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438 Commits

Author SHA1 Message Date
Dehunc
a1291f1061 Improved Simplified Chinese translation (#568)
Co-authored-by: Cwood <Cwood@DoVirt.org>
2025-01-25 21:59:06 -06:00
Otozinclus
f15aa8fba0 Fix LED turning on in input settings, despite TurnOffLed being set to true (#583)
The ColorPicker auotmatically sets the LED to the selected Color
whenever the Input Settings are opened. Therefore it now checks if the
setting is turned off before changing the color.
2025-01-25 17:15:17 -06:00
Evan Husted
250acab7a7 misc: chore: Use explicit types in Tests projects 2025-01-25 14:15:47 -06:00
Evan Husted
93539e7d45 misc: chore: Use explicit types in GAL 2025-01-25 14:14:40 -06:00
Evan Husted
69e0b79bd9 misc: chore: Use explicit types in Horizon project 2025-01-25 14:14:13 -06:00
Evan Husted
5eba42fa06 misc: chore: Use explicit types in HLE project 2025-01-25 14:13:18 -06:00
Evan Husted
58c1ab7989 misc: chore: Use explicit types in OpenGL project 2025-01-25 14:12:37 -06:00
Evan Husted
2d1a4c3ce5 misc: chore: Use explicit types in Vulkan project 2025-01-25 14:12:17 -06:00
Evan Husted
e6b393e420 misc: chore: Use explicit types in Generator projects 2025-01-25 14:11:46 -06:00
Evan Husted
fe661dc750 misc: chore: Use explicit types in Memory project 2025-01-25 14:09:36 -06:00
Evan Husted
ac401034d7 misc: chore: Use explicit types in input projects 2025-01-25 14:09:05 -06:00
Evan Husted
1712d69dcd misc: chore: Use explicit types in Texture & Vic 2025-01-25 14:08:35 -06:00
Evan Husted
f2aa6b3a5b misc: chore: Use explicit types in Shader project 2025-01-25 14:07:59 -06:00
Evan Husted
68bbb29be6 misc: chore: Use explicit types in NVDEC projects (except VP9 because there's an open PR and I don't want to cause conflicts) 2025-01-25 14:07:20 -06:00
Evan Husted
76ec047eb7 misc: chore: Use explicit types in Metal project 2025-01-25 14:06:26 -06:00
Evan Husted
1ae349efb1 misc: chore: Use explicit types in GPU, Device, and Host1x projects 2025-01-25 14:05:44 -06:00
Evan Husted
5099548856 misc: chore: Use explicit types in CPU project 2025-01-25 14:04:43 -06:00
Evan Husted
a97fd4beb1 misc: chore: Use explicit types in common project 2025-01-25 14:04:12 -06:00
Evan Husted
97188556d8 misc: chore: Use explicit types in audio projects 2025-01-25 14:03:38 -06:00
Evan Husted
e0567c5ce9 misc: chore: Use explicit types in ARMeilleure project 2025-01-25 14:01:13 -06:00
Evan Husted
be3bd0bcb5 misc: chore: Use explicit types in the Avalonia project 2025-01-25 14:00:23 -06:00
Evan Husted
3b5f6170d1 misc: chore: move Rainbow updating to a separate task started/stopped as needed
update gommon & use the Event class from it to allow easily clearing all handlers when the apphost exits to avoid leftover invalid event handlers in the rainbow event handler list.
More robust config application logic to ensure what needs to happen only happens once
2025-01-24 23:06:59 -06:00
Evan Husted
9b6afa0ea2 misc: chore: Add log line to the other parts of the Updater that represent "up to date" 2025-01-24 17:00:50 -06:00
Evan Husted
3541e282ea Fully disconnect gamepad handler for rainbow color if configuration is set with UseRainbowLed false
Also check if its even enabled before setting the rainbow color
Fixes strobing
2025-01-24 16:52:20 -06:00
Otozinclus
1ce37ec317 Add option to change controller LED color (#572)
This allows the user to change the controller LED while using Ryujinx.
Useful for PS4 and PS5 controllers as an example.

You can also use a spectrum-cycling Rainbow color option, or turn the LED off for DualSense controllers.

---------

Co-authored-by: Evan Husted <greem@greemdev.net>
2025-01-24 14:47:36 -06:00
Evan Husted
c06f16c5e6 infra: chore: Raise minimum required Windows 10 version
Inspired by the breakages covered in #409
2025-01-23 17:39:34 -06:00
Evan Husted
7829fd8ee7 misc: chore: OS + CPU arch helpers 2025-01-23 16:58:48 -06:00
Evan Husted
33079422fe misc: chore: code cleanups 2025-01-23 16:47:11 -06:00
Evan Husted
f81cb093fc misc: chore: Change references of GreemDev/Ryujinx to Ryubing/Ryujinx 2025-01-23 16:27:49 -06:00
Evan Husted
dc0c7a2912 infra: clarify how stable builds are made now 2025-01-23 16:27:25 -06:00
Evan Husted
1fbee5a584 infra: Metal label 2025-01-23 14:39:36 -06:00
Evan Husted
c140e9b23c UI: Localize LED color & hide it until it's functional
Also moved IgnoreApplet to the System config section object.
2025-01-23 00:48:42 -06:00
Evan Husted
9c8055440e HLE: TryAdd firmware NCAs 2025-01-22 23:58:11 -06:00
Evan Husted
c03cd50fa3 UI: Add the ability to change a DualSense/DualShock 4's LED color.
Not functional yet. This is the UI & persistence side of #572.
2025-01-22 19:53:39 -06:00
Evan Husted
069f630776 docs: compat: boots: ENDER MAGNOLIA: Bloom in the Mist 2025-01-22 18:00:14 -06:00
Evan Husted
13d411e4de misc: chore: also ToLower the titleID for the OpenShaderDirectory button 2025-01-22 08:54:39 -06:00
Evan Husted
9f53b07491 misc: chore: Fix shader cache & CPU cache being in different folders on non-Windows
fixes #565
2025-01-22 08:52:21 -06:00
Evan Husted
cd8113dadf misc: chore: Collapse adding a game/autoload dir into a single reusable method. 2025-01-21 18:59:56 -06:00
Evan Husted
9089c4ffe5 misc: chore: Multi/Single file/folder picker extensions (for convenience)
The result of these extensions is an empty Optional when the user hits Cancel on the shown file picker.
2025-01-21 18:59:19 -06:00
Evan Husted
fe9d8d05bd UI: Fixed the Amiibo keybind only working when the UI had been updated. 2025-01-21 18:00:51 -06:00
Evan Husted
880a8ae748 misc: chore: Remove duplicated styling blocks in MainMenuBarView in favor of a reusable Avalonia Style. 2025-01-21 17:50:55 -06:00
asfasagag
11531dacb6 UI: Option to automatically Hide UI when game launches (#462)
Quality of life feature
Similar in function to the "Start Games in Fullscreen" toggle
For users who want to run games in windowed/non-fullscreen mode with
menu UI hidden, this eliminates the need to always click "Hide UI"
2025-01-21 17:36:51 -06:00
Evan Husted
3974739ed3 More descriptive classification 2025-01-21 17:35:22 -06:00
Evan Husted
440a3447fb docs: compat: Update South Park: The Fractured but Whole: playable -> boots 2025-01-21 17:10:54 -06:00
Evan Husted
65374ed6cb UI: [ci skip] clarify dirty hacks subtext 2025-01-21 16:57:05 -06:00
Evan Husted
789d6ab959 misc: chore: Improve autoloading DLC/updates logging, deliberately switch to Vulkan if Metal was somehow chosen on a non-mac system, add logger lines in the updater, cleanup enabled logs printing 2025-01-21 14:59:08 -06:00
Evan Husted
182db31343 metal: Added Persona 4 Arena Ultimax to Auto 2025-01-21 14:07:05 -06:00
Evan Husted
ea296b134d Use specific Ubuntu version in build script 2025-01-21 14:05:49 -06:00
Evan Husted
bf584442b2 misc: chore: remove needless call to string.Format 2025-01-21 14:05:49 -06:00
Otozinclus
cb7c294dbf Add more games to metal game list (#558)
Link's awakening I have played through most of the game with 0 issues.

In LEGO City undercover I have played multiple missions and explored the
map, I was unable to spot any issue. Except shadows flickering
sometimes, but that seems to happen on Vulkan and the PC version as well
and is propably normal.

Bayonetta seems to work flawless so far.

In Fast RMX, some tracks have flickering issues, like the second track
of the first cup. This happens on Vulkan as well.

-

Mario Bros. Wonder has following issues:

Overall issues:
- Sometimes there is short white flickering/artifacts, but they happen
on Vulkan as well.

Metal specific issue:
- In 2 underwater levels, a specific location causes a FPS drop not
present on Vulkan. But this is very minor and on all current M chips you
get on average better FPS with Metal (On my M3, there are occasional
drops that are worse with Vulkan), reducing stutter quite noticeably,
which is why I think it should get added to auto regardless.

- Isaac mentioned there is a issue in level 2, where the flowers singing
desync somehow. However, I was after lot of testing unable to replicate
this issue at all. More testing could be useful.

Fix: Fixed 2 typos in the comments
2025-01-21 14:05:41 -06:00
Daenorth
eaf1e7efd2 Cleanup in TitleIDs.cs (#546)
Just a little cleanup in TitleID.cs, adding a franchise title to most
franchises + sorting in alphabetical on all games.
2025-01-21 11:20:43 -06:00
Judas Drekonym
471e7ed2e4 Add TitleID sort method (#553)
Adds an additional application list sorting method for the TitleID. A
bit of a niche choice for sorting but I think the TID is a relevant
enough piece of metadata that it should be there. (And I personally
would be using it)

- Using existing TitleId constant in ApplicationSort, implying this was
meant to be in the sorting options at some point?
- Reuses the "DlcManagerTableHeadingTitleIdLabel" locale for fulfilling
the need already, might be better to make a unique one for this in the
long run but this codebase is new to me so I wanted to make the changes
as unobtrusive as possible
- Using app.Id for the comparer seems to work fine, not sure if using
something else like IdString would be better?
2025-01-21 11:06:40 -06:00
Matt Zinkevicius
ad3e80b383 Log .NET runtime version (#552)
I was looking into a crash, and found out it was an issue that was fixed
in .NET 9.0.1. Since Ryujinx embeds the runtime into the executable, it
not obvious which runtime a build uses. This logs the .NET runtime
version immediately after the build version.
2025-01-20 19:19:19 -06:00
Evan Husted
ed64a63094 UI: Visually merge "Actions" and "Tools" menu bar items into Actions
The contents of the menu item are dependent on whether you're in a game.
No functionality has been removed.
2025-01-20 16:56:05 -06:00
Evan Husted
8df7ba2d56 i18n: Norwegian DLC RomFS dumping translation 2025-01-20 15:55:37 -06:00
LotP1
e743d78115 Add/fix service reported info (#551)
fixes the GetConfig service call, which now returns success correctly
adds support for getting the device serial number (which is fake and
reports as "RYU00000000000")
2025-01-20 14:59:54 -06:00
Evan Husted
04ba762710 UI: Move DLC RomFS dumping under normal RomFS dumping.
Also removed it from DLC manager.
2025-01-20 14:30:28 -06:00
Evan Husted
f42b2ed59d misc: chore: more correct last used user checking 2025-01-20 13:33:59 -06:00
Evan Husted
d135385cab Leftovers, oops 2025-01-20 09:32:38 -06:00
Evan Husted
b360f4e721 UI: Dump DLC RomFS.
You can access this in the Manage DLC screen, it's the new button on each DLC line.

Closes #548
2025-01-20 09:28:58 -06:00
Daenorth
a1c0c70ec2 Added missing TitleIDs (#545)
Added the remaining missing TitleIDs in the compat.csv list.
Excluding Homebrew apps.
2025-01-19 21:15:46 -06:00
Daenorth
290ac405ac Updated Ukrainian translation by Rondo (#543)
Co-authored-by: rrondo <46533574+rrondo@users.noreply.github.com>
2025-01-19 21:00:40 -06:00
Evan Husted
bbd64fd5f0 misc: chore: Cleanup AppletMetadata usage 2025-01-19 19:40:49 -06:00
Evan Husted
09446fd80e [ci skip] infra: Update copyright year in shortcut plist 2025-01-19 18:57:05 -06:00
Evan Husted
4f014a89cf docs: compat: Donkey Kong Country Returns HD 2025-01-19 18:28:43 -06:00
Evan Husted
6482e566ab UI: Compat: Unload compatibility entries when the window closes. 2025-01-19 17:41:50 -06:00
Evan Husted
7fcd9b792e UI: Compat: Update owned game title IDs when ApplicationLibrary app count updates 2025-01-19 17:41:31 -06:00
Evan Husted
e676fd8b17 UI: misc: simplify Intel Mac warning logic 2025-01-19 14:42:15 -06:00
Evan Husted
dd16e3cee1 misc: chore: very small cleanup in AvaHostUIHandler 2025-01-19 13:18:40 -06:00
Evan Husted
31e5f74e05 UI: misc: Replace spaces in Title with newlines when using custom title bar (since the Title is in an Avalonia tooltip) 2025-01-19 13:05:20 -06:00
Evan Husted
f2f099bddb remove Async suffixes; they're factory methods not actual async methods. 2025-01-19 12:46:32 -06:00
Evan Husted
2616dc57fb misc: chore: RelayCommand helper 2025-01-19 12:44:07 -06:00
Evan Husted
0cdf7cfe21 UI: Open cheat manager in catch-all try 2025-01-18 22:48:06 -06:00
Evan Husted
2ecf999569 misc: chore: change ThemeManager ThemeChanged to a basic Action since both arguments are unused 2025-01-18 22:48:06 -06:00
Daenorth
b612fc5155 Updated TitleIDs (#541)
Added more games to the RPC list. Now alphabetical.
2025-01-18 22:19:28 -06:00
Evan Husted
25eb545409 Update bug_report.yml 2025-01-18 20:55:28 -06:00
Jacob
52269964b6 Add the player select applet. (#537)
This introduces the somewhat completed version of the Player Select
Applet, allowing users to select either a user or a guest from the UI.
Note: Selecting the guest more then once currently does not work.

closes https://github.com/Ryubing/Ryujinx/issues/532
2025-01-18 20:40:33 -06:00
Evan Husted
ccdddac8fc Fix compile warnings 2025-01-18 19:34:31 -06:00
Daenorth
1bc30bf3ba Update locales.json (#538)
Added a missing translation line
2025-01-18 18:40:51 -06:00
Evan Husted
4868fface8 UI: Intel Mac warning
Upon launch, shows a warning about using an Intel Mac. This will only show once every boot. You can only turn it off by getting a better system.
2025-01-18 15:33:05 -06:00
Evan Husted
6fca4492d0 misc: chore: Remove status update event stuff in Headless 2025-01-18 15:15:08 -06:00
Evan Husted
ade2f256e0 misc: chore: remove duplicate graphics debug levels in headless windows 2025-01-18 11:19:38 -06:00
Evan Husted
580b150c9a Revert "infra: Conditionally compile Metal & OpenGL depending on if the target RuntimeIdentifier is mac"
This reverts commit 2f93a0f706.
2025-01-18 10:57:02 -06:00
Evan Husted
e6bad52945 Revert "Only selectively compile Metal & fix some compilation issues"
This reverts commit beda3206e0.
2025-01-18 10:56:58 -06:00
Evan Husted
beda3206e0 Only selectively compile Metal & fix some compilation issues 2025-01-18 10:52:32 -06:00
Evan Husted
2f93a0f706 infra: Conditionally compile Metal & OpenGL depending on if the target RuntimeIdentifier is mac 2025-01-18 10:38:29 -06:00
Evan Husted
80f44d9547 misc: chore: small cleanup 2025-01-18 10:33:57 -06:00
Evan Husted
b08e5db6d8 Headless: Dispose of inputmanager in a catch-all try 2025-01-18 10:30:19 -06:00
Evan Husted
6a291d4116 Headless: Use main UI logo for window icon instead of separate bmp 2025-01-18 10:26:12 -06:00
Evan Husted
6fc827fe67 headless: collapse headless window definition into a "Windows" folder, change GetWindowFlags to an abstract property. 2025-01-18 10:15:24 -06:00
Daniel Nylander
6cd4866d76 Updated sv_SE in locales.json (#513) 2025-01-17 18:04:18 -06:00
WilliamWsyHK
4d7ca5c0f0 Update Chinese translations (#375) 2025-01-17 17:35:34 -06:00
GabCoolGuy
a375faecc1 UI: Fix UpdateWaitWindow.axaml windows being too big on windows (#314) 2025-01-17 14:14:19 -06:00
Evan Husted
1728b0f20c WWE 2K18 is not playable. 2025-01-17 11:37:08 -06:00
LotP1
5aa071c59b remove notice for unusual core counts (#531) 2025-01-17 05:50:42 -06:00
Daenorth
1018c9db8b Update Norwegian Translation (#503)
Norwegian translation updated with the Compatibility list addition
2025-01-16 10:02:33 -06:00
Evan Husted
01ccd18726 UI: Meant to use that method in another place [ci-skip] 2025-01-16 09:52:35 -06:00
Evan Husted
abfbc6f4bc UI: Prevent desynced RPC when toggling it off/on while in-game 2025-01-16 09:52:01 -06:00
Francesco Saltori
6a4bc02d7a Update Italian translation (#489) 2025-01-16 06:38:36 -06:00
Hack茶ん
814c0526d2 Korean translations for compat list (#502) 2025-01-16 04:57:32 -06:00
Evan Husted
a5a4ef38e6 HLE: Stub IHidServer SetGestureOutputRanges (#524)
Lets "Donkey Kong Country Returns HD" get into main gameplay.
2025-01-16 02:39:39 -06:00
Evan Husted
c17e3bfcdf genuinely dont know how that was still there, i thought i got rid of UI.Common 2025-01-15 03:01:17 -06:00
Evan Husted
017f46f318 HLE: misc: throw a more descriptive error when the loaded processes doesn't contain _latestPid (likely missing FW) 2025-01-15 03:01:17 -06:00
Keaton
fd4d801bfd Various NuGet package updates (#203)
Updates the following packages:

**nuget: bump the avalonia group with 7 updates**

* Bump Avalonia, Avalonia.Controls.DataGrid, Avalonia.Desktop,
Avalonia.Diagnostics, and Avalonia.Markup.Xaml.Loader from 11.0.10 to
11.0.13
* Bump Avalonia.Svg and Avalonia.Svg.Skia from 11.0.0.18 to 11.0.0.19

**nuget: bump non-avalonia packages**

* Bump Concentus from 2.2.0 to 2.2.2
* Bump Microsoft.IdentityModel.JsonWebTokens from 8.1.2 to 8.3.0
* Bump Silk.NET.Vulkan group with 3 updates (2.21.0 to 2.22.0)
* Bump SkiaSharp group with 2 updates (2.88.7 to 2.88.9)
2025-01-13 11:15:05 -06:00
GabCoolGuy
f1dee50275 infra: Update to LLVM 17 (#519)
This fixes macos builds not building correctly because of a missing
LLVM 14 package.
2025-01-12 14:57:57 -06:00
shinyoyo
c2ae49eb47 Add some missing Simplified Chinese translations (#515) 2025-01-12 12:33:27 -06:00
WilliamWsyHK
47c71966d0 Add compat of Xenoblade 2 JP edition same as global edition (#517) 2025-01-12 12:31:58 -06:00
Evan Husted
f9e8f4bc29 docs: compat: Ori and the Will of the Wisps is now ingame, not playable 2025-01-11 06:10:58 -06:00
Evan Husted
7694c8c046 Do not auto release stable 2025-01-11 04:08:11 -06:00
Evan Husted
0dd789e8a5 misc: chore: remove redundant trimming on CompatibilityEntry.GameName init 2025-01-11 01:26:34 -06:00
Evan Husted
4e0aafd005 docs: compat: Trim redundant/duplicate information to save space 2025-01-11 01:18:10 -06:00
Evan Husted
c5091f499e docs: compat: The House of the Dead: Remake Playable 2025-01-11 00:38:32 -06:00
Evan Husted
41c8fd8194 misc: chore: lol this field was misspelled 2025-01-10 23:23:53 -06:00
Evan Husted
d4a7ee25ea misc: chore: use ObservableProperty on input view models 2025-01-10 23:23:05 -06:00
Evan Husted
3141c560fb misc: chore: remove sender parameter from LdnGameData receieved event 2025-01-10 23:15:55 -06:00
Evan Husted
de341b285b misc: use ObservableProperty on HotkeyConfig fields 2025-01-10 23:15:37 -06:00
Evan Husted
cc95e80ee9 misc: chore: Move converters into a directory in Helpers. Namespace unchanged 2025-01-10 20:24:53 -06:00
Evan Husted
d75ce52bd4 UI: Show play time in one time unit, maxing out at hours. 2025-01-10 20:23:47 -06:00
Evan Husted
4a4ea557de UI: compat: show last updated date on entry hover 2025-01-10 01:43:34 -06:00
Evan Husted
33f42adb11 Merge remote-tracking branch 'origin/master' 2025-01-09 22:09:01 -06:00
LotP1
918ec1bde3 cores rework (#505)
This PR changes the core count to be defined in the device instead of
being a const value.
This is mostly a change for future features I want to implement and
should not impact any functionality.
The console will now log the range of cores requested from the
application, and for now, if the requested range is not 0 to 2 (the 3
cores used for application emulation), it will give an error message
which tells the user to contact me on discord. I'm doing this because
I'm interested in finding applications/games that don't use 3 cores and
the error will be removed in the future once I've gotten enough data.
2025-01-09 21:43:18 -06:00
Evan Husted
cca429d46a misc: chore: restore not enable 2025-01-09 21:42:54 -06:00
Evan Husted
845c86f545 misc: chore: cleanup AppletMetadata.CanStart 2025-01-09 21:14:35 -06:00
Evan Husted
27993b789f misc: chore: fix some compile warnings 2025-01-09 20:23:26 -06:00
Evan Husted
bdd890cf6f UI: logger function name 2025-01-09 19:48:11 -06:00
Evan Husted
c5574b41a1 UI: collapse LoadFromStream into static ctor
pass the index get delegate to the struct instead of the entire header
2025-01-09 19:44:24 -06:00
Evan Husted
292e27f0da UI: dispose CSV reader when done + use explicit types 2025-01-09 19:24:48 -06:00
Evan Husted
606e149bd3 UI: Create a ColumnIndices struct and pass it by reference to the row ctor instead of recomputing the column index for every column on every row 2025-01-09 18:48:15 -06:00
Evan Husted
a8c3407d11 missing JP title id 2025-01-09 14:25:16 -06:00
Evan Husted
daa8168985 docs: compat: the final title IDs i could find 2025-01-09 14:03:37 -06:00
Vita Chumakova
f580521e99 Update game data in the compatibility database (#507)
The entries were matched with the game database from
https://github.com/blawar/titledb/blob/master/US.en.json, allowing to
fill missing title IDs and fix game names.
2025-01-09 13:18:27 -06:00
Evan Husted
2226521f6c docs: compat: remove quotes around everything but game titles 2025-01-08 12:36:26 -06:00
Evan Husted
384416953d docs: compat: list title ID column first 2025-01-08 12:30:13 -06:00
Evan Husted
1343fabe41 docs: compat: some more missing title ids 2025-01-08 12:20:20 -06:00
Evan Husted
1e52af5e29 docs: compat: Multiple big changes:
Sort alphabetically,
Remove title IDs in "issue_title" column,
and remove all entries without a playability status.
2025-01-07 20:17:09 -06:00
Evan Husted
672f5df0f9 docs: compat: Remove issue_number & events_count columns
That's mostly for archival purposes; we don't need it.
2025-01-07 18:49:04 -06:00
Evan Husted
804d9c1efe docs: compat: remove invalid dupe 2025-01-07 06:03:35 -06:00
Evan Husted
9270b35648 no. 2025-01-07 05:53:31 -06:00
Evan Husted
5a6d01db3c docs: compat: trine 4 -> nothing
added Soul Reaver 1 & 2
2025-01-07 05:50:30 -06:00
Evan Husted
ef9c1416ec UI: compat: Only use monospaced font for title ID 2025-01-07 04:49:20 -06:00
Evan Husted
5efa7d5dfa UI: compat: remove custom ContentDialog derived type 2025-01-07 04:37:36 -06:00
Evan Husted
a82569d615 docs: compat: LEGO Horizon Adventures 2025-01-07 04:28:10 -06:00
Evan Husted
ed5832ca73 docs: compat: Add new releases to the end of the file 2025-01-07 04:21:33 -06:00
Evan Husted
574aa9ff9c add a couple missing title IDs 2025-01-07 04:21:08 -06:00
Evan Husted
8a29428de2 docs: compat: update hogwarts legacy compat 2025-01-07 03:57:13 -06:00
Evan Husted
f4272b05fa UI: Compat list disclaimer 2025-01-07 03:53:10 -06:00
Evan Husted
d8265f7772 Embed compatibility list into executable
instead of downloading

