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21 Commits
Canary-1.2
...
Canary-1.2
Author | SHA1 | Date | |
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13388e972a | ||
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1eb78872d8 | ||
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fe9fe2a10f | ||
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6ab899f621 | ||
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faacec9801 | ||
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55fdb3f6b2 | ||
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1129ab0e8c | ||
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b6b391b2cf | ||
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f3cf03495d | ||
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7bce8206d5 | ||
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efa0cc7554 | ||
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1c0813d09d | ||
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8bec09d7ff | ||
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e4b4e94b56 | ||
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764c9e9d4e | ||
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05e991db87 | ||
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2cd876b1cb | ||
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93a298523f | ||
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253cbb2810 | ||
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9c226dcc7a | ||
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30a534edcd |
@@ -7,6 +7,7 @@ namespace ARMeilleure.Memory
|
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public const int DefaultGranularity = 65536; // Mapping granularity in Windows.
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|
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public IJitMemoryBlock Block { get; }
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public IJitMemoryAllocator Allocator { get; }
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public nint Pointer => Block.Pointer;
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@@ -21,6 +22,7 @@ namespace ARMeilleure.Memory
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granularity = DefaultGranularity;
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}
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Allocator = allocator;
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Block = allocator.Reserve(maxSize);
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_maxSize = maxSize;
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_sizeGranularity = granularity;
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|
@@ -2,6 +2,8 @@ using ARMeilleure.CodeGen;
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using ARMeilleure.CodeGen.Unwinding;
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using ARMeilleure.Memory;
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||||
using ARMeilleure.Native;
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using Humanizer;
|
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using Ryujinx.Common.Logging;
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using Ryujinx.Memory;
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using System;
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using System.Collections.Generic;
|
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@@ -18,9 +20,8 @@ namespace ARMeilleure.Translation.Cache
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private static readonly int _pageMask = _pageSize - 1;
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|
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private const int CodeAlignment = 4; // Bytes.
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private const int CacheSize = 2047 * 1024 * 1024;
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private const int CacheSize = 256 * 1024 * 1024;
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|
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private static ReservedRegion _jitRegion;
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private static JitCacheInvalidation _jitCacheInvalidator;
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private static CacheMemoryAllocator _cacheAllocator;
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@@ -30,6 +31,9 @@ namespace ARMeilleure.Translation.Cache
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private static readonly Lock _lock = new();
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private static bool _initialized;
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private static readonly List<ReservedRegion> _jitRegions = new();
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private static int _activeRegionIndex = 0;
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[SupportedOSPlatform("windows")]
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[LibraryImport("kernel32.dll", SetLastError = true)]
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public static partial nint FlushInstructionCache(nint hProcess, nint lpAddress, nuint dwSize);
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@@ -48,7 +52,9 @@ namespace ARMeilleure.Translation.Cache
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return;
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}
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_jitRegion = new ReservedRegion(allocator, CacheSize);
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ReservedRegion firstRegion = new(allocator, CacheSize);
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_jitRegions.Add(firstRegion);
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_activeRegionIndex = 0;
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|
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if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
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{
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@@ -59,7 +65,9 @@ namespace ARMeilleure.Translation.Cache
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if (OperatingSystem.IsWindows())
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{
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JitUnwindWindows.InstallFunctionTableHandler(_jitRegion.Pointer, CacheSize, _jitRegion.Pointer + Allocate(_pageSize));
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JitUnwindWindows.InstallFunctionTableHandler(
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firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
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);
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}
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_initialized = true;
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@@ -75,8 +83,8 @@ namespace ARMeilleure.Translation.Cache
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Debug.Assert(_initialized);
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int funcOffset = Allocate(code.Length);
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nint funcPtr = _jitRegion.Pointer + funcOffset;
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ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
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nint funcPtr = targetRegion.Pointer + funcOffset;
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|
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if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
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{
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@@ -90,9 +98,9 @@ namespace ARMeilleure.Translation.Cache
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}
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else
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{
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ReprotectAsWritable(funcOffset, code.Length);
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||||
ReprotectAsWritable(targetRegion, funcOffset, code.Length);
|
||||
Marshal.Copy(code, 0, funcPtr, code.Length);
|
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ReprotectAsExecutable(funcOffset, code.Length);
|
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ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
|
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|
||||
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
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{
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@@ -116,52 +124,83 @@ namespace ARMeilleure.Translation.Cache
|
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{
|
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Debug.Assert(_initialized);
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||||
|
||||
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
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||||
|
||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||
foreach (ReservedRegion region in _jitRegions)
|
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{
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_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
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_cacheEntries.RemoveAt(entryIndex);
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if (pointer.ToInt64() < region.Pointer.ToInt64() ||
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pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
|
||||
{
|
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continue;
|
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}
|
||||
|
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int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
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||||
|
||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||
{
|
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_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
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_cacheEntries.RemoveAt(entryIndex);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReprotectAsWritable(int offset, int size)
|
||||
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
|
||||
{
|
||||
int endOffs = offset + size;
|
||||
|
||||
int regionStart = offset & ~_pageMask;
|
||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||
|
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_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
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region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
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}
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|
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private static void ReprotectAsExecutable(int offset, int size)
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private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
|
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{
|
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int endOffs = offset + size;
|
||||
|
||||
int regionStart = offset & ~_pageMask;
|
||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||
|
||||
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
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region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
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}
|
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|
||||
private static int Allocate(int codeSize)
|
||||
{
|
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codeSize = AlignCodeSize(codeSize);
|
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|
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int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||
|
||||
if (allocOffset < 0)
|
||||
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
|
||||
{
|
||||
throw new OutOfMemoryException("JIT Cache exhausted.");
|
||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||
|
||||
if (allocOffset >= 0)
|
||||
{
|
||||
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||
_activeRegionIndex = i;
|
||||
return allocOffset;
|
||||
}
|
||||
}
|
||||
|
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_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
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int exhaustedRegion = _activeRegionIndex;
|
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var newRegion = new ReservedRegion(_jitRegions[0].Allocator, CacheSize);
|
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_jitRegions.Add(newRegion);
|
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_activeRegionIndex = _jitRegions.Count - 1;
|
||||
|
||||
int newRegionNumber = _activeRegionIndex;
|
||||
|
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return allocOffset;
|
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Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
|
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|
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_cacheAllocator = new CacheMemoryAllocator(CacheSize);
|
||||
|
||||
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
|
||||
if (allocOffsetNew < 0)
|
||||
{
|
||||
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
|
||||
}
|
||||
|
||||
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
|
||||
return allocOffsetNew;
|
||||
}
|
||||
|
||||
|
||||
private static int AlignCodeSize(int codeSize)
|
||||
{
|
||||
return checked(codeSize + (CodeAlignment - 1)) & ~(CodeAlignment - 1);
|
||||
@@ -185,18 +224,21 @@ namespace ARMeilleure.Translation.Cache
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
|
||||
|
||||
if (index < 0)
|
||||
foreach (ReservedRegion _ in _jitRegions)
|
||||
{
|
||||
index = ~index - 1;
|
||||
}
|
||||
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
|
||||
|
||||
if (index >= 0)
|
||||
{
|
||||
entry = _cacheEntries[index];
|
||||
entryIndex = index;
|
||||
return true;
|
||||
if (index < 0)
|
||||
{
|
||||
index = ~index - 1;
|
||||
}
|
||||
|
||||
if (index >= 0)
|
||||
{
|
||||
entry = _cacheEntries[index];
|
||||
entryIndex = index;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -144,17 +144,15 @@ namespace ARMeilleure.Translation.PTC
|
||||
|
||||
public List<ulong> GetBlacklistedFunctions()
|
||||
{
|
||||
List<ulong> funcs = new List<ulong>();
|
||||
List<ulong> funcs = [];
|
||||
|
||||
foreach (var profiledFunc in ProfiledFuncs)
|
||||
foreach ((ulong ptr, FuncProfile funcProfile) in ProfiledFuncs)
|
||||
{
|
||||
if (profiledFunc.Value.Blacklist)
|
||||
{
|
||||
if (!funcs.Contains(profiledFunc.Key))
|
||||
{
|
||||
funcs.Add(profiledFunc.Key);
|
||||
}
|
||||
}
|
||||
if (!funcProfile.Blacklist)
|
||||
continue;
|
||||
|
||||
if (!funcs.Contains(ptr))
|
||||
funcs.Add(ptr);
|
||||
}
|
||||
|
||||
return funcs;
|
||||
|
@@ -164,15 +164,16 @@ namespace Ryujinx.Common
|
||||
"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
|
||||
|
||||
//NSO Membership games
|
||||
"0100ccf019c8c000", // F-ZERO 99
|
||||
"0100c62011050000", // GB - Nintendo Switch Online
|
||||
"010012f017576000", // GBA - Nintendo Switch Online
|
||||
"0100c9a00ece6000", // N64 - Nintendo Switch Online
|
||||
"0100e0601c632000", // N64 - Nintendo Switch Online 18+
|
||||
"0100d870045b6000", // NES - Nintendo Switch Online
|
||||
"0100b3c014bda000", // SEGA Genesis - Nintendo Switch Online
|
||||
"01008d300c50c000", // SNES - Nintendo Switch Online
|
||||
"0100ccf019c8c000", // F-ZERO 99
|
||||
"0100ad9012510000", // PAC-MAN 99
|
||||
"010040600c5ce000", // Tetris 99
|
||||
"01008d300c50c000", // SNES - Nintendo Switch Online
|
||||
"0100277011f1a000", // Super Mario Bros. 35
|
||||
|
||||
//Misc Nintendo 1st party games
|
||||
@@ -218,6 +219,7 @@ namespace Ryujinx.Common
|
||||
//Misc Games
|
||||
"010056e00853a000", // A Hat in Time
|
||||
"0100fd1014726000", // Baldurs Gate: Dark Alliance
|
||||
"01008c2019598000", // Bluey: The Video Game
|
||||
"0100c6800b934000", // Brawlhalla
|
||||
"0100dbf01000a000", // Burnout Paradise Remastered
|
||||
"0100744001588000", // Cars 3: Driven to Win
|
||||
|
@@ -1,4 +1,6 @@
|
||||
using ARMeilleure.Memory;
|
||||
using Humanizer;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -15,9 +17,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
private static readonly int _pageMask = _pageSize - 1;
|
||||
|
||||
private const int CodeAlignment = 4; // Bytes.
|
||||
private const int CacheSize = 2047 * 1024 * 1024;
|
||||
private const int CacheSize = 256 * 1024 * 1024;
|
||||
|
||||
private static ReservedRegion _jitRegion;
|
||||
private static JitCacheInvalidation _jitCacheInvalidator;
|
||||
|
||||
private static CacheMemoryAllocator _cacheAllocator;
|
||||
@@ -26,6 +27,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
|
||||
private static readonly Lock _lock = new();
|
||||
private static bool _initialized;
|
||||
private static readonly List<ReservedRegion> _jitRegions = new();
|
||||
private static int _activeRegionIndex = 0;
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||
@@ -45,7 +48,9 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
return;
|
||||
}
|
||||
|
||||
_jitRegion = new ReservedRegion(allocator, CacheSize);
|
||||
ReservedRegion firstRegion = new(allocator, CacheSize);
|
||||
_jitRegions.Add(firstRegion);
|
||||
_activeRegionIndex = 0;
|
||||
|
||||
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
||||
{
|
||||
@@ -65,8 +70,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
Debug.Assert(_initialized);
|
||||
|
||||
int funcOffset = Allocate(code.Length);
|
||||
|
||||
nint funcPtr = _jitRegion.Pointer + funcOffset;
|
||||
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
|
||||
nint funcPtr = targetRegion.Pointer + funcOffset;
|
||||
|
||||
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||
{
|
||||
@@ -80,18 +85,11 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
}
|
||||
else
|
||||
{
|
||||
ReprotectAsWritable(funcOffset, code.Length);
|
||||
code.CopyTo(new Span<byte>((void*)funcPtr, code.Length));
|
||||
ReprotectAsExecutable(funcOffset, code.Length);
|
||||
ReprotectAsWritable(targetRegion, funcOffset, code.Length);
|
||||
Marshal.Copy(code.ToArray(), 0, funcPtr, code.Length);
|
||||
ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
|
||||
|
||||
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||
{
|
||||
FlushInstructionCache(Process.GetCurrentProcess().Handle, funcPtr, (nuint)code.Length);
|
||||
}
|
||||
else
|
||||
{
|
||||
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
|
||||
}
|
||||
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
|
||||
}
|
||||
|
||||
Add(funcOffset, code.Length);
|
||||
@@ -106,50 +104,80 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
{
|
||||
Debug.Assert(_initialized);
|
||||
|
||||
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
|
||||
|
||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||
foreach (ReservedRegion region in _jitRegions)
|
||||
{
|
||||
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
||||
_cacheEntries.RemoveAt(entryIndex);
|
||||
if (pointer.ToInt64() < region.Pointer.ToInt64() ||
|
||||
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
|
||||
|
||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||
{
|
||||
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
||||
_cacheEntries.RemoveAt(entryIndex);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void ReprotectAsWritable(int offset, int size)
|
||||
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
|
||||
{
|
||||
int endOffs = offset + size;
|
||||
|
||||
int regionStart = offset & ~_pageMask;
|
||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||
|
||||
_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||
}
|
||||
|
||||
private static void ReprotectAsExecutable(int offset, int size)
|
||||
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
|
||||
{
|
||||
int endOffs = offset + size;
|
||||
|
||||
int regionStart = offset & ~_pageMask;
|
||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||
|
||||
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||
}
|
||||
|
||||
private static int Allocate(int codeSize)
|
||||
{
|
||||
codeSize = AlignCodeSize(codeSize);
|
||||
|
||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||
|
||||
if (allocOffset < 0)
|
||||
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
|
||||
{
|
||||
throw new OutOfMemoryException("JIT Cache exhausted.");
|
||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||
|
||||
if (allocOffset >= 0)
|
||||
{
|
||||
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||
_activeRegionIndex = i;
|
||||
return allocOffset;
|
||||
}
|
||||
}
|
||||
|
||||
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||
int exhaustedRegion = _activeRegionIndex;
|
||||
ReservedRegion newRegion = new(_jitRegions[0].Allocator, CacheSize);
|
||||
_jitRegions.Add(newRegion);
|
||||
_activeRegionIndex = _jitRegions.Count - 1;
|
||||
|
||||
int newRegionNumber = _activeRegionIndex;
|
||||
|
||||
return allocOffset;
|
||||
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
|
||||
|
||||
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
|
||||
|
||||
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
|
||||
if (allocOffsetNew < 0)
|
||||
{
|
||||
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
|
||||
}
|
||||
|
||||
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
|
||||
return allocOffsetNew;
|
||||
}
|
||||
|
||||
private static int AlignCodeSize(int codeSize)
|
||||
|
@@ -12,7 +12,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
||||
{
|
||||
private const int CodeAlignment = 4; // Bytes.
