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Canary-1.2
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Canary-1.2
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2
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
2
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
@@ -22,7 +22,7 @@ body:
|
|||||||
id: log
|
id: log
|
||||||
attributes:
|
attributes:
|
||||||
label: Log file
|
label: Log file
|
||||||
description: A log file will help our developers to better diagnose and fix the issue.
|
description: "A log file will help our developers to better diagnose and fix the issue. UPLOAD THE FILE. DO NOT COPY AND PASTE THE FILE'S CONTENT."
|
||||||
placeholder: Logs files can be found under "Logs" folder in Ryujinx program folder. They can also be accessed by opening Ryujinx, then going to File > Open Logs Folder. You can drag and drop the log on to the text area (do not copy paste).
|
placeholder: Logs files can be found under "Logs" folder in Ryujinx program folder. They can also be accessed by opening Ryujinx, then going to File > Open Logs Folder. You can drag and drop the log on to the text area (do not copy paste).
|
||||||
validations:
|
validations:
|
||||||
required: true
|
required: true
|
||||||
|
4
.github/labeler.yml
vendored
4
.github/labeler.yml
vendored
@@ -18,6 +18,10 @@ gpu:
|
|||||||
- changed-files:
|
- changed-files:
|
||||||
- any-glob-to-any-file: ['src/Ryujinx.Graphics.Vulkan/**', 'src/Spv.Generator/**']
|
- any-glob-to-any-file: ['src/Ryujinx.Graphics.Vulkan/**', 'src/Spv.Generator/**']
|
||||||
|
|
||||||
|
'graphics-backend:metal':
|
||||||
|
- changed-files:
|
||||||
|
- any-glob-to-any-file: ['src/Ryujinx.Graphics.Metal/**', 'src/Ryujinx.Graphics.Metal.SharpMetalExtensions/**']
|
||||||
|
|
||||||
gui:
|
gui:
|
||||||
- changed-files:
|
- changed-files:
|
||||||
- any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.UI.Common/**', 'src/Ryujinx.UI.LocaleGenerator/**']
|
- any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.UI.Common/**', 'src/Ryujinx.UI.LocaleGenerator/**']
|
||||||
|
2
.github/workflows/canary.yml
vendored
2
.github/workflows/canary.yml
vendored
@@ -202,7 +202,7 @@ jobs:
|
|||||||
|
|
||||||
macos_release:
|
macos_release:
|
||||||
name: Release MacOS universal
|
name: Release MacOS universal
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-20.04
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v4
|
||||||
|
|
||||||
|
2
.github/workflows/release.yml
vendored
2
.github/workflows/release.yml
vendored
@@ -183,7 +183,7 @@ jobs:
|
|||||||
|
|
||||||
macos_release:
|
macos_release:
|
||||||
name: Release MacOS universal
|
name: Release MacOS universal
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-20.04
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v4
|
||||||
|
|
||||||
|
@@ -42,7 +42,7 @@
|
|||||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
|
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
|
||||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
||||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
|
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
|
||||||
<PackageVersion Include="Gommon" Version="2.7.0.2" />
|
<PackageVersion Include="Gommon" Version="2.7.1" />
|
||||||
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
|
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
|
||||||
<PackageVersion Include="Sep" Version="0.6.0" />
|
<PackageVersion Include="Sep" Version="0.6.0" />
|
||||||
<PackageVersion Include="shaderc.net" Version="0.1.0" />
|
<PackageVersion Include="shaderc.net" Version="0.1.0" />
|
||||||
|
@@ -54,12 +54,13 @@ failing to meet this requirement may result in a poor gameplay experience or une
|
|||||||
|
|
||||||
## Latest build
|
## Latest build
|
||||||
|
|
||||||
Stable builds are made every so often onto a separate "release" branch that then gets put into the releases you know and love.
|
Stable builds are made every so often, based on the `master` branch, that then gets put into the releases you know and love.
|
||||||
These stable builds exist so that the end user can get a more **enjoyable and stable experience**.
|
These stable builds exist so that the end user can get a more **enjoyable and stable experience**.
|
||||||
|
They are released every month or so, to ensure consistent updates, while not being an annoying amount of individual updates to download over the course of that month.
|
||||||
|
|
||||||
You can find the latest stable release [here](https://github.com/GreemDev/Ryujinx/releases/latest).
|
You can find the latest stable release [here](https://github.com/GreemDev/Ryujinx/releases/latest).
|
||||||
|
|
||||||
Canary builds are compiled automatically for each commit on the master branch.
|
Canary builds are compiled automatically for each commit on the `master` branch.
|
||||||
While we strive to ensure optimal stability and performance prior to pushing an update, these builds **may be unstable or completely broken**.
|
While we strive to ensure optimal stability and performance prior to pushing an update, these builds **may be unstable or completely broken**.
|
||||||
These canary builds are only recommended for experienced users.
|
These canary builds are only recommended for experienced users.
|
||||||
|
|
||||||
@@ -109,7 +110,7 @@ If you are planning to contribute or just want to learn more about this project
|
|||||||
- **Configuration**
|
- **Configuration**
|
||||||
|
|
||||||
The emulator has settings for enabling or disabling some logging, remapping controllers, and more.
|
The emulator has settings for enabling or disabling some logging, remapping controllers, and more.
|
||||||
You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the user folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
|
You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the Ryujinx data folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
|
||||||
|
|
||||||
## License
|
## License
|
||||||
|
|
||||||
|
@@ -19,7 +19,7 @@
|
|||||||
<key>CSResourcesFileMapped</key>
|
<key>CSResourcesFileMapped</key>
|
||||||
<true/>
|
<true/>
|
||||||
<key>NSHumanReadableCopyright</key>
|
<key>NSHumanReadableCopyright</key>
|
||||||
<string>Copyright © 2018 - 2023 Ryujinx Team and Contributors.</string>
|
<string>Copyright © 2018 - 2025 Ryujinx Team and Contributors.</string>
|
||||||
<key>LSApplicationCategoryType</key>
|
<key>LSApplicationCategoryType</key>
|
||||||
<string>public.app-category.games</string>
|
<string>public.app-category.games</string>
|
||||||
<key>LSMinimumSystemVersion</key>
|
<key>LSMinimumSystemVersion</key>
|
||||||
|
@@ -167,7 +167,7 @@
|
|||||||
01006C40086EA000,"AeternoBlade",nvdec,playable,2020-12-14 20:06:48
|
01006C40086EA000,"AeternoBlade",nvdec,playable,2020-12-14 20:06:48
|
||||||
0100B1C00949A000,"AeternoBlade Demo",nvdec,playable,2021-02-09 14:39:26
|
0100B1C00949A000,"AeternoBlade Demo",nvdec,playable,2021-02-09 14:39:26
|
||||||
01009D100EA28000,"AeternoBlade II",online-broken;UE4;vulkan-backend-bug,playable,2022-09-12 21:11:18
|
01009D100EA28000,"AeternoBlade II",online-broken;UE4;vulkan-backend-bug,playable,2022-09-12 21:11:18
|
||||||
,"AeternoBlade II Demo Version",gpu;nvdec,ingame,2021-02-09 15:10:19
|
0100B1C00949A000,"AeternoBlade II Demo Version",gpu;nvdec,ingame,2021-02-09 15:10:19
|
||||||
01001B400D334000,"AFL Evolution 2",slow;online-broken;UE4,playable,2022-12-07 12:45:56
|
01001B400D334000,"AFL Evolution 2",slow;online-broken;UE4,playable,2022-12-07 12:45:56
|
||||||
0100DB100BBCE000,"Afterparty",,playable,2022-09-22 12:23:19
|
0100DB100BBCE000,"Afterparty",,playable,2022-09-22 12:23:19
|
||||||
010087C011C4E000,"Agatha Christie - The ABC Murders",,playable,2020-10-27 17:08:23
|
010087C011C4E000,"Agatha Christie - The ABC Murders",,playable,2020-10-27 17:08:23
|
||||||
@@ -477,7 +477,7 @@
|
|||||||
010020700DE04000,"Bear With Me: The Lost Robots",nvdec,playable,2021-02-27 14:20:10
|
010020700DE04000,"Bear With Me: The Lost Robots",nvdec,playable,2021-02-27 14:20:10
|
||||||
010024200E97E800,"Bear With Me: The Lost Robots Demo",nvdec,playable,2021-02-12 22:38:12
|
010024200E97E800,"Bear With Me: The Lost Robots Demo",nvdec,playable,2021-02-12 22:38:12
|
||||||
0100C0E014A4E000,"Bear's Restaurant",,playable,2024-08-11 21:26:59
|
0100C0E014A4E000,"Bear's Restaurant",,playable,2024-08-11 21:26:59
|
||||||
,"BEAST Darling! ~Kemomimi Danshi to Himitsu no Ryou~",crash,menus,2020-10-04 06:12:08
|
010045F00BF64000,"BEAST Darling! ~Kemomimi Danshi to Himitsu no Ryou~",crash,menus,2020-10-04 06:12:08
|
||||||
01009C300BB4C000,"Beat Cop",,playable,2021-01-06 19:26:48
|
01009C300BB4C000,"Beat Cop",,playable,2021-01-06 19:26:48
|
||||||
01002D20129FC000,"Beat Me!",online-broken,playable,2022-10-16 21:59:26
|
01002D20129FC000,"Beat Me!",online-broken,playable,2022-10-16 21:59:26
|
||||||
01006B0014590000,"BEAUTIFUL DESOLATION",gpu;nvdec,ingame,2022-10-26 10:34:38
|
01006B0014590000,"BEAUTIFUL DESOLATION",gpu;nvdec,ingame,2022-10-26 10:34:38
|
||||||
@@ -703,7 +703,7 @@
|
|||||||
01006A30124CA000,"Chocobo GP",gpu;crash,ingame,2022-06-04 14:52:18
|
01006A30124CA000,"Chocobo GP",gpu;crash,ingame,2022-06-04 14:52:18
|
||||||
0100BF600BF26000,"Chocobo's Mystery Dungeon EVERY BUDDY!",slow,playable,2020-05-26 13:53:13
|
0100BF600BF26000,"Chocobo's Mystery Dungeon EVERY BUDDY!",slow,playable,2020-05-26 13:53:13
|
||||||
01000BA0132EA000,"Choices That Matter: And The Sun Went Out",,playable,2020-12-17 15:44:08
|
01000BA0132EA000,"Choices That Matter: And The Sun Went Out",,playable,2020-12-17 15:44:08
|
||||||
,"Chou no Doku Hana no Kusari: Taishou Irokoi Ibun",gpu;nvdec,ingame,2020-09-28 17:58:04
|
0100A1200CA3C000,"Chou no Doku Hana no Kusari: Taishou Irokoi Ibun",gpu;nvdec,ingame,2020-09-28 17:58:04
|
||||||
010039A008E76000,"ChromaGun",,playable,2020-05-26 12:56:42
|
010039A008E76000,"ChromaGun",,playable,2020-05-26 12:56:42
|
||||||
010006800E13A000,"Chronos: Before the Ashes",UE4;gpu;nvdec,ingame,2020-12-11 22:16:35
|
010006800E13A000,"Chronos: Before the Ashes",UE4;gpu;nvdec,ingame,2020-12-11 22:16:35
|
||||||
010039700BA7E000,"Circle of Sumo",,playable,2020-05-22 12:45:21
|
010039700BA7E000,"Circle of Sumo",,playable,2020-05-22 12:45:21
|
||||||
@@ -769,7 +769,7 @@
|
|||||||
0100CCB01B1A0000,"COSMIC FANTASY COLLECTION",,ingame,2024-05-21 17:56:37
|
0100CCB01B1A0000,"COSMIC FANTASY COLLECTION",,ingame,2024-05-21 17:56:37
|
||||||
010067C00A776000,"Cosmic Star Heroine",,playable,2021-02-20 14:30:47
|
010067C00A776000,"Cosmic Star Heroine",,playable,2021-02-20 14:30:47
|
||||||
01003DD00F94A000,"COTTOn Reboot! [ コットン リブート! ]",,playable,2022-05-24 16:29:24
|
01003DD00F94A000,"COTTOn Reboot! [ コットン リブート! ]",,playable,2022-05-24 16:29:24
|
||||||
,"Cotton/Guardian Saturn Tribute Games",gpu,boots,2022-11-27 21:00:51
|
010077001526E000,"Cotton/Guardian Saturn Tribute Games",gpu,boots,2022-11-27 21:00:51
|
||||||
01000E301107A000,"Couch Co-Op Bundle Vol. 2",nvdec,playable,2022-10-02 12:04:21
|
01000E301107A000,"Couch Co-Op Bundle Vol. 2",nvdec,playable,2022-10-02 12:04:21
|
||||||
0100C1E012A42000,"Country Tales",,playable,2021-06-17 16:45:39
|
0100C1E012A42000,"Country Tales",,playable,2021-06-17 16:45:39
|
||||||
01003370136EA000,"Cozy Grove",gpu,ingame,2023-07-30 22:22:19
|
01003370136EA000,"Cozy Grove",gpu,ingame,2023-07-30 22:22:19
|
||||||
@@ -830,7 +830,7 @@
|
|||||||
01003ED0099B0000,"Danger Mouse: The Danger Games",crash;online,boots,2022-07-22 15:49:45
|
01003ED0099B0000,"Danger Mouse: The Danger Games",crash;online,boots,2022-07-22 15:49:45
|
||||||
0100EFA013E7C000,"Danger Scavenger",nvdec,playable,2021-04-17 15:53:04
|
0100EFA013E7C000,"Danger Scavenger",nvdec,playable,2021-04-17 15:53:04
|
||||||
0100417007F78000,"Danmaku Unlimited 3",,playable,2020-11-15 00:48:35
|
0100417007F78000,"Danmaku Unlimited 3",,playable,2020-11-15 00:48:35
|
||||||
,"Darius Cozmic Collection",,playable,2021-02-19 20:59:06
|
01000330105BE000,"Darius Cozmic Collection",,playable,2021-02-19 20:59:06
|
||||||
010059C00BED4000,"Darius Cozmic Collection Special Edition",,playable,2022-07-22 16:26:50
|
010059C00BED4000,"Darius Cozmic Collection Special Edition",,playable,2022-07-22 16:26:50
|
||||||
010015800F93C000,"Dariusburst - Another Chronicle EX+",online,playable,2021-04-05 14:21:43
|
010015800F93C000,"Dariusburst - Another Chronicle EX+",online,playable,2021-04-05 14:21:43
|
||||||
01003D301357A000,"Dark Arcana: The Carnival",gpu;slow,ingame,2022-02-19 08:52:28
|
01003D301357A000,"Dark Arcana: The Carnival",gpu;slow,ingame,2022-02-19 08:52:28
|
||||||
@@ -859,7 +859,7 @@
|
|||||||
010095A011A14000,"Deadly Days",,playable,2020-11-27 13:38:55
|
010095A011A14000,"Deadly Days",,playable,2020-11-27 13:38:55
|
||||||
0100BAC011928000,"Deadly Premonition 2: A Blessing In Disguise",,playable,2021-06-15 14:12:36
|
0100BAC011928000,"Deadly Premonition 2: A Blessing In Disguise",,playable,2021-06-15 14:12:36
|
||||||
0100EBE00F22E000,"Deadly Premonition Origins",32-bit;nvdec,playable,2024-03-25 12:47:46
|
0100EBE00F22E000,"Deadly Premonition Origins",32-bit;nvdec,playable,2024-03-25 12:47:46
|
||||||
,"Dear Magi - Mahou Shounen Gakka -",,playable,2020-11-22 16:45:16
|
010015600D814000,"Dear Magi - Mahou Shounen Gakka -",,playable,2020-11-22 16:45:16
|
||||||
01000D60126B6000,"Death and Taxes",,playable,2020-12-15 20:27:49
|
01000D60126B6000,"Death and Taxes",,playable,2020-12-15 20:27:49
|
||||||
010012B011AB2000,"Death Come True",nvdec,playable,2021-06-10 22:30:49
|
010012B011AB2000,"Death Come True",nvdec,playable,2021-06-10 22:30:49
|
||||||
0100F3B00CF32000,"Death Coming",crash,nothing,2022-02-06 07:43:03
|
0100F3B00CF32000,"Death Coming",crash,nothing,2022-02-06 07:43:03
|
||||||
@@ -902,13 +902,13 @@
|
|||||||
010023600C704000,"Deponia",nvdec,playable,2021-01-26 17:17:19
|
010023600C704000,"Deponia",nvdec,playable,2021-01-26 17:17:19
|
||||||
0100ED700469A000,"Deru - The Art of Cooperation",,playable,2021-01-07 16:59:59
|
0100ED700469A000,"Deru - The Art of Cooperation",,playable,2021-01-07 16:59:59
|
||||||
0100D4600D0E4000,"Descenders",gpu,ingame,2020-12-10 15:22:36
|
0100D4600D0E4000,"Descenders",gpu,ingame,2020-12-10 15:22:36
|
||||||
,"Desire remaster ver.",crash,boots,2021-01-17 02:34:37
|
0100D870102BC000,"Desire remaster ver.",crash,boots,2021-01-17 02:34:37
|
||||||
010069500DD86000,"Destiny Connect: Tick-Tock Travelers",UE4;gpu;nvdec,ingame,2020-12-16 12:20:36
|
010069500DD86000,"Destiny Connect: Tick-Tock Travelers",UE4;gpu;nvdec,ingame,2020-12-16 12:20:36
|
||||||
01008BB011ED6000,"Destrobots",,playable,2021-03-06 14:37:05
|
01008BB011ED6000,"Destrobots",,playable,2021-03-06 14:37:05
|
||||||
01009E701356A000,"Destroy All Humans!",gpu;nvdec;UE4,ingame,2023-01-14 22:23:53
|
01009E701356A000,"Destroy All Humans!",gpu;nvdec;UE4,ingame,2023-01-14 22:23:53
|
||||||
010030600E65A000,"Detective Dolittle",,playable,2021-03-02 14:03:59
|
010030600E65A000,"Detective Dolittle",,playable,2021-03-02 14:03:59
|
||||||
01009C0009842000,"Detective Gallo",nvdec,playable,2022-07-24 11:51:04
|
01009C0009842000,"Detective Gallo",nvdec,playable,2022-07-24 11:51:04
|
||||||
,"Detective Jinguji Saburo Prism of Eyes",,playable,2020-10-02 21:54:41
|
01002D400B0F6000,"Detective Jinguji Saburo Prism of Eyes",,playable,2020-10-02 21:54:41
|
||||||
010007500F27C000,"Detective Pikachu™ Returns",,playable,2023-10-07 10:24:59
|
010007500F27C000,"Detective Pikachu™ Returns",,playable,2023-10-07 10:24:59
|
||||||
010031B00CF66000,"Devil Engine",,playable,2021-06-04 11:54:30
|
010031B00CF66000,"Devil Engine",,playable,2021-06-04 11:54:30
|
||||||
01002F000E8F2000,"Devil Kingdom",,playable,2023-01-31 08:58:44
|
01002F000E8F2000,"Devil Kingdom",,playable,2023-01-31 08:58:44
|
||||||
@@ -1057,7 +1057,7 @@
|
|||||||
01004F000B716000,"Edna & Harvey: The Breakout – Anniversary Edition",crash;nvdec,ingame,2022-08-01 16:59:56
|
01004F000B716000,"Edna & Harvey: The Breakout – Anniversary Edition",crash;nvdec,ingame,2022-08-01 16:59:56
|
||||||
01002550129F0000,"Effie",,playable,2022-10-27 14:36:39
|
01002550129F0000,"Effie",,playable,2022-10-27 14:36:39
|
||||||
0100CC0010A46000,"Ego Protocol: Remastered",nvdec,playable,2020-12-16 20:16:35
|
0100CC0010A46000,"Ego Protocol: Remastered",nvdec,playable,2020-12-16 20:16:35
|
||||||
,"Eiga Sumikko Gurashi Tobidasu Ehon to Himitsu no Ko Game de Asobo Ehon no Sekai",,playable,2020-11-12 00:11:50
|
01004CC00B352000,"Eiga Sumikko Gurashi Tobidasu Ehon to Himitsu no Ko Game de Asobo Ehon no Sekai",,playable,2020-11-12 00:11:50
|
||||||
01003AD013BD2000,"Eight Dragons",nvdec,playable,2022-10-27 14:47:28
|
01003AD013BD2000,"Eight Dragons",nvdec,playable,2022-10-27 14:47:28
|
||||||
010020A01209C000,"El Hijo - A Wild West Tale",nvdec,playable,2021-04-19 17:44:08
|
010020A01209C000,"El Hijo - A Wild West Tale",nvdec,playable,2021-04-19 17:44:08
|
||||||
0100B5B00EF38000,"Elden: Path of the Forgotten",,playable,2020-12-15 00:33:19
|
0100B5B00EF38000,"Elden: Path of the Forgotten",,playable,2020-12-15 00:33:19
|
||||||
@@ -1070,6 +1070,7 @@
|
|||||||
010017B0102A8000,"Emma: Lost in Memories",nvdec,playable,2021-01-28 16:19:10
|
010017B0102A8000,"Emma: Lost in Memories",nvdec,playable,2021-01-28 16:19:10
|
||||||
010068300E08E000,"Enchanted in the Moonlight - Kiryu, Chikage & Yukinojo -",gpu;nvdec,ingame,2022-11-20 16:18:45
|
010068300E08E000,"Enchanted in the Moonlight - Kiryu, Chikage & Yukinojo -",gpu;nvdec,ingame,2022-11-20 16:18:45
|
||||||
01007A4008486000,"Enchanting Mahjong Match",gpu,ingame,2020-04-17 22:01:31
|
01007A4008486000,"Enchanting Mahjong Match",gpu,ingame,2020-04-17 22:01:31
|
||||||
|
0100EF901E552000,"ENDER MAGNOLIA: Bloom in the Mist",deadlock,boots,2025-01-22 17:59:00
|
||||||
01004F3011F92000,"Endless Fables: Dark Moor",gpu;nvdec,ingame,2021-03-07 15:31:03
|
01004F3011F92000,"Endless Fables: Dark Moor",gpu;nvdec,ingame,2021-03-07 15:31:03
|
||||||
010067B017588000,"Endless Ocean™ Luminous",services-horizon;crash,ingame,2024-05-30 02:05:57
|
010067B017588000,"Endless Ocean™ Luminous",services-horizon;crash,ingame,2024-05-30 02:05:57
|
||||||
0100B8700BD14000,"Energy Cycle Edge",services,ingame,2021-11-30 05:02:31
|
0100B8700BD14000,"Energy Cycle Edge",services,ingame,2021-11-30 05:02:31
|
||||||
@@ -1123,7 +1124,7 @@
|
|||||||
01005C10136CA000,"Fantasy Tavern Sextet -Vol.2 Adventurer's Days-",gpu;slow;crash,ingame,2021-11-06 02:57:29
|
01005C10136CA000,"Fantasy Tavern Sextet -Vol.2 Adventurer's Days-",gpu;slow;crash,ingame,2021-11-06 02:57:29
|
||||||
010022700E7D6000,"FAR: Lone Sails",,playable,2022-09-06 16:33:05
|
010022700E7D6000,"FAR: Lone Sails",,playable,2022-09-06 16:33:05
|
||||||
0100C9E00FD62000,"Farabel",,playable,2020-08-03 17:47:28
|
0100C9E00FD62000,"Farabel",,playable,2020-08-03 17:47:28
|
||||||
,"Farm Expert 2019 for Nintendo Switch",,playable,2020-07-09 21:42:57
|
0100ECD00C806000,"Farm Expert 2019 for Nintendo Switch",,playable,2020-07-09 21:42:57
|
||||||
01000E400ED98000,"Farm Mystery",nvdec,playable,2022-09-06 16:46:47
|
01000E400ED98000,"Farm Mystery",nvdec,playable,2022-09-06 16:46:47
|
||||||
010086B00BB50000,"Farm Together",,playable,2021-01-19 20:01:19
|
010086B00BB50000,"Farm Together",,playable,2021-01-19 20:01:19
|
||||||
0100EB600E914000,"Farming Simulator 20",nvdec,playable,2021-06-13 10:52:44
|
0100EB600E914000,"Farming Simulator 20",nvdec,playable,2021-06-13 10:52:44
|
||||||
@@ -1246,12 +1247,12 @@
|
|||||||
0100ECE00C0C4000,"Fury Unleashed",crash;services,ingame,2020-10-18 11:52:40
|
0100ECE00C0C4000,"Fury Unleashed",crash;services,ingame,2020-10-18 11:52:40
|
||||||
010070000ED9E000,"Fury Unleashed Demo",,playable,2020-10-08 20:09:21
|
010070000ED9E000,"Fury Unleashed Demo",,playable,2020-10-08 20:09:21
|
||||||
0100E1F013674000,"FUSER™",nvdec;UE4,playable,2022-10-17 20:58:32
|
0100E1F013674000,"FUSER™",nvdec;UE4,playable,2022-10-17 20:58:32
|
||||||
,"Fushigi no Gensokyo Lotus Labyrinth",Needs Update;audio;gpu;nvdec,ingame,2021-01-20 15:30:02
|
0100A7A015E4C000,"Fushigi no Gensokyo Lotus Labyrinth",Needs Update;audio;gpu;nvdec,ingame,2021-01-20 15:30:02
|
||||||
01003C300B274000,"Futari de! Nyanko Daisensou",,playable,2024-01-05 22:26:52
|
01003C300B274000,"Futari de! Nyanko Daisensou",,playable,2024-01-05 22:26:52
|
||||||
010055801134E000,"FUZE Player",online-broken;vulkan-backend-bug,ingame,2022-10-18 12:23:53
|
010055801134E000,"FUZE Player",online-broken;vulkan-backend-bug,ingame,2022-10-18 12:23:53
|
||||||
0100EAD007E98000,"FUZE4 Nintendo Switch",vulkan-backend-bug,playable,2022-09-06 19:25:01
|
0100EAD007E98000,"FUZE4 Nintendo Switch",vulkan-backend-bug,playable,2022-09-06 19:25:01
|
||||||
010067600F1A0000,"FuzzBall",crash,nothing,2021-03-29 20:13:21
|
010067600F1A0000,"FuzzBall",crash,nothing,2021-03-29 20:13:21
|
||||||
,"G-MODE Archives 06 The strongest ever Julia Miyamoto",,playable,2020-10-15 13:06:26
|
0100275011e54000,"G-MODE Archives 06 The strongest ever Julia Miyamoto",,playable,2020-10-15 13:06:26
|
||||||
0100EB10108EA000,"G.I. Joe: Operation Blackout",UE4;crash,boots,2020-11-21 12:37:44
|
0100EB10108EA000,"G.I. Joe: Operation Blackout",UE4;crash,boots,2020-11-21 12:37:44
|
||||||
010048600B14E000,"Gal Metal",,playable,2022-07-27 20:57:48
|
010048600B14E000,"Gal Metal",,playable,2022-07-27 20:57:48
|
||||||
010024700901A000,"Gal*Gun 2",nvdec;UE4,playable,2022-07-27 12:45:37
|
010024700901A000,"Gal*Gun 2",nvdec;UE4,playable,2022-07-27 12:45:37
|
||||||
@@ -1370,7 +1371,7 @@
|
|||||||
01006F80082E4000,"GUILTY GEAR XX ACCENT CORE PLUS R",nvdec,playable,2021-01-13 09:28:33
|
01006F80082E4000,"GUILTY GEAR XX ACCENT CORE PLUS R",nvdec,playable,2021-01-13 09:28:33
|
||||||
01003C6008940000,"GUNBIRD for Nintendo Switch",32-bit,playable,2021-06-04 19:16:01
|
01003C6008940000,"GUNBIRD for Nintendo Switch",32-bit,playable,2021-06-04 19:16:01
|
||||||
0100BCB00AE98000,"GUNBIRD2 for Nintendo Switch",,playable,2020-10-10 14:41:16
|
0100BCB00AE98000,"GUNBIRD2 for Nintendo Switch",,playable,2020-10-10 14:41:16
|
||||||
,"Gunka o haita neko",gpu;nvdec,ingame,2020-08-25 12:37:56
|
01003FF010312000,"Gunka o haita neko",gpu;nvdec,ingame,2020-08-25 12:37:56
|
||||||
010061000D318000,"Gunman Clive HD Collection",,playable,2020-10-09 12:17:35
|
010061000D318000,"Gunman Clive HD Collection",,playable,2020-10-09 12:17:35
|
||||||
01006D4003BCE000,"Guns, Gore and Cannoli 2",online,playable,2021-01-06 18:43:59
|
01006D4003BCE000,"Guns, Gore and Cannoli 2",online,playable,2021-01-06 18:43:59
|
||||||
01008C800E654000,"Gunvolt Chronicles Luminous Avenger iX - Retail Version",,playable,2020-06-16 22:47:07
|