Co-Authored-By: Vita Chumakova <me@ezhevita.dev>
2025-01-07 03:37:07 -06:00
Evan Husted
259526430c UI: Properly space language menu items instead of prepending a space to the language name 2025-01-07 00:36:22 -06:00
Evan Husted
b5fafb6394 UI: stop using async voids in MainMenuBarView; use RelayCommands 2025-01-06 23:52:20 -06:00
Evan Husted
323c356d9c UI: Widen compatibility list, and make search box take up all space horizontally 2025-01-06 22:03:39 -06:00
Evan Husted
30b22ce6ba UI: fix nullref 2025-01-06 08:02:37 -06:00
Evan Husted
9acecc9eb2 UI: default OnlyShowOwnedGames in compat list to true 2025-01-06 07:53:27 -06:00
Evan Husted
4193a37a91 these files are a little bit needed 2025-01-06 07:38:11 -06:00
Evan Husted
c4cc657b89 UI: Compatibility List Viewer 2025-01-06 07:31:57 -06:00
Evan Husted
9726b0feb0 Use Canary-Releases for AppImage Canary updates 2025-01-06 01:27:37 -06:00
Evan Husted
159ff828a1 give canary appimages the ryujinx-canary name 2025-01-06 01:22:05 -06:00
Evan Husted
6fa2bfc736 fix canary ci 2025-01-06 01:15:39 -06:00
Piplup
2c24df0247 reworked workflows (#497)
this makes `canary.yml` follow the same order of steps as `release.yml`,
adding appimages to the canary versions and i fixed some bugs with the
`build-appimage.sh` mainly fixing linking to the old repo
2025-01-06 01:07:16 -06:00
Evan Husted
13efc3e544 Switch back to nightly.link
I'm pretty sure them not working was due to old links pointing to GreemDev/Ryujinx after the org change
2025-01-06 00:09:48 -06:00
Evan Husted
845dd9a8db vk: regression: potentially fix various random graphical anomalies 2025-01-05 22:25:05 -06:00
Evan Husted
b661bdd997 Revert "infra: feat: XML Solution"
This reverts commit cc84041270.
2025-01-05 16:41:08 -06:00
Evan Husted
cc84041270 infra: feat: XML Solution 2025-01-05 16:33:44 -06:00
Evan Husted
987ab9be41 Fix part 2 2025-01-05 16:03:34 -06:00
Evan Husted
8a2bc3957a UI: fix: new updates not being autoloaded 2025-01-05 15:45:01 -06:00
Evan Husted
850df38f1e cleaup imports 2025-01-04 06:54:46 -06:00
Emmanuel Hansen
c8d598d5ac use UnmanagedCallersOnly for delegates 2025-01-04 06:52:25 -06:00
Evan Husted
3e5b2bda38 UI: RPC: Goat Simulator 3 asset image 2025-01-03 22:25:32 -06:00
Evan Husted
9bb50fc6dd misc: improve unpacking error & add nullability to SelectedIcon 2025-01-03 22:25:32 -06:00
Evan Husted
e956864697 misc: Remove needless AsObservableList 2025-01-03 22:25:32 -06:00
WilliamWsyHK
f43442f774 Include Hack for XC2 JP Edition (#481)
XC2 has 2 editions, one JP and one global. I own the JP version and
suffered from the soft-lock, meanwhile the current hack only works for
global edition, so PR is simply include JP edition from the hack.
2025-01-01 02:15:14 -06:00
Evan Husted
88d11d3d8d misc: some cleanups and fix compile warnings 2025-01-01 02:14:59 -06:00
Evan Husted
391f57bdd2 misc: Headless: Inherit main input config 2025-01-01 01:55:10 -06:00
Evan Husted
fd2b5a7fc1 misc: Remove RendererHost AXAML 2025-01-01 01:55:10 -06:00
Otozinclus
37c165e9fc Only delay shader translation on Metal (#480)
This way the Arbitrary Shader Translation Delay hack will no longer
affect shader loading when using Vulkan.
2025-01-01 00:18:17 -06:00
Daenorth
003a6d322b Update to no_NO Norwegian Translation (#475)
Updated for time resync & auto graphics backend
2025-01-01 00:15:21 -06:00
jozz024
978d2c132b add a keyboard shortcut for opening amiibo .bin files (#461) 2024-12-31 22:45:52 -06:00
Evan Husted
5d63706cea misc: Bake in ValueEqual logic into ReactiveEventArgs
[ci skip]
2024-12-31 22:34:14 -06:00
Evan Husted
732aafd3bb misc: Prevent value change logging when the value is changed to the same thing it was before the value change. 2024-12-31 22:23:08 -06:00
Evan Husted
3fa714bb72 misc: DateTimeOffset Extract extension from Gommon 2024-12-31 21:21:54 -06:00
Evan Husted
7c01633f13 UI: Show the path of the mod on the folder button 2024-12-31 21:15:50 -06:00
Evan Husted
27c5cba10b misc: More Mvvm usage instead of writing out the observable properties 2024-12-31 21:11:57 -06:00
Evan Husted
3525d5ecd4 UI: clean up slider UI for shader translation delay 2024-12-31 20:11:49 -06:00
Evan Husted
6286501550 misc: do not log dirty hack changes if ShowDirtyHacks is disabled 2024-12-31 20:11:44 -06:00
Evan Husted
61ae427a4d misc: Add CommunityToolkit.Mvvm for observable property generation; apply it to MainWindowViewModel for now. 2024-12-31 03:29:08 -06:00
Evan Husted
19d2883a35 UI: Store config migrations in a dictionary and loop through it to do migrations. 2024-12-31 02:51:14 -06:00
Evan Husted
617c03119f misc: clean vsync toggle log 2024-12-31 00:52:39 -06:00
Evan Husted
e43d899e1d misc: Use a few static helpers for Avalonia objects 2024-12-31 00:19:23 -06:00
Evan Husted
0cd09ea0c5 misc: Simplify ControlHolder checks in MainWindowViewModel 2024-12-31 00:04:23 -06:00
Evan Husted
4135d74e4d UI: Only allow right click to create a context menu if a game is selected. 2024-12-30 23:50:55 -06:00
Evan Husted
bd29f658b1 misc: Forgot about OfType [ci skip] 2024-12-30 23:28:32 -06:00
Evan Husted
df150f0788 misc: Significantly reduce duplicated code in ConfigurationState migration logic. 300 lines removed; functionally identical. 2024-12-30 23:14:05 -06:00
Evan Husted
e50198b37d Clarify DramSize XMLdoc 2024-12-30 23:11:59 -06:00
Evan Husted
f426945fec misc: Rename DirtyHacks to DirtyHack
Rename DirtyHack.ShaderCompilationThreadSleep to ShaderTranslationDelay
Changed EnabledDirtyHack to a struct
rename DirtyHackCollection to DirtyHacks
2024-12-30 22:18:35 -06:00
Evan Husted
172869bfba misc: cleanup applying the current dirty hacks to the config upon loading the json 2024-12-30 22:11:16 -06:00
Evan Husted
b6f88514f9 misc: Move BitTricks methods into BitUtils
Cleanup DirtyHackCollection
2024-12-30 22:11:16 -06:00
Hack茶ん
e92f52e56c Korean translations for new locale keys (#465) 2024-12-30 21:13:43 -06:00
Evan Husted
318498eab0 misc: prefix ValidationTask with I, it's an interface
Mention in PR comment script that you now need to be logged into GitHub to download artifacts.
2024-12-30 20:57:18 -06:00
Evan Husted
a5cde8e006 misc: Update Gommon, apply new extension 2024-12-30 20:37:02 -06:00
Evan Husted
d0a344d632 Validation Project v2 (#471)
Original PR had issues in the CI when building.

> Refactor of the Validation System for more ease of use in the future.
The project now builds a standalone executable and executes it before
the main project is built or published.
Since it is now a standalone executable we are also able to use .NET
Core features as we are no longer locked to netstandard.

> The project currently includes 1 task, LocalesValidationTask, that
will check if the locales.json file has any of the following issues:
>   - The json is invalid.
>   - The json has locales with missing languages.
> - The json has locales with langauges that are just duplicates of the
en_US field.

> If the project is built or published locally it will also fix any
missing languages or duplicate fields.

---------

Co-authored-by: LotP1 <68976644+LotP1@users.noreply.github.com>
2024-12-30 20:31:27 -06:00
Otozinclus
ca66298817 Update Metal Games list (#472)
I tested let's go in most locations and did some battles and it runs
perfectly

Legends Arceus will freeze occasionally on Metal, so it was removed.
2024-12-30 20:28:35 -06:00
Evan Husted
9ae1c4380d UI: Fix crashing when opening an Applet or application with no existing icon 2024-12-30 02:32:44 -06:00
Evan Husted
c88518bce2 Revert "Validation Project v2" (#470)
Reverts Ryubing/Ryujinx#444
2024-12-30 02:06:24 -06:00
Evan Husted
a3888ed7cf Revert "misc: New Solution Format (.SLNX)"
This reverts commit 7cbbd02973.
2024-12-30 02:05:40 -06:00
Evan Husted
7cbbd02973 misc: New Solution Format (.SLNX) 2024-12-30 02:02:55 -06:00
LotP1
b2e1e553e4 Validation Project v2 (#444)
Refactor of the Validation System for more ease of use in the future.
The project now builds a standalone executable and executes it before
the main project is built or published.
Since it is now a standalone executable we are also able to use .NET
Core features as we are no longer locked to netstandard.

The project currently includes 1 task, LocalesValidationTask, that will
check if the locales.json file has any of the following issues:
The json is invalid.
The json has locales with missing languages.
The json has locales with langauges that are just duplicates of the
en_US field.

If the project is built or published locally it will also fix any
missing languages or duplicate fields.

---------

Co-authored-by: Evan Husted <gr33m11@gmail.com>
Co-authored-by: Evan Husted <greem@greemdev.net>
2024-12-30 01:54:25 -06:00
Marco Carvalho
699e1962b1 Prefer 'Convert.ToHexString' over call chains based on 'BitConverter.ToString' (#428) [ci-skip]
Co-authored-by: Evan Husted <greem@greemdev.net>
2024-12-30 01:53:43 -06:00
WilliamWsyHK
e486b902b1 Skip processing application for LDN if it does not have control holder (#460) [ci-skip] 2024-12-30 01:53:06 -06:00
Evan Husted
0ab5b41c4b misc: Move dirty hack related stuff into a separate viewmodel, only show slider when translation delay is enabled. 2024-12-30 01:33:07 -06:00
Otozinclus
d10a478cce Shader translation delay hack (#469)
A workaround to avoid a freeze when translating shaders with the Metal
backend, that would happen after changing version or going from Vulkan
to Metal. 

Adds a delay in milliseconds, configurable in the UI behind the Dirty Hacks mechanism.

---------

Co-authored-by: Evan Husted <greem@greemdev.net>
2024-12-30 01:12:51 -06:00
Evan Husted
ec1020b165 UI: Dirty hacks clarification [ci skip] 2024-12-30 01:10:40 -06:00
Evan Husted
4082ebad1a Fix PR builds 2024-12-30 00:35:43 -06:00
Evan Husted
da8ea06074 misc: Small cleanups 2024-12-30 00:14:55 -06:00
Evan Husted
7f9dccb293 misc: chore: Cleanup DummyHardwareDeviceDriver.cs 2024-12-30 00:09:31 -06:00
Evan Husted
8e4a77aba0 UI: Text in the shader translation slider tooltip 2024-12-30 00:09:19 -06:00
Evan Husted
8fd8a776c9 misc: prevent crashes 2024-12-29 23:39:40 -06:00
Evan Husted
eec92c242c misc: Remove shader translation delay dirty hack from UI
it doesn't do anything
2024-12-29 22:55:33 -06:00
Evan Husted
42a739d34c misc: Expose DirtyHacks on GpuContext 2024-12-29 22:21:09 -06:00
Evan Husted
f362bef43d misc: Overhaul DirtyHacks saving to support storing a value alongside an off/off flag. 2024-12-29 21:17:01 -06:00
Evan Husted
f5ce539de9 misc: Move the rest of Ryujinx.UI.Common into other parts of the project. 2024-12-29 19:28:27 -06:00
Evan Husted
4f699afe7a misc: Move shortcut files into Avalonia project 2024-12-29 19:13:06 -06:00
Evan Husted
6caab1aa37 misc: move Models & Helpers into Common & Avalonia projects 2024-12-29 19:09:28 -06:00
Evan Husted
9baaa2b8f8 misc: Move image assets to Avalonia project 2024-12-29 18:37:37 -06:00
Evan Husted
7f376b4f45 misc: Move SystemInfo into Avalonia project 2024-12-29 18:13:38 -06:00
Evan Husted
32cdccde12 misc: Move UserError to Common project 2024-12-29 18:06:18 -06:00
Evan Husted
cbd851d00e misc: Forgot about ReactiveObject 2024-12-29 04:16:08 -06:00
Evan Husted
f463ea1c5d misc: Refactor Discord integration to listen on TitleIDs.CurrentApplication changes instead of waiting to be directly told when to change states. 2024-12-29 03:27:05 -06:00
Evan Husted
1dd69912b1 Partial revert, decouple TitleIDs.CurrentApplication from shader cache stuff; as I want that to ALWAYS reflect the current app. 2024-12-29 03:02:56 -06:00
Evan Husted
1fbb0d8e7d metal: also disable vsync for custom refresh rates 2024-12-29 02:21:25 -06:00
Evan Husted
9ee3f1ff36 metal: add PKL Arceus to MetalGreatTitles 2024-12-29 00:28:18 -06:00
Evan Husted
d052d74ac4 misc: Remove duplicate prefix in GPU information line in log 2024-12-29 00:27:23 -06:00
Evan Husted
df91c4c57a UI: Fix Title updates being not formatted 2024-12-29 00:08:20 -06:00
Evan Husted
2aaaa7872f UI: Improve XC2 hack hover tooltip information 2024-12-28 22:28:40 -06:00
Evan Husted
b5999583d6 misc: this is C# XMLdocs not Javadocs 2024-12-28 22:08:37 -06:00
Evan Husted
8b3a945b5f misc: Dirty Hacks
Enable this settings screen via a boolean in Config.json
First one is the xb2 menu softlock fix
2024-12-28 22:04:21 -06:00
Evan Husted
09107b67ff misc: Remove GAL/Configuration duplicate enums 2024-12-28 05:08:21 -06:00
Evan Husted
12b264af44 Headless in Avalonia v2 (#448)
Launch the Ryujinx.exe, first argument --no-gui or nogui, and the rest of the arguments should be your normal headless script. You can include the new option --use-main-config which will provide any arguments that you don't, filled in from your main config made by the UI.

Input config is not inherited at this time.
2024-12-28 03:49:06 -06:00
Evan Husted
0c21b07f19 Update nightly_pr_comment.yml 2024-12-28 03:01:59 -06:00
Evan Husted
18625cf775 Update nightly_pr_comment.yml 2024-12-28 02:45:33 -06:00
heihei123456780
77a9246825 Updated zh-CN translation (#440) 2024-12-28 02:42:25 -06:00
Evan Husted
709eeda94a (try) fix PR build comments 2024-12-28 02:00:46 -06:00
Evan Husted
7d54424048 misc: Use selector fields 2024-12-27 21:31:46 -06:00
Evan Husted
664c63c6a8 metal: Bump SharpMetal to preview 21 2024-12-27 20:47:43 -06:00
Elijah Fronzak
153d1ef06b ru_RU locale update (#450)
Co-authored-by: Evan Husted <greem@greemdev.net>
2024-12-27 18:45:42 -06:00
Daniel Nylander
e1e4e5d2d5 Swedish translation (#446)
Co-authored-by: LotP1 <68976644+LotP1@users.noreply.github.com>
2024-12-27 17:58:58 -06:00
Evan Husted
44ee4190e6 JAVASCRIPT LOL 2024-12-27 16:11:23 -06:00
Evan Husted
9408452f93 ok that one was my fault 2024-12-27 16:10:03 -06:00
Evan Husted
38833ff60a i dont know why this is failing this is stupid 2024-12-27 16:07:23 -06:00
Evan Husted
1faa72f22f infra: fix big tables in releases 2024-12-27 15:44:20 -06:00
Evan Husted
56e45ae648 misc: Collapse LdnGameDataArray into the main class as an inner class
- privated the constructor; only obtainable by the static helper on the main LdnGameData class.
- constructor logic now in the static helper; constructor just directly sets the data it's given.
2024-12-27 15:33:31 -06:00
Evan Husted
07074272ca Revert "UI: Directly proxy window properties on the view model back to the stored window"
This reverts commit 9754d247b5.
2024-12-27 15:24:57 -06:00
Evan Husted
9eb273a0f7 Org rename (they call me indecisive) 2024-12-27 02:05:37 -06:00
Evan Husted
ccddaa77d1 infra: Org 2024-12-27 01:59:29 -06:00
Evan Husted
01c2e67334 lol 2024-12-27 01:41:48 -06:00
Evan Husted
4c646721d6 infra: Testing moving canary to the future home of this fork 2024-12-27 01:38:51 -06:00
Evan Husted
d3bc3a1081 UI: Simplify LDN data logic 2024-12-27 01:32:23 -06:00
Evan Husted
c69881a0a2 UI: chore: remove direct static MainWindowViewModel reference 2024-12-27 00:47:57 -06:00
Evan Husted
1bc0159139 Once again, I am stupid 2024-12-27 00:41:50 -06:00
Evan Husted
0733b7d0a1 chore: Remove duplicate VSyncMode enum in GAL 2024-12-27 00:38:12 -06:00
Evan Husted
9df1366fa1 I may be stu-- nah. I am here. I am stupid for this one. 2024-12-27 00:00:29 -06:00
Evan Husted
c73b5bdf46 metal: wip: allow getting/setting developerHUDProperies 2024-12-26 23:58:55 -06:00
Evan Husted
9754d247b5 UI: Directly proxy window properties on the view model back to the stored window 2024-12-26 23:32:53 -06:00
Evan Husted
267e9f6350 UI: Redirect IME errors to Debug instead of error 2024-12-26 23:13:35 -06:00
Evan Husted
d7b3dd12d1 UI: Set title bar icon to the already loaded one 2024-12-26 22:58:49 -06:00
Evan Husted
c9b2a6b1f1 metal: Try and see if this lets VSync turn off.
(cherry picked from commit 9558b3771634d144501dedf3f081afc485a49d9d)
2024-12-26 22:46:18 -06:00
Evan Husted
17233d30da misc: give various threads dedicated names
Move all title ID lists into a TitleIDs class in Ryujinx.Common, with helpers.
Unify & simplify Auto graphics backend selection logic
2024-12-26 00:29:00 -06:00
Otozinclus
2bf48f57d2 Add more games to metal list (#447)
Mario Kart 8 Deluxe and Deltarune got tested by Isaac with help from
Peri previosly (His video: https://www.youtube.com/watch?v=GEVre_0ZVUg
)

Captain Toad, Cuphead and Animal Crossing I tested myself (side-by-side
Video comparison: https://youtu.be/auNS9MmZMPI )

Additional information:

Cuphead has flickering issues with certain UI elements on Vulkan via
MoltenVK. Metal fixes those and introduces no new issues, according to
my testing.

Animal Crossing is accurate, except for it having broken backgrounds in
interiors, causing them to appear as white instead of black. This is
caused by a hardware level sampler bug, that isaac never got to find a
workaround for.
However, this issue happens with Vulkan via MoltenVK as well, both Metal
and Vulkan have this issue, therefore Metal shouldn't have any downside
compared to using Vulkan in this game.
2024-12-25 14:19:53 -06:00
Evan Husted
412d4065b8 UI: Abstract applet launch logic for future potential applets
Optimize locale loading (remove always loading english, that was only needed with the old system)
2024-12-25 00:56:01 -06:00
Evan Husted
e6644626fc UI: Fix negative space savings in XCI trimmer 2024-12-25 00:06:29 -06:00
Evan Husted
0bacdb8765 Improve locale file parsing error descriptions 2024-12-24 22:19:58 -06:00
Evan Husted
0ca4d6e921 misc: Move StatusBarSeparator into Controls namespace, rename to MiniVerticalSeparator
add bulk property change event method
give each markup extension its own property name
2024-12-24 21:55:12 -06:00
Evan Husted
f0aa7eedf6 lol 2024-12-24 21:15:13 -06:00
Evan Husted
41acc4b1f3 UI: misc: Collapse repeated identical Border usages into a helper control. 2024-12-24 21:14:17 -06:00
Evan Husted
7aede70ba9 UI: Make custom title bar window controls extend exactly as long as the menu bar is tall 2024-12-24 21:00:41 -06:00
Evan Husted
a0a4f78cff UI: Thin down the borders of the app icon a little bit and trim down the file size significantly. 2024-12-24 20:47:14 -06:00
Evan Husted
16a60fdf12 UI: Rename App to RyujinxApp
Add more NotificationHelper methods
Simplify ID copy logic
2024-12-24 13:39:48 -06:00
Evan Husted
4d7350fc6e UI: Copy Title ID by clicking on it. 2024-12-24 13:23:43 -06:00
Evan Husted
b05eab21a2 misc: always log backend when creating embeddedwindow 2024-12-24 01:40:29 -06:00
Evan Husted
ff667a5c84 chore: Fix .ctor message source 2024-12-24 01:35:27 -06:00
Evan Husted
2f540dc88c infra: chore: fix/silence compile warnings 2024-12-24 01:23:01 -06:00
Evan Husted
3cb996bf5c UI: Log backend used when Auto is selected 2024-12-24 01:15:23 -06:00
Evan Husted
852823104f EXPERIMENTAL: Metal backend (#441)
This is not a continuation of the Metal backend; this is simply bringing
the branch up to date and merging it as-is behind an experiment.

---------

Co-authored-by: Isaac Marovitz <isaacryu@icloud.com>
Co-authored-by: Samuliak <samuliak77@gmail.com>
Co-authored-by: SamoZ256 <96914946+SamoZ256@users.noreply.github.com>
Co-authored-by: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com>
Co-authored-by: riperiperi <rhy3756547@hotmail.com>
Co-authored-by: Gabriel A <gab.dark.100@gmail.com>
2024-12-24 00:55:16 -06:00
Daenorth
3094df54dd Update Norwegian Translation (#418)
swiggybobo
2024-12-23 17:03:33 -06:00
Evan Husted
278fe9d4f0 Add buildvalidationtasks project to infra label 2024-12-23 16:16:48 -06:00
GabCoolGuy
a560d2efdb UI: Added missing french locales/Translated french locales (#415)
Custom refresh rate locales and fixed a couple others too
2024-12-23 15:43:06 -06:00
asfasagag
a270dc721c UI: Option to resize window to 1440p, 2160p (#432)
Minor but useful quality of life addition
2024-12-22 22:49:40 -06:00
Evan Husted
23b0b22400 UI: Ensure last played date & time are always on 2 separate lines, for consistency. 2024-12-22 16:08:12 -06:00
Evan Husted
3dfbf55611 Merge remote-tracking branch 'origin/master' 2024-12-22 16:01:19 -06:00
Evan Husted
cb355f504d UI: Rearrange help menu item & merge wiki page link buttons into a "category" button. 2024-12-22 16:01:09 -06:00
Marco Carvalho
b5483d8fe0 Prefer generic overload when type is known (#430) 2024-12-22 13:23:35 -06:00
Evan Husted
8259f790d7 misc: Cleanup locale validator 2024-12-22 13:19:10 -06:00
Evan Husted
1ea345faa7 UI: Move Match PC Time to next to the time selector & change label & tooltip to clarify behavior further. 2024-12-22 12:53:48 -06:00
Marco Carvalho
5913ceda40 Avoid zero-length array allocations (#427) 2024-12-22 11:36:05 -06:00
Marco Carvalho
decd37ce6d Add missing "yield return" (#424) 2024-12-21 23:28:31 -06:00
Hack茶ん
67ec10feea Korean translation update (#422) 2024-12-21 22:46:57 -06:00
Evan Husted
4c7cb54ec6 misc: I may be stupid 2024-12-21 21:52:04 -06:00
Evan Husted
f898a5ecf4 Remove code references to having a flatpak version 2024-12-21 20:06:59 -06:00
Evan Husted
2fac0f4db1 Specify it's date & time 2024-12-21 20:00:16 -06:00
Evan Husted
0f18df982f UI: localize the button & make it smaller 2024-12-21 19:59:16 -06:00
Evan Husted
d9fe0da345 UI: Button to set emulator time based on system time in settings, under the time settings.
Partially resolves #355. I think that wanted automatic. If automatic functionality is still desired even with this change then that will be considered.
2024-12-21 19:43:40 -06:00
Evan Husted
1f0fa525a3 UI: some languages did already say Firmware version oddly enough 2024-12-21 19:03:08 -06:00
Evan Husted
e15a207656 misc: Improve broken locale.json crash message 2024-12-21 18:58:53 -06:00
Evan Husted
77ef82d92a misc: Cache LocalesJson when loading locale 2024-12-21 18:57:05 -06:00
Evan Husted
ba199f4325 UI: Change "System Version" to "Firmware Version" and change 0.0 when firmware is not installed to NaN 2024-12-21 18:34:07 -06:00
Evan Husted
4171913baf misc: One additional usage of Lock & comment why it's not used on the others. 2024-12-21 17:05:55 -06:00
Evan Husted
5b36a9cf9f chore: small cleanups 2024-12-21 17:05:55 -06:00
GabCoolGuy
a460eda195 UI: Fixed some light theme colors (#420)
Closes #419
2024-12-21 11:19:29 -06:00
sunshineinabox
c77c1acd08 Resolve Image Usage Validation Error (#296)
This was a missed change that would resolve Image Usage validation error
that is created fairly frequently.

``VUID-VkImageViewCreateInfo-pNext-02662(ERROR / SPEC): msgNum:
-55646969 - Validation Error: [ VUID-VkImageViewCreateInfo-pNext-02662 ]
Object 0: handle = 0x260b9d1f6b8, type = VK_OBJECT_TYPE_IMAGE; |
MessageID = 0xfcaee507 | vkCreateImageView():
pCreateInfo->pNext<VkImageViewUsageCreateInfo>.usage
(VK_IMAGE_USAGE_SAMPLED_BIT|VK_IMAGE_USAGE_STORAGE_BIT) must not include
any bits that were not set in VkImageCreateInfo::usage
(VK_IMAGE_USAGE_TRANSFER_SRC_BIT|VK_IMAGE_USAGE_TRANSFER_DST_BIT|VK_IMAGE_USAGE_SAMPLED_BIT|VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT)
of the image. The Vulkan spec states: If the pNext chain includes a
VkImageViewUsageCreateInfo structure, and image was not created with a
VkImageStencilUsageCreateInfo structure included in the pNext chain of
VkImageCreateInfo, its usage member must not include any bits that were
not set in the usage member of the VkImageCreateInfo structure used to
create image
(https://vulkan.lunarg.com/doc/view/1.3.290.0/windows/1.3-extensions/vkspec.html#VUID-VkImageViewCreateInfo-pNext-02662)
    Objects: 1
        [0] 0x260b9d1f6b8, type: 10, name: NULL
``
2024-12-20 16:31:05 -06:00
Evan Husted
d68295e57d infra: remove duplicate tables, I think this is ignored entirely anyways due to omitBodyDuringUpdate. 2024-12-20 16:03:03 -06:00
Evan Husted
bb3d95722e infra: fix casing in release artifact tables 2024-12-20 15:51:24 -06:00
Evan Husted
2fa3a7bfa1 HLE: rename AmiiboDecrypter to AmiiboDecryptor 2024-12-20 15:44:01 -06:00
Evan Husted
381921390a UI: Only show Amiibo bin scan menu item if the key file exists 2024-12-20 15:41:18 -06:00
Jacobwasbeast
221524d879 Added Support for 532-Byte Amiibo BIN Files (#412)
Added functionality to load 532-byte Amiibo BIN files, commonly used in
Tagmo and similar tools. These files were missing the following pages.
*    133 (85h) PWD
*    134 (86h) PACK RFUI
These pages can be added as null bytes if not present. The system seems
to function correctly without them.
2024-12-20 13:54:27 -06:00
LotP1
9cddf3b66b Unified locales (#391)
Use 1 locales file instead of individual files for each langauge.
This makes it easier to keep track of what is missing.
The PR will automatically fix missing locales and throw an error if
anything is incorrect, by running the emulator. That way the person
adding a new locale or new language can just run the emulator once to
populate all the fields, so they can easily begin translating.
2024-12-20 13:27:11 -06:00
Jacobwasbeast
0adaa4cb96 Adds the ability to read and write to amiibo bin files (#348)
This introduces the ability to read and write game data and model
information from an Amiibo dump file (BIN format). Note that this
functionality requires the presence of a key_retail.bin file. For the
option to appear and function in the UI, ensure that the key_retail.bin
file is located in the <RyujinxData>/system folder.
2024-12-19 22:36:46 -06:00
Marco Carvalho
ff6628149d Migrate to .NET 9 (#198) 2024-12-19 18:52:25 -06:00
Evan Husted
8db5a7e98b UI: Fix logo aliasing 2024-12-17 21:20:49 -06:00
GabCoolGuy
8e00cb5232 UI: Add faq, setup and multiplayer guides to the Help dropdown (#383) 2024-12-15 10:45:37 -06:00
Evan Husted
362f62cd39 Revamp README header 2024-12-14 08:41:44 -06:00
Evan Husted
2cd54d0da0 Remove icon padding 2024-12-14 08:03:17 -06:00
Evan Husted
b97b8ca8f5 Logo from PR #381 everywhere 2024-12-14 07:27:07 -06:00
Matteo Forlani
d7d4225e0d New macOS icon (#381) 2024-12-14 07:23:47 -06:00
Evan Husted
a9e0fac9dc fix changelogs in canary release 2024-12-13 19:28:34 -06:00
Daenorth
1b9656e960 Norwegian Translation (#338) 2024-12-13 03:56:20 -06:00
Hack茶ん
8994e7476c Korean Former Maintainers & About description translations (#371) 2024-12-13 03:54:07 -06:00
rrondo
b3944a18b7 Some changes to Ukrainian localization (uk_UA.json) (#356)
I made some small corrections and translated the lines that didn’t have
translations.
2024-12-10 11:58:53 -06:00
GabCoolGuy
18c957f90b infra: Add a table to the releases (#363)
This adds a table making it clearer what artifacts are needed for what
platform.