|
||||
private const int SharedCacheSize = 2047 * 1024 * 1024;
|
||||
private const int LocalCacheSize = 128 * 1024 * 1024;
|
||||
private const int LocalCacheSize = 256 * 1024 * 1024;
|
||||
|
||||
// How many calls to the same function we allow until we pad the shared cache to force the function to become available there
|
||||
// and allow the guest to take the fast path.
|
||||
|
@@ -1,5 +1,4 @@
|
||||
using Silk.NET.Vulkan;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
|
@@ -15,7 +15,6 @@ using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Applets.Error
|
||||
{
|
||||
|
@@ -150,6 +150,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
||||
{ BsdSocketOption.SoLinger, SocketOptionName.Linger },
|
||||
{ BsdSocketOption.SoOobInline, SocketOptionName.OutOfBandInline },
|
||||
{ BsdSocketOption.SoReusePort, SocketOptionName.ReuseAddress },
|
||||
{ BsdSocketOption.SoNoSigpipe, SocketOptionName.DontLinger },
|
||||
{ BsdSocketOption.SoSndBuf, SocketOptionName.SendBuffer },
|
||||
{ BsdSocketOption.SoRcvBuf, SocketOptionName.ReceiveBuffer },
|
||||
{ BsdSocketOption.SoSndLoWat, SocketOptionName.SendLowWater },
|
||||
|
@@ -1,4 +1,3 @@
|
||||
using MsgPack;
|
||||
using Ryujinx.Horizon.Common;
|
||||
using Ryujinx.Horizon.Prepo.Types;
|
||||
using Ryujinx.Memory;
|
||||
|
@@ -1543,7 +1543,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "由 {0} 开发",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -1843,7 +1843,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "兼容性:",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -1868,7 +1868,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "标题 ID:",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -1893,7 +1893,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "服务的游戏: {0}",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -1918,7 +1918,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "在线玩家: {0}",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -2268,7 +2268,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "清理 PPTC 缓存",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -2293,7 +2293,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "删除应用程序的所有 PPTC 缓存",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -2768,7 +2768,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "显示兼容性项目",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -2793,7 +2793,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "在兼容性列表中显示选定的游戏,您通常可以通过帮助菜单访问。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -2818,7 +2818,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "显示游戏信息",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -2843,7 +2843,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "显示当前选定游戏的状态与详细信息。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -3350,26 +3350,101 @@
|
||||
{
|
||||
"ID": "SettingsTabGeneralCheckUpdatesOnLaunch",
|
||||
"Translations": {
|
||||
"ar_SA": "التحقق من وجود تحديثات عند التشغيل",
|
||||
"de_DE": "Beim Start nach Updates suchen",
|
||||
"el_GR": "Έλεγχος για Ενημερώσεις στην Εκκίνηση",
|
||||
"en_US": "Check for Updates on Launch",
|
||||
"es_ES": "Buscar actualizaciones al iniciar",
|
||||
"fr_FR": "Vérifier les mises à jour au démarrage",
|
||||
"he_IL": "בדוק אם קיימים עדכונים בהפעלה",
|
||||
"it_IT": "Controlla aggiornamenti all'avvio",
|
||||
"ja_JP": "起動時にアップデートを確認する",
|
||||
"ko_KR": "시작 시, 업데이트 확인",
|
||||
"no_NO": "Se etter oppdateringer ved oppstart",
|
||||
"pl_PL": "Sprawdzaj aktualizacje przy uruchomieniu",
|
||||
"pt_BR": "Verificar se há atualizações ao iniciar",
|
||||
"ru_RU": "Проверять наличие обновлений при запуске",
|
||||
"sv_SE": "Leta efter uppdatering vid uppstart",
|
||||
"th_TH": "ตรวจหาการอัปเดตเมื่อเปิดโปรแกรม",
|
||||
"tr_TR": "Her Açılışta Güncellemeleri Denetle",
|
||||
"uk_UA": "Перевіряти наявність оновлень під час запуску",
|
||||
"zh_CN": "启动时检查更新",
|
||||
"zh_TW": "啟動時檢查更新"
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Check for Updates:",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabGeneralCheckUpdatesOnLaunchOff",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Off",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabGeneralCheckUpdatesOnLaunchPromptAtStartup",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Prompt",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabGeneralCheckUpdatesOnLaunchBackground",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Background",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -4493,7 +4568,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "与系统时间同步",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -5747,6 +5822,31 @@
|
||||
"zh_TW": "啟用客體日誌"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabLoggingEnableAvaloniaLogs",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Enable UI Logs",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabLoggingEnableFsAccessLogs",
|
||||
"Translations": {
|
||||
@@ -6143,7 +6243,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "重置设置",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -6168,7 +6268,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "我要重置我的设置。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -8143,7 +8243,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "彩虹滚动速度",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -13418,7 +13518,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "您正要清理 PPTC 数据:\n\n{0}\n\n您确实要继续吗?",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -16722,6 +16822,31 @@
|
||||
"zh_TW": "謹慎使用"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "AvaloniaLogTooltip",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Prints Avalonia (UI) log messages in the console.",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "OpenGlLogLevel",
|
||||
"Translations": {
|
||||
@@ -23568,7 +23693,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "启动和游戏时不会出现任何崩溃或任何类型的 GPU bug 且速度足够快可以在一般 PC 上尽情游玩。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -23593,7 +23718,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "可以成功启动并进入游戏但可能会遇到以下一种或多种问题: 崩溃、卡死、GPU bug、令人无法接受的音频,或者只是太慢。仍然可以继续进行游戏,但是可能无法达到预期。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -23618,7 +23743,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "可以启动并通过标题画面但是无法进入到主要的游戏流程。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -23643,7 +23768,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "可以启动但是无法通过标题画面。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -23668,7 +23793,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "无法启动或显示无任何动静。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -23718,7 +23843,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "Rich Presence 图像",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@@ -23743,7 +23868,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "动态 Rich Presence",
|
||||
"zh_TW": ""
|
||||
}
|
||||
}
|
||||
|
@@ -1,6 +1,5 @@
|
||||
using DiscordRPC;
|
||||
using Gommon;
|
||||
using MsgPack;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
@@ -11,7 +10,6 @@ using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.Loaders.Processes;
|
||||
using Ryujinx.Horizon;
|
||||
using Ryujinx.Horizon.Prepo.Types;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.Ava
|
||||
|
@@ -387,7 +387,7 @@ namespace Ryujinx.Headless
|
||||
[Option("graphics-shaders-dump-path", Required = false, HelpText = "Dumps shaders in this local directory. (Developer only)")]
|
||||
public string GraphicsShadersDumpPath { get; set; }
|
||||
|
||||
[Option("graphics-backend", Required = false, Default = GraphicsBackend.OpenGl, HelpText = "Change Graphics Backend to use.")]
|
||||
[Option("graphics-backend", Required = false, Default = GraphicsBackend.Vulkan, HelpText = "Change Graphics Backend to use.")]
|
||||
public GraphicsBackend GraphicsBackend { get; set; }
|
||||
|
||||
[Option("preferred-gpu-vendor", Required = false, Default = "", HelpText = "When using the Vulkan backend, prefer using the GPU from the specified vendor.")]
|
||||
|
@@ -55,9 +55,21 @@
|
||||
Tag="{Binding AppData.IdString}"
|
||||
Text="{Binding AppData.LocalizedStatus}"
|
||||
Foreground="{Binding AppData.PlayabilityStatus, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
|
||||
ToolTip.Tip="{Binding AppData.LocalizedStatusTooltip}"
|
||||
TextAlignment="Start"
|
||||
TextWrapping="Wrap" />
|
||||
TextWrapping="Wrap">
|
||||
<ToolTip.Tip>
|
||||
<StackPanel Orientation="Vertical">
|
||||
<TextBlock
|
||||
Text="{Binding AppData.LocalizedStatusTooltip}" />
|
||||
<Separator
|
||||
Margin="0, 10, 0, 10"
|
||||
IsVisible="{Binding AppData.HasCompatibilityLabels}" />
|
||||
<TextBlock
|
||||
IsVisible="{Binding AppData.HasCompatibilityLabels}"
|
||||
Text="{Binding AppData.FormattedCompatibilityLabels}" />
|
||||
</StackPanel>
|
||||
</ToolTip.Tip>
|
||||
</TextBlock>
|
||||
<Button.Styles>
|
||||
<Style Selector="Button">
|
||||
<Setter Property="MinWidth"
|
||||
|
@@ -1,12 +1,9 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Input.Platform;
|
||||
using Avalonia.Interactivity;
|
||||
using Avalonia.Styling;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
|
@@ -93,8 +93,19 @@
|
||||
IsVisible="{Binding HasPlayabilityInfo}"
|
||||
Background="{DynamicResource AppListBackgroundColor}"
|
||||
Margin="-1, 0, 0, 0"
|
||||
Padding="0"
|
||||
ToolTip.Tip="{Binding LocalizedStatusTooltip}">
|
||||
Padding="0">
|
||||
<ToolTip.Tip>
|
||||
<StackPanel Orientation="Vertical">
|
||||
<TextBlock
|
||||
Text="{Binding LocalizedStatusTooltip}" />
|
||||
<Separator
|
||||
Margin="0, 10, 0, 10"
|
||||
IsVisible="{Binding HasCompatibilityLabels}" />
|
||||
<TextBlock
|
||||
IsVisible="{Binding HasCompatibilityLabels}"
|
||||
Text="{Binding FormattedCompatibilityLabels}" />
|
||||
</StackPanel>
|
||||
</ToolTip.Tip>
|
||||
<TextBlock
|
||||
Margin="1.5"
|
||||
Tag="{Binding IdString}"
|
||||
|
@@ -7,7 +7,6 @@ using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Compat;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
|
@@ -1,6 +1,7 @@
|
||||
using Avalonia.Logging;
|
||||
using Avalonia.Utilities;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Text;
|
||||
@@ -14,13 +15,19 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
|
||||
internal class LoggerAdapter : ILogSink
|
||||
{
|
||||
private static bool _avaloniaLogsEnabled = ConfigurationState.Instance.Logger.EnableAvaloniaLog;
|
||||
|
||||
public static void Register()
|
||||
{
|
||||
AvaLogger.Sink = new LoggerAdapter();
|
||||
ConfigurationState.Instance.Logger.EnableAvaloniaLog.Event
|
||||
+= (_, e) => _avaloniaLogsEnabled = e.NewValue;
|
||||
}
|
||||
|
||||
private static RyuLogger.Log? GetLog(AvaLogLevel level, string area)
|
||||
{
|
||||
if (!_avaloniaLogsEnabled) return null;
|
||||
|
||||
return level switch
|
||||
{
|
||||
AvaLogLevel.Verbose => RyuLogger.Debug,
|
||||
|
@@ -1147,10 +1147,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
List<string> dirs = result.Select(it => it.Path.LocalPath).ToList();
|
||||
int numAdded = onDirsSelected(dirs, out int numRemoved);
|
||||
|
||||
string msg = String.Join("\r\n", new string[] {
|
||||
string msg = string.Join("\n",
|
||||
string.Format(LocaleManager.Instance[localeMessageRemovedKey], numRemoved),
|
||||
string.Format(LocaleManager.Instance[localeMessageAddedKey], numAdded)
|
||||
});
|
||||
);
|
||||
|
||||
await Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
|
@@ -13,6 +13,7 @@ using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
using Ryujinx.Common.GraphicsDriver;
|
||||
@@ -121,6 +122,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public bool RememberWindowState { get; set; }
|
||||
public bool ShowTitleBar { get; set; }
|
||||
public int HideCursor { get; set; }
|
||||
public int UpdateCheckerType { get; set; }
|
||||
public bool EnableDockedMode { get; set; }
|
||||
public bool EnableKeyboard { get; set; }
|
||||
public bool EnableMouse { get; set; }
|
||||
@@ -204,6 +206,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public bool EnableTrace { get; set; }
|
||||
public bool EnableGuest { get; set; }
|
||||
public bool EnableFsAccessLog { get; set; }
|
||||
public bool EnableAvaloniaLog { get; set; }
|
||||
public bool EnableDebug { get; set; }
|
||||
public bool IsOpenAlEnabled { get; set; }
|
||||
public bool IsSoundIoEnabled { get; set; }
|
||||
@@ -475,6 +478,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
RememberWindowState = config.RememberWindowState;
|
||||
ShowTitleBar = config.ShowTitleBar;
|
||||
HideCursor = (int)config.HideCursor.Value;
|
||||
UpdateCheckerType = (int)config.UpdateCheckerType.Value;
|
||||
|
||||
GameDirectories.Clear();
|
||||
GameDirectories.AddRange(config.UI.GameDirs.Value);
|
||||
@@ -560,6 +564,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
EnableGuest = config.Logger.EnableGuest;
|
||||
EnableDebug = config.Logger.EnableDebug;
|
||||
EnableFsAccessLog = config.Logger.EnableFsAccessLog;
|
||||
EnableAvaloniaLog = config.Logger.EnableAvaloniaLog;
|
||||
FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
|
||||
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
|
||||
|
||||
@@ -580,6 +585,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.RememberWindowState.Value = RememberWindowState;
|
||||
config.ShowTitleBar.Value = ShowTitleBar;
|
||||
config.HideCursor.Value = (HideCursorMode)HideCursor;
|
||||
config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
|
||||
|
||||
if (GameDirectoryChanged)
|
||||
{
|
||||
@@ -679,6 +685,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.Logger.EnableGuest.Value = EnableGuest;
|
||||
config.Logger.EnableDebug.Value = EnableDebug;
|
||||
config.Logger.EnableFsAccessLog.Value = EnableFsAccessLog;
|
||||
config.Logger.EnableAvaloniaLog.Value = EnableAvaloniaLog;
|
||||
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
|
||||
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;
|
||||
|
||||
|
@@ -74,6 +74,10 @@
|
||||
ToolTip.Tip="{ext:Locale DebugLogTooltip}">
|
||||
<TextBlock Text="{ext:Locale SettingsTabLoggingEnableDebugLogs}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding EnableAvaloniaLog}"
|
||||
ToolTip.Tip="{ext:Locale AvaloniaLogTooltip}">
|
||||
<TextBlock Text="{ext:Locale SettingsTabLoggingEnableAvaloniaLogs}" />
|
||||
</CheckBox>
|
||||
<StackPanel Margin="0,10,0,0" Orientation="Horizontal" VerticalAlignment="Stretch">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
ToolTip.Tip="{ext:Locale FSAccessLogModeTooltip}"
|
||||
|
@@ -1,5 +1,4 @@
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Interactivity;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
|
||||
|
||||
|
@@ -6,6 +6,7 @@
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
|
||||
mc:Ignorable="d"
|
||||
x:DataType="viewModels:SettingsViewModel">
|
||||
<Design.DataContext>
|
||||
@@ -30,18 +31,33 @@
|
||||
ToolTip.Tip="{ext:Locale ToggleDiscordTooltip}"
|
||||
Text="{ext:Locale SettingsTabGeneralEnableDiscordRichPresence}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding CheckUpdatesOnStart}">
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunch}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding ShowConfirmExit}">
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralShowConfirmExitDialog}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding RememberWindowState}">
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralRememberWindowState}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding ShowTitleBar}" Name="ShowTitleBarBox">
|
||||
<CheckBox IsChecked="{Binding ShowTitleBar}" IsVisible="{x:Static helper:RunningPlatform.IsWindows}">
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralShowTitleBar}" />
|
||||
</CheckBox>
|
||||
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunch}"
|
||||
Width="150" />
|
||||
<ComboBox SelectedIndex="{Binding UpdateCheckerType}"
|
||||
HorizontalContentAlignment="Left"
|
||||
MinWidth="100">
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunchOff}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunchPromptAtStartup}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunchBackground}" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{ext:Locale SettingsTabGeneralHideCursor}"
|
||||
|
@@ -21,7 +21,6 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
||||
public SettingsUiView()
|
||||
{
|
||||
InitializeComponent();
|
||||
ShowTitleBarBox.IsVisible = OperatingSystem.IsWindows();
|
||||
AddGameDirButton.Command =
|
||||
Commands.Create(() => AddDirButton(GameDirPathBox, ViewModel.GameDirectories, true));
|
||||
AddAutoloadDirButton.Command =
|
||||
|
@@ -19,6 +19,7 @@ using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Helper;
|
||||
using Ryujinx.Common.Logging;
|
||||
@@ -400,10 +401,29 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
await Dispatcher.UIThread.InvokeAsync(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys));
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.CheckUpdatesOnStart && !CommandLineState.HideAvailableUpdates && Updater.CanUpdate())
|
||||
if (!Updater.CanUpdate() || CommandLineState.HideAvailableUpdates)
|
||||
return;
|
||||
|
||||
switch (ConfigurationState.Instance.UpdateCheckerType.Value)
|
||||
{
|
||||
await Updater.BeginUpdateAsync()
|
||||
.Catch(task => Logger.Error?.Print(LogClass.Application, $"Updater Error: {task.Exception}"));
|
||||
case UpdaterType.PromptAtStartup:
|
||||
await Updater.BeginUpdateAsync()
|
||||
.Catch(task => Logger.Error?.Print(LogClass.Application, $"Updater Error: {task.Exception}"));
|
||||
break;
|
||||
case UpdaterType.CheckInBackground:
|
||||
if ((await Updater.CheckVersionAsync()).TryGet(out (Version Current, Version Incoming) versions))
|
||||
{
|
||||
string newVersionString = ReleaseInformation.IsCanaryBuild
|
||||
? $"Canary {versions.Current} -> Canary {versions.Incoming}"
|
||||
: $"{versions.Current} -> {versions.Incoming}";
|
||||
|
||||
if (versions.Current < versions.Incoming)
|
||||
NotificationHelper.ShowInformation(
|
||||
title: "Update Available",
|
||||
text: newVersionString,
|
||||
onClick: () => _ = Updater.BeginUpdateAsync());
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -43,7 +43,18 @@ namespace Ryujinx.Ava
|
||||
private const int ConnectionCount = 4;
|
||||
|
||||
private static string _buildVer;
|
||||
private static string _platformExt;
|
||||
|
||||
private static readonly string _platformExt =
|
||||
RunningPlatform.IsMacOS
|
||||
? "macos_universal.app.tar.gz"
|
||||
: RunningPlatform.IsWindows
|
||||
? "win_x64.zip"
|
||||
: RunningPlatform.IsX64Linux
|
||||
? "linux_x64.tar.gz"
|
||||
: RunningPlatform.IsArmLinux
|
||||
? "linux_arm64.tar.gz"
|
||||
: throw new PlatformNotSupportedException();
|
||||
|
||||
private static string _buildUrl;
|
||||
private static long _buildSize;
|
||||
private static bool _updateSuccessful;
|
||||
@@ -51,30 +62,8 @@ namespace Ryujinx.Ava
|
||||
|
||||
private static readonly string[] _windowsDependencyDirs = [];
|
||||
|
||||
public static async Task BeginUpdateAsync(bool showVersionUpToDate = false)
|
||||
public static async Task<Optional<(Version Current, Version Incoming)>> CheckVersionAsync(bool showVersionUpToDate = false)
|
||||
{
|
||||
if (_running)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_running = true;
|
||||
|
||||
// Detect current platform
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
_platformExt = "macos_universal.app.tar.gz";
|
||||
}
|
||||
else if (OperatingSystem.IsWindows())
|
||||
{
|
||||
_platformExt = "win_x64.zip";
|
||||
}
|
||||
else if (OperatingSystem.IsLinux())
|
||||
{
|
||||
string arch = RuntimeInformation.OSArchitecture == Architecture.Arm64 ? "arm64" : "x64";
|
||||
_platformExt = $"linux_{arch}.tar.gz";
|
||||
}
|
||||
|
||||
if (!Version.TryParse(Program.Version, out Version currentVersion))
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Failed to convert the current {RyujinxApp.FullAppName} version!");
|
||||
@@ -85,7 +74,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
_running = false;
|
||||
|
||||
return;
|
||||
return default;
|
||||
}
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, "Checking for updates.");
|
||||
@@ -123,7 +112,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
_running = false;
|
||||
|
||||
return;
|
||||
return default;
|
||||
}
|
||||
|
||||
break;
|
||||
@@ -149,7 +138,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
_running = false;
|
||||
|
||||
return;
|
||||
return default;
|
||||
}
|
||||
}
|
||||
catch (Exception exception)
|
||||
@@ -161,7 +150,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
_running = false;
|
||||
|
||||
return;
|
||||
return default;
|
||||
}
|
||||
|
||||
if (!Version.TryParse(_buildVer, out Version newVersion))
|
||||
@@ -174,9 +163,23 @@ namespace Ryujinx.Ava
|
||||
|
||||
_running = false;
|
||||
|
||||
return (currentVersion, null);
|
||||
}
|
||||
|
||||
return (currentVersion, newVersion);
|
||||
}
|
||||
|
||||
public static async Task BeginUpdateAsync(bool showVersionUpToDate = false)
|
||||
{
|
||||
if (_running)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_running = true;
|
||||
|
||||
(Version currentVersion, Version newVersion) = (await CheckVersionAsync(showVersionUpToDate)).OrDefault();
|
||||
|
||||
if (newVersion <= currentVersion)
|
||||
{
|
||||
if (showVersionUpToDate)
|
||||
|
@@ -1,3 +1,4 @@
|
||||
using Gommon;
|
||||
using LibHac.Common;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.Fsa;
|
||||
@@ -14,6 +15,7 @@ using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.Loaders.Processes.Extensions;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
@@ -32,33 +34,12 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
set
|
||||
{
|
||||
_id = value;
|
||||
PlayabilityStatus = CompatibilityCsv.GetStatus(Id);
|
||||
|
||||
Compatibility = CompatibilityCsv.Find(Id);
|
||||
}
|
||||
}
|
||||
public string Developer { get; set; } = "Unknown";
|
||||
public string Version { get; set; } = "0";
|
||||
|
||||
public bool HasPlayabilityInfo => PlayabilityStatus != null;
|
||||
|
||||
public string LocalizedStatus =>
|
||||
PlayabilityStatus.HasValue
|
||||
? LocaleManager.Instance[PlayabilityStatus!.Value]
|
||||
: string.Empty;
|
||||
|
||||
public LocaleKeys? PlayabilityStatus { get; set; }
|
||||
public string LocalizedStatusTooltip =>
|
||||
PlayabilityStatus.HasValue
|
||||
#pragma warning disable CS8509 // It is exhaustive for any value this property can contain.
|
||||
? LocaleManager.Instance[PlayabilityStatus!.Value switch
|
||||
#pragma warning restore CS8509
|
||||
{
|
||||
LocaleKeys.CompatibilityListPlayable => LocaleKeys.CompatibilityListPlayableTooltip,
|
||||
LocaleKeys.CompatibilityListIngame => LocaleKeys.CompatibilityListIngameTooltip,
|
||||
LocaleKeys.CompatibilityListMenus => LocaleKeys.CompatibilityListMenusTooltip,
|
||||
LocaleKeys.CompatibilityListBoots => LocaleKeys.CompatibilityListBootsTooltip,
|
||||
LocaleKeys.CompatibilityListNothing => LocaleKeys.CompatibilityListNothingTooltip,
|
||||
}]
|
||||
: string.Empty;
|
||||
public int PlayerCount { get; set; }
|
||||
public int GameCount { get; set; }
|
||||
|
||||
@@ -78,11 +59,39 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
|
||||
public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed);
|
||||
|
||||
public bool HasPlayedPreviously => TimePlayedString != string.Empty;
|
||||
public bool HasPlayedPreviously => TimePlayed.TotalSeconds > 1;
|
||||
|
||||
public string LastPlayedString => ValueFormatUtils.FormatDateTime(LastPlayed)?.Replace(" ", "\n");
|
||||
|
||||
public string FileSizeString => ValueFormatUtils.FormatFileSize(FileSize);
|
||||
|
||||
public Optional<CompatibilityEntry> Compatibility { get; private set; }
|
||||
|
||||
public bool HasPlayabilityInfo => Compatibility.HasValue;
|
||||
|
||||
public string LocalizedStatus => Compatibility.Convert(x => x.LocalizedStatus);
|
||||
|
||||
public bool HasCompatibilityLabels => !FormattedCompatibilityLabels.Equals(string.Empty);
|
||||
|
||||
public string FormattedCompatibilityLabels
|
||||
=> Compatibility.Convert(x => x.FormattedIssueLabels).OrElse(string.Empty);
|
||||
|
||||
public LocaleKeys? PlayabilityStatus => Compatibility.Convert(x => x.Status).OrElse(null);
|
||||
|
||||
public string LocalizedStatusTooltip =>
|
||||
Compatibility.Convert(x =>
|
||||
#pragma warning disable CS8509 It is exhaustive for all possible values this can contain.