01008C800E654000,"Gunvolt Chronicles Luminous Avenger iX - Retail Version",,playable,2020-06-16 22:47:07
|
||||||
@@ -1564,7 +1565,7 @@
|
|||||||
0100BDC00A664000,"KAMEN RIDER CLIMAX SCRAMBLE",nvdec;ldn-untested,playable,2024-07-03 08:51:11
|
0100BDC00A664000,"KAMEN RIDER CLIMAX SCRAMBLE",nvdec;ldn-untested,playable,2024-07-03 08:51:11
|
||||||
0100A9801180E000,"KAMEN RIDER memory of heroez / Premium Sound Edition",,playable,2022-12-06 03:14:26
|
0100A9801180E000,"KAMEN RIDER memory of heroez / Premium Sound Edition",,playable,2022-12-06 03:14:26
|
||||||
010085300314E000,"KAMIKO",,playable,2020-05-13 12:48:57
|
010085300314E000,"KAMIKO",,playable,2020-05-13 12:48:57
|
||||||
,"Kangokuto Mary Skelter Finale",audio;crash,ingame,2021-01-09 22:39:28
|
010042C011736000,"Kangokuto Mary Skelter Finale",audio;crash,ingame,2021-01-09 22:39:28
|
||||||
01007FD00DB20000,"Katakoi Contrast - collection of branch -",nvdec,playable,2022-12-09 09:41:26
|
01007FD00DB20000,"Katakoi Contrast - collection of branch -",nvdec,playable,2022-12-09 09:41:26
|
||||||
0100D7000C2C6000,"Katamari Damacy REROLL",,playable,2022-08-02 21:35:05
|
0100D7000C2C6000,"Katamari Damacy REROLL",,playable,2022-08-02 21:35:05
|
||||||
0100F9800EDFA000,"KATANA KAMI: A Way of the Samurai Story",slow,playable,2022-04-09 10:40:16
|
0100F9800EDFA000,"KATANA KAMI: A Way of the Samurai Story",slow,playable,2022-04-09 10:40:16
|
||||||
@@ -1581,7 +1582,7 @@
|
|||||||
0100FB400D832000,"KILL la KILL -IF",,playable,2020-06-09 14:47:08
|
0100FB400D832000,"KILL la KILL -IF",,playable,2020-06-09 14:47:08
|
||||||
010011B00910C000,"Kill The Bad Guy",,playable,2020-05-12 22:16:10
|
010011B00910C000,"Kill The Bad Guy",,playable,2020-05-12 22:16:10
|
||||||
0100F2900B3E2000,"Killer Queen Black",ldn-untested;online,playable,2021-04-08 12:46:18
|
0100F2900B3E2000,"Killer Queen Black",ldn-untested;online,playable,2021-04-08 12:46:18
|
||||||
,"Kin'iro no Corda Octave",,playable,2020-09-22 13:23:12
|
010014A00C5E0000,"Kin'iro no Corda Octave",,playable,2020-09-22 13:23:12
|
||||||
010089000F0E8000,"Kine",UE4,playable,2022-09-14 14:28:37
|
010089000F0E8000,"Kine",UE4,playable,2022-09-14 14:28:37
|
||||||
0100E6B00FFBA000,"King Lucas",,playable,2022-09-21 19:43:23
|
0100E6B00FFBA000,"King Lucas",,playable,2022-09-21 19:43:23
|
||||||
0100B1300783E000,"King Oddball",,playable,2020-05-13 13:47:57
|
0100B1300783E000,"King Oddball",,playable,2020-05-13 13:47:57
|
||||||
@@ -1612,7 +1613,7 @@
|
|||||||
01009EF00DDB4000,"Knockout City™",services;online-broken,boots,2022-12-09 09:48:58
|
01009EF00DDB4000,"Knockout City™",services;online-broken,boots,2022-12-09 09:48:58
|
||||||
0100C57019BA2000,"Koa and the Five Pirates of Mara",gpu,ingame,2024-07-11 16:14:44
|
0100C57019BA2000,"Koa and the Five Pirates of Mara",gpu,ingame,2024-07-11 16:14:44
|
||||||
01001E500401C000,"Koi DX",,playable,2020-05-11 21:37:51
|
01001E500401C000,"Koi DX",,playable,2020-05-11 21:37:51
|
||||||
,"Koi no Hanasaku Hyakkaen",32-bit;gpu;nvdec,ingame,2020-10-03 14:17:10
|
010052300F612000,"Koi no Hanasaku Hyakkaen",32-bit;gpu;nvdec,ingame,2020-10-03 14:17:10
|
||||||
01005D200C9AA000,"Koloro",,playable,2022-08-03 12:34:02
|
01005D200C9AA000,"Koloro",,playable,2022-08-03 12:34:02
|
||||||
0100464009294000,"Kona",,playable,2022-08-03 12:48:19
|
0100464009294000,"Kona",,playable,2022-08-03 12:48:19
|
||||||
010016C011AAA000,"Kono Subarashii Sekai ni Shukufuku o Kono Yokubo no Isho ni Choai o",,playable,2023-04-26 09:51:08
|
010016C011AAA000,"Kono Subarashii Sekai ni Shukufuku o Kono Yokubo no Isho ni Choai o",,playable,2023-04-26 09:51:08
|
||||||
@@ -1779,8 +1780,8 @@
|
|||||||
0100EC000CE24000,"Mech Rage",,playable,2020-11-18 12:30:16
|
0100EC000CE24000,"Mech Rage",,playable,2020-11-18 12:30:16
|
||||||
0100C4F005EB4000,"Mecho Tales",,playable,2022-08-04 17:03:19
|
0100C4F005EB4000,"Mecho Tales",,playable,2022-08-04 17:03:19
|
||||||
0100E4600D31A000,"Mechstermination Force",,playable,2024-07-04 05:39:15
|
0100E4600D31A000,"Mechstermination Force",,playable,2024-07-04 05:39:15
|
||||||
,"Medarot Classics Plus Kabuto Ver",,playable,2020-11-21 11:31:18
|
01007580124C0000,"Medarot Classics Plus Kabuto Ver",,playable,2020-11-21 11:31:18
|
||||||
,"Medarot Classics Plus Kuwagata Ver",,playable,2020-11-21 11:30:40
|
0100228012682000,"Medarot Classics Plus Kuwagata Ver",,playable,2020-11-21 11:30:40
|
||||||
0100BBC00CB9A000,"Mega Mall Story",slow,playable,2022-08-04 17:10:58
|
0100BBC00CB9A000,"Mega Mall Story",slow,playable,2022-08-04 17:10:58
|
||||||
0100B0C0086B0000,"Mega Man 11",,playable,2021-04-26 12:07:53
|
0100B0C0086B0000,"Mega Man 11",,playable,2021-04-26 12:07:53
|
||||||
010038E016264000,"Mega Man Battle Network Legacy Collection Vol. 1",,playable,2023-04-25 03:55:57
|
010038E016264000,"Mega Man Battle Network Legacy Collection Vol. 1",,playable,2023-04-25 03:55:57
|
||||||
@@ -1797,7 +1798,7 @@
|
|||||||
0100B360068B2000,"Mekorama",gpu,boots,2021-06-17 16:37:21
|
0100B360068B2000,"Mekorama",gpu,boots,2021-06-17 16:37:21
|
||||||
01000FA010340000,"Melbits World",nvdec;online,menus,2021-11-26 13:51:22
|
01000FA010340000,"Melbits World",nvdec;online,menus,2021-11-26 13:51:22
|
||||||
0100F68019636000,"Melon Journey",,playable,2023-04-23 21:20:01
|
0100F68019636000,"Melon Journey",,playable,2023-04-23 21:20:01
|
||||||
,"Memories Off -Innocent Fille- for Dearest",,playable,2020-08-04 07:31:22
|
010079C012896000,"Memories Off -Innocent Fille- for Dearest",,playable,2020-08-04 07:31:22
|
||||||
010062F011E7C000,"Memory Lane",UE4,playable,2022-10-05 14:31:03
|
010062F011E7C000,"Memory Lane",UE4,playable,2022-10-05 14:31:03
|
||||||
0100EBE00D5B0000,"Meow Motors",UE4;gpu,ingame,2020-12-18 00:24:01
|
0100EBE00D5B0000,"Meow Motors",UE4;gpu,ingame,2020-12-18 00:24:01
|
||||||
0100273008FBC000,"Mercenaries Saga Chronicles",,playable,2021-01-10 12:48:19
|
0100273008FBC000,"Mercenaries Saga Chronicles",,playable,2021-01-10 12:48:19
|
||||||
@@ -1873,7 +1874,7 @@
|
|||||||
010093A01305C000,"Monster Hunter Rise Demo",online-broken;ldn-works;demo,playable,2022-10-18 23:04:17
|
010093A01305C000,"Monster Hunter Rise Demo",online-broken;ldn-works;demo,playable,2022-10-18 23:04:17
|
||||||
0100E21011446000,"Monster Hunter Stories 2: Wings of Ruin",services,ingame,2022-07-10 19:27:30
|
0100E21011446000,"Monster Hunter Stories 2: Wings of Ruin",services,ingame,2022-07-10 19:27:30
|
||||||
010042501329E000,"MONSTER HUNTER STORIES 2: WINGS OF RUIN Trial Version",demo,playable,2022-11-13 22:20:26
|
010042501329E000,"MONSTER HUNTER STORIES 2: WINGS OF RUIN Trial Version",demo,playable,2022-11-13 22:20:26
|
||||||
,"Monster Hunter XX Demo",32-bit;cpu,nothing,2020-03-22 10:12:28
|
0100C51003B46000,"Monster Hunter XX Demo",32-bit;cpu,nothing,2020-03-22 10:12:28
|
||||||
0100C3800049C000,"Monster Hunter XX Nintendo Switch Ver ( Double Cross )",,playable,2024-07-21 14:08:09
|
0100C3800049C000,"Monster Hunter XX Nintendo Switch Ver ( Double Cross )",,playable,2024-07-21 14:08:09
|
||||||
010088400366E000,"Monster Jam Crush It!",UE4;nvdec;online,playable,2021-04-08 19:29:27
|
010088400366E000,"Monster Jam Crush It!",UE4;nvdec;online,playable,2021-04-08 19:29:27
|
||||||
010095C00F354000,"Monster Jam Steel Titans",crash;nvdec;UE4,menus,2021-11-14 09:45:38
|
010095C00F354000,"Monster Jam Steel Titans",crash;nvdec;UE4,menus,2021-11-14 09:45:38
|
||||||
@@ -1917,7 +1918,7 @@
|
|||||||
010035901046C000,"Mushroom Quest",,playable,2020-05-17 13:07:08
|
010035901046C000,"Mushroom Quest",,playable,2020-05-17 13:07:08
|
||||||
0100700006EF6000,"Mushroom Wars 2",nvdec,playable,2020-09-28 15:26:08
|
0100700006EF6000,"Mushroom Wars 2",nvdec,playable,2020-09-28 15:26:08
|
||||||
010046400F310000,"Music Racer",,playable,2020-08-10 08:51:23
|
010046400F310000,"Music Racer",,playable,2020-08-10 08:51:23
|
||||||
,"Musou Orochi 2 Ultimate",crash;nvdec,boots,2021-04-09 19:39:16
|
0100153006300000,"Musou Orochi 2 Ultimate",crash;nvdec,boots,2021-04-09 19:39:16
|
||||||
0100F6000EAA8000,"Must Dash Amigos",,playable,2022-09-20 16:45:56
|
0100F6000EAA8000,"Must Dash Amigos",,playable,2022-09-20 16:45:56
|
||||||
01007B6006092000,"MUSYNX",,playable,2020-05-08 14:24:43
|
01007B6006092000,"MUSYNX",,playable,2020-05-08 14:24:43
|
||||||
0100C3E00ACAA000,"Mutant Football League: Dynasty Edition",online-broken,playable,2022-08-05 17:01:51
|
0100C3E00ACAA000,"Mutant Football League: Dynasty Edition",online-broken,playable,2022-08-05 17:01:51
|
||||||
@@ -1948,7 +1949,7 @@
|
|||||||
0100A6F00AC70000,"NAIRI: Tower of Shirin",nvdec,playable,2020-08-09 19:49:12
|
0100A6F00AC70000,"NAIRI: Tower of Shirin",nvdec,playable,2020-08-09 19:49:12
|
||||||
010002F001220000,"NAMCO MUSEUM",ldn-untested,playable,2024-08-13 07:52:21
|
010002F001220000,"NAMCO MUSEUM",ldn-untested,playable,2024-08-13 07:52:21
|
||||||
0100DAA00AEE6000,"NAMCO MUSEUM™ ARCADE PAC™",,playable,2021-06-07 21:44:50
|
0100DAA00AEE6000,"NAMCO MUSEUM™ ARCADE PAC™",,playable,2021-06-07 21:44:50
|
||||||
,"NAMCOT COLLECTION",audio,playable,2020-06-25 13:35:22
|
010039F010E14000,"NAMCOT COLLECTION",audio,playable,2020-06-25 13:35:22
|
||||||
010072B00BDDE000,"Narcos: Rise of the Cartels",UE4;crash;nvdec,boots,2021-03-22 13:18:47
|
010072B00BDDE000,"Narcos: Rise of the Cartels",UE4;crash;nvdec,boots,2021-03-22 13:18:47
|
||||||
01006BB00800A000,"NARUTO SHIPPUDEN: Ultimate Ninja STORM 3 Full Burst",nvdec,playable,2024-06-16 14:58:05
|
01006BB00800A000,"NARUTO SHIPPUDEN: Ultimate Ninja STORM 3 Full Burst",nvdec,playable,2024-06-16 14:58:05
|
||||||
010084D00CF5E000,"NARUTO SHIPPUDEN™: Ultimate Ninja® STORM 4 ROAD TO BORUTO",,playable,2024-06-29 13:04:22
|
010084D00CF5E000,"NARUTO SHIPPUDEN™: Ultimate Ninja® STORM 4 ROAD TO BORUTO",,playable,2024-06-29 13:04:22
|
||||||
@@ -2089,11 +2090,11 @@
|
|||||||
0100F9D00C186000,"Olympia Soiree",,playable,2022-12-04 21:07:12
|
0100F9D00C186000,"Olympia Soiree",,playable,2022-12-04 21:07:12
|
||||||
0100A8B00E14A000,"Olympic Games Tokyo 2020 – The Official Video Game™",ldn-untested;nvdec;online,playable,2021-01-06 01:20:24
|
0100A8B00E14A000,"Olympic Games Tokyo 2020 – The Official Video Game™",ldn-untested;nvdec;online,playable,2021-01-06 01:20:24
|
||||||
01001D600E51A000,"Omega Labyrinth Life",,playable,2021-02-23 21:03:03
|
01001D600E51A000,"Omega Labyrinth Life",,playable,2021-02-23 21:03:03
|
||||||
,"Omega Vampire",nvdec,playable,2020-10-17 19:15:35
|
01005DE00CA34000,"Omega Vampire",nvdec,playable,2020-10-17 19:15:35
|
||||||
0100CDC00C40A000,"Omensight: Definitive Edition",UE4;crash;nvdec,ingame,2020-07-26 01:45:14
|
0100CDC00C40A000,"Omensight: Definitive Edition",UE4;crash;nvdec,ingame,2020-07-26 01:45:14
|
||||||
01006DB00D970000,"OMG Zombies!",32-bit,playable,2021-04-12 18:04:45
|
01006DB00D970000,"OMG Zombies!",32-bit,playable,2021-04-12 18:04:45
|
||||||
010014E017B14000,"OMORI",,playable,2023-01-07 20:21:02
|
010014E017B14000,"OMORI",,playable,2023-01-07 20:21:02
|
||||||
,"Once Upon A Coma",nvdec,playable,2020-08-01 12:09:39
|
0100A5F011800000,"Once Upon A Coma",nvdec,playable,2020-08-01 12:09:39
|
||||||
0100BD3006A02000,"One More Dungeon",,playable,2021-01-06 09:10:58
|
0100BD3006A02000,"One More Dungeon",,playable,2021-01-06 09:10:58
|
||||||
010076600FD64000,"One Person Story",,playable,2020-07-14 11:51:02
|
010076600FD64000,"One Person Story",,playable,2020-07-14 11:51:02
|
||||||
0100774009CF6000,"ONE PIECE Pirate Warriors 3 Deluxe Edition",nvdec,playable,2020-05-10 06:23:52
|
0100774009CF6000,"ONE PIECE Pirate Warriors 3 Deluxe Edition",nvdec,playable,2020-05-10 06:23:52
|
||||||
@@ -2184,7 +2185,7 @@
|
|||||||
010062B01525C000,"Persona 4 Golden",,playable,2024-08-07 17:48:07
|
010062B01525C000,"Persona 4 Golden",,playable,2024-08-07 17:48:07
|
||||||
01005CA01580E000,"Persona 5 Royal",gpu,ingame,2024-08-17 21:45:15
|
01005CA01580E000,"Persona 5 Royal",gpu,ingame,2024-08-17 21:45:15
|
||||||
010087701B092000,"Persona 5 Tactica",,playable,2024-04-01 22:21:03
|
010087701B092000,"Persona 5 Tactica",,playable,2024-04-01 22:21:03
|
||||||
,"Persona 5: Scramble",deadlock,boots,2020-10-04 03:22:29
|
0100E4F010D92000,"Persona 5: Scramble",deadlock,boots,2020-10-04 03:22:29
|
||||||
0100801011C3E000,"Persona® 5 Strikers",nvdec;mac-bug,playable,2023-09-26 09:36:01
|
0100801011C3E000,"Persona® 5 Strikers",nvdec;mac-bug,playable,2023-09-26 09:36:01
|
||||||
010044400EEAE000,"Petoons Party",nvdec,playable,2021-03-02 21:07:58
|
010044400EEAE000,"Petoons Party",nvdec,playable,2021-03-02 21:07:58
|
||||||
010053401147C000,"PGA TOUR 2K21",deadlock;nvdec,ingame,2022-10-05 21:53:50
|
010053401147C000,"PGA TOUR 2K21",deadlock;nvdec,ingame,2022-10-05 21:53:50
|
||||||
@@ -2273,7 +2274,7 @@
|
|||||||
0100D1C01C194000,"Powerful Pro Baseball 2024-2025",gpu,ingame,2024-08-25 06:40:48
|
0100D1C01C194000,"Powerful Pro Baseball 2024-2025",gpu,ingame,2024-08-25 06:40:48
|
||||||
01008E100E416000,"PowerSlave Exhumed",gpu,ingame,2023-07-31 23:19:10
|
01008E100E416000,"PowerSlave Exhumed",gpu,ingame,2023-07-31 23:19:10
|
||||||
010054F01266C000,"Prehistoric Dude",gpu,ingame,2020-10-12 12:38:48
|
010054F01266C000,"Prehistoric Dude",gpu,ingame,2020-10-12 12:38:48
|
||||||
,"Pretty Princess Magical Coordinate",,playable,2020-10-15 11:43:41
|
0100DB200D3E4000,"Pretty Princess Magical Coordinate",,playable,2020-10-15 11:43:41
|
||||||
01007F00128CC000,"Pretty Princess Party",,playable,2022-10-19 17:23:58
|
01007F00128CC000,"Pretty Princess Party",,playable,2022-10-19 17:23:58
|
||||||
010009300D278000,"Preventive Strike",nvdec,playable,2022-10-06 10:55:51
|
010009300D278000,"Preventive Strike",nvdec,playable,2022-10-06 10:55:51
|
||||||
0100210019428000,"Prince of Persia The Lost Crown",crash,ingame,2024-06-08 21:31:58
|
0100210019428000,"Prince of Persia The Lost Crown",crash,ingame,2024-06-08 21:31:58
|
||||||
@@ -2294,13 +2295,13 @@
|
|||||||
0100ACE00DAB6000,"Project Nimbus: Complete Edition",nvdec;UE4;vulkan-backend-bug,playable,2022-08-10 17:35:43
|
0100ACE00DAB6000,"Project Nimbus: Complete Edition",nvdec;UE4;vulkan-backend-bug,playable,2022-08-10 17:35:43
|
||||||
01002980140F6000,"Project TRIANGLE STRATEGY™ Debut Demo",UE4;demo,playable,2022-10-24 21:40:27
|
01002980140F6000,"Project TRIANGLE STRATEGY™ Debut Demo",UE4;demo,playable,2022-10-24 21:40:27
|
||||||
0100BDB01150E000,"Project Warlock",,playable,2020-06-16 10:50:41
|
0100BDB01150E000,"Project Warlock",,playable,2020-06-16 10:50:41
|
||||||
,"Psikyo Collection Vol 1",32-bit,playable,2020-10-11 13:18:47
|
01009F100BC52000,"Psikyo Collection Vol 1",32-bit,playable,2020-10-11 13:18:47
|
||||||
0100A2300DB78000,"Psikyo Collection Vol. 3",,ingame,2021-06-07 02:46:23
|
0100A2300DB78000,"Psikyo Collection Vol. 3",,ingame,2021-06-07 02:46:23
|
||||||
01009D400C4A8000,"Psikyo Collection Vol.2",32-bit,playable,2021-06-07 03:22:07
|
01009D400C4A8000,"Psikyo Collection Vol.2",32-bit,playable,2021-06-07 03:22:07
|
||||||
01007A200F2E2000,"Psikyo Shooting Stars Alpha",32-bit,playable,2021-04-13 12:03:43
|
01007A200F2E2000,"Psikyo Shooting Stars Alpha",32-bit,playable,2021-04-13 12:03:43
|
||||||
0100D7400F2E4000,"Psikyo Shooting Stars Bravo",32-bit,playable,2021-06-14 12:09:07
|
0100D7400F2E4000,"Psikyo Shooting Stars Bravo",32-bit,playable,2021-06-14 12:09:07
|
||||||
0100EC100A790000,"PSYVARIAR DELTA",nvdec,playable,2021-01-20 13:01:46
|
0100EC100A790000,"PSYVARIAR DELTA",nvdec,playable,2021-01-20 13:01:46
|
||||||
,"Puchitto kurasutā",Need-Update;crash;services,menus,2020-07-04 16:44:28
|
0100AE700F184000,"Puchitto kurasutā",Need-Update;crash;services,menus,2020-07-04 16:44:28
|
||||||
0100D61010526000,"Pulstario",,playable,2022-10-06 11:02:01
|
0100D61010526000,"Pulstario",,playable,2022-10-06 11:02:01
|
||||||
01009AE00B788000,"Pumped BMX Pro",nvdec;online-broken,playable,2022-09-20 17:40:50
|
01009AE00B788000,"Pumped BMX Pro",nvdec;online-broken,playable,2022-09-20 17:40:50
|
||||||
01006C10131F6000,"Pumpkin Jack",nvdec;UE4,playable,2022-10-13 12:52:32
|
01006C10131F6000,"Pumpkin Jack",nvdec;UE4,playable,2022-10-13 12:52:32
|
||||||
@@ -2325,7 +2326,7 @@
|
|||||||
0100DCF00F13A000,"Queen's Quest 4: Sacred Truce",nvdec,playable,2022-10-13 12:59:21
|
0100DCF00F13A000,"Queen's Quest 4: Sacred Truce",nvdec,playable,2022-10-13 12:59:21
|
||||||
0100492012378000,"Quell",gpu,ingame,2021-06-11 15:59:53
|
0100492012378000,"Quell",gpu,ingame,2021-06-11 15:59:53
|
||||||
01001DE005012000,"Quest of Dungeons",,playable,2021-06-07 10:29:22
|
01001DE005012000,"Quest of Dungeons",,playable,2021-06-07 10:29:22
|
||||||
,"QuietMansion2",,playable,2020-09-03 14:59:35
|
010067D011E68000,"QuietMansion2",,playable,2020-09-03 14:59:35
|
||||||
0100AF100EE76000,"Quiplash 2 InterLASHional: The Say Anything Party Game!",online-working,playable,2022-10-19 17:43:45
|
0100AF100EE76000,"Quiplash 2 InterLASHional: The Say Anything Party Game!",online-working,playable,2022-10-19 17:43:45
|
||||||
0100E5400BE64000,"R-Type Dimensions EX",,playable,2020-10-09 12:04:43
|
0100E5400BE64000,"R-Type Dimensions EX",,playable,2020-10-09 12:04:43
|
||||||
0100F930136B6000,"R-Type® Final 2",slow;nvdec;UE4,ingame,2022-10-30 21:46:29
|
0100F930136B6000,"R-Type® Final 2",slow;nvdec;UE4,ingame,2022-10-30 21:46:29
|
||||||
@@ -2383,7 +2384,7 @@
|
|||||||
01007A800D520000,"Refunct",UE4,playable,2020-12-15 22:46:21
|
01007A800D520000,"Refunct",UE4,playable,2020-12-15 22:46:21
|
||||||
0100FDF0083A6000,"Regalia: Of Men and Monarchs - Royal Edition",,playable,2022-08-11 12:24:01
|
0100FDF0083A6000,"Regalia: Of Men and Monarchs - Royal Edition",,playable,2022-08-11 12:24:01
|
||||||
01005FD00F15A000,"Regions of Ruin",,playable,2020-08-05 11:38:58
|
01005FD00F15A000,"Regions of Ruin",,playable,2020-08-05 11:38:58
|
||||||
,"Reine des Fleurs",cpu;crash,boots,2020-09-27 18:50:39
|
0100B5800C0E4000,"Reine des Fleurs",cpu;crash,boots,2020-09-27 18:50:39
|
||||||
0100F1900B144000,"REKT! High Octane Stunts",online,playable,2020-09-28 12:33:56
|
0100F1900B144000,"REKT! High Octane Stunts",online,playable,2020-09-28 12:33:56
|
||||||
01002AD013C52000,"Relicta",nvdec;UE4,playable,2022-10-31 12:48:33
|
01002AD013C52000,"Relicta",nvdec;UE4,playable,2022-10-31 12:48:33
|
||||||
010095900B436000,"RemiLore",,playable,2021-06-03 18:58:15
|
010095900B436000,"RemiLore",,playable,2021-06-03 18:58:15
|
||||||
@@ -2495,7 +2496,7 @@
|
|||||||
01002DF00F76C000,"SAMURAI SHODOWN",UE4;crash;nvdec,menus,2020-09-06 02:17:00
|
01002DF00F76C000,"SAMURAI SHODOWN",UE4;crash;nvdec,menus,2020-09-06 02:17:00
|
||||||
0100F6800F48E000,"SAMURAI SHODOWN NEOGEO COLLECTION",nvdec,playable,2021-06-14 17:12:56
|
0100F6800F48E000,"SAMURAI SHODOWN NEOGEO COLLECTION",nvdec,playable,2021-06-14 17:12:56
|
||||||
0100B6501A360000,"Samurai Warrior",,playable,2023-02-27 18:42:38
|
0100B6501A360000,"Samurai Warrior",,playable,2023-02-27 18:42:38
|
||||||
,"Sangoku Rensenki ~Otome no Heihou!~",gpu;nvdec,ingame,2020-10-17 19:13:14
|
01000EA00B23C000,"Sangoku Rensenki ~Otome no Heihou!~",gpu;nvdec,ingame,2020-10-17 19:13:14
|
||||||
0100A4700BC98000,"Satsujin Tantei Jack the Ripper",,playable,2021-06-21 16:32:54
|
0100A4700BC98000,"Satsujin Tantei Jack the Ripper",,playable,2021-06-21 16:32:54
|
||||||
0100F0000869C000,"Saturday Morning RPG",nvdec,playable,2022-08-12 12:41:50
|
0100F0000869C000,"Saturday Morning RPG",nvdec,playable,2022-08-12 12:41:50
|
||||||
01006EE00380C000,"Sausage Sports Club",gpu,ingame,2021-01-10 05:37:17
|
01006EE00380C000,"Sausage Sports Club",gpu,ingame,2021-01-10 05:37:17
|
||||||
@@ -2532,7 +2533,7 @@
|
|||||||
010054400D2E6000,"SEGA AGES Virtua Racing",online-broken,playable,2023-01-29 17:08:39
|
010054400D2E6000,"SEGA AGES Virtua Racing",online-broken,playable,2023-01-29 17:08:39
|
||||||
01001E700AC60000,"SEGA AGES Wonder Boy: Monster Land",online,playable,2021-05-05 16:28:25
|
01001E700AC60000,"SEGA AGES Wonder Boy: Monster Land",online,playable,2021-05-05 16:28:25
|
||||||
0100B3C014BDA000,"SEGA Genesis™ – Nintendo Switch Online",crash;regression,nothing,2022-04-11 07:27:21
|
0100B3C014BDA000,"SEGA Genesis™ – Nintendo Switch Online",crash;regression,nothing,2022-04-11 07:27:21
|
||||||
,"SEGA Mega Drive Classics",online,playable,2021-01-05 11:08:00
|
0100F7300B24E000,"SEGA Mega Drive Classics",online,playable,2021-01-05 11:08:00
|
||||||
01009840046BC000,"Semispheres",,playable,2021-01-06 23:08:31
|
01009840046BC000,"Semispheres",,playable,2021-01-06 23:08:31
|
||||||
0100D1800D902000,"SENRAN KAGURA Peach Ball",,playable,2021-06-03 15:12:10
|
0100D1800D902000,"SENRAN KAGURA Peach Ball",,playable,2021-06-03 15:12:10
|
||||||
0100E0C00ADAC000,"SENRAN KAGURA Reflexions",,playable,2020-03-23 19:15:23
|
0100E0C00ADAC000,"SENRAN KAGURA Reflexions",,playable,2020-03-23 19:15:23
|
||||||
@@ -2585,7 +2586,7 @@
|
|||||||
0100B2E00F13E000,"Shipped",,playable,2020-11-21 14:22:32
|
0100B2E00F13E000,"Shipped",,playable,2020-11-21 14:22:32
|
||||||
01000E800FCB4000,"Ships",,playable,2021-06-11 16:14:37
|
01000E800FCB4000,"Ships",,playable,2021-06-11 16:14:37
|
||||||
01007430122D0000,"Shiren the Wanderer: The Tower of Fortune and the Dice of Fate",nvdec,playable,2022-10-20 11:44:36
|
01007430122D0000,"Shiren the Wanderer: The Tower of Fortune and the Dice of Fate",nvdec,playable,2022-10-20 11:44:36
|
||||||
,"Shiritsu Berubara Gakuen ~Versailles no Bara Re*imagination~",cpu;crash,boots,2020-09-27 19:01:25
|
010027300A660000,"Shiritsu Berubara Gakuen ~Versailles no Bara Re*imagination~",cpu;crash,boots,2020-09-27 19:01:25
|
||||||
01000244016BAE00,"Shiro0",gpu,ingame,2024-01-13 08:54:39
|
01000244016BAE00,"Shiro0",gpu,ingame,2024-01-13 08:54:39
|
||||||
0100CCE00DDB6000,"Shoot 1UP DX",,playable,2020-12-13 12:32:47
|
0100CCE00DDB6000,"Shoot 1UP DX",,playable,2020-12-13 12:32:47
|
||||||
01001180021FA000,"Shovel Knight: Specter of Torment",,playable,2020-05-30 08:34:17
|
01001180021FA000,"Shovel Knight: Specter of Torment",,playable,2020-05-30 08:34:17
|
||||||
@@ -2626,7 +2627,7 @@
|
|||||||
0100C52011460000,"Sky: Children of the Light",cpu;online-broken,nothing,2023-02-23 10:57:10
|
0100C52011460000,"Sky: Children of the Light",cpu;online-broken,nothing,2023-02-23 10:57:10
|
||||||
010041C01014E000,"Skybolt Zack",,playable,2021-04-12 18:28:00
|
010041C01014E000,"Skybolt Zack",,playable,2021-04-12 18:28:00
|
||||||
0100A0A00D1AA000,"SKYHILL",,playable,2021-03-05 15:19:11
|
0100A0A00D1AA000,"SKYHILL",,playable,2021-03-05 15:19:11
|
||||||
,"Skylanders Imaginators",crash;services,boots,2020-05-30 18:49:18
|
0100CCC0002E6000,"Skylanders Imaginators",crash;services,boots,2020-05-30 18:49:18
|
||||||
010021A00ABEE000,"SKYPEACE",,playable,2020-05-29 14:14:30
|
010021A00ABEE000,"SKYPEACE",,playable,2020-05-29 14:14:30
|
||||||
0100EA400BF44000,"SkyScrappers",,playable,2020-05-28 22:11:25
|
0100EA400BF44000,"SkyScrappers",,playable,2020-05-28 22:11:25
|
||||||
0100F3C00C400000,"SkyTime",slow,ingame,2020-05-30 09:24:51
|
0100F3C00C400000,"SkyTime",slow,ingame,2020-05-30 09:24:51
|
||||||
@@ -2681,7 +2682,7 @@
|
|||||||
01005EA01C0FC000,"SONIC X SHADOW GENERATIONS",crash,ingame,2025-01-07 04:20:45
|
01005EA01C0FC000,"SONIC X SHADOW GENERATIONS",crash,ingame,2025-01-07 04:20:45
|
||||||
010064F00C212000,"Soul Axiom Rebooted",nvdec;slow,ingame,2020-09-04 12:41:01
|
010064F00C212000,"Soul Axiom Rebooted",nvdec;slow,ingame,2020-09-04 12:41:01
|
||||||
0100F2100F0B2000,"Soul Searching",,playable,2020-07-09 18:39:07
|
0100F2100F0B2000,"Soul Searching",,playable,2020-07-09 18:39:07
|
||||||
01008F2005154000,"South Park™: The Fractured but Whole™ - Standard Edition",slow;online-broken,playable,2024-07-08 17:47:28
|
01008F2005154000,"South Park™: The Fractured but Whole™ - Standard Edition",slow;online-broken;vulkan-backend-bug;gpu,ingame,2025-01-21 17:35:10
|
||||||
0100B9F00C162000,"Space Blaze",,playable,2020-08-30 16:18:05
|
0100B9F00C162000,"Space Blaze",,playable,2020-08-30 16:18:05
|
||||||
010005500E81E000,"Space Cows",UE4;crash,menus,2020-06-15 11:33:20
|
010005500E81E000,"Space Cows",UE4;crash,menus,2020-06-15 11:33:20
|
||||||
0100707011722000,"Space Elite Force",,playable,2020-11-27 15:21:05
|
0100707011722000,"Space Elite Force",,playable,2020-11-27 15:21:05
|
||||||
@@ -2797,7 +2798,7 @@
|
|||||||
0100681011B56000,"Struggling",,playable,2020-10-15 20:37:03
|
0100681011B56000,"Struggling",,playable,2020-10-15 20:37:03
|
||||||
0100AF000B4AE000,"Stunt Kite Party",nvdec,playable,2021-01-25 17:16:56
|
0100AF000B4AE000,"Stunt Kite Party",nvdec,playable,2021-01-25 17:16:56
|
||||||
0100C5500E7AE000,"STURMWIND EX",audio;32-bit,playable,2022-09-16 12:01:39
|
0100C5500E7AE000,"STURMWIND EX",audio;32-bit,playable,2022-09-16 12:01:39
|
||||||
,"Subarashiki Kono Sekai -Final Remix-",services;slow,ingame,2020-02-10 16:21:51
|
01001C1009892000,"Subarashiki Kono Sekai -Final Remix-",services;slow,ingame,2020-02-10 16:21:51
|
||||||
010001400E474000,"Subdivision Infinity DX",UE4;crash,boots,2021-03-03 14:26:46
|
010001400E474000,"Subdivision Infinity DX",UE4;crash,boots,2021-03-03 14:26:46
|
||||||
0100E6400BCE8000,"Sublevel Zero Redux",,playable,2022-09-16 12:30:03
|
0100E6400BCE8000,"Sublevel Zero Redux",,playable,2022-09-16 12:30:03
|
||||||
0100EDA00D866000,"Submerged",nvdec;UE4;vulkan-backend-bug,playable,2022-08-16 15:17:01
|
0100EDA00D866000,"Submerged",nvdec;UE4;vulkan-backend-bug,playable,2022-08-16 15:17:01
|
||||||
@@ -2846,9 +2847,9 @@
|
|||||||
0100284007D6C000,"Super One More Jump",,playable,2022-08-17 16:47:47
|
0100284007D6C000,"Super One More Jump",,playable,2022-08-17 16:47:47
|
||||||
01001F90122B2000,"Super Punch Patrol",,playable,2024-07-12 19:49:02
|
01001F90122B2000,"Super Punch Patrol",,playable,2024-07-12 19:49:02
|
||||||
0100331005E8E000,"Super Putty Squad",gpu;32-bit,ingame,2024-04-29 15:51:54
|
0100331005E8E000,"Super Putty Squad",gpu;32-bit,ingame,2024-04-29 15:51:54
|
||||||
,"SUPER ROBOT WARS T",online,playable,2021-03-25 11:00:40
|
01006C900CC60000,"SUPER ROBOT WARS T",online,playable,2021-03-25 11:00:40
|
||||||
,"SUPER ROBOT WARS V",online,playable,2020-06-23 12:56:37
|
0100CA400E300000,"SUPER ROBOT WARS V",online,playable,2020-06-23 12:56:37
|
||||||
,"SUPER ROBOT WARS X",online,playable,2020-08-05 19:18:51
|
010026800E304000,"SUPER ROBOT WARS X",online,playable,2020-08-05 19:18:51
|
||||||
01004CF00A60E000,"Super Saurio Fly",nvdec,playable,2020-08-06 13:12:14
|
01004CF00A60E000,"Super Saurio Fly",nvdec,playable,2020-08-06 13:12:14
|
||||||
010039700D200000,"Super Skelemania",,playable,2020-06-07 22:59:50
|
010039700D200000,"Super Skelemania",,playable,2020-06-07 22:59:50
|
||||||
01006A800016E000,"Super Smash Bros.™ Ultimate",gpu;crash;nvdec;ldn-works;intel-vendor-bug,ingame,2024-09-14 23:05:21
|
01006A800016E000,"Super Smash Bros.™ Ultimate",gpu;crash;nvdec;ldn-works;intel-vendor-bug,ingame,2024-09-14 23:05:21
|
||||||
@@ -3014,7 +3015,7 @@
|
|||||||
010085A00C5E8000,"The Lord of the Rings: Adventure Card Game - Definitive Edition",online-broken,menus,2022-09-16 15:19:32
|
010085A00C5E8000,"The Lord of the Rings: Adventure Card Game - Definitive Edition",online-broken,menus,2022-09-16 15:19:32
|
||||||
01008A000A404000,"The Lost Child",nvdec,playable,2021-02-23 15:44:20
|
01008A000A404000,"The Lost Child",nvdec,playable,2021-02-23 15:44:20
|
||||||
0100BAB00A116000,"The Low Road",,playable,2021-02-26 13:23:22
|
0100BAB00A116000,"The Low Road",,playable,2021-02-26 13:23:22
|
||||||
,"The Mahjong",Needs Update;crash;services,nothing,2021-04-01 22:06:22
|
01005F3006AFE000,"The Mahjong",Needs Update;crash;services,nothing,2021-04-01 22:06:22
|
||||||
0100DC300AC78000,"The Messenger",,playable,2020-03-22 13:51:37
|
0100DC300AC78000,"The Messenger",,playable,2020-03-22 13:51:37
|
||||||
0100DEC00B2BC000,"The Midnight Sanctuary",nvdec;UE4;vulkan-backend-bug,playable,2022-10-03 17:17:32
|
0100DEC00B2BC000,"The Midnight Sanctuary",nvdec;UE4;vulkan-backend-bug,playable,2022-10-03 17:17:32
|
||||||
0100F1B00B456000,"The MISSING: J.J. Macfield and the Island of Memories",,playable,2022-08-22 19:36:18
|
0100F1B00B456000,"The MISSING: J.J. Macfield and the Island of Memories",,playable,2022-08-22 19:36:18
|
||||||
@@ -3060,7 +3061,7 @@
|
|||||||
010064E00ECBC000,"The Unicorn Princess",,playable,2022-09-16 16:20:56
|
010064E00ECBC000,"The Unicorn Princess",,playable,2022-09-16 16:20:56
|
||||||
0100BCF00E970000,"The Vanishing of Ethan Carter",UE4,playable,2021-06-09 17:14:47
|
0100BCF00E970000,"The Vanishing of Ethan Carter",UE4,playable,2021-06-09 17:14:47
|
||||||
0100D0500B0A6000,"The VideoKid",nvdec,playable,2021-01-06 09:28:24
|
0100D0500B0A6000,"The VideoKid",nvdec,playable,2021-01-06 09:28:24
|
||||||
,"The Voice",services,menus,2020-07-28 20:48:49
|
01008CF00BA38000,"The Voice",services,menus,2020-07-28 20:48:49
|
||||||
010056E00B4F4000,"The Walking Dead: A New Frontier",,playable,2022-09-21 13:40:48
|
010056E00B4F4000,"The Walking Dead: A New Frontier",,playable,2022-09-21 13:40:48
|
||||||
010099100B6AC000,"The Walking Dead: Season Two",,playable,2020-08-09 12:57:06
|
010099100B6AC000,"The Walking Dead: Season Two",,playable,2020-08-09 12:57:06
|
||||||
010029200B6AA000,"The Walking Dead: The Complete First Season",,playable,2021-06-04 13:10:56
|
010029200B6AA000,"The Walking Dead: The Complete First Season",,playable,2021-06-04 13:10:56
|
||||||
@@ -3376,7 +3377,7 @@
|
|||||||
010022F00DA66000,"Yooka-Laylee and the Impossible Lair",,playable,2021-03-05 17:32:21
|
010022F00DA66000,"Yooka-Laylee and the Impossible Lair",,playable,2021-03-05 17:32:21
|
||||||
01006000040C2000,"Yoshi’s Crafted World™",gpu;audout,ingame,2021-08-30 13:25:51
|
01006000040C2000,"Yoshi’s Crafted World™",gpu;audout,ingame,2021-08-30 13:25:51
|
||||||
0100AE800C9C6000,"Yoshi’s Crafted World™ Demo",gpu,boots,2020-12-16 14:57:40
|
0100AE800C9C6000,"Yoshi’s Crafted World™ Demo",gpu,boots,2020-12-16 14:57:40
|
||||||
,"Yoshiwara Higanbana Kuon no Chigiri",nvdec,playable,2020-10-17 19:14:46
|
0100BBA00B23E000,"Yoshiwara Higanbana Kuon no Chigiri",nvdec,playable,2020-10-17 19:14:46
|
||||||
01003A400C3DA800,"YouTube",,playable,2024-06-08 05:24:10
|
01003A400C3DA800,"YouTube",,playable,2024-06-08 05:24:10
|
||||||
00100A7700CCAA40,"Youtubers Life00",nvdec,playable,2022-09-03 14:56:19
|
00100A7700CCAA40,"Youtubers Life00",nvdec,playable,2022-09-03 14:56:19
|
||||||
0100E390124D8000,"Ys IX: Monstrum Nox",,playable,2022-06-12 04:14:42
|
0100E390124D8000,"Ys IX: Monstrum Nox",,playable,2022-06-12 04:14:42
|
||||||
@@ -3386,7 +3387,7 @@
|
|||||||
01002D60188DE000,"Yu-Gi-Oh! Rush Duel: Dawn of the Battle Royale!! Let's Go! Go Rush!!",crash,ingame,2023-03-17 01:54:01
|
01002D60188DE000,"Yu-Gi-Oh! Rush Duel: Dawn of the Battle Royale!! Let's Go! Go Rush!!",crash,ingame,2023-03-17 01:54:01
|
||||||
010037D00DBDC000,"YU-NO: A girl who chants love at the bound of this world.",nvdec,playable,2021-01-26 17:03:52
|
010037D00DBDC000,"YU-NO: A girl who chants love at the bound of this world.",nvdec,playable,2021-01-26 17:03:52
|
||||||
0100B56011502000,"Yumeutsutsu Re:After",,playable,2022-11-20 16:09:06
|
0100B56011502000,"Yumeutsutsu Re:After",,playable,2022-11-20 16:09:06
|
||||||
,"Yunohana Spring! - Mellow Times -",audio;crash,menus,2020-09-27 19:27:40
|
0100DE200C0DA000,"Yunohana Spring! - Mellow Times -",audio;crash,menus,2020-09-27 19:27:40
|
||||||
0100307011C44000,"Yuppie Psycho: Executive Edition",crash,ingame,2020-12-11 10:37:06
|
0100307011C44000,"Yuppie Psycho: Executive Edition",crash,ingame,2020-12-11 10:37:06
|
||||||
0100FC900963E000,"Yuri",,playable,2021-06-11 13:08:50
|
0100FC900963E000,"Yuri",,playable,2021-06-11 13:08:50
|
||||||
010092400A678000,"Zaccaria Pinball",online-broken,playable,2022-09-03 15:44:28
|
010092400A678000,"Zaccaria Pinball",online-broken,playable,2022-09-03 15:44:28
|
||||||
@@ -3397,7 +3398,7 @@
|
|||||||
0100AAC00E692000,"Zenith",,playable,2022-09-17 09:57:02
|
0100AAC00E692000,"Zenith",,playable,2022-09-17 09:57:02
|
||||||
0100A6A00894C000,"ZERO GUNNER 2- for Nintendo Switch",,playable,2021-01-04 20:17:14
|
0100A6A00894C000,"ZERO GUNNER 2- for Nintendo Switch",,playable,2021-01-04 20:17:14
|
||||||
01004B001058C000,"Zero Strain",services;UE4,menus,2021-11-10 07:48:32
|
01004B001058C000,"Zero Strain",services;UE4,menus,2021-11-10 07:48:32
|
||||||
,"Zettai kaikyu gakuen",gpu;nvdec,ingame,2020-08-25 15:15:54
|
010021300F69E000,"Zettai kaikyu gakuen",gpu;nvdec,ingame,2020-08-25 15:15:54
|
||||||
0100D7B013DD0000,"Ziggy the Chaser",,playable,2021-02-04 20:34:27
|
0100D7B013DD0000,"Ziggy the Chaser",,playable,2021-02-04 20:34:27
|
||||||
010086700EF16000,"ZikSquare",gpu,ingame,2021-11-06 02:02:48
|
010086700EF16000,"ZikSquare",gpu,ingame,2021-11-06 02:02:48
|
||||||
010069C0123D8000,"Zoids Wild Blast Unleashed",nvdec,playable,2022-10-15 11:26:59
|
010069C0123D8000,"Zoids Wild Blast Unleashed",nvdec,playable,2022-10-15 11:26:59
|
||||||
@@ -3409,7 +3410,7 @@
|
|||||||
0100CD300A1BA000,"Zombillie",,playable,2020-07-23 17:42:23
|
0100CD300A1BA000,"Zombillie",,playable,2020-07-23 17:42:23
|
||||||
01001EE00A6B0000,"Zotrix: Solar Division",,playable,2021-06-07 20:34:05
|
01001EE00A6B0000,"Zotrix: Solar Division",,playable,2021-06-07 20:34:05
|
||||||
0100B9B00C6A4000,"この世の果てで恋を唄う少女YU-NO",audio,ingame,2021-01-22 07:00:16
|
0100B9B00C6A4000,"この世の果てで恋を唄う少女YU-NO",audio,ingame,2021-01-22 07:00:16
|
||||||
,"スーパーファミコン Nintendo Switch Online",slow,ingame,2020-03-14 05:48:38
|
0100E8600C504000,"スーパーファミコン Nintendo Switch Online",slow,ingame,2020-03-14 05:48:38
|
||||||
01000BB01CB8A000,"トラブル・マギア ~訳アリ少女は未来を勝ち取るために異国の魔法学校へ留学します~(Trouble Magia ~Wakeari Shoujo wa Mirai o Kachitoru Tame ni Ikoku no Mahou Gakkou e Ryuugaku Shimasu~)",,nothing,2024-09-28 07:03:14
|
01000BB01CB8A000,"トラブル・マギア ~訳アリ少女は未来を勝ち取るために異国の魔法学校へ留学します~(Trouble Magia ~Wakeari Shoujo wa Mirai o Kachitoru Tame ni Ikoku no Mahou Gakkou e Ryuugaku Shimasu~)",,nothing,2024-09-28 07:03:14
|
||||||
010065500B218000,"メモリーズオフ - Innocent Fille",,playable,2022-12-02 17:36:48
|
010065500B218000,"メモリーズオフ - Innocent Fille",,playable,2022-12-02 17:36:48
|
||||||
010032400E700000,"二ノ国 白き聖灰の女王",services;32-bit,menus,2023-04-16 17:11:06
|
010032400E700000,"二ノ国 白き聖灰の女王",services;32-bit,menus,2023-04-16 17:11:06
|
||||||
|
|
@@ -13,13 +13,13 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
|
|
||||||
public static void RunPass(ControlFlowGraph cfg)
|
public static void RunPass(ControlFlowGraph cfg)
|
||||||
{
|
{
|
||||||
var constants = new Dictionary<ulong, Operand>();
|
Dictionary<ulong, Operand> constants = new Dictionary<ulong, Operand>();
|
||||||
|
|
||||||
Operand GetConstantCopy(BasicBlock block, Operation operation, Operand source)
|
Operand GetConstantCopy(BasicBlock block, Operation operation, Operand source)
|
||||||
{
|
{
|
||||||
// If the constant has many uses, we also force a new constant mov to be added, in order
|
// If the constant has many uses, we also force a new constant mov to be added, in order
|
||||||
// to avoid overflow of the counts field (that is limited to 16 bits).
|
// to avoid overflow of the counts field (that is limited to 16 bits).
|
||||||
if (!constants.TryGetValue(source.Value, out var constant) || constant.UsesCount > MaxConstantUses)
|
if (!constants.TryGetValue(source.Value, out Operand constant) || constant.UsesCount > MaxConstantUses)
|
||||||
{
|
{
|
||||||
constant = Local(source.Type);
|
constant = Local(source.Type);
|
||||||
|
|
||||||
|
@@ -123,7 +123,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
|
|
||||||
public void Cset(Operand rd, ArmCondition condition)
|
public void Cset(Operand rd, ArmCondition condition)
|
||||||
{
|
{
|
||||||
var zr = Factory.Register(ZrRegister, RegisterType.Integer, rd.Type);
|
Operand zr = Factory.Register(ZrRegister, RegisterType.Integer, rd.Type);
|
||||||
Csinc(rd, zr, zr, (ArmCondition)((int)condition ^ 1));
|
Csinc(rd, zr, zr, (ArmCondition)((int)condition ^ 1));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -91,7 +91,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
|
|
||||||
long target = _stream.Position;
|
long target = _stream.Position;
|
||||||
|
|
||||||
if (_pendingBranches.TryGetValue(block, out var list))
|
if (_pendingBranches.TryGetValue(block, out List<(ArmCondition Condition, long BranchPos)> list))
|
||||||
{
|
{
|
||||||
foreach ((ArmCondition condition, long branchPos) in list)
|
foreach ((ArmCondition condition, long branchPos) in list)
|
||||||
{
|
{
|
||||||
@@ -119,7 +119,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (!_pendingBranches.TryGetValue(target, out var list))
|
if (!_pendingBranches.TryGetValue(target, out List<(ArmCondition Condition, long BranchPos)> list))
|
||||||
{
|
{
|
||||||
list = new List<(ArmCondition, long)>();
|
list = new List<(ArmCondition, long)>();
|
||||||
_pendingBranches.Add(target, list);
|
_pendingBranches.Add(target, list);
|
||||||
|
@@ -322,7 +322,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
|
|
||||||
Debug.Assert(comp.Kind == OperandKind.Constant);
|
Debug.Assert(comp.Kind == OperandKind.Constant);
|
||||||
|
|
||||||
var cond = ((Comparison)comp.AsInt32()).ToArmCondition();
|
ArmCondition cond = ((Comparison)comp.AsInt32()).ToArmCondition();
|
||||||
|
|
||||||
GenerateCompareCommon(context, operation);
|
GenerateCompareCommon(context, operation);
|
||||||
|
|
||||||
@@ -354,7 +354,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
Debug.Assert(dest.Type == OperandType.I32);
|
Debug.Assert(dest.Type == OperandType.I32);
|
||||||
Debug.Assert(comp.Kind == OperandKind.Constant);
|
Debug.Assert(comp.Kind == OperandKind.Constant);
|
||||||
|
|
||||||
var cond = ((Comparison)comp.AsInt32()).ToArmCondition();
|
ArmCondition cond = ((Comparison)comp.AsInt32()).ToArmCondition();
|
||||||
|
|
||||||
GenerateCompareCommon(context, operation);
|
GenerateCompareCommon(context, operation);
|
||||||
|
|
||||||
|
@@ -847,7 +847,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
|
|
||||||
Debug.Assert(comp.Kind == OperandKind.Constant);
|
Debug.Assert(comp.Kind == OperandKind.Constant);
|
||||||
|
|
||||||
var compType = (Comparison)comp.AsInt32();
|
Comparison compType = (Comparison)comp.AsInt32();
|
||||||
|
|
||||||
return compType == Comparison.Equal || compType == Comparison.NotEqual;
|
return compType == Comparison.Equal || compType == Comparison.NotEqual;
|
||||||
}
|
}
|
||||||
|
@@ -115,7 +115,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||||||
{
|
{
|
||||||
NumberLocals(cfg, regMasks.RegistersCount);
|
NumberLocals(cfg, regMasks.RegistersCount);
|
||||||
|
|
||||||
var context = new AllocationContext(stackAlloc, regMasks, _intervals.Count);
|
AllocationContext context = new AllocationContext(stackAlloc, regMasks, _intervals.Count);
|
||||||
|
|
||||||
BuildIntervals(cfg, context);
|
BuildIntervals(cfg, context);
|
||||||
|
|
||||||
|
@@ -15,12 +15,12 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||||||
{
|
{
|
||||||
if (_count + 1 > _capacity)
|
if (_count + 1 > _capacity)
|
||||||
{
|
{
|
||||||
var oldSpan = Span;
|
Span<LiveInterval> oldSpan = Span;
|
||||||
|
|
||||||
_capacity = Math.Max(4, _capacity * 2);
|
_capacity = Math.Max(4, _capacity * 2);
|
||||||
_items = Allocators.References.Allocate<LiveInterval>((uint)_capacity);
|
_items = Allocators.References.Allocate<LiveInterval>((uint)_capacity);
|
||||||
|
|
||||||
var newSpan = Span;
|
Span<LiveInterval> newSpan = Span;
|
||||||
|
|
||||||
oldSpan.CopyTo(newSpan);
|
oldSpan.CopyTo(newSpan);
|
||||||
}
|
}
|
||||||
|
@@ -16,12 +16,12 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||||||
{
|
{
|
||||||
if (Count + 1 > _capacity)
|
if (Count + 1 > _capacity)
|
||||||
{
|
{
|
||||||
var oldSpan = Span;
|
Span<int> oldSpan = Span;
|
||||||
|
|
||||||
_capacity = Math.Max(4, _capacity * 2);
|
_capacity = Math.Max(4, _capacity * 2);
|
||||||
_items = Allocators.Default.Allocate<int>((uint)_capacity);
|
_items = Allocators.Default.Allocate<int>((uint)_capacity);
|
||||||
|
|
||||||
var newSpan = Span;
|
Span<int> newSpan = Span;
|
||||||
|
|
||||||
oldSpan.CopyTo(newSpan);
|
oldSpan.CopyTo(newSpan);
|
||||||
}
|
}
|
||||||
|
@@ -1,5 +1,6 @@
|
|||||||
using ARMeilleure.CodeGen.Linking;
|
using ARMeilleure.CodeGen.Linking;
|
||||||
using ARMeilleure.IntermediateRepresentation;
|
using ARMeilleure.IntermediateRepresentation;
|
||||||
|
using Microsoft.IO;
|
||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@@ -1324,8 +1325,8 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
|
|
||||||
public (byte[], RelocInfo) GetCode()
|
public (byte[], RelocInfo) GetCode()
|
||||||
{
|
{
|
||||||
var jumps = CollectionsMarshal.AsSpan(_jumps);
|
Span<Jump> jumps = CollectionsMarshal.AsSpan(_jumps);
|
||||||
var relocs = CollectionsMarshal.AsSpan(_relocs);
|
Span<Reloc> relocs = CollectionsMarshal.AsSpan(_relocs);
|
||||||
|
|
||||||
// Write jump relative offsets.
|
// Write jump relative offsets.
|
||||||
bool modified;
|
bool modified;
|
||||||
@@ -1410,13 +1411,13 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
// Write the code, ignoring the dummy bytes after jumps, into a new stream.
|
// Write the code, ignoring the dummy bytes after jumps, into a new stream.
|
||||||
_stream.Seek(0, SeekOrigin.Begin);
|
_stream.Seek(0, SeekOrigin.Begin);
|
||||||
|
|
||||||
using var codeStream = MemoryStreamManager.Shared.GetStream();
|
using RecyclableMemoryStream codeStream = MemoryStreamManager.Shared.GetStream();
|
||||||
var assembler = new Assembler(codeStream, HasRelocs);
|
Assembler assembler = new Assembler(codeStream, HasRelocs);
|
||||||
|
|
||||||
bool hasRelocs = HasRelocs;
|
bool hasRelocs = HasRelocs;
|
||||||
int relocIndex = 0;
|
int relocIndex = 0;
|
||||||
int relocOffset = 0;
|
int relocOffset = 0;
|
||||||
var relocEntries = hasRelocs
|
RelocEntry[] relocEntries = hasRelocs
|
||||||
? new RelocEntry[relocs.Length]
|
? new RelocEntry[relocs.Length]
|
||||||
: Array.Empty<RelocEntry>();
|
: Array.Empty<RelocEntry>();
|
||||||
|
|
||||||
@@ -1469,8 +1470,8 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
|
|
||||||
_stream.CopyTo(codeStream);
|
_stream.CopyTo(codeStream);
|
||||||
|
|
||||||
var code = codeStream.ToArray();
|
byte[] code = codeStream.ToArray();
|
||||||
var relocInfo = new RelocInfo(relocEntries);
|
RelocInfo relocInfo = new RelocInfo(relocEntries);
|
||||||
|
|
||||||
return (code, relocInfo);
|
return (code, relocInfo);
|
||||||
}
|
}
|
||||||
|
@@ -623,7 +623,7 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
|
|
||||||
Debug.Assert(comp.Kind == OperandKind.Constant);
|
Debug.Assert(comp.Kind == OperandKind.Constant);
|
||||||
|
|
||||||
var cond = ((Comparison)comp.AsInt32()).ToX86Condition();
|
X86Condition cond = ((Comparison)comp.AsInt32()).ToX86Condition();
|
||||||
|
|
||||||
GenerateCompareCommon(context, operation);
|
GenerateCompareCommon(context, operation);
|
||||||
|
|
||||||
@@ -661,7 +661,7 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
Debug.Assert(dest.Type == OperandType.I32);
|
Debug.Assert(dest.Type == OperandType.I32);
|
||||||
Debug.Assert(comp.Kind == OperandKind.Constant);
|
Debug.Assert(comp.Kind == OperandKind.Constant);
|
||||||
|
|
||||||
var cond = ((Comparison)comp.AsInt32()).ToX86Condition();
|
X86Condition cond = ((Comparison)comp.AsInt32()).ToX86Condition();
|
||||||
|
|
||||||
GenerateCompareCommon(context, operation);
|
GenerateCompareCommon(context, operation);
|
||||||
|
|
||||||
|
@@ -53,7 +53,7 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
|
|
||||||
memGetXcr0.Reprotect(0, (ulong)asmGetXcr0.Length, MemoryPermission.ReadAndExecute);
|
memGetXcr0.Reprotect(0, (ulong)asmGetXcr0.Length, MemoryPermission.ReadAndExecute);
|
||||||
|
|
||||||
var fGetXcr0 = Marshal.GetDelegateForFunctionPointer<GetXcr0>(memGetXcr0.Pointer);
|
GetXcr0 fGetXcr0 = Marshal.GetDelegateForFunctionPointer<GetXcr0>(memGetXcr0.Pointer);
|
||||||
|
|
||||||
return fGetXcr0();
|
return fGetXcr0();
|
||||||
}
|
}
|
||||||
|
@@ -759,7 +759,7 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
|
|
||||||
Debug.Assert(comp.Kind == OperandKind.Constant);
|
Debug.Assert(comp.Kind == OperandKind.Constant);
|
||||||
|
|
||||||
var compType = (Comparison)comp.AsInt32();
|
Comparison compType = (Comparison)comp.AsInt32();
|
||||||
|
|
||||||
return compType == Comparison.Equal || compType == Comparison.NotEqual;
|
return compType == Comparison.Equal || compType == Comparison.NotEqual;
|
||||||
}
|
}
|
||||||
|
@@ -13,13 +13,13 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
|
|
||||||
public static void RunPass(ControlFlowGraph cfg)
|
public static void RunPass(ControlFlowGraph cfg)
|
||||||
{
|
{
|
||||||
var constants = new Dictionary<ulong, Operand>();
|
Dictionary<ulong, Operand> constants = new Dictionary<ulong, Operand>();
|
||||||
|
|
||||||
Operand GetConstantCopy(BasicBlock block, Operation operation, Operand source)
|
Operand GetConstantCopy(BasicBlock block, Operation operation, Operand source)
|
||||||
{
|
{
|
||||||
// If the constant has many uses, we also force a new constant mov to be added, in order
|
// If the constant has many uses, we also force a new constant mov to be added, in order
|
||||||
// to avoid overflow of the counts field (that is limited to 16 bits).
|
// to avoid overflow of the counts field (that is limited to 16 bits).
|
||||||
if (!constants.TryGetValue(source.Value, out var constant) || constant.UsesCount > MaxConstantUses)
|
if (!constants.TryGetValue(source.Value, out Operand constant) || constant.UsesCount > MaxConstantUses)
|
||||||
{
|
{
|
||||||
constant = Local(source.Type);
|
constant = Local(source.Type);
|
||||||
|
|
||||||
|
@@ -129,13 +129,13 @@ namespace ARMeilleure.Common
|
|||||||
|
|
||||||
if (count > _count)
|
if (count > _count)
|
||||||
{
|
{
|
||||||
var oldMask = _masks;
|
long* oldMask = _masks;
|
||||||
var oldSpan = new Span<long>(_masks, _count);
|
Span<long> oldSpan = new Span<long>(_masks, _count);
|
||||||
|
|
||||||
_masks = _allocator.Allocate<long>((uint)count);
|
_masks = _allocator.Allocate<long>((uint)count);
|
||||||
_count = count;
|
_count = count;
|
||||||
|
|
||||||
var newSpan = new Span<long>(_masks, _count);
|
Span<long> newSpan = new Span<long>(_masks, _count);
|
||||||
|
|
||||||
oldSpan.CopyTo(newSpan);
|
oldSpan.CopyTo(newSpan);
|
||||||
newSpan[oldSpan.Length..].Clear();
|
newSpan[oldSpan.Length..].Clear();
|
||||||
|
@@ -63,7 +63,7 @@ namespace ARMeilleure.Common
|
|||||||
}
|
}
|
||||||
|
|
||||||
int index = _freeHint++;
|
int index = _freeHint++;
|
||||||
var page = GetPage(index);
|
Span<TEntry> page = GetPage(index);
|
||||||
|
|
||||||
_allocated.Set(index);
|
_allocated.Set(index);
|
||||||
|
|
||||||
@@ -111,7 +111,7 @@ namespace ARMeilleure.Common
|
|||||||
throw new ArgumentException("Entry at the specified index was not allocated", nameof(index));
|
throw new ArgumentException("Entry at the specified index was not allocated", nameof(index));
|
||||||
}
|
}
|
||||||
|
|
||||||
var page = GetPage(index);
|
Span<TEntry> page = GetPage(index);
|
||||||
|
|
||||||
return ref GetValue(page, index);
|
return ref GetValue(page, index);
|
||||||
}
|
}
|
||||||
@@ -136,7 +136,7 @@ namespace ARMeilleure.Common
|
|||||||
/// <returns>Page for the specified <see cref="index"/></returns>
|
/// <returns>Page for the specified <see cref="index"/></returns>
|
||||||
private unsafe Span<TEntry> GetPage(int index)
|
private unsafe Span<TEntry> GetPage(int index)
|
||||||
{
|
{
|
||||||
var pageIndex = (int)((uint)(index & ~(_pageCapacity - 1)) >> _pageLogCapacity);
|
int pageIndex = (int)((uint)(index & ~(_pageCapacity - 1)) >> _pageLogCapacity);
|
||||||
|
|
||||||
if (!_pages.TryGetValue(pageIndex, out nint page))
|
if (!_pages.TryGetValue(pageIndex, out nint page))
|
||||||
{
|
{
|
||||||
@@ -168,7 +168,7 @@ namespace ARMeilleure.Common
|
|||||||
{
|
{
|
||||||
_allocated.Dispose();
|
_allocated.Dispose();
|
||||||
|
|
||||||
foreach (var page in _pages.Values)
|
foreach (IntPtr page in _pages.Values)
|
||||||
{
|
{
|
||||||
NativeAllocator.Instance.Free((void*)page);
|
NativeAllocator.Instance.Free((void*)page);
|
||||||
}
|
}
|
||||||
|
@@ -9,7 +9,7 @@ namespace ARMeilleure.Decoders
|
|||||||
|
|
||||||
public OpCode32SimdDupElem(InstDescriptor inst, ulong address, int opCode, bool isThumb) : base(inst, address, opCode, isThumb)
|
public OpCode32SimdDupElem(InstDescriptor inst, ulong address, int opCode, bool isThumb) : base(inst, address, opCode, isThumb)
|
||||||
{
|
{
|
||||||
var opc = (opCode >> 16) & 0xf;
|
int opc = (opCode >> 16) & 0xf;
|
||||||
|
|
||||||
if ((opc & 0b1) == 1)
|
if ((opc & 0b1) == 1)
|
||||||
{
|
{
|
||||||
|
@@ -21,7 +21,7 @@ namespace ARMeilleure.Decoders
|
|||||||
Op = (opCode >> 20) & 0x1;
|
Op = (opCode >> 20) & 0x1;
|
||||||
U = ((opCode >> 23) & 1) != 0;
|
U = ((opCode >> 23) & 1) != 0;
|
||||||
|
|
||||||
var opc = (((opCode >> 23) & 1) << 4) | (((opCode >> 21) & 0x3) << 2) | ((opCode >> 5) & 0x3);
|
int opc = (((opCode >> 23) & 1) << 4) | (((opCode >> 21) & 0x3) << 2) | ((opCode >> 5) & 0x3);
|
||||||
|
|
||||||
if ((opc & 0b01000) == 0b01000)
|
if ((opc & 0b01000) == 0b01000)
|
||||||
{
|
{
|
||||||
|
@@ -20,7 +20,7 @@ namespace ARMeilleure.Decoders
|
|||||||
}
|
}
|
||||||
else if (DataOp == DataOp.Logical)
|
else if (DataOp == DataOp.Logical)
|
||||||
{
|
{
|
||||||
var bm = DecoderHelper.DecodeBitMask(opCode, true);
|
DecoderHelper.BitMask bm = DecoderHelper.DecodeBitMask(opCode, true);
|
||||||
|
|
||||||
if (bm.IsUndefined)
|
if (bm.IsUndefined)
|
||||||
{
|
{
|
||||||
|
@@ -11,7 +11,7 @@ namespace ARMeilleure.Decoders
|
|||||||
|
|
||||||
public OpCodeBfm(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
public OpCodeBfm(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
||||||
{
|
{
|
||||||
var bm = DecoderHelper.DecodeBitMask(opCode, false);
|
DecoderHelper.BitMask bm = DecoderHelper.DecodeBitMask(opCode, false);
|
||||||
|
|
||||||
if (bm.IsUndefined)
|
if (bm.IsUndefined)
|
||||||
{
|
{
|
||||||
|
@@ -69,7 +69,7 @@ namespace ARMeilleure.Decoders.Optimizations
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
var newBlocks = new List<Block>(blocks.Count);
|
List<Block> newBlocks = new List<Block>(blocks.Count);
|
||||||
|
|
||||||
// Finally, rebuild decoded block list, ignoring blocks outside the contiguous range.
|
// Finally, rebuild decoded block list, ignoring blocks outside the contiguous range.
|
||||||
for (int i = 0; i < blocks.Count; i++)
|
for (int i = 0; i < blocks.Count; i++)
|
||||||
|
@@ -141,7 +141,7 @@ namespace ARMeilleure.Diagnostics
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case OperandKind.Memory:
|
case OperandKind.Memory:
|
||||||
var memOp = operand.GetMemory();
|
MemoryOperand memOp = operand.GetMemory();
|
||||||
|
|
||||||
_builder.Append('[');
|
_builder.Append('[');
|
||||||
|
|
||||||
@@ -285,7 +285,7 @@ namespace ARMeilleure.Diagnostics
|
|||||||
|
|
||||||
public static string GetDump(ControlFlowGraph cfg)
|
public static string GetDump(ControlFlowGraph cfg)
|
||||||
{
|
{
|
||||||
var dumper = new IRDumper(1);
|
IRDumper dumper = new IRDumper(1);
|
||||||
|
|
||||||
for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext)
|
for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext)
|
||||||
{
|
{
|
||||||
|
@@ -415,7 +415,7 @@ namespace ARMeilleure.Instructions
|
|||||||
{
|
{
|
||||||
IOpCode32AluBf op = (IOpCode32AluBf)context.CurrOp;
|
IOpCode32AluBf op = (IOpCode32AluBf)context.CurrOp;
|
||||||
|
|
||||||
var msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
|
int msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
|
||||||
|
|
||||||
Operand n = GetIntA32(context, op.Rn);
|
Operand n = GetIntA32(context, op.Rn);
|
||||||
Operand res = context.ShiftRightSI(context.ShiftLeft(n, Const(31 - msb)), Const(31 - op.Msb));
|
Operand res = context.ShiftRightSI(context.ShiftLeft(n, Const(31 - msb)), Const(31 - op.Msb));
|
||||||
@@ -547,7 +547,7 @@ namespace ARMeilleure.Instructions
|
|||||||
{
|
{
|
||||||
IOpCode32AluBf op = (IOpCode32AluBf)context.CurrOp;
|
IOpCode32AluBf op = (IOpCode32AluBf)context.CurrOp;
|
||||||
|
|
||||||
var msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
|
int msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
|
||||||
|
|
||||||
Operand n = GetIntA32(context, op.Rn);
|
Operand n = GetIntA32(context, op.Rn);
|
||||||
Operand res = context.ShiftRightUI(context.ShiftLeft(n, Const(31 - msb)), Const(31 - op.Msb));
|
Operand res = context.ShiftRightUI(context.ShiftLeft(n, Const(31 - msb)), Const(31 - op.Msb));
|
||||||
|
@@ -1,4 +1,5 @@
|
|||||||
using ARMeilleure.CodeGen.Linking;
|
using ARMeilleure.CodeGen.Linking;
|
||||||
|
using ARMeilleure.Common;
|
||||||
using ARMeilleure.Decoders;
|
using ARMeilleure.Decoders;
|
||||||
using ARMeilleure.IntermediateRepresentation;
|
using ARMeilleure.IntermediateRepresentation;
|
||||||
using ARMeilleure.State;
|
using ARMeilleure.State;
|
||||||
@@ -193,7 +194,7 @@ namespace ARMeilleure.Instructions
|
|||||||
|
|
||||||
Operand hostAddress;
|
Operand hostAddress;
|
||||||
|
|
||||||
var table = context.FunctionTable;
|
IAddressTable<ulong> table = context.FunctionTable;
|
||||||
|
|
||||||
// If address is mapped onto the function table, we can skip the table walk. Otherwise we fallback
|
// If address is mapped onto the function table, we can skip the table walk. Otherwise we fallback
|
||||||
// onto the dispatch stub.
|
// onto the dispatch stub.
|
||||||
@@ -218,7 +219,7 @@ namespace ARMeilleure.Instructions
|
|||||||
|
|
||||||
for (int i = 0; i < table.Levels.Length; i++)
|
for (int i = 0; i < table.Levels.Length; i++)
|
||||||
{
|
{
|
||||||
var level = table.Levels[i];
|
AddressTableLevel level = table.Levels[i];
|
||||||
int clearBits = 64 - (level.Index + level.Length);
|
int clearBits = 64 - (level.Index + level.Length);
|
||||||
|
|
||||||
Operand index = context.ShiftLeft(
|
Operand index = context.ShiftLeft(
|
||||||
|
@@ -143,8 +143,8 @@ namespace ARMeilleure.Instructions
|
|||||||
|
|
||||||
Operand address = context.Copy(GetIntA32(context, op.Rn));
|
Operand address = context.Copy(GetIntA32(context, op.Rn));
|
||||||
|
|
||||||
var exclusive = (accType & AccessType.Exclusive) != 0;
|
bool exclusive = (accType & AccessType.Exclusive) != 0;
|
||||||
var ordered = (accType & AccessType.Ordered) != 0;
|
bool ordered = (accType & AccessType.Ordered) != 0;
|
||||||
|
|
||||||
if ((accType & AccessType.Load) != 0)
|
if ((accType & AccessType.Load) != 0)
|
||||||
{
|
{
|
||||||
|
@@ -229,7 +229,7 @@ namespace ARMeilleure.Instructions
|
|||||||
|
|
||||||
private static Operand ZerosOrOnes(ArmEmitterContext context, Operand fromBool, OperandType baseType)
|
private static Operand ZerosOrOnes(ArmEmitterContext context, Operand fromBool, OperandType baseType)
|
||||||
{
|
{
|
||||||
var ones = (baseType == OperandType.I64) ? Const(-1L) : Const(-1);
|
Operand ones = (baseType == OperandType.I64) ? Const(-1L) : Const(-1);
|
||||||
|
|
||||||
return context.ConditionalSelect(fromBool, ones, Const(baseType, 0L));
|
return context.ConditionalSelect(fromBool, ones, Const(baseType, 0L));
|
||||||
}
|
}
|
||||||
|
@@ -118,15 +118,15 @@ namespace ARMeilleure.Instructions
|
|||||||
{
|
{
|
||||||
OpCode32SimdCvtFFixed op = (OpCode32SimdCvtFFixed)context.CurrOp;
|
OpCode32SimdCvtFFixed op = (OpCode32SimdCvtFFixed)context.CurrOp;
|
||||||
|
|
||||||
var toFixed = op.Opc == 1;
|
bool toFixed = op.Opc == 1;
|
||||||
int fracBits = op.Fbits;
|
int fracBits = op.Fbits;
|
||||||
var unsigned = op.U;
|
bool unsigned = op.U;
|
||||||
|
|
||||||
if (toFixed) // F32 to S32 or U32 (fixed)
|
if (toFixed) // F32 to S32 or U32 (fixed)
|
||||||
{
|
{
|
||||||
EmitVectorUnaryOpF32(context, (op1) =>
|
EmitVectorUnaryOpF32(context, (op1) =>
|
||||||
{
|
{
|
||||||
var scaledValue = context.Multiply(op1, ConstF(MathF.Pow(2f, fracBits)));
|
Operand scaledValue = context.Multiply(op1, ConstF(MathF.Pow(2f, fracBits)));
|
||||||
MethodInfo info = unsigned ? typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU32)) : typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS32));
|
MethodInfo info = unsigned ? typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU32)) : typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS32));
|
||||||
|
|
||||||
return context.Call(info, scaledValue);
|
return context.Call(info, scaledValue);
|
||||||
@@ -136,7 +136,7 @@ namespace ARMeilleure.Instructions
|
|||||||
{
|
{
|
||||||
EmitVectorUnaryOpI32(context, (op1) =>
|
EmitVectorUnaryOpI32(context, (op1) =>
|
||||||
{
|
{
|
||||||
var floatValue = unsigned ? context.ConvertToFPUI(OperandType.FP32, op1) : context.ConvertToFP(OperandType.FP32, op1);
|
Operand floatValue = unsigned ? context.ConvertToFPUI(OperandType.FP32, op1) : context.ConvertToFP(OperandType.FP32, op1);
|
||||||
|
|
||||||
return context.Multiply(floatValue, ConstF(1f / MathF.Pow(2f, fracBits)));
|
return context.Multiply(floatValue, ConstF(1f / MathF.Pow(2f, fracBits)));
|
||||||
}, !unsigned);
|
}, !unsigned);
|
||||||
|
@@ -87,7 +87,7 @@ namespace ARMeilleure.Instructions
|
|||||||
{
|
{
|
||||||
if (op.Replicate)
|
if (op.Replicate)
|
||||||
{
|
{
|
||||||
var regs = (count > 1) ? 1 : op.Increment;
|
int regs = (count > 1) ? 1 : op.Increment;
|
||||||
for (int reg = 0; reg < regs; reg++)
|
for (int reg = 0; reg < regs; reg++)
|
||||||
{
|
{
|
||||||
int dreg = reg + d;
|
int dreg = reg + d;
|
||||||
|
@@ -1538,7 +1538,7 @@ namespace ARMeilleure.Instructions
|
|||||||
}
|
}
|
||||||
else if (MathF.Abs(value) < MathF.Pow(2f, -128))
|
else if (MathF.Abs(value) < MathF.Pow(2f, -128))
|
||||||
{
|
{
|
||||||
var overflowToInf = fpcr.GetRoundingMode() switch
|
bool overflowToInf = fpcr.GetRoundingMode() switch
|
||||||
{
|
{
|
||||||
FPRoundingMode.ToNearest => true,
|
FPRoundingMode.ToNearest => true,
|
||||||
FPRoundingMode.TowardsPlusInfinity => !sign,
|
FPRoundingMode.TowardsPlusInfinity => !sign,
|
||||||
@@ -3073,7 +3073,7 @@ namespace ARMeilleure.Instructions
|
|||||||
}
|
}
|
||||||
else if (Math.Abs(value) < Math.Pow(2d, -1024))
|
else if (Math.Abs(value) < Math.Pow(2d, -1024))
|
||||||
{
|
{
|
||||||
var overflowToInf = fpcr.GetRoundingMode() switch
|
bool overflowToInf = fpcr.GetRoundingMode() switch
|
||||||
{
|
{
|
||||||
FPRoundingMode.ToNearest => true,
|
FPRoundingMode.ToNearest => true,
|
||||||
FPRoundingMode.TowardsPlusInfinity => !sign,
|
FPRoundingMode.TowardsPlusInfinity => !sign,
|
||||||
|
@@ -304,7 +304,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
|||||||
ushort newCount = checked((ushort)(count + 1));
|
ushort newCount = checked((ushort)(count + 1));
|
||||||
ushort newCapacity = (ushort)Math.Min(capacity * 2, ushort.MaxValue);
|
ushort newCapacity = (ushort)Math.Min(capacity * 2, ushort.MaxValue);
|
||||||
|
|
||||||
var oldSpan = new Span<T>(data, count);
|
Span<T> oldSpan = new Span<T>(data, count);
|
||||||
|
|
||||||
capacity = newCapacity;
|
capacity = newCapacity;
|
||||||
data = Allocators.References.Allocate<T>(capacity);
|
data = Allocators.References.Allocate<T>(capacity);
|
||||||
@@ -338,7 +338,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
|||||||
throw new OverflowException();
|
throw new OverflowException();
|
||||||
}
|
}
|
||||||
|
|
||||||
var oldSpan = new Span<T>(data, (int)count);
|
Span<T> oldSpan = new Span<T>(data, (int)count);
|
||||||
|
|
||||||
capacity = newCapacity;
|
capacity = newCapacity;
|
||||||
data = Allocators.References.Allocate<T>(capacity);
|
data = Allocators.References.Allocate<T>(capacity);
|
||||||
@@ -352,7 +352,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
|||||||
|
|
||||||
private static void Remove<T>(in T item, ref T* data, ref ushort count) where T : unmanaged
|
private static void Remove<T>(in T item, ref T* data, ref ushort count) where T : unmanaged
|
||||||
{
|
{
|
||||||
var span = new Span<T>(data, count);
|
Span<T> span = new Span<T>(data, count);
|
||||||
|
|
||||||
for (int i = 0; i < span.Length; i++)
|
for (int i = 0; i < span.Length; i++)
|
||||||
{
|
{
|
||||||
@@ -372,7 +372,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
|||||||
|
|
||||||
private static void Remove<T>(in T item, ref T* data, ref uint count) where T : unmanaged
|
private static void Remove<T>(in T item, ref T* data, ref uint count) where T : unmanaged
|
||||||
{
|
{
|
||||||
var span = new Span<T>(data, (int)count);
|
Span<T> span = new Span<T>(data, (int)count);
|
||||||
|
|
||||||
for (int i = 0; i < span.Length; i++)
|
for (int i = 0; i < span.Length; i++)
|
||||||
{
|
{
|
||||||
|
@@ -22,7 +22,7 @@ namespace ARMeilleure.Signal
|
|||||||
{
|
{
|
||||||
EmitterContext context = new();
|
EmitterContext context = new();
|
||||||
|
|
||||||
var result = WindowsPartialUnmapHandler.EmitRetryFromAccessViolation(context);
|
Operand result = WindowsPartialUnmapHandler.EmitRetryFromAccessViolation(context);
|
||||||
|
|
||||||
context.Return(result);
|
context.Return(result);
|
||||||
|
|
||||||
@@ -39,7 +39,7 @@ namespace ARMeilleure.Signal
|
|||||||
{
|
{
|
||||||
EmitterContext context = new();
|
EmitterContext context = new();
|
||||||
|
|
||||||
var result = WindowsPartialUnmapHandler.EmitThreadLocalMapIntGetOrReserve(context, structPtr, context.LoadArgument(OperandType.I32, 0), context.LoadArgument(OperandType.I32, 1));
|
Operand result = WindowsPartialUnmapHandler.EmitThreadLocalMapIntGetOrReserve(context, structPtr, context.LoadArgument(OperandType.I32, 0), context.LoadArgument(OperandType.I32, 1));
|
||||||
|
|
||||||
context.Return(result);
|
context.Return(result);
|
||||||
|
|
||||||
|
@@ -100,13 +100,13 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
return null; // Not found.
|
return null; // Not found.
|
||||||
}
|
}
|
||||||
|
|
||||||
var unwindInfo = funcEntry.UnwindInfo;
|
CodeGen.Unwinding.UnwindInfo unwindInfo = funcEntry.UnwindInfo;
|
||||||
|
|
||||||
int codeIndex = 0;
|
int codeIndex = 0;
|
||||||
|
|
||||||
for (int index = unwindInfo.PushEntries.Length - 1; index >= 0; index--)
|
for (int index = unwindInfo.PushEntries.Length - 1; index >= 0; index--)
|
||||||
{
|
{
|
||||||
var entry = unwindInfo.PushEntries[index];
|
UnwindPushEntry entry = unwindInfo.PushEntries[index];
|
||||||
|
|
||||||
switch (entry.PseudoOp)
|
switch (entry.PseudoOp)
|
||||||
{
|
{
|
||||||
|
@@ -47,8 +47,8 @@ namespace ARMeilleure.Translation
|
|||||||
{
|
{
|
||||||
RemoveUnreachableBlocks(Blocks);
|
RemoveUnreachableBlocks(Blocks);
|
||||||
|
|
||||||
var visited = new HashSet<BasicBlock>();
|
HashSet<BasicBlock> visited = new HashSet<BasicBlock>();
|
||||||
var blockStack = new Stack<BasicBlock>();
|
Stack<BasicBlock> blockStack = new Stack<BasicBlock>();
|
||||||
|
|
||||||
Array.Resize(ref _postOrderBlocks, Blocks.Count);
|
Array.Resize(ref _postOrderBlocks, Blocks.Count);
|
||||||
Array.Resize(ref _postOrderMap, Blocks.Count);
|
Array.Resize(ref _postOrderMap, Blocks.Count);
|
||||||
@@ -88,8 +88,8 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
private void RemoveUnreachableBlocks(IntrusiveList<BasicBlock> blocks)
|
private void RemoveUnreachableBlocks(IntrusiveList<BasicBlock> blocks)
|
||||||
{
|
{
|
||||||
var visited = new HashSet<BasicBlock>();
|
HashSet<BasicBlock> visited = new HashSet<BasicBlock>();
|
||||||
var workQueue = new Queue<BasicBlock>();
|
Queue<BasicBlock> workQueue = new Queue<BasicBlock>();
|
||||||
|
|
||||||
visited.Add(Entry);
|
visited.Add(Entry);
|
||||||
workQueue.Enqueue(Entry);
|
workQueue.Enqueue(Entry);
|
||||||
|
@@ -9,6 +9,7 @@ using Ryujinx.Common.Logging;
|
|||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Buffers.Binary;
|
using System.Buffers.Binary;
|
||||||
|
using System.Collections.Concurrent;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
@@ -562,7 +563,7 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
|
|
||||||
bool isEntryChanged = infoEntry.Hash != ComputeHash(translator.Memory, infoEntry.Address, infoEntry.GuestSize);
|
bool isEntryChanged = infoEntry.Hash != ComputeHash(translator.Memory, infoEntry.Address, infoEntry.GuestSize);
|
||||||
|
|
||||||
if (isEntryChanged || (!infoEntry.HighCq && Profiler.ProfiledFuncs.TryGetValue(infoEntry.Address, out var value) && value.HighCq))
|
if (isEntryChanged || (!infoEntry.HighCq && Profiler.ProfiledFuncs.TryGetValue(infoEntry.Address, out PtcProfiler.FuncProfile value) && value.HighCq))
|
||||||
{
|
{
|
||||||
infoEntry.Stubbed = true;
|
infoEntry.Stubbed = true;
|
||||||
infoEntry.CodeLength = 0;
|
infoEntry.CodeLength = 0;
|
||||||
@@ -749,8 +750,8 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
UnwindInfo unwindInfo,
|
UnwindInfo unwindInfo,
|
||||||
bool highCq)
|
bool highCq)
|
||||||
{
|
{
|
||||||
var cFunc = new CompiledFunction(code, unwindInfo, RelocInfo.Empty);
|
CompiledFunction cFunc = new CompiledFunction(code, unwindInfo, RelocInfo.Empty);
|
||||||
var gFunc = cFunc.MapWithPointer<GuestFunction>(out nint gFuncPointer);
|
GuestFunction gFunc = cFunc.MapWithPointer<GuestFunction>(out nint gFuncPointer);
|
||||||
|
|
||||||
return new TranslatedFunction(gFunc, gFuncPointer, callCounter, guestSize, highCq);
|
return new TranslatedFunction(gFunc, gFuncPointer, callCounter, guestSize, highCq);
|
||||||
}
|
}
|
||||||
@@ -787,7 +788,7 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
|
|
||||||
public void MakeAndSaveTranslations(Translator translator)
|
public void MakeAndSaveTranslations(Translator translator)
|
||||||
{
|
{
|
||||||
var profiledFuncsToTranslate = Profiler.GetProfiledFuncsToTranslate(translator.Functions);
|
ConcurrentQueue<(ulong address, PtcProfiler.FuncProfile funcProfile)> profiledFuncsToTranslate = Profiler.GetProfiledFuncsToTranslate(translator.Functions);
|
||||||
|
|
||||||
_translateCount = 0;
|
_translateCount = 0;
|
||||||
_translateTotalCount = profiledFuncsToTranslate.Count;
|
_translateTotalCount = profiledFuncsToTranslate.Count;
|
||||||
@@ -831,7 +832,7 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
|
|
||||||
void TranslateFuncs()
|
void TranslateFuncs()
|
||||||
{
|
{
|
||||||
while (profiledFuncsToTranslate.TryDequeue(out var item))
|
while (profiledFuncsToTranslate.TryDequeue(out (ulong address, PtcProfiler.FuncProfile funcProfile) item))
|
||||||
{
|
{
|
||||||
ulong address = item.address;
|
ulong address = item.address;
|
||||||
|
|
||||||
@@ -866,11 +867,11 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
|
|
||||||
Stopwatch sw = Stopwatch.StartNew();
|
Stopwatch sw = Stopwatch.StartNew();
|
||||||
|
|
||||||
foreach (var thread in threads)
|
foreach (Thread thread in threads)
|
||||||
{
|
{
|
||||||
thread.Start();
|
thread.Start();
|
||||||
}
|
}
|
||||||
foreach (var thread in threads)
|
foreach (Thread thread in threads)
|
||||||
{
|
{
|
||||||
thread.Join();
|
thread.Join();
|
||||||
}
|
}
|
||||||
@@ -944,7 +945,7 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
WriteCode(code.AsSpan());
|
WriteCode(code.AsSpan());
|
||||||
|
|
||||||
// WriteReloc.
|
// WriteReloc.
|
||||||
using var relocInfoWriter = new BinaryWriter(_relocsStream, EncodingCache.UTF8NoBOM, true);
|
using BinaryWriter relocInfoWriter = new BinaryWriter(_relocsStream, EncodingCache.UTF8NoBOM, true);
|
||||||
|
|
||||||
foreach (RelocEntry entry in relocInfo.Entries)
|
foreach (RelocEntry entry in relocInfo.Entries)
|
||||||
{
|
{
|
||||||
@@ -954,7 +955,7 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
}
|
}
|
||||||
|
|
||||||
// WriteUnwindInfo.
|
// WriteUnwindInfo.
|
||||||
using var unwindInfoWriter = new BinaryWriter(_unwindInfosStream, EncodingCache.UTF8NoBOM, true);
|
using BinaryWriter unwindInfoWriter = new BinaryWriter(_unwindInfosStream, EncodingCache.UTF8NoBOM, true);
|
||||||
|
|
||||||
unwindInfoWriter.Write(unwindInfo.PushEntries.Length);
|
unwindInfoWriter.Write(unwindInfo.PushEntries.Length);
|
||||||
|
|
||||||
|
@@ -111,9 +111,9 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
|
|
||||||
public ConcurrentQueue<(ulong address, FuncProfile funcProfile)> GetProfiledFuncsToTranslate(TranslatorCache<TranslatedFunction> funcs)
|
public ConcurrentQueue<(ulong address, FuncProfile funcProfile)> GetProfiledFuncsToTranslate(TranslatorCache<TranslatedFunction> funcs)
|
||||||
{
|
{
|
||||||
var profiledFuncsToTranslate = new ConcurrentQueue<(ulong address, FuncProfile funcProfile)>();
|
ConcurrentQueue<(ulong address, FuncProfile funcProfile)> profiledFuncsToTranslate = new ConcurrentQueue<(ulong address, FuncProfile funcProfile)>();
|
||||||
|
|
||||||
foreach (var profiledFunc in ProfiledFuncs)
|
foreach (KeyValuePair<ulong, FuncProfile> profiledFunc in ProfiledFuncs)
|
||||||
{
|
{
|
||||||
if (!funcs.ContainsKey(profiledFunc.Key))
|
if (!funcs.ContainsKey(profiledFunc.Key))
|
||||||
{
|
{
|
||||||
|
@@ -44,10 +44,10 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
public static void Construct(ControlFlowGraph cfg)
|
public static void Construct(ControlFlowGraph cfg)
|
||||||
{
|
{
|
||||||
var globalDefs = new DefMap[cfg.Blocks.Count];
|
DefMap[] globalDefs = new DefMap[cfg.Blocks.Count];
|
||||||
var localDefs = new Operand[cfg.LocalsCount + RegisterConsts.TotalCount];
|
Operand[] localDefs = new Operand[cfg.LocalsCount + RegisterConsts.TotalCount];
|
||||||
|
|
||||||
var dfPhiBlocks = new Queue<BasicBlock>();
|
Queue<BasicBlock> dfPhiBlocks = new Queue<BasicBlock>();
|
||||||
|
|
||||||
for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext)
|
for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext)
|
||||||
{
|
{
|
||||||
|
@@ -222,7 +222,7 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
internal TranslatedFunction Translate(ulong address, ExecutionMode mode, bool highCq, bool singleStep = false)
|
internal TranslatedFunction Translate(ulong address, ExecutionMode mode, bool highCq, bool singleStep = false)
|
||||||
{
|
{
|
||||||
var context = new ArmEmitterContext(
|
ArmEmitterContext context = new ArmEmitterContext(
|
||||||
Memory,
|
Memory,
|
||||||
CountTable,
|
CountTable,
|
||||||
FunctionTable,
|
FunctionTable,
|
||||||
@@ -259,10 +259,10 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
Logger.EndPass(PassName.RegisterUsage);
|
Logger.EndPass(PassName.RegisterUsage);
|
||||||
|
|
||||||
var retType = OperandType.I64;
|
OperandType retType = OperandType.I64;
|
||||||
var argTypes = new OperandType[] { OperandType.I64 };
|
OperandType[] argTypes = new OperandType[] { OperandType.I64 };
|
||||||
|
|
||||||
var options = highCq ? CompilerOptions.HighCq : CompilerOptions.None;
|
CompilerOptions options = highCq ? CompilerOptions.HighCq : CompilerOptions.None;
|
||||||
|
|
||||||
if (context.HasPtc && !singleStep)
|
if (context.HasPtc && !singleStep)
|
||||||
{
|
{
|
||||||
@@ -521,7 +521,7 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
List<TranslatedFunction> functions = Functions.AsList();
|
List<TranslatedFunction> functions = Functions.AsList();
|
||||||
|
|
||||||
foreach (var func in functions)
|
foreach (TranslatedFunction func in functions)
|
||||||
{
|
{
|
||||||
JitCache.Unmap(func.FuncPointer);
|
JitCache.Unmap(func.FuncPointer);
|
||||||
|
|
||||||
@@ -530,7 +530,7 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
Functions.Clear();
|
Functions.Clear();
|
||||||
|
|
||||||
while (_oldFuncs.TryDequeue(out var kv))
|
while (_oldFuncs.TryDequeue(out KeyValuePair<ulong, TranslatedFunction> kv))
|
||||||
{
|
{
|
||||||
JitCache.Unmap(kv.Value.FuncPointer);
|
JitCache.Unmap(kv.Value.FuncPointer);
|
||||||
|
|
||||||
@@ -551,7 +551,7 @@ namespace ARMeilleure.Translation
|
|||||||
{
|
{
|
||||||
while (Queue.Count > 0 && Queue.TryDequeue(out RejitRequest request))
|
while (Queue.Count > 0 && Queue.TryDequeue(out RejitRequest request))
|
||||||
{
|
{
|
||||||
if (Functions.TryGetValue(request.Address, out var func) && func.CallCounter != null)
|
if (Functions.TryGetValue(request.Address, out TranslatedFunction func) && func.CallCounter != null)
|
||||||
{
|
{
|
||||||
Volatile.Write(ref func.CallCounter.Value, 0);
|
Volatile.Write(ref func.CallCounter.Value, 0);
|
||||||
}
|
}
|
||||||
|
@@ -142,7 +142,7 @@ namespace ARMeilleure.Translation
|
|||||||
/// <returns>Generated <see cref="DispatchStub"/></returns>
|
/// <returns>Generated <see cref="DispatchStub"/></returns>
|
||||||
private nint GenerateDispatchStub()
|
private nint GenerateDispatchStub()
|
||||||
{
|
{
|
||||||
var context = new EmitterContext();
|
EmitterContext context = new EmitterContext();
|
||||||
|
|
||||||
Operand lblFallback = Label();
|
Operand lblFallback = Label();
|
||||||
Operand lblEnd = Label();
|
Operand lblEnd = Label();
|
||||||
@@ -161,7 +161,7 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
for (int i = 0; i < _functionTable.Levels.Length; i++)
|
for (int i = 0; i < _functionTable.Levels.Length; i++)
|
||||||
{
|
{
|
||||||
ref var level = ref _functionTable.Levels[i];
|
ref AddressTableLevel level = ref _functionTable.Levels[i];
|
||||||
|
|
||||||
// level.Mask is not used directly because it is more often bigger than 32-bits, so it will not
|
// level.Mask is not used directly because it is more often bigger than 32-bits, so it will not
|
||||||
// be encoded as an immediate on x86's bitwise and operation.
|
// be encoded as an immediate on x86's bitwise and operation.
|
||||||
@@ -185,11 +185,11 @@ namespace ARMeilleure.Translation
|
|||||||
hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
|
hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
|
||||||
context.Tailcall(hostAddress, nativeContext);
|
context.Tailcall(hostAddress, nativeContext);
|
||||||
|
|
||||||
var cfg = context.GetControlFlowGraph();
|
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
||||||
var retType = OperandType.I64;
|
OperandType retType = OperandType.I64;
|
||||||
var argTypes = new[] { OperandType.I64 };
|
OperandType[] argTypes = new[] { OperandType.I64 };
|
||||||
|
|
||||||
var func = Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<GuestFunction>();
|
GuestFunction func = Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<GuestFunction>();
|
||||||
|
|
||||||
return Marshal.GetFunctionPointerForDelegate(func);
|
return Marshal.GetFunctionPointerForDelegate(func);
|
||||||
}
|
}
|
||||||
@@ -200,7 +200,7 @@ namespace ARMeilleure.Translation
|
|||||||
/// <returns>Generated <see cref="SlowDispatchStub"/></returns>
|
/// <returns>Generated <see cref="SlowDispatchStub"/></returns>
|
||||||
private nint GenerateSlowDispatchStub()
|
private nint GenerateSlowDispatchStub()
|
||||||
{
|
{
|
||||||
var context = new EmitterContext();
|
EmitterContext context = new EmitterContext();
|
||||||
|
|
||||||
// Load the target guest address from the native context.
|
// Load the target guest address from the native context.
|
||||||
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
|
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
|
||||||
@@ -210,11 +210,11 @@ namespace ARMeilleure.Translation
|
|||||||
Operand hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
|
Operand hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
|
||||||
context.Tailcall(hostAddress, nativeContext);
|
context.Tailcall(hostAddress, nativeContext);
|
||||||
|
|
||||||
var cfg = context.GetControlFlowGraph();
|
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
||||||
var retType = OperandType.I64;
|
OperandType retType = OperandType.I64;
|
||||||
var argTypes = new[] { OperandType.I64 };
|
OperandType[] argTypes = new[] { OperandType.I64 };
|
||||||
|
|
||||||
var func = Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<GuestFunction>();
|
GuestFunction func = Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<GuestFunction>();
|
||||||
|
|
||||||
return Marshal.GetFunctionPointerForDelegate(func);
|
return Marshal.GetFunctionPointerForDelegate(func);
|
||||||
}
|
}
|
||||||
@@ -251,7 +251,7 @@ namespace ARMeilleure.Translation
|
|||||||
/// <returns><see cref="DispatchLoop"/> function</returns>
|
/// <returns><see cref="DispatchLoop"/> function</returns>
|
||||||
private DispatcherFunction GenerateDispatchLoop()
|
private DispatcherFunction GenerateDispatchLoop()
|
||||||
{
|
{
|
||||||
var context = new EmitterContext();
|
EmitterContext context = new EmitterContext();
|
||||||
|
|
||||||
Operand beginLbl = Label();
|
Operand beginLbl = Label();
|
||||||
Operand endLbl = Label();
|
Operand endLbl = Label();
|
||||||
@@ -279,9 +279,9 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
context.Return();
|
context.Return();
|
||||||
|
|
||||||
var cfg = context.GetControlFlowGraph();
|
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
||||||
var retType = OperandType.None;
|
OperandType retType = OperandType.None;
|
||||||
var argTypes = new[] { OperandType.I64, OperandType.I64 };
|
OperandType[] argTypes = new[] { OperandType.I64, OperandType.I64 };
|
||||||
|
|
||||||
return Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<DispatcherFunction>();
|
return Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<DispatcherFunction>();
|
||||||
}
|
}
|
||||||
@@ -292,7 +292,7 @@ namespace ARMeilleure.Translation
|
|||||||
/// <returns><see cref="ContextWrapper"/> function</returns>
|
/// <returns><see cref="ContextWrapper"/> function</returns>
|
||||||
private WrapperFunction GenerateContextWrapper()
|
private WrapperFunction GenerateContextWrapper()
|
||||||
{
|
{
|
||||||
var context = new EmitterContext();
|
EmitterContext context = new EmitterContext();
|
||||||
|
|
||||||
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
|
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
|
||||||
Operand guestMethod = context.LoadArgument(OperandType.I64, 1);
|
Operand guestMethod = context.LoadArgument(OperandType.I64, 1);
|
||||||
@@ -303,9 +303,9 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
context.Return(returnValue);
|
context.Return(returnValue);
|
||||||
|
|
||||||
var cfg = context.GetControlFlowGraph();
|
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
||||||
var retType = OperandType.I64;
|
OperandType retType = OperandType.I64;
|
||||||
var argTypes = new[] { OperandType.I64, OperandType.I64 };
|
OperandType[] argTypes = new[] { OperandType.I64, OperandType.I64 };
|
||||||
|
|
||||||
return Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<WrapperFunction>();
|
return Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<WrapperFunction>();
|
||||||
}
|
}
|
||||||
|
@@ -37,7 +37,7 @@ namespace Ryujinx.Audio.Backends.SDL2
|
|||||||
|
|
||||||
SDL2Driver.Instance.Initialize();
|
SDL2Driver.Instance.Initialize();
|
||||||
|
|
||||||
int res = SDL_GetDefaultAudioInfo(nint.Zero, out var spec, 0);
|
int res = SDL_GetDefaultAudioInfo(nint.Zero, out SDL_AudioSpec spec, 0);
|
||||||
|
|
||||||
if (res != 0)
|
if (res != 0)
|
||||||
{
|
{
|
||||||
|
@@ -38,7 +38,7 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
|
|||||||
get => Marshal.PtrToStringAnsi(GetOutContext().Name);
|
get => Marshal.PtrToStringAnsi(GetOutContext().Name);
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
var context = GetOutContext();
|
SoundIoOutStream context = GetOutContext();
|
||||||
|
|
||||||
if (_nameStored != nint.Zero && context.Name == _nameStored)
|
if (_nameStored != nint.Zero && context.Name == _nameStored)
|
||||||
{
|
{
|
||||||
@@ -129,8 +129,8 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
|
|||||||
|
|
||||||
unsafe
|
unsafe
|
||||||
{
|
{
|
||||||
var frameCountPtr = &nativeFrameCount;
|
int* frameCountPtr = &nativeFrameCount;
|
||||||
var arenasPtr = &arenas;
|
IntPtr* arenasPtr = &arenas;
|
||||||
CheckError(soundio_outstream_begin_write(_context, (nint)arenasPtr, (nint)frameCountPtr));
|
CheckError(soundio_outstream_begin_write(_context, (nint)arenasPtr, (nint)frameCountPtr));
|
||||||
|
|
||||||
frameCount = *frameCountPtr;
|
frameCount = *frameCountPtr;
|
||||||
|
@@ -27,7 +27,7 @@ namespace Ryujinx.Audio.Renderer.Utils
|
|||||||
|
|
||||||
private void UpdateHeader()
|
private void UpdateHeader()
|
||||||
{
|
{
|
||||||
var writer = new BinaryWriter(_stream);
|
BinaryWriter writer = new(_stream);
|
||||||
|
|
||||||
long currentPos = writer.Seek(0, SeekOrigin.Current);
|
long currentPos = writer.Seek(0, SeekOrigin.Current);
|
||||||
|
|
||||||
|
@@ -34,7 +34,7 @@ namespace Ryujinx.Common
|
|||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
foreach (var item in _queue.GetConsumingEnumerable(_cts.Token))
|
foreach (T item in _queue.GetConsumingEnumerable(_cts.Token))
|
||||||
{
|
{
|
||||||
_workerAction(item);
|
_workerAction(item);
|
||||||
}
|
}
|
||||||
|
@@ -23,8 +23,9 @@ namespace Ryujinx.Common.Configuration
|
|||||||
|
|
||||||
public static EnabledDirtyHack Unpack(ulong packedHack)
|
public static EnabledDirtyHack Unpack(ulong packedHack)
|
||||||
{
|
{
|
||||||
var unpackedFields = packedHack.UnpackBitFields(PackedFormat);
|
uint[] unpackedFields = packedHack.UnpackBitFields(PackedFormat);
|
||||||
if (unpackedFields is not [var hack, var value])
|
// ReSharper disable once PatternAlwaysMatches
|
||||||
|
if (unpackedFields is not [uint hack, uint value])
|
||||||
throw new Exception("The unpack operation on the integer resulted in an invalid unpacked result.");
|
throw new Exception("The unpack operation on the integer resulted in an invalid unpacked result.");
|
||||||
|
|
||||||
return new EnabledDirtyHack((DirtyHack)hack, (int)value);
|
return new EnabledDirtyHack((DirtyHack)hack, (int)value);
|
||||||
@@ -53,7 +54,7 @@ namespace Ryujinx.Common.Configuration
|
|||||||
public static implicit operator DirtyHacks(EnabledDirtyHack[] hacks) => new(hacks);
|
public static implicit operator DirtyHacks(EnabledDirtyHack[] hacks) => new(hacks);
|
||||||
public static implicit operator DirtyHacks(ulong[] packedHacks) => new(packedHacks);
|
public static implicit operator DirtyHacks(ulong[] packedHacks) => new(packedHacks);
|
||||||
|
|
||||||
public new int this[DirtyHack hack] => TryGetValue(hack, out var value) ? value : -1;
|
public new int this[DirtyHack hack] => TryGetValue(hack, out int value) ? value : -1;
|
||||||
|
|
||||||
public bool IsEnabled(DirtyHack hack) => ContainsKey(hack);
|
public bool IsEnabled(DirtyHack hack) => ContainsKey(hack);
|
||||||
}
|
}
|
||||||
|
@@ -78,5 +78,10 @@ namespace Ryujinx.Common.Configuration.Hid.Controller
|
|||||||
/// Controller Rumble Settings
|
/// Controller Rumble Settings
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public RumbleConfigController Rumble { get; set; }
|
public RumbleConfigController Rumble { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Controller LED Settings
|
||||||
|
/// </summary>
|
||||||
|
public LedConfigController Led { get; set; }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -0,0 +1,25 @@
|
|||||||
|
namespace Ryujinx.Common.Configuration.Hid.Controller
|
||||||
|
{
|
||||||
|
public class LedConfigController
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Enable LED color changing by the emulator
|
||||||
|
/// </summary>
|
||||||
|
public bool EnableLed { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ignores the color and disables the LED entirely.
|
||||||
|
/// </summary>
|
||||||
|
public bool TurnOffLed { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ignores the color and uses the rainbow color functionality for the LED.
|
||||||
|
/// </summary>
|
||||||
|
public bool UseRainbow { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Packed RGB int of the color
|
||||||
|
/// </summary>
|
||||||
|
public uint LedColor { get; set; }
|
||||||
|
}
|
||||||
|
}
|
@@ -1,6 +1,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Buffers;
|
using System.Buffers;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
|
using System.IO;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
@@ -16,15 +17,15 @@ namespace Ryujinx.Common.Extensions
|
|||||||
/// <param name="fileFullName">The path and name of the file to create and dump to</param>
|
/// <param name="fileFullName">The path and name of the file to create and dump to</param>
|
||||||
public static void DumpToFile(this ref SequenceReader<byte> reader, string fileFullName)
|
public static void DumpToFile(this ref SequenceReader<byte> reader, string fileFullName)
|
||||||
{
|
{
|
||||||
var initialConsumed = reader.Consumed;
|
long initialConsumed = reader.Consumed;
|
||||||
|
|
||||||
reader.Rewind(initialConsumed);
|
reader.Rewind(initialConsumed);
|
||||||
|
|
||||||
using (var fileStream = System.IO.File.Create(fileFullName, 4096, System.IO.FileOptions.None))
|
using (FileStream fileStream = System.IO.File.Create(fileFullName, 4096, System.IO.FileOptions.None))
|
||||||
{
|
{
|
||||||
while (reader.End == false)
|
while (reader.End == false)
|
||||||
{
|
{
|
||||||
var span = reader.CurrentSpan;
|
ReadOnlySpan<byte> span = reader.CurrentSpan;
|
||||||
fileStream.Write(span);
|
fileStream.Write(span);
|
||||||
reader.Advance(span.Length);
|
reader.Advance(span.Length);
|
||||||
}
|
}
|
||||||
|
@@ -101,7 +101,7 @@ namespace Ryujinx.Common.Helper
|
|||||||
{
|
{
|
||||||
RegistryKey key = Registry.CurrentUser.OpenSubKey(@$"Software\Classes\{ext}");
|
RegistryKey key = Registry.CurrentUser.OpenSubKey(@$"Software\Classes\{ext}");
|
||||||
|
|
||||||
var openCmd = key?.OpenSubKey(@"shell\open\command");
|
RegistryKey openCmd = key?.OpenSubKey(@"shell\open\command");
|
||||||
|
|
||||||
if (openCmd is null)
|
if (openCmd is null)
|
||||||
{
|
{
|
||||||
@@ -143,7 +143,7 @@ namespace Ryujinx.Common.Helper
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
using var key = Registry.CurrentUser.CreateSubKey(keyString);
|
using RegistryKey key = Registry.CurrentUser.CreateSubKey(keyString);
|
||||||
|
|
||||||
if (key is null)
|
if (key is null)
|
||||||
{
|
{
|
||||||
@@ -151,7 +151,7 @@ namespace Ryujinx.Common.Helper
|
|||||||
}
|
}
|
||||||
|
|
||||||
Logger.Debug?.Print(LogClass.Application, $"Adding type association {ext}");
|
Logger.Debug?.Print(LogClass.Application, $"Adding type association {ext}");
|
||||||
using var openCmd = key.CreateSubKey(@"shell\open\command");
|
using RegistryKey openCmd = key.CreateSubKey(@"shell\open\command");
|
||||||
openCmd.SetValue(string.Empty, $"\"{Environment.ProcessPath}\" \"%1\"");
|
openCmd.SetValue(string.Empty, $"\"{Environment.ProcessPath}\" \"%1\"");
|
||||||
Logger.Debug?.Print(LogClass.Application, $"Added type association {ext}");
|
Logger.Debug?.Print(LogClass.Application, $"Added type association {ext}");
|
||||||
|
|
||||||
|
@@ -24,7 +24,7 @@ namespace Ryujinx.Common.Helper
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var searchPath in pathVar.Split(":", StringSplitOptions.TrimEntries | StringSplitOptions.RemoveEmptyEntries))
|
foreach (string searchPath in pathVar.Split(":", StringSplitOptions.TrimEntries | StringSplitOptions.RemoveEmptyEntries))
|
||||||
{
|
{
|
||||||
string binaryPath = Path.Combine(searchPath, binary);
|
string binaryPath = Path.Combine(searchPath, binary);
|
||||||
|
|
||||||
|
@@ -60,7 +60,7 @@ namespace Ryujinx.Common.Helper
|
|||||||
{
|
{
|
||||||
ObjectiveC.NSString nsStringPath = new(path);
|
ObjectiveC.NSString nsStringPath = new(path);
|
||||||
ObjectiveC.Object nsUrl = new("NSURL");
|
ObjectiveC.Object nsUrl = new("NSURL");
|
||||||
var urlPtr = nsUrl.GetFromMessage("fileURLWithPath:", nsStringPath);
|
ObjectiveC.Object urlPtr = nsUrl.GetFromMessage("fileURLWithPath:", nsStringPath);
|
||||||
|
|
||||||
ObjectiveC.Object nsArray = new("NSArray");
|
ObjectiveC.Object nsArray = new("NSArray");
|
||||||
ObjectiveC.Object urlArray = nsArray.GetFromMessage("arrayWithObject:", urlPtr);
|
ObjectiveC.Object urlArray = nsArray.GetFromMessage("arrayWithObject:", urlPtr);
|
||||||
@@ -99,7 +99,7 @@ namespace Ryujinx.Common.Helper
|
|||||||
{
|
{
|
||||||
ObjectiveC.NSString nsStringPath = new(url);
|
ObjectiveC.NSString nsStringPath = new(url);
|
||||||
ObjectiveC.Object nsUrl = new("NSURL");
|
ObjectiveC.Object nsUrl = new("NSURL");
|
||||||
var urlPtr = nsUrl.GetFromMessage("URLWithString:", nsStringPath);
|
ObjectiveC.Object urlPtr = nsUrl.GetFromMessage("URLWithString:", nsStringPath);
|
||||||
|
|
||||||
ObjectiveC.Object nsWorkspace = new("NSWorkspace");
|
ObjectiveC.Object nsWorkspace = new("NSWorkspace");
|
||||||
ObjectiveC.Object sharedWorkspace = nsWorkspace.GetFromMessage("sharedWorkspace");
|
ObjectiveC.Object sharedWorkspace = nsWorkspace.GetFromMessage("sharedWorkspace");
|
||||||
|
23
src/Ryujinx.Common/Helpers/RunningPlatform.cs
Normal file
23
src/Ryujinx.Common/Helpers/RunningPlatform.cs
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
using System;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
// ReSharper disable MemberCanBePrivate.Global
|
||||||
|
// ReSharper disable InconsistentNaming
|
||||||
|
|
||||||
|
namespace Ryujinx.Common.Helper
|
||||||
|
{
|
||||||
|
public static class RunningPlatform
|
||||||
|
{
|
||||||
|
public static bool IsMacOS => OperatingSystem.IsMacOS();
|
||||||
|
public static bool IsWindows => OperatingSystem.IsWindows();
|
||||||
|
public static bool IsLinux => OperatingSystem.IsLinux();
|
||||||
|
|
||||||
|
public static bool IsIntelMac => IsMacOS && RuntimeInformation.OSArchitecture is Architecture.X64;
|
||||||
|
public static bool IsArmMac => IsMacOS && RuntimeInformation.OSArchitecture is Architecture.Arm64;
|
||||||
|
|
||||||
|
public static bool IsX64Windows => IsWindows && (RuntimeInformation.OSArchitecture is Architecture.X64);
|
||||||
|
public static bool IsArmWindows => IsWindows && (RuntimeInformation.OSArchitecture is Architecture.Arm64);
|
||||||
|
|
||||||
|
public static bool IsX64Linux => IsLinux && (RuntimeInformation.OSArchitecture is Architecture.X64);
|
||||||
|
public static bool IsArmLinux => IsLinux && (RuntimeInformation.OSArchitecture is Architecture.Arm64);
|
||||||
|
}
|
||||||
|
}
|
@@ -41,7 +41,7 @@ namespace Ryujinx.Common.Logging.Formatters
|
|||||||
|
|
||||||
sb.Append('{');
|
sb.Append('{');
|
||||||
|
|
||||||
foreach (var prop in props)
|
foreach (PropertyInfo prop in props)
|
||||||
{
|
{
|
||||||
sb.Append(prop.Name);
|
sb.Append(prop.Name);
|
||||||
sb.Append(": ");
|
sb.Append(": ");
|
||||||
@@ -52,7 +52,7 @@ namespace Ryujinx.Common.Logging.Formatters
|
|||||||
|
|
||||||
if (array is not null)
|
if (array is not null)
|
||||||
{
|
{
|
||||||
foreach (var item in array)
|
foreach (object? item in array)
|
||||||
{
|
{
|
||||||
sb.Append(item);
|
sb.Append(item);
|
||||||
sb.Append(", ");
|
sb.Append(", ");
|
||||||
|
@@ -193,7 +193,7 @@ namespace Ryujinx.Common.Logging
|
|||||||
|
|
||||||
_stdErrAdapter.Dispose();
|
_stdErrAdapter.Dispose();
|
||||||
|
|
||||||
foreach (var target in _logTargets)
|
foreach (ILogTarget target in _logTargets)
|
||||||
{
|
{
|
||||||
target.Dispose();
|
target.Dispose();
|
||||||
}
|
}
|
||||||
@@ -203,9 +203,9 @@ namespace Ryujinx.Common.Logging
|
|||||||
|
|
||||||
public static IReadOnlyCollection<LogLevel> GetEnabledLevels()
|
public static IReadOnlyCollection<LogLevel> GetEnabledLevels()
|
||||||
{
|
{
|
||||||
var logs = new[] { Debug, Info, Warning, Error, Guest, AccessLog, Stub, Trace };
|
Log?[] logs = new[] { Debug, Info, Warning, Error, Guest, AccessLog, Stub, Trace };
|
||||||
List<LogLevel> levels = new(logs.Length);
|
List<LogLevel> levels = new(logs.Length);
|
||||||
foreach (var log in logs)
|
foreach (Log? log in logs)
|
||||||
{
|
{
|
||||||
if (log.HasValue)
|
if (log.HasValue)
|
||||||
levels.Add(log.Value.Level);
|
levels.Add(log.Value.Level);
|
||||||
|
@@ -26,7 +26,7 @@ namespace Ryujinx.Common.Logging.Targets
|
|||||||
|
|
||||||
public void Log(object sender, LogEventArgs e)
|
public void Log(object sender, LogEventArgs e)
|
||||||
{
|
{
|
||||||
var logEventArgsJson = LogEventArgsJson.FromLogEventArgs(e);
|
LogEventArgsJson logEventArgsJson = LogEventArgsJson.FromLogEventArgs(e);
|
||||||
JsonHelper.SerializeToStream(_stream, logEventArgsJson, LogEventJsonSerializerContext.Default.LogEventArgsJson);
|
JsonHelper.SerializeToStream(_stream, logEventArgsJson, LogEventJsonSerializerContext.Default.LogEventArgsJson);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -1,5 +1,6 @@
|
|||||||
using Gommon;
|
using Gommon;
|
||||||
using Ryujinx.Common.Configuration;
|
using Ryujinx.Common.Configuration;
|
||||||
|
using Ryujinx.Common.Helper;
|
||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
@@ -8,19 +9,20 @@ namespace Ryujinx.Common
|
|||||||
{
|
{
|
||||||
public static class TitleIDs
|
public static class TitleIDs
|
||||||
{
|
{
|
||||||
public static ReactiveObject<Optional<string>> CurrentApplication { get; set; } = new();
|
public static ReactiveObject<Optional<string>> CurrentApplication { get; } = new();
|
||||||
|
|
||||||
public static GraphicsBackend SelectGraphicsBackend(string titleId, GraphicsBackend currentBackend)
|
public static GraphicsBackend SelectGraphicsBackend(string titleId, GraphicsBackend currentBackend)
|
||||||
{
|
{
|
||||||
switch (currentBackend)
|
switch (currentBackend)
|
||||||
{
|
{
|
||||||
|
case GraphicsBackend.Metal when !OperatingSystem.IsMacOS():
|
||||||
case GraphicsBackend.OpenGl when OperatingSystem.IsMacOS():
|
case GraphicsBackend.OpenGl when OperatingSystem.IsMacOS():
|
||||||
return GraphicsBackend.Vulkan;
|
return GraphicsBackend.Vulkan;
|
||||||
case GraphicsBackend.Vulkan or GraphicsBackend.OpenGl or GraphicsBackend.Metal:
|
case GraphicsBackend.Vulkan or GraphicsBackend.OpenGl or GraphicsBackend.Metal:
|
||||||
return currentBackend;
|
return currentBackend;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!(OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture is Architecture.Arm64))
|
if (!RunningPlatform.IsArmMac)
|
||||||
return GraphicsBackend.Vulkan;
|
return GraphicsBackend.Vulkan;
|
||||||
|
|
||||||
return GreatMetalTitles.ContainsIgnoreCase(titleId) ? GraphicsBackend.Metal : GraphicsBackend.Vulkan;
|
return GreatMetalTitles.ContainsIgnoreCase(titleId) ? GraphicsBackend.Metal : GraphicsBackend.Vulkan;
|
||||||
@@ -28,18 +30,28 @@ namespace Ryujinx.Common
|
|||||||
|
|
||||||
public static readonly string[] GreatMetalTitles =
|
public static readonly string[] GreatMetalTitles =
|
||||||
[
|
[
|
||||||
"01006f8002326000", // Animal Crossings: New Horizons
|
"010076f0049a2000", // Bayonetta
|
||||||
"01009bf0072d4000", // Captain Toad: Treasure Tracker
|
|
||||||
"0100a5c00d162000", // Cuphead
|
"0100a5c00d162000", // Cuphead
|
||||||
"010023800d64a000", // Deltarune
|
"010023800d64a000", // Deltarune
|
||||||
|
"01003a30012c0000", // LEGO City Undercover
|
||||||
"010028600EBDA000", // Mario 3D World
|
"010028600EBDA000", // Mario 3D World
|
||||||
"0100152000022000", // Mario Kart 8 Deluxe
|
"0100152000022000", // Mario Kart 8 Deluxe
|
||||||
"01005CA01580E000", // Persona 5
|
"010075a016a3a000", // Persona 4 Arena Ultimax
|
||||||
"0100187003A36000", // Pokémon: Let's Go, Evoli!
|
"0100187003A36000", // Pokémon: Let's Go, Eevee!
|
||||||
"010003f003a34000", // Pokémon: Let's Go, Pikachu!
|
"010003f003a34000", // Pokémon: Let's Go, Pikachu!
|
||||||
"01008C0016544000", // Sea of Stars
|
"01008C0016544000", // Sea of Stars
|
||||||
"01006A800016E000", // Smash Ultimate
|
"01006A800016E000", // Smash Ultimate
|
||||||
"0100000000010000", // Super Mario Odyessy
|
"01006bb00c6f0000", // The Legend of Zelda: Link's Awakening
|
||||||
|
|
||||||
|
// These ones have small issues, but those happen on Vulkan as well:
|
||||||
|
"01006f8002326000", // Animal Crossings: New Horizons
|
||||||
|
"01009bf0072d4000", // Captain Toad: Treasure Tracker
|
||||||
|
"01009510001ca000", // Fast RMX
|
||||||
|
"01005CA01580E000", // Persona 5 Royale
|
||||||
|
"0100000000010000", // Super Mario Odyssey
|
||||||
|
|
||||||
|
//Isaac claims it has a issue in level 2, but I am not able to replicate it on my M3. More testing would be appreciated:
|
||||||
|
"010015100b514000", // Super Mario Bros. Wonder
|
||||||
];
|
];
|
||||||
|
|
||||||
public static string GetDiscordGameAsset(string titleId)
|
public static string GetDiscordGameAsset(string titleId)
|
||||||
@@ -47,93 +59,117 @@ namespace Ryujinx.Common
|
|||||||
|
|
||||||
public static readonly string[] DiscordGameAssetKeys =
|
public static readonly string[] DiscordGameAssetKeys =
|
||||||
[
|
[
|
||||||
"010055d009f78000", // Fire Emblem: Three Houses
|
//All games are in Alphabetical order by Game name.
|
||||||
"0100a12011cc8000", // Fire Emblem: Shadow Dragon
|
|
||||||
|
//Dragon Quest Franchise
|
||||||
|
"010008900705c000", // Dragon Quest Builders
|
||||||
|
"010042000a986000", // Dragon Quest Builders 2
|
||||||
|
|
||||||
|
//Fire Emblem Franchise
|
||||||
"0100a6301214e000", // Fire Emblem Engage
|
"0100a6301214e000", // Fire Emblem Engage
|
||||||
|
"0100a12011cc8000", // Fire Emblem: Shadow Dragon
|
||||||
|
"010055d009f78000", // Fire Emblem: Three Houses
|
||||||
"0100f15003e64000", // Fire Emblem Warriors
|
"0100f15003e64000", // Fire Emblem Warriors
|
||||||
"010071f0143ea000", // Fire Emblem Warriors: Three Hopes
|
"010071f0143ea000", // Fire Emblem Warriors: Three Hopes
|
||||||
|
|
||||||
"01007e3006dda000", // Kirby Star Allies
|
//Kirby Franchise
|
||||||
"01004d300c5ae000", // Kirby and the Forgotten Land
|
"01004d300c5ae000", // Kirby and the Forgotten Land
|
||||||
"01006b601380e000", // Kirby's Return to Dream Land Deluxe
|
|
||||||
"01003fb00c5a8000", // Super Kirby Clash
|
|
||||||
"0100227010460000", // Kirby Fighters 2
|
|
||||||
"0100a8e016236000", // Kirby's Dream Buffet
|
"0100a8e016236000", // Kirby's Dream Buffet
|
||||||
|
"0100227010460000", // Kirby Fighters 2
|
||||||
|
"01006b601380e000", // Kirby's Return to Dream Land Deluxe
|
||||||
|
"01007e3006dda000", // Kirby Star Allies
|
||||||
|
"01003fb00c5a8000", // Super Kirby Clash
|
||||||
|
|
||||||
|
|
||||||
|
//The Zelda Franchise
|
||||||
|
"01000b900d8b0000", // Cadence of Hyrule
|
||||||
|
"0100ae00096ea000", // Hyrule Warriors: Definitive Edition
|
||||||
|
"01002b00111a2000", // Hyrule Warriors: Age of Calamity
|
||||||
"01007ef00011e000", // The Legend of Zelda: Breath of the Wild
|
"01007ef00011e000", // The Legend of Zelda: Breath of the Wild
|
||||||
"01006bb00c6f0000", // The Legend of Zelda: Link's Awakening
|
"01006bb00c6f0000", // The Legend of Zelda: Link's Awakening
|
||||||
"01002da013484000", // The Legend of Zelda: Skyward Sword HD
|
"01002da013484000", // The Legend of Zelda: Skyward Sword HD
|
||||||
"0100f2c0115b6000", // The Legend of Zelda: Tears of the Kingdom
|
"0100f2c0115b6000", // The Legend of Zelda: Tears of the Kingdom
|
||||||
"01008cf01baac000", // The Legend of Zelda: Echoes of Wisdom
|
"01008cf01baac000", // The Legend of Zelda: Echoes of Wisdom
|
||||||
"01000b900d8b0000", // Cadence of Hyrule
|
|
||||||
"0100ae00096ea000", // Hyrule Warriors: Definitive Edition
|
|
||||||
"01002b00111a2000", // Hyrule Warriors: Age of Calamity
|
|
||||||
|
|
||||||
|
//Luigi Franchise
|
||||||
"010048701995e000", // Luigi's Mansion 2 HD
|
"010048701995e000", // Luigi's Mansion 2 HD
|
||||||
"0100dca0064a6000", // Luigi's Mansion 3
|
"0100dca0064a6000", // Luigi's Mansion 3
|
||||||
|
|
||||||
|
//Metroid Franchise
|
||||||
"010093801237c000", // Metroid Dread
|
"010093801237c000", // Metroid Dread
|
||||||
"010012101468c000", // Metroid Prime Remastered
|
"010012101468c000", // Metroid Prime Remastered
|
||||||
|
|
||||||
"0100000000010000", // SUPER MARIO ODYSSEY
|
//Monster Hunter Franchise
|
||||||
"0100ea80032ea000", // Super Mario Bros. U Deluxe
|
"0100770008dd8000", // Monster Hunter Generations Ultimate
|
||||||
"01009b90006dc000", // Super Mario Maker 2
|
"0100b04011742000", // Monster Hunter Rise
|
||||||
"010049900f546000", // Super Mario 3D All-Stars
|
|
||||||
"010049900F546001", // ^ 64
|
//Mario Franchise
|
||||||
"010049900F546002", // ^ Sunshine
|
|
||||||
"010049900F546003", // ^ Galaxy
|
|
||||||
"010028600ebda000", // Super Mario 3D World + Bowser's Fury
|
|
||||||
"010015100b514000", // Super Mario Bros. Wonder
|
|
||||||
"0100152000022000", // Mario Kart 8 Deluxe
|
|
||||||
"010036b0034e4000", // Super Mario Party
|
|
||||||
"01006fe013472000", // Mario Party Superstars
|
|
||||||
"0100965017338000", // Super Mario Party Jamboree
|
|
||||||
"01006d0017f7a000", // Mario & Luigi: Brothership
|
"01006d0017f7a000", // Mario & Luigi: Brothership
|
||||||
|
"010003000e146000", // Mario & Sonic at the Olympic Games Tokyo 2020
|
||||||
"010067300059a000", // Mario + Rabbids: Kingdom Battle
|
"010067300059a000", // Mario + Rabbids: Kingdom Battle
|
||||||
"0100317013770000", // Mario + Rabbids: Sparks of Hope
|
"0100317013770000", // Mario + Rabbids: Sparks of Hope
|
||||||
|
"0100c9c00e25c000", // Mario Golf: Super Rush
|
||||||
|
"0100152000022000", // Mario Kart 8 Deluxe
|
||||||
|
"01006fe013472000", // Mario Party Superstars
|
||||||
|
"010019401051c000", // Mario Strikers: Battle League
|
||||||
|
"0100bde00862a000", // Mario Tennis Aces
|
||||||
|
"0100b99019412000", // Mario vs. Donkey Kong
|
||||||
|
"010049900f546000", // Super Mario 3D All-Stars
|
||||||
|
"010028600ebda000", // Super Mario 3D World + Bowser's Fury
|
||||||
|
"010049900F546001", // Super Mario 64
|
||||||
|
"0100ea80032ea000", // Super Mario Bros. U Deluxe
|
||||||
|
"010015100b514000", // Super Mario Bros. Wonder
|
||||||
|
"010049900F546003", // Super Mario Galaxy
|
||||||
|
"01009b90006dc000", // Super Mario Maker 2
|
||||||
|
"0100000000010000", // SUPER MARIO ODYSSEY
|
||||||
|
"010036b0034e4000", // Super Mario Party
|
||||||
|
"0100965017338000", // Super Mario Party Jamboree
|
||||||
|
"0100bc0018138000", // Super Mario RPG
|
||||||
|
"010049900F546002", // Super Mario Sunshine
|
||||||
"0100a3900c3e2000", // Paper Mario: The Origami King
|
"0100a3900c3e2000", // Paper Mario: The Origami King
|
||||||
"0100ecd018ebe000", // Paper Mario: The Thousand-Year Door
|
"0100ecd018ebe000", // Paper Mario: The Thousand-Year Door
|
||||||
"0100bc0018138000", // Super Mario RPG
|
|
||||||
"0100bde00862a000", // Mario Tennis Aces
|
|
||||||
"0100c9c00e25c000", // Mario Golf: Super Rush
|
|
||||||
"010019401051c000", // Mario Strikers: Battle League
|
|
||||||
"010003000e146000", // Mario & Sonic at the Olympic Games Tokyo 2020
|
|
||||||
"0100b99019412000", // Mario vs. Donkey Kong
|
|
||||||
|
|
||||||
|
//Pikmin Franchise
|
||||||
"0100aa80194b0000", // Pikmin 1
|
"0100aa80194b0000", // Pikmin 1
|
||||||
"0100d680194b2000", // Pikmin 2
|
"0100d680194b2000", // Pikmin 2
|
||||||
"0100f4c009322000", // Pikmin 3 Deluxe
|
"0100f4c009322000", // Pikmin 3 Deluxe
|
||||||
"0100b7c00933a000", // Pikmin 4
|
"0100b7c00933a000", // Pikmin 4
|
||||||
|
|
||||||
"010003f003a34000", // Pokémon: Let's Go Pikachu!
|
//The Pokémon Franchise
|
||||||
"0100187003a36000", // Pokémon: Let's Go Eevee!
|
"0100f4300bf2c000", // New Pokémon Snap
|
||||||
"0100abf008968000", // Pokémon Sword
|
|
||||||
"01008db008c2c000", // Pokémon Shield
|
|
||||||
"0100000011d90000", // Pokémon Brilliant Diamond
|
"0100000011d90000", // Pokémon Brilliant Diamond
|
||||||
"010018e011d92000", // Pokémon Shining Pearl
|
|
||||||
"01001f5010dfa000", // Pokémon Legends: Arceus
|
"01001f5010dfa000", // Pokémon Legends: Arceus
|
||||||
|
"01003d200baa2000", // Pokémon Mystery Dungeon - Rescue Team DX
|
||||||
"0100a3d008c5c000", // Pokémon Scarlet
|
"0100a3d008c5c000", // Pokémon Scarlet
|
||||||
|
"01008db008c2c000", // Pokémon Shield
|
||||||
|
"010018e011d92000", // Pokémon Shining Pearl
|
||||||
|
"0100abf008968000", // Pokémon Sword
|
||||||
"01008f6008c5e000", // Pokémon Violet
|
"01008f6008c5e000", // Pokémon Violet
|
||||||
"0100b3f000be2000", // Pokkén Tournament DX
|
"0100b3f000be2000", // Pokkén Tournament DX
|
||||||
"0100f4300bf2c000", // New Pokémon Snap
|
"0100187003a36000", // Pokémon: Let's Go Eevee!
|
||||||
|
"010003f003a34000", // Pokémon: Let's Go Pikachu!
|
||||||
|
|
||||||
"01003bc0000a0000", // Splatoon 2 (US)
|
//Splatoon Franchise
|
||||||
"0100f8f0000a2000", // Splatoon 2 (EU)
|
"0100f8f0000a2000", // Splatoon 2 (EU)
|
||||||
"01003c700009c000", // Splatoon 2 (JP)
|
"01003c700009c000", // Splatoon 2 (JP)
|
||||||
|
"01003bc0000a0000", // Splatoon 2 (US)
|
||||||
"0100c2500fc20000", // Splatoon 3
|
"0100c2500fc20000", // Splatoon 3
|
||||||
"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
|
"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
|
||||||
|
|
||||||
"010040600c5ce000", // Tetris 99
|
//NSO Membership games
|
||||||
"0100277011f1a000", // Super Mario Bros. 35
|
|
||||||
"0100ad9012510000", // PAC-MAN 99
|
|
||||||
"0100ccf019c8c000", // F-ZERO 99
|
"0100ccf019c8c000", // F-ZERO 99
|
||||||
"0100d870045b6000", // NES - Nintendo Switch Online
|
|
||||||
"01008d300c50c000", // SNES - Nintendo Switch Online
|
|
||||||
"0100c9a00ece6000", // N64 - Nintendo Switch Online
|
|
||||||
"0100e0601c632000", // N64 - Nintendo Switch Online 18+
|
|
||||||
"0100c62011050000", // GB - Nintendo Switch Online
|
"0100c62011050000", // GB - Nintendo Switch Online
|
||||||
"010012f017576000", // GBA - Nintendo Switch Online
|
"010012f017576000", // GBA - Nintendo Switch Online
|
||||||
|
"0100c9a00ece6000", // N64 - Nintendo Switch Online
|
||||||
|
"0100e0601c632000", // N64 - Nintendo Switch Online 18+
|
||||||
|
"0100d870045b6000", // NES - Nintendo Switch Online
|
||||||
|
"0100ad9012510000", // PAC-MAN 99
|
||||||
|
"010040600c5ce000", // Tetris 99
|
||||||
|
"01008d300c50c000", // SNES - Nintendo Switch Online
|
||||||
|
"0100277011f1a000", // Super Mario Bros. 35
|
||||||
|
|
||||||
|
//Misc Nintendo 1st party games
|
||||||
"01000320000cc000", // 1-2 Switch
|
"01000320000cc000", // 1-2 Switch
|
||||||
"0100300012f2a000", // Advance Wars 1+2: Re-Boot Camp
|
"0100300012f2a000", // Advance Wars 1+2: Re-Boot Camp
|
||||||
"01006f8002326000", // Animal Crossing: New Horizons
|
"01006f8002326000", // Animal Crossing: New Horizons
|
||||||
@@ -148,33 +184,44 @@ namespace Ryujinx.Common
|
|||||||
"01006a800016e000", // Super Smash Bros. Ultimate
|
"01006a800016e000", // Super Smash Bros. Ultimate
|
||||||
"0100a9400c9c2000", // Tokyo Mirage Sessions #FE Encore
|
"0100a9400c9c2000", // Tokyo Mirage Sessions #FE Encore
|
||||||
|
|
||||||
|
//Bayonetta Franchise
|
||||||
"010076f0049a2000", // Bayonetta
|
"010076f0049a2000", // Bayonetta
|
||||||
"01007960049a0000", // Bayonetta 2
|
"01007960049a0000", // Bayonetta 2
|
||||||
"01004a4010fea000", // Bayonetta 3
|
"01004a4010fea000", // Bayonetta 3
|
||||||
"0100cf5010fec000", // Bayonetta Origins: Cereza and the Lost Demon
|
"0100cf5010fec000", // Bayonetta Origins: Cereza and the Lost Demon
|
||||||
|
|
||||||
|
//Persona Franchise
|
||||||
"0100dcd01525a000", // Persona 3 Portable
|
"0100dcd01525a000", // Persona 3 Portable
|
||||||
"010062b01525c000", // Persona 4 Golden
|
|
||||||
"010075a016a3a000", // Persona 4 Arena Ultimax
|
"010075a016a3a000", // Persona 4 Arena Ultimax
|
||||||
|
"010062b01525c000", // Persona 4 Golden
|
||||||
"01005ca01580e000", // Persona 5 Royal
|
"01005ca01580e000", // Persona 5 Royal
|
||||||
"0100801011c3e000", // Persona 5 Strikers
|
"0100801011c3e000", // Persona 5 Strikers
|
||||||
"010087701b092000", // Persona 5 Tactica
|
"010087701b092000", // Persona 5 Tactica
|
||||||
|
|
||||||
"01009aa000faa000", // Sonic Mania
|
//Sonic Franchise
|
||||||
"01004ad014bf0000", // Sonic Frontiers
|
"01004ad014bf0000", // Sonic Frontiers
|
||||||
|
"01009aa000faa000", // Sonic Mania
|
||||||
"01005ea01c0fc000", // SONIC X SHADOW GENERATIONS
|
"01005ea01c0fc000", // SONIC X SHADOW GENERATIONS
|
||||||
"01005ea01c0fc001", // ^
|
"01005ea01c0fc001", // ^
|
||||||
|
|
||||||
|
//Xenoblade Franchise
|
||||||
|
"0100ff500e34a000", // Xenoblade Chronicles - Definitive Edition
|
||||||
|
"0100e95004038000", // Xenoblade Chronicles 2
|
||||||
|
"010074f013262000", // Xenoblade Chronicles 3
|
||||||
|
|
||||||
|
//Misc Games
|
||||||
"010056e00853a000", // A Hat in Time
|
"010056e00853a000", // A Hat in Time
|
||||||
|
"0100fd1014726000", // Baldurs Gate: Dark Alliance
|
||||||
"0100dbf01000a000", // Burnout Paradise Remastered
|
"0100dbf01000a000", // Burnout Paradise Remastered
|
||||||
"0100744001588000", // Cars 3: Driven to Win
|
"0100744001588000", // Cars 3: Driven to Win
|
||||||
"0100b41013c82000", // Cruis'n Blast
|
"0100b41013c82000", // Cruis'n Blast
|
||||||
|
"010085900337e000", // Death Squared
|
||||||
"01001b300b9be000", // Diablo III: Eternal Collection
|
"01001b300b9be000", // Diablo III: Eternal Collection
|
||||||
"01008c8012920000", // Dying Light Platinum Edition
|
"01008c8012920000", // Dying Light Platinum Edition
|
||||||
"01001cc01b2d4000", // Goat Simulator 3
|
"01001cc01b2d4000", // Goat Simulator 3
|
||||||
|
"01003620068ea000", // Hand of Fate 2
|
||||||
|
"010085500130a000", // Lego City: Undercover
|
||||||
"010073c01af34000", // LEGO Horizon Adventures
|
"010073c01af34000", // LEGO Horizon Adventures
|
||||||
"0100770008dd8000", // Monster Hunter Generations Ultimate
|
|
||||||
"0100b04011742000", // Monster Hunter Rise
|
|
||||||
"0100853015e86000", // No Man's Sky
|
"0100853015e86000", // No Man's Sky
|
||||||
"01007bb017812000", // Portal
|
"01007bb017812000", // Portal
|
||||||
"0100abd01785c000", // Portal 2
|
"0100abd01785c000", // Portal 2
|
||||||
@@ -190,6 +237,8 @@ namespace Ryujinx.Common
|
|||||||
"01000a10041ea000", // The Elder Scrolls V: Skyrim
|
"01000a10041ea000", // The Elder Scrolls V: Skyrim
|
||||||
"010057a01e4d4000", // TSUKIHIME -A piece of blue glass moon-
|
"010057a01e4d4000", // TSUKIHIME -A piece of blue glass moon-
|
||||||
"010080b00ad66000", // Undertale
|
"010080b00ad66000", // Undertale
|
||||||
|
"010069401adb8000", // Unicorn Overlord
|
||||||
|
"0100534009ff2000", // Yonder - The cloud catcher chronicles
|
||||||
];
|
];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -19,21 +19,21 @@ namespace Ryujinx.Common
|
|||||||
|
|
||||||
public static byte[] Read(string filename)
|
public static byte[] Read(string filename)
|
||||||
{
|
{
|
||||||
var (assembly, path) = ResolveManifestPath(filename);
|
(Assembly assembly, string path) = ResolveManifestPath(filename);
|
||||||
|
|
||||||
return Read(assembly, path);
|
return Read(assembly, path);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Task<byte[]> ReadAsync(string filename)
|
public static Task<byte[]> ReadAsync(string filename)
|
||||||
{
|
{
|
||||||
var (assembly, path) = ResolveManifestPath(filename);
|
(Assembly assembly, string path) = ResolveManifestPath(filename);
|
||||||
|
|
||||||
return ReadAsync(assembly, path);
|
return ReadAsync(assembly, path);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static byte[] Read(Assembly assembly, string filename)
|
public static byte[] Read(Assembly assembly, string filename)
|
||||||
{
|
{
|
||||||
using var stream = GetStream(assembly, filename);
|
using Stream stream = GetStream(assembly, filename);
|
||||||
if (stream == null)
|
if (stream == null)
|
||||||
{
|
{
|
||||||
return null;
|
return null;
|
||||||
@@ -44,14 +44,14 @@ namespace Ryujinx.Common
|
|||||||
|
|
||||||
public static MemoryOwner<byte> ReadFileToRentedMemory(string filename)
|
public static MemoryOwner<byte> ReadFileToRentedMemory(string filename)
|
||||||
{
|
{
|
||||||
var (assembly, path) = ResolveManifestPath(filename);
|
(Assembly assembly, string path) = ResolveManifestPath(filename);
|
||||||
|
|
||||||
return ReadFileToRentedMemory(assembly, path);
|
return ReadFileToRentedMemory(assembly, path);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static MemoryOwner<byte> ReadFileToRentedMemory(Assembly assembly, string filename)
|
public static MemoryOwner<byte> ReadFileToRentedMemory(Assembly assembly, string filename)
|
||||||
{
|
{
|
||||||
using var stream = GetStream(assembly, filename);
|
using Stream stream = GetStream(assembly, filename);
|
||||||
|
|
||||||
return stream is null
|
return stream is null
|
||||||
? null
|
? null
|
||||||
@@ -60,7 +60,7 @@ namespace Ryujinx.Common
|
|||||||
|
|
||||||
public async static Task<byte[]> ReadAsync(Assembly assembly, string filename)
|
public async static Task<byte[]> ReadAsync(Assembly assembly, string filename)
|
||||||
{
|
{
|
||||||
using var stream = GetStream(assembly, filename);
|
using Stream stream = GetStream(assembly, filename);
|
||||||
if (stream == null)
|
if (stream == null)
|
||||||
{
|
{
|
||||||
return null;
|
return null;
|
||||||
@@ -71,55 +71,55 @@ namespace Ryujinx.Common
|
|||||||
|
|
||||||
public static string ReadAllText(string filename)
|
public static string ReadAllText(string filename)
|
||||||
{
|
{
|
||||||
var (assembly, path) = ResolveManifestPath(filename);
|
(Assembly assembly, string path) = ResolveManifestPath(filename);
|
||||||
|
|
||||||
return ReadAllText(assembly, path);
|
return ReadAllText(assembly, path);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Task<string> ReadAllTextAsync(string filename)
|
public static Task<string> ReadAllTextAsync(string filename)
|
||||||
{
|
{
|
||||||
var (assembly, path) = ResolveManifestPath(filename);
|
(Assembly assembly, string path) = ResolveManifestPath(filename);
|
||||||
|
|
||||||
return ReadAllTextAsync(assembly, path);
|
return ReadAllTextAsync(assembly, path);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static string ReadAllText(Assembly assembly, string filename)
|
public static string ReadAllText(Assembly assembly, string filename)
|
||||||
{
|
{
|
||||||
using var stream = GetStream(assembly, filename);
|
using Stream stream = GetStream(assembly, filename);
|
||||||
if (stream == null)
|
if (stream == null)
|
||||||
{
|
{
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
using var reader = new StreamReader(stream);
|
using StreamReader reader = new StreamReader(stream);
|
||||||
return reader.ReadToEnd();
|
return reader.ReadToEnd();
|
||||||
}
|
}
|
||||||
|
|
||||||
public async static Task<string> ReadAllTextAsync(Assembly assembly, string filename)
|
public async static Task<string> ReadAllTextAsync(Assembly assembly, string filename)
|
||||||
{
|
{
|
||||||
using var stream = GetStream(assembly, filename);
|
using Stream stream = GetStream(assembly, filename);
|
||||||
if (stream == null)
|
if (stream == null)
|
||||||
{
|
{
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
using var reader = new StreamReader(stream);
|
using StreamReader reader = new StreamReader(stream);
|
||||||
return await reader.ReadToEndAsync();
|
return await reader.ReadToEndAsync();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Stream GetStream(string filename)
|
public static Stream GetStream(string filename)
|
||||||
{
|
{
|
||||||
var (assembly, path) = ResolveManifestPath(filename);
|
(Assembly assembly, string path) = ResolveManifestPath(filename);
|
||||||
|
|
||||||
return GetStream(assembly, path);
|
return GetStream(assembly, path);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Stream GetStream(Assembly assembly, string filename)
|
public static Stream GetStream(Assembly assembly, string filename)
|
||||||
{
|
{
|
||||||
var @namespace = assembly.GetName().Name;
|
string @namespace = assembly.GetName().Name;
|
||||||
var manifestUri = @namespace + "." + filename.Replace('/', '.');
|
string manifestUri = @namespace + "." + filename.Replace('/', '.');
|
||||||
|
|
||||||
var stream = assembly.GetManifestResourceStream(manifestUri);
|
Stream stream = assembly.GetManifestResourceStream(manifestUri);
|
||||||
|
|
||||||
return stream;
|
return stream;
|
||||||
}
|
}
|
||||||
@@ -133,11 +133,11 @@ namespace Ryujinx.Common
|
|||||||
|
|
||||||
private static (Assembly, string) ResolveManifestPath(string filename)
|
private static (Assembly, string) ResolveManifestPath(string filename)
|
||||||
{
|
{
|
||||||
var segments = filename.Split('/', 2, StringSplitOptions.RemoveEmptyEntries);
|
string[] segments = filename.Split('/', 2, StringSplitOptions.RemoveEmptyEntries);
|
||||||
|
|
||||||
if (segments.Length >= 2)
|
if (segments.Length >= 2)
|
||||||
{
|
{
|
||||||
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
|
foreach (Assembly assembly in AppDomain.CurrentDomain.GetAssemblies())
|
||||||
{
|
{
|
||||||
if (assembly.GetName().Name == segments[0])
|
if (assembly.GetName().Name == segments[0])
|
||||||
{
|
{
|
||||||
|
@@ -9,7 +9,7 @@ namespace Ryujinx.Common.Utilities
|
|||||||
public static void CopyDirectory(string sourceDir, string destinationDir, bool recursive)
|
public static void CopyDirectory(string sourceDir, string destinationDir, bool recursive)
|
||||||
{
|
{
|
||||||
// Get information about the source directory
|
// Get information about the source directory
|
||||||
var dir = new DirectoryInfo(sourceDir);
|
DirectoryInfo dir = new DirectoryInfo(sourceDir);
|
||||||
|
|
||||||
// Check if the source directory exists
|
// Check if the source directory exists
|
||||||
if (!dir.Exists)
|
if (!dir.Exists)
|
||||||
@@ -49,7 +49,7 @@ namespace Ryujinx.Common.Utilities
|
|||||||
|
|
||||||
public static string SanitizeFileName(string fileName)
|
public static string SanitizeFileName(string fileName)
|
||||||
{
|
{
|
||||||
var reservedChars = new HashSet<char>(Path.GetInvalidFileNameChars());
|
HashSet<char> reservedChars = new HashSet<char>(Path.GetInvalidFileNameChars());
|
||||||
return string.Concat(fileName.Select(c => reservedChars.Contains(c) ? '_' : c));
|
return string.Concat(fileName.Select(c => reservedChars.Contains(c) ? '_' : c));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -1,5 +1,6 @@
|
|||||||
using MsgPack;
|
using MsgPack;
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
namespace Ryujinx.Common.Utilities
|
namespace Ryujinx.Common.Utilities
|
||||||
@@ -18,7 +19,7 @@ namespace Ryujinx.Common.Utilities
|
|||||||
|
|
||||||
public static string Format(MessagePackObject obj)
|
public static string Format(MessagePackObject obj)
|
||||||
{
|
{
|
||||||
var builder = new IndentedStringBuilder();
|
IndentedStringBuilder builder = new IndentedStringBuilder();
|
||||||
|
|
||||||
FormatMsgPackObj(obj, builder);
|
FormatMsgPackObj(obj, builder);
|
||||||
|
|
||||||
@@ -41,7 +42,7 @@ namespace Ryujinx.Common.Utilities
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
var literal = obj.ToObject();
|
object literal = obj.ToObject();
|
||||||
|
|
||||||
if (literal is String)
|
if (literal is String)
|
||||||
{
|
{
|
||||||
@@ -88,7 +89,7 @@ namespace Ryujinx.Common.Utilities
|
|||||||
{
|
{
|
||||||
builder.Append("[ ");
|
builder.Append("[ ");
|
||||||
|
|
||||||
foreach (var b in arr)
|
foreach (byte b in arr)
|
||||||
{
|
{
|
||||||
builder.Append("0x");
|
builder.Append("0x");
|
||||||
builder.Append(ToHexChar(b >> 4));
|
builder.Append(ToHexChar(b >> 4));
|
||||||
@@ -111,7 +112,7 @@ namespace Ryujinx.Common.Utilities
|
|||||||
builder.Append("0x");
|
builder.Append("0x");
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var b in arr)
|
foreach (byte b in arr)
|
||||||
{
|
{
|
||||||
builder.Append(ToHexChar(b >> 4));
|
builder.Append(ToHexChar(b >> 4));
|
||||||
builder.Append(ToHexChar(b & 0xF));
|
builder.Append(ToHexChar(b & 0xF));
|
||||||
@@ -122,7 +123,7 @@ namespace Ryujinx.Common.Utilities
|
|||||||
|
|
||||||
private static void FormatMsgPackMap(MessagePackObject obj, IndentedStringBuilder builder)
|
private static void FormatMsgPackMap(MessagePackObject obj, IndentedStringBuilder builder)
|
||||||
{
|
{
|
||||||
var map = obj.AsDictionary();
|
MessagePackObjectDictionary map = obj.AsDictionary();
|
||||||
|
|
||||||
builder.Append('{');
|
builder.Append('{');
|
||||||
|
|
||||||
@@ -130,7 +131,7 @@ namespace Ryujinx.Common.Utilities
|
|||||||
builder.IncreaseIndent()
|
builder.IncreaseIndent()
|
||||||
.AppendLine();
|
.AppendLine();
|
||||||
|
|
||||||
foreach (var item in map)
|
foreach (KeyValuePair<MessagePackObject, MessagePackObject> item in map)
|
||||||
{
|
{
|
||||||
FormatMsgPackObj(item.Key, builder);
|
FormatMsgPackObj(item.Key, builder);
|
||||||
|
|
||||||
@@ -154,11 +155,11 @@ namespace Ryujinx.Common.Utilities
|
|||||||
|
|
||||||
private static void FormatMsgPackArray(MessagePackObject obj, IndentedStringBuilder builder)
|
private static void FormatMsgPackArray(MessagePackObject obj, IndentedStringBuilder builder)
|
||||||
{
|
{
|
||||||
var arr = obj.AsList();
|
IList<MessagePackObject> arr = obj.AsList();
|
||||||
|
|
||||||
builder.Append("[ ");
|
builder.Append("[ ");
|
||||||
|
|
||||||
foreach (var item in arr)
|
foreach (MessagePackObject item in arr)
|
||||||
{
|
{
|
||||||
FormatMsgPackObj(item, builder);
|
FormatMsgPackObj(item, builder);
|
||||||
|
|
||||||
|
110
src/Ryujinx.Common/Utilities/Rainbow.cs
Normal file
110
src/Ryujinx.Common/Utilities/Rainbow.cs
Normal file
@@ -0,0 +1,110 @@
|
|||||||
|
using Gommon;
|
||||||
|
using System;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Ryujinx.Common.Utilities
|
||||||
|
{
|
||||||
|
public static class Rainbow
|
||||||
|
{
|
||||||
|
public static bool CyclingEnabled { get; set; }
|
||||||
|
|
||||||
|
public static void Enable()
|
||||||
|
{
|
||||||
|
if (!CyclingEnabled)
|
||||||
|
{
|
||||||
|
CyclingEnabled = true;
|
||||||
|
Executor.ExecuteBackgroundAsync(async () =>
|
||||||
|
{
|
||||||
|
while (CyclingEnabled)
|
||||||
|
{
|
||||||
|
await Task.Delay(15);
|
||||||
|
Tick();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void Disable()
|
||||||
|
{
|
||||||
|
CyclingEnabled = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public static float Speed { get; set; } = 1;
|
||||||
|
|
||||||
|
public static Color Color { get; private set; } = Color.Blue;
|
||||||
|
|
||||||
|
public static void Tick()
|
||||||
|
{
|
||||||
|
Color = HsbToRgb((Color.GetHue() + Speed) / 360);
|
||||||
|
|
||||||
|
UpdatedHandler.Call(Color.ToArgb());
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void Reset()
|
||||||
|
{
|
||||||
|
Color = Color.Blue;
|
||||||
|
UpdatedHandler.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static event Action<int> Updated
|
||||||
|
{
|
||||||
|
add => UpdatedHandler.Add(value);
|
||||||
|
remove => UpdatedHandler.Remove(value);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal static Event<int> UpdatedHandler = new();
|
||||||
|
|
||||||
|
private static Color HsbToRgb(float hue, float saturation = 1, float brightness = 1)
|
||||||
|
{
|
||||||
|
int r = 0, g = 0, b = 0;
|
||||||
|
if (saturation == 0)
|
||||||
|
{
|
||||||
|
r = g = b = (int)(brightness * 255.0f + 0.5f);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
float h = (hue - (float)Math.Floor(hue)) * 6.0f;
|
||||||
|
float f = h - (float)Math.Floor(h);
|
||||||
|
float p = brightness * (1.0f - saturation);
|
||||||
|
float q = brightness * (1.0f - saturation * f);
|
||||||
|
float t = brightness * (1.0f - (saturation * (1.0f - f)));
|
||||||
|
switch ((int)h)
|
||||||
|
{
|
||||||
|
case 0:
|
||||||
|
r = (int)(brightness * 255.0f + 0.5f);
|
||||||
|
g = (int)(t * 255.0f + 0.5f);
|
||||||
|
b = (int)(p * 255.0f + 0.5f);
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
r = (int)(q * 255.0f + 0.5f);
|
||||||
|
g = (int)(brightness * 255.0f + 0.5f);
|
||||||
|
b = (int)(p * 255.0f + 0.5f);
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
r = (int)(p * 255.0f + 0.5f);
|
||||||
|
g = (int)(brightness * 255.0f + 0.5f);
|
||||||
|
b = (int)(t * 255.0f + 0.5f);
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
r = (int)(p * 255.0f + 0.5f);
|
||||||
|
g = (int)(q * 255.0f + 0.5f);
|
||||||
|
b = (int)(brightness * 255.0f + 0.5f);
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
r = (int)(t * 255.0f + 0.5f);
|
||||||
|
g = (int)(p * 255.0f + 0.5f);
|
||||||
|
b = (int)(brightness * 255.0f + 0.5f);
|
||||||
|
break;
|
||||||
|
case 5:
|
||||||
|
r = (int)(brightness * 255.0f + 0.5f);
|
||||||
|
g = (int)(p * 255.0f + 0.5f);
|
||||||
|
b = (int)(q * 255.0f + 0.5f);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return Color.FromArgb(Convert.ToByte(255), Convert.ToByte(r), Convert.ToByte(g), Convert.ToByte(b));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@@ -1,5 +1,6 @@
|
|||||||
using Microsoft.IO;
|
using Microsoft.IO;
|
||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
|
using System;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
@@ -27,7 +28,7 @@ namespace Ryujinx.Common.Utilities
|
|||||||
|
|
||||||
MemoryOwner<byte> ownedMemory = MemoryOwner<byte>.Rent(checked((int)bytesExpected));
|
MemoryOwner<byte> ownedMemory = MemoryOwner<byte>.Rent(checked((int)bytesExpected));
|
||||||
|
|
||||||
var destSpan = ownedMemory.Span;
|
Span<byte> destSpan = ownedMemory.Span;
|
||||||
|
|
||||||
int totalBytesRead = 0;
|
int totalBytesRead = 0;
|
||||||
|
|
||||||
|
@@ -18,7 +18,7 @@ namespace Ryujinx.Common.Utilities
|
|||||||
{
|
{
|
||||||
public override TEnum Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
|
public override TEnum Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
|
||||||
{
|
{
|
||||||
var enumValue = reader.GetString();
|
string? enumValue = reader.GetString();
|
||||||
|
|
||||||
if (Enum.TryParse(enumValue, out TEnum value))
|
if (Enum.TryParse(enumValue, out TEnum value))
|
||||||
{
|
{
|
||||||
|
@@ -46,7 +46,7 @@ namespace Ryujinx.Common.Utilities
|
|||||||
{
|
{
|
||||||
if (Path.GetExtension(filename).Equals(".XCI", StringComparison.InvariantCultureIgnoreCase))
|
if (Path.GetExtension(filename).Equals(".XCI", StringComparison.InvariantCultureIgnoreCase))
|
||||||
{
|
{
|
||||||
var trimmer = new XCIFileTrimmer(filename, log);
|
XCIFileTrimmer trimmer = new XCIFileTrimmer(filename, log);
|
||||||
return trimmer.CanBeTrimmed;
|
return trimmer.CanBeTrimmed;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -57,7 +57,7 @@ namespace Ryujinx.Common.Utilities
|
|||||||
{
|
{
|
||||||
if (Path.GetExtension(filename).Equals(".XCI", StringComparison.InvariantCultureIgnoreCase))
|
if (Path.GetExtension(filename).Equals(".XCI", StringComparison.InvariantCultureIgnoreCase))
|
||||||
{
|
{
|
||||||
var trimmer = new XCIFileTrimmer(filename, log);
|
XCIFileTrimmer trimmer = new XCIFileTrimmer(filename, log);
|
||||||
return trimmer.CanBeUntrimmed;
|
return trimmer.CanBeUntrimmed;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -201,7 +201,7 @@ namespace Ryujinx.Common.Utilities
|
|||||||
{
|
{
|
||||||
long maxReads = readSizeB / XCIFileTrimmer.BufferSize;
|
long maxReads = readSizeB / XCIFileTrimmer.BufferSize;
|
||||||
long read = 0;
|
long read = 0;
|
||||||
var buffer = new byte[BufferSize];
|
byte[] buffer = new byte[BufferSize];
|
||||||
|
|
||||||
while (true)
|
while (true)
|
||||||
{
|
{
|
||||||
@@ -267,7 +267,7 @@ namespace Ryujinx.Common.Utilities
|
|||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
var info = new FileInfo(Filename);
|
FileInfo info = new FileInfo(Filename);
|
||||||
if ((info.Attributes & FileAttributes.ReadOnly) == FileAttributes.ReadOnly)
|
if ((info.Attributes & FileAttributes.ReadOnly) == FileAttributes.ReadOnly)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
@@ -288,7 +288,7 @@ namespace Ryujinx.Common.Utilities
|
|||||||
return OperationOutcome.FileSizeChanged;
|
return OperationOutcome.FileSizeChanged;
|
||||||
}
|
}
|
||||||
|
|
||||||
var outfileStream = new FileStream(_filename, FileMode.Open, FileAccess.Write, FileShare.Write);
|
FileStream outfileStream = new FileStream(_filename, FileMode.Open, FileAccess.Write, FileShare.Write);
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
@@ -327,7 +327,7 @@ namespace Ryujinx.Common.Utilities
|
|||||||
{
|
{
|
||||||
Log?.Write(LogType.Info, "Untrimming...");
|
Log?.Write(LogType.Info, "Untrimming...");
|
||||||
|
|
||||||
var info = new FileInfo(Filename);
|
FileInfo info = new FileInfo(Filename);
|
||||||
if ((info.Attributes & FileAttributes.ReadOnly) == FileAttributes.ReadOnly)
|
if ((info.Attributes & FileAttributes.ReadOnly) == FileAttributes.ReadOnly)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
@@ -348,7 +348,7 @@ namespace Ryujinx.Common.Utilities
|
|||||||
return OperationOutcome.FileSizeChanged;
|
return OperationOutcome.FileSizeChanged;
|
||||||
}
|
}
|
||||||
|
|
||||||
var outfileStream = new FileStream(_filename, FileMode.Append, FileAccess.Write, FileShare.Write);
|
FileStream outfileStream = new FileStream(_filename, FileMode.Append, FileAccess.Write, FileShare.Write);
|
||||||
long bytesToWriteB = UntrimmedFileSizeB - FileSizeB;
|
long bytesToWriteB = UntrimmedFileSizeB - FileSizeB;
|
||||||
|
|
||||||
try
|
try
|
||||||
@@ -393,7 +393,7 @@ namespace Ryujinx.Common.Utilities
|
|||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
var buffer = new byte[BufferSize];
|
byte[] buffer = new byte[BufferSize];
|
||||||
Array.Fill<byte>(buffer, XCIFileTrimmer.PaddingByte);
|
Array.Fill<byte>(buffer, XCIFileTrimmer.PaddingByte);
|
||||||
|
|
||||||
while (bytesLeftToWriteB > 0)
|
while (bytesLeftToWriteB > 0)
|
||||||
|
@@ -49,7 +49,7 @@ namespace ARMeilleure.Common
|
|||||||
|
|
||||||
public TableSparseBlock(ulong size, Action<IntPtr> ensureMapped, PageInitDelegate pageInit)
|
public TableSparseBlock(ulong size, Action<IntPtr> ensureMapped, PageInitDelegate pageInit)
|
||||||
{
|
{
|
||||||
var block = new SparseMemoryBlock(size, pageInit, null);
|
SparseMemoryBlock block = new SparseMemoryBlock(size, pageInit, null);
|
||||||
|
|
||||||
_trackingEvent = (ulong address, ulong size, bool write) =>
|
_trackingEvent = (ulong address, ulong size, bool write) =>
|
||||||
{
|
{
|
||||||
@@ -146,7 +146,7 @@ namespace ARMeilleure.Common
|
|||||||
Levels = levels;
|
Levels = levels;
|
||||||
Mask = 0;
|
Mask = 0;
|
||||||
|
|
||||||
foreach (var level in Levels)
|
foreach (AddressTableLevel level in Levels)
|
||||||
{
|
{
|
||||||
Mask |= level.Mask;
|
Mask |= level.Mask;
|
||||||
}
|
}
|
||||||
@@ -363,7 +363,7 @@ namespace ARMeilleure.Common
|
|||||||
/// <returns>The new sparse block that was added</returns>
|
/// <returns>The new sparse block that was added</returns>
|
||||||
private TableSparseBlock ReserveNewSparseBlock()
|
private TableSparseBlock ReserveNewSparseBlock()
|
||||||
{
|
{
|
||||||
var block = new TableSparseBlock(_sparseBlockSize, EnsureMapped, InitLeafPage);
|
TableSparseBlock block = new TableSparseBlock(_sparseBlockSize, EnsureMapped, InitLeafPage);
|
||||||
|
|
||||||
_sparseReserved.Add(block);
|
_sparseReserved.Add(block);
|
||||||
_sparseReservedOffset = 0;
|
_sparseReservedOffset = 0;
|
||||||
@@ -381,7 +381,7 @@ namespace ARMeilleure.Common
|
|||||||
/// <returns>Allocated block</returns>
|
/// <returns>Allocated block</returns>
|
||||||
private IntPtr Allocate<T>(int length, T fill, bool leaf) where T : unmanaged
|
private IntPtr Allocate<T>(int length, T fill, bool leaf) where T : unmanaged
|
||||||
{
|
{
|
||||||
var size = sizeof(T) * length;
|
int size = sizeof(T) * length;
|
||||||
|
|
||||||
AddressTablePage page;
|
AddressTablePage page;
|
||||||
|
|
||||||
@@ -413,10 +413,10 @@ namespace ARMeilleure.Common
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
var address = (IntPtr)NativeAllocator.Instance.Allocate((uint)size);
|
IntPtr address = (IntPtr)NativeAllocator.Instance.Allocate((uint)size);
|
||||||
page = new AddressTablePage(false, address);
|
page = new AddressTablePage(false, address);
|
||||||
|
|
||||||
var span = new Span<T>((void*)page.Address, length);
|
Span<T> span = new Span<T>((void*)page.Address, length);
|
||||||
span.Fill(fill);
|
span.Fill(fill);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -445,7 +445,7 @@ namespace ARMeilleure.Common
|
|||||||
{
|
{
|
||||||
if (!_disposed)
|
if (!_disposed)
|
||||||
{
|
{
|
||||||
foreach (var page in _pages)
|
foreach (AddressTablePage page in _pages)
|
||||||
{
|
{
|
||||||
if (!page.IsSparse)
|
if (!page.IsSparse)
|
||||||
{
|
{
|
||||||
|
@@ -29,7 +29,7 @@ namespace Ryujinx.Cpu.AppleHv
|
|||||||
|
|
||||||
public HvAddressSpace(MemoryBlock backingMemory, ulong asSize)
|
public HvAddressSpace(MemoryBlock backingMemory, ulong asSize)
|
||||||
{
|
{
|
||||||
(_asBase, var ipaAllocator) = HvVm.CreateAddressSpace(backingMemory);
|
(_asBase, HvIpaAllocator ipaAllocator) = HvVm.CreateAddressSpace(backingMemory);
|
||||||
_backingSize = backingMemory.Size;
|
_backingSize = backingMemory.Size;
|
||||||
|
|
||||||
_userRange = new HvAddressSpaceRange(ipaAllocator);
|
_userRange = new HvAddressSpaceRange(ipaAllocator);
|
||||||
|
@@ -45,7 +45,7 @@ namespace Ryujinx.Cpu.AppleHv
|
|||||||
|
|
||||||
public HvMemoryBlockAllocation Allocate(ulong size, ulong alignment)
|
public HvMemoryBlockAllocation Allocate(ulong size, ulong alignment)
|
||||||
{
|
{
|
||||||
var allocation = Allocate(size, alignment, CreateBlock);
|
Allocation allocation = Allocate(size, alignment, CreateBlock);
|
||||||
|
|
||||||
return new HvMemoryBlockAllocation(this, allocation.Block, allocation.Offset, allocation.Size);
|
return new HvMemoryBlockAllocation(this, allocation.Block, allocation.Offset, allocation.Size);
|
||||||
}
|
}
|
||||||
|
@@ -233,13 +233,13 @@ namespace Ryujinx.Cpu.AppleHv
|
|||||||
yield break;
|
yield break;
|
||||||
}
|
}
|
||||||
|
|
||||||
var guestRegions = GetPhysicalRegionsImpl(va, size);
|
IEnumerable<MemoryRange> guestRegions = GetPhysicalRegionsImpl(va, size);
|
||||||
if (guestRegions == null)
|
if (guestRegions == null)
|
||||||
{
|
{
|
||||||
yield break;
|
yield break;
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var guestRegion in guestRegions)
|
foreach (MemoryRange guestRegion in guestRegions)
|
||||||
{
|
{
|
||||||
nint pointer = _backingMemory.GetPointer(guestRegion.Address, guestRegion.Size);
|
nint pointer = _backingMemory.GetPointer(guestRegion.Address, guestRegion.Size);
|
||||||
yield return new HostMemoryRange((nuint)(ulong)pointer, guestRegion.Size);
|
yield return new HostMemoryRange((nuint)(ulong)pointer, guestRegion.Size);
|
||||||
@@ -254,7 +254,7 @@ namespace Ryujinx.Cpu.AppleHv
|
|||||||
yield break;
|
yield break;
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var physicalRegion in GetPhysicalRegionsImpl(va, size))
|
foreach (MemoryRange physicalRegion in GetPhysicalRegionsImpl(va, size))
|
||||||
{
|
{
|
||||||
yield return physicalRegion;
|
yield return physicalRegion;
|
||||||
}
|
}
|
||||||
|
@@ -41,7 +41,7 @@ namespace Ryujinx.Cpu.AppleHv
|
|||||||
{
|
{
|
||||||
// Calculate our time delta in ticks based on the current clock frequency.
|
// Calculate our time delta in ticks based on the current clock frequency.
|
||||||
|
|
||||||
int result = TimeApi.mach_timebase_info(out var timeBaseInfo);
|
int result = TimeApi.mach_timebase_info(out MachTimebaseInfo timeBaseInfo);
|
||||||
|
|
||||||
Debug.Assert(result == 0);
|
Debug.Assert(result == 0);
|
||||||
|
|
||||||
|
@@ -39,7 +39,7 @@ namespace Ryujinx.Cpu.AppleHv
|
|||||||
baseAddress = ipaAllocator.Allocate(block.Size, AsIpaAlignment);
|
baseAddress = ipaAllocator.Allocate(block.Size, AsIpaAlignment);
|
||||||
}
|
}
|
||||||
|
|
||||||
var rwx = HvMemoryFlags.Read | HvMemoryFlags.Write | HvMemoryFlags.Exec;
|
HvMemoryFlags rwx = HvMemoryFlags.Read | HvMemoryFlags.Write | HvMemoryFlags.Exec;
|
||||||
|
|
||||||
HvApi.hv_vm_map((ulong)block.Pointer, baseAddress, block.Size, rwx).ThrowOnError();
|
HvApi.hv_vm_map((ulong)block.Pointer, baseAddress, block.Size, rwx).ThrowOnError();
|
||||||
|
|
||||||
|
@@ -127,7 +127,7 @@ namespace Ryujinx.Cpu.Jit.HostTracked
|
|||||||
Debug.Assert(leftSize > 0);
|
Debug.Assert(leftSize > 0);
|
||||||
Debug.Assert(rightSize > 0);
|
Debug.Assert(rightSize > 0);
|
||||||
|
|
||||||
(var leftAllocation, PrivateAllocation) = PrivateAllocation.Split(leftSize);
|
(PrivateMemoryAllocation leftAllocation, PrivateAllocation) = PrivateAllocation.Split(leftSize);
|
||||||
|
|
||||||
PrivateMapping left = new(Address, leftSize, leftAllocation);
|
PrivateMapping left = new(Address, leftSize, leftAllocation);
|
||||||
|
|
||||||
|
@@ -253,13 +253,13 @@ namespace Ryujinx.Cpu.Jit
|
|||||||
yield break;
|
yield break;
|
||||||
}
|
}
|
||||||
|
|
||||||
var guestRegions = GetPhysicalRegionsImpl(va, size);
|
IEnumerable<MemoryRange> guestRegions = GetPhysicalRegionsImpl(va, size);
|
||||||
if (guestRegions == null)
|
if (guestRegions == null)
|
||||||
{
|
{
|
||||||
yield break;
|
yield break;
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var guestRegion in guestRegions)
|
foreach (MemoryRange guestRegion in guestRegions)
|
||||||
{
|
{
|
||||||
nint pointer = _backingMemory.GetPointer(guestRegion.Address, guestRegion.Size);
|
nint pointer = _backingMemory.GetPointer(guestRegion.Address, guestRegion.Size);
|
||||||
yield return new HostMemoryRange((nuint)(ulong)pointer, guestRegion.Size);
|
yield return new HostMemoryRange((nuint)(ulong)pointer, guestRegion.Size);
|
||||||
@@ -274,7 +274,7 @@ namespace Ryujinx.Cpu.Jit
|
|||||||
yield break;
|
yield break;
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var physicalRegion in GetPhysicalRegionsImpl(va, size))
|
foreach (MemoryRange physicalRegion in GetPhysicalRegionsImpl(va, size))
|
||||||
{
|
{
|
||||||
yield return physicalRegion;
|
yield return physicalRegion;
|
||||||
}
|
}
|
||||||
|
@@ -340,7 +340,7 @@ namespace Ryujinx.Cpu.Jit
|
|||||||
{
|
{
|
||||||
int pages = GetPagesCount(va, (uint)size, out va);
|
int pages = GetPagesCount(va, (uint)size, out va);
|
||||||
|
|
||||||
var regions = new List<MemoryRange>();
|
List<MemoryRange> regions = new List<MemoryRange>();
|
||||||
|
|
||||||
ulong regionStart = GetPhysicalAddressChecked(va);
|
ulong regionStart = GetPhysicalAddressChecked(va);
|
||||||
ulong regionSize = PageSize;
|
ulong regionSize = PageSize;
|
||||||
|
@@ -240,7 +240,7 @@ namespace Ryujinx.Cpu.Jit
|
|||||||
|
|
||||||
if (TryGetVirtualContiguous(va, data.Length, out MemoryBlock memoryBlock, out ulong offset))
|
if (TryGetVirtualContiguous(va, data.Length, out MemoryBlock memoryBlock, out ulong offset))
|
||||||
{
|
{
|
||||||
var target = memoryBlock.GetSpan(offset, data.Length);
|
Span<byte> target = memoryBlock.GetSpan(offset, data.Length);
|
||||||
|
|
||||||
bool changed = !data.SequenceEqual(target);
|
bool changed = !data.SequenceEqual(target);
|
||||||
|
|
||||||
@@ -443,7 +443,7 @@ namespace Ryujinx.Cpu.Jit
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
var regions = new List<HostMemoryRange>();
|
List<HostMemoryRange> regions = new List<HostMemoryRange>();
|
||||||
ulong endVa = va + size;
|
ulong endVa = va + size;
|
||||||
|
|
||||||
try
|
try
|
||||||
|
@@ -205,7 +205,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
|||||||
|
|
||||||
for (int i = 0; i < funcTable.Levels.Length; i++)
|
for (int i = 0; i < funcTable.Levels.Length; i++)
|
||||||
{
|
{
|
||||||
var level = funcTable.Levels[i];
|
AddressTableLevel level = funcTable.Levels[i];
|
||||||
asm.Ubfx(indexReg, guestAddress, level.Index, level.Length);
|
asm.Ubfx(indexReg, guestAddress, level.Index, level.Length);
|
||||||
asm.Lsl(indexReg, indexReg, Const(3));
|
asm.Lsl(indexReg, indexReg, Const(3));
|
||||||
|
|
||||||
|
@@ -370,7 +370,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
|
|||||||
|
|
||||||
for (int i = 0; i < funcTable.Levels.Length; i++)
|
for (int i = 0; i < funcTable.Levels.Length; i++)
|
||||||
{
|
{
|
||||||
var level = funcTable.Levels[i];
|
AddressTableLevel level = funcTable.Levels[i];
|
||||||
asm.Ubfx(indexReg, guestAddress, level.Index, level.Length);
|
asm.Ubfx(indexReg, guestAddress, level.Index, level.Length);
|
||||||
asm.Lsl(indexReg, indexReg, Const(3));
|
asm.Lsl(indexReg, indexReg, Const(3));
|
||||||
|
|
||||||
|
@@ -190,7 +190,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
|
|
||||||
private bool TryGetThreadLocalFunction(ulong guestAddress, out nint funcPtr)
|
private bool TryGetThreadLocalFunction(ulong guestAddress, out nint funcPtr)
|
||||||
{
|
{
|
||||||
if ((_threadLocalCache ??= new()).TryGetValue(guestAddress, out var entry))
|
if ((_threadLocalCache ??= new()).TryGetValue(guestAddress, out ThreadLocalCacheEntry entry))
|
||||||
{
|
{
|
||||||
if (entry.IncrementUseCount() >= MinCallsForPad)
|
if (entry.IncrementUseCount() >= MinCallsForPad)
|
||||||
{
|
{
|
||||||
|
@@ -41,7 +41,7 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
|
|||||||
{
|
{
|
||||||
int targetIndex = _code.Count;
|
int targetIndex = _code.Count;
|
||||||
|
|
||||||
var state = _labels[label.AsInt32()];
|
LabelState state = _labels[label.AsInt32()];
|
||||||
|
|
||||||
state.TargetIndex = targetIndex;
|
state.TargetIndex = targetIndex;
|
||||||
state.HasTarget = true;
|
state.HasTarget = true;
|
||||||
@@ -68,7 +68,7 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
|
|||||||
{
|
{
|
||||||
int branchIndex = _code.Count;
|
int branchIndex = _code.Count;
|
||||||
|
|
||||||
var state = _labels[label.AsInt32()];
|
LabelState state = _labels[label.AsInt32()];
|
||||||
|
|
||||||
state.BranchIndex = branchIndex;
|
state.BranchIndex = branchIndex;
|
||||||
state.HasBranch = true;
|
state.HasBranch = true;
|
||||||
@@ -94,7 +94,7 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
|
|||||||
{
|
{
|
||||||
int branchIndex = _code.Count;
|
int branchIndex = _code.Count;
|
||||||
|
|
||||||
var state = _labels[label.AsInt32()];
|
LabelState state = _labels[label.AsInt32()];
|
||||||
|
|
||||||
state.BranchIndex = branchIndex;
|
state.BranchIndex = branchIndex;
|
||||||
state.HasBranch = true;
|
state.HasBranch = true;
|
||||||
@@ -113,7 +113,7 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
|
|||||||
{
|
{
|
||||||
int branchIndex = _code.Count;
|
int branchIndex = _code.Count;
|
||||||
|
|
||||||
var state = _labels[label.AsInt32()];
|
LabelState state = _labels[label.AsInt32()];
|
||||||
|
|
||||||
state.BranchIndex = branchIndex;
|
state.BranchIndex = branchIndex;
|
||||||
state.HasBranch = true;
|
state.HasBranch = true;
|
||||||
@@ -342,7 +342,7 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
|
|||||||
|
|
||||||
public readonly void Cset(Operand rd, ArmCondition condition)
|
public readonly void Cset(Operand rd, ArmCondition condition)
|
||||||
{
|
{
|
||||||
var zr = new Operand(ZrRegister, RegisterType.Integer, rd.Type);
|
Operand zr = new Operand(ZrRegister, RegisterType.Integer, rd.Type);
|
||||||
Csinc(rd, zr, zr, (ArmCondition)((int)condition ^ 1));
|
Csinc(rd, zr, zr, (ArmCondition)((int)condition ^ 1));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -163,14 +163,14 @@ namespace Ryujinx.Cpu.LightningJit
|
|||||||
{
|
{
|
||||||
List<TranslatedFunction> functions = Functions.AsList();
|
List<TranslatedFunction> functions = Functions.AsList();
|
||||||
|
|
||||||
foreach (var func in functions)
|
foreach (TranslatedFunction func in functions)
|
||||||
{
|
{
|
||||||
JitCache.Unmap(func.FuncPointer);
|
JitCache.Unmap(func.FuncPointer);
|
||||||
}
|
}
|
||||||
|
|
||||||
Functions.Clear();
|
Functions.Clear();
|
||||||
|
|
||||||
while (_oldFuncs.TryDequeue(out var kv))
|
while (_oldFuncs.TryDequeue(out KeyValuePair<ulong, TranslatedFunction> kv))
|
||||||
{
|
{
|
||||||
JitCache.Unmap(kv.Value.FuncPointer);
|
JitCache.Unmap(kv.Value.FuncPointer);
|
||||||
}
|
}
|
||||||
|
@@ -174,7 +174,7 @@ namespace Ryujinx.Cpu.LightningJit
|
|||||||
|
|
||||||
for (int i = 0; i < _functionTable.Levels.Length; i++)
|
for (int i = 0; i < _functionTable.Levels.Length; i++)
|
||||||
{
|
{
|
||||||
ref var level = ref _functionTable.Levels[i];
|
ref AddressTableLevel level = ref _functionTable.Levels[i];
|
||||||
|
|
||||||
asm.Mov(mask, level.Mask >> level.Index);
|
asm.Mov(mask, level.Mask >> level.Index);
|
||||||
asm.And(index, mask, guestAddress, ArmShiftType.Lsr, level.Index);
|
asm.And(index, mask, guestAddress, ArmShiftType.Lsr, level.Index);
|
||||||
|
@@ -48,7 +48,7 @@ namespace Ryujinx.Cpu
|
|||||||
{
|
{
|
||||||
for (int i = 0; i < _freeRanges.Count; i++)
|
for (int i = 0; i < _freeRanges.Count; i++)
|
||||||
{
|
{
|
||||||
var range = _freeRanges[i];
|
Range range = _freeRanges[i];
|
||||||
|
|
||||||
ulong alignedOffset = BitUtils.AlignUp(range.Offset, alignment);
|
ulong alignedOffset = BitUtils.AlignUp(range.Offset, alignment);
|
||||||
ulong sizeDelta = alignedOffset - range.Offset;
|
ulong sizeDelta = alignedOffset - range.Offset;
|
||||||
@@ -84,7 +84,7 @@ namespace Ryujinx.Cpu
|
|||||||
|
|
||||||
private void InsertFreeRange(ulong offset, ulong size)
|
private void InsertFreeRange(ulong offset, ulong size)
|
||||||
{
|
{
|
||||||
var range = new Range(offset, size);
|
Range range = new Range(offset, size);
|
||||||
int index = _freeRanges.BinarySearch(range);
|
int index = _freeRanges.BinarySearch(range);
|
||||||
if (index < 0)
|
if (index < 0)
|
||||||
{
|
{
|
||||||
@@ -97,7 +97,7 @@ namespace Ryujinx.Cpu
|
|||||||
private void InsertFreeRangeComingled(ulong offset, ulong size)
|
private void InsertFreeRangeComingled(ulong offset, ulong size)
|
||||||
{
|
{
|
||||||
ulong endOffset = offset + size;
|
ulong endOffset = offset + size;
|
||||||
var range = new Range(offset, size);
|
Range range = new Range(offset, size);
|
||||||
int index = _freeRanges.BinarySearch(range);
|
int index = _freeRanges.BinarySearch(range);
|
||||||
if (index < 0)
|
if (index < 0)
|
||||||
{
|
{
|
||||||
@@ -149,7 +149,7 @@ namespace Ryujinx.Cpu
|
|||||||
|
|
||||||
public PrivateMemoryAllocation Allocate(ulong size, ulong alignment)
|
public PrivateMemoryAllocation Allocate(ulong size, ulong alignment)
|
||||||
{
|
{
|
||||||
var allocation = Allocate(size, alignment, CreateBlock);
|
Allocation allocation = Allocate(size, alignment, CreateBlock);
|
||||||
|
|
||||||
return new PrivateMemoryAllocation(this, allocation.Block, allocation.Offset, allocation.Size);
|
return new PrivateMemoryAllocation(this, allocation.Block, allocation.Offset, allocation.Size);
|
||||||
}
|
}
|
||||||
@@ -200,7 +200,7 @@ namespace Ryujinx.Cpu
|
|||||||
|
|
||||||
for (int i = 0; i < _blocks.Count; i++)
|
for (int i = 0; i < _blocks.Count; i++)
|
||||||
{
|
{
|
||||||
var block = _blocks[i];
|
T block = _blocks[i];
|
||||||
|
|
||||||
if (block.Size >= size)
|
if (block.Size >= size)
|
||||||
{
|
{
|
||||||
@@ -214,8 +214,8 @@ namespace Ryujinx.Cpu
|
|||||||
|
|
||||||
ulong blockAlignedSize = BitUtils.AlignUp(size, _blockAlignment);
|
ulong blockAlignedSize = BitUtils.AlignUp(size, _blockAlignment);
|
||||||
|
|
||||||
var memory = new MemoryBlock(blockAlignedSize, _allocationFlags);
|
MemoryBlock memory = new MemoryBlock(blockAlignedSize, _allocationFlags);
|
||||||
var newBlock = createBlock(memory, blockAlignedSize);
|
T newBlock = createBlock(memory, blockAlignedSize);
|
||||||
|
|
||||||
InsertBlock(newBlock);
|
InsertBlock(newBlock);
|
||||||
|
|
||||||
|
@@ -98,7 +98,7 @@ namespace Ryujinx.Cpu.Signal
|
|||||||
_signalHandlerPtr = customSignalHandlerFactory(UnixSignalHandlerRegistration.GetSegfaultExceptionHandler().sa_handler, _signalHandlerPtr);
|
_signalHandlerPtr = customSignalHandlerFactory(UnixSignalHandlerRegistration.GetSegfaultExceptionHandler().sa_handler, _signalHandlerPtr);
|
||||||
}
|
}
|
||||||
|
|
||||||
var old = UnixSignalHandlerRegistration.RegisterExceptionHandler(_signalHandlerPtr);
|
UnixSignalHandlerRegistration.SigAction old = UnixSignalHandlerRegistration.RegisterExceptionHandler(_signalHandlerPtr);
|
||||||
|
|
||||||
config.UnixOldSigaction = (nuint)(ulong)old.sa_handler;
|
config.UnixOldSigaction = (nuint)(ulong)old.sa_handler;
|
||||||
config.UnixOldSigaction3Arg = old.sa_flags & 4;
|
config.UnixOldSigaction3Arg = old.sa_flags & 4;
|
||||||
|
@@ -2,6 +2,7 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Diagnostics.CodeAnalysis;
|
using System.Diagnostics.CodeAnalysis;
|
||||||
|
using System.Reflection;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
@@ -32,15 +33,15 @@ namespace Ryujinx.Graphics.Device
|
|||||||
_debugLogCallback = debugLogCallback;
|
_debugLogCallback = debugLogCallback;
|
||||||
}
|
}
|
||||||
|
|
||||||
var fields = typeof(TState).GetFields();
|
FieldInfo[] fields = typeof(TState).GetFields();
|
||||||
int offset = 0;
|
int offset = 0;
|
||||||
|
|
||||||
for (int fieldIndex = 0; fieldIndex < fields.Length; fieldIndex++)
|
for (int fieldIndex = 0; fieldIndex < fields.Length; fieldIndex++)
|
||||||
{
|
{
|
||||||
var field = fields[fieldIndex];
|
FieldInfo field = fields[fieldIndex];
|
||||||
|
|
||||||
var currentFieldOffset = (int)Marshal.OffsetOf<TState>(field.Name);
|
int currentFieldOffset = (int)Marshal.OffsetOf<TState>(field.Name);
|
||||||
var nextFieldOffset = fieldIndex + 1 == fields.Length ? Unsafe.SizeOf<TState>() : (int)Marshal.OffsetOf<TState>(fields[fieldIndex + 1].Name);
|
int nextFieldOffset = fieldIndex + 1 == fields.Length ? Unsafe.SizeOf<TState>() : (int)Marshal.OffsetOf<TState>(fields[fieldIndex + 1].Name);
|
||||||
|
|
||||||
int sizeOfField = nextFieldOffset - currentFieldOffset;
|
int sizeOfField = nextFieldOffset - currentFieldOffset;
|
||||||
|
|
||||||
@@ -48,7 +49,7 @@ namespace Ryujinx.Graphics.Device
|
|||||||
{
|
{
|
||||||
int index = (offset + i) / RegisterSize;
|
int index = (offset + i) / RegisterSize;
|
||||||
|
|
||||||
if (callbacks != null && callbacks.TryGetValue(field.Name, out var cb))
|
if (callbacks != null && callbacks.TryGetValue(field.Name, out RwCallback cb))
|
||||||
{
|
{
|
||||||
if (cb.Read != null)
|
if (cb.Read != null)
|
||||||
{
|
{
|
||||||
@@ -81,7 +82,7 @@ namespace Ryujinx.Graphics.Device
|
|||||||
{
|
{
|
||||||
uint alignedOffset = index * RegisterSize;
|
uint alignedOffset = index * RegisterSize;
|
||||||
|
|
||||||
var readCallback = Unsafe.Add(ref MemoryMarshal.GetArrayDataReference(_readCallbacks), (nint)index);
|
Func<int> readCallback = Unsafe.Add(ref MemoryMarshal.GetArrayDataReference(_readCallbacks), (nint)index);
|
||||||
if (readCallback != null)
|
if (readCallback != null)
|
||||||
{
|
{
|
||||||
return readCallback();
|
return readCallback();
|
||||||
@@ -119,7 +120,7 @@ namespace Ryujinx.Graphics.Device
|
|||||||
uint alignedOffset = index * RegisterSize;
|
uint alignedOffset = index * RegisterSize;
|
||||||
DebugWrite(alignedOffset, data);
|
DebugWrite(alignedOffset, data);
|
||||||
|
|
||||||
ref var storage = ref GetRefIntAlignedUncheck(index);
|
ref int storage = ref GetRefIntAlignedUncheck(index);
|
||||||
changed = storage != data;
|
changed = storage != data;
|
||||||
storage = data;
|
storage = data;
|
||||||
|
|
||||||
|
@@ -359,7 +359,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
|||||||
|
|
||||||
public bool TryHostConditionalRendering(ICounterEvent value, ulong compare, bool isEqual)
|
public bool TryHostConditionalRendering(ICounterEvent value, ulong compare, bool isEqual)
|
||||||
{
|
{
|
||||||
var evt = value as ThreadedCounterEvent;
|
ThreadedCounterEvent evt = value as ThreadedCounterEvent;
|
||||||
if (evt != null)
|
if (evt != null)
|
||||||
{
|
{
|
||||||
if (compare == 0 && evt.Type == CounterType.SamplesPassed && evt.ClearCounter)
|
if (compare == 0 && evt.Type == CounterType.SamplesPassed && evt.ClearCounter)
|
||||||
|
@@ -294,7 +294,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
|||||||
|
|
||||||
public IImageArray CreateImageArray(int size, bool isBuffer)
|
public IImageArray CreateImageArray(int size, bool isBuffer)
|
||||||
{
|
{
|
||||||
var imageArray = new ThreadedImageArray(this);
|
ThreadedImageArray imageArray = new(this);
|
||||||
New<CreateImageArrayCommand>().Set(Ref(imageArray), size, isBuffer);
|
New<CreateImageArrayCommand>().Set(Ref(imageArray), size, isBuffer);
|
||||||
QueueCommand();
|
QueueCommand();
|
||||||
|
|
||||||
@@ -303,7 +303,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
|||||||
|
|
||||||
public IProgram CreateProgram(ShaderSource[] shaders, ShaderInfo info)
|
public IProgram CreateProgram(ShaderSource[] shaders, ShaderInfo info)
|
||||||
{
|
{
|
||||||
var program = new ThreadedProgram(this);
|
ThreadedProgram program = new(this);
|
||||||
|
|
||||||
SourceProgramRequest request = new(program, shaders, info);
|
SourceProgramRequest request = new(program, shaders, info);
|
||||||
|
|
||||||
@@ -319,7 +319,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
|||||||
|
|
||||||
public ISampler CreateSampler(SamplerCreateInfo info)
|
public ISampler CreateSampler(SamplerCreateInfo info)
|
||||||
{
|
{
|
||||||
var sampler = new ThreadedSampler(this);
|
ThreadedSampler sampler = new(this);
|
||||||
New<CreateSamplerCommand>().Set(Ref(sampler), info);
|
New<CreateSamplerCommand>().Set(Ref(sampler), info);
|
||||||
QueueCommand();
|
QueueCommand();
|
||||||
|
|
||||||
@@ -337,7 +337,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
|||||||
{
|
{
|
||||||
if (IsGpuThread())
|
if (IsGpuThread())
|
||||||
{
|
{
|
||||||
var texture = new ThreadedTexture(this, info);
|
ThreadedTexture texture = new ThreadedTexture(this, info);
|
||||||
New<CreateTextureCommand>().Set(Ref(texture), info);
|
New<CreateTextureCommand>().Set(Ref(texture), info);
|
||||||
QueueCommand();
|
QueueCommand();
|
||||||
|
|
||||||
@@ -345,7 +345,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
var texture = new ThreadedTexture(this, info)
|
ThreadedTexture texture = new ThreadedTexture(this, info)
|
||||||
{
|
{
|
||||||
Base = _baseRenderer.CreateTexture(info),
|
Base = _baseRenderer.CreateTexture(info),
|
||||||
};
|
};
|
||||||
@@ -355,7 +355,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
|||||||
}
|
}
|
||||||
public ITextureArray CreateTextureArray(int size, bool isBuffer)
|
public ITextureArray CreateTextureArray(int size, bool isBuffer)
|
||||||
{
|
{
|
||||||
var textureArray = new ThreadedTextureArray(this);
|
ThreadedTextureArray textureArray = new ThreadedTextureArray(this);
|
||||||
New<CreateTextureArrayCommand>().Set(Ref(textureArray), size, isBuffer);
|
New<CreateTextureArrayCommand>().Set(Ref(textureArray), size, isBuffer);
|
||||||
QueueCommand();
|
QueueCommand();
|
||||||
|
|
||||||
@@ -414,7 +414,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
|
|||||||
|
|
||||||
public IProgram LoadProgramBinary(byte[] programBinary, bool hasFragmentShader, ShaderInfo info)
|
public IProgram LoadProgramBinary(byte[] programBinary, bool hasFragmentShader, ShaderInfo info)
|
||||||
{
|
{
|
||||||
var program = new ThreadedProgram(this);
|
ThreadedProgram program = new ThreadedProgram(this);
|
||||||
|
|
||||||
BinaryProgramRequest request = new(program, programBinary, hasFragmentShader, info);
|
BinaryProgramRequest request = new(program, programBinary, hasFragmentShader, info);
|
||||||
Programs.Add(request);
|
Programs.Add(request);
|
||||||
|
@@ -126,7 +126,7 @@ namespace Ryujinx.Graphics.GAL
|
|||||||
|
|
||||||
if (Descriptors != null)
|
if (Descriptors != null)
|
||||||
{
|
{
|
||||||
foreach (var descriptor in Descriptors)
|
foreach (ResourceDescriptor descriptor in Descriptors)
|
||||||
{
|
{
|
||||||
hasher.Add(descriptor);
|
hasher.Add(descriptor);
|
||||||
}
|
}
|
||||||
|
@@ -2,6 +2,7 @@ using Ryujinx.Graphics.Device;
|
|||||||
using Ryujinx.Graphics.Gpu.Engine.InlineToMemory;
|
using Ryujinx.Graphics.Gpu.Engine.InlineToMemory;
|
||||||
using Ryujinx.Graphics.Gpu.Engine.Threed;
|
using Ryujinx.Graphics.Gpu.Engine.Threed;
|
||||||
using Ryujinx.Graphics.Gpu.Engine.Types;
|
using Ryujinx.Graphics.Gpu.Engine.Types;
|
||||||
|
using Ryujinx.Graphics.Gpu.Memory;
|
||||||
using Ryujinx.Graphics.Gpu.Shader;
|
using Ryujinx.Graphics.Gpu.Shader;
|
||||||
using Ryujinx.Graphics.Shader;
|
using Ryujinx.Graphics.Shader;
|
||||||
using System;
|
using System;
|
||||||
@@ -90,7 +91,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute
|
|||||||
/// <param name="argument">Method call argument</param>
|
/// <param name="argument">Method call argument</param>
|
||||||
private void SendSignalingPcasB(int argument)
|
private void SendSignalingPcasB(int argument)
|
||||||
{
|
{
|
||||||
var memoryManager = _channel.MemoryManager;
|
MemoryManager memoryManager = _channel.MemoryManager;
|
||||||
|
|
||||||
// Since we're going to change the state, make sure any pending instanced draws are done.
|
// Since we're going to change the state, make sure any pending instanced draws are done.
|
||||||
_3dEngine.PerformDeferredDraws();
|
_3dEngine.PerformDeferredDraws();
|
||||||
@@ -100,7 +101,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute
|
|||||||
|
|
||||||
uint qmdAddress = _state.State.SendPcasA;
|
uint qmdAddress = _state.State.SendPcasA;
|
||||||
|
|
||||||
var qmd = _channel.MemoryManager.Read<ComputeQmd>((ulong)qmdAddress << 8);
|
ComputeQmd qmd = _channel.MemoryManager.Read<ComputeQmd>((ulong)qmdAddress << 8);
|
||||||
|
|
||||||
ulong shaderGpuVa = ((ulong)_state.State.SetProgramRegionAAddressUpper << 32) | _state.State.SetProgramRegionB;
|
ulong shaderGpuVa = ((ulong)_state.State.SetProgramRegionAAddressUpper << 32) | _state.State.SetProgramRegionB;
|
||||||
|
|
||||||
|
@@ -80,7 +80,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
|
|||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public void WriteWithRedundancyCheck(int offset, int value, out bool changed)
|
public void WriteWithRedundancyCheck(int offset, int value, out bool changed)
|
||||||
{
|
{
|
||||||
var shadowRamControl = _state.State.SetMmeShadowRamControlMode;
|
SetMmeShadowRamControlMode shadowRamControl = _state.State.SetMmeShadowRamControlMode;
|
||||||
if (shadowRamControl == SetMmeShadowRamControlMode.MethodPassthrough || offset < 0x200)
|
if (shadowRamControl == SetMmeShadowRamControlMode.MethodPassthrough || offset < 0x200)
|
||||||
{
|
{
|
||||||
_state.WriteWithRedundancyCheck(offset, value, out changed);
|
_state.WriteWithRedundancyCheck(offset, value, out changed);
|
||||||
|
@@ -190,7 +190,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
|||||||
/// <param name="argument">The LaunchDma call argument</param>
|
/// <param name="argument">The LaunchDma call argument</param>
|
||||||
private void DmaCopy(int argument)
|
private void DmaCopy(int argument)
|
||||||
{
|
{
|
||||||
var memoryManager = _channel.MemoryManager;
|
MemoryManager memoryManager = _channel.MemoryManager;
|
||||||
|
|
||||||
CopyFlags copyFlags = (CopyFlags)argument;
|
CopyFlags copyFlags = (CopyFlags)argument;
|
||||||
|
|
||||||
@@ -225,8 +225,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
|||||||
int srcBpp = remap ? srcComponents * componentSize : 1;
|
int srcBpp = remap ? srcComponents * componentSize : 1;
|
||||||
int dstBpp = remap ? dstComponents * componentSize : 1;
|
int dstBpp = remap ? dstComponents * componentSize : 1;
|
||||||
|
|
||||||
var dst = Unsafe.As<uint, DmaTexture>(ref _state.State.SetDstBlockSize);
|
DmaTexture dst = Unsafe.As<uint, DmaTexture>(ref _state.State.SetDstBlockSize);
|
||||||
var src = Unsafe.As<uint, DmaTexture>(ref _state.State.SetSrcBlockSize);
|
DmaTexture src = Unsafe.As<uint, DmaTexture>(ref _state.State.SetSrcBlockSize);
|
||||||
|
|
||||||
int srcRegionX = 0, srcRegionY = 0, dstRegionX = 0, dstRegionY = 0;
|
int srcRegionX = 0, srcRegionY = 0, dstRegionX = 0, dstRegionY = 0;
|
||||||
|
|
||||||
@@ -245,7 +245,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
|||||||
int srcStride = (int)_state.State.PitchIn;
|
int srcStride = (int)_state.State.PitchIn;
|
||||||
int dstStride = (int)_state.State.PitchOut;
|
int dstStride = (int)_state.State.PitchOut;
|
||||||
|
|
||||||
var srcCalculator = new OffsetCalculator(
|
OffsetCalculator srcCalculator = new OffsetCalculator(
|
||||||
src.Width,
|
src.Width,
|
||||||
src.Height,
|
src.Height,
|
||||||
srcStride,
|
srcStride,
|
||||||
@@ -254,7 +254,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
|||||||
src.MemoryLayout.UnpackGobBlocksInZ(),
|
src.MemoryLayout.UnpackGobBlocksInZ(),
|
||||||
srcBpp);
|
srcBpp);
|
||||||
|
|
||||||
var dstCalculator = new OffsetCalculator(
|
OffsetCalculator dstCalculator = new OffsetCalculator(
|
||||||
dst.Width,
|
dst.Width,
|
||||||
dst.Height,
|
dst.Height,
|
||||||
dstStride,
|
dstStride,
|
||||||
@@ -293,7 +293,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
|||||||
|
|
||||||
if (completeSource && completeDest && !srcLinear && isIdentityRemap)
|
if (completeSource && completeDest && !srcLinear && isIdentityRemap)
|
||||||
{
|
{
|
||||||
var source = memoryManager.Physical.TextureCache.FindTexture(
|
Image.Texture source = memoryManager.Physical.TextureCache.FindTexture(
|
||||||
memoryManager,
|
memoryManager,
|
||||||
srcGpuVa,
|
srcGpuVa,
|
||||||
srcBpp,
|
srcBpp,
|
||||||
@@ -309,7 +309,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
|||||||
{
|
{
|
||||||
source.SynchronizeMemory();
|
source.SynchronizeMemory();
|
||||||
|
|
||||||
var target = memoryManager.Physical.TextureCache.FindOrCreateTexture(
|
Image.Texture target = memoryManager.Physical.TextureCache.FindOrCreateTexture(
|
||||||
memoryManager,
|
memoryManager,
|
||||||
source.Info.FormatInfo,
|
source.Info.FormatInfo,
|
||||||
dstGpuVa,
|
dstGpuVa,
|
||||||
@@ -339,7 +339,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
|||||||
|
|
||||||
if (completeSource && completeDest && !(dstLinear && !srcLinear) && isIdentityRemap)
|
if (completeSource && completeDest && !(dstLinear && !srcLinear) && isIdentityRemap)
|
||||||
{
|
{
|
||||||
var target = memoryManager.Physical.TextureCache.FindTexture(
|
Image.Texture target = memoryManager.Physical.TextureCache.FindTexture(
|
||||||
memoryManager,
|
memoryManager,
|
||||||
dstGpuVa,
|
dstGpuVa,
|
||||||
dstBpp,
|
dstBpp,
|
||||||
|
@@ -159,7 +159,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
|
|||||||
int availableCount = commandBuffer.Length - offset;
|
int availableCount = commandBuffer.Length - offset;
|
||||||
int consumeCount = Math.Min(_state.MethodCount, availableCount);
|
int consumeCount = Math.Min(_state.MethodCount, availableCount);
|
||||||
|
|
||||||
var data = commandBuffer.Slice(offset, consumeCount);
|
ReadOnlySpan<int> data = commandBuffer.Slice(offset, consumeCount);
|
||||||
|
|
||||||
if (_state.SubChannel == 0)
|
if (_state.SubChannel == 0)
|
||||||
{
|
{
|
||||||
|
@@ -1,6 +1,7 @@
|
|||||||
using Ryujinx.Common;
|
using Ryujinx.Common;
|
||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
using Ryujinx.Graphics.Device;
|
using Ryujinx.Graphics.Device;
|
||||||
|
using Ryujinx.Graphics.Gpu.Memory;
|
||||||
using Ryujinx.Graphics.Texture;
|
using Ryujinx.Graphics.Texture;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@@ -168,9 +169,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void FinishTransfer()
|
private void FinishTransfer()
|
||||||
{
|
{
|
||||||
var memoryManager = _channel.MemoryManager;
|
MemoryManager memoryManager = _channel.MemoryManager;
|
||||||
|
|
||||||
var data = MemoryMarshal.Cast<int, byte>(_buffer)[.._size];
|
Span<byte> data = MemoryMarshal.Cast<int, byte>(_buffer)[.._size];
|
||||||
|
|
||||||
if (_isLinear && _lineCount == 1)
|
if (_isLinear && _lineCount == 1)
|
||||||
{
|
{
|
||||||
@@ -184,7 +185,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
|
|||||||
// Right now the copy code at the bottom assumes that it is used on both which might be incorrect.
|
// Right now the copy code at the bottom assumes that it is used on both which might be incorrect.
|
||||||
if (!_isLinear)
|
if (!_isLinear)
|
||||||
{
|
{
|
||||||
var target = memoryManager.Physical.TextureCache.FindTexture(
|
Image.Texture target = memoryManager.Physical.TextureCache.FindTexture(
|
||||||
memoryManager,
|
memoryManager,
|
||||||
_dstGpuVa,
|
_dstGpuVa,
|
||||||
1,
|
1,
|
||||||
@@ -199,7 +200,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
|
|||||||
if (target != null)
|
if (target != null)
|
||||||
{
|
{
|
||||||
target.SynchronizeMemory();
|
target.SynchronizeMemory();
|
||||||
var dataCopy = MemoryOwner<byte>.RentCopy(data);
|
MemoryOwner<byte> dataCopy = MemoryOwner<byte>.RentCopy(data);
|
||||||
target.SetData(dataCopy, 0, 0, new GAL.Rectangle<int>(_dstX, _dstY, _lineLengthIn / target.Info.FormatInfo.BytesPerPixel, _lineCount));
|
target.SetData(dataCopy, 0, 0, new GAL.Rectangle<int>(_dstX, _dstY, _lineLengthIn / target.Info.FormatInfo.BytesPerPixel, _lineCount));
|
||||||
target.SignalModified();
|
target.SignalModified();
|
||||||
|
|
||||||
@@ -207,7 +208,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
var dstCalculator = new OffsetCalculator(
|
OffsetCalculator dstCalculator = new OffsetCalculator(
|
||||||
_dstWidth,
|
_dstWidth,
|
||||||
_dstHeight,
|
_dstHeight,
|
||||||
_dstStride,
|
_dstStride,
|
||||||
|
@@ -285,12 +285,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
|||||||
/// <param name="arg0">First argument of the call</param>
|
/// <param name="arg0">First argument of the call</param>
|
||||||
private void DrawArraysInstanced(IDeviceState state, int arg0)
|
private void DrawArraysInstanced(IDeviceState state, int arg0)
|
||||||
{
|
{
|
||||||
var topology = (PrimitiveTopology)arg0;
|
PrimitiveTopology topology = (PrimitiveTopology)arg0;
|
||||||
|
|
||||||
var count = FetchParam();
|
FifoWord count = FetchParam();
|
||||||
var instanceCount = FetchParam();
|
FifoWord instanceCount = FetchParam();
|
||||||
var firstVertex = FetchParam();
|
FifoWord firstVertex = FetchParam();
|
||||||
var firstInstance = FetchParam();
|
FifoWord firstInstance = FetchParam();
|
||||||
|
|
||||||
if (ShouldSkipDraw(state, instanceCount.Word))
|
if (ShouldSkipDraw(state, instanceCount.Word))
|
||||||
{
|
{
|
||||||
@@ -314,13 +314,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
|||||||
/// <param name="arg0">First argument of the call</param>
|
/// <param name="arg0">First argument of the call</param>
|
||||||
private void DrawElements(IDeviceState state, int arg0)
|
private void DrawElements(IDeviceState state, int arg0)
|
||||||
{
|
{
|
||||||
var topology = (PrimitiveTopology)arg0;
|
PrimitiveTopology topology = (PrimitiveTopology)arg0;
|
||||||
|
|
||||||
var indexAddressHigh = FetchParam();
|
FifoWord indexAddressHigh = FetchParam();
|
||||||
var indexAddressLow = FetchParam();
|
FifoWord indexAddressLow = FetchParam();
|
||||||
var indexType = FetchParam();
|
FifoWord indexType = FetchParam();
|
||||||
var firstIndex = 0;
|
int firstIndex = 0;
|
||||||
var indexCount = FetchParam();
|
FifoWord indexCount = FetchParam();
|
||||||
|
|
||||||
_processor.ThreedClass.UpdateIndexBuffer(
|
_processor.ThreedClass.UpdateIndexBuffer(
|
||||||
(uint)indexAddressHigh.Word,
|
(uint)indexAddressHigh.Word,
|
||||||
@@ -344,13 +344,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
|||||||
/// <param name="arg0">First argument of the call</param>
|
/// <param name="arg0">First argument of the call</param>
|
||||||
private void DrawElementsInstanced(IDeviceState state, int arg0)
|
private void DrawElementsInstanced(IDeviceState state, int arg0)
|
||||||
{
|
{
|
||||||
var topology = (PrimitiveTopology)arg0;
|
PrimitiveTopology topology = (PrimitiveTopology)arg0;
|
||||||
|
|
||||||
var count = FetchParam();
|
FifoWord count = FetchParam();
|
||||||
var instanceCount = FetchParam();
|
FifoWord instanceCount = FetchParam();
|
||||||
var firstIndex = FetchParam();
|
FifoWord firstIndex = FetchParam();
|
||||||
var firstVertex = FetchParam();
|
FifoWord firstVertex = FetchParam();
|
||||||
var firstInstance = FetchParam();
|
FifoWord firstInstance = FetchParam();
|
||||||
|
|
||||||
if (ShouldSkipDraw(state, instanceCount.Word))
|
if (ShouldSkipDraw(state, instanceCount.Word))
|
||||||
{
|
{
|
||||||
@@ -374,17 +374,17 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
|||||||
/// <param name="arg0">First argument of the call</param>
|
/// <param name="arg0">First argument of the call</param>
|
||||||
private void DrawElementsIndirect(IDeviceState state, int arg0)
|
private void DrawElementsIndirect(IDeviceState state, int arg0)
|
||||||
{
|
{
|
||||||
var topology = (PrimitiveTopology)arg0;
|
PrimitiveTopology topology = (PrimitiveTopology)arg0;
|
||||||
|
|
||||||
var count = FetchParam();
|
FifoWord count = FetchParam();
|
||||||
var instanceCount = FetchParam();
|
FifoWord instanceCount = FetchParam();
|
||||||
var firstIndex = FetchParam();
|
FifoWord firstIndex = FetchParam();
|
||||||
var firstVertex = FetchParam();
|
FifoWord firstVertex = FetchParam();
|
||||||
var firstInstance = FetchParam();
|
FifoWord firstInstance = FetchParam();
|
||||||
|
|
||||||
ulong indirectBufferGpuVa = count.GpuVa;
|
ulong indirectBufferGpuVa = count.GpuVa;
|
||||||
|
|
||||||
var bufferCache = _processor.MemoryManager.Physical.BufferCache;
|
BufferCache bufferCache = _processor.MemoryManager.Physical.BufferCache;
|
||||||
|
|
||||||
bool useBuffer = bufferCache.CheckModified(_processor.MemoryManager, indirectBufferGpuVa, IndirectIndexedDataEntrySize, out ulong indirectBufferAddress);
|
bool useBuffer = bufferCache.CheckModified(_processor.MemoryManager, indirectBufferGpuVa, IndirectIndexedDataEntrySize, out ulong indirectBufferAddress);
|
||||||
|
|
||||||
@@ -432,7 +432,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
|||||||
|
|
||||||
int startDraw = arg0;
|
int startDraw = arg0;
|
||||||
int endDraw = arg1;
|
int endDraw = arg1;
|
||||||
var topology = (PrimitiveTopology)arg2;
|
PrimitiveTopology topology = (PrimitiveTopology)arg2;
|
||||||
int paddingWords = arg3;
|
int paddingWords = arg3;
|
||||||
int stride = paddingWords * 4 + 0x14;
|
int stride = paddingWords * 4 + 0x14;
|
||||||
|
|
||||||
@@ -468,12 +468,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
|||||||
|
|
||||||
for (int i = 0; i < maxDrawCount; i++)
|
for (int i = 0; i < maxDrawCount; i++)
|
||||||
{
|
{
|
||||||
var count = FetchParam();
|
FifoWord count = FetchParam();
|
||||||
#pragma warning disable IDE0059 // Remove unnecessary value assignment
|
#pragma warning disable IDE0059 // Remove unnecessary value assignment
|
||||||
var instanceCount = FetchParam();
|
FifoWord instanceCount = FetchParam();
|
||||||
var firstIndex = FetchParam();
|
FifoWord firstIndex = FetchParam();
|
||||||
var firstVertex = FetchParam();
|
FifoWord firstVertex = FetchParam();
|
||||||
var firstInstance = FetchParam();
|
FifoWord firstInstance = FetchParam();
|
||||||
#pragma warning restore IDE0059
|
#pragma warning restore IDE0059
|
||||||
|
|
||||||
if (i == 0)
|
if (i == 0)
|
||||||
@@ -492,7 +492,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
var bufferCache = _processor.MemoryManager.Physical.BufferCache;
|
BufferCache bufferCache = _processor.MemoryManager.Physical.BufferCache;
|
||||||
|
|
||||||
ulong indirectBufferSize = (ulong)maxDrawCount * (ulong)stride;
|
ulong indirectBufferSize = (ulong)maxDrawCount * (ulong)stride;
|
||||||
|
|
||||||
@@ -526,7 +526,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
|||||||
/// <returns>The call argument, or a 0 value with null address if the FIFO is empty</returns>
|
/// <returns>The call argument, or a 0 value with null address if the FIFO is empty</returns>
|
||||||
private FifoWord FetchParam()
|
private FifoWord FetchParam()
|
||||||
{
|
{
|
||||||
if (!Fifo.TryDequeue(out var value))
|
if (!Fifo.TryDequeue(out FifoWord value))
|
||||||
{
|
{
|
||||||
Logger.Warning?.Print(LogClass.Gpu, "Macro attempted to fetch an inexistent argument.");
|
Logger.Warning?.Print(LogClass.Gpu, "Macro attempted to fetch an inexistent argument.");
|
||||||
|
|
||||||
|
@@ -90,13 +90,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
|||||||
/// <returns>True if there is a implementation available and supported, false otherwise</returns>
|
/// <returns>True if there is a implementation available and supported, false otherwise</returns>
|
||||||
public static bool TryGetMacroHLEFunction(ReadOnlySpan<int> code, Capabilities caps, out MacroHLEFunctionName name)
|
public static bool TryGetMacroHLEFunction(ReadOnlySpan<int> code, Capabilities caps, out MacroHLEFunctionName name)
|
||||||
{
|
{
|
||||||
var mc = MemoryMarshal.Cast<int, byte>(code);
|
ReadOnlySpan<byte> mc = MemoryMarshal.Cast<int, byte>(code);
|
||||||
|
|
||||||
for (int i = 0; i < _table.Length; i++)
|
for (int i = 0; i < _table.Length; i++)
|
||||||
{
|
{
|
||||||
ref var entry = ref _table[i];
|
ref TableEntry entry = ref _table[i];
|
||||||
|
|
||||||
var hash = Hash128.ComputeHash(mc[..entry.Length]);
|
Hash128 hash = Hash128.ComputeHash(mc[..entry.Length]);
|
||||||
if (hash == entry.Hash)
|
if (hash == entry.Hash)
|
||||||
{
|
{
|
||||||
if (IsMacroHLESupported(caps, entry.Name))
|
if (IsMacroHLESupported(caps, entry.Name))
|
||||||
|
@@ -369,7 +369,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
|||||||
/// <returns>The call argument, or 0 if the FIFO is empty</returns>
|
/// <returns>The call argument, or 0 if the FIFO is empty</returns>
|
||||||
private int FetchParam()
|
private int FetchParam()
|
||||||
{
|
{
|
||||||
if (!Fifo.TryDequeue(out var value))
|
if (!Fifo.TryDequeue(out FifoWord value))
|
||||||
{
|
{
|
||||||
Logger.Warning?.Print(LogClass.Gpu, "Macro attempted to fetch an inexistent argument.");
|
Logger.Warning?.Print(LogClass.Gpu, "Macro attempted to fetch an inexistent argument.");
|
||||||
|
|
||||||
|
@@ -20,7 +20,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
|||||||
/// <returns>The call argument, or 0 if the FIFO is empty</returns>
|
/// <returns>The call argument, or 0 if the FIFO is empty</returns>
|
||||||
public int FetchParam()
|
public int FetchParam()
|
||||||
{
|
{
|
||||||
if (!Fifo.TryDequeue(out var value))
|
if (!Fifo.TryDequeue(out FifoWord value))
|
||||||
{
|
{
|
||||||
Logger.Warning?.Print(LogClass.Gpu, "Macro attempted to fetch an inexistent argument.");
|
Logger.Warning?.Print(LogClass.Gpu, "Macro attempted to fetch an inexistent argument.");
|
||||||
|
|
||||||
|
@@ -221,7 +221,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender
|
|||||||
sb.AppendLine($"private static Dictionary<Hash128, AdvancedBlendEntry> _entries = new()");
|
sb.AppendLine($"private static Dictionary<Hash128, AdvancedBlendEntry> _entries = new()");
|
||||||
sb.AppendLine("{");
|
sb.AppendLine("{");
|
||||||
|
|
||||||
foreach (var entry in Table)
|
foreach (AdvancedBlendUcode entry in Table)
|
||||||
{
|
{
|
||||||
Hash128 hash = Hash128.ComputeHash(MemoryMarshal.Cast<uint, byte>(entry.Code));
|
Hash128 hash = Hash128.ComputeHash(MemoryMarshal.Cast<uint, byte>(entry.Code));
|
||||||
|
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user