Compare commits

...

10 Commits

Author SHA1 Message Date
Evan Husted
13d411e4de misc: chore: also ToLower the titleID for the OpenShaderDirectory button 2025-01-22 08:54:39 -06:00
Evan Husted
9f53b07491 misc: chore: Fix shader cache & CPU cache being in different folders on non-Windows
fixes #565
2025-01-22 08:52:21 -06:00
Evan Husted
cd8113dadf misc: chore: Collapse adding a game/autoload dir into a single reusable method. 2025-01-21 18:59:56 -06:00
Evan Husted
9089c4ffe5 misc: chore: Multi/Single file/folder picker extensions (for convenience)
The result of these extensions is an empty Optional when the user hits Cancel on the shown file picker.
2025-01-21 18:59:19 -06:00
Evan Husted
fe9d8d05bd UI: Fixed the Amiibo keybind only working when the UI had been updated. 2025-01-21 18:00:51 -06:00
Evan Husted
880a8ae748 misc: chore: Remove duplicated styling blocks in MainMenuBarView in favor of a reusable Avalonia Style. 2025-01-21 17:50:55 -06:00
asfasagag
11531dacb6 UI: Option to automatically Hide UI when game launches (#462)
Quality of life feature
Similar in function to the "Start Games in Fullscreen" toggle
For users who want to run games in windowed/non-fullscreen mode with
menu UI hidden, this eliminates the need to always click "Hide UI"
2025-01-21 17:36:51 -06:00
Evan Husted
3974739ed3 More descriptive classification 2025-01-21 17:35:22 -06:00
Evan Husted
440a3447fb docs: compat: Update South Park: The Fractured but Whole: playable -> boots 2025-01-21 17:10:54 -06:00
Evan Husted
65374ed6cb UI: [ci skip] clarify dirty hacks subtext 2025-01-21 16:57:05 -06:00
19 changed files with 196 additions and 151 deletions

View File

@@ -2681,7 +2681,7 @@
01005EA01C0FC000,"SONIC X SHADOW GENERATIONS",crash,ingame,2025-01-07 04:20:45
010064F00C212000,"Soul Axiom Rebooted",nvdec;slow,ingame,2020-09-04 12:41:01
0100F2100F0B2000,"Soul Searching",,playable,2020-07-09 18:39:07
01008F2005154000,"South Park™: The Fractured but Whole™ - Standard Edition",slow;online-broken,playable,2024-07-08 17:47:28
01008F2005154000,"South Park™: The Fractured but Whole™ - Standard Edition",slow;online-broken;vulkan-backend-bug;gpu,ingame,2025-01-21 17:35:10
0100B9F00C162000,"Space Blaze",,playable,2020-08-30 16:18:05
010005500E81E000,"Space Cows",UE4;crash,menus,2020-06-15 11:33:20
0100707011722000,"Space Elite Force",,playable,2020-11-27 15:21:05
1 title_id game_name labels status last_updated
2681 01005EA01C0FC000 SONIC X SHADOW GENERATIONS crash ingame 2025-01-07 04:20:45
2682 010064F00C212000 Soul Axiom Rebooted nvdec;slow ingame 2020-09-04 12:41:01
2683 0100F2100F0B2000 Soul Searching playable 2020-07-09 18:39:07
2684 01008F2005154000 South Park™: The Fractured but Whole™ - Standard Edition slow;online-broken slow;online-broken;vulkan-backend-bug;gpu playable ingame 2024-07-08 17:47:28 2025-01-21 17:35:10
2685 0100B9F00C162000 Space Blaze playable 2020-08-30 16:18:05
2686 010005500E81E000 Space Cows UE4;crash menus 2020-06-15 11:33:20
2687 0100707011722000 Space Elite Force playable 2020-11-27 15:21:05

View File

@@ -118,7 +118,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
private static string GetDiskCachePath()
{
return GraphicsConfig.EnableShaderCache && GraphicsConfig.TitleId != null
? Path.Combine(AppDataManager.GamesDirPath, GraphicsConfig.TitleId, "cache", "shader")
? Path.Combine(AppDataManager.GamesDirPath, GraphicsConfig.TitleId.ToLower(), "cache", "shader")
: null;
}

View File

@@ -1044,7 +1044,7 @@ namespace Ryujinx.Ava
_viewModel.WindowState = WindowState.FullScreen;
}
if (_viewModel.WindowState is WindowState.FullScreen)
if (_viewModel.WindowState is WindowState.FullScreen || _viewModel.StartGamesWithoutUI)
{
_viewModel.ShowMenuAndStatusBar = false;
}

View File

@@ -0,0 +1,13 @@
<Styles xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Style Selector="MenuItem.withCheckbox Viewbox#PART_IconPresenter">
<Setter Property="MaxHeight" Value="36" />
<Setter Property="MinHeight" Value="36" />
<Setter Property="MaxWidth" Value="36" />
<Setter Property="MinWidth" Value="36" />
</Style>
<Style Selector="MenuItem.withCheckbox ContentPresenter#PART_HeaderPresenter">
<Setter Property="Padding" Value="-10,0,0,0" />
</Style>
</Styles>

View File

@@ -572,6 +572,31 @@
"zh_TW": "使用全螢幕模式啟動遊戲"
}
},
{
"ID": "MenuBarOptionsStartGamesWithoutUI",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Start Games with UI Hidden",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "MenuBarOptionsStopEmulation",
"Translations": {

View File

@@ -1,6 +1,6 @@
using Avalonia.Controls.Notifications;
using Avalonia.Platform.Storage;
using Avalonia.Threading;
using Gommon;
using LibHac;
using LibHac.Account;
using LibHac.Common;
@@ -15,6 +15,7 @@ using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common.Helper;
using Ryujinx.Common.Logging;
@@ -418,35 +419,27 @@ namespace Ryujinx.Ava.Common
public static async Task ExtractAoc(IStorageProvider storageProvider, string updateFilePath, string updateName)
{
var result = await storageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
Optional<IStorageFolder> result = await storageProvider.OpenSingleFolderPickerAsync(new FolderPickerOpenOptions
{
Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle],
AllowMultiple = false,
Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle]
});
if (result.Count == 0)
{
return;
}
ExtractAoc(result[0].Path.LocalPath, updateFilePath, updateName);
if (!result.HasValue) return;
ExtractAoc(result.Value.Path.LocalPath, updateFilePath, updateName);
}
public static async Task ExtractSection(IStorageProvider storageProvider, NcaSectionType ncaSectionType, string titleFilePath, string titleName, int programIndex = 0)
{
var result = await storageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
Optional<IStorageFolder> result = await storageProvider.OpenSingleFolderPickerAsync(new FolderPickerOpenOptions
{
Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle],
AllowMultiple = false,
Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle]
});
if (result.Count == 0)
{
return;
}
if (!result.HasValue) return;
ExtractSection(result[0].Path.LocalPath, ncaSectionType, titleFilePath, titleName, programIndex);
ExtractSection(result.Value.Path.LocalPath, ncaSectionType, titleFilePath, titleName, programIndex);
}
public static (Result? result, bool canceled) CopyDirectory(FileSystemClient fs, string sourcePath, string destPath, CancellationToken token)

View File

@@ -123,12 +123,13 @@
<Generator>MSBuild:Compile</Generator>
</AvaloniaResource>
<AvaloniaResource Include="Assets\Styles\Styles.xaml" />
<AvaloniaResource Include="Assets\Styles\CheckboxMenuItemStyle.axaml" />
</ItemGroup>
<ItemGroup>
<None Remove="Assets\locales.json" />
<None Remove="Assets\Styles\Styles.xaml" />
<None Remove="Assets\Styles\Themes.xaml" />
<None Remove="Assets\Styles\CheckboxMenuItemStyle.xaml" />
<None Remove="Assets\Icons\Controller_JoyConLeft.svg" />
<None Remove="Assets\Icons\Controller_JoyConPair.svg" />
<None Remove="Assets\Icons\Controller_JoyConRight.svg" />
@@ -150,6 +151,7 @@
</EmbeddedResource>
<EmbeddedResource Include="Assets\locales.json" />
<EmbeddedResource Include="Assets\Styles\Styles.xaml" />
<EmbeddedResource Include="Assets\Styles\CheckboxMenuItemStyle.axaml" />
<EmbeddedResource Include="Assets\Icons\Controller_JoyConLeft.svg" />
<EmbeddedResource Include="Assets\Icons\Controller_JoyConPair.svg" />
<EmbeddedResource Include="Assets\Icons\Controller_JoyConRight.svg" />

View File

@@ -16,5 +16,6 @@
<Application.Styles>
<sty:FluentAvaloniaTheme PreferUserAccentColor="True" PreferSystemTheme="False" />
<StyleInclude Source="/Assets/Styles/Styles.xaml" />
<StyleInclude Source="/Assets/Styles/CheckboxMenuItemStyle.axaml"/>
</Application.Styles>
</Application>

View File

@@ -251,7 +251,7 @@ namespace Ryujinx.Ava.UI.Controls
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
{
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "shader");
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString.ToLower(), "cache", "shader");
if (!Directory.Exists(shaderCacheDir))
{

View File

@@ -488,6 +488,19 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public bool StartGamesWithoutUI
{
get => ConfigurationState.Instance.UI.StartNoUI;
set
{
ConfigurationState.Instance.UI.StartNoUI.Value = value;
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
OnPropertyChanged();
}
}
public bool ShowConsole
{
get => ConfigurationState.Instance.UI.ShowConsole;
@@ -1198,6 +1211,11 @@ namespace Ryujinx.Ava.UI.ViewModels
StartGamesInFullscreen = !StartGamesInFullscreen;
}
public void ToggleStartGamesWithoutUI()
{
StartGamesWithoutUI = !StartGamesWithoutUI;
}
public void ToggleShowConsole()
{
ShowConsole = !ShowConsole;
@@ -1644,10 +1662,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public async Task OpenAmiiboWindow()
{
if (!IsAmiiboRequested)
return;
if (AppHost.Device.System.SearchingForAmiibo(out int deviceId))
if (AppHost.Device.System.SearchingForAmiibo(out int deviceId) && IsGameRunning)
{
string titleId = AppHost.Device.Processes.ActiveApplication.ProgramIdText.ToUpper();
AmiiboWindow window = new(ShowAll, LastScannedAmiiboId, titleId);
@@ -1665,10 +1680,7 @@ namespace Ryujinx.Ava.UI.ViewModels
}
public async Task OpenBinFile()
{
if (!IsAmiiboRequested)
return;
if (AppHost.Device.System.SearchingForAmiibo(out int deviceId))
if (AppHost.Device.System.SearchingForAmiibo(out _) && IsGameRunning)
{
var result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
{

View File

@@ -81,25 +81,16 @@
<MenuItem
Command="{Binding ToggleFullscreen}"
Header="{ext:Locale MenuBarOptionsToggleFullscreen}"
Classes="withCheckbox"
Padding="0"
Icon="{ext:Icon fa-solid fa-expand}"
InputGesture="F11">
<MenuItem.Styles>
<Style Selector="Viewbox#PART_IconPresenter">
<Setter Property="MaxHeight" Value="36" />
<Setter Property="MinHeight" Value="36" />
<Setter Property="MaxWidth" Value="36" />
<Setter Property="MinWidth" Value="36" />
</Style>
<Style Selector="ContentPresenter#PART_HeaderPresenter">
<Setter Property="Padding" Value="-10,0,0,0" />
</Style>
</MenuItem.Styles>
</MenuItem>
<MenuItem
Padding="0"
Command="{Binding ToggleStartGamesInFullscreen}"
Header="{ext:Locale MenuBarOptionsStartGamesInFullscreen}">
Header="{ext:Locale MenuBarOptionsStartGamesInFullscreen}"
Classes="withCheckbox">
<MenuItem.Icon>
<CheckBox
MinWidth="{DynamicResource CheckBoxSize}"
@@ -107,23 +98,26 @@
IsChecked="{Binding StartGamesInFullscreen, Mode=TwoWay}"
Padding="0" />
</MenuItem.Icon>
<MenuItem.Styles>
<Style Selector="Viewbox#PART_IconPresenter">
<Setter Property="MaxHeight" Value="36" />
<Setter Property="MinHeight" Value="36" />
<Setter Property="MaxWidth" Value="36" />
<Setter Property="MinWidth" Value="36" />
</Style>
<Style Selector="ContentPresenter#PART_HeaderPresenter">
<Setter Property="Padding" Value="-10,0,0,0" />
</Style>
</MenuItem.Styles>
</MenuItem>
<MenuItem
Padding="0"
Command="{Binding ToggleStartGamesWithoutUI}"
Header="{ext:Locale MenuBarOptionsStartGamesWithoutUI}"
Classes="withCheckbox">
<MenuItem.Icon>
<CheckBox
MinWidth="{DynamicResource CheckBoxSize}"
MinHeight="{DynamicResource CheckBoxSize}"
IsChecked="{Binding StartGamesWithoutUI, Mode=TwoWay}"
Padding="0" />
</MenuItem.Icon>
</MenuItem>
<MenuItem
Padding="0"
IsVisible="{Binding ShowConsoleVisible}"
Command="{Binding ToggleShowConsole}"
Header="{ext:Locale MenuBarOptionsShowConsole}">
Header="{ext:Locale MenuBarOptionsShowConsole}"
Classes="withCheckbox">
<MenuItem.Icon>
<CheckBox
MinWidth="{DynamicResource CheckBoxSize}"
@@ -131,35 +125,14 @@
IsChecked="{Binding ShowConsole, Mode=TwoWay}"
Padding="0" />
</MenuItem.Icon>
<MenuItem.Styles>
<Style Selector="Viewbox#PART_IconPresenter">
<Setter Property="MaxHeight" Value="36" />
<Setter Property="MinHeight" Value="36" />
<Setter Property="MaxWidth" Value="36" />
<Setter Property="MinWidth" Value="36" />
</Style>
<Style Selector="ContentPresenter#PART_HeaderPresenter">
<Setter Property="Padding" Value="-10,0,0,0" />
</Style>
</MenuItem.Styles>
</MenuItem>
<Separator/>
<MenuItem
Name="ChangeLanguageMenuItem"
Padding="0"
Header="{ext:Locale MenuBarOptionsChangeLanguage}"
Icon="{ext:Icon fa-solid fa-language}">
<MenuItem.Styles>
<Style Selector="Viewbox#PART_IconPresenter">
<Setter Property="MaxHeight" Value="36" />
<Setter Property="MinHeight" Value="36" />
<Setter Property="MaxWidth" Value="36" />
<Setter Property="MinWidth" Value="36" />
</Style>
<Style Selector="ContentPresenter#PART_HeaderPresenter">
<Setter Property="Padding" Value="-10,0,0,0" />
</Style>
</MenuItem.Styles>
Icon="{ext:Icon fa-solid fa-language}"
Classes="withCheckbox">
</MenuItem>
<MenuItem
Name="ToggleFileTypesMenuItem"
@@ -171,18 +144,8 @@
Padding="0"
Header="{ext:Locale MenuBarOptionsSettings}"
Icon="{ext:Icon fa-solid fa-gear}"
ToolTip.Tip="{ext:Locale OpenSettingsTooltip}">
<MenuItem.Styles>
<Style Selector="Viewbox#PART_IconPresenter">
<Setter Property="MaxHeight" Value="36" />
<Setter Property="MinHeight" Value="36" />
<Setter Property="MaxWidth" Value="36" />
<Setter Property="MinWidth" Value="36" />
</Style>
<Style Selector="ContentPresenter#PART_HeaderPresenter">
<Setter Property="Padding" Value="-10,0,0,0" />
</Style>
</MenuItem.Styles>
ToolTip.Tip="{ext:Locale OpenSettingsTooltip}"
Classes="withCheckbox">
</MenuItem>
<MenuItem
Command="{Binding ManageProfiles}"
@@ -190,18 +153,8 @@
Header="{ext:Locale MenuBarOptionsManageUserProfiles}"
Icon="{ext:Icon mdi-account}"
IsEnabled="{Binding EnableNonGameRunningControls}"
ToolTip.Tip="{ext:Locale OpenProfileManagerTooltip}">
<MenuItem.Styles>
<Style Selector="Viewbox#PART_IconPresenter">
<Setter Property="MaxHeight" Value="36" />
<Setter Property="MinHeight" Value="36" />
<Setter Property="MaxWidth" Value="36" />
<Setter Property="MinWidth" Value="36" />
</Style>
<Style Selector="ContentPresenter#PART_HeaderPresenter">
<Setter Property="Padding" Value="-10,0,0,0" />
</Style>
</MenuItem.Styles>
ToolTip.Tip="{ext:Locale OpenProfileManagerTooltip}"
Classes="withCheckbox">
</MenuItem>
</MenuItem>
<MenuItem

View File

@@ -29,7 +29,7 @@
<TextBlock
Foreground="{DynamicResource SecondaryTextColor}"
TextDecorations="Underline"
Text="Game-specific hacks &amp; tricks to alleviate performance issues or crashing. Will cause issues." />
Text="Highly specific hacks &amp; tricks to alleviate performance issues, crashing, or freezing. Will cause issues." />
<StackPanel
Margin="0,10,0,0"
Orientation="Horizontal"

View File

@@ -114,8 +114,7 @@
Grid.Column="1"
MinWidth="90"
Margin="10,0,0,0"
ToolTip.Tip="{ext:Locale AddGameDirTooltip}"
Click="AddGameDirButton_OnClick">
ToolTip.Tip="{ext:Locale AddGameDirTooltip}">
<TextBlock HorizontalAlignment="Center"
Text="{ext:Locale SettingsTabGeneralAdd}" />
</Button>
@@ -168,8 +167,7 @@
Grid.Column="1"
MinWidth="90"
Margin="10,0,0,0"
ToolTip.Tip="{ext:Locale AddAutoloadDirTooltip}"
Click="AddAutoloadDirButton_OnClick">
ToolTip.Tip="{ext:Locale AddAutoloadDirTooltip}">
<TextBlock HorizontalAlignment="Center"
Text="{ext:Locale SettingsTabGeneralAdd}" />
</Button>

View File

@@ -1,12 +1,17 @@
using Avalonia.Collections;
using Avalonia.Controls;
using Avalonia.Interactivity;
using Avalonia.Platform.Storage;
using Avalonia.VisualTree;
using Gommon;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Views.Settings
{
@@ -18,31 +23,39 @@ namespace Ryujinx.Ava.UI.Views.Settings
{
InitializeComponent();
ShowTitleBarBox.IsVisible = OperatingSystem.IsWindows();
AddGameDirButton.Command =
Commands.Create(() => AddDirButton(GameDirPathBox, ViewModel.GameDirectories, true));
AddAutoloadDirButton.Command =
Commands.Create(() => AddDirButton(AutoloadDirPathBox, ViewModel.AutoloadDirectories, false));
}
private async void AddGameDirButton_OnClick(object sender, RoutedEventArgs e)
private async Task AddDirButton(TextBox addDirBox, AvaloniaList<string> directories, bool isGameList)
{
string path = GameDirPathBox.Text;
string path = addDirBox.Text;
if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !ViewModel.GameDirectories.Contains(path))
if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !directories.Contains(path))
{
ViewModel.GameDirectories.Add(path);
ViewModel.GameDirectoryChanged = true;
directories.Add(path);
addDirBox.Clear();
if (isGameList)
ViewModel.GameDirectoryChanged = true;
else
ViewModel.AutoloadDirectoryChanged = true;
}
else
{
if (this.GetVisualRoot() is Window window)
{
var result = await window.StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
{
AllowMultiple = false,
});
Optional<IStorageFolder> folder = await RyujinxApp.MainWindow.ViewModel.StorageProvider.OpenSingleFolderPickerAsync();
if (result.Count > 0)
{
ViewModel.GameDirectories.Add(result[0].Path.LocalPath);
if (folder.HasValue)
{
directories.Add(folder.Value.Path.LocalPath);
if (isGameList)
ViewModel.GameDirectoryChanged = true;
}
else
ViewModel.AutoloadDirectoryChanged = true;
}
}
}
@@ -63,33 +76,6 @@ namespace Ryujinx.Ava.UI.Views.Settings
}
}
private async void AddAutoloadDirButton_OnClick(object sender, RoutedEventArgs e)
{
string path = AutoloadDirPathBox.Text;
if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !ViewModel.AutoloadDirectories.Contains(path))
{
ViewModel.AutoloadDirectories.Add(path);
ViewModel.AutoloadDirectoryChanged = true;
}
else
{
if (this.GetVisualRoot() is Window window)
{
var result = await window.StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
{
AllowMultiple = false,
});
if (result.Count > 0)
{
ViewModel.AutoloadDirectories.Add(result[0].Path.LocalPath);
ViewModel.AutoloadDirectoryChanged = true;
}
}
}
}
private void RemoveAutoloadDirButton_OnClick(object sender, RoutedEventArgs e)
{
int oldIndex = AutoloadDirsList.SelectedIndex;

View File

@@ -17,7 +17,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// <summary>
/// The current version of the file format
/// </summary>
public const int CurrentVersion = 59;
public const int CurrentVersion = 60;
/// <summary>
/// Version of the configuration file format
@@ -351,6 +351,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// </summary>
public bool StartFullscreen { get; set; }
/// <summary>
/// Start games with UI hidden
/// </summary>
public bool StartNoUI { get; set; }
/// <summary>
/// Show console window
/// </summary>

View File

@@ -127,6 +127,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
UI.GridSize.Value = cff.GridSize;
UI.ApplicationSort.Value = cff.ApplicationSort;
UI.StartFullscreen.Value = cff.StartFullscreen;
UI.StartNoUI.Value = cff.StartNoUI;
UI.ShowConsole.Value = cff.ShowConsole;
UI.WindowStartup.WindowSizeWidth.Value = cff.WindowStartup.WindowSizeWidth;
UI.WindowStartup.WindowSizeHeight.Value = cff.WindowStartup.WindowSizeHeight;
@@ -414,7 +415,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
// This was accidentally enabled by default when it was PRed. That is not what we want,
// so as a compromise users who want to use it will simply need to re-enable it once after updating.
cff.IgnoreApplet = false;
})
}),
(60, static cff => cff.StartNoUI = false)
);
}
}

View File

@@ -152,6 +152,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// </summary>
public ReactiveObject<bool> StartFullscreen { get; private set; }
/// <summary>
/// Start games with UI hidden
/// </summary>
public ReactiveObject<bool> StartNoUI { get; private set; }
/// <summary>
/// Hide / Show Console Window
/// </summary>
@@ -192,6 +197,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
WindowStartup = new WindowStartupSettings();
BaseStyle = new ReactiveObject<string>();
StartFullscreen = new ReactiveObject<bool>();
StartNoUI = new ReactiveObject<bool>();
GameListViewMode = new ReactiveObject<int>();
ShowNames = new ReactiveObject<bool>();
GridSize = new ReactiveObject<int>();

View File

@@ -125,6 +125,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
ApplicationSort = UI.ApplicationSort,
IsAscendingOrder = UI.IsAscendingOrder,
StartFullscreen = UI.StartFullscreen,
StartNoUI = UI.StartNoUI,
ShowConsole = UI.ShowConsole,
EnableKeyboard = Hid.EnableKeyboard,
EnableMouse = Hid.EnableMouse,
@@ -233,6 +234,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
UI.ApplicationSort.Value = 0;
UI.IsAscendingOrder.Value = true;
UI.StartFullscreen.Value = false;
UI.StartNoUI.Value = false;
UI.ShowConsole.Value = true;
UI.WindowStartup.WindowSizeWidth.Value = 1280;
UI.WindowStartup.WindowSizeHeight.Value = 760;

View File

@@ -0,0 +1,47 @@
using Avalonia.Platform.Storage;
using Gommon;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Ryujinx.Ava.Utilities
{
public static class StorageProviderExtensions
{
public static async Task<Optional<IStorageFolder>> OpenSingleFolderPickerAsync(this IStorageProvider storageProvider, FolderPickerOpenOptions openOptions = null) =>
await storageProvider.OpenFolderPickerAsync(FixOpenOptions(openOptions, false))
.Then(folders => folders.FindFirst());
public static async Task<Optional<IStorageFile>> OpenSingleFilePickerAsync(this IStorageProvider storageProvider, FilePickerOpenOptions openOptions = null) =>
await storageProvider.OpenFilePickerAsync(FixOpenOptions(openOptions, false))
.Then(files => files.FindFirst());
public static async Task<Optional<IReadOnlyList<IStorageFolder>>> OpenMultiFolderPickerAsync(this IStorageProvider storageProvider, FolderPickerOpenOptions openOptions = null) =>
await storageProvider.OpenFolderPickerAsync(FixOpenOptions(openOptions, true))
.Then(folders => folders.Count > 0 ? Optional.Of(folders) : default);
public static async Task<Optional<IReadOnlyList<IStorageFile>>> OpenMultiFilePickerAsync(this IStorageProvider storageProvider, FilePickerOpenOptions openOptions = null) =>
await storageProvider.OpenFilePickerAsync(FixOpenOptions(openOptions, true))
.Then(files => files.Count > 0 ? Optional.Of(files) : default);
private static FilePickerOpenOptions FixOpenOptions(this FilePickerOpenOptions openOptions, bool allowMultiple)
{
if (openOptions is null)
return new FilePickerOpenOptions { AllowMultiple = allowMultiple };
openOptions.AllowMultiple = allowMultiple;
return openOptions;
}
private static FolderPickerOpenOptions FixOpenOptions(this FolderPickerOpenOptions openOptions, bool allowMultiple)
{
if (openOptions is null)
return new FolderPickerOpenOptions { AllowMultiple = allowMultiple };
openOptions.AllowMultiple = allowMultiple;
return openOptions;
}
}
}