|
||||
LocaleManager.Instance[x.Status switch
|
||||
#pragma warning restore CS8509
|
||||
{
|
||||
LocaleKeys.CompatibilityListPlayable => LocaleKeys.CompatibilityListPlayableTooltip,
|
||||
LocaleKeys.CompatibilityListIngame => LocaleKeys.CompatibilityListIngameTooltip,
|
||||
LocaleKeys.CompatibilityListMenus => LocaleKeys.CompatibilityListMenusTooltip,
|
||||
LocaleKeys.CompatibilityListBoots => LocaleKeys.CompatibilityListBootsTooltip,
|
||||
LocaleKeys.CompatibilityListNothing => LocaleKeys.CompatibilityListNothingTooltip,
|
||||
}]
|
||||
).OrElse(string.Empty);
|
||||
|
||||
|
||||
[JsonIgnore] public string IdString => Id.ToString("x16");
|
||||
|
||||
@@ -92,16 +101,16 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
|
||||
public static string GetBuildId(VirtualFileSystem virtualFileSystem, IntegrityCheckLevel checkLevel, string titleFilePath)
|
||||
{
|
||||
using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
|
||||
|
||||
Nca mainNca = null;
|
||||
Nca patchNca = null;
|
||||
|
||||
if (!System.IO.Path.Exists(titleFilePath))
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"File \"{titleFilePath}\" does not exist.");
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
|
||||
|
||||
Nca mainNca = null;
|
||||
Nca patchNca = null;
|
||||
|
||||
string extension = System.IO.Path.GetExtension(titleFilePath).ToLower();
|
||||
|
||||
|
@@ -60,10 +60,21 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
}
|
||||
}
|
||||
|
||||
public static CompatibilityEntry Find(string titleId)
|
||||
=> Entries.FirstOrDefault(x => x.TitleId.HasValue && x.TitleId.Value.EqualsIgnoreCase(titleId));
|
||||
|
||||
public static CompatibilityEntry Find(ulong titleId)
|
||||
=> Find(titleId.ToString("X16"));
|
||||
|
||||
public static LocaleKeys? GetStatus(string titleId)
|
||||
=> Entries.FirstOrDefault(x => x.TitleId.HasValue && x.TitleId.Value.EqualsIgnoreCase(titleId))?.Status;
|
||||
=> Find(titleId)?.Status;
|
||||
|
||||
public static LocaleKeys? GetStatus(ulong titleId) => GetStatus(titleId.ToString("X16"));
|
||||
|
||||
public static string GetLabels(string titleId)
|
||||
=> Find(titleId)?.FormattedIssueLabels;
|
||||
|
||||
public static string GetLabels(ulong titleId) => GetLabels(titleId.ToString("X16"));
|
||||
}
|
||||
|
||||
public class CompatibilityEntry
|
||||
|
@@ -15,7 +15,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// <summary>
|
||||
/// The current version of the file format
|
||||
/// </summary>
|
||||
public const int CurrentVersion = 63;
|
||||
public const int CurrentVersion = 65;
|
||||
|
||||
/// <summary>
|
||||
/// Version of the configuration file format
|
||||
@@ -111,6 +111,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// Enables printing FS access log messages
|
||||
/// </summary>
|
||||
public bool LoggingEnableFsAccessLog { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables log messages from Avalonia
|
||||
/// </summary>
|
||||
public bool LoggingEnableAvalonia { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controls which log messages are written to the log targets
|
||||
@@ -158,9 +163,14 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
public bool EnableDiscordIntegration { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Checks for updates when Ryujinx starts when enabled
|
||||
/// DEPRECATED: Checks for updates when Ryujinx starts when enabled
|
||||
/// </summary>
|
||||
public bool CheckUpdatesOnStart { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
|
||||
/// </summary>
|
||||
public UpdaterType UpdateCheckerType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Show "Confirm Exit" Dialog
|
||||
|
@@ -45,6 +45,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
|
||||
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
|
||||
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
|
||||
UpdateCheckerType.Value = cff.UpdateCheckerType;
|
||||
ShowConfirmExit.Value = cff.ShowConfirmExit;
|
||||
RememberWindowState.Value = cff.RememberWindowState;
|
||||
ShowTitleBar.Value = cff.ShowTitleBar;
|
||||
@@ -430,7 +431,9 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
}
|
||||
}),
|
||||
(62, static cff => cff.RainbowSpeed = 1f),
|
||||
(63, static cff => cff.MatchSystemTime = false)
|
||||
(63, static cff => cff.MatchSystemTime = false),
|
||||
(64, static cff => cff.LoggingEnableAvalonia = false),
|
||||
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@@ -1,6 +1,7 @@
|
||||
using ARMeilleure;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
@@ -254,6 +255,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// Enables printing FS access log messages
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables log messages from Avalonia
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableAvaloniaLog { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controls which log messages are written to the log targets
|
||||
@@ -281,6 +287,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
EnableTrace = new ReactiveObject<bool>();
|
||||
EnableGuest = new ReactiveObject<bool>();
|
||||
EnableFsAccessLog = new ReactiveObject<bool>();
|
||||
EnableAvaloniaLog = new ReactiveObject<bool>();
|
||||
FilteredClasses = new ReactiveObject<LogClass[]>();
|
||||
EnableFileLog = new ReactiveObject<bool>();
|
||||
EnableFileLog.LogChangesToValue(nameof(EnableFileLog));
|
||||
@@ -761,6 +768,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// Checks for updates when Ryujinx starts when enabled
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> CheckUpdatesOnStart { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
|
||||
/// </summary>
|
||||
public ReactiveObject<UpdaterType> UpdateCheckerType { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Show "Confirm Exit" Dialog
|
||||
@@ -798,6 +810,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
Hacks = new HacksSection();
|
||||
EnableDiscordIntegration = new ReactiveObject<bool>();
|
||||
CheckUpdatesOnStart = new ReactiveObject<bool>();
|
||||
UpdateCheckerType = new ReactiveObject<UpdaterType>();
|
||||
ShowConfirmExit = new ReactiveObject<bool>();
|
||||
RememberWindowState = new ReactiveObject<bool>();
|
||||
ShowTitleBar = new ReactiveObject<bool>();
|
||||
|
@@ -46,6 +46,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
LoggingEnableTrace = Logger.EnableTrace,
|
||||
LoggingEnableGuest = Logger.EnableGuest,
|
||||
LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
|
||||
LoggingEnableAvalonia = Logger.EnableAvaloniaLog,
|
||||
LoggingFilteredClasses = Logger.FilteredClasses,
|
||||
LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel,
|
||||
SystemLanguage = System.Language,
|
||||
@@ -55,6 +56,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
DockedMode = System.EnableDockedMode,
|
||||
EnableDiscordIntegration = EnableDiscordIntegration,
|
||||
CheckUpdatesOnStart = CheckUpdatesOnStart,
|
||||
UpdateCheckerType = UpdateCheckerType,
|
||||
ShowConfirmExit = ShowConfirmExit,
|
||||
RememberWindowState = RememberWindowState,
|
||||
ShowTitleBar = ShowTitleBar,
|
||||
@@ -165,6 +167,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
Logger.EnableTrace.Value = false;
|
||||
Logger.EnableGuest.Value = true;
|
||||
Logger.EnableFsAccessLog.Value = false;
|
||||
Logger.EnableAvaloniaLog.Value = false;
|
||||
Logger.FilteredClasses.Value = [];
|
||||
Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
|
||||
System.Language.Value = Language.AmericanEnglish;
|
||||
@@ -173,7 +176,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
System.SystemTimeOffset.Value = 0;
|
||||
System.EnableDockedMode.Value = true;
|
||||
EnableDiscordIntegration.Value = true;
|
||||
CheckUpdatesOnStart.Value = true;
|
||||
UpdateCheckerType.Value = UpdaterType.PromptAtStartup;
|
||||
ShowConfirmExit.Value = true;
|
||||
RememberWindowState.Value = true;
|
||||
ShowTitleBar.Value = !OperatingSystem.IsWindows();
|
||||
|
13
src/Ryujinx/Utilities/Configuration/UI/UpdaterType.cs
Normal file
13
src/Ryujinx/Utilities/Configuration/UI/UpdaterType.cs
Normal file
@@ -0,0 +1,13 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<UpdaterType>))]
|
||||
public enum UpdaterType
|
||||
{
|
||||
Off,
|
||||
PromptAtStartup,
|
||||
CheckInBackground
|
||||
}
|
||||
}
|
@@ -1,5 +1,4 @@
|
||||
using Gommon;
|
||||
using MsgPack;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -31,8 +30,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
|
||||
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
|
||||
|
||||
_specs.Add(transform(new GameSpec { TitleIds = [titleId] }));
|
||||
return this;
|
||||
return AddSpec(transform(GameSpec.Create(titleId)));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -46,8 +44,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
|
||||
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
|
||||
|
||||
_specs.Add(new GameSpec { TitleIds = [titleId] }.Apply(transform));
|
||||
return this;
|
||||
return AddSpec(GameSpec.Create(titleId).Apply(transform));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -63,8 +60,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
|
||||
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
|
||||
|
||||
_specs.Add(transform(new GameSpec { TitleIds = [..tids] }));
|
||||
return this;
|
||||
return AddSpec(transform(GameSpec.Create(tids)));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -79,7 +75,17 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
|
||||
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
|
||||
|
||||
_specs.Add(new GameSpec { TitleIds = [..tids] }.Apply(transform));
|
||||
return AddSpec(GameSpec.Create(tids).Apply(transform));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add an analysis spec matching a specific game by title ID, with the provided pre-configured spec.
|
||||
/// </summary>
|
||||
/// <param name="spec">The <see cref="GameSpec"/> to add.</param>
|
||||
/// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns>
|
||||
public Analyzer AddSpec(GameSpec spec)
|
||||
{
|
||||
_specs.Add(spec);
|
||||
return this;
|
||||
}
|
||||
|
||||
@@ -103,56 +109,12 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
if (!_specs.TryGetFirst(s => runningGameId.EqualsAnyIgnoreCase(s.TitleIds), out GameSpec spec))
|
||||
return FormattedValue.Unhandled;
|
||||
|
||||
foreach (FormatterSpec formatSpec in spec.SimpleValueFormatters.OrderBy(x => x.Priority))
|
||||
foreach (FormatterSpecBase formatSpec in spec.ValueFormatters.OrderBy(x => x.Priority))
|
||||
{
|
||||
if (!playReport.ReportData.AsDictionary().TryGetValue(formatSpec.ReportKey, out MessagePackObject valuePackObject))
|
||||
if (!formatSpec.Format(appMeta, playReport, out FormattedValue value))
|
||||
continue;
|
||||
|
||||
return formatSpec.Formatter(new SingleValue(valuePackObject)
|
||||
{
|
||||
Application = appMeta,
|
||||
PlayReport = playReport
|
||||
});
|
||||
}
|
||||
|
||||
foreach (MultiFormatterSpec formatSpec in spec.MultiValueFormatters.OrderBy(x => x.Priority))
|
||||
{
|
||||
List<MessagePackObject> packedObjects = [];
|
||||
foreach (var reportKey in formatSpec.ReportKeys)
|
||||
{
|
||||
if (!playReport.ReportData.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
|
||||
continue;
|
||||
|
||||
packedObjects.Add(valuePackObject);
|
||||
}
|
||||
|
||||
if (packedObjects.Count != formatSpec.ReportKeys.Length)
|
||||
return FormattedValue.Unhandled;
|
||||
|
||||
return formatSpec.Formatter(new MultiValue(packedObjects)
|
||||
{
|
||||
Application = appMeta,
|
||||
PlayReport = playReport
|
||||
});
|
||||
}
|
||||
|
||||
foreach (SparseMultiFormatterSpec formatSpec in spec.SparseMultiValueFormatters.OrderBy(x => x.Priority))
|
||||
{
|
||||
Dictionary<string, MessagePackObject> packedObjects = [];
|
||||
foreach (var reportKey in formatSpec.ReportKeys)
|
||||
{
|
||||
if (!playReport.ReportData.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
|
||||
continue;
|
||||
|
||||
packedObjects.Add(reportKey, valuePackObject);
|
||||
}
|
||||
|
||||
return formatSpec.Formatter(
|
||||
new SparseMultiValue(packedObjects)
|
||||
{
|
||||
Application = appMeta,
|
||||
PlayReport = playReport
|
||||
});
|
||||
return value;
|
||||
}
|
||||
|
||||
return FormattedValue.Unhandled;
|
||||
|
@@ -10,7 +10,7 @@
|
||||
/// <br/>
|
||||
/// OR a signal to reset the value that the caller is using the <see cref="Analyzer"/> for.
|
||||
/// </summary>
|
||||
public delegate FormattedValue ValueFormatter(SingleValue value);
|
||||
public delegate FormattedValue SingleValueFormatter(SingleValue value);
|
||||
|
||||
/// <summary>
|
||||
/// The delegate type that powers multiple value formatters.<br/>
|
||||
|
@@ -1,13 +1,12 @@
|
||||
using MsgPack;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
{
|
||||
public abstract class MatchedValue<T>
|
||||
{
|
||||
public MatchedValue(T matched)
|
||||
protected MatchedValue(T matched)
|
||||
{
|
||||
Matched = matched;
|
||||
}
|
||||
@@ -29,7 +28,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The input data to a <see cref="ValueFormatter"/>,
|
||||
/// The input data to a <see cref="SingleValueFormatter"/>,
|
||||
/// containing the currently running application's <see cref="ApplicationMetadata"/>,
|
||||
/// and the matched <see cref="MessagePackObject"/> from the Play Report.
|
||||
/// </summary>
|
||||
@@ -38,8 +37,6 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
public SingleValue(Value matched) : base(matched)
|
||||
{
|
||||
}
|
||||
|
||||
public static implicit operator SingleValue(MessagePackObject mpo) => new(mpo);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -56,9 +53,6 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
public MultiValue(IEnumerable<MessagePackObject> matched) : base(Value.ConvertPackedObjects(matched))
|
||||
{
|
||||
}
|
||||
|
||||
public static implicit operator MultiValue(List<MessagePackObject> matched)
|
||||
=> new(matched.Select(x => new Value(x)).ToArray());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -75,13 +69,5 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
public SparseMultiValue(Dictionary<string, MessagePackObject> matched) : base(Value.ConvertPackedObjectMap(matched))
|
||||
{
|
||||
}
|
||||
|
||||
public static implicit operator SparseMultiValue(Dictionary<string, MessagePackObject> matched)
|
||||
=> new(matched
|
||||
.ToDictionary(
|
||||
x => x.Key,
|
||||
x => new Value(x.Value)
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
632
src/Ryujinx/Utilities/PlayReport/PlayReports.Formatters.cs
Normal file
632
src/Ryujinx/Utilities/PlayReport/PlayReports.Formatters.cs
Normal file
@@ -0,0 +1,632 @@
|
||||
using Gommon;
|
||||
using System;
|
||||
using System.Buffers.Binary;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
{
|
||||
public partial class PlayReports
|
||||
{
|
||||
private static FormattedValue BreathOfTheWild_MasterMode(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 1 ? "Playing Master Mode" : FormattedValue.ForceReset;
|
||||
|
||||
private static FormattedValue TearsOfTheKingdom_CurrentField(SingleValue value) =>
|
||||
value.Matched.DoubleValue switch
|
||||
{
|
||||
> 800d => "Exploring the Sky Islands",
|
||||
< -201d => "Exploring the Depths",
|
||||
_ => "Roaming Hyrule"
|
||||
};
|
||||
|
||||
private static FormattedValue SuperMarioOdyssey_AssistMode(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";
|
||||
|
||||
private static FormattedValue SuperMarioOdysseyChina_AssistMode(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 1 ? "Playing in 帮助模式" : "Playing in 普通模式";
|
||||
|
||||
private static FormattedValue SuperMario3DWorldOrBowsersFury(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury";
|
||||
|
||||
private static FormattedValue MarioKart8Deluxe_Mode(SingleValue value)
|
||||
=> value.Matched.StringValue switch
|
||||
{
|
||||
// Single Player
|
||||
"Single" => "Single Player",
|
||||
// Multiplayer
|
||||
"Multi-2players" => "Multiplayer 2 Players",
|
||||
"Multi-3players" => "Multiplayer 3 Players",
|
||||
"Multi-4players" => "Multiplayer 4 Players",
|
||||
// Wireless/LAN Play
|
||||
"Local-Single" => "Wireless/LAN Play",
|
||||
"Local-2players" => "Wireless/LAN Play 2 Players",
|
||||
// CC Classes
|
||||
"50cc" => "50cc",
|
||||
"100cc" => "100cc",
|
||||
"150cc" => "150cc",
|
||||
"Mirror" => "Mirror (150cc)",
|
||||
"200cc" => "200cc",
|
||||
// Modes
|
||||
"GrandPrix" => "Grand Prix",
|
||||
"TimeAttack" => "Time Trials",
|
||||
"VS" => "VS Races",
|
||||
"Battle" => "Battle Mode",
|
||||
"RaceStart" => "Selecting a Course",
|
||||
"Race" => "Racing",
|
||||
_ => FormattedValue.ForceReset
|
||||
};
|
||||
|
||||
private static FormattedValue PokemonSVUnionCircle(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
|
||||
|
||||
private static FormattedValue PokemonSVArea(SingleValue value)
|
||||
=> value.Matched.StringValue switch
|
||||
{
|
||||
// Base Game Locations
|
||||
"a_w01" => "South Area One",
|
||||
"a_w02" => "Mesagoza",
|
||||
"a_w03" => "The Pokemon League",
|
||||
"a_w04" => "South Area Two",
|
||||
"a_w05" => "South Area Four",
|
||||
"a_w06" => "South Area Six",
|
||||
"a_w07" => "South Area Five",
|
||||
"a_w08" => "South Area Three",
|
||||
"a_w09" => "West Area One",
|
||||
"a_w10" => "Asado Desert",
|
||||
"a_w11" => "West Area Two",
|
||||
"a_w12" => "Medali",
|
||||
"a_w13" => "Tagtree Thicket",
|
||||
"a_w14" => "East Area Three",
|
||||
"a_w15" => "Artazon",
|
||||
"a_w16" => "East Area Two",
|
||||
"a_w18" => "Casseroya Lake",
|
||||
"a_w19" => "Glaseado Mountain",
|
||||
"a_w20" => "North Area Three",
|
||||
"a_w21" => "North Area One",
|
||||
"a_w22" => "North Area Two",
|
||||
"a_w23" => "The Great Crater of Paldea",
|
||||
"a_w24" => "South Paldean Sea",
|
||||
"a_w25" => "West Paldean Sea",
|
||||
"a_w26" => "East Paldean Sea",
|
||||
"a_w27" => "Nouth Paldean Sea",
|
||||
//TODO DLC Locations
|
||||
_ => FormattedValue.ForceReset
|
||||
};
|
||||
|
||||
private static FormattedValue SuperSmashBrosUltimate_Mode(SparseMultiValue values)
|
||||
{
|
||||
// Check if the PlayReport is for a challenger approach or an achievement.
|
||||
if (values.Matched.TryGetValue("fighter", out Value fighter) && values.Matched.ContainsKey("reason"))
|
||||
{
|
||||
return $"Challenger Approaches - {SuperSmashBrosUltimate_Character(fighter)}";
|
||||
}
|
||||
|
||||
if (values.Matched.TryGetValue("fighter", out fighter) && values.Matched.ContainsKey("challenge_count"))
|
||||
{
|
||||
return $"Fighter Unlocked - {SuperSmashBrosUltimate_Character(fighter)}";
|
||||
}
|
||||
|
||||
if (values.Matched.TryGetValue("anniversary", out Value anniversary))
|
||||
{
|
||||
return $"Achievement Unlocked - ID: {anniversary}";
|
||||
}
|
||||
|
||||
if (values.Matched.ContainsKey("adv_slot"))
|
||||
{
|
||||
return
|
||||
"Playing Adventure Mode"; // Doing this as it can be a placeholder until we can grab the character.
|
||||
}
|
||||
|
||||
// Check if we have a match_mode at this point, if not, go to default.
|
||||
if (!values.Matched.TryGetValue("match_mode", out Value matchMode))
|
||||
{
|
||||
return "Smashing";
|
||||
}
|
||||
|
||||
return matchMode.BoxedValue switch
|
||||
{
|
||||
0 when values.Matched.TryGetValue("player_1_fighter", out Value player) &&
|
||||
values.Matched.TryGetValue("player_2_fighter", out Value challenger)
|
||||
=> $"Last Smashed: {SuperSmashBrosUltimate_Character(challenger)}'s Fighter Challenge - {SuperSmashBrosUltimate_Character(player)}",
|
||||
1 => $"Last Smashed: Normal Battle - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||
2 when values.Matched.TryGetValue("player_1_rank", out Value team)
|
||||
=> team.BoxedValue is 0
|
||||
? "Last Smashed: Squad Strike - Red Team Wins"
|
||||
: "Last Smashed: Squad Strike - Blue Team Wins",
|
||||
3 => $"Last Smashed: Custom Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||
4 => $"Last Smashed: Super Sudden Death - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||
5 => $"Last Smashed: Smashdown - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||
6 => $"Last Smashed: Tourney Battle - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||
7 when values.Matched.TryGetValue("player_1_fighter", out Value player)
|
||||
=> $"Last Smashed: Spirit Board Battle as {SuperSmashBrosUltimate_Character(player)}",
|
||||
8 when values.Matched.TryGetValue("player_1_fighter", out Value player)
|
||||
=> $"Playing Adventure Mode as {SuperSmashBrosUltimate_Character(player)}",
|
||||
10 when values.Matched.TryGetValue("match_submode", out Value battle) &&
|
||||
values.Matched.TryGetValue("player_1_fighter", out Value player)
|
||||
=> $"Last Smashed: Classic Mode, Battle {(int)battle.BoxedValue + 1}/8 as {SuperSmashBrosUltimate_Character(player)}",
|
||||
12 => $"Last Smashed: Century Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||
13 => $"Last Smashed: All-Star Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||
14 => $"Last Smashed: Cruel Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||
15 when values.Matched.TryGetValue("player_1_fighter", out Value player)
|
||||
=> $"Last Smashed: Home-Run Contest - {SuperSmashBrosUltimate_Character(player)}",
|
||||
16 when values.Matched.TryGetValue("player_1_fighter", out Value player1) &&
|
||||
values.Matched.TryGetValue("player_2_fighter", out Value player2)
|
||||
=> $"Last Smashed: Home-Run Content (Co-op) - {SuperSmashBrosUltimate_Character(player1)} and {SuperSmashBrosUltimate_Character(player2)}",
|
||||
17 => $"Last Smashed: Home-Run Contest (Versus) - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||
18 when values.Matched.TryGetValue("player_1_fighter", out Value player1) &&
|
||||
values.Matched.TryGetValue("player_2_fighter", out Value player2)
|
||||
=> $"Fresh out of Training mode - {SuperSmashBrosUltimate_Character(player1)} with {SuperSmashBrosUltimate_Character(player2)}",
|
||||
58 => $"Last Smashed: LDN Battle - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||
63 when values.Matched.TryGetValue("player_1_fighter", out Value player)
|
||||
=> $"Last Smashed: DLC Spirit Board Battle as {SuperSmashBrosUltimate_Character(player)}",
|
||||
_ => "Smashing"
|
||||
};
|
||||
}
|
||||
|
||||
private static string SuperSmashBrosUltimate_Character(Value value) =>
|
||||
BinaryPrimitives.ReverseEndianness(
|
||||
BitConverter.ToInt64(((MsgPack.MessagePackExtendedTypeObject)value.BoxedValue).GetBody(), 0)) switch
|
||||
{
|
||||
0x0 => "Mario",
|
||||
0x1 => "Donkey Kong",
|
||||
0x2 => "Link",
|
||||
0x3 => "Samus",
|
||||
0x4 => "Dark Samus",
|
||||
0x5 => "Yoshi",
|
||||
0x6 => "Kirby",
|
||||
0x7 => "Fox",
|
||||
0x8 => "Pikachu",
|
||||
0x9 => "Luigi",
|
||||
0xA => "Ness",
|
||||
0xB => "Captain Falcon",
|
||||
0xC => "Jigglypuff",
|
||||
0xD => "Peach",
|
||||
0xE => "Daisy",
|
||||
0xF => "Bowser",
|
||||
0x10 => "Ice Climbers",
|
||||
0x11 => "Sheik",
|
||||
0x12 => "Zelda",
|
||||
0x13 => "Dr. Mario",
|
||||
0x14 => "Pichu",
|
||||
0x15 => "Falco",
|
||||
0x16 => "Marth",
|
||||
0x17 => "Lucina",
|
||||
0x18 => "Young Link",
|
||||
0x19 => "Ganondorf",
|
||||
0x1A => "Mewtwo",
|
||||
0x1B => "Roy",
|
||||
0x1C => "Chrom",
|
||||
0x1D => "Mr Game & Watch",
|
||||
0x1E => "Meta Knight",
|
||||
0x1F => "Pit",
|
||||
0x20 => "Dark Pit",
|
||||
0x21 => "Zero Suit Samus",
|
||||
0x22 => "Wario",
|
||||
0x23 => "Snake",
|
||||
0x24 => "Ike",
|
||||
0x25 => "Pokémon Trainer",
|
||||
0x26 => "Diddy Kong",
|
||||
0x27 => "Lucas",
|
||||
0x28 => "Sonic",
|
||||
0x29 => "King Dedede",
|
||||
0x2A => "Olimar",
|
||||
0x2B => "Lucario",
|
||||
0x2C => "R.O.B.",
|
||||
0x2D => "Toon Link",
|
||||
0x2E => "Wolf",
|
||||
0x2F => "Villager",
|
||||
0x30 => "Mega Man",
|
||||
0x31 => "Wii Fit Trainer",
|
||||
0x32 => "Rosalina & Luma",
|
||||
0x33 => "Little Mac",
|
||||
0x34 => "Greninja",
|
||||
0x35 => "Palutena",
|
||||
0x36 => "Pac-Man",
|
||||
0x37 => "Robin",
|
||||
0x38 => "Shulk",
|
||||
0x39 => "Bowser Jr.",
|
||||
0x3A => "Duck Hunt",
|
||||
0x3B => "Ryu",
|
||||
0x3C => "Ken",
|
||||
0x3D => "Cloud",
|
||||
0x3E => "Corrin",
|
||||
0x3F => "Bayonetta",
|
||||
0x40 => "Richter",
|
||||
0x41 => "Inkling",
|
||||
0x42 => "Ridley",
|
||||
0x43 => "King K. Rool",
|
||||
0x44 => "Simon",
|
||||
0x45 => "Isabelle",
|
||||
0x46 => "Incineroar",
|
||||
0x47 => "Mii Brawler",
|
||||
0x48 => "Mii Swordfighter",
|
||||
0x49 => "Mii Gunner",
|
||||
0x4A => "Piranha Plant",
|
||||
0x4B => "Joker",
|
||||
0x4C => "Hero",
|
||||
0x4D => "Banjo",
|
||||
0x4E => "Terry",
|
||||
0x4F => "Byleth",
|
||||
0x50 => "Min Min",
|
||||
0x51 => "Steve",
|
||||
0x52 => "Sephiroth",
|
||||
0x53 => "Pyra/Mythra",
|
||||
0x54 => "Kazuya",
|
||||
0x55 => "Sora",
|
||||
0xFE => "Random",
|
||||
0xFF => "Scripted Entity",
|
||||
_ => "Unknown"
|
||||
};
|
||||
|
||||
private static string SuperSmashBrosUltimate_PlayerListing(SparseMultiValue values)
|
||||
{
|
||||
List<(string Character, int PlayerNumber, int? Rank)> players = [];
|
||||
|
||||
foreach (KeyValuePair<string, Value> player in values.Matched)
|
||||
{
|
||||
if (player.Key.StartsWith("player_") && player.Key.EndsWith("_fighter") &&
|
||||
player.Value.BoxedValue is not null)
|
||||
{
|
||||
if (!int.TryParse(player.Key.Split('_')[1], out int playerNumber))
|
||||
continue;
|
||||
|
||||
string character = SuperSmashBrosUltimate_Character(player.Value);
|
||||
int? rank = values.Matched.TryGetValue($"player_{playerNumber}_rank", out Value rankValue)
|
||||
? rankValue.IntValue
|
||||
: null;
|
||||
|
||||
players.Add((character, playerNumber, rank));
|
||||
}
|
||||
}
|
||||
|
||||
players = players.OrderBy(p => p.Rank ?? int.MaxValue).ToList();
|
||||
|
||||
return players.Count > 4
|
||||
? $"{players.Count} Players - {
|
||||
players.Take(3)
|
||||
.Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}")
|
||||
.JoinToString(", ")
|
||||
}"
|
||||
: players
|
||||
.Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}")
|
||||
.JoinToString(", ");
|
||||
|
||||
string RankMedal(int? rank) => rank switch
|
||||
{
|
||||
0 => "🥇",
|
||||
1 => "🥈",
|
||||
2 => "🥉",
|
||||
_ => ""
|
||||
};
|
||||
}
|
||||
|
||||
private static FormattedValue NsoEmulator_LaunchedGame(SingleValue value) => value.Matched.StringValue switch
|
||||
{
|
||||
#region SEGA Genesis
|
||||
|
||||
"m_0054_e" => Playing("Alien Soldier"),
|
||||
"m_3978_e" => Playing("Alien Storm"),
|
||||
"m_5234_e" => Playing("ALISIA DRAGOON"),
|
||||
"m_5003_e" => Playing("Streets of Rage 2"),
|
||||
"m_4843_e" => Playing("Kid Chameleon"),
|
||||
"m_2874_e" => Playing("Columns"),
|
||||
"m_3167_e" => Playing("Comix Zone"),
|
||||
"m_5007_e" => Playing("Contra: Hard Corps"),
|
||||
"m_0865_e" => Playing("Ghouls 'n Ghosts"),
|
||||
"m_0935_e" => Playing("Dynamite Headdy"),
|
||||
"m_8314_e" => Playing("Earthworm Jim"),
|
||||
"m_5012_e" => Playing("Ecco the Dolphin"),
|
||||
"m_2207_e" => Playing("Flicky"),
|
||||
"m_9432_e" => Playing("Golden Axe II"),
|
||||
"m_5015_e" => Playing("Golden Axe"),
|
||||
"m_5017_e" => Playing("Gunstar Heroes"),
|
||||
"m_0732_e" => Playing("Altered Beast"),
|
||||
"m_2245_e" or "m_2245_pd" or "m_2245_pf" => Playing("Landstalker"),
|
||||
"m_1654_e" => Playing("Target Earth"),
|
||||
"m_7050_e" => Playing("Light Crusader"),
|
||||
"m_5027_e" => Playing("M.U.S.H.A."),
|
||||
"m_5028_e" => Playing("Phantasy Star IV"),
|
||||
"m_9155_e" => Playing("Pulseman"),
|
||||
"m_5030_e" => Playing("Dr. Robotnik's Mean Bean Machine"),
|
||||
"m_0098_e" => Playing("Crusader of Centy"),
|
||||
"m_0098_k" => Playing("신창세기 라그나센티"),
|
||||
"m_0098_pd" or "m_0098_pf" or "m_0098_ps" => Playing("Soleil"),
|
||||
"m_5033_e" => Playing("Ristar"),
|
||||
"m_1987_e" => Playing("MEGA MAN: THE WILY WARS"),
|
||||
"m_2609_e" => Playing("WOLF OF THE BATTLEFIELD: MERCS"),
|
||||
"m_3353_e" => Playing("Shining Force II"),
|
||||
"m_5036_e" => Playing("Shining Force"),
|
||||
"m_9866_e" => Playing("Sonic The Hedgehog Spinball"),
|
||||
"m_5041_e" => Playing("Sonic The Hedgehog 2"),
|
||||
"m_5523_e" => Playing("Space Harrier II"),
|
||||
"m_0041_e" => Playing("STREET FIGHTER II' : SPECIAL CHAMPION EDITION"),
|
||||
"m_5044_e" => Playing("STRIDER"),
|
||||
"m_6353_e" => Playing("Super Fantasy Zone"),
|
||||
"m_9569_e" => Playing("Beyond Oasis"),
|
||||
"m_9569_k" => Playing("스토리 오브 도어"),
|
||||
"m_9569_pd" or "m_9569_ps" => Playing("The Story of Thor"),
|
||||
"m_9569_pf" => Playing("La Légende de Thor"),
|
||||
"m_5049_e" => Playing("Shinobi III: Return of the Ninja Master"),
|
||||
"m_6811_e" => Playing("The Revenge of Shinobi"),
|
||||
"m_4372_e" => Playing("Thunder Force II"),
|
||||
"m_1535_e" => Playing("ToeJam & Earl in Panic on Funkotron"),
|
||||
"m_0432_e" => Playing("ToeJam & Earl"),
|
||||
"m_5052_e" => Playing("Castlevania: BLOODLINES"),
|
||||
"m_3626_e" => Playing("VectorMan"),
|
||||
"m_7955_e" => Playing("Sword of Vermilion"),
|
||||
"m_0394_e" => Playing("Virtua Fighter 2"),
|
||||
"m_9417_e" => Playing("Zero Wing"),
|
||||
|
||||
#endregion
|
||||
|
||||
#region Nintendo 64
|
||||
|
||||
"n_1653_e" or "n_1653_p" => Playing("1080º ™ Snowboarding"),
|
||||
"n_4868_e" or "n_4868_p" => Playing("Banjo Kazooie™"),
|
||||
"n_1226_e" or "n_1226_p" => Playing("Banjo-Tooie™"),
|
||||
"n_3083_e" or "n_3083_p" => Playing("Blast Corps"),
|
||||
"n_3007_e" => Playing("Dr. Mario™ 64"),
|
||||
"n_4238_e" => Playing("Excitebike™ 64"),
|
||||
"n_1870_e" => Playing("Extreme G"),
|
||||
"n_2456_e" => Playing("F-Zero™ X"),
|
||||
"n_4631_e" => Playing("GoldenEye 007"),
|
||||
"n_1635_e" => Playing("Harvest Moon 64"),
|
||||
"n_2225_e" => Playing("Iggy’s Reckin’ Balls"),
|
||||
"n_1625_e" or "n_1625_p" => Playing("JET FORCE GEMINI™"),
|
||||
"n_3052_e" => Playing("Kirby 64™: The Crystal Shards"),
|
||||
"n_4371_e" => Playing("Mario Golf™"),
|
||||
"n_3013_e" => Playing("Mario Kart™ 64"),
|
||||
"n_1053_e" or "n_1053_p" => Playing("Mario Party™ 2"),
|
||||
"n_2965_e" or "n_2965_p" => Playing("Mario Party™ 3"),
|
||||
"n_4737_e" or "n_4737_p" => Playing("Mario Party™"),
|
||||
"n_3017_e" => Playing("Mario Tennis™"),
|
||||
"n_2992_e" or "n_2992_p" => Playing("Paper Mario™"),
|
||||
"n_3783_e" or "n_3783_p" => Playing("Pilotwings™ 64"),
|
||||
"n_1848_e" or "n_1848_pd" or "n_1848_pf" => Playing("Pokémon™ Puzzle League"),
|
||||
"n_3240_e" or "n_3240_pd" or "n_3240_pf" or "n_3240_pi" or "n_3240_ps" => Playing("Pokémon Snap™"),
|
||||
"n_4590_e" or "n_4590_pd" or "n_4590_pf" or "n_4590_pi" or "n_4590_ps" => Playing("Pokémon Stadium™"),
|
||||
"n_3309_e" or "n_3309_pd" or "n_3309_pf" or "n_3309_pi" or "n_3309_ps" => Playing("Pokémon Stadium 2™"),
|
||||
"n_3029_e" => Playing("Sin & Punishment™"),
|
||||
"n_3030_e" => Playing("Star Fox™ 64"),
|
||||
"n_3030_p" => Playing("Lylat Wars™"),
|
||||
"n_3031_e" or "n_3031_p" => Playing("Super Mario 64™"),
|
||||
"n_4813_e" or "n_4813_p" => Playing("Wave Race™ 64"),
|
||||
"n_3034_e" => Playing("WIN BACK: COVERT OPERATIONS"),
|
||||
"n_3034_p" => Playing("OPERATION: WIN BACK"),
|
||||
"n_3036_e" or "n_3036_p" => Playing("Yoshi's Story™"),
|
||||
"n_1407_e" or "n_1407_p" => Playing("The Legend of Zelda™: Majora's Mask™"),
|
||||
"n_3038_e" or "n_3038_p" => Playing("The Legend of Zelda™: Ocarina of Time™"),
|
||||
|
||||
#endregion
|
||||
|
||||
#region NES
|
||||
|
||||
"clv_p_naaae" => Playing("Super Mario Bros.™"),
|
||||
"clv_p_naabe" => Playing("Super Mario Bros.™: The Lost Levels"),
|
||||
"clv_p_naace" or "clv_p_naace_sp1" => Playing("Super Mario Bros.™ 3"),
|
||||
"clv_p_naade" => Playing("Super Mario Bros.™ 2"),
|
||||
"clv_p_naaee" => Playing("Donkey Kong™"),
|
||||
"clv_p_naafe" => Playing("Donkey Kong Jr.™"),
|
||||
"clv_p_naage" => Playing("Donkey Kong™ 3"),
|
||||
"clv_p_naahe" => Playing("Excitebike™"),
|
||||
"clv_p_naaje" => Playing("EarthBound Beginnings"),
|
||||
"clv_p_naame" => Playing("NES™ Open Tournament Golf"),
|
||||
"clv_p_naane" or "clv_p_naane_sp1" => Playing("The Legend of Zelda™"),
|
||||
"clv_p_naape" or "clv_p_naape_sp1" => Playing("Kirby's Adventure™"),
|
||||
"clv_p_naaqe" or "clv_p_naaqe_sp1" or "clv_p_naaqe_sp2" => Playing("Metroid™"),
|
||||
"clv_p_naare" => Playing("Balloon Fight™"),
|
||||
"clv_p_naase" or "clv_p_naase_sp1" => Playing("Zelda II - The Adventure of Link™"),
|
||||
"clv_p_naate" => Playing("Punch-Out!!™ Featuring Mr. Dream"),
|
||||
"clv_p_naaue" => Playing("Ice Climber™"),
|
||||
"clv_p_naave" or "clv_p_naave_sp1" => Playing("Kid Icarus™"),
|
||||
"clv_p_naawe" => Playing("Mario Bros.™"),
|
||||
"clv_p_naaxe" or "clv_p_naaxe_sp1" => Playing("Dr. Mario™"),
|
||||
"clv_p_naaye" => Playing("Yoshi™"),
|
||||
"clv_p_naaze" => Playing("StarTropics™"),
|
||||
"clv_p_nabce" or "clv_p_nabce_sp1" => Playing("Ghosts'n Goblins™"),
|
||||
"clv_p_nabre" or "clv_p_nabre_sp1" or "clv_p_nabre_sp2" => Playing("Gradius"),
|
||||
"clv_p_nacbe" or "clv_p_nacbe_sp1" => Playing("Ninja Gaiden"),
|
||||
"clv_p_nacce" => Playing("Solomon's Key"),
|
||||
"clv_p_nacde" => Playing("Tecmo Bowl"),
|
||||
"clv_p_nacfe" => Playing("Double Dragon"),
|
||||
"clv_p_nache" => Playing("Double Dragon II: The Revenge"),
|
||||
"clv_p_nacje" => Playing("River City Ransom"),
|
||||
"clv_p_nacke" => Playing("Super Dodge Ball"),
|
||||
"clv_p_nacle" => Playing("Downtown Nekketsu March Super-Awesome Field Day!"),
|
||||
"clv_p_nacpe" => Playing("The Mystery of Atlantis"),
|
||||
"clv_p_nacre" => Playing("Soccer"),
|
||||
"clv_p_nacse" or "clv_p_nacse_sp1" => Playing("Ninja JaJaMaru-kun"),
|
||||
"clv_p_nacte" => Playing("Ice Hockey"),
|
||||
"clv_p_nacue" or "clv_p_nacue_sp1" => Playing("Blaster Master"),
|
||||
"clv_p_nacwe" => Playing("ADVENTURES OF LOLO"),
|
||||
"clv_p_nacxe" => Playing("Wario's Woods™"),
|
||||
"clv_p_nacye" => Playing("Tennis"),
|
||||
"clv_p_nacze" => Playing("Wrecking Crew™"),
|
||||
"clv_p_nadbe" => Playing("Joy Mech Fight™"),
|
||||
"clv_p_nadde" or "clv_p_nadde_sp1" => Playing("Star Soldier"),
|
||||
"clv_p_nadke" => Playing("Tetris®"),
|
||||
"clv_p_nadle" => Playing("Pro Wrestling"),
|
||||
"clv_p_nadpe" => Playing("Baseball"),
|
||||
"clv_p_nadte" or "clv_p_nadte_sp1" => Playing("TwinBee"),
|
||||
"clv_p_nadue" or "clv_p_nadue_sp1" => Playing("Mighty Bomb Jack"),
|
||||
"clv_p_nadve" => Playing("Kung-Fu Heroes"),
|
||||
"clv_p_nadxe" => Playing("City Connection"),
|
||||
"clv_p_nadye" => Playing("Rygar"),
|
||||
"clv_p_naeae" => Playing("Crystalis"),
|
||||
"clv_p_naece" => Playing("Vice: Project Doom"),
|
||||
"clv_p_naehe" => Playing("Clu Clu Land™"),
|
||||
"clv_p_naeie" => Playing("VS. Excitebike™"),
|
||||
"clv_p_naeje" => Playing("Volleyball™"),
|
||||
"clv_p_naeke" => Playing("JOURNEY TO SILIUS"),
|
||||
"clv_p_naele" => Playing("S.C.A.T.: Special Cybernetic Attack Team"),
|
||||
"clv_p_naeme" => Playing("Shadow of the Ninja"),
|
||||
"clv_p_naene" => Playing("Nightshade"),
|
||||
"clv_p_naepe" => Playing("The Immortal"),
|
||||
"clv_p_naeqe" => Playing("Eliminator Boat Duel"),
|
||||
"clv_p_naere" => Playing("Fire 'n Ice"),
|
||||
"clv_p_nafce" => Playing("XEVIOUS"),
|
||||
"clv_p_nagpe" => Playing("DAIVA STORY 6 IMPERIAL OF NIRSARTIA"),
|
||||
"clv_p_nagqe" => Playing("DIG DUGⅡ"),
|
||||
"clv_p_nague" => Playing("MAPPY-LAND"),
|
||||
"clv_p_nahhe" => Playing("Mach Rider™"),
|
||||
"clv_p_nahje" => Playing("Pinball"),
|
||||
"clv_p_nahre" => Playing("Mystery Tower"),
|
||||
"clv_p_nahte" => Playing("Urban Champion™"),
|
||||
"clv_p_nahue" => Playing("Donkey Kong Jr.™ Math"),
|
||||
"clv_p_nahve" => Playing("The Mysterious Murasame Castle"),
|
||||
"clv_p_najae" => Playing("DEVIL WORLD™"),
|
||||
"clv_p_najbe" => Playing("Golf"),
|
||||
"clv_p_najpe" => Playing("R.C. PRO-AM™"),
|
||||
"clv_p_najre" => Playing("COBRA TRIANGLE™"),
|
||||
"clv_p_najse" => Playing("SNAKE RATTLE N ROLL™"),
|
||||
"clv_p_najte" => Playing("SOLAR® JETMAN"),
|
||||
|
||||
#endregion
|
||||
|
||||
#region SNES
|
||||
|
||||
"s_2180_e" => Playing("BATTLETOADS™ DOUBLE DRAGON™"),
|
||||
"s_2179_e" => Playing("BATTLETOADS™ IN BATTLEMANIACS"),
|
||||
"s_2182_e" => Playing("BIG RUN"),
|
||||
"s_2156_e" => Playing("Bombuzal"),
|
||||
"s_2002_e" => Playing("BRAWL BROTHERS"),
|
||||
"s_2025_e" => Playing("Breath of Fire II"),
|
||||
"s_2003_e" => Playing("Breath Of Fire"),
|
||||
"s_2163_e" => Playing("Claymates"),
|
||||
"s_2150_e" => Playing("Congo's Caper"),
|
||||
"s_2171_e" => Playing("COSMO GANG THE PUZZLE"),
|
||||
"s_2004_e" => Playing("Demon's Crest"),
|
||||
"s_2026_e" => Playing("Kunio-kun no Dodgeball da yo Zen'in Shūgō!"),
|
||||
"s_2060_e" => Playing("Donkey Kong Country 2: Diddy's Kong Quest"),
|
||||
"s_2061_e" => Playing("Donkey Kong Country 3: Dixie Kong's Double Trouble!"),
|
||||
"s_2055_e" => Playing("Donkey Kong Country"),
|
||||
"s_2139_e" => Playing("DOOMSDAY WARRIOR"),
|
||||
"s_2051_e" => Playing("EarthBound"),
|
||||
"s_2162_e" => Playing("Earthworm Jim™ 2"),
|
||||
"s_2005_e" => Playing("F-ZERO™"),
|
||||
"s_2183_e" => Playing("FATAL FURY 2"),
|
||||
"s_2174_e" => Playing("Fighter's History"),
|
||||
"s_2037_e" => Playing("Harvest Moon"),
|
||||
"s_2161_e" => Playing("Jelly Boy"),
|
||||
"s_2006_e" => Playing("Joe & Mac 2: Lost in the Tropics"),
|
||||
"s_2169_e" => Playing("Caveman Ninja"),
|
||||
"s_2181_e" => Playing("KILLER INSTINCT™"),
|
||||
"s_2029_e" or "s_2029_e_sp1" => Playing("Kirby Super Star™"),
|
||||
"s_2121_e" => Playing("Kirby's Avalanche™"),
|
||||
"s_2007_e" or "s_2007_e_sp1" => Playing("Kirby's Dream Course™"),
|
||||
"s_2008_e" or "s_2008_e_sp1" => Playing("Kirby's Dream Land™ 3"),
|
||||
"s_2172_e" => Playing("Kirby’s Star Stacker™"),
|
||||
"s_2151_e" => Playing("Magical Drop2"),
|
||||
"s_2044_e" => Playing("Mario's Super Picross"),
|
||||
"s_2038_e" => Playing("Natsume Championship Wrestling"),
|
||||
"s_2140_e" => Playing("Operation Logic Bomb"),
|
||||
"s_2034_e" => Playing("Panel de Pon"),
|
||||
"s_2009_e" => Playing("Pilotwings™"),
|
||||
"s_2010_e" => Playing("Pop'n TwinBee"),
|
||||
"s_2157_e" => Playing("Prehistorik Man"),
|
||||
"s_2145_e" => Playing("Psycho Dream"),
|
||||
"s_2141_e" => Playing("Rival Turf!"),
|
||||
"s_2152_e" => Playing("SIDE POCKET"),
|
||||
"s_2158_e" => Playing("Spanky’s™ Quest"),
|
||||
"s_2031_e" => Playing("Star Fox™ 2"),
|
||||
"s_2011_e" => Playing("Star Fox™"),
|
||||
"s_2012_e" => Playing("Stunt Race FX™"),
|
||||
"s_2032_e" => Playing("Amazing Hebereke"),
|
||||
"s_2159_e" => Playing("Super Baseball Simulator 1.000"),
|
||||
"s_2013_e" => Playing("SUPER E.D.F. EARTH DEFENSE FORCE"),
|
||||
"s_2014_e" => Playing("Smash Tennis"),
|
||||
"s_2015_e" => Playing("Super Ghouls'n Ghosts™"),
|
||||
"s_2033_e" => Playing("Super Mario All-Stars™"),
|
||||
"s_2016_e" or "s_2016_e_sp1" => Playing("Super Mario Kart™"),
|
||||
"s_2017_e" or "s_2017_e_sp1" => Playing("Super Mario World™"),
|
||||
"s_2018_e" or "s_2018_e_sp1" => Playing("Super Metroid™"),
|
||||
"s_2184_e" => Playing("Super Ninja Boy"),
|
||||
"s_2019_e" or "s_2019_e_sp1" => Playing("Super Punch-Out!!™"),
|
||||
"s_2020_e" => Playing("Super Puyo Puyo 2"),
|
||||
"s_2133_e" => Playing("SUPER R-TYPE"),
|
||||
"s_2021_e" => Playing("Super Soccer"),
|
||||
"s_2022_e" => Playing("Super Tennis"),
|
||||
"s_2136_e" => Playing("Sutte Hakkun"),
|
||||
"s_2142_e" => Playing("The Ignition Factor"),
|
||||
"s_2143_e" => Playing("The Peace Keepers"),
|
||||
"s_2146_e" => Playing("Tuff E Nuff"),
|
||||
"s_2144_e" => Playing("SUPER VALIS Ⅳ"),
|
||||
"s_2049_e" => Playing("Wild Guns"),
|
||||
"s_2096_e" => Playing("Wrecking Crew™ '98"),
|
||||
"s_2023_e" => Playing("Super Mario World™ 2: Yoshi's Island™"),
|
||||
"s_2024_e" => Playing("The Legend of Zelda™: A Link to the Past™"),
|
||||
|
||||
#endregion
|
||||
|
||||
#region GameBoy
|
||||
|
||||
"c_7224_e" or "c_7224_p" => Playing("Alone in the Dark: The New Nightmare"),
|
||||
"c_5022_e" => Playing("Blaster Master: Enemy Below"),
|
||||
"c_3381_e" => Playing("Game & Watch™ Gallery 3"),
|
||||
"c_0282_e" => Playing("Kirby Tilt ‘n’ Tumble™"),
|
||||
"c_4471_e" or "c_4471_p" => Playing("Mario Golf™"),
|
||||
"c_9947_e" => Playing("Mario Tennis™"),
|
||||
"c_3191_e" or "c_3191_p" or "c_3191_x" => Playing("Pokémon™ Trading Card Game"),
|
||||
"c_8914_e" or "c_8914_p" => Playing("Quest for Camelot™"),
|
||||
"c_2648_e" => Playing("Tetris® DX"),
|
||||
"c_5928_e" => Playing("Wario Land™ 3"),
|
||||
"c_3996_e" or "c_3996_pd" or "c_3996_pf" => Playing("The Legend of Zelda™: Link's Awakening DX™"),
|
||||
"c_8852_e" or "c_8852_p" => Playing("The Legend of Zelda™: Oracle of Ages™"),
|
||||
"c_9130_e" or "c_9130_p" => Playing("The Legend of Zelda™: Oracle of Seasons™"),
|
||||
"d_6879_e" => Playing("Alleyway™"),
|
||||
"d_7618_e" => Playing("Baseball"),
|
||||
"d_6005_e" => Playing("BurgerTime Deluxe"),
|
||||
"d_7120_e" => Playing("Castlevania Legends"),
|
||||
"d_2744_e" => Playing("Dr. Mario™"),
|
||||
"d_1593_e" => Playing("Donkey Kong Land 2™"),
|
||||
"d_7216_e" => Playing("Donkey Kong Land III™"),
|
||||
"d_4971_e" => Playing("Donkey Kong Land™"),
|
||||
"d_7984_e" => Playing("GARGOYLE'S QUEST"),
|
||||
"d_8212_e" => Playing("Kirby's Dream Land™ 2"),
|
||||
"d_5661_e" => Playing("Kirby's Dream Land™"),
|
||||
"d_3837_e" => Playing("MEGA MAN II"),
|
||||
"d_1965_e" => Playing("MEGA MAN III"),
|
||||
"d_0194_e" => Playing("MEGA MAN IV"),
|
||||
"d_1425_e" => Playing("MEGA MAN V"),
|
||||
"d_9324_e" => Playing("MEGA MAN: DR. WILY'S REVENGE"),
|
||||
"d_1577_e" => Playing("Metroid™ II - Return of Samus™"),
|
||||
"d_5124_e" => Playing("Super Mario Land™ 2 - 6 Golden Coins™"),
|
||||
"d_7970_e" => Playing("Super Mario Land™"),
|
||||
"d_8484_e" => Playing("Tetris®"),
|
||||
|
||||
#endregion
|
||||
|
||||
#region GameBoy Advance
|
||||
|
||||
"a_9694_e" => Playing("Densetsu no Starfy 1"),
|
||||
"a_5600_e" => Playing("Densetsu no Starfy 2"),
|
||||
"a_7565_e" => Playing("Densetsu no Starfy 3"),
|
||||
"a_6553_e" => Playing("F-ZERO CLIMAX"),
|
||||
"a_7842_e" or "a_7842_p" => Playing("F-Zero™- GP Legend"),
|
||||
"a_9283_e" => Playing("F-Zero™ Maximum Velocity"),
|
||||
"a_3744_e" or "a_3744_x" or "a_3744_y" => Playing("Fire Emblem™"),
|
||||
"a_8978_d" or "a_8978_e" or "a_8978_f" or "a_8978_i" or "a_8978_s" => Playing("Golden Sun™: The Lost Age"),
|
||||
"a_3108_d" or "a_3108_e" or "a_3108_f" or "a_3108_i" or "a_3108_s" => Playing("Golden Sun™"),
|
||||
"a_3654_e" or "a_3654_p" => Playing("Kirby™ & The Amazing Mirror"),
|
||||
"a_7279_p" => Playing("Kuru Kuru Kururin™"),
|
||||
"a_7311_e" or "a_7311_p" => Playing("Mario & Luigi™: Superstar Saga"),
|
||||
"a_6845_e" => Playing("Mario Kart™: Super Circuit™"),
|
||||
"a_4139_e" or "a_4139_p" => Playing("Metroid™ Fusion"),
|
||||
"a_6834_e" or "a_6834_p" => Playing("Metroid™: Zero Mission"),
|
||||
"a_8989_e" or "a_8989_p" => Playing("Pokémon™ Mystery Dungeon: Red Rescue Team"),
|
||||
"a_9444_e" => Playing("Super Mario™ Advance"),
|
||||
"a_9901_e" or "a_9901_p" => Playing("Super Mario™ Advance 4: Super Mario Bros.™ 3"),
|
||||
"a_2939_e" => Playing("Super Mario World™: Super Mario Advance 2"),
|
||||
"a_2939_p" => Playing("Super Mario World™: Super Mario Advance 2™"),
|
||||
"a_1302_e" => Playing("WarioWare™, Inc.: Mega Microgame$!"),
|
||||
"a_1302_p" => Playing("WarioWare™, Inc.: Minigame Mania."),
|
||||
"a_6960_e" or "a_6960_p" => Playing("Yoshi's Island™: Super Mario™ Advance 3"),
|
||||
"a_5190_e" or "a_5190_p" => Playing("The Legend of Zelda™: A Link to the Past™ Four Swords"),
|
||||
"a_8665_e" or "a_8665_p" => Playing("The Legend of Zelda™: The Minish Cap"),
|
||||
|
||||
#endregion
|
||||
|
||||
_ => FormattedValue.ForceReset
|
||||
};
|
||||
}
|
||||
}
|
@@ -1,6 +1,6 @@
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
{
|
||||
public static class PlayReports
|
||||
public static partial class PlayReports
|
||||
{
|
||||
public static Analyzer Analyzer { get; } = new Analyzer()
|
||||
.AddSpec(
|
||||
@@ -37,91 +37,32 @@
|
||||
spec => spec
|
||||
.AddValueFormatter("area_no", PokemonSVArea)
|
||||
.AddValueFormatter("team_circle", PokemonSVUnionCircle)
|
||||
)
|
||||
.AddSpec(
|
||||
"01006a800016e000",
|
||||
spec => spec
|
||||
.AddSparseMultiValueFormatter(
|
||||
[
|
||||
// Metadata to figure out what PlayReport we have.
|
||||
"match_mode", "match_submode", "anniversary", "fighter", "reason", "challenge_count",
|
||||
"adv_slot",
|
||||
// List of Fighters
|
||||
"player_1_fighter", "player_2_fighter", "player_3_fighter", "player_4_fighter",
|
||||
"player_5_fighter", "player_6_fighter", "player_7_fighter", "player_8_fighter",
|
||||
// List of rankings/placements
|
||||
"player_1_rank", "player_2_rank", "player_3_rank", "player_4_rank", "player_5_rank",
|
||||
"player_6_rank", "player_7_rank", "player_8_rank"
|
||||
],
|
||||
SuperSmashBrosUltimate_Mode
|
||||
)
|
||||
)
|
||||
.AddSpec(
|
||||
[
|
||||
"0100c9a00ece6000", "01008d300c50c000", "0100d870045b6000",
|
||||
"010012f017576000", "0100c62011050000", "0100b3c014bda000"],
|
||||
spec => spec.AddValueFormatter("launch_title_id", NsoEmulator_LaunchedGame)
|
||||
);
|
||||
|
||||
private static FormattedValue BreathOfTheWild_MasterMode(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 1 ? "Playing Master Mode" : FormattedValue.ForceReset;
|
||||
|
||||
private static FormattedValue TearsOfTheKingdom_CurrentField(SingleValue value) =>
|
||||
value.Matched.DoubleValue switch
|
||||
{
|
||||
> 800d => "Exploring the Sky Islands",
|
||||
< -201d => "Exploring the Depths",
|
||||
_ => "Roaming Hyrule"
|
||||
};
|
||||
|
||||
private static FormattedValue SuperMarioOdyssey_AssistMode(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";
|
||||
|
||||
private static FormattedValue SuperMarioOdysseyChina_AssistMode(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 1 ? "Playing in 帮助模式" : "Playing in 普通模式";
|
||||
|
||||
private static FormattedValue SuperMario3DWorldOrBowsersFury(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury";
|
||||
|
||||
private static FormattedValue MarioKart8Deluxe_Mode(SingleValue value)
|
||||
=> value.Matched.StringValue switch
|
||||
{
|
||||
// Single Player
|
||||
"Single" => "Single Player",
|
||||
// Multiplayer
|
||||
"Multi-2players" => "Multiplayer 2 Players",
|
||||
"Multi-3players" => "Multiplayer 3 Players",
|
||||
"Multi-4players" => "Multiplayer 4 Players",
|
||||
// Wireless/LAN Play
|
||||
"Local-Single" => "Wireless/LAN Play",
|
||||
"Local-2players" => "Wireless/LAN Play 2 Players",
|
||||
// CC Classes
|
||||
"50cc" => "50cc",
|
||||
"100cc" => "100cc",
|
||||
"150cc" => "150cc",
|
||||
"Mirror" => "Mirror (150cc)",
|
||||
"200cc" => "200cc",
|
||||
// Modes
|
||||
"GrandPrix" => "Grand Prix",
|
||||
"TimeAttack" => "Time Trials",
|
||||
"VS" => "VS Races",
|
||||
"Battle" => "Battle Mode",
|
||||
"RaceStart" => "Selecting a Course",
|
||||
"Race" => "Racing",
|
||||
_ => FormattedValue.ForceReset
|
||||
};
|
||||
|
||||
private static FormattedValue PokemonSVUnionCircle(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
|
||||
|
||||
private static FormattedValue PokemonSVArea(SingleValue value)
|
||||
=> value.Matched.StringValue switch
|
||||
{
|
||||
// Base Game Locations
|
||||
"a_w01" => "South Area One",
|
||||
"a_w02" => "Mesagoza",
|
||||
"a_w03" => "The Pokemon League",
|
||||
"a_w04" => "South Area Two",
|
||||
"a_w05" => "South Area Four",
|
||||
"a_w06" => "South Area Six",
|
||||
"a_w07" => "South Area Five",
|
||||
"a_w08" => "South Area Three",
|
||||
"a_w09" => "West Area One",
|
||||
"a_w10" => "Asado Desert",
|
||||
"a_w11" => "West Area Two",
|
||||
"a_w12" => "Medali",
|
||||
"a_w13" => "Tagtree Thicket",
|
||||
"a_w14" => "East Area Three",
|
||||
"a_w15" => "Artazon",
|
||||
"a_w16" => "East Area Two",
|
||||
"a_w18" => "Casseroya Lake",
|
||||
"a_w19" => "Glaseado Mountain",
|
||||
"a_w20" => "North Area Three",
|
||||
"a_w21" => "North Area One",
|
||||
"a_w22" => "North Area Two",
|
||||
"a_w23" => "The Great Crater of Paldea",
|
||||
"a_w24" => "South Paldean Sea",
|
||||
"a_w25" => "West Paldean Sea",
|
||||
"a_w26" => "East Paldean Sea",
|
||||
"a_w27" => "Nouth Paldean Sea",
|
||||
//TODO DLC Locations
|
||||
_ => FormattedValue.ForceReset
|
||||
};
|
||||
private static string Playing(string game) => $"Playing {game}";
|
||||
}
|
||||
}
|
||||
|
@@ -1,4 +1,6 @@
|
||||
using FluentAvalonia.Core;
|
||||
using MsgPack;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
@@ -11,10 +13,17 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
/// </summary>
|
||||
public class GameSpec
|
||||
{
|
||||
public static GameSpec Create(string requiredTitleId, params IEnumerable<string> otherTitleIds)
|
||||
=> new() { TitleIds = otherTitleIds.Prepend(requiredTitleId).ToArray() };
|
||||
|
||||
public static GameSpec Create(IEnumerable<string> titleIds)
|
||||
=> new() { TitleIds = titleIds.ToArray() };
|
||||
|
||||
private int _lastPriority;
|
||||
|
||||
public required string[] TitleIds { get; init; }
|
||||
public List<FormatterSpec> SimpleValueFormatters { get; } = [];
|
||||
public List<MultiFormatterSpec> MultiValueFormatters { get; } = [];
|
||||
public List<SparseMultiFormatterSpec> SparseMultiValueFormatters { get; } = [];
|
||||
|
||||
public List<FormatterSpecBase> ValueFormatters { get; } = [];
|
||||
|
||||
|
||||
/// <summary>
|
||||
@@ -24,8 +33,10 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
/// <param name="reportKey">The key name to match.</param>
|
||||
/// <param name="valueFormatter">The function which can return a potential formatted value.</param>
|
||||
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
||||
public GameSpec AddValueFormatter(string reportKey, ValueFormatter valueFormatter)
|
||||
=> AddValueFormatter(SimpleValueFormatters.Count, reportKey, valueFormatter);
|
||||
public GameSpec AddValueFormatter(
|
||||
string reportKey,
|
||||
SingleValueFormatter valueFormatter
|
||||
) => AddValueFormatter(_lastPriority++, reportKey, valueFormatter);
|
||||
|
||||
/// <summary>
|
||||
/// Add a value formatter at a specific priority to the current <see cref="GameSpec"/>
|
||||
@@ -35,15 +46,14 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
/// <param name="reportKey">The key name to match.</param>
|
||||
/// <param name="valueFormatter">The function which can return a potential formatted value.</param>
|
||||
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
||||
public GameSpec AddValueFormatter(int priority, string reportKey,
|
||||
ValueFormatter valueFormatter)
|
||||
public GameSpec AddValueFormatter(
|
||||
int priority,
|
||||
string reportKey,
|
||||
SingleValueFormatter valueFormatter
|
||||
) => AddValueFormatter(new FormatterSpec
|
||||
{
|
||||
SimpleValueFormatters.Add(new FormatterSpec
|
||||
{
|
||||
Priority = priority, ReportKey = reportKey, Formatter = valueFormatter
|
||||
});
|
||||
return this;
|
||||
}
|
||||
Priority = priority, ReportKeys = [reportKey], Formatter = valueFormatter
|
||||
});
|
||||
|
||||
/// <summary>
|
||||
/// Add a multi-value formatter to the current <see cref="GameSpec"/>
|
||||
@@ -52,8 +62,10 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
/// <param name="reportKeys">The key names to match.</param>
|
||||
/// <param name="valueFormatter">The function which can format the values.</param>
|
||||
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
||||
public GameSpec AddMultiValueFormatter(string[] reportKeys, MultiValueFormatter valueFormatter)
|
||||
=> AddMultiValueFormatter(MultiValueFormatters.Count, reportKeys, valueFormatter);
|
||||
public GameSpec AddMultiValueFormatter(
|
||||
string[] reportKeys,
|
||||
MultiValueFormatter valueFormatter
|
||||
) => AddMultiValueFormatter(_lastPriority++, reportKeys, valueFormatter);
|
||||
|
||||
/// <summary>
|
||||
/// Add a multi-value formatter at a specific priority to the current <see cref="GameSpec"/>
|
||||
@@ -63,15 +75,14 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
/// <param name="reportKeys">The key names to match.</param>
|
||||
/// <param name="valueFormatter">The function which can format the values.</param>
|
||||
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
||||
public GameSpec AddMultiValueFormatter(int priority, string[] reportKeys,
|
||||
MultiValueFormatter valueFormatter)
|
||||
public GameSpec AddMultiValueFormatter(
|
||||
int priority,
|
||||
string[] reportKeys,
|
||||
MultiValueFormatter valueFormatter
|
||||
) => AddValueFormatter(new MultiFormatterSpec
|
||||
{
|
||||
MultiValueFormatters.Add(new MultiFormatterSpec
|
||||
{
|
||||
Priority = priority, ReportKeys = reportKeys, Formatter = valueFormatter
|
||||
});
|
||||
return this;
|
||||
}
|
||||
Priority = priority, ReportKeys = reportKeys, Formatter = valueFormatter
|
||||
});
|
||||
|
||||
/// <summary>
|
||||
/// Add a multi-value formatter to the current <see cref="GameSpec"/>
|
||||
@@ -83,8 +94,10 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
/// <param name="reportKeys">The key names to match.</param>
|
||||
/// <param name="valueFormatter">The function which can format the values.</param>
|
||||
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
||||
public GameSpec AddSparseMultiValueFormatter(string[] reportKeys, SparseMultiValueFormatter valueFormatter)
|
||||
=> AddSparseMultiValueFormatter(SparseMultiValueFormatters.Count, reportKeys, valueFormatter);
|
||||
public GameSpec AddSparseMultiValueFormatter(
|
||||
string[] reportKeys,
|
||||
SparseMultiValueFormatter valueFormatter
|
||||
) => AddSparseMultiValueFormatter(_lastPriority++, reportKeys, valueFormatter);
|
||||
|
||||
/// <summary>
|
||||
/// Add a multi-value formatter at a specific priority to the current <see cref="GameSpec"/>
|
||||
@@ -97,13 +110,18 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
/// <param name="reportKeys">The key names to match.</param>
|
||||
/// <param name="valueFormatter">The function which can format the values.</param>
|
||||
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
||||
public GameSpec AddSparseMultiValueFormatter(int priority, string[] reportKeys,
|
||||
SparseMultiValueFormatter valueFormatter)
|
||||
public GameSpec AddSparseMultiValueFormatter(
|
||||
int priority,
|
||||
string[] reportKeys,
|
||||
SparseMultiValueFormatter valueFormatter
|
||||
) => AddValueFormatter(new SparseMultiFormatterSpec
|
||||
{
|
||||
SparseMultiValueFormatters.Add(new SparseMultiFormatterSpec
|
||||
{
|
||||
Priority = priority, ReportKeys = reportKeys, Formatter = valueFormatter
|
||||
});
|
||||
Priority = priority, ReportKeys = reportKeys, Formatter = valueFormatter
|
||||
});
|
||||
|
||||
private GameSpec AddValueFormatter<T>(T formatterSpec) where T : FormatterSpecBase
|
||||
{
|
||||
ValueFormatters.Add(formatterSpec);
|
||||
return this;
|
||||
}
|
||||
}
|
||||
@@ -111,30 +129,107 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
/// <summary>
|
||||
/// A struct containing the data for a mapping of a key in a Play Report to a formatter for its potential value.
|
||||
/// </summary>
|
||||
public struct FormatterSpec
|
||||
public class FormatterSpec : FormatterSpecBase
|
||||
{
|
||||
public required int Priority { get; init; }
|
||||
public required string ReportKey { get; init; }
|
||||
public ValueFormatter Formatter { get; init; }
|
||||
public override bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object result)
|
||||
{
|
||||
if (!playReport.ReportData.AsDictionary().TryGetValue(ReportKeys[0], out MessagePackObject valuePackObject))
|
||||
{
|
||||
result = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
result = valuePackObject;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A struct containing the data for a mapping of an arbitrary key set in a Play Report to a formatter for their potential values.
|
||||
/// </summary>
|
||||
public struct MultiFormatterSpec
|
||||
public class MultiFormatterSpec : FormatterSpecBase
|
||||
{
|
||||
public required int Priority { get; init; }
|
||||
public required string[] ReportKeys { get; init; }
|
||||
public MultiValueFormatter Formatter { get; init; }
|
||||
public override bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object result)
|
||||
{
|
||||
List<MessagePackObject> packedObjects = [];
|
||||
foreach (string reportKey in ReportKeys)
|
||||
{
|
||||
if (!playReport.ReportData.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
|
||||
{
|
||||
result = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
packedObjects.Add(valuePackObject);
|
||||
}
|
||||
|
||||
result = packedObjects;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A struct containing the data for a mapping of an arbitrary key set in a Play Report to a formatter for their sparsely populated potential values.
|
||||
/// </summary>
|
||||
public struct SparseMultiFormatterSpec
|
||||
public class SparseMultiFormatterSpec : FormatterSpecBase
|
||||
{
|
||||
public required int Priority { get; init; }
|
||||
public required string[] ReportKeys { get; init; }
|
||||
public SparseMultiValueFormatter Formatter { get; init; }
|
||||
public override bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object result)
|
||||
{
|
||||
Dictionary<string, MessagePackObject> packedObjects = [];
|
||||
foreach (string reportKey in ReportKeys)
|
||||
{
|
||||
if (!playReport.ReportData.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
|
||||
continue;
|
||||
|
||||
packedObjects.Add(reportKey, valuePackObject);
|
||||
}
|
||||
|
||||
result = packedObjects;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class FormatterSpecBase
|
||||
{
|
||||
public abstract bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object data);
|
||||
|
||||
public int Priority { get; init; }
|
||||
public string[] ReportKeys { get; init; }
|
||||
public Delegate Formatter { get; init; }
|
||||
|
||||
public bool Format(ApplicationMetadata appMeta, Horizon.Prepo.Types.PlayReport playReport,
|
||||
out FormattedValue formattedValue)
|
||||
{
|
||||
formattedValue = default;
|
||||
if (!GetData(playReport, out object data))
|
||||
return false;
|
||||
|
||||
if (data is FormattedValue fv)
|
||||
{
|
||||
formattedValue = fv;
|
||||
return true;
|
||||
}
|
||||
|
||||
switch (Formatter)
|
||||
{
|
||||
case SingleValueFormatter svf when data is MessagePackObject match:
|
||||
formattedValue = svf(
|
||||
new SingleValue(match) { Application = appMeta, PlayReport = playReport }
|
||||
);
|
||||
return true;
|
||||
case MultiValueFormatter mvf when data is List<MessagePackObject> matches:
|
||||
formattedValue = mvf(
|
||||
new MultiValue(matches) { Application = appMeta, PlayReport = playReport }
|
||||
);
|
||||
return true;
|
||||
case SparseMultiValueFormatter smvf when data is Dictionary<string, MessagePackObject> sparseMatches:
|
||||
formattedValue = smvf(
|
||||
new SparseMultiValue(sparseMatches) { Application = appMeta, PlayReport = playReport }
|
||||
);
|
||||
return true;
|
||||
default:
|
||||
throw new InvalidOperationException("Formatter delegate is not of a known type!");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,5 +1,4 @@
|
||||
using MsgPack;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
@@ -7,8 +6,7 @@ using System.Linq;
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
{
|
||||
/// <summary>
|
||||
/// The input data to a <see cref="ValueFormatter"/>,
|
||||
/// containing the currently running application's <see cref="ApplicationMetadata"/>,
|
||||
/// The base input data to a ValueFormatter delegate,
|
||||
/// and the matched <see cref="MessagePackObject"/> from the Play Report.
|
||||
/// </summary>
|
||||
public readonly struct Value
|
||||
@@ -70,7 +68,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A potential formatted value returned by a <see cref="ValueFormatter"/>.
|
||||
/// A potential formatted value returned by a ValueFormatter delegate.
|
||||
/// </summary>
|
||||
public readonly struct FormattedValue
|
||||
{
|
||||
@@ -116,28 +114,47 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
/// <summary>
|
||||
/// Return this to tell the caller there is no value to return.
|
||||
/// </summary>
|
||||
public static FormattedValue Unhandled => default;
|
||||
public static readonly FormattedValue Unhandled = default;
|
||||
|
||||
/// <summary>
|
||||
/// Return this to suggest the caller reset the value it's using the <see cref="Analyzer"/> for.
|
||||
/// </summary>
|
||||
public static FormattedValue ForceReset => new() { Handled = true, Reset = true };
|
||||
public static readonly FormattedValue ForceReset = new() { Handled = true, Reset = true };
|
||||
|
||||
/// <summary>
|
||||
/// A delegate singleton you can use to always return <see cref="ForceReset"/> in a <see cref="ValueFormatter"/>.
|
||||
/// A delegate singleton you can use to always return <see cref="ForceReset"/> in a <see cref="SingleValueFormatter"/>.
|
||||
/// </summary>
|
||||
public static readonly ValueFormatter SingleAlwaysResets = _ => ForceReset;
|
||||
public static readonly SingleValueFormatter SingleAlwaysResets = _ => ForceReset;
|
||||
|
||||
/// <summary>
|
||||
/// A delegate singleton you can use to always return <see cref="ForceReset"/> in a <see cref="MultiValueFormatter"/>.
|
||||
/// </summary>
|
||||
public static readonly MultiValueFormatter MultiAlwaysResets = _ => ForceReset;
|
||||
|
||||
/// <summary>
|
||||
/// A delegate singleton you can use to always return <see cref="ForceReset"/> in a <see cref="SparseMultiValueFormatter"/>.
|
||||
/// </summary>
|
||||
public static readonly SparseMultiValueFormatter SparseMultiAlwaysResets = _ => ForceReset;
|
||||
|
||||
/// <summary>
|
||||
/// A delegate factory you can use to always return the specified
|
||||
/// <paramref name="formattedValue"/> in a <see cref="ValueFormatter"/>.
|
||||
/// <paramref name="formattedValue"/> in a <see cref="SingleValueFormatter"/>.
|
||||
/// </summary>
|
||||
/// <param name="formattedValue">The string to always return for this delegate instance.</param>
|
||||
public static ValueFormatter AlwaysReturns(string formattedValue) => _ => formattedValue;
|
||||
public static SingleValueFormatter SingleAlwaysReturns(string formattedValue) => _ => formattedValue;
|
||||
|
||||
/// <summary>
|
||||
/// A delegate factory you can use to always return the specified
|
||||
/// <paramref name="formattedValue"/> in a <see cref="MultiValueFormatter"/>.
|
||||
/// </summary>
|
||||
/// <param name="formattedValue">The string to always return for this delegate instance.</param>
|
||||
public static MultiValueFormatter MultiAlwaysReturns(string formattedValue) => _ => formattedValue;
|
||||
|
||||
/// <summary>
|
||||
/// A delegate factory you can use to always return the specified
|
||||
/// <paramref name="formattedValue"/> in a <see cref="SparseMultiValueFormatter"/>.
|
||||
/// </summary>
|
||||
/// <param name="formattedValue">The string to always return for this delegate instance.</param>
|
||||
public static SparseMultiValueFormatter SparseMultiAlwaysReturns(string formattedValue) => _ => formattedValue;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user