Nogui builds are not provided in the table as per Greem's request.

MAINTAINER EDIT: reasoning for above is due to the Headless in Avalonia
PR; nogui builds are going away.

Tested for both canary and release builds and everything works fine:


[Canary](https://github.com/GabCoolDude/Ryujinx-Canary/releases/tag/1.2.6)
[Release](https://github.com/GabCoolDude/Ryujinx/releases/tag/1.2.2)

For release, the damn appimage messed everything up, but thanks to
macOS, you can still test if it works.
2024-12-10 11:02:18 -06:00
Evan Husted
1a005f96e7 Merge remote-tracking branch 'origin/master' 2024-12-08 13:05:47 -06:00
Evan Husted
072cd2824a misc: chore: Simplify Updater version parsing. 2024-12-08 13:05:35 -06:00
Evan Husted
9da97bc911 misc: chore: Collapse XCIFileTrimmerLog implementations into a single class. 2024-12-08 13:05:09 -06:00
Evan Husted
39252b7267 UI: Update About window with the current status of the project. 2024-12-08 13:04:01 -06:00
Evan Husted
ec11bf2af9 i18n: Clean out old translations and reset outdated ones 2024-12-07 08:53:23 -06:00
bangfire
8ae72c1a00 Fix Windows Terminal hide/show functions (#342)
https://stackoverflow.com/a/78577080
2024-12-07 07:17:39 -06:00
Evan Husted
06abba25c1 UI: Adapt accent color to the user's system.
https://amwx.github.io/FluentAvaloniaDocs/pages/FATheme/Accents#using-the-systems-accent-color
2024-12-07 06:22:46 -06:00
Evan Husted
de00a71690 UI: Fix missing total DLC count.
Fixes #347.
2024-12-07 05:48:11 -06:00
Evan Husted
315a1819c0 Attempt #2 2024-12-07 05:31:37 -06:00
Evan Husted
4ffb8aef12 Try and fix nullref 2024-12-07 05:21:16 -06:00
Evan Husted
290a6ad5de HLE: extract custom NACP data functionality into a static helper for generic reuse elsewhere, and clarify magic numbers. 2024-12-07 04:30:04 -06:00
Evan Husted
eda4f4349b headless: Actually log the command line errors 2024-12-07 04:06:22 -06:00
Evan Husted
5fbcb1f3a7 misc: chore: Cleanups & unused parameter removal 2024-12-07 04:06:22 -06:00
WilliamWsyHK
d00754477e Add Firmware keyword in log if it is indeed firmware (#343)
Co-authored-by: LotP1 <rasmus.stilling.pedersen1@gmail.com>
2024-12-07 04:03:01 -06:00
maxdlpee
0bc1eddaeb Update Spanish translation (#332)
- Added translations for XCI trimmer
- Added translations for Cabinet applet
- Added translations for Keys installer
- Other miscellaneous translations added
2024-12-06 21:57:35 -06:00
Luke Warner
baad1e313f Stub Ldn.Lp2p.ISfService: 776 (DestroyGroup) (#353)
This prevents a crash in Mario Kart Live: Home Circuit that would occur
after exiting the kart pairing screen.
2024-12-06 14:43:31 -06:00
Hack茶ん
a1e6d11dcb Update Korean translation (#352) 2024-12-06 09:18:09 -06:00
Evan Husted
3d168a8bfa direct errored updates to ryujinx.app 2024-12-06 08:18:24 -06:00
Evan Husted
000c1756de version 1.2 in Info.plist 2024-12-06 08:17:04 -06:00
Evan Husted
1d0152b961 UI: Move Shader Compilation hint, graphics backend, and GPU manufacturer to the right side of the status bar, next to firmware version.
Removed the "Game:" prefix in front of FPS.
2024-12-04 03:37:21 -06:00
Evan Husted
07690e4527 chore: applets: Cleanup redundant ReadStruct implementations & provide a default implementation for IApplet#GetResult. 2024-12-04 02:24:40 -06:00
Jacobwasbeast
08b7257be5 Add the Cabinet Applet (#340)
This adds the missing Cabinet Applet, which allows for formatting
Amiibos and changing their names.
2024-12-02 23:40:02 -06:00
Luke Warner
17483aad24 ARMeilleure: Allow TPIDR2_EL0 to be set properly (#339) 2024-12-02 14:42:07 -06:00
Luke Warner
6b5cb151c3 Implement and stub services required for Mario Kart Live: Home Circuit (#331)
These changes allow Mario Kart Live: Home Circuit (v2.0.0) to boot into
menus. Kart functionality has not been implemented and will not work.

Version 1.0.0 is currently unsupported due to unimplemented ARM
registers. I plan on addressing this issue at a later date.


### Here is a list of the implemented and stubbed services in this PR:
#### Implemented:
Ldn.Lp2p.IServiceCreator: 0 (CreateNetworkService)
Ldn.Lp2p.IServiceCreator: 8 (CreateNetworkServiceMonitor)
Ldn.Lp2p.ISfService: 0 (Initialize)
Ldn.Lp2p.ISfServiceMonitor: 0 (Initialize)
Ldn.Lp2p.ISfServiceMonitor: 256 (AttachNetworkInterfaceStateChangeEvent)
Ldn.Lp2p.ISfServiceMonitor: 328 (AttachJoinEvent)
#### Stubbed:
Ldn.Lp2p.ISfService: 768 (CreateGroup)
Ldn.Lp2p.ISfService: 1536 (SendToOtherGroup)
Ldn.Lp2p.ISfService: 1544 (RecvFromOtherGroup)
Ldn.Lp2p.ISfServiceMonitor: 288 (GetGroupInfo)
Ldn.Lp2p.ISfServiceMonitor: 296 (GetGroupInfo2)
Ldn.Lp2p.ISfServiceMonitor: 312 (GetIpConfig)
2024-11-30 17:20:48 -06:00
Piplup
3680df6092 Fix for missing text with specific system locale encoding (#330) 2024-11-30 17:17:30 -06:00
LotP1
facc12a94a JIT Sparse Function Table random crash fix (#319)
A couple of games have random crashing with the JIT Sparse Ftable changes, and it seems to have been caused by an insufficient int size returned by `AddressTableLevel#GetValue(ulong address)`.
It was 32 bits (Int32), but the GiantBlock (which is the current address table impl) uses potentially 36 bits for the first level.
2024-11-29 16:32:55 -06:00
Hack茶ん
8e55e6d6d7 Korean translation for key install tool (#329) 2024-11-29 15:39:11 -06:00
Nicola
346dfe9542 Added Tool for installing keys (#233)
#232 

![image](https://github.com/user-attachments/assets/5ae6118d-3857-4005-8392-5398c8fa91d5)
2024-11-28 17:32:07 -06:00
Jonas Henriksson
8a2b56cae6 Fix logic surrounding PushDescriptors in Vulkan (#257) 2024-11-28 17:00:12 -06:00
TheToid
baf179efdb ignore macos attribute files (#302) 2024-11-28 16:55:51 -06:00
Evan Husted
2a72fb2088 UI: RPC: Add Diablo III 2024-11-26 17:15:11 -06:00
Luke Warner
0caeab2270 Remove 'Enter' hotkey in settings menu (#95)
This allows the Enter key to be bound to a button when using the
Avalonia UI.
2024-11-25 13:46:41 -06:00
GabCoolGuy
f72d2c1b2b UI: Add Mii Edit Applet Locale (#311)
This allows the "Mii Edit Applet" dropdown to be localized ( I already
went ahead and localized French )
2024-11-25 13:43:01 -06:00
Hack茶ん
a18cecbc30 Korean "Show Changelog" translation (#313) 2024-11-25 13:40:39 -06:00
Keaton
2e6794e69b Add custom refresh rate mode to VSync option (#238)
Rebased @jcm93's refreshinterval branch:
https://github.com/jcm93/Ryujinx/tree/refreshinterval

The option is placed under System/Hacks. Disabled, it's the default
Ryujinx behavior. Enabled, the behavior is shown in the attached
screenshots. If a framerate is too high or low, you can adjust the value
where you normally toggle VSync on and off. It will also cycle through
the default on/off toggles.

Also, in order to reduce clutter, I made an adjustment to remove the
target FPS and only show the percentage.

---------

Co-authored-by: jcm <6864788+jcm93@users.noreply.github.com>
2024-11-25 13:39:09 -06:00
GabCoolGuy
7e16fccfc1 UI: Fix icons getting cutoff in the About window (#310)
Before:


![image](https://github.com/user-attachments/assets/c8d6b7d5-487b-4ab9-83e3-9489eaa0a076)

After:


![image](https://github.com/user-attachments/assets/18ea6360-f6ee-48e6-9a0a-cd8d88a0cf51)
2024-11-24 11:33:53 -06:00
Daniel Zauner
a81212bbf1 Fix window decorations being too wide (#309) 2024-11-24 09:49:44 -06:00
Evan Husted
e8d3ad4d8b UI: RPC: TSUKIHIME -A piece of blue glass moon- asset image 2024-11-23 13:10:53 -06:00
Evan Husted
3b6731a351 infra: Undo packing native libraries into executable. 2024-11-22 17:51:44 -06:00
LotP1
e653848a2c JIT Sparse Function Table (#250)
More up to date build of the JIT Sparse PR for continued development.
JIT Sparse Function Table was originally developed by riperiperi for the
original Ryujinx project, and decreased the amount of layers in the
Function Table structure, to decrease lookup times at the cost of
slightly higher RAM usage.
This PR rebalances the JIT Sparse Function Table to be a bit more RAM
intensive, but faster in workloads where the JIT Function Table is a
bottleneck. Faster RAM will see a bigger impact and slower RAM (DDR3 and
potentially slow DDR4) will see a slight performance decrease.
This PR also implements a base for a PPTC profile system that could
allow for PPTC with ExeFS mods enabled in the future.
This PR also potentially fixes a strange issue where Avalonia would time
out in some rare instances, e.g. when running ExeFS mods with TotK and a
strange controller configuration.

---------

Co-authored-by: Evan Husted <gr33m11@gmail.com>
2024-11-22 15:33:44 -06:00
Evan Husted
5534001152 UI: Always save screenshots to the Ryujinx data directory. 2024-11-22 15:08:24 -06:00
Evan Husted
e05875a079 UI: It's called "live testing." 2024-11-22 14:52:56 -06:00
Evan Husted
49eeb26b6f UI: I may be stupid. Primary button result is Ok, not Yes. 2024-11-22 14:46:10 -06:00
Evan Husted
f8d63f9a2f UI: Add a show changelog button in the Updater, for new updates & when you're on the latest version. 2024-11-22 14:38:58 -06:00
GabCoolGuy
e2b7738465 Add all the missing locales from XCI Trimmer and LDN merge (#281)
Hello any fellow developers that may be reading this. Whenever you add
any new locales to `en_US.json`, please make sure to add them to the
rest of the locale files. I will not always be there to add them myself.
2024-11-22 11:07:47 -06:00
GabCoolGuy
1d42c29335 Add more mentions of canary (#258)
This should hopefully make it clearer whether or not you're using
canary.

Changelog:
- Changed github workflows to have "canary" in the zip files
- Added `App.FullAppName` in the about section, so that it's clear in
there too
- Changed log name for canary builds to
`Ryujinx_Canary_{version}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log`
(normal builds should still be
"Ryujinx_{version}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log)
2024-11-21 12:34:53 -06:00
Evan Husted
c2de5cc700 Fix really obvious typo, lol 2024-11-21 10:16:13 -06:00
GabCoolGuy
aaaf60b7a4 Change headless to nogui in the release artifacts (#285)
This makes it so that instead of the files you download being
`sdl2-ryujinx-headless` they are now `nogui-ryujinx`in the release (and
canary) artifacts
2024-11-20 12:20:38 -06:00
GabCoolGuy
150e06e0de Add documentation and ldn labels to labeler.yml (#282)
This should make it so that any changes made to ldn and documentation
related files should be auto-labeled
2024-11-20 11:52:16 -06:00
Luke Warner
c0a4d95c5d ARMeilleure: Implement TPIDR2_EL0 (#280)
This is an implementation of the TPIDR2_EL0 register. There may be more
potential use-cases for this register not included in this PR, but this
implements the use-case seen in SuperTuxKart.
2024-11-19 13:02:24 -06:00
Evan Husted
c3831428e0 Try and fix weird nullref 2024-11-19 10:22:11 -06:00
Evan Husted
fda79efed4 Fix Windows builds not being uploaded 2024-11-19 09:31:22 -06:00
Nicola
8444e4dca0 Fixed mime types button not updating after install/uninstall (#241) 2024-11-19 02:16:15 -06:00
Narugakuruga
008d908c5a Update Chinese locale missing line (#259) 2024-11-19 01:59:56 -06:00
Pitchoune
722953211d Add Zelda Echoes of Wisdom Amiibos informations (#262)
This adds missing informations about Zelda Echoes of Wisdom Amiibos.
2024-11-19 01:59:00 -06:00
Nicola
df5002bdbf Created bool to store if the "Avilable Update" should be hidden on startup (--hide-updates) (#272)
fixes #263
2024-11-19 01:52:51 -06:00
GabCoolGuy
f4b757c584 Add XCITrimmerTrim and XCITrimmerUntrim Locales (#273) 2024-11-18 15:05:00 -06:00
GabCoolGuy
25d69079cb Fix a couple dead links and spotty wording in docs (#260)
Made it clearer that building is for contributors only in `COMPILING.md`

Fixed 2 dead links in `CONTRIBUTING.md`, that were caused by separating
`COMPILING.md` and file structure changed to `pr-guide.md`
2024-11-17 04:35:37 -06:00
Evan Husted
2e1ede5348 Merge remote-tracking branch 'origin/master' 2024-11-17 00:58:10 -06:00
Evan Husted
52f42d450f try 1: Fix IndexOutOfBounds in SDL2GamepadDriver.cs 2024-11-17 00:57:56 -06:00
jzumaran
11416e2167 i18n: es_ES: Added missing translations and minor fixes (#242)
Added missing translations and fixed a few spelling mistakes.
2024-11-17 00:17:56 -06:00
Nicola
e5d076a1b2 Fixed some broken urls (#249) 2024-11-17 00:16:05 -06:00
Nicola
d394dd769a Updated IT translation file (#243) 2024-11-17 00:15:06 -06:00
Evan Husted
6de3afc43d misc: chore: Move build instructions into its own markdown file; remove compatibility section since there's no games list. 2024-11-15 06:02:26 -06:00
EmulationEnjoyer
9b90e81817 Fix window sizing when "Show Title Bar" is enabled (#247)
Fixes a bug that causes the main window to not size properly when the
TitleBar is enabled (i.e.: when the TitleBar and MenuStrip are separate
entities). Corrects the size for main window startup and when a user
clicks a "View > Window Size > *Resolution Here*" MenuStripItem

Prior to this fix if a user selects 720p/1080p and "Show Title Bar" is
enabled, the window would be sized smaller than intended and display
black bars on the sides of the render area
2024-11-15 01:26:35 -06:00
Evan Husted
1e53a17041 misc: Add LEGO Horizon Adventures image asset to Discord RPC 2024-11-15 01:18:00 -06:00
GabCoolGuy
0c23104792 Add mention of canary to README.md (#236) 2024-11-15 00:24:18 -06:00
Evan Husted
1ed2aea029 Update ko_KR again 2024-11-14 02:28:00 -06:00
Evan Husted
34caa03385 Update ko_KR.json 2024-11-14 02:16:54 -06:00
Hack茶ん
104701e80d Updtate Korean translation! (#226)
I participated in the Ryujinx Korean localisation through crowdin, but
there were some parts that I couldn't express in my own colours because
of the existing translation, but I started from scratch and coloured it
with my own colours.

There were some duplicates while editing, so I fixed them all.
2024-11-14 02:08:56 -06:00
Luke Warner
cef88febb2 Implement IAllSystemAppletProxiesService: 350 (OpenSystemApplicationProxy) (#237)
Implements IAllSystemAppletProxiesService: 350
(OpenSystemApplicationProxy)

This fixes a crash that occurs when launching an NSP forwarder generated
by Nro2Nsp.
2024-11-13 22:29:00 -06:00
extherian
5fccfb76b9 Fix divide by zero when recovering from missed draw (Vulkan), authored by EmulationEnjoyer (#235)
Adds the fix for the crash in the opening cutscene of Baldo: The Sacred
Owls when using Vulkan, from ryujinx-mirror. The original discussion
about the fix can be found
[here.](https://github.com/ryujinx-mirror/ryujinx/pull/52)

It's up to you if you want to merge this, it's one of the very few
improvements that ryujinx-mirror got that hasn't made it into your fork
yet. My opinion is that without a graphics expert on board, we can't
know the real cause of this divide-by-zero issue and will have to make
do with this patch to fix it. And I think we will have to do this many
times in the future for other games that suffer crashes at the moment as
well, at least going by current discussions in the #development section
of the discord.

I did not come up with this fix, all credit goes to
[EmulationEnjoyer](https://github.com/EmulationEnjoyer) for putting
Ryujinx through a debugger and discovering the cause of the crash.
2024-11-13 20:36:59 -06:00
Evan Husted
4cb5946be4 UI: RPC: Only show hours at maximum for play time 2024-11-11 18:22:19 -06:00
Evan Husted
e1dfb48e23 misc: Specify Normal or Canary in Version log line 2024-11-11 18:22:19 -06:00
Vudjun
6d8738c048 TESTERS WANTED: RyuLDN implementation (#65)
These changes allow players to matchmake for local wireless using a LDN
server. The network implementation originates from Berry's public TCP
RyuLDN fork. Logo and unrelated changes have been removed.

Additionally displays LDN game status in the game selection window when
RyuLDN is enabled.

Functionality is only enabled while network mode is set to "RyuLDN" in
the settings.
2024-11-11 16:06:50 -06:00
Jonas Henriksson
abfcfcaf0f Fix issue with Logger.Trace (#228) 2024-11-11 14:14:29 -06:00
Evan Husted
d404a8b05b i may be stupid 2024-11-10 23:34:30 -06:00
Evan Husted
42cbe24bb1 Actually fix Canary showing the wrong repo 2024-11-10 23:32:37 -06:00
Evan Husted
79ba9d1258 UI: RPC: Fix asset image hover string version pointing to the Canary repo in Canary 2024-11-10 23:26:15 -06:00
Evan Husted
826ffd4a04 misc: Move the LowPowerPtc event handler that changes Optimizations.LowPower into the ConfigurationState ctor 2024-11-10 22:31:26 -06:00
Evan Husted
7369079459 misc: chore: cleanup 2 accidental xml namespaces 2024-11-10 22:23:03 -06:00
Evan Husted
a506d81989 Split ConfigurationState into 3 parts:
Migration, Model, and everything else.
2024-11-10 22:16:45 -06:00
Evan Husted
15c20920b3 I thought this was a typo on my part; it wasn't 2024-11-10 22:04:55 -06:00
Evan Husted
285ee276b6 misc: Bake in value change logging into ReactiveObject to reduce logic duplication. 2024-11-10 22:03:12 -06:00
Evan Husted
617b81e209 UI: Conditionally enable install/uninstall file types buttons based on whether they're installed already 2024-11-10 20:33:49 -06:00
Evan Husted
eb6ce7bcb3 misc: chore: replace some new "" additions & some I missed 2024-11-10 20:09:02 -06:00
Evan Husted
69f75f2df1 misc: Fix small code formatting & styling issues 2024-11-10 19:58:02 -06:00
Evan Husted
10c8d73b60 UI: Ryujinx Canary title in NCA extractor 2024-11-10 19:10:02 -06:00
Evan Husted
e01a30016e RPC: Add Mario & Luigi Brothership image. 2024-11-10 17:01:47 -06:00
Evan Husted
e26625dfd5 UI: Disable XCI trimmer button when in-game 2024-11-10 16:17:36 -06:00
Evan Husted
9c82d98ec4 headless: Add Ignore Controller Applet as a configurable option 2024-11-10 15:48:07 -06:00
Evan Husted
4aae82bad1 misc: Small cleanups 2024-11-10 15:34:24 -06:00
Vladimir Sokolov
299be822c4 UI: fix: when switching players, it would show old config (#122)
When switching between players' gamepads while saving settings, then
returning to the previous player, the settings show the default settings
instead of the actual settings applied
2024-11-09 23:24:17 -06:00
Jacobwasbeast
b17e4f79fb Adds the ability to read a amiibo's nickname from the VirtualAmiiboFile (#217)
This feature adds a way to change the Amiibo's nickname inside Smash and
other places where it's used, so it’s not always "Ryujinx." However, I
did not add a GUI or create the Cabinet applet that would allow users to
change this. So you will have to go to system/amiibo and find your
amiibo id to change it.
2024-11-09 21:18:50 -06:00
Piplup
a7b58df3fe Appimage Round 2 (#73) 2024-11-09 19:30:19 -06:00
Jacobwasbeast
8c2d6192ba Add Dummy Applet to Replace NotImplementedException (#216)
Currently, in Ryujinx, if an app attempts to open an unimplemented
applet, it crashes. This change adds a dummy applet to send a dummy
response instead of crashing and logs the applet.
2024-11-09 19:28:12 -06:00
Evan Husted
2a23000fed Add Canary release badge & links 2024-11-08 19:54:36 -06:00
dependabot[bot]
ab7d0a2e6d nuget: bump Microsoft.IdentityModel.JsonWebTokens from 8.0.1 to 8.1.2 (#13) 2024-11-07 10:47:40 -06:00
WilliamWsyHK
bd2681b2f9 Add missing and update translations for zh-tw (#158)
Simply add back some missing translations and update outdated
translations for zh-tw.
2024-11-07 10:46:40 -06:00
Evan Husted
640d7f9e77 Updater: kinda confused how this didn't work? 2024-11-06 19:55:58 -06:00
Evan Husted
02e8278438 Merge remote-tracking branch 'origin/master' 2024-11-06 19:46:30 -06:00
Evan Husted
6acd86c890 Fix canary updater & checking if current build is canary. 2024-11-06 19:46:20 -06:00
Luke Warner
708256ce96 Add just, a whole bunch of games to RPC assets. (#98) 2024-11-06 19:22:40 -06:00
Evan Husted
5bf50836e1 i18n: missing comma in en_US locale 2024-11-06 18:24:30 -06:00
Evan Husted
730ba44043 misc: Canary-specific naming & other small changes I had that I need to push. 2024-11-06 18:23:27 -06:00
Kekschen
36c374cc7a fix: remove --deep (#188) 2024-11-06 18:18:59 -06:00
GabCoolGuy
75f714488e Add many missing locales to all languages (#160)
* Added many missing locales
2024-11-06 17:57:12 -06:00
TheToid
4831965404 Add ability to trim and untrim XCI files from the application context menu AND in Bulk (#105) 2024-11-06 17:37:30 -06:00
Luke Warner
47b8145809 Fix fullscreen when using 'Show Title Bar' (#150) 2024-11-06 17:36:30 -06:00
James Duarte
20cc21add6 fix minor grammatical issues in en_US.json (#183) 2024-11-06 17:36:02 -06:00
Evan Husted
683baec1af OOPSIE!!!!!!!!! 2024-11-06 17:04:20 -06:00
Evan Husted
f4957d2a09 Didn't realize you could compare tags and not just releases although that should have been obvious 2024-11-06 17:00:16 -06:00
1011 changed files with 62694 additions and 24429 deletions

View File

@@ -22,7 +22,7 @@ body:
id: log
attributes:
label: Log file
description: A log file will help our developers to better diagnose and fix the issue.
description: "A log file will help our developers to better diagnose and fix the issue. UPLOAD THE FILE. DO NOT COPY AND PASTE THE FILE'S CONTENT."
placeholder: Logs files can be found under "Logs" folder in Ryujinx program folder. They can also be accessed by opening Ryujinx, then going to File > Open Logs Folder. You can drag and drop the log on to the text area (do not copy paste).
validations:
required: true

14
.github/labeler.yml vendored
View File

@@ -18,6 +18,10 @@ gpu:
- changed-files:
- any-glob-to-any-file: ['src/Ryujinx.Graphics.Vulkan/**', 'src/Spv.Generator/**']
'graphics-backend:metal':
- changed-files:
- any-glob-to-any-file: ['src/Ryujinx.Graphics.Metal/**', 'src/Ryujinx.Graphics.Metal.SharpMetalExtensions/**']
gui:
- changed-files:
- any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.UI.Common/**', 'src/Ryujinx.UI.LocaleGenerator/**']
@@ -32,4 +36,12 @@ kernel:
infra:
- changed-files:
- any-glob-to-any-file: ['.github/**', 'distribution/**', 'Directory.Packages.props']
- any-glob-to-any-file: ['.github/**', 'distribution/**', 'Directory.Packages.props', 'src/Ryujinx.BuildValidationTasks/**']
documentation:
- changed-files:
- any-glob-to-any-file: 'docs/**'
ldn:
- changed-files:
- any-glob-to-any-file: 'src/Ryujinx.HLE/HOS/Services/Ldn/**'

View File

@@ -64,46 +64,41 @@ jobs:
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Publish Ryujinx.Headless.SDL2
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Set executable bit
run: |
chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh
chmod +x ./publish_sdl2_headless/Ryujinx.Headless.SDL2 ./publish_sdl2_headless/Ryujinx.sh
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
#- name: Build AppImage
# if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
# run: |
# PLATFORM_NAME="${{ matrix.platform.name }}"
- name: Build AppImage
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
run: |
PLATFORM_NAME="${{ matrix.platform.name }}"
# sudo apt install -y zsync desktop-file-utils appstream
sudo apt install -y zsync desktop-file-utils appstream
# mkdir -p tools
# export PATH="$PATH:$(readlink -f tools)"
mkdir -p tools
export PATH="$PATH:$(readlink -f tools)"
# # Setup appimagetool
# wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
# chmod +x tools/appimagetool
# chmod +x distribution/linux/appimage/build-appimage.sh
# Setup appimagetool
wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
chmod +x tools/appimagetool
chmod +x distribution/linux/appimage/build-appimage.sh
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
# if [ "$PLATFORM_NAME" = "linux-x64" ]; then
# ARCH_NAME=x64
# export ARCH=x86_64
# elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
# ARCH_NAME=arm64
# export ARCH=aarch64
# else
# echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
# exit 1
# fi
if [ "$PLATFORM_NAME" = "linux-x64" ]; then
ARCH_NAME=x64
export ARCH=x86_64
elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
ARCH_NAME=arm64
export ARCH=aarch64
else
echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
exit 1
fi
# export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
# BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
# shell: bash
export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
shell: bash
- name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4
@@ -112,19 +107,12 @@ jobs:
path: publish
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
#- name: Upload Ryujinx (AppImage) artifact
# uses: actions/upload-artifact@v4
# if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
# with:
# name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}-AppImage
# path: publish_appimage
- name: Upload Ryujinx.Headless.SDL2 artifact
- name: Upload Ryujinx (AppImage) artifact
uses: actions/upload-artifact@v4
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
with:
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
path: publish_sdl2_headless
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}-AppImage
path: publish_appimage
build_macos:
name: macOS Universal (${{ matrix.configuration }})
@@ -141,11 +129,11 @@ jobs:
with:
global-json-file: global.json
- name: Setup LLVM 14
- name: Setup LLVM 17
run: |
wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
sudo ./llvm.sh 14
sudo ./llvm.sh 17
- name: Install rcodesign
run: |
@@ -171,20 +159,9 @@ jobs:
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp publish ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
- name: Publish macOS Ryujinx.Headless.SDL2
run: |
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
- name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4
with:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
path: "publish/*.tar.gz"
if: github.event_name == 'pull_request'
- name: Upload Ryujinx.Headless.SDL2 artifact
uses: actions/upload-artifact@v4
with:
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
path: "publish_headless/*.tar.gz"
if: github.event_name == 'pull_request'

View File

@@ -21,8 +21,9 @@ env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.2"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "canary"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "GreemDev"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx-Canary"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryubing"
RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO: "Ryujinx"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Canary-Releases"
RELEASE: 1
jobs:
@@ -42,8 +43,8 @@ jobs:
with:
script: |
github.rest.git.createRef({
owner: context.repo.owner,
repo: context.repo.repo,
owner: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}",
repo: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}",
ref: 'refs/tags/Canary-${{ steps.version_info.outputs.build_version }}',
sha: context.sha
})
@@ -53,6 +54,19 @@ jobs:
with:
name: "Canary ${{ steps.version_info.outputs.build_version }}"
tag: ${{ steps.version_info.outputs.build_version }}
body: |
# Canary builds:
These builds are experimental and may sometimes not work, use [regular builds](https://github.com/${{ github.repository }}/releases/latest) instead if that sounds like something you don't want to deal with.
| Platform | Artifact |
|--|--|
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Canary macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}
omitBodyDuringUpdate: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
@@ -92,7 +106,9 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place '/^Name=Ryujinx$/s/Name=Ryujinx/Name=Ryujinx-Canary/' distribution/linux/Ryujinx.desktop
shell: bash
- name: Create output dir
@@ -100,85 +116,83 @@ jobs:
- name: Publish
run: |
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained -p:IncludeNativeLibrariesForSelfExtract=true
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained -p:IncludeNativeLibrariesForSelfExtract=true
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained
- name: Packing Windows builds
if: matrix.platform.os == 'windows-latest'
run: |
pushd publish_ava
rm publish/libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd
pushd publish_sdl2_headless
rm publish/libarmeilleure-jitsupport.dylib
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
pushd publish
rm libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd
shell: bash
- name: Packing Linux builds
if: matrix.platform.os == 'ubuntu-latest'
run: |
pushd publish_ava
rm publish/libarmeilleure-jitsupport.dylib
chmod +x publish/Ryujinx.sh publish/Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd
pushd publish_sdl2_headless
rm publish/libarmeilleure-jitsupport.dylib
chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
pushd publish
rm libarmeilleure-jitsupport.dylib
chmod +x Ryujinx.sh Ryujinx
tar -czvf ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
shell: bash
#- name: Build AppImage (Linux)
# if: matrix.platform.os == 'ubuntu-latest'
# run: |
# BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
# PLATFORM_NAME="${{ matrix.platform.name }}"
- name: Build AppImage (Linux)
if: matrix.platform.os == 'ubuntu-latest'
run: |
BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
PLATFORM_NAME="${{ matrix.platform.name }}"
# sudo apt install -y zsync desktop-file-utils appstream
sudo apt install -y zsync desktop-file-utils appstream
# mkdir -p tools
# export PATH="$PATH:$(readlink -f tools)"
mkdir -p tools
export PATH="$PATH:$(readlink -f tools)"
# Setup appimagetool
# wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
# chmod +x tools/appimagetool
# chmod +x distribution/linux/appimage/build-appimage.sh
wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
chmod +x tools/appimagetool
chmod +x distribution/linux/appimage/build-appimage.sh
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
# if [ "$PLATFORM_NAME" = "linux-x64" ]; then
# ARCH_NAME=x64
# export ARCH=x86_64
# elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
# ARCH_NAME=arm64
# export ARCH=aarch64
# else
# echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
# exit 1
# fi
if [ "$PLATFORM_NAME" = "linux-x64" ]; then
ARCH_NAME=x64
export ARCH=x86_64
elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
ARCH_NAME=arm64
export ARCH=aarch64
else
echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
exit 1
fi
# export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
# BUILDDIR=publish_ava OUTDIR=publish_ava_appimage distribution/linux/appimage/build-appimage.sh
export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|Canary-Releases|latest|*-$ARCH_NAME.AppImage.zsync"
BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
# Add to release output
# pushd publish_ava_appimage
# mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
# mv Ryujinx.AppImage.zsync ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
# popd
# shell: bash
pushd publish_appimage
mv Ryujinx.AppImage ../release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage
mv Ryujinx.AppImage.zsync ../release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
popd
shell: bash
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "release_output/*.tar.gz,release_output/*.zip"
#artifacts: "release_output/*.tar.gz,release_output/*.zip/*AppImage*"
artifacts: "release_output/*.tar.gz,release_output/*.zip,release_output/*AppImage*"
tag: ${{ steps.version_info.outputs.build_version }}
body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}"
body: |
# Canary builds:
These builds are experimental and may sometimes not work, use [regular builds](https://github.com/${{ github.repository }}/releases/latest) instead if that sounds like something you don't want to deal with.
| Platform | Artifact |
|--|--|
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Canary macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/Canary-${{ steps.version_info.outputs.prev_build_version }}...Canary-${{ steps.version_info.outputs.build_version }}
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
@@ -188,7 +202,7 @@ jobs:
macos_release:
name: Release MacOS universal
runs-on: ubuntu-latest
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v4
@@ -196,11 +210,11 @@ jobs:
with:
global-json-file: global.json
- name: Setup LLVM 15
- name: Setup LLVM 17
run: |
wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
sudo ./llvm.sh 15
sudo ./llvm.sh 17
- name: Install rcodesign
run: |
@@ -227,23 +241,21 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
- name: Publish macOS Ryujinx.Headless.SDL2
run: |
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: "Canary ${{ steps.version_info.outputs.build_version }}"
artifacts: "publish_ava/*.tar.gz, publish_headless/*.tar.gz"
artifacts: "publish_ava/*.tar.gz"
tag: ${{ steps.version_info.outputs.build_version }}
body: ""
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true

View File

@@ -38,20 +38,16 @@ jobs:
return core.error(`No artifacts found`);
}
let body = `Download the artifacts for this pull request:\n`;
let hidden_headless_artifacts = `\n\n <details><summary>GUI-less (SDL2)</summary>\n`;
let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`;
for (const art of artifacts) {
if(art.name.includes('Debug')) {
hidden_debug_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} else if(art.name.includes('sdl2-ryujinx-headless')) {
hidden_headless_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
const url = `https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip`;
if (art.name.includes('Debug')) {
hidden_debug_artifacts += `\n* [${art.name}](${url})`;
} else {
body += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
body += `\n* [${art.name}](${url})`;
}
}
hidden_headless_artifacts += `\n</details>`;
hidden_debug_artifacts += `\n</details>`;
body += hidden_headless_artifacts;
body += hidden_debug_artifacts;
const {data: comments} = await github.rest.issues.listComments({repo, owner, issue_number});

View File

@@ -3,16 +3,6 @@ name: Release job
on:
workflow_dispatch:
inputs: {}
push:
branches: [ release ]
paths-ignore:
- '.github/**'
- 'docs/**'
- 'assets/**'
- '*.yml'
- '*.json'
- '*.config'
- '*.md'
concurrency: release
@@ -21,7 +11,7 @@ env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.2"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "release"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "GreemDev"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryubing"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx"
RELEASE: 1
@@ -42,8 +32,8 @@ jobs:
with:
script: |
github.rest.git.createRef({
owner: context.repo.owner,
repo: context.repo.repo,
owner: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}",
repo: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}",
ref: 'refs/tags/${{ steps.version_info.outputs.build_version }}',
sha: context.sha
})
@@ -53,7 +43,16 @@ jobs:
with:
name: ${{ steps.version_info.outputs.build_version }}
tag: ${{ steps.version_info.outputs.build_version }}
body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}"
body: |
# Stable builds:
| Platform | Artifact |
|--|--|
| Windows 64-bit | [Stable Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Linux 64-bit | [Stable Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
omitBodyDuringUpdate: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
@@ -93,6 +92,7 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
@@ -101,85 +101,79 @@ jobs:
- name: Publish
run: |
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained -p:IncludeNativeLibrariesForSelfExtract=true
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained -p:IncludeNativeLibrariesForSelfExtract=true
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained
- name: Packing Windows builds
if: matrix.platform.os == 'windows-latest'
run: |
pushd publish_ava
rm publish/libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd
pushd publish_sdl2_headless
rm publish/libarmeilleure-jitsupport.dylib
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
pushd publish
rm libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd
shell: bash
- name: Packing Linux builds
if: matrix.platform.os == 'ubuntu-latest'
run: |
pushd publish_ava
rm publish/libarmeilleure-jitsupport.dylib
chmod +x publish/Ryujinx.sh publish/Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd
pushd publish_sdl2_headless
rm publish/libarmeilleure-jitsupport.dylib
chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
pushd publish
chmod +x Ryujinx.sh Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
shell: bash
#- name: Build AppImage (Linux)
# if: matrix.platform.os == 'ubuntu-latest'
# run: |
# BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
# PLATFORM_NAME="${{ matrix.platform.name }}"
- name: Build AppImage (Linux)
if: matrix.platform.os == 'ubuntu-latest'
run: |
BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
PLATFORM_NAME="${{ matrix.platform.name }}"
# sudo apt install -y zsync desktop-file-utils appstream
sudo apt install -y zsync desktop-file-utils appstream
# mkdir -p tools
# export PATH="$PATH:$(readlink -f tools)"
mkdir -p tools
export PATH="$PATH:$(readlink -f tools)"
# Setup appimagetool
# wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
# chmod +x tools/appimagetool
# chmod +x distribution/linux/appimage/build-appimage.sh
wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
chmod +x tools/appimagetool
chmod +x distribution/linux/appimage/build-appimage.sh
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
# if [ "$PLATFORM_NAME" = "linux-x64" ]; then
# ARCH_NAME=x64
# export ARCH=x86_64
# elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
# ARCH_NAME=arm64
# export ARCH=aarch64
# else
# echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
# exit 1
# fi
if [ "$PLATFORM_NAME" = "linux-x64" ]; then
ARCH_NAME=x64
export ARCH=x86_64
elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
ARCH_NAME=arm64
export ARCH=aarch64
else
echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
exit 1
fi
# export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
# BUILDDIR=publish_ava OUTDIR=publish_ava_appimage distribution/linux/appimage/build-appimage.sh
export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
# Add to release output
# pushd publish_ava_appimage
# mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
# mv Ryujinx.AppImage.zsync ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
# popd
# shell: bash
pushd publish_appimage
mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
mv Ryujinx.AppImage.zsync ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
popd
shell: bash
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "release_output/*.tar.gz,release_output/*.zip"
#artifacts: "release_output/*.tar.gz,release_output/*.zip/*AppImage*"
artifacts: "release_output/*.tar.gz,release_output/*.zip,release_output/*AppImage*"
tag: ${{ steps.version_info.outputs.build_version }}
body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}"
body: |
# Stable builds:
| Platform | Artifact |
|--|--|
| Windows 64-bit | [Stable Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Linux 64-bit | [Stable Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
@@ -189,7 +183,7 @@ jobs:
macos_release:
name: Release MacOS universal
runs-on: ubuntu-latest
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v4
@@ -197,11 +191,11 @@ jobs:
with:
global-json-file: global.json
- name: Setup LLVM 15
- name: Setup LLVM 17
run: |
wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
sudo ./llvm.sh 15
sudo ./llvm.sh 17
- name: Install rcodesign
run: |
@@ -228,24 +222,21 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
- name: Publish macOS Ryujinx.Headless.SDL2
run: |
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
- name: Pushing new release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "publish_ava/*.tar.gz, publish_headless/*.tar.gz"
artifacts: "publish/*.tar.gz"
tag: ${{ steps.version_info.outputs.build_version }}
body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}"
body: ""
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true

3
.gitignore vendored
View File

@@ -175,3 +175,6 @@ PublishProfiles/
# Glade backup files
*.glade~
# Ignore MacOS Attribute Files
._*

23
COMPILING.md Normal file
View File

@@ -0,0 +1,23 @@
## Compilation
Building the project is for users that want to contribute code only.
If you wish to build the emulator yourself, follow these steps:
### Step 1
Install the [.NET 9.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/9.0).
Make sure your SDK version is higher or equal to the required version specified in [global.json](global.json).
### Step 2
Either use `git clone https://github.com/GreemDev/Ryujinx` on the command line to clone the repository or use Code --> Download zip button to get the files.
### Step 3
To build Ryujinx, open a command prompt inside the project directory.
You can quickly access it on Windows by holding shift in File Explorer, then right clicking and selecting `Open command window here`.
Then type the following command: `dotnet build -c Release -o build`
the built files will be found in the newly created build directory.
Ryujinx system files are stored in the `Ryujinx` folder.
This folder is located in the user folder, which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.

View File

@@ -74,7 +74,7 @@ We use and recommend the following workflow:
3. In your fork, create a branch off of main (`git checkout -b mybranch`).
- Branches are useful since they isolate your changes from incoming changes from upstream. They also enable you to create multiple PRs from the same fork.
4. Make and commit your changes to your branch.
- [Build Instructions](https://github.com/GreemDev/Ryujinx#building) explains how to build and test.
- [Build Instructions](https://github.com/GreemDev/Ryujinx/blob/master/COMPILING.md) explains how to build and test.
- Commit messages should be clear statements of action and intent.
6. Build the repository with your changes.
- Make sure that the builds are clean.
@@ -83,7 +83,7 @@ We use and recommend the following workflow:
- State in the description what issue or improvement your change is addressing.
- Check if all the Continuous Integration checks are passing. Refer to [Actions](https://github.com/GreemDev/Ryujinx/actions) to check for outstanding errors.
8. Wait for feedback or approval of your changes from the core development team
- Details about the pull request [review procedure](docs/workflow/ci/pr-guide.md).
- Details about the pull request [review procedure](docs/workflow/pr-guide.md).
9. When the team members have signed off, and all checks are green, your PR will be merged.
- The next official build will automatically include your change.
- You can delete the branch you used for making the change.

6
Directory.Build.props Normal file
View File

@@ -0,0 +1,6 @@
<Project>
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<LangVersion>latest</LangVersion>
</PropertyGroup>
</Project>

View File

@@ -3,18 +3,22 @@
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
</PropertyGroup>
<ItemGroup>
<PackageVersion Include="Avalonia" Version="11.0.10" />
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.10" />
<PackageVersion Include="Avalonia.Desktop" Version="11.0.10" />
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.10" />
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.10" />
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.18" />
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.18" />
<PackageVersion Include="Avalonia" Version="11.0.13" />
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.13" />
<PackageVersion Include="Avalonia.Desktop" Version="11.0.13" />
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.13" />
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.13" />
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.19" />
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.19" />
<PackageVersion Include="Microsoft.Build.Framework" Version="17.11.4" />
<PackageVersion Include="Microsoft.Build.Utilities.Core" Version="17.12.6" />
<PackageVersion Include="Newtonsoft.Json" Version="13.0.3" />
<PackageVersion Include="Projektanker.Icons.Avalonia" Version="9.4.0" />
<PackageVersion Include="Projektanker.Icons.Avalonia.FontAwesome" Version="9.4.0"/>
<PackageVersion Include="Projektanker.Icons.Avalonia.MaterialDesign" Version="9.4.0"/>
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
<PackageVersion Include="Concentus" Version="2.2.0" />
<PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.0"/>
<PackageVersion Include="Concentus" Version="2.2.2" />
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageVersion Include="DynamicData" Version="9.0.4" />
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />
@@ -22,7 +26,7 @@
<PackageVersion Include="LibHac" Version="0.19.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.0.1" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.3.0" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.1" />
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
@@ -33,22 +37,25 @@
<PackageVersion Include="OpenTK.Graphics" Version="4.8.2" />
<PackageVersion Include="OpenTK.Audio.OpenAL" Version="4.8.2" />
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.2" />
<PackageVersion Include="Open.NAT.Core" Version="2.1.0.5" />
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="Gommon" Version="2.6.5" />
<PackageVersion Include="Gommon" Version="2.7.1" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="Sep" Version="0.6.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpMetal" Version="1.0.0-preview21" />
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.21.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.21.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.21.0" />
<PackageVersion Include="SkiaSharp" Version="2.88.7" />
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.7" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.22.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.22.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.22.0" />
<PackageVersion Include="SkiaSharp" Version="2.88.9" />
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.9" />
<PackageVersion Include="SPB" Version="0.0.4-build32" />
<PackageVersion Include="System.IO.Hashing" Version="8.0.0" />
<PackageVersion Include="System.Management" Version="8.0.0" />
<PackageVersion Include="System.IO.Hashing" Version="9.0.0" />
<PackageVersion Include="System.Management" Version="9.0.0" />
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
</ItemGroup>
</Project>
</Project>

View File

@@ -1,26 +1,26 @@
<h1 align="center">
<table align="center">
<tr>
<td align="center" width="25%">
<img src="https://raw.githubusercontent.com/GreemDev/ryuassets/refs/heads/main/RyujinxApp_1024.png" alt="Ryujinx" >
</td>
<td align="center" width="75%">
# Ryujinx
[![Release workflow](https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml/badge.svg)](https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml)
[![Latest release](https://img.shields.io/github/v/release/GreemDev/Ryujinx)](https://github.com/GreemDev/Ryujinx/releases/latest)
<br>
<img src="https://raw.githubusercontent.com/GreemDev/Ryujinx/master/distribution/misc/Logo.svg" alt="Ryujinx" width="150"></a>
<br>
<b>Ryujinx</b>
<br>
<sub><sup><b>(REE-YOU-JINX)</b></sup></sub>
<br>
<a href="https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml">
<img src="https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml/badge.svg"
alt="">
</a>
<a href="https://github.com/GreemDev/Ryujinx/releases/latest">
<img src="https://img.shields.io/github/v/release/GreemDev/Ryujinx"
alt="Latest Release">
</a>
</h1>
[![Canary workflow](https://github.com/GreemDev/Ryujinx/actions/workflows/canary.yml/badge.svg)](https://github.com/GreemDev/Ryujinx/actions/workflows/canary.yml)
[![Latest canary release](https://img.shields.io/github/v/release/GreemDev/Ryujinx-Canary?label=canary)](https://github.com/GreemDev/Ryujinx-Canary/releases/latest)
</td>
</tr>
</table>
<p align="center">
Ryujinx is an open-source Nintendo Switch emulator, originally created by gdkchan, written in C#.
This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds.
It was written from scratch and development on the project began in September 2017.
Ryujinx is available on Github under the <a href="https://github.com/GreemDev/Ryujinx/blob/master/LICENSE.txt" target="_blank">MIT license</a>.
Ryujinx is available on GitHub under the <a href="https://github.com/GreemDev/Ryujinx/blob/master/LICENSE.txt" target="_blank">MIT license</a>.
<br />
</p>
<p align="center">
@@ -33,7 +33,7 @@
Guides and documentation can be found on the <a href="https://github.com/GreemDev/Ryujinx/wiki">Wiki tab</a>.
</p>
<p align="center">
If you would like a version more preservative fork of Ryujinx, check out <a href="https://github.com/ryujinx-mirror/ryujinx">ryujinx-mirror</a>.
If you would like a more preservative fork of Ryujinx, check out <a href="https://github.com/ryujinx-mirror/ryujinx">ryujinx-mirror</a>.
</p>
<p align="center">
@@ -47,55 +47,29 @@
<img src="https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/docs/shell.png">
</p>
## Compatibility
As of May 2024, Ryujinx has been tested on approximately 4,300 titles;
over 4,100 boot past menus and into gameplay, with roughly 3,550 of those being considered playable.
Anyone is free to submit a new game test or update an existing game test entry;
simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue.
Use the search function to see if a game has been tested already!
## Usage
To run this emulator, your PC must be equipped with at least 8GiB of RAM;
failing to meet this requirement may result in a poor gameplay experience or unexpected crashes.
## Latest release
## Latest build
Releases are compiled automatically for each commit on the master branch.
While we strive to ensure optimal stability and performance prior to pushing an update, our automated builds **may be unstable or completely broken**.
Stable builds are made every so often, based on the `master` branch, that then gets put into the releases you know and love.
These stable builds exist so that the end user can get a more **enjoyable and stable experience**.
They are released every month or so, to ensure consistent updates, while not being an annoying amount of individual updates to download over the course of that month.
You can find the latest release [here](https://github.com/GreemDev/Ryujinx/releases/latest).
You can find the latest stable release [here](https://github.com/GreemDev/Ryujinx/releases/latest).
Canary builds are compiled automatically for each commit on the `master` branch.
While we strive to ensure optimal stability and performance prior to pushing an update, these builds **may be unstable or completely broken**.
These canary builds are only recommended for experienced users.
You can find the latest canary release [here](https://github.com/GreemDev/Ryujinx-Canary/releases/latest).
## Documentation
If you are planning to contribute or just want to learn more about this project please read through our [documentation](docs/README.md).
## Building
Building the project is for advanced users.
If you wish to build the emulator yourself, follow these steps:
### Step 1
Install the [.NET 8.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/8.0).
Make sure your SDK version is higher or equal to the required version specified in [global.json](global.json).
### Step 2
Either use `git clone https://github.com/GreemDev/Ryujinx` on the command line to clone the repository or use Code --> Download zip button to get the files.
### Step 3
To build Ryujinx, open a command prompt inside the project directory.
You can quickly access it on Windows by holding shift in File Explorer, then right clicking and selecting `Open command window here`.
Then type the following command: `dotnet build -c Release -o build`
the built files will be found in the newly created build directory.
Ryujinx system files are stored in the `Ryujinx` folder.
This folder is located in the user folder, which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
## Features
- **Audio**
@@ -109,7 +83,7 @@ This folder is located in the user folder, which can be accessed by clicking `Op
It translates the ARM code to a custom IR, performs a few optimizations, and turns that into x86 code.
There are three memory manager options available depending on the user's preference, leveraging both software-based (slower) and host-mapped modes (much faster).
The fastest option (host, unchecked) is set by default.
Ryujinx also features an optional Profiled Persistent Translation Cache, which essentially caches translated functions so that they do not need to be translated every time the game loads.
Ryujinx also features an optional Profiled Persistent Translation Cache, which essentially caches translated functions so that they do not need to be translated every time the game loads.
The net result is a significant reduction in load times (the amount of time between launching a game and arriving at the title screen) for nearly every game.
NOTE: This feature is enabled by default in the Options menu > System tab.
You must launch the game at least twice to the title screen or beyond before performance improvements are unlocked on the third launch!
@@ -136,7 +110,7 @@ This folder is located in the user folder, which can be accessed by clicking `Op
- **Configuration**
The emulator has settings for enabling or disabling some logging, remapping controllers, and more.
You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the user folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the Ryujinx data folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
## License

View File

@@ -57,14 +57,10 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.SDL2.Common", "src\
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.SDL2", "src\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj", "{D99A395A-8569-4DB0-B336-900647890052}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Headless.SDL2", "src\Ryujinx.Headless.SDL2\Ryujinx.Headless.SDL2.csproj", "{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.FFmpeg", "src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj", "{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "src\Ryujinx\Ryujinx.csproj", "{7C1B2721-13DA-4B62-B046-C626605ECCE6}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.UI.Common", "src\Ryujinx.UI.Common\Ryujinx.UI.Common.csproj", "{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Generators", "src\Ryujinx.Horizon.Generators\Ryujinx.Horizon.Generators.csproj", "{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Vulkan", "src\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj", "{D4D09B08-D580-4D69-B886-C35D2853F6C8}"
@@ -81,13 +77,22 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Gene
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal", "src\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj", "{C08931FA-1191-417A-864F-3882D93E683B}"
ProjectSection(ProjectDependencies) = postProject
{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E} = {A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal.SharpMetalExtensions", "src/Ryujinx.Graphics.Metal.SharpMetalExtensions\Ryujinx.Graphics.Metal.SharpMetalExtensions.csproj", "{81EA598C-DBA1-40B0-8DA4-4796B78F2037}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
.github\workflows\build.yml = .github\workflows\build.yml
.github\workflows\canary.yml = .github\workflows\canary.yml
Directory.Packages.props = Directory.Packages.props
.github/workflows/release.yml = .github/workflows/release.yml
.github/workflows/canary.yml = .github/workflows/canary.yml
.github/workflows/build.yml = .github/workflows/build.yml
.github\workflows\release.yml = .github\workflows\release.yml
EndProjectSection
EndProject
Global
@@ -204,10 +209,6 @@ Global
{D99A395A-8569-4DB0-B336-900647890052}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.Build.0 = Release|Any CPU
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Debug|Any CPU.Build.0 = Debug|Any CPU
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.ActiveCfg = Release|Any CPU
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.Build.0 = Release|Any CPU
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.Build.0 = Debug|Any CPU
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Release|Any CPU.ActiveCfg = Release|Any CPU
@@ -216,10 +217,6 @@ Global
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Release|Any CPU.Build.0 = Release|Any CPU
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Debug|Any CPU.Build.0 = Debug|Any CPU
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Release|Any CPU.ActiveCfg = Release|Any CPU
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Release|Any CPU.Build.0 = Release|Any CPU
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Debug|Any CPU.Build.0 = Debug|Any CPU
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Release|Any CPU.ActiveCfg = Release|Any CPU
@@ -252,6 +249,16 @@ Global
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.Build.0 = Release|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.Build.0 = Release|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Release|Any CPU.ActiveCfg = Release|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.Build.0 = Debug|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.ActiveCfg = Release|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@@ -707,6 +707,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Blue Attire",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01010300",
@@ -3526,6 +3542,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01400000",
@@ -4160,6 +4192,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@@ -5848,6 +5896,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@@ -6126,6 +6190,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@@ -8341,6 +8421,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@@ -9020,6 +9116,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000100",
@@ -9496,6 +9608,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Blue Attire",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01010000",
@@ -9833,6 +9961,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@@ -14667,6 +14811,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01030000",
@@ -16119,6 +16279,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01050000",
@@ -16717,6 +16893,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01070000",
@@ -19745,6 +19937,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01080000",
@@ -20503,6 +20711,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Blue Attire",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01010000",
@@ -21805,6 +22029,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@@ -22340,6 +22580,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01020100",
@@ -22990,6 +23246,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@@ -23440,6 +23712,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@@ -24660,6 +24948,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01410000",
@@ -24954,6 +25258,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01060000",
@@ -25286,6 +25606,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@@ -29114,6 +29450,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Blue Attire",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01010000",
@@ -32512,6 +32864,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@@ -32928,6 +33296,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000100",
@@ -34800,6 +35184,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01000000",
@@ -37569,6 +37969,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Blue Attire",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01010100",
@@ -41293,6 +41709,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01020100",
@@ -45153,6 +45585,22 @@
"0100F2C0115B6000"
],
"gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Blue Attire",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
}
],
"head": "01010000",
@@ -47896,5 +48344,5 @@
"type": "Figure"
}
],
"lastUpdated": "2024-10-01T00:00:25.035619"
}
"lastUpdated": "2024-11-17T15:28:47.035619"
}

View File

@@ -14,7 +14,7 @@ if [ -z "$RYUJINX_BIN" ]; then
exit 1
fi
COMMAND="env DOTNET_EnableAlternateStackCheck=1"
COMMAND="env LANG=C.UTF-8 DOTNET_EnableAlternateStackCheck=1"
if command -v gamemoderun > /dev/null 2>&1; then
COMMAND="$COMMAND gamemoderun"

View File

@@ -6,14 +6,14 @@ cd "$ROOTDIR"
BUILDDIR=${BUILDDIR:-publish}
OUTDIR=${OUTDIR:-publish_appimage}
UFLAG=${UFLAG:-"gh-releases-zsync|GreemDev|ryujinx|latest|*-x64.AppImage.zsync"}
UFLAG=${UFLAG:-"gh-releases-zsync|Ryubing|ryujinx|latest|*-x64.AppImage.zsync"}
rm -rf AppDir
mkdir -p AppDir/usr/bin
cp distribution/linux/Ryujinx.desktop AppDir/Ryujinx.desktop
cp distribution/linux/appimage/AppRun AppDir/AppRun
cp src/Ryujinx.UI.Common/Resources/Logo_Ryujinx.png AppDir/Ryujinx.svg
cp distribution/misc/Logo.svg AppDir/Ryujinx.svg
cp -r "$BUILDDIR"/* AppDir/usr/bin/

View File

@@ -40,11 +40,11 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.1</string>
<string>1.2</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.1.0</string>
<string>1.2.0</string>
<key>NSHighResolutionCapable</key>
<true/>
<key>CSResourcesFileMapped</key>

Binary file not shown.

View File

@@ -19,7 +19,7 @@ if platform.system() == "Darwin":
else:
OTOOL = shutil.which("llvm-otool")
if OTOOL is None:
for llvm_ver in [15, 14, 13]:
for llvm_ver in [17, 16, 15, 14, 13]:
otool_path = shutil.which(f"llvm-otool-{llvm_ver}")
if otool_path is not None:
OTOOL = otool_path

View File

@@ -26,7 +26,7 @@ else:
LIPO = shutil.which("llvm-lipo")
if LIPO is None:
for llvm_ver in [15, 14, 13]:
for llvm_ver in [17, 16, 15, 14, 13]:
lipo_path = shutil.which(f"llvm-lipo-{llvm_ver}")
if lipo_path is not None:
LIPO = lipo_path

View File

@@ -46,5 +46,5 @@ then
rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$APP_BUNDLE_DIRECTORY"
else
echo "Usign codesign for ad-hoc signing"
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f --deep -s - "$APP_BUNDLE_DIRECTORY"
fi
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f -s - "$APP_BUNDLE_DIRECTORY"
fi

View File

@@ -2,8 +2,8 @@
set -e
if [ "$#" -lt 7 ]; then
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION> <EXTRA_ARGS>"
if [ "$#" -lt 8 ]; then
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION> <CANARY>"
exit 1
fi
@@ -18,10 +18,11 @@ ENTITLEMENTS_FILE_PATH=$(readlink -f "$4")
VERSION=$5
SOURCE_REVISION_ID=$6
CONFIGURATION=$7
EXTRA_ARGS=$8
CANARY=$8
if [ "$VERSION" == "1.1.0" ];
then
if [ "$CANARY" == "1" ]; then
RELEASE_TAR_FILE_NAME=ryujinx-canary-$VERSION-macos_universal.app.tar
elif [ "$VERSION" == "1.1.0" ]; then
RELEASE_TAR_FILE_NAME=ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.app.tar
else
RELEASE_TAR_FILE_NAME=ryujinx-$VERSION-macos_universal.app.tar
@@ -61,16 +62,16 @@ mkdir -p "$OUTPUT_DIRECTORY"
cp -R "$ARM64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE"
rm "$UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH"
# Make it libraries universal
# Make its libraries universal
python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_APP_BUNDLE" "$X64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE" "**/*.dylib"
if ! [ -x "$(command -v lipo)" ];
then
if ! [ -x "$(command -v llvm-lipo-14)" ];
if ! [ -x "$(command -v llvm-lipo-17)" ];
then
LIPO=llvm-lipo
else
LIPO=llvm-lipo-14
LIPO=llvm-lipo-17
fi
else
LIPO=lipo
@@ -99,7 +100,7 @@ then
rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$UNIVERSAL_APP_BUNDLE"
else
echo "Using codesign for ad-hoc signing"
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f --deep -s - "$UNIVERSAL_APP_BUNDLE"
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f -s - "$UNIVERSAL_APP_BUNDLE"
fi
echo "Creating archive"
@@ -111,4 +112,4 @@ rm "$RELEASE_TAR_FILE_NAME"
popd
echo "Done"
echo "Done"

View File

@@ -2,8 +2,8 @@
set -e
if [ "$#" -lt 7 ]; then
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION> <EXTRA_ARGS>"
if [ "$#" -lt 8 ]; then
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION> <CANARY>"
exit 1
fi
@@ -18,13 +18,14 @@ ENTITLEMENTS_FILE_PATH=$(readlink -f "$4")
VERSION=$5
SOURCE_REVISION_ID=$6
CONFIGURATION=$7
EXTRA_ARGS=$8
CANARY=$8
if [ "$VERSION" == "1.1.0" ];
then
RELEASE_TAR_FILE_NAME=sdl2-ryujinx-headless-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.tar
if [ "$CANARY" == "1" ]; then
RELEASE_TAR_FILE_NAME=nogui-ryujinx-canary-$VERSION-macos_universal.tar
elif [ "$VERSION" == "1.1.0" ]; then
RELEASE_TAR_FILE_NAME=nogui-ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.tar
else
RELEASE_TAR_FILE_NAME=sdl2-ryujinx-headless-$VERSION-macos_universal.tar
RELEASE_TAR_FILE_NAME=nogui-ryujinx-$VERSION-macos_universal.tar
fi
ARM64_OUTPUT="$TEMP_DIRECTORY/publish_arm64"
@@ -56,16 +57,16 @@ mkdir -p "$OUTPUT_DIRECTORY"
cp -R "$ARM64_OUTPUT/" "$UNIVERSAL_OUTPUT"
rm "$UNIVERSAL_OUTPUT/$EXECUTABLE_SUB_PATH"
# Make it libraries universal
# Make its libraries universal
python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_OUTPUT" "$X64_OUTPUT" "$UNIVERSAL_OUTPUT" "**/*.dylib"
if ! [ -x "$(command -v lipo)" ];
then
if ! [ -x "$(command -v llvm-lipo-14)" ];
if ! [ -x "$(command -v llvm-lipo-17)" ];
then
LIPO=llvm-lipo
else
LIPO=llvm-lipo-14
LIPO=llvm-lipo-17
fi
else
LIPO=lipo
@@ -95,7 +96,7 @@ else
echo "Using codesign for ad-hoc signing"
for FILE in "$UNIVERSAL_OUTPUT"/*; do
if [[ $(file "$FILE") == *"Mach-O"* ]]; then
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f --deep -s - "$FILE"
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f -s - "$FILE"
fi
done
fi
@@ -108,4 +109,4 @@ gzip -9 < "$RELEASE_TAR_FILE_NAME" > "$RELEASE_TAR_FILE_NAME.gz"
rm "$RELEASE_TAR_FILE_NAME"
popd
echo "Done"
echo "Done"

View File

@@ -19,7 +19,7 @@
<key>CSResourcesFileMapped</key>
<true/>
<key>NSHumanReadableCopyright</key>
<string>Copyright © 2018 - 2023 Ryujinx Team and Contributors.</string>
<string>Copyright © 2018 - 2025 Ryujinx Team and Contributors.</string>
<key>LSApplicationCategoryType</key>
<string>public.app-category.games</string>
<key>LSMinimumSystemVersion</key>

View File

@@ -17,7 +17,7 @@ error_handler() {
set the button_pressed to the button returned of the result
if the button_pressed is \"Open Download Page\" then
open location \"https://ryujinx.org/download\"
open location \"https://ryujinx.app/download\"
end if
"""
@@ -54,4 +54,4 @@ if [ "$#" -le 3 ]; then
open -a "$INSTALL_DIRECTORY"
else
open -a "$INSTALL_DIRECTORY" --args "${APP_ARGUMENTS[@]}"
fi
fi

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3425
docs/compatibility.csv Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -9,7 +9,7 @@ To merge pull requests, you must have write permissions in the repository.
## Quick Code Review Rules
* Do not mix unrelated changes in one pull request. For example, a code style change should never be mixed with a bug fix.
* All changes should follow the existing code style. You can read more about our code style at [docs/coding-guidelines](../coding-guidelines/coding-style.md).
* All changes should follow the existing code style. You can read more about our code style at [docs/coding-style](../coding-guidelines/coding-style.md).
* Adding external dependencies is to be avoided unless not doing so would introduce _significant_ complexity. Any dependency addition should be justified and discussed before merge.
* Use Draft pull requests for changes you are still working on but want early CI loop feedback. When you think your changes are ready for review, [change the status](https://help.github.com/en/github/collaborating-with-issues-and-pull-requests/changing-the-stage-of-a-pull-request) of your pull request.
* Rebase your changes when required or directly requested. Changes should always be commited on top of the upstream branch, not the other way around.

View File

@@ -1,6 +1,6 @@
{
"sdk": {
"version": "8.0.100",
"version": "9.0.100",
"rollForward": "latestFeature"
}
}

View File

@@ -1,8 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@@ -13,13 +13,13 @@ namespace ARMeilleure.CodeGen.Arm64
public static void RunPass(ControlFlowGraph cfg)
{
var constants = new Dictionary<ulong, Operand>();
Dictionary<ulong, Operand> constants = new Dictionary<ulong, Operand>();
Operand GetConstantCopy(BasicBlock block, Operation operation, Operand source)
{
// If the constant has many uses, we also force a new constant mov to be added, in order
// to avoid overflow of the counts field (that is limited to 16 bits).
if (!constants.TryGetValue(source.Value, out var constant) || constant.UsesCount > MaxConstantUses)
if (!constants.TryGetValue(source.Value, out Operand constant) || constant.UsesCount > MaxConstantUses)
{
constant = Local(source.Type);

View File

@@ -123,7 +123,7 @@ namespace ARMeilleure.CodeGen.Arm64
public void Cset(Operand rd, ArmCondition condition)
{
var zr = Factory.Register(ZrRegister, RegisterType.Integer, rd.Type);
Operand zr = Factory.Register(ZrRegister, RegisterType.Integer, rd.Type);
Csinc(rd, zr, zr, (ArmCondition)((int)condition ^ 1));
}

View File

@@ -91,7 +91,7 @@ namespace ARMeilleure.CodeGen.Arm64
long target = _stream.Position;
if (_pendingBranches.TryGetValue(block, out var list))
if (_pendingBranches.TryGetValue(block, out List<(ArmCondition Condition, long BranchPos)> list))
{
foreach ((ArmCondition condition, long branchPos) in list)
{
@@ -119,7 +119,7 @@ namespace ARMeilleure.CodeGen.Arm64
}
else
{
if (!_pendingBranches.TryGetValue(target, out var list))
if (!_pendingBranches.TryGetValue(target, out List<(ArmCondition Condition, long BranchPos)> list))
{
list = new List<(ArmCondition, long)>();
_pendingBranches.Add(target, list);

View File

@@ -322,7 +322,7 @@ namespace ARMeilleure.CodeGen.Arm64
Debug.Assert(comp.Kind == OperandKind.Constant);
var cond = ((Comparison)comp.AsInt32()).ToArmCondition();
ArmCondition cond = ((Comparison)comp.AsInt32()).ToArmCondition();
GenerateCompareCommon(context, operation);
@@ -354,7 +354,7 @@ namespace ARMeilleure.CodeGen.Arm64
Debug.Assert(dest.Type == OperandType.I32);
Debug.Assert(comp.Kind == OperandKind.Constant);
var cond = ((Comparison)comp.AsInt32()).ToArmCondition();
ArmCondition cond = ((Comparison)comp.AsInt32()).ToArmCondition();
GenerateCompareCommon(context, operation);

View File

@@ -847,7 +847,7 @@ namespace ARMeilleure.CodeGen.Arm64
Debug.Assert(comp.Kind == OperandKind.Constant);
var compType = (Comparison)comp.AsInt32();
Comparison compType = (Comparison)comp.AsInt32();
return compType == Comparison.Equal || compType == Comparison.NotEqual;
}

View File

@@ -115,7 +115,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
{
NumberLocals(cfg, regMasks.RegistersCount);
var context = new AllocationContext(stackAlloc, regMasks, _intervals.Count);
AllocationContext context = new AllocationContext(stackAlloc, regMasks, _intervals.Count);
BuildIntervals(cfg, context);

View File

@@ -15,12 +15,12 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
{
if (_count + 1 > _capacity)
{
var oldSpan = Span;
Span<LiveInterval> oldSpan = Span;
_capacity = Math.Max(4, _capacity * 2);
_items = Allocators.References.Allocate<LiveInterval>((uint)_capacity);
var newSpan = Span;
Span<LiveInterval> newSpan = Span;
oldSpan.CopyTo(newSpan);
}

View File

@@ -16,12 +16,12 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
{
if (Count + 1 > _capacity)
{
var oldSpan = Span;
Span<int> oldSpan = Span;
_capacity = Math.Max(4, _capacity * 2);
_items = Allocators.Default.Allocate<int>((uint)_capacity);
var newSpan = Span;
Span<int> newSpan = Span;
oldSpan.CopyTo(newSpan);
}

View File

@@ -1,5 +1,6 @@
using ARMeilleure.CodeGen.Linking;
using ARMeilleure.IntermediateRepresentation;
using Microsoft.IO;
using Ryujinx.Common.Memory;
using System;
using System.Collections.Generic;
@@ -1324,8 +1325,8 @@ namespace ARMeilleure.CodeGen.X86
public (byte[], RelocInfo) GetCode()
{
var jumps = CollectionsMarshal.AsSpan(_jumps);
var relocs = CollectionsMarshal.AsSpan(_relocs);
Span<Jump> jumps = CollectionsMarshal.AsSpan(_jumps);
Span<Reloc> relocs = CollectionsMarshal.AsSpan(_relocs);
// Write jump relative offsets.
bool modified;
@@ -1410,13 +1411,13 @@ namespace ARMeilleure.CodeGen.X86
// Write the code, ignoring the dummy bytes after jumps, into a new stream.
_stream.Seek(0, SeekOrigin.Begin);
using var codeStream = MemoryStreamManager.Shared.GetStream();
var assembler = new Assembler(codeStream, HasRelocs);
using RecyclableMemoryStream codeStream = MemoryStreamManager.Shared.GetStream();
Assembler assembler = new Assembler(codeStream, HasRelocs);
bool hasRelocs = HasRelocs;
int relocIndex = 0;
int relocOffset = 0;
var relocEntries = hasRelocs
RelocEntry[] relocEntries = hasRelocs
? new RelocEntry[relocs.Length]
: Array.Empty<RelocEntry>();
@@ -1469,8 +1470,8 @@ namespace ARMeilleure.CodeGen.X86
_stream.CopyTo(codeStream);
var code = codeStream.ToArray();
var relocInfo = new RelocInfo(relocEntries);
byte[] code = codeStream.ToArray();
RelocInfo relocInfo = new RelocInfo(relocEntries);
return (code, relocInfo);
}

View File

@@ -623,7 +623,7 @@ namespace ARMeilleure.CodeGen.X86
Debug.Assert(comp.Kind == OperandKind.Constant);
var cond = ((Comparison)comp.AsInt32()).ToX86Condition();
X86Condition cond = ((Comparison)comp.AsInt32()).ToX86Condition();
GenerateCompareCommon(context, operation);
@@ -661,7 +661,7 @@ namespace ARMeilleure.CodeGen.X86
Debug.Assert(dest.Type == OperandType.I32);
Debug.Assert(comp.Kind == OperandKind.Constant);
var cond = ((Comparison)comp.AsInt32()).ToX86Condition();
X86Condition cond = ((Comparison)comp.AsInt32()).ToX86Condition();
GenerateCompareCommon(context, operation);

View File

@@ -53,7 +53,7 @@ namespace ARMeilleure.CodeGen.X86
memGetXcr0.Reprotect(0, (ulong)asmGetXcr0.Length, MemoryPermission.ReadAndExecute);
var fGetXcr0 = Marshal.GetDelegateForFunctionPointer<GetXcr0>(memGetXcr0.Pointer);
GetXcr0 fGetXcr0 = Marshal.GetDelegateForFunctionPointer<GetXcr0>(memGetXcr0.Pointer);
return fGetXcr0();
}

View File

@@ -759,7 +759,7 @@ namespace ARMeilleure.CodeGen.X86
Debug.Assert(comp.Kind == OperandKind.Constant);
var compType = (Comparison)comp.AsInt32();
Comparison compType = (Comparison)comp.AsInt32();
return compType == Comparison.Equal || compType == Comparison.NotEqual;
}

View File

@@ -13,13 +13,13 @@ namespace ARMeilleure.CodeGen.X86
public static void RunPass(ControlFlowGraph cfg)
{
var constants = new Dictionary<ulong, Operand>();
Dictionary<ulong, Operand> constants = new Dictionary<ulong, Operand>();
Operand GetConstantCopy(BasicBlock block, Operation operation, Operand source)
{
// If the constant has many uses, we also force a new constant mov to be added, in order
// to avoid overflow of the counts field (that is limited to 16 bits).
if (!constants.TryGetValue(source.Value, out var constant) || constant.UsesCount > MaxConstantUses)
if (!constants.TryGetValue(source.Value, out Operand constant) || constant.UsesCount > MaxConstantUses)
{
constant = Local(source.Type);

View File

@@ -1,252 +0,0 @@
using ARMeilleure.Diagnostics;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace ARMeilleure.Common
{
/// <summary>
/// Represents a table of guest address to a value.
/// </summary>
/// <typeparam name="TEntry">Type of the value</typeparam>
public unsafe class AddressTable<TEntry> : IDisposable where TEntry : unmanaged
{
/// <summary>
/// Represents a level in an <see cref="AddressTable{TEntry}"/>.
/// </summary>
public readonly struct Level
{
/// <summary>
/// Gets the index of the <see cref="Level"/> in the guest address.
/// </summary>
public int Index { get; }
/// <summary>
/// Gets the length of the <see cref="Level"/> in the guest address.
/// </summary>
public int Length { get; }
/// <summary>
/// Gets the mask which masks the bits used by the <see cref="Level"/>.
/// </summary>
public ulong Mask => ((1ul << Length) - 1) << Index;
/// <summary>
/// Initializes a new instance of the <see cref="Level"/> structure with the specified
/// <paramref name="index"/> and <paramref name="length"/>.
/// </summary>
/// <param name="index">Index of the <see cref="Level"/></param>
/// <param name="length">Length of the <see cref="Level"/></param>
public Level(int index, int length)
{
(Index, Length) = (index, length);
}
/// <summary>
/// Gets the value of the <see cref="Level"/> from the specified guest <paramref name="address"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns>Value of the <see cref="Level"/> from the specified guest <paramref name="address"/></returns>
public int GetValue(ulong address)
{
return (int)((address & Mask) >> Index);
}
}
private bool _disposed;
private TEntry** _table;
private readonly List<nint> _pages;
/// <summary>
/// Gets the bits used by the <see cref="Levels"/> of the <see cref="AddressTable{TEntry}"/> instance.
/// </summary>
public ulong Mask { get; }
/// <summary>
/// Gets the <see cref="Level"/>s used by the <see cref="AddressTable{TEntry}"/> instance.
/// </summary>
public Level[] Levels { get; }
/// <summary>
/// Gets or sets the default fill value of newly created leaf pages.
/// </summary>
public TEntry Fill { get; set; }
/// <summary>
/// Gets the base address of the <see cref="EntryTable{TEntry}"/>.
/// </summary>
/// <exception cref="ObjectDisposedException"><see cref="EntryTable{TEntry}"/> instance was disposed</exception>
public nint Base
{
get
{
ObjectDisposedException.ThrowIf(_disposed, this);
lock (_pages)
{
return (nint)GetRootPage();
}
}
}
/// <summary>
/// Constructs a new instance of the <see cref="AddressTable{TEntry}"/> class with the specified list of
/// <see cref="Level"/>.
/// </summary>
/// <exception cref="ArgumentNullException"><paramref name="levels"/> is null</exception>
/// <exception cref="ArgumentException">Length of <paramref name="levels"/> is less than 2</exception>
public AddressTable(Level[] levels)
{
ArgumentNullException.ThrowIfNull(levels);
if (levels.Length < 2)
{
throw new ArgumentException("Table must be at least 2 levels deep.", nameof(levels));
}
_pages = new List<nint>(capacity: 16);
Levels = levels;
Mask = 0;
foreach (var level in Levels)
{
Mask |= level.Mask;
}
}
/// <summary>
/// Determines if the specified <paramref name="address"/> is in the range of the
/// <see cref="AddressTable{TEntry}"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns><see langword="true"/> if is valid; otherwise <see langword="false"/></returns>
public bool IsValid(ulong address)
{
return (address & ~Mask) == 0;
}
/// <summary>
/// Gets a reference to the value at the specified guest <paramref name="address"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns>Reference to the value at the specified guest <paramref name="address"/></returns>
/// <exception cref="ObjectDisposedException"><see cref="EntryTable{TEntry}"/> instance was disposed</exception>
/// <exception cref="ArgumentException"><paramref name="address"/> is not mapped</exception>
public ref TEntry GetValue(ulong address)
{
ObjectDisposedException.ThrowIf(_disposed, this);
if (!IsValid(address))
{
throw new ArgumentException($"Address 0x{address:X} is not mapped onto the table.", nameof(address));
}
lock (_pages)
{
return ref GetPage(address)[Levels[^1].GetValue(address)];
}
}
/// <summary>
/// Gets the leaf page for the specified guest <paramref name="address"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns>Leaf page for the specified guest <paramref name="address"/></returns>
private TEntry* GetPage(ulong address)
{
TEntry** page = GetRootPage();
for (int i = 0; i < Levels.Length - 1; i++)
{
ref Level level = ref Levels[i];
ref TEntry* nextPage = ref page[level.GetValue(address)];
if (nextPage == null)
{
ref Level nextLevel = ref Levels[i + 1];
nextPage = i == Levels.Length - 2 ?
(TEntry*)Allocate(1 << nextLevel.Length, Fill, leaf: true) :
(TEntry*)Allocate(1 << nextLevel.Length, nint.Zero, leaf: false);
}
page = (TEntry**)nextPage;
}
return (TEntry*)page;
}
/// <summary>
/// Lazily initialize and get the root page of the <see cref="AddressTable{TEntry}"/>.
/// </summary>
/// <returns>Root page of the <see cref="AddressTable{TEntry}"/></returns>
private TEntry** GetRootPage()
{
if (_table == null)
{
_table = (TEntry**)Allocate(1 << Levels[0].Length, fill: nint.Zero, leaf: false);
}
return _table;
}
/// <summary>
/// Allocates a block of memory of the specified type and length.
/// </summary>
/// <typeparam name="T">Type of elements</typeparam>
/// <param name="length">Number of elements</param>
/// <param name="fill">Fill value</param>
/// <param name="leaf"><see langword="true"/> if leaf; otherwise <see langword="false"/></param>
/// <returns>Allocated block</returns>
private nint Allocate<T>(int length, T fill, bool leaf) where T : unmanaged
{
var size = sizeof(T) * length;
var page = (nint)NativeAllocator.Instance.Allocate((uint)size);
var span = new Span<T>((void*)page, length);
span.Fill(fill);
_pages.Add(page);
TranslatorEventSource.Log.AddressTableAllocated(size, leaf);
return page;
}
/// <summary>
/// Releases all resources used by the <see cref="AddressTable{TEntry}"/> instance.
/// </summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Releases all unmanaged and optionally managed resources used by the <see cref="AddressTable{TEntry}"/>
/// instance.
/// </summary>
/// <param name="disposing"><see langword="true"/> to dispose managed resources also; otherwise just unmanaged resouces</param>
protected virtual void Dispose(bool disposing)
{
if (!_disposed)
{
foreach (var page in _pages)
{
Marshal.FreeHGlobal(page);
}
_disposed = true;
}
}
/// <summary>
/// Frees resources used by the <see cref="AddressTable{TEntry}"/> instance.
/// </summary>
~AddressTable()
{
Dispose(false);
}
}
}

View File

@@ -0,0 +1,44 @@
namespace ARMeilleure.Common
{
/// <summary>
/// Represents a level in an <see cref="IAddressTable{TEntry}"/>.
/// </summary>
public readonly struct AddressTableLevel
{
/// <summary>
/// Gets the index of the <see cref="Level"/> in the guest address.
/// </summary>
public int Index { get; }
/// <summary>
/// Gets the length of the <see cref="AddressTableLevel"/> in the guest address.
/// </summary>
public int Length { get; }
/// <summary>
/// Gets the mask which masks the bits used by the <see cref="AddressTableLevel"/>.
/// </summary>
public ulong Mask => ((1ul << Length) - 1) << Index;
/// <summary>
/// Initializes a new instance of the <see cref="AddressTableLevel"/> structure with the specified
/// <paramref name="index"/> and <paramref name="length"/>.
/// </summary>
/// <param name="index">Index of the <see cref="AddressTableLevel"/></param>
/// <param name="length">Length of the <see cref="AddressTableLevel"/></param>
public AddressTableLevel(int index, int length)
{
(Index, Length) = (index, length);
}
/// <summary>
/// Gets the value of the <see cref="AddressTableLevel"/> from the specified guest <paramref name="address"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns>Value of the <see cref="AddressTableLevel"/> from the specified guest <paramref name="address"/></returns>
public long GetValue(ulong address)
{
return (long)((address & Mask) >> Index);
}
}
}

View File

@@ -0,0 +1,75 @@
namespace ARMeilleure.Common
{
public static class AddressTablePresets
{
private static readonly AddressTableLevel[] _levels64Bit =
new AddressTableLevel[]
{
new(31, 17),
new(23, 8),
new(15, 8),
new( 7, 8),
new( 2, 5),
};
private static readonly AddressTableLevel[] _levels32Bit =
new AddressTableLevel[]
{
new(31, 17),
new(23, 8),
new(15, 8),
new( 7, 8),
new( 1, 6),
};
private static readonly AddressTableLevel[] _levels64BitSparseTiny =
new AddressTableLevel[]
{
new( 11, 28),
new( 2, 9),
};
private static readonly AddressTableLevel[] _levels32BitSparseTiny =
new AddressTableLevel[]
{
new( 10, 22),
new( 1, 9),
};
private static readonly AddressTableLevel[] _levels64BitSparseGiant =
new AddressTableLevel[]
{
new( 38, 1),
new( 2, 36),
};
private static readonly AddressTableLevel[] _levels32BitSparseGiant =
new AddressTableLevel[]
{
new( 31, 1),
new( 1, 30),
};
//high power will run worse on DDR3 systems and some DDR4 systems due to the higher ram utilization
//low power will never run worse than non-sparse, but for most systems it won't be necessary
//high power is always used, but I've left low power in here for future reference
public static AddressTableLevel[] GetArmPreset(bool for64Bits, bool sparse, bool lowPower = false)
{
if (sparse)
{
if (lowPower)
{
return for64Bits ? _levels64BitSparseTiny : _levels32BitSparseTiny;
}
else
{
return for64Bits ? _levels64BitSparseGiant : _levels32BitSparseGiant;
}
}
else
{
return for64Bits ? _levels64Bit : _levels32Bit;
}
}
}
}

View File

@@ -2,7 +2,7 @@ using System;
namespace ARMeilleure.Common
{
unsafe abstract class Allocator : IDisposable
public unsafe abstract class Allocator : IDisposable
{
public T* Allocate<T>(ulong count = 1) where T : unmanaged
{

View File

@@ -129,13 +129,13 @@ namespace ARMeilleure.Common
if (count > _count)
{
var oldMask = _masks;
var oldSpan = new Span<long>(_masks, _count);
long* oldMask = _masks;
Span<long> oldSpan = new Span<long>(_masks, _count);
_masks = _allocator.Allocate<long>((uint)count);
_count = count;
var newSpan = new Span<long>(_masks, _count);
Span<long> newSpan = new Span<long>(_masks, _count);
oldSpan.CopyTo(newSpan);
newSpan[oldSpan.Length..].Clear();

View File

@@ -63,7 +63,7 @@ namespace ARMeilleure.Common
}
int index = _freeHint++;
var page = GetPage(index);
Span<TEntry> page = GetPage(index);
_allocated.Set(index);
@@ -111,7 +111,7 @@ namespace ARMeilleure.Common
throw new ArgumentException("Entry at the specified index was not allocated", nameof(index));
}
var page = GetPage(index);
Span<TEntry> page = GetPage(index);
return ref GetValue(page, index);
}
@@ -136,7 +136,7 @@ namespace ARMeilleure.Common
/// <returns>Page for the specified <see cref="index"/></returns>
private unsafe Span<TEntry> GetPage(int index)
{
var pageIndex = (int)((uint)(index & ~(_pageCapacity - 1)) >> _pageLogCapacity);
int pageIndex = (int)((uint)(index & ~(_pageCapacity - 1)) >> _pageLogCapacity);
if (!_pages.TryGetValue(pageIndex, out nint page))
{
@@ -168,7 +168,7 @@ namespace ARMeilleure.Common
{
_allocated.Dispose();
foreach (var page in _pages.Values)
foreach (IntPtr page in _pages.Values)
{
NativeAllocator.Instance.Free((void*)page);
}

View File

@@ -0,0 +1,51 @@
using System;
namespace ARMeilleure.Common
{
public interface IAddressTable<TEntry> : IDisposable where TEntry : unmanaged
{
/// <summary>
/// True if the address table's bottom level is sparsely mapped.
/// This also ensures the second bottom level is filled with a dummy page rather than 0.
/// </summary>
bool Sparse { get; }
/// <summary>
/// Gets the bits used by the <see cref="Levels"/> of the <see cref="IAddressTable{TEntry}"/> instance.
/// </summary>
ulong Mask { get; }
/// <summary>
/// Gets the <see cref="AddressTableLevel"/>s used by the <see cref="IAddressTable{TEntry}"/> instance.
/// </summary>
AddressTableLevel[] Levels { get; }
/// <summary>
/// Gets or sets the default fill value of newly created leaf pages.
/// </summary>
TEntry Fill { get; set; }
/// <summary>
/// Gets the base address of the <see cref="EntryTable{TEntry}"/>.
/// </summary>
/// <exception cref="ObjectDisposedException"><see cref="EntryTable{TEntry}"/> instance was disposed</exception>
nint Base { get; }
/// <summary>
/// Determines if the specified <paramref name="address"/> is in the range of the
/// <see cref="IAddressTable{TEntry}"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns><see langword="true"/> if is valid; otherwise <see langword="false"/></returns>
bool IsValid(ulong address);
/// <summary>
/// Gets a reference to the value at the specified guest <paramref name="address"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns>Reference to the value at the specified guest <paramref name="address"/></returns>
/// <exception cref="ObjectDisposedException"><see cref="EntryTable{TEntry}"/> instance was disposed</exception>
/// <exception cref="ArgumentException"><paramref name="address"/> is not mapped</exception>
ref TEntry GetValue(ulong address);
}
}

View File

@@ -3,7 +3,7 @@ using System.Runtime.InteropServices;
namespace ARMeilleure.Common
{
unsafe sealed class NativeAllocator : Allocator
public unsafe sealed class NativeAllocator : Allocator
{
public static NativeAllocator Instance { get; } = new();

View File

@@ -1,4 +1,5 @@
using ARMeilleure.Common;
using System;
namespace ARMeilleure.Decoders
{
@@ -149,7 +150,7 @@ namespace ARMeilleure.Decoders
return (((long)opCode << 45) >> 48) & ~3;
}
public static bool VectorArgumentsInvalid(bool q, params int[] args)
public static bool VectorArgumentsInvalid(bool q, params ReadOnlySpan<int> args)
{
if (q)
{

View File

@@ -9,7 +9,7 @@ namespace ARMeilleure.Decoders
public OpCode32SimdDupElem(InstDescriptor inst, ulong address, int opCode, bool isThumb) : base(inst, address, opCode, isThumb)
{
var opc = (opCode >> 16) & 0xf;
int opc = (opCode >> 16) & 0xf;
if ((opc & 0b1) == 1)
{

View File

@@ -21,7 +21,7 @@ namespace ARMeilleure.Decoders
Op = (opCode >> 20) & 0x1;
U = ((opCode >> 23) & 1) != 0;
var opc = (((opCode >> 23) & 1) << 4) | (((opCode >> 21) & 0x3) << 2) | ((opCode >> 5) & 0x3);
int opc = (((opCode >> 23) & 1) << 4) | (((opCode >> 21) & 0x3) << 2) | ((opCode >> 5) & 0x3);
if ((opc & 0b01000) == 0b01000)
{

View File

@@ -20,7 +20,7 @@ namespace ARMeilleure.Decoders
}
else if (DataOp == DataOp.Logical)
{
var bm = DecoderHelper.DecodeBitMask(opCode, true);
DecoderHelper.BitMask bm = DecoderHelper.DecodeBitMask(opCode, true);
if (bm.IsUndefined)
{

View File

@@ -11,7 +11,7 @@ namespace ARMeilleure.Decoders
public OpCodeBfm(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
var bm = DecoderHelper.DecodeBitMask(opCode, false);
DecoderHelper.BitMask bm = DecoderHelper.DecodeBitMask(opCode, false);
if (bm.IsUndefined)
{

View File

@@ -69,7 +69,7 @@ namespace ARMeilleure.Decoders.Optimizations
}
}
var newBlocks = new List<Block>(blocks.Count);
List<Block> newBlocks = new List<Block>(blocks.Count);
// Finally, rebuild decoded block list, ignoring blocks outside the contiguous range.
for (int i = 0; i < blocks.Count; i++)

View File

@@ -141,7 +141,7 @@ namespace ARMeilleure.Diagnostics
break;
case OperandKind.Memory:
var memOp = operand.GetMemory();
MemoryOperand memOp = operand.GetMemory();
_builder.Append('[');
@@ -285,7 +285,7 @@ namespace ARMeilleure.Diagnostics
public static string GetDump(ControlFlowGraph cfg)
{
var dumper = new IRDumper(1);
IRDumper dumper = new IRDumper(1);
for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext)
{

View File

@@ -415,7 +415,7 @@ namespace ARMeilleure.Instructions
{
IOpCode32AluBf op = (IOpCode32AluBf)context.CurrOp;
var msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
int msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
Operand n = GetIntA32(context, op.Rn);
Operand res = context.ShiftRightSI(context.ShiftLeft(n, Const(31 - msb)), Const(31 - op.Msb));
@@ -547,7 +547,7 @@ namespace ARMeilleure.Instructions
{
IOpCode32AluBf op = (IOpCode32AluBf)context.CurrOp;
var msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
int msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
Operand n = GetIntA32(context, op.Rn);
Operand res = context.ShiftRightUI(context.ShiftLeft(n, Const(31 - msb)), Const(31 - op.Msb));

View File

@@ -1,4 +1,5 @@
using ARMeilleure.CodeGen.Linking;
using ARMeilleure.Common;
using ARMeilleure.Decoders;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.State;
@@ -193,6 +194,8 @@ namespace ARMeilleure.Instructions
Operand hostAddress;
IAddressTable<ulong> table = context.FunctionTable;
// If address is mapped onto the function table, we can skip the table walk. Otherwise we fallback
// onto the dispatch stub.
if (guestAddress.Kind == OperandKind.Constant && context.FunctionTable.IsValid(guestAddress.Value))
@@ -203,6 +206,30 @@ namespace ARMeilleure.Instructions
hostAddress = context.Load(OperandType.I64, hostAddressAddr);
}
else if (table.Sparse)
{
// Inline table lookup. Only enabled when the sparse function table is enabled with 2 levels.
// Deliberately attempts to avoid branches.
Operand tableBase = !context.HasPtc ?
Const(table.Base) :
Const(table.Base, Ptc.FunctionTableSymbol);
hostAddress = tableBase;
for (int i = 0; i < table.Levels.Length; i++)
{
AddressTableLevel level = table.Levels[i];
int clearBits = 64 - (level.Index + level.Length);
Operand index = context.ShiftLeft(
context.ShiftRightUI(context.ShiftLeft(guestAddress, Const(clearBits)), Const(clearBits + level.Index)),
Const(3)
);
hostAddress = context.Load(OperandType.I64, context.Add(hostAddress, index));
}
}
else
{
hostAddress = !context.HasPtc ?

View File

@@ -143,8 +143,8 @@ namespace ARMeilleure.Instructions
Operand address = context.Copy(GetIntA32(context, op.Rn));
var exclusive = (accType & AccessType.Exclusive) != 0;
var ordered = (accType & AccessType.Ordered) != 0;
bool exclusive = (accType & AccessType.Exclusive) != 0;
bool ordered = (accType & AccessType.Ordered) != 0;
if ((accType & AccessType.Load) != 0)
{

View File

@@ -406,7 +406,7 @@ namespace ARMeilleure.Instructions
{
Operand res = EmitSoftFloatCall(context, nameof(SoftFloat32.FPSub), op1, op2);
return EmitUnaryMathCall(context, nameof(Math.Abs), res);
return EmitUnaryMathCall(context, nameof(MathHelper.Abs), res);
});
}
}
@@ -451,7 +451,7 @@ namespace ARMeilleure.Instructions
{
Operand res = EmitSoftFloatCall(context, nameof(SoftFloat32.FPSub), op1, op2);
return EmitUnaryMathCall(context, nameof(Math.Abs), res);
return EmitUnaryMathCall(context, nameof(MathHelper.Abs), res);
});
}
}
@@ -483,7 +483,7 @@ namespace ARMeilleure.Instructions
{
EmitScalarUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(Math.Abs), op1);
return EmitUnaryMathCall(context, nameof(MathHelper.Abs), op1);
});
}
}
@@ -522,7 +522,7 @@ namespace ARMeilleure.Instructions
{
EmitVectorUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(Math.Abs), op1);
return EmitUnaryMathCall(context, nameof(MathHelper.Abs), op1);
});
}
}
@@ -2246,7 +2246,7 @@ namespace ARMeilleure.Instructions
{
EmitScalarUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(Math.Floor), op1);
return EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1);
});
}
}
@@ -2265,7 +2265,7 @@ namespace ARMeilleure.Instructions
{
EmitVectorUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(Math.Floor), op1);
return EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1);
});
}
}
@@ -2322,7 +2322,7 @@ namespace ARMeilleure.Instructions
{
EmitScalarUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(Math.Ceiling), op1);
return EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op1);
});
}
}
@@ -2341,7 +2341,7 @@ namespace ARMeilleure.Instructions
{
EmitVectorUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(Math.Ceiling), op1);
return EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op1);
});
}
}
@@ -2390,7 +2390,7 @@ namespace ARMeilleure.Instructions
{
EmitScalarUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(Math.Truncate), op1);
return EmitUnaryMathCall(context, nameof(MathHelper.Truncate), op1);
});
}
}
@@ -2409,7 +2409,7 @@ namespace ARMeilleure.Instructions
{
EmitVectorUnaryOpF(context, (op1) =>
{
return EmitUnaryMathCall(context, nameof(Math.Truncate), op1);
return EmitUnaryMathCall(context, nameof(MathHelper.Truncate), op1);
});
}
}

View File

@@ -43,7 +43,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitScalarUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Abs), op1));
EmitScalarUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Abs), op1));
}
}
@@ -66,7 +66,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitVectorUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Abs), op1));
EmitVectorUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Abs), op1));
}
}
else

View File

@@ -726,8 +726,8 @@ namespace ARMeilleure.Instructions
if (absolute)
{
ne = EmitUnaryMathCall(context, nameof(Math.Abs), ne);
me = EmitUnaryMathCall(context, nameof(Math.Abs), me);
ne = EmitUnaryMathCall(context, nameof(MathHelper.Abs), ne);
me = EmitUnaryMathCall(context, nameof(MathHelper.Abs), me);
}
Operand e = EmitSoftFloatCall(context, name, ne, me);

View File

@@ -229,7 +229,7 @@ namespace ARMeilleure.Instructions
private static Operand ZerosOrOnes(ArmEmitterContext context, Operand fromBool, OperandType baseType)
{
var ones = (baseType == OperandType.I64) ? Const(-1L) : Const(-1);
Operand ones = (baseType == OperandType.I64) ? Const(-1L) : Const(-1);
return context.ConditionalSelect(fromBool, ones, Const(baseType, 0L));
}

View File

@@ -333,7 +333,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitFcvt_s_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Floor), op1));
EmitFcvt_s_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1));
}
}
@@ -349,7 +349,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitFcvt(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Floor), op1), signed: true, scalar: false);
EmitFcvt(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1), signed: true, scalar: false);
}
}
@@ -365,7 +365,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitFcvt_u_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Floor), op1));
EmitFcvt_u_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Floor), op1));
}
}
@@ -538,7 +538,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitFcvt_s_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Ceiling), op1));
EmitFcvt_s_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op1));
}
}
@@ -554,7 +554,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitFcvt_u_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Ceiling), op1));
EmitFcvt_u_Gp(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op1));
}
}

View File

@@ -118,15 +118,15 @@ namespace ARMeilleure.Instructions
{
OpCode32SimdCvtFFixed op = (OpCode32SimdCvtFFixed)context.CurrOp;
var toFixed = op.Opc == 1;
bool toFixed = op.Opc == 1;
int fracBits = op.Fbits;
var unsigned = op.U;
bool unsigned = op.U;
if (toFixed) // F32 to S32 or U32 (fixed)
{
EmitVectorUnaryOpF32(context, (op1) =>
{
var scaledValue = context.Multiply(op1, ConstF(MathF.Pow(2f, fracBits)));
Operand scaledValue = context.Multiply(op1, ConstF(MathF.Pow(2f, fracBits)));
MethodInfo info = unsigned ? typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU32)) : typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS32));
return context.Call(info, scaledValue);
@@ -136,7 +136,7 @@ namespace ARMeilleure.Instructions
{
EmitVectorUnaryOpI32(context, (op1) =>
{
var floatValue = unsigned ? context.ConvertToFPUI(OperandType.FP32, op1) : context.ConvertToFP(OperandType.FP32, op1);
Operand floatValue = unsigned ? context.ConvertToFPUI(OperandType.FP32, op1) : context.ConvertToFP(OperandType.FP32, op1);
return context.Multiply(floatValue, ConstF(1f / MathF.Pow(2f, fracBits)));
}, !unsigned);
@@ -357,10 +357,10 @@ namespace ARMeilleure.Instructions
toConvert = EmitRoundMathCall(context, MidpointRounding.ToEven, toConvert);
break;
case 0b10: // Towards positive infinity
toConvert = EmitUnaryMathCall(context, nameof(Math.Ceiling), toConvert);
toConvert = EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), toConvert);
break;
case 0b11: // Towards negative infinity
toConvert = EmitUnaryMathCall(context, nameof(Math.Floor), toConvert);
toConvert = EmitUnaryMathCall(context, nameof(MathHelper.Floor), toConvert);
break;
}
@@ -494,10 +494,10 @@ namespace ARMeilleure.Instructions
toConvert = EmitRoundMathCall(context, MidpointRounding.ToEven, toConvert);
break;
case 0b10: // Towards positive infinity
toConvert = EmitUnaryMathCall(context, nameof(Math.Ceiling), toConvert);
toConvert = EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), toConvert);
break;
case 0b11: // Towards negative infinity
toConvert = EmitUnaryMathCall(context, nameof(Math.Floor), toConvert);
toConvert = EmitUnaryMathCall(context, nameof(MathHelper.Floor), toConvert);
break;
}
@@ -534,7 +534,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(Math.Floor), m));
EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(MathHelper.Floor), m));
}
}
@@ -574,7 +574,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(Math.Ceiling), m));
EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), m));
}
}
@@ -613,7 +613,7 @@ namespace ARMeilleure.Instructions
}
else
{
EmitScalarUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Truncate), op1));
EmitScalarUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(MathHelper.Truncate), op1));
}
}

View File

@@ -460,8 +460,8 @@ namespace ARMeilleure.Instructions
IOpCodeSimd op = (IOpCodeSimd)context.CurrOp;
MethodInfo info = (op.Size & 1) == 0
? typeof(MathF).GetMethod(name, new Type[] { typeof(float) })
: typeof(Math).GetMethod(name, new Type[] { typeof(double) });
? typeof(MathHelperF).GetMethod(name, new Type[] { typeof(float) })
: typeof(MathHelper).GetMethod(name, new Type[] { typeof(double) });
return context.Call(info, n);
}
@@ -470,11 +470,11 @@ namespace ARMeilleure.Instructions
{
IOpCodeSimd op = (IOpCodeSimd)context.CurrOp;
string name = nameof(Math.Round);
string name = nameof(MathHelper.Round);
MethodInfo info = (op.Size & 1) == 0
? typeof(MathF).GetMethod(name, new Type[] { typeof(float), typeof(MidpointRounding) })
: typeof(Math).GetMethod(name, new Type[] { typeof(double), typeof(MidpointRounding) });
? typeof(MathHelperF).GetMethod(name, new Type[] { typeof(float), typeof(int) })
: typeof(MathHelper).GetMethod(name, new Type[] { typeof(double), typeof(int) });
return context.Call(info, n, Const((int)roundMode));
}
@@ -510,16 +510,16 @@ namespace ARMeilleure.Instructions
context.MarkLabel(lbl1);
context.BranchIf(lbl2, rMode, rP, Comparison.NotEqual);
context.Copy(res, EmitUnaryMathCall(context, nameof(Math.Ceiling), op));
context.Copy(res, EmitUnaryMathCall(context, nameof(MathHelper.Ceiling), op));
context.Branch(lblEnd);
context.MarkLabel(lbl2);
context.BranchIf(lbl3, rMode, rM, Comparison.NotEqual);
context.Copy(res, EmitUnaryMathCall(context, nameof(Math.Floor), op));
context.Copy(res, EmitUnaryMathCall(context, nameof(MathHelper.Floor), op));
context.Branch(lblEnd);
context.MarkLabel(lbl3);
context.Copy(res, EmitUnaryMathCall(context, nameof(Math.Truncate), op));
context.Copy(res, EmitUnaryMathCall(context, nameof(MathHelper.Truncate), op));
context.Branch(lblEnd);
context.MarkLabel(lblEnd);

View File

@@ -87,7 +87,7 @@ namespace ARMeilleure.Instructions
{
if (op.Replicate)
{
var regs = (count > 1) ? 1 : op.Increment;
int regs = (count > 1) ? 1 : op.Increment;
for (int reg = 0; reg < regs; reg++)
{
int dreg = reg + d;

View File

@@ -49,6 +49,9 @@ namespace ARMeilleure.Instructions
case 0b11_011_1101_0000_011:
EmitGetTpidrroEl0(context);
return;
case 0b11_011_1101_0000_101:
EmitGetTpidr2El0(context);
return;
case 0b11_011_1110_0000_000:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntfrqEl0));
break;
@@ -84,6 +87,9 @@ namespace ARMeilleure.Instructions
case 0b11_011_1101_0000_010:
EmitSetTpidrEl0(context);
return;
case 0b11_011_1101_0000_101:
EmitSetTpidr2El0(context);
return;
default:
throw new NotImplementedException($"Unknown MSR 0x{op.RawOpCode:X8} at 0x{op.Address:X16}.");
@@ -213,6 +219,17 @@ namespace ARMeilleure.Instructions
SetIntOrZR(context, op.Rt, result);
}
private static void EmitGetTpidr2El0(ArmEmitterContext context)
{
OpCodeSystem op = (OpCodeSystem)context.CurrOp;
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
Operand result = context.Load(OperandType.I64, context.Add(nativeContext, Const((ulong)NativeContext.GetTpidr2El0Offset())));
SetIntOrZR(context, op.Rt, result);
}
private static void EmitSetNzcv(ArmEmitterContext context)
{
OpCodeSystem op = (OpCodeSystem)context.CurrOp;
@@ -274,5 +291,16 @@ namespace ARMeilleure.Instructions
context.Store(context.Add(nativeContext, Const((ulong)NativeContext.GetTpidrEl0Offset())), value);
}
private static void EmitSetTpidr2El0(ArmEmitterContext context)
{
OpCodeSystem op = (OpCodeSystem)context.CurrOp;
Operand value = GetIntOrZR(context, op.Rt);
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
context.Store(context.Add(nativeContext, Const((ulong)NativeContext.GetTpidr2El0Offset())), value);
}
}
}

View File

@@ -0,0 +1,71 @@
using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static class MathHelper
{
[UnmanagedCallersOnly]
public static double Abs(double value)
{
return Math.Abs(value);
}
[UnmanagedCallersOnly]
public static double Ceiling(double value)
{
return Math.Ceiling(value);
}
[UnmanagedCallersOnly]
public static double Floor(double value)
{
return Math.Floor(value);
}
[UnmanagedCallersOnly]
public static double Round(double value, int mode)
{
return Math.Round(value, (MidpointRounding)mode);
}
[UnmanagedCallersOnly]
public static double Truncate(double value)
{
return Math.Truncate(value);
}
}
static class MathHelperF
{
[UnmanagedCallersOnly]
public static float Abs(float value)
{
return MathF.Abs(value);
}
[UnmanagedCallersOnly]
public static float Ceiling(float value)
{
return MathF.Ceiling(value);
}
[UnmanagedCallersOnly]
public static float Floor(float value)
{
return MathF.Floor(value);
}
[UnmanagedCallersOnly]
public static float Round(float value, int mode)
{
return MathF.Round(value, (MidpointRounding)mode);
}
[UnmanagedCallersOnly]
public static float Truncate(float value)
{
return MathF.Truncate(value);
}
}
}

View File

@@ -2,6 +2,7 @@ using ARMeilleure.Memory;
using ARMeilleure.State;
using ARMeilleure.Translation;
using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
@@ -34,6 +35,7 @@ namespace ARMeilleure.Instructions
Context = null;
}
[UnmanagedCallersOnly]
public static void Break(ulong address, int imm)
{
Statistics.PauseTimer();
@@ -43,6 +45,7 @@ namespace ARMeilleure.Instructions
Statistics.ResumeTimer();
}
[UnmanagedCallersOnly]
public static void SupervisorCall(ulong address, int imm)
{
Statistics.PauseTimer();
@@ -52,6 +55,7 @@ namespace ARMeilleure.Instructions
Statistics.ResumeTimer();
}
[UnmanagedCallersOnly]
public static void Undefined(ulong address, int opCode)
{
Statistics.PauseTimer();
@@ -62,26 +66,31 @@ namespace ARMeilleure.Instructions
}
#region "System registers"
[UnmanagedCallersOnly]
public static ulong GetCtrEl0()
{
return GetContext().CtrEl0;
}
[UnmanagedCallersOnly]
public static ulong GetDczidEl0()
{
return GetContext().DczidEl0;
}
[UnmanagedCallersOnly]
public static ulong GetCntfrqEl0()
{
return GetContext().CntfrqEl0;
}
[UnmanagedCallersOnly]
public static ulong GetCntpctEl0()
{
return GetContext().CntpctEl0;
}
[UnmanagedCallersOnly]
public static ulong GetCntvctEl0()
{
return GetContext().CntvctEl0;
@@ -89,26 +98,31 @@ namespace ARMeilleure.Instructions
#endregion
#region "Read"
[UnmanagedCallersOnly]
public static byte ReadByte(ulong address)
{
return GetMemoryManager().ReadGuest<byte>(address);
}
[UnmanagedCallersOnly]
public static ushort ReadUInt16(ulong address)
{
return GetMemoryManager().ReadGuest<ushort>(address);
}
[UnmanagedCallersOnly]
public static uint ReadUInt32(ulong address)
{
return GetMemoryManager().ReadGuest<uint>(address);
}
[UnmanagedCallersOnly]
public static ulong ReadUInt64(ulong address)
{
return GetMemoryManager().ReadGuest<ulong>(address);
}
[UnmanagedCallersOnly]
public static V128 ReadVector128(ulong address)
{
return GetMemoryManager().ReadGuest<V128>(address);
@@ -116,47 +130,56 @@ namespace ARMeilleure.Instructions
#endregion
#region "Write"
[UnmanagedCallersOnly]
public static void WriteByte(ulong address, byte value)
{
GetMemoryManager().WriteGuest(address, value);
}
[UnmanagedCallersOnly]
public static void WriteUInt16(ulong address, ushort value)
{
GetMemoryManager().WriteGuest(address, value);
}
[UnmanagedCallersOnly]
public static void WriteUInt32(ulong address, uint value)
{
GetMemoryManager().WriteGuest(address, value);
}
[UnmanagedCallersOnly]
public static void WriteUInt64(ulong address, ulong value)
{
GetMemoryManager().WriteGuest(address, value);
}
[UnmanagedCallersOnly]
public static void WriteVector128(ulong address, V128 value)
{
GetMemoryManager().WriteGuest(address, value);
}
#endregion
[UnmanagedCallersOnly]
public static void EnqueueForRejit(ulong address)
{
Context.Translator.EnqueueForRejit(address, GetContext().ExecutionMode);
}
public static void SignalMemoryTracking(ulong address, ulong size, bool write)
[UnmanagedCallersOnly]
public static void SignalMemoryTracking(ulong address, ulong size, byte write)
{
GetMemoryManager().SignalMemoryTracking(address, size, write);
GetMemoryManager().SignalMemoryTracking(address, size, write == 1);
}
[UnmanagedCallersOnly]
public static void ThrowInvalidMemoryAccess(ulong address)
{
throw new InvalidAccessException(address);
}
[UnmanagedCallersOnly]
public static ulong GetFunctionAddress(ulong address)
{
TranslatedFunction function = Context.Translator.GetOrTranslate(address, GetContext().ExecutionMode);
@@ -164,12 +187,14 @@ namespace ARMeilleure.Instructions
return (ulong)function.FuncPointer.ToInt64();
}
[UnmanagedCallersOnly]
public static void InvalidateCacheLine(ulong address)
{
Context.Translator.InvalidateJitCacheRegion(address, InstEmit.DczSizeInBytes);
}
public static bool CheckSynchronization()
[UnmanagedCallersOnly]
public static byte CheckSynchronization()
{
Statistics.PauseTimer();
@@ -179,7 +204,7 @@ namespace ARMeilleure.Instructions
Statistics.ResumeTimer();
return context.Running;
return (byte)(context.Running ? 1 : 0);
}
public static ExecutionContext GetContext()

View File

@@ -1,11 +1,13 @@
using ARMeilleure.State;
using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
static class SoftFallback
{
#region "ShrImm64"
[UnmanagedCallersOnly]
public static long SignedShrImm64(long value, long roundConst, int shift)
{
if (roundConst == 0L)
@@ -48,6 +50,7 @@ namespace ARMeilleure.Instructions
}
}
[UnmanagedCallersOnly]
public static ulong UnsignedShrImm64(ulong value, long roundConst, int shift)
{
if (roundConst == 0L)
@@ -92,6 +95,7 @@ namespace ARMeilleure.Instructions
#endregion
#region "Saturation"
[UnmanagedCallersOnly]
public static int SatF32ToS32(float value)
{
if (float.IsNaN(value))
@@ -103,6 +107,7 @@ namespace ARMeilleure.Instructions
value <= int.MinValue ? int.MinValue : (int)value;
}
[UnmanagedCallersOnly]
public static long SatF32ToS64(float value)
{
if (float.IsNaN(value))
@@ -114,6 +119,7 @@ namespace ARMeilleure.Instructions
value <= long.MinValue ? long.MinValue : (long)value;
}
[UnmanagedCallersOnly]
public static uint SatF32ToU32(float value)
{
if (float.IsNaN(value))
@@ -125,6 +131,7 @@ namespace ARMeilleure.Instructions
value <= uint.MinValue ? uint.MinValue : (uint)value;
}
[UnmanagedCallersOnly]
public static ulong SatF32ToU64(float value)
{
if (float.IsNaN(value))
@@ -136,6 +143,7 @@ namespace ARMeilleure.Instructions
value <= ulong.MinValue ? ulong.MinValue : (ulong)value;
}
[UnmanagedCallersOnly]
public static int SatF64ToS32(double value)
{
if (double.IsNaN(value))
@@ -147,6 +155,7 @@ namespace ARMeilleure.Instructions
value <= int.MinValue ? int.MinValue : (int)value;
}
[UnmanagedCallersOnly]
public static long SatF64ToS64(double value)
{
if (double.IsNaN(value))
@@ -158,6 +167,7 @@ namespace ARMeilleure.Instructions
value <= long.MinValue ? long.MinValue : (long)value;
}
[UnmanagedCallersOnly]
public static uint SatF64ToU32(double value)
{
if (double.IsNaN(value))
@@ -169,6 +179,7 @@ namespace ARMeilleure.Instructions
value <= uint.MinValue ? uint.MinValue : (uint)value;
}
[UnmanagedCallersOnly]
public static ulong SatF64ToU64(double value)
{
if (double.IsNaN(value))
@@ -182,6 +193,7 @@ namespace ARMeilleure.Instructions
#endregion
#region "Count"
[UnmanagedCallersOnly]
public static ulong CountLeadingSigns(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
{
value ^= value >> 1;
@@ -201,6 +213,7 @@ namespace ARMeilleure.Instructions
private static ReadOnlySpan<byte> ClzNibbleTbl => new byte[] { 4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 };
[UnmanagedCallersOnly]
public static ulong CountLeadingZeros(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
{
if (value == 0ul)
@@ -224,47 +237,55 @@ namespace ARMeilleure.Instructions
#endregion
#region "Table"
[UnmanagedCallersOnly]
public static V128 Tbl1(V128 vector, int bytes, V128 tb0)
{
return TblOrTbx(default, vector, bytes, tb0);
}
[UnmanagedCallersOnly]
public static V128 Tbl2(V128 vector, int bytes, V128 tb0, V128 tb1)
{
return TblOrTbx(default, vector, bytes, tb0, tb1);
}
[UnmanagedCallersOnly]
public static V128 Tbl3(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
{
return TblOrTbx(default, vector, bytes, tb0, tb1, tb2);
}
[UnmanagedCallersOnly]
public static V128 Tbl4(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
{
return TblOrTbx(default, vector, bytes, tb0, tb1, tb2, tb3);
}
[UnmanagedCallersOnly]
public static V128 Tbx1(V128 dest, V128 vector, int bytes, V128 tb0)
{
return TblOrTbx(dest, vector, bytes, tb0);
}
[UnmanagedCallersOnly]
public static V128 Tbx2(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1)
{
return TblOrTbx(dest, vector, bytes, tb0, tb1);
}
[UnmanagedCallersOnly]
public static V128 Tbx3(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
{
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2);
}
[UnmanagedCallersOnly]
public static V128 Tbx4(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
{
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2, tb3);
}
private static V128 TblOrTbx(V128 dest, V128 vector, int bytes, params V128[] tb)
private static V128 TblOrTbx(V128 dest, V128 vector, int bytes, params ReadOnlySpan<V128> tb)
{
byte[] res = new byte[16];
@@ -300,14 +321,22 @@ namespace ARMeilleure.Instructions
private const uint Crc32RevPoly = 0xedb88320;
private const uint Crc32cRevPoly = 0x82f63b78;
[UnmanagedCallersOnly]
public static uint Crc32b(uint crc, byte value) => Crc32(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32h(uint crc, ushort value) => Crc32h(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32w(uint crc, uint value) => Crc32w(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32x(uint crc, ulong value) => Crc32x(crc, Crc32RevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32cb(uint crc, byte value) => Crc32(crc, Crc32cRevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32ch(uint crc, ushort value) => Crc32h(crc, Crc32cRevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32cw(uint crc, uint value) => Crc32w(crc, Crc32cRevPoly, value);
[UnmanagedCallersOnly]
public static uint Crc32cx(uint crc, ulong value) => Crc32x(crc, Crc32cRevPoly, value);
private static uint Crc32h(uint crc, uint poly, ushort val)
@@ -358,21 +387,25 @@ namespace ARMeilleure.Instructions
#endregion
#region "Aes"
[UnmanagedCallersOnly]
public static V128 Decrypt(V128 value, V128 roundKey)
{
return CryptoHelper.AesInvSubBytes(CryptoHelper.AesInvShiftRows(value ^ roundKey));
}
[UnmanagedCallersOnly]
public static V128 Encrypt(V128 value, V128 roundKey)
{
return CryptoHelper.AesSubBytes(CryptoHelper.AesShiftRows(value ^ roundKey));
}
[UnmanagedCallersOnly]
public static V128 InverseMixColumns(V128 value)
{
return CryptoHelper.AesInvMixColumns(value);
}
[UnmanagedCallersOnly]
public static V128 MixColumns(V128 value)
{
return CryptoHelper.AesMixColumns(value);
@@ -380,6 +413,7 @@ namespace ARMeilleure.Instructions
#endregion
#region "Sha1"
[UnmanagedCallersOnly]
public static V128 HashChoose(V128 hash_abcd, uint hash_e, V128 wk)
{
for (int e = 0; e <= 3; e++)
@@ -400,11 +434,13 @@ namespace ARMeilleure.Instructions
return hash_abcd;
}
[UnmanagedCallersOnly]
public static uint FixedRotate(uint hash_e)
{
return hash_e.Rol(30);
}
[UnmanagedCallersOnly]
public static V128 HashMajority(V128 hash_abcd, uint hash_e, V128 wk)
{
for (int e = 0; e <= 3; e++)
@@ -425,6 +461,7 @@ namespace ARMeilleure.Instructions
return hash_abcd;
}
[UnmanagedCallersOnly]
public static V128 HashParity(V128 hash_abcd, uint hash_e, V128 wk)
{
for (int e = 0; e <= 3; e++)
@@ -445,6 +482,7 @@ namespace ARMeilleure.Instructions
return hash_abcd;
}
[UnmanagedCallersOnly]
public static V128 Sha1SchedulePart1(V128 w0_3, V128 w4_7, V128 w8_11)
{
ulong t2 = w4_7.Extract<ulong>(0);
@@ -455,6 +493,7 @@ namespace ARMeilleure.Instructions
return result ^ (w0_3 ^ w8_11);
}
[UnmanagedCallersOnly]
public static V128 Sha1SchedulePart2(V128 tw0_3, V128 w12_15)
{
V128 t = tw0_3 ^ (w12_15 >> 32);
@@ -499,16 +538,19 @@ namespace ARMeilleure.Instructions
#endregion
#region "Sha256"
[UnmanagedCallersOnly]
public static V128 HashLower(V128 hash_abcd, V128 hash_efgh, V128 wk)
{
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: true);
}
[UnmanagedCallersOnly]
public static V128 HashUpper(V128 hash_abcd, V128 hash_efgh, V128 wk)
{
return Sha256Hash(hash_abcd, hash_efgh, wk, part1: false);
}
[UnmanagedCallersOnly]
public static V128 Sha256SchedulePart1(V128 w0_3, V128 w4_7)
{
V128 result = new();
@@ -527,6 +569,7 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static V128 Sha256SchedulePart2(V128 w0_3, V128 w8_11, V128 w12_15)
{
V128 result = new();
@@ -628,6 +671,7 @@ namespace ARMeilleure.Instructions
}
#endregion
[UnmanagedCallersOnly]
public static V128 PolynomialMult64_128(ulong op1, ulong op2)
{
V128 result = V128.Zero;

View File

@@ -1,6 +1,7 @@
using ARMeilleure.State;
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace ARMeilleure.Instructions
{
@@ -312,6 +313,7 @@ namespace ARMeilleure.Instructions
static class SoftFloat16_32
{
[UnmanagedCallersOnly]
public static float FPConvert(ushort valueBits)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -487,6 +489,7 @@ namespace ARMeilleure.Instructions
static class SoftFloat16_64
{
[UnmanagedCallersOnly]
public static double FPConvert(ushort valueBits)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -662,6 +665,7 @@ namespace ARMeilleure.Instructions
static class SoftFloat32_16
{
[UnmanagedCallersOnly]
public static ushort FPConvert(float value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -781,12 +785,19 @@ namespace ARMeilleure.Instructions
static class SoftFloat32
{
[UnmanagedCallersOnly]
public static float FPAdd(float value1, float value2)
{
return FPAddFpscr(value1, value2, false);
return FPAddFpscrImpl(value1, value2, false);
}
public static float FPAddFpscr(float value1, float value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static float FPAddFpscr(float value1, float value2, byte standardFpscr)
{
return FPAddFpscrImpl(value1, value2, standardFpscr == 1);
}
private static float FPAddFpscrImpl(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -837,7 +848,8 @@ namespace ARMeilleure.Instructions
return result;
}
public static int FPCompare(float value1, float value2, bool signalNaNs)
[UnmanagedCallersOnly]
public static int FPCompare(float value1, float value2, byte signalNaNs)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = context.Fpcr;
@@ -851,7 +863,7 @@ namespace ARMeilleure.Instructions
{
result = 0b0011;
if (type1 == FPType.SNaN || type2 == FPType.SNaN || signalNaNs)
if (type1 == FPType.SNaN || type2 == FPType.SNaN || signalNaNs == 1)
{
SoftFloat.FPProcessException(FPException.InvalidOp, context, fpcr);
}
@@ -875,12 +887,13 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPCompareEQ(float value1, float value2)
{
return FPCompareEQFpscr(value1, value2, false);
return FPCompareEQFpscrImpl(value1, value2, false);
}
public static float FPCompareEQFpscr(float value1, float value2, bool standardFpscr)
private static float FPCompareEQFpscrImpl(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -907,12 +920,25 @@ namespace ARMeilleure.Instructions
return result;
}
public static float FPCompareGE(float value1, float value2)
[UnmanagedCallersOnly]
public static float FPCompareEQFpscr(float value1, float value2, byte standardFpscr)
{
return FPCompareGEFpscr(value1, value2, false);
return FPCompareEQFpscrImpl(value1, value2, standardFpscr == 1);
}
public static float FPCompareGEFpscr(float value1, float value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static float FPCompareGE(float value1, float value2)
{
return FPCompareGEFpscrImpl(value1, value2, false);
}
[UnmanagedCallersOnly]
public static float FPCompareGEFpscr(float value1, float value2, byte standardFpscr)
{
return FPCompareGEFpscrImpl(value1, value2, standardFpscr == 1);
}
private static float FPCompareGEFpscrImpl(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -936,12 +962,19 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPCompareGT(float value1, float value2)
{
return FPCompareGTFpscr(value1, value2, false);
return FPCompareGTFpscrImpl(value1, value2, false);
}
public static float FPCompareGTFpscr(float value1, float value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static float FPCompareGTFpscr(float value1, float value2, byte standardFpscr)
{
return FPCompareGTFpscrImpl(value1, value2, standardFpscr == 1);
}
private static float FPCompareGTFpscrImpl(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -965,26 +998,31 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPCompareLE(float value1, float value2)
{
return FPCompareGE(value2, value1);
return FPCompareGEFpscrImpl(value2, value1, false);
}
[UnmanagedCallersOnly]
public static float FPCompareLT(float value1, float value2)
{
return FPCompareGT(value2, value1);
return FPCompareGTFpscrImpl(value2, value1, false);
}
public static float FPCompareLEFpscr(float value1, float value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static float FPCompareLEFpscr(float value1, float value2, byte standardFpscr)
{
return FPCompareGEFpscr(value2, value1, standardFpscr);
return FPCompareGEFpscrImpl(value2, value1, standardFpscr == 1);
}
public static float FPCompareLTFpscr(float value1, float value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static float FPCompareLTFpscr(float value1, float value2, byte standardFpscr)
{
return FPCompareGTFpscr(value2, value1, standardFpscr);
return FPCompareGEFpscrImpl(value2, value1, standardFpscr == 1);
}
[UnmanagedCallersOnly]
public static float FPDiv(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1037,12 +1075,19 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPMax(float value1, float value2)
{
return FPMaxFpscr(value1, value2, false);
return FPMaxFpscrImpl(value1, value2, false);
}
public static float FPMaxFpscr(float value1, float value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static float FPMaxFpscr(float value1, float value2, byte standardFpscr)
{
return FPMaxFpscrImpl(value1, value2, standardFpscr == 1);
}
private static float FPMaxFpscrImpl(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1103,12 +1148,13 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPMaxNum(float value1, float value2)
{
return FPMaxNumFpscr(value1, value2, false);
return FPMaxNumFpscrImpl(value1, value2, false);
}
public static float FPMaxNumFpscr(float value1, float value2, bool standardFpscr)
private static float FPMaxNumFpscrImpl(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1125,15 +1171,28 @@ namespace ARMeilleure.Instructions
value2 = FPInfinity(true);
}
return FPMaxFpscr(value1, value2, standardFpscr);
return FPMaxFpscrImpl(value1, value2, standardFpscr);
}
[UnmanagedCallersOnly]
public static float FPMaxNumFpscr(float value1, float value2, byte standardFpscr)
{
return FPMaxNumFpscrImpl(value1, value2, standardFpscr == 1);
}
[UnmanagedCallersOnly]
public static float FPMin(float value1, float value2)
{
return FPMinFpscr(value1, value2, false);
return FPMinFpscrImpl(value1, value2, false);
}
public static float FPMinFpscr(float value1, float value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static float FPMinFpscr(float value1, float value2, byte standardFpscr)
{
return FPMinFpscrImpl(value1, value2, standardFpscr == 1);
}
private static float FPMinFpscrImpl(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1194,12 +1253,19 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPMinNum(float value1, float value2)
{
return FPMinNumFpscr(value1, value2, false);
return FPMinNumFpscrImpl(value1, value2, false);
}
public static float FPMinNumFpscr(float value1, float value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static float FPMinNumFpscr(float value1, float value2, byte standardFpscr)
{
return FPMinNumFpscrImpl(value1, value2, standardFpscr == 1);
}
private static float FPMinNumFpscrImpl(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1216,15 +1282,22 @@ namespace ARMeilleure.Instructions
value2 = FPInfinity(false);
}
return FPMinFpscr(value1, value2, standardFpscr);
return FPMinFpscrImpl(value1, value2, standardFpscr);
}
[UnmanagedCallersOnly]
public static float FPMul(float value1, float value2)
{
return FPMulFpscr(value1, value2, false);
return FPMulFpscrImpl(value1, value2, false);
}
public static float FPMulFpscr(float value1, float value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static float FPMulFpscr(float value1, float value2, byte standardFpscr)
{
return FPMulFpscrImpl(value1, value2, standardFpscr == 1);
}
private static float FPMulFpscrImpl(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1271,12 +1344,19 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPMulAdd(float valueA, float value1, float value2)
{
return FPMulAddFpscr(valueA, value1, value2, false);
return FPMulAddFpscrImpl(valueA, value1, value2, false);
}
public static float FPMulAddFpscr(float valueA, float value1, float value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static float FPMulAddFpscr(float valueA, float value1, float value2, byte standardFpscr)
{
return FPMulAddFpscrImpl(valueA, value1, value2, standardFpscr == 1);
}
private static float FPMulAddFpscrImpl(float valueA, float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1342,20 +1422,23 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPMulSub(float valueA, float value1, float value2)
{
value1 = value1.FPNeg();
return FPMulAdd(valueA, value1, value2);
return FPMulAddFpscrImpl(valueA, value1, value2, false);
}
public static float FPMulSubFpscr(float valueA, float value1, float value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static float FPMulSubFpscr(float valueA, float value1, float value2, byte standardFpscr)
{
value1 = value1.FPNeg();
return FPMulAddFpscr(valueA, value1, value2, standardFpscr);
return FPMulAddFpscrImpl(valueA, value1, value2, standardFpscr == 1);
}
[UnmanagedCallersOnly]
public static float FPMulX(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1401,27 +1484,36 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPNegMulAdd(float valueA, float value1, float value2)
{
valueA = valueA.FPNeg();
value1 = value1.FPNeg();
return FPMulAdd(valueA, value1, value2);
return FPMulAddFpscrImpl(valueA, value1, value2, false);
}
[UnmanagedCallersOnly]
public static float FPNegMulSub(float valueA, float value1, float value2)
{
valueA = valueA.FPNeg();
return FPMulAdd(valueA, value1, value2);
return FPMulAddFpscrImpl(valueA, value1, value2, false);
}
[UnmanagedCallersOnly]
public static float FPRecipEstimate(float value)
{
return FPRecipEstimateFpscr(value, false);
return FPRecipEstimateFpscrImpl(value, false);
}
public static float FPRecipEstimateFpscr(float value, bool standardFpscr)
[UnmanagedCallersOnly]
public static float FPRecipEstimateFpscr(float value, byte standardFpscr)
{
return FPRecipEstimateFpscrImpl(value, standardFpscr == 1);
}
private static float FPRecipEstimateFpscrImpl(float value, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1446,7 +1538,7 @@ namespace ARMeilleure.Instructions
}
else if (MathF.Abs(value) < MathF.Pow(2f, -128))
{
var overflowToInf = fpcr.GetRoundingMode() switch
bool overflowToInf = fpcr.GetRoundingMode() switch
{
FPRoundingMode.ToNearest => true,
FPRoundingMode.TowardsPlusInfinity => !sign,
@@ -1508,6 +1600,7 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPRecipStep(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1533,15 +1626,16 @@ namespace ARMeilleure.Instructions
}
else
{
product = FPMulFpscr(value1, value2, true);
product = FPMulFpscrImpl(value1, value2, true);
}
result = FPSubFpscr(FPTwo(false), product, true);
result = FPSubFpscrImpl(FPTwo(false), product, true);
}
return result;
}
[UnmanagedCallersOnly]
public static float FPRecipStepFused(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1585,6 +1679,7 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPRecpX(float value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1610,12 +1705,19 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPRSqrtEstimate(float value)
{
return FPRSqrtEstimateFpscr(value, false);
return FPRSqrtEstimateFpscrImpl(value, false);
}
public static float FPRSqrtEstimateFpscr(float value, bool standardFpscr)
[UnmanagedCallersOnly]
public static float FPRSqrtEstimateFpscr(float value, byte standardFpscr)
{
return FPRSqrtEstimateFpscrImpl(value, standardFpscr == 1);
}
private static float FPRSqrtEstimateFpscrImpl(float value, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -1729,6 +1831,7 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPRSqrtStep(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1754,7 +1857,7 @@ namespace ARMeilleure.Instructions
}
else
{
product = FPMulFpscr(value1, value2, true);
product = FPMulFpscrImpl(value1, value2, true);
}
result = FPHalvedSub(FPThree(false), product, context, fpcr);
@@ -1763,6 +1866,7 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPRSqrtStepFused(float value1, float value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1806,6 +1910,7 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPSqrt(float value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -1848,12 +1953,13 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static float FPSub(float value1, float value2)
{
return FPSubFpscr(value1, value2, false);
return FPSubFpscrImpl(value1, value2, false);
}
public static float FPSubFpscr(float value1, float value2, bool standardFpscr)
private static float FPSubFpscrImpl(float value1, float value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2094,6 +2200,7 @@ namespace ARMeilleure.Instructions
static class SoftFloat64_16
{
[UnmanagedCallersOnly]
public static ushort FPConvert(double value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -2213,12 +2320,19 @@ namespace ARMeilleure.Instructions
static class SoftFloat64
{
[UnmanagedCallersOnly]
public static double FPAdd(double value1, double value2)
{
return FPAddFpscr(value1, value2, false);
return FPAddFpscrImpl(value1, value2, false);
}
public static double FPAddFpscr(double value1, double value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static double FPAddFpscr(double value1, double value2, byte standardFpscr)
{
return FPAddFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPAddFpscrImpl(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2269,7 +2383,8 @@ namespace ARMeilleure.Instructions
return result;
}
public static int FPCompare(double value1, double value2, bool signalNaNs)
[UnmanagedCallersOnly]
public static int FPCompare(double value1, double value2, byte signalNaNs)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = context.Fpcr;
@@ -2283,7 +2398,7 @@ namespace ARMeilleure.Instructions
{
result = 0b0011;
if (type1 == FPType.SNaN || type2 == FPType.SNaN || signalNaNs)
if (type1 == FPType.SNaN || type2 == FPType.SNaN || signalNaNs == 1)
{
SoftFloat.FPProcessException(FPException.InvalidOp, context, fpcr);
}
@@ -2307,12 +2422,19 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPCompareEQ(double value1, double value2)
{
return FPCompareEQFpscr(value1, value2, false);
return FPCompareEQFpscrImpl(value1, value2, false);
}
public static double FPCompareEQFpscr(double value1, double value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static double FPCompareEQFpscr(double value1, double value2, byte standardFpscr)
{
return FPCompareEQFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPCompareEQFpscrImpl(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2339,12 +2461,19 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPCompareGE(double value1, double value2)
{
return FPCompareGEFpscr(value1, value2, false);
return FPCompareGEFpscrImpl(value1, value2, false);
}
public static double FPCompareGEFpscr(double value1, double value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static double FPCompareGEFpscr(double value1, double value2, byte standardFpscr)
{
return FPCompareGEFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPCompareGEFpscrImpl(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2368,12 +2497,19 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPCompareGT(double value1, double value2)
{
return FPCompareGTFpscr(value1, value2, false);
return FPCompareGTFpscrImpl(value1, value2, false);
}
public static double FPCompareGTFpscr(double value1, double value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static double FPCompareGTFpscr(double value1, double value2, byte standardFpscr)
{
return FPCompareGTFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPCompareGTFpscrImpl(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2397,26 +2533,31 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPCompareLE(double value1, double value2)
{
return FPCompareGE(value2, value1);
return FPCompareGEFpscrImpl(value2, value1, false);
}
[UnmanagedCallersOnly]
public static double FPCompareLT(double value1, double value2)
{
return FPCompareGT(value2, value1);
return FPCompareGTFpscrImpl(value2, value1, false);
}
public static double FPCompareLEFpscr(double value1, double value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static double FPCompareLEFpscr(double value1, double value2, byte standardFpscr)
{
return FPCompareGEFpscr(value2, value1, standardFpscr);
return FPCompareGEFpscrImpl(value2, value1, standardFpscr == 1);
}
public static double FPCompareLTFpscr(double value1, double value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static double FPCompareLTFpscr(double value1, double value2, byte standardFpscr)
{
return FPCompareGTFpscr(value2, value1, standardFpscr);
return FPCompareGTFpscrImpl(value2, value1, standardFpscr == 1);
}
[UnmanagedCallersOnly]
public static double FPDiv(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -2469,12 +2610,19 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPMax(double value1, double value2)
{
return FPMaxFpscr(value1, value2, false);
return FPMaxFpscrImpl(value1, value2, false);
}
public static double FPMaxFpscr(double value1, double value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static double FPMaxFpscr(double value1, double value2, byte standardFpscr)
{
return FPMaxFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPMaxFpscrImpl(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2535,12 +2683,19 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPMaxNum(double value1, double value2)
{
return FPMaxNumFpscr(value1, value2, false);
return FPMaxNumFpscrImpl(value1, value2, false);
}
public static double FPMaxNumFpscr(double value1, double value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static double FPMaxNumFpscr(double value1, double value2, byte standardFpscr)
{
return FPMaxNumFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPMaxNumFpscrImpl(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2557,15 +2712,22 @@ namespace ARMeilleure.Instructions
value2 = FPInfinity(true);
}
return FPMaxFpscr(value1, value2, standardFpscr);
return FPMaxFpscrImpl(value1, value2, standardFpscr);
}
[UnmanagedCallersOnly]
public static double FPMin(double value1, double value2)
{
return FPMinFpscr(value1, value2, false);
return FPMinFpscrImpl(value1, value2, false);
}
public static double FPMinFpscr(double value1, double value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static double FPMinFpscr(double value1, double value2, byte standardFpscr)
{
return FPMinFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPMinFpscrImpl(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2626,12 +2788,19 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPMinNum(double value1, double value2)
{
return FPMinNumFpscr(value1, value2, false);
return FPMinNumFpscrImpl(value1, value2, false);
}
public static double FPMinNumFpscr(double value1, double value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static double FPMinNumFpscr(double value1, double value2, byte standardFpscr)
{
return FPMinNumFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPMinNumFpscrImpl(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2648,15 +2817,22 @@ namespace ARMeilleure.Instructions
value2 = FPInfinity(false);
}
return FPMinFpscr(value1, value2, standardFpscr);
return FPMinFpscrImpl(value1, value2, standardFpscr);
}
[UnmanagedCallersOnly]
public static double FPMul(double value1, double value2)
{
return FPMulFpscr(value1, value2, false);
return FPMulFpscrImpl(value1, value2, false);
}
public static double FPMulFpscr(double value1, double value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static double FPMulFpscr(double value1, double value2, byte standardFpscr)
{
return FPMulFpscrImpl(value1, value2, standardFpscr == 1);
}
private static double FPMulFpscrImpl(double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2703,12 +2879,19 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPMulAdd(double valueA, double value1, double value2)
{
return FPMulAddFpscr(valueA, value1, value2, false);
return FPMulAddFpscrImpl(valueA, value1, value2, false);
}
public static double FPMulAddFpscr(double valueA, double value1, double value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static double FPMulAddFpscr(double valueA, double value1, double value2, byte standardFpscr)
{
return FPMulAddFpscrImpl(valueA, value1, value2, standardFpscr == 1);
}
private static double FPMulAddFpscrImpl(double valueA, double value1, double value2, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2774,20 +2957,23 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPMulSub(double valueA, double value1, double value2)
{
value1 = value1.FPNeg();
return FPMulAdd(valueA, value1, value2);
return FPMulAddFpscrImpl(valueA, value1, value2, false);
}
public static double FPMulSubFpscr(double valueA, double value1, double value2, bool standardFpscr)
[UnmanagedCallersOnly]
public static double FPMulSubFpscr(double valueA, double value1, double value2, byte standardFpscr)
{
value1 = value1.FPNeg();
return FPMulAddFpscr(valueA, value1, value2, standardFpscr);
return FPMulAddFpscrImpl(valueA, value1, value2, standardFpscr == 1);
}
[UnmanagedCallersOnly]
public static double FPMulX(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -2833,27 +3019,36 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPNegMulAdd(double valueA, double value1, double value2)
{
valueA = valueA.FPNeg();
value1 = value1.FPNeg();
return FPMulAdd(valueA, value1, value2);
return FPMulAddFpscrImpl(valueA, value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPNegMulSub(double valueA, double value1, double value2)
{
valueA = valueA.FPNeg();
return FPMulAdd(valueA, value1, value2);
return FPMulAddFpscrImpl(valueA, value1, value2, false);
}
[UnmanagedCallersOnly]
public static double FPRecipEstimate(double value)
{
return FPRecipEstimateFpscr(value, false);
return FPRecipEstimateFpscrImpl(value, false);
}
public static double FPRecipEstimateFpscr(double value, bool standardFpscr)
[UnmanagedCallersOnly]
public static double FPRecipEstimateFpscr(double value, byte standardFpscr)
{
return FPRecipEstimateFpscrImpl(value, standardFpscr == 1);
}
private static double FPRecipEstimateFpscrImpl(double value, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -2878,7 +3073,7 @@ namespace ARMeilleure.Instructions
}
else if (Math.Abs(value) < Math.Pow(2d, -1024))
{
var overflowToInf = fpcr.GetRoundingMode() switch
bool overflowToInf = fpcr.GetRoundingMode() switch
{
FPRoundingMode.ToNearest => true,
FPRoundingMode.TowardsPlusInfinity => !sign,
@@ -2940,6 +3135,7 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPRecipStep(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -2965,7 +3161,7 @@ namespace ARMeilleure.Instructions
}
else
{
product = FPMulFpscr(value1, value2, true);
product = FPMulFpscrImpl(value1, value2, true);
}
result = FPSubFpscr(FPTwo(false), product, true);
@@ -2974,6 +3170,7 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPRecipStepFused(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3017,6 +3214,7 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPRecpX(double value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3042,12 +3240,19 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPRSqrtEstimate(double value)
{
return FPRSqrtEstimateFpscr(value, false);
return FPRSqrtEstimateFpscrImpl(value, false);
}
public static double FPRSqrtEstimateFpscr(double value, bool standardFpscr)
[UnmanagedCallersOnly]
public static double FPRSqrtEstimateFpscr(double value, byte standardFpscr)
{
return FPRSqrtEstimateFpscrImpl(value, standardFpscr == 1);
}
private static double FPRSqrtEstimateFpscrImpl(double value, bool standardFpscr)
{
ExecutionContext context = NativeInterface.GetContext();
FPCR fpcr = standardFpscr ? context.StandardFpcrValue : context.Fpcr;
@@ -3161,6 +3366,7 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPRSqrtStep(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3186,7 +3392,7 @@ namespace ARMeilleure.Instructions
}
else
{
product = FPMulFpscr(value1, value2, true);
product = FPMulFpscrImpl(value1, value2, true);
}
result = FPHalvedSub(FPThree(false), product, context, fpcr);
@@ -3195,6 +3401,7 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPRSqrtStepFused(double value1, double value2)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3238,6 +3445,7 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPSqrt(double value)
{
ExecutionContext context = NativeInterface.GetContext();
@@ -3280,6 +3488,7 @@ namespace ARMeilleure.Instructions
return result;
}
[UnmanagedCallersOnly]
public static double FPSub(double value1, double value2)
{
return FPSubFpscr(value1, value2, false);

View File

@@ -304,7 +304,7 @@ namespace ARMeilleure.IntermediateRepresentation
ushort newCount = checked((ushort)(count + 1));
ushort newCapacity = (ushort)Math.Min(capacity * 2, ushort.MaxValue);
var oldSpan = new Span<T>(data, count);
Span<T> oldSpan = new Span<T>(data, count);
capacity = newCapacity;
data = Allocators.References.Allocate<T>(capacity);
@@ -338,7 +338,7 @@ namespace ARMeilleure.IntermediateRepresentation
throw new OverflowException();
}
var oldSpan = new Span<T>(data, (int)count);
Span<T> oldSpan = new Span<T>(data, (int)count);
capacity = newCapacity;
data = Allocators.References.Allocate<T>(capacity);
@@ -352,7 +352,7 @@ namespace ARMeilleure.IntermediateRepresentation
private static void Remove<T>(in T item, ref T* data, ref ushort count) where T : unmanaged
{
var span = new Span<T>(data, count);
Span<T> span = new Span<T>(data, count);
for (int i = 0; i < span.Length; i++)
{
@@ -372,7 +372,7 @@ namespace ARMeilleure.IntermediateRepresentation
private static void Remove<T>(in T item, ref T* data, ref uint count) where T : unmanaged
{
var span = new Span<T>(data, (int)count);
Span<T> span = new Span<T>(data, (int)count);
for (int i = 0; i < span.Length; i++)
{

View File

@@ -337,7 +337,7 @@ namespace ARMeilleure.IntermediateRepresentation
return result;
}
public static Operation Operation(Intrinsic intrin, Operand dest, params Operand[] srcs)
public static Operation Operation(Intrinsic intrin, Operand dest, params ReadOnlySpan<Operand> srcs)
{
Operation result = Make(Instruction.Extended, 0, srcs.Length);

View File

@@ -8,7 +8,7 @@ namespace ARMeilleure.Signal
{
public static class NativeSignalHandlerGenerator
{
public const int MaxTrackedRanges = 8;
public const int MaxTrackedRanges = 16;
private const int StructAddressOffset = 0;
private const int StructWriteOffset = 4;

View File

@@ -22,7 +22,7 @@ namespace ARMeilleure.Signal
{
EmitterContext context = new();
var result = WindowsPartialUnmapHandler.EmitRetryFromAccessViolation(context);
Operand result = WindowsPartialUnmapHandler.EmitRetryFromAccessViolation(context);
context.Return(result);
@@ -39,7 +39,7 @@ namespace ARMeilleure.Signal
{
EmitterContext context = new();
var result = WindowsPartialUnmapHandler.EmitThreadLocalMapIntGetOrReserve(context, structPtr, context.LoadArgument(OperandType.I32, 0), context.LoadArgument(OperandType.I32, 1));
Operand result = WindowsPartialUnmapHandler.EmitThreadLocalMapIntGetOrReserve(context, structPtr, context.LoadArgument(OperandType.I32, 0), context.LoadArgument(OperandType.I32, 1));
context.Return(result);

View File

@@ -21,6 +21,7 @@ namespace ARMeilleure.State
public ulong ExclusiveValueLow;
public ulong ExclusiveValueHigh;
public int Running;
public long Tpidr2El0;
}
private static NativeCtxStorage _dummyStorage = new();
@@ -176,6 +177,9 @@ namespace ARMeilleure.State
public long GetTpidrroEl0() => GetStorage().TpidrroEl0;
public void SetTpidrroEl0(long value) => GetStorage().TpidrroEl0 = value;
public long GetTpidr2El0() => GetStorage().Tpidr2El0;
public void SetTpidr2El0(long value) => GetStorage().Tpidr2El0 = value;
public int GetCounter() => GetStorage().Counter;
public void SetCounter(int value) => GetStorage().Counter = value;
@@ -232,6 +236,11 @@ namespace ARMeilleure.State
return StorageOffset(ref _dummyStorage, ref _dummyStorage.TpidrroEl0);
}
public static int GetTpidr2El0Offset()
{
return StorageOffset(ref _dummyStorage, ref _dummyStorage.Tpidr2El0);
}
public static int GetCounterOffset()
{
return StorageOffset(ref _dummyStorage, ref _dummyStorage.Counter);

View File

@@ -46,7 +46,7 @@ namespace ARMeilleure.Translation
public IMemoryManager Memory { get; }
public EntryTable<uint> CountTable { get; }
public AddressTable<ulong> FunctionTable { get; }
public IAddressTable<ulong> FunctionTable { get; }
public TranslatorStubs Stubs { get; }
public ulong EntryAddress { get; }
@@ -62,7 +62,7 @@ namespace ARMeilleure.Translation
public ArmEmitterContext(
IMemoryManager memory,
EntryTable<uint> countTable,
AddressTable<ulong> funcTable,
IAddressTable<ulong> funcTable,
TranslatorStubs stubs,
ulong entryAddress,
bool highCq,

View File

@@ -8,6 +8,7 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Threading;
namespace ARMeilleure.Translation.Cache
{
@@ -26,7 +27,7 @@ namespace ARMeilleure.Translation.Cache
private static readonly List<CacheEntry> _cacheEntries = new();
private static readonly object _lock = new();
private static readonly Lock _lock = new();
private static bool _initialized;
[SupportedOSPlatform("windows")]

View File

@@ -100,13 +100,13 @@ namespace ARMeilleure.Translation.Cache
return null; // Not found.
}
var unwindInfo = funcEntry.UnwindInfo;
CodeGen.Unwinding.UnwindInfo unwindInfo = funcEntry.UnwindInfo;
int codeIndex = 0;
for (int index = unwindInfo.PushEntries.Length - 1; index >= 0; index--)
{
var entry = unwindInfo.PushEntries[index];
UnwindPushEntry entry = unwindInfo.PushEntries[index];
switch (entry.PseudoOp)
{

View File

@@ -47,8 +47,8 @@ namespace ARMeilleure.Translation
{
RemoveUnreachableBlocks(Blocks);
var visited = new HashSet<BasicBlock>();
var blockStack = new Stack<BasicBlock>();
HashSet<BasicBlock> visited = new HashSet<BasicBlock>();
Stack<BasicBlock> blockStack = new Stack<BasicBlock>();
Array.Resize(ref _postOrderBlocks, Blocks.Count);
Array.Resize(ref _postOrderMap, Blocks.Count);
@@ -88,8 +88,8 @@ namespace ARMeilleure.Translation
private void RemoveUnreachableBlocks(IntrusiveList<BasicBlock> blocks)
{
var visited = new HashSet<BasicBlock>();
var workQueue = new Queue<BasicBlock>();
HashSet<BasicBlock> visited = new HashSet<BasicBlock>();
Queue<BasicBlock> workQueue = new Queue<BasicBlock>();
visited.Add(Entry);
workQueue.Enqueue(Entry);

View File

@@ -4,15 +4,9 @@ namespace ARMeilleure.Translation
{
class DelegateInfo
{
#pragma warning disable IDE0052 // Remove unread private member
private readonly Delegate _dlg; // Ensure that this delegate will not be garbage collected.
#pragma warning restore IDE0052
public nint FuncPtr { get; }
public DelegateInfo(Delegate dlg, nint funcPtr)
public nint FuncPtr { get; private set; }
public DelegateInfo(nint funcPtr)
{
_dlg = dlg;
FuncPtr = funcPtr;
}
}

View File

@@ -1,9 +1,7 @@
using ARMeilleure.Instructions;
using ARMeilleure.State;
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Runtime.InteropServices;
namespace ARMeilleure.Translation
{
@@ -34,21 +32,7 @@ namespace ARMeilleure.Translation
return _delegates.Values[index].FuncPtr; // O(1).
}
public static nint GetDelegateFuncPtr(MethodInfo info)
{
ArgumentNullException.ThrowIfNull(info);
string key = GetKey(info);
if (!_delegates.TryGetValue(key, out DelegateInfo dlgInfo)) // O(log(n)).
{
throw new KeyNotFoundException($"({nameof(key)} = {key})");
}
return dlgInfo.FuncPtr;
}
public static int GetDelegateIndex(MethodInfo info)
{
ArgumentNullException.ThrowIfNull(info);
@@ -64,12 +48,12 @@ namespace ARMeilleure.Translation
return index;
}
private static void SetDelegateInfo(Delegate dlg, nint funcPtr)
private static void SetDelegateInfo(MethodInfo method)
{
string key = GetKey(dlg.Method);
string key = GetKey(method);
_delegates.Add(key, new DelegateInfo(dlg, funcPtr)); // ArgumentException (key).
_delegates.Add(key, new DelegateInfo(method.MethodHandle.GetFunctionPointer())); // ArgumentException (key).
}
private static string GetKey(MethodInfo info)
@@ -83,528 +67,179 @@ namespace ARMeilleure.Translation
{
_delegates = new SortedList<string, DelegateInfo>();
var dlgMathAbs = new MathAbs(Math.Abs);
var dlgMathCeiling = new MathCeiling(Math.Ceiling);
var dlgMathFloor = new MathFloor(Math.Floor);
var dlgMathRound = new MathRound(Math.Round);
var dlgMathTruncate = new MathTruncate(Math.Truncate);
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Abs)));
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Ceiling)));
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Floor)));
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Round)));
SetDelegateInfo(typeof(MathHelper).GetMethod(nameof(MathHelper.Truncate)));
var dlgMathFAbs = new MathFAbs(MathF.Abs);
var dlgMathFCeiling = new MathFCeiling(MathF.Ceiling);
var dlgMathFFloor = new MathFFloor(MathF.Floor);
var dlgMathFRound = new MathFRound(MathF.Round);
var dlgMathFTruncate = new MathFTruncate(MathF.Truncate);
SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Abs)));
SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Ceiling)));
SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Floor)));
SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Round)));
SetDelegateInfo(typeof(MathHelperF).GetMethod(nameof(MathHelperF.Truncate)));
var dlgNativeInterfaceBreak = new NativeInterfaceBreak(NativeInterface.Break);
var dlgNativeInterfaceCheckSynchronization = new NativeInterfaceCheckSynchronization(NativeInterface.CheckSynchronization);
var dlgNativeInterfaceEnqueueForRejit = new NativeInterfaceEnqueueForRejit(NativeInterface.EnqueueForRejit);
var dlgNativeInterfaceGetCntfrqEl0 = new NativeInterfaceGetCntfrqEl0(NativeInterface.GetCntfrqEl0);
var dlgNativeInterfaceGetCntpctEl0 = new NativeInterfaceGetCntpctEl0(NativeInterface.GetCntpctEl0);
var dlgNativeInterfaceGetCntvctEl0 = new NativeInterfaceGetCntvctEl0(NativeInterface.GetCntvctEl0);
var dlgNativeInterfaceGetCtrEl0 = new NativeInterfaceGetCtrEl0(NativeInterface.GetCtrEl0);
var dlgNativeInterfaceGetDczidEl0 = new NativeInterfaceGetDczidEl0(NativeInterface.GetDczidEl0);
var dlgNativeInterfaceGetFunctionAddress = new NativeInterfaceGetFunctionAddress(NativeInterface.GetFunctionAddress);
var dlgNativeInterfaceInvalidateCacheLine = new NativeInterfaceInvalidateCacheLine(NativeInterface.InvalidateCacheLine);
var dlgNativeInterfaceReadByte = new NativeInterfaceReadByte(NativeInterface.ReadByte);
var dlgNativeInterfaceReadUInt16 = new NativeInterfaceReadUInt16(NativeInterface.ReadUInt16);
var dlgNativeInterfaceReadUInt32 = new NativeInterfaceReadUInt32(NativeInterface.ReadUInt32);
var dlgNativeInterfaceReadUInt64 = new NativeInterfaceReadUInt64(NativeInterface.ReadUInt64);
var dlgNativeInterfaceReadVector128 = new NativeInterfaceReadVector128(NativeInterface.ReadVector128);
var dlgNativeInterfaceSignalMemoryTracking = new NativeInterfaceSignalMemoryTracking(NativeInterface.SignalMemoryTracking);
var dlgNativeInterfaceSupervisorCall = new NativeInterfaceSupervisorCall(NativeInterface.SupervisorCall);
var dlgNativeInterfaceThrowInvalidMemoryAccess = new NativeInterfaceThrowInvalidMemoryAccess(NativeInterface.ThrowInvalidMemoryAccess);
var dlgNativeInterfaceUndefined = new NativeInterfaceUndefined(NativeInterface.Undefined);
var dlgNativeInterfaceWriteByte = new NativeInterfaceWriteByte(NativeInterface.WriteByte);
var dlgNativeInterfaceWriteUInt16 = new NativeInterfaceWriteUInt16(NativeInterface.WriteUInt16);
var dlgNativeInterfaceWriteUInt32 = new NativeInterfaceWriteUInt32(NativeInterface.WriteUInt32);
var dlgNativeInterfaceWriteUInt64 = new NativeInterfaceWriteUInt64(NativeInterface.WriteUInt64);
var dlgNativeInterfaceWriteVector128 = new NativeInterfaceWriteVector128(NativeInterface.WriteVector128);
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.Break)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.CheckSynchronization)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.EnqueueForRejit)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntfrqEl0)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntpctEl0)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntvctEl0)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCtrEl0)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetDczidEl0)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.InvalidateCacheLine)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadByte)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt16)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt32)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadUInt64)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ReadVector128)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SignalMemoryTracking)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.SupervisorCall)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.ThrowInvalidMemoryAccess)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.Undefined)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteByte)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt16)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt32)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteUInt64)));
SetDelegateInfo(typeof(NativeInterface).GetMethod(nameof(NativeInterface.WriteVector128)));
var dlgSoftFallbackCountLeadingSigns = new SoftFallbackCountLeadingSigns(SoftFallback.CountLeadingSigns);
var dlgSoftFallbackCountLeadingZeros = new SoftFallbackCountLeadingZeros(SoftFallback.CountLeadingZeros);
var dlgSoftFallbackCrc32b = new SoftFallbackCrc32b(SoftFallback.Crc32b);
var dlgSoftFallbackCrc32cb = new SoftFallbackCrc32cb(SoftFallback.Crc32cb);
var dlgSoftFallbackCrc32ch = new SoftFallbackCrc32ch(SoftFallback.Crc32ch);
var dlgSoftFallbackCrc32cw = new SoftFallbackCrc32cw(SoftFallback.Crc32cw);
var dlgSoftFallbackCrc32cx = new SoftFallbackCrc32cx(SoftFallback.Crc32cx);
var dlgSoftFallbackCrc32h = new SoftFallbackCrc32h(SoftFallback.Crc32h);
var dlgSoftFallbackCrc32w = new SoftFallbackCrc32w(SoftFallback.Crc32w);
var dlgSoftFallbackCrc32x = new SoftFallbackCrc32x(SoftFallback.Crc32x);
var dlgSoftFallbackDecrypt = new SoftFallbackDecrypt(SoftFallback.Decrypt);
var dlgSoftFallbackEncrypt = new SoftFallbackEncrypt(SoftFallback.Encrypt);
var dlgSoftFallbackFixedRotate = new SoftFallbackFixedRotate(SoftFallback.FixedRotate);
var dlgSoftFallbackHashChoose = new SoftFallbackHashChoose(SoftFallback.HashChoose);
var dlgSoftFallbackHashLower = new SoftFallbackHashLower(SoftFallback.HashLower);
var dlgSoftFallbackHashMajority = new SoftFallbackHashMajority(SoftFallback.HashMajority);
var dlgSoftFallbackHashParity = new SoftFallbackHashParity(SoftFallback.HashParity);
var dlgSoftFallbackHashUpper = new SoftFallbackHashUpper(SoftFallback.HashUpper);
var dlgSoftFallbackInverseMixColumns = new SoftFallbackInverseMixColumns(SoftFallback.InverseMixColumns);
var dlgSoftFallbackMixColumns = new SoftFallbackMixColumns(SoftFallback.MixColumns);
var dlgSoftFallbackPolynomialMult64_128 = new SoftFallbackPolynomialMult64_128(SoftFallback.PolynomialMult64_128);
var dlgSoftFallbackSatF32ToS32 = new SoftFallbackSatF32ToS32(SoftFallback.SatF32ToS32);
var dlgSoftFallbackSatF32ToS64 = new SoftFallbackSatF32ToS64(SoftFallback.SatF32ToS64);
var dlgSoftFallbackSatF32ToU32 = new SoftFallbackSatF32ToU32(SoftFallback.SatF32ToU32);
var dlgSoftFallbackSatF32ToU64 = new SoftFallbackSatF32ToU64(SoftFallback.SatF32ToU64);
var dlgSoftFallbackSatF64ToS32 = new SoftFallbackSatF64ToS32(SoftFallback.SatF64ToS32);
var dlgSoftFallbackSatF64ToS64 = new SoftFallbackSatF64ToS64(SoftFallback.SatF64ToS64);
var dlgSoftFallbackSatF64ToU32 = new SoftFallbackSatF64ToU32(SoftFallback.SatF64ToU32);
var dlgSoftFallbackSatF64ToU64 = new SoftFallbackSatF64ToU64(SoftFallback.SatF64ToU64);
var dlgSoftFallbackSha1SchedulePart1 = new SoftFallbackSha1SchedulePart1(SoftFallback.Sha1SchedulePart1);
var dlgSoftFallbackSha1SchedulePart2 = new SoftFallbackSha1SchedulePart2(SoftFallback.Sha1SchedulePart2);
var dlgSoftFallbackSha256SchedulePart1 = new SoftFallbackSha256SchedulePart1(SoftFallback.Sha256SchedulePart1);
var dlgSoftFallbackSha256SchedulePart2 = new SoftFallbackSha256SchedulePart2(SoftFallback.Sha256SchedulePart2);
var dlgSoftFallbackSignedShrImm64 = new SoftFallbackSignedShrImm64(SoftFallback.SignedShrImm64);
var dlgSoftFallbackTbl1 = new SoftFallbackTbl1(SoftFallback.Tbl1);
var dlgSoftFallbackTbl2 = new SoftFallbackTbl2(SoftFallback.Tbl2);
var dlgSoftFallbackTbl3 = new SoftFallbackTbl3(SoftFallback.Tbl3);
var dlgSoftFallbackTbl4 = new SoftFallbackTbl4(SoftFallback.Tbl4);
var dlgSoftFallbackTbx1 = new SoftFallbackTbx1(SoftFallback.Tbx1);
var dlgSoftFallbackTbx2 = new SoftFallbackTbx2(SoftFallback.Tbx2);
var dlgSoftFallbackTbx3 = new SoftFallbackTbx3(SoftFallback.Tbx3);
var dlgSoftFallbackTbx4 = new SoftFallbackTbx4(SoftFallback.Tbx4);
var dlgSoftFallbackUnsignedShrImm64 = new SoftFallbackUnsignedShrImm64(SoftFallback.UnsignedShrImm64);
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.CountLeadingSigns)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.CountLeadingZeros)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32b)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32cb)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32ch)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32cw)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32cx)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32h)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32w)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Crc32x)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Decrypt)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Encrypt)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.FixedRotate)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashChoose)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashLower)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashMajority)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashParity)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.HashUpper)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.InverseMixColumns)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.MixColumns)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.PolynomialMult64_128)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS32)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS64)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU32)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU64)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToS32)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToS64)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToU32)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToU64)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha1SchedulePart1)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha1SchedulePart2)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart1)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Sha256SchedulePart2)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.SignedShrImm64)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl1)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl2)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl3)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbl4)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx1)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx2)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx3)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.Tbx4)));
SetDelegateInfo(typeof(SoftFallback).GetMethod(nameof(SoftFallback.UnsignedShrImm64)));
var dlgSoftFloat16_32FPConvert = new SoftFloat16_32FPConvert(SoftFloat16_32.FPConvert);
var dlgSoftFloat16_64FPConvert = new SoftFloat16_64FPConvert(SoftFloat16_64.FPConvert);
SetDelegateInfo(typeof(SoftFloat16_32).GetMethod(nameof(SoftFloat16_32.FPConvert)));
SetDelegateInfo(typeof(SoftFloat16_64).GetMethod(nameof(SoftFloat16_64.FPConvert)));
var dlgSoftFