ -512,10 +507,6 @@ namespace Ryujinx.UI.App.Common
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case ".xci":
|
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case ".nsp":
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{
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IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
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? IntegrityCheckLevel.ErrorOnInvalid
|
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: IntegrityCheckLevel.None;
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using IFileSystem pfs = PartitionFileSystemUtils.OpenApplicationFileSystem(filePath, _virtualFileSystem);
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foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
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@@ -604,7 +595,7 @@ namespace Ryujinx.UI.App.Common
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controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None)
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.OpenFile(ref nacpFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read)
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.ThrowIfFailure();
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nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData),
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nacpFile.Get.Read(out _, 0, LibHac.Common.SpanHelpers.AsByteSpan(ref controlData),
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ReadOption.None).ThrowIfFailure();
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var displayVersion = controlData.DisplayVersionString.ToString();
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@@ -827,7 +818,7 @@ namespace Ryujinx.UI.App.Common
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{
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_downloadableContents.Edit(it =>
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{
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DownloadableContentsHelper.SaveDownloadableContentsJson(_virtualFileSystem, application.IdBase, dlcs);
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DownloadableContentsHelper.SaveDownloadableContentsJson(application.IdBase, dlcs);
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it.Remove(it.Items.Where(item => item.Dlc.TitleIdBase == application.IdBase));
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it.AddOrUpdate(dlcs);
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@@ -839,7 +830,7 @@ namespace Ryujinx.UI.App.Common
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{
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_titleUpdates.Edit(it =>
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{
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TitleUpdatesHelper.SaveTitleUpdatesJson(_virtualFileSystem, application.IdBase, updates);
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TitleUpdatesHelper.SaveTitleUpdatesJson(application.IdBase, updates);
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|
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it.Remove(it.Items.Where(item => item.TitleUpdate.TitleIdBase == application.IdBase));
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it.AddOrUpdate(updates);
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@@ -1088,14 +1079,15 @@ namespace Ryujinx.UI.App.Common
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|
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private bool AddAndAutoSelectUpdate(TitleUpdateModel update)
|
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{
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var currentlySelected = TitleUpdates.Items.FirstOrOptional(it =>
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if (update == null) return false;
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|
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var currentlySelected = TitleUpdates.Items.FindFirst(it =>
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it.TitleUpdate.TitleIdBase == update.TitleIdBase && it.IsSelected);
|
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|
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var shouldSelect = !currentlySelected.HasValue ||
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currentlySelected.Value.TitleUpdate.Version < update.Version;
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var shouldSelect = currentlySelected.Check(curr => curr.TitleUpdate?.Version < update.Version);
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_titleUpdates.AddOrUpdate((update, shouldSelect));
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|
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if (currentlySelected.HasValue && shouldSelect)
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{
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_titleUpdates.AddOrUpdate((currentlySelected.Value.TitleUpdate, false));
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@@ -1464,7 +1456,7 @@ namespace Ryujinx.UI.App.Common
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if (addedNewDlc)
|
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{
|
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var gameDlcs = it.Items.Where(dlc => dlc.Dlc.TitleIdBase == application.IdBase).ToList();
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DownloadableContentsHelper.SaveDownloadableContentsJson(_virtualFileSystem, application.IdBase,
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DownloadableContentsHelper.SaveDownloadableContentsJson(application.IdBase,
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gameDlcs);
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}
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}
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@@ -1483,11 +1475,11 @@ namespace Ryujinx.UI.App.Common
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TitleUpdatesHelper.LoadTitleUpdatesJson(_virtualFileSystem, application.IdBase);
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it.AddOrUpdate(savedUpdates);
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var selectedUpdate = savedUpdates.FirstOrOptional(update => update.IsSelected);
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var selectedUpdate = savedUpdates.FindFirst(update => update.IsSelected);
|
||||
|
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if (TryGetTitleUpdatesFromFile(application.Path, out var bundledUpdates))
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{
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var savedUpdateLookup = savedUpdates.Select(update => update.Item1).ToHashSet();
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var savedUpdateLookup = savedUpdates.Select(update => update.Update).ToHashSet();
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bool updatesChanged = false;
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|
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foreach (var update in bundledUpdates.OrderByDescending(bundled => bundled.Version))
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@@ -1495,12 +1487,11 @@ namespace Ryujinx.UI.App.Common
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if (!savedUpdateLookup.Contains(update))
|
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{
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bool shouldSelect = false;
|
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if (!selectedUpdate.HasValue || selectedUpdate.Value.Item1.Version < update.Version)
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if (selectedUpdate.Check(su => su.Update?.Version < update.Version))
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{
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shouldSelect = true;
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if (selectedUpdate.HasValue)
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_titleUpdates.AddOrUpdate((selectedUpdate.Value.Item1, false));
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selectedUpdate = DynamicData.Kernel.Optional<(TitleUpdateModel, bool IsSelected)>.Create((update, true));
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_titleUpdates.AddOrUpdate((selectedUpdate.Value.Update, false));
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||||
selectedUpdate = (update, true);
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||||
}
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||||
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||||
modifiedVersion = modifiedVersion || shouldSelect;
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||||
@@ -1513,7 +1504,7 @@ namespace Ryujinx.UI.App.Common
|
||||
if (updatesChanged)
|
||||
{
|
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var gameUpdates = it.Items.Where(update => update.TitleUpdate.TitleIdBase == application.IdBase).ToList();
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TitleUpdatesHelper.SaveTitleUpdatesJson(_virtualFileSystem, application.IdBase, gameUpdates);
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TitleUpdatesHelper.SaveTitleUpdatesJson(application.IdBase, gameUpdates);
|
||||
}
|
||||
}
|
||||
});
|
||||
@@ -1525,14 +1516,14 @@ namespace Ryujinx.UI.App.Common
|
||||
private void SaveDownloadableContentsForGame(ulong titleIdBase)
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{
|
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var dlcs = DownloadableContents.Items.Where(dlc => dlc.Dlc.TitleIdBase == titleIdBase).ToList();
|
||||
DownloadableContentsHelper.SaveDownloadableContentsJson(_virtualFileSystem, titleIdBase, dlcs);
|
||||
DownloadableContentsHelper.SaveDownloadableContentsJson(titleIdBase, dlcs);
|
||||
}
|
||||
|
||||
// Save the _currently tracked_ update state for the game
|
||||
private void SaveTitleUpdatesForGame(ulong titleIdBase)
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{
|
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var updates = TitleUpdates.Items.Where(update => update.TitleUpdate.TitleIdBase == titleIdBase).ToList();
|
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TitleUpdatesHelper.SaveTitleUpdatesJson(_virtualFileSystem, titleIdBase, updates);
|
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TitleUpdatesHelper.SaveTitleUpdatesJson(titleIdBase, updates);
|
||||
}
|
||||
|
||||
// ApplicationData isnt live-updating (e.g. when an update gets applied) and so this is meant to trigger a refresh
|
||||
|
@@ -1,16 +1,12 @@
|
||||
using ARMeilleure;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
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using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.Vulkan;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.UI.Common.Configuration.System;
|
||||
using Ryujinx.UI.Common.Configuration.UI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.UI.Common.Configuration
|
||||
{
|
||||
@@ -21,10 +17,10 @@ namespace Ryujinx.UI.Common.Configuration
|
||||
if (Instance != null)
|
||||
{
|
||||
throw new InvalidOperationException("Configuration is already initialized");
|
||||
}
|
||||
}
|
||||
|
||||
Instance = new ConfigurationState();
|
||||
}
|
||||
}
|
||||
|
||||
public ConfigurationFileFormat ToFileFormat()
|
||||
{
|
||||
|
@@ -42,7 +42,7 @@ namespace Ryujinx.UI.Common.Helper
|
||||
}
|
||||
}
|
||||
|
||||
public static void SaveDownloadableContentsJson(VirtualFileSystem vfs, ulong applicationIdBase, List<(DownloadableContentModel, bool IsEnabled)> dlcs)
|
||||
public static void SaveDownloadableContentsJson(ulong applicationIdBase, List<(DownloadableContentModel, bool IsEnabled)> dlcs)
|
||||
{
|
||||
DownloadableContentContainer container = default;
|
||||
List<DownloadableContentContainer> downloadableContentContainerList = new();
|
||||
|
@@ -28,7 +28,7 @@ namespace Ryujinx.UI.Common.Helper
|
||||
{
|
||||
private static readonly TitleUpdateMetadataJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
|
||||
|
||||
public static List<(TitleUpdateModel, bool IsSelected)> LoadTitleUpdatesJson(VirtualFileSystem vfs, ulong applicationIdBase)
|
||||
public static List<(TitleUpdateModel Update, bool IsSelected)> LoadTitleUpdatesJson(VirtualFileSystem vfs, ulong applicationIdBase)
|
||||
{
|
||||
var titleUpdatesJsonPath = PathToGameUpdatesJson(applicationIdBase);
|
||||
|
||||
@@ -49,7 +49,7 @@ namespace Ryujinx.UI.Common.Helper
|
||||
}
|
||||
}
|
||||
|
||||
public static void SaveTitleUpdatesJson(VirtualFileSystem vfs, ulong applicationIdBase, List<(TitleUpdateModel, bool IsSelected)> updates)
|
||||
public static void SaveTitleUpdatesJson(ulong applicationIdBase, List<(TitleUpdateModel, bool IsSelected)> updates)
|
||||
{
|
||||
var titleUpdateWindowData = new TitleUpdateMetadata
|
||||
{
|
||||
@@ -77,7 +77,7 @@ namespace Ryujinx.UI.Common.Helper
|
||||
JsonHelper.SerializeToFile(titleUpdatesJsonPath, titleUpdateWindowData, _serializerContext.TitleUpdateMetadata);
|
||||
}
|
||||
|
||||
private static List<(TitleUpdateModel, bool IsSelected)> LoadTitleUpdates(VirtualFileSystem vfs, TitleUpdateMetadata titleUpdateMetadata, ulong applicationIdBase)
|
||||
private static List<(TitleUpdateModel Update, bool IsSelected)> LoadTitleUpdates(VirtualFileSystem vfs, TitleUpdateMetadata titleUpdateMetadata, ulong applicationIdBase)
|
||||
{
|
||||
var result = new List<(TitleUpdateModel, bool IsSelected)>();
|
||||
|
||||
|
@@ -11,7 +11,7 @@
|
||||
</ResourceDictionary>
|
||||
</Application.Resources>
|
||||
<Application.Styles>
|
||||
<sty:FluentAvaloniaTheme PreferSystemTheme="False" />
|
||||
<sty:FluentAvaloniaTheme PreferUserAccentColor="True" PreferSystemTheme="False" />
|
||||
<StyleInclude Source="/Assets/Styles/Styles.xaml" />
|
||||
</Application.Styles>
|
||||
</Application>
|
||||
|
@@ -788,7 +788,7 @@
|
||||
"CheatWindowHeading": "الغش متوفر لـ {0} [{1}]",
|
||||
"BuildId": "معرف البناء:",
|
||||
"DlcWindowBundledContentNotice": "Bundled DLC cannot be removed, only disabled.",
|
||||
"DlcWindowHeading": "المحتويات القابلة للتنزيل {0}",
|
||||
"DlcWindowHeading": "{0} DLC(s) available",
|
||||
"DlcWindowDlcAddedMessage": "{0} new downloadable content(s) added",
|
||||
"AutoloadDlcAddedMessage": "{0} new downloadable content(s) added",
|
||||
"AutoloadDlcRemovedMessage": "{0} missing downloadable content(s) removed",
|
||||
|
@@ -788,7 +788,7 @@
|
||||
"CheatWindowHeading": "Cheats verfügbar für {0} [{1}]",
|
||||
"DlcWindowBundledContentNotice": "Bundled DLC cannot be removed, only disabled.",
|
||||
"BuildId": "BuildId:",
|
||||
"DlcWindowHeading": "DLC verfügbar für {0} [{1}]",
|
||||
"DlcWindowHeading": "{0} DLC(s) available",
|
||||
"DlcWindowDlcAddedMessage": "{0} new downloadable content(s) added",
|
||||
"AutoloadDlcAddedMessage": "{0} new downloadable content(s) added",
|
||||
"AutoloadDlcRemovedMessage": "{0} missing downloadable content(s) removed",
|
||||
|
@@ -788,7 +788,7 @@
|
||||
"CheatWindowHeading": "Διαθέσιμα Cheats για {0} [{1}]",
|
||||
"BuildId": "BuildId:",
|
||||
"DlcWindowBundledContentNotice": "Bundled DLC cannot be removed, only disabled.",
|
||||
"DlcWindowHeading": "{0} Downloadable Content(s) available for {1} ({2})",
|
||||
"DlcWindowHeading": "{0} DLC(s) available",
|
||||
"DlcWindowDlcAddedMessage": "{0} new downloadable content(s) added",
|
||||
"AutoloadDlcAddedMessage": "{0} new downloadable content(s) added",
|
||||
"AutoloadDlcRemovedMessage": "{0} missing downloadable content(s) removed",
|
||||
|
@@ -802,7 +802,7 @@
|
||||
"CheatWindowHeading": "Cheats Available for {0} [{1}]",
|
||||
"BuildId": "BuildId:",
|
||||
"DlcWindowBundledContentNotice": "Bundled DLC cannot be removed, only disabled.",
|
||||
"DlcWindowHeading": "{0} Downloadable Content(s) available for {1} ({2})",
|
||||
"DlcWindowHeading": "{0} DLC(s) available",
|
||||
"DlcWindowDlcAddedMessage": "{0} new downloadable content(s) added",
|
||||
"AutoloadDlcAddedMessage": "{0} new downloadable content(s) added",
|
||||
"AutoloadDlcRemovedMessage": "{0} missing downloadable content(s) removed",
|
||||
|
@@ -787,7 +787,7 @@
|
||||
"UpdateWindowBundledContentNotice": "Las actualizaciones agrupadas no pueden ser eliminadas, solamente deshabilitadas.",
|
||||
"CheatWindowHeading": "Cheats disponibles para {0} [{1}]",
|
||||
"BuildId": "Id de compilación:",
|
||||
"DlcWindowHeading": "Contenido descargable disponible para {0} [{1}]",
|
||||
"DlcWindowHeading": "{0} DLC(s) available",
|
||||
"DlcWindowDlcAddedMessage": "Se agregaron {0} nuevo(s) contenido(s) descargable(s)",
|
||||
"AutoloadDlcAddedMessage": "Se agregaron {0} nuevo(s) contenido(s) descargable(s)",
|
||||
"AutoloadDlcRemovedMessage": "Se eliminaron {0} contenido(s) descargable(s) faltantes",
|
||||
|
@@ -788,7 +788,7 @@
|
||||
"CheatWindowHeading": "Cheats disponibles pour {0} [{1}]",
|
||||
"BuildId": "BuildId :",
|
||||
"DlcWindowBundledContentNotice": "Les DLC inclus avec le jeu ne peuvent pas être supprimés mais peuvent être désactivés.",
|
||||
"DlcWindowHeading": "{0} Contenu(s) téléchargeable(s)",
|
||||
"DlcWindowHeading": "{0} DLC(s) available",
|
||||
"DlcWindowDlcAddedMessage": "{0} nouveau(x) contenu(s) téléchargeable(s) ajouté(s)",
|
||||
"AutoloadDlcAddedMessage": "{0} nouveau(x) contenu(s) téléchargeable(s) ajouté(s)",
|
||||
"AutoloadDlcRemovedMessage": "{0} contenu(s) téléchargeable(s) manquant(s) supprimé(s)",
|
||||
|
@@ -788,7 +788,7 @@
|
||||
"CheatWindowHeading": "Trucchi disponibili per {0} [{1}]",
|
||||
"BuildId": "ID Build",
|
||||
"DlcWindowBundledContentNotice": "i DLC \"impacchettati\" non possono essere rimossi, ma solo disabilitati.",
|
||||
"DlcWindowHeading": "DLC disponibili per {0} [{1}]",
|
||||
"DlcWindowHeading": "{0} DLC(s) available",
|
||||
"DlcWindowDlcAddedMessage": "{0} nuovo/i contenuto/i scaricabile/i aggiunto/i",
|
||||
"AutoloadDlcAddedMessage": "{0} contenuto/i scaricabile/i aggiunto/i",
|
||||
"AutoloadDlcRemovedMessage": "{0} contenuto/i scaricabile/i mancante/i rimosso/i",
|
||||
|
@@ -787,7 +787,7 @@
|
||||
"UpdateWindowBundledContentNotice": "Bundled updates cannot be removed, only disabled.",
|
||||
"CheatWindowHeading": "利用可能なチート {0} [{1}]",
|
||||
"BuildId": "ビルドID:",
|
||||
"DlcWindowHeading": "利用可能な DLC {0} [{1}]",
|
||||
"DlcWindowHeading": "{0} DLC(s) available",
|
||||
"DlcWindowDlcAddedMessage": "{0} new downloadable content(s) added",
|
||||
"AutoloadDlcAddedMessage": "{0} new downloadable content(s) added",
|
||||
"AutoloadDlcRemovedMessage": "{0} missing downloadable content(s) removed",
|
||||
|
@@ -788,7 +788,7 @@
|
||||
"CheatWindowHeading": "{0} [{1}]에 사용 가능한 치트",
|
||||
"BuildId": "빌드ID:",
|
||||
"DlcWindowBundledContentNotice": "번들 DLC는 제거할 수 없으며 비활성화만 가능합니다.",
|
||||
"DlcWindowHeading": "{1} ({2})에 내려받기 가능한 콘텐츠 {0}개 사용 가능",
|
||||
"DlcWindowHeading": "{0} DLC(s) available",
|
||||
"DlcWindowDlcAddedMessage": "{0}개의 새로운 내려받기 가능한 콘텐츠가 추가됨",
|
||||
"AutoloadDlcAddedMessage": "{0}개의 새로운 내려받기 가능한 콘텐츠가 추가됨",
|
||||
"AutoloadDlcRemovedMessage": "{0}개의 내려받기 가능한 콘텐츠가 제거됨",
|
||||
|
@@ -788,7 +788,7 @@
|
||||
"CheatWindowHeading": "Kody Dostępne dla {0} [{1}]",
|
||||
"BuildId": "Identyfikator wersji:",
|
||||
"DlcWindowBundledContentNotice": "Bundled DLC cannot be removed, only disabled.",
|
||||
"DlcWindowHeading": "{0} Zawartości do Pobrania dostępna dla {1} ({2})",
|
||||
"DlcWindowHeading": "{0} DLC(s) available",
|
||||
"DlcWindowDlcAddedMessage": "{0} new downloadable content(s) added",
|
||||
"AutoloadDlcAddedMessage": "{0} new downloadable content(s) added",
|
||||
"AutoloadDlcRemovedMessage": "{0} missing downloadable content(s) removed",
|
||||
|
@@ -787,7 +787,7 @@
|
||||
"CheatWindowHeading": "Cheats disponíveis para {0} [{1}]",
|
||||
"BuildId": "ID da Build:",
|
||||
"DlcWindowBundledContentNotice": "DLCs incorporadas não podem ser removidas, apenas desativadas.",
|
||||
"DlcWindowHeading": "{0} DLCs disponíveis para {1} ({2})",
|
||||
"DlcWindowHeading": "{0} DLC(s) available",
|
||||
"DlcWindowDlcAddedMessage": "{0} novo(s) conteúdo(s) para download adicionado(s)",
|
||||
"AutoloadDlcAddedMessage": "{0} novo(s) conteúdo(s) para download adicionado(s)",
|
||||
"AutoloadDlcRemovedMessage": "{0} conteúdo(s) para download ausente(s) removido(s)",
|
||||
|
@@ -788,7 +788,7 @@
|
||||
"CheatWindowHeading": "Доступные читы для {0} [{1}]",
|
||||
"BuildId": "ID версии:",
|
||||
"DlcWindowBundledContentNotice": "Bundled DLC cannot be removed, only disabled.",
|
||||
"DlcWindowHeading": "{0} DLC",
|
||||
"DlcWindowHeading": "{0} DLC(s) available",
|
||||
"DlcWindowDlcAddedMessage": "{0} new downloadable content(s) added",
|
||||
"AutoloadDlcAddedMessage": "{0} new downloadable content(s) added",
|
||||
"AutoloadDlcRemovedMessage": "{0} missing downloadable content(s) removed",
|
||||
|
@@ -788,7 +788,7 @@
|
||||
"CheatWindowHeading": "สูตรโกงมีให้สำหรับ {0} [{1}]",
|
||||
"BuildId": "รหัสการสร้าง:",
|
||||
"DlcWindowBundledContentNotice": "แพ็ค DLC ไม่สามารถลบทิ้งได้ สามารถปิดใช้งานได้เท่านั้น",
|
||||
"DlcWindowHeading": "{0} DLC ที่สามารถดาวน์โหลดได้",
|
||||
"DlcWindowHeading": "{0} DLC(s) available",
|
||||
"DlcWindowDlcAddedMessage": "{0} DLC ใหม่ที่เพิ่มเข้ามา",
|
||||
"AutoloadDlcAddedMessage": "{0} ใหม่ที่เพิ่มเข้ามา",
|
||||
"AutoloadDlcRemovedMessage": "{0} missing downloadable content(s) removed",
|
||||
|
@@ -788,7 +788,7 @@
|
||||
"CheatWindowHeading": "{0} için Hile mevcut [{1}]",
|
||||
"BuildId": "BuildId:",
|
||||
"DlcWindowBundledContentNotice": "Bundled DLC cannot be removed, only disabled.",
|
||||
"DlcWindowHeading": "{0} Downloadable Content(s) available for {1} ({2})",
|
||||
"DlcWindowHeading": "{0} DLC(s) available",
|
||||
"DlcWindowDlcAddedMessage": "{0} new downloadable content(s) added",
|
||||
"AutoloadDlcAddedMessage": "{0} new downloadable content(s) added",
|
||||
"AutoloadDlcRemovedMessage": "{0} missing downloadable content(s) removed",
|
||||
|
@@ -788,7 +788,7 @@
|
||||
"CheatWindowHeading": "Коди доступні для {0} [{1}]",
|
||||
"BuildId": "ID збірки:",
|
||||
"DlcWindowBundledContentNotice": "Bundled DLC cannot be removed, only disabled.",
|
||||
"DlcWindowHeading": "Вміст для завантаження, доступний для {1} ({2}): {0}",
|
||||
"DlcWindowHeading": "{0} DLC(s) available",
|
||||
"DlcWindowDlcAddedMessage": "{0} new downloadable content(s) added",
|
||||
"AutoloadDlcAddedMessage": "{0} new downloadable content(s) added",
|
||||
"AutoloadDlcRemovedMessage": "{0} missing downloadable content(s) removed",
|
||||
|
@@ -788,7 +788,7 @@
|
||||
"CheatWindowHeading": "可用於 {0} [{1}] 的密技",
|
||||
"BuildId": "組建識別碼:",
|
||||
"DlcWindowBundledContentNotice": "附帶的 DLC 只能被停用而無法被刪除。",
|
||||
"DlcWindowHeading": "{0} 個可下載內容",
|
||||
"DlcWindowHeading": "{0} DLC(s) available",
|
||||
"DlcWindowDlcAddedMessage": "已加入 {0} 個 DLC",
|
||||
"AutoloadDlcAddedMessage": "已加入 {0} 個 DLC",
|
||||
"AutoloadDlcRemovedMessage": "已刪除 {0} 個遺失的 DLC",
|
||||
|
@@ -4,18 +4,6 @@
|
||||
<ResourceDictionary x:Key="Default">
|
||||
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush"
|
||||
Color="{DynamicResource DataGridSelectionColor}" />
|
||||
<SolidColorBrush x:Key="ThemeAccentColorBrush"
|
||||
Color="{DynamicResource SystemAccentColor}" />
|
||||
<SolidColorBrush x:Key="ThemeAccentBrush4"
|
||||
Color="{DynamicResource ThemeAccentColor4}" />
|
||||
<Color x:Key="SystemAccentColor">#FF00C3E3</Color>
|
||||
<Color x:Key="SystemAccentColorDark1">#FF00C3E3</Color>
|
||||
<Color x:Key="SystemAccentColorDark2">#FF00C3E3</Color>
|
||||
<Color x:Key="SystemAccentColorDark3">#FF00C3E3</Color>
|
||||
<Color x:Key="SystemAccentColorLight1">#FF00C3E3</Color>
|
||||
<Color x:Key="SystemAccentColorLight2">#FF00C3E3</Color>
|
||||
<Color x:Key="SystemAccentColorLight3">#FF00C3E3</Color>
|
||||
<Color x:Key="ThemeAccentColor4">#FFe8e8e8</Color>
|
||||
<Color x:Key="DataGridSelectionColor">#FF00FABB</Color>
|
||||
<Color x:Key="ThemeContentBackgroundColor">#FFF0F0F0</Color>
|
||||
<Color x:Key="ThemeControlBorderColor">#FFd6d6d6</Color>
|
||||
@@ -26,6 +14,7 @@
|
||||
<Color x:Key="AppListBackgroundColor">#b3ffffff</Color>
|
||||
<Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color>
|
||||
<Color x:Key="SecondaryTextColor">#A0000000</Color>
|
||||
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
|
||||
<Color x:Key="Switch">#FF2EEAC9</Color>
|
||||
<Color x:Key="Unbounded">#FFFF4554</Color>
|
||||
<Color x:Key="Custom">#6483F5</Color>
|
||||
@@ -33,18 +22,6 @@
|
||||
<ResourceDictionary x:Key="Light">
|
||||
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush"
|
||||
Color="{DynamicResource DataGridSelectionColor}" />
|
||||
<SolidColorBrush x:Key="ThemeAccentColorBrush"
|
||||
Color="{DynamicResource SystemAccentColor}" />
|
||||
<SolidColorBrush x:Key="ThemeAccentBrush4"
|
||||
Color="{DynamicResource ThemeAccentColor4}" />
|
||||
<Color x:Key="SystemAccentColor">#FF00C3E3</Color>
|
||||
<Color x:Key="SystemAccentColorDark1">#FF00C3E3</Color>
|
||||
<Color x:Key="SystemAccentColorDark2">#FF00C3E3</Color>
|
||||
<Color x:Key="SystemAccentColorDark3">#FF00C3E3</Color>
|
||||
<Color x:Key="SystemAccentColorLight1">#FF00C3E3</Color>
|
||||
<Color x:Key="SystemAccentColorLight2">#FF00C3E3</Color>
|
||||
<Color x:Key="SystemAccentColorLight3">#FF00C3E3</Color>
|
||||
<Color x:Key="ThemeAccentColor4">#FFe8e8e8</Color>
|
||||
<Color x:Key="DataGridSelectionColor">#FF00FABB</Color>
|
||||
<Color x:Key="ThemeContentBackgroundColor">#FFF0F0F0</Color>
|
||||
<Color x:Key="ThemeControlBorderColor">#FFd6d6d6</Color>
|
||||
@@ -59,18 +36,7 @@
|
||||
<ResourceDictionary x:Key="Dark">
|
||||
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush"
|
||||
Color="{DynamicResource DataGridSelectionColor}" />
|
||||
<SolidColorBrush x:Key="ThemeAccentColorBrush"
|
||||
Color="{DynamicResource SystemAccentColor}" />
|
||||
<SolidColorBrush x:Key="ThemeAccentBrush4"
|
||||
Color="{DynamicResource ThemeAccentColor4}" />
|
||||
<Color x:Key="ControlFillColorSecondary">#008AA8</Color>
|
||||
<Color x:Key="SystemAccentColor">#FF00C3E3</Color>
|
||||
<Color x:Key="SystemAccentColorDark1">#FF99b000</Color>
|
||||
<Color x:Key="SystemAccentColorDark2">#FF006d7d</Color>
|
||||
<Color x:Key="SystemAccentColorDark3">#FF00525E</Color>
|
||||
<Color x:Key="SystemAccentColorLight1">#FF00dbff</Color>
|
||||
<Color x:Key="SystemAccentColorLight2">#FF19dfff</Color>
|
||||
<Color x:Key="SystemAccentColorLight3">#FF33e3ff</Color>
|
||||
<Color x:Key="DataGridSelectionColor">#FF00FABB</Color>
|
||||
<Color x:Key="ThemeContentBackgroundColor">#FF2D2D2D</Color>
|
||||
<Color x:Key="ThemeControlBorderColor">#FF505050</Color>
|
||||
|
@@ -17,13 +17,13 @@ namespace Ryujinx.Ava.Common.Markup
|
||||
public virtual string Name => "Item";
|
||||
public virtual Action<object, T?>? Setter => null;
|
||||
|
||||
protected abstract T? GetValue();
|
||||
protected abstract T? Value { get; }
|
||||
|
||||
protected virtual void ConfigureBindingExtension(CompiledBindingExtension _) { }
|
||||
|
||||
private ClrPropertyInfo PropertyInfo =>
|
||||
new(Name,
|
||||
_ => GetValue(),
|
||||
_ => Value,
|
||||
Setter as Action<object, object?>,
|
||||
typeof(T));
|
||||
|
||||
|
@@ -6,17 +6,17 @@ namespace Ryujinx.Ava.Common.Markup
|
||||
{
|
||||
internal class IconExtension(string iconString) : BasicMarkupExtension<Icon>
|
||||
{
|
||||
protected override Icon GetValue() => new() { Value = iconString };
|
||||
protected override Icon Value => new() { Value = iconString };
|
||||
}
|
||||
|
||||
internal class SpinningIconExtension(string iconString) : BasicMarkupExtension<Icon>
|
||||
{
|
||||
protected override Icon GetValue() => new() { Value = iconString, Animation = IconAnimation.Spin };
|
||||
protected override Icon Value => new() { Value = iconString, Animation = IconAnimation.Spin };
|
||||
}
|
||||
|
||||
internal class LocaleExtension(LocaleKeys key) : BasicMarkupExtension<string>
|
||||
{
|
||||
protected override string GetValue() => LocaleManager.Instance[key];
|
||||
protected override string Value => LocaleManager.Instance[key];
|
||||
|
||||
protected override void ConfigureBindingExtension(CompiledBindingExtension bindingExtension)
|
||||
=> bindingExtension.Source = LocaleManager.Instance;
|
||||
|
@@ -91,7 +91,7 @@
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Top"
|
||||
FontSize="16"
|
||||
Foreground="{DynamicResource SystemAccentColor}"
|
||||
Foreground="{DynamicResource FavoriteApplicationIconColor}"
|
||||
IsVisible="{Binding Favorite}"
|
||||
Symbol="StarFilled" />
|
||||
</Grid>
|
||||
|
@@ -146,7 +146,7 @@
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Top"
|
||||
FontSize="16"
|
||||
Foreground="{DynamicResource SystemAccentColor}"
|
||||
Foreground="{DynamicResource FavoriteApplicationIconColor}"
|
||||
IsVisible="{Binding Favorite}"
|
||||
Symbol="StarFilled" />
|
||||
</Grid>
|
||||
|
@@ -13,6 +13,7 @@ using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.UI.App.Common;
|
||||
using Ryujinx.UI.Common;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
@@ -126,32 +127,22 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
|
||||
public async void OpenMiiApplet(object sender, RoutedEventArgs e)
|
||||
{
|
||||
const string name = "miiEdit";
|
||||
const ulong programId = 0x0100000000001009;
|
||||
string contentPath = ViewModel.ContentManager.GetInstalledContentPath(programId, StorageId.BuiltInSystem, NcaContentType.Program);
|
||||
const string AppletName = "miiEdit";
|
||||
const ulong AppletProgramId = 0x0100000000001009;
|
||||
const string AppletVersion = "1.0.0";
|
||||
|
||||
string contentPath = ViewModel.ContentManager.GetInstalledContentPath(AppletProgramId, StorageId.BuiltInSystem, NcaContentType.Program);
|
||||
|
||||
if (!string.IsNullOrEmpty(contentPath))
|
||||
{
|
||||
ApplicationData applicationData = new()
|
||||
{
|
||||
Name = name,
|
||||
Id = programId,
|
||||
Path = contentPath,
|
||||
Name = AppletName,
|
||||
Id = AppletProgramId,
|
||||
Path = contentPath
|
||||
};
|
||||
|
||||
string version = "1.0.0";
|
||||
var nacpData = new BlitStruct<ApplicationControlProperty>(1);
|
||||
|
||||
//version buffer
|
||||
Encoding.ASCII.GetBytes(version).AsSpan().CopyTo(nacpData.ByteSpan.Slice(0x3060));
|
||||
|
||||
//name and distributor buffer
|
||||
//repeat once for each locale (the ApplicationControlProperty has 16 locales)
|
||||
for (int i = 0; i < 0x10; i++)
|
||||
{
|
||||
Encoding.ASCII.GetBytes(name).AsSpan().CopyTo(nacpData.ByteSpan.Slice(i * 0x300));
|
||||
"Ryujinx"u8.ToArray().AsSpan().CopyTo(nacpData.ByteSpan.Slice(i * 0x300 + 0x200));
|
||||
}
|
||||
|
||||
var nacpData = StructHelpers.CreateCustomNacpData(AppletName, AppletVersion);
|
||||
|
||||
await ViewModel.LoadApplication(applicationData, ViewModel.IsFullScreen || ViewModel.StartGamesInFullscreen, nacpData);
|
||||
}
|
||||
|
@@ -61,23 +61,17 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
private void RemoveDLC(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (sender is Button button)
|
||||
if (sender is Button { DataContext: DownloadableContentModel dlc })
|
||||
{
|
||||
if (button.DataContext is DownloadableContentModel model)
|
||||
{
|
||||
ViewModel.Remove(model);
|
||||
}
|
||||
ViewModel.Remove(dlc);
|
||||
}
|
||||
}
|
||||
|
||||
private void OpenLocation(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (sender is Button button)
|
||||
if (sender is Button { DataContext: DownloadableContentModel dlc })
|
||||
{
|
||||
if (button.DataContext is DownloadableContentModel model)
|
||||
{
|
||||
OpenHelper.LocateFile(model.ContainerPath);
|
||||
}
|
||||
OpenHelper.LocateFile(dlc.ContainerPath);
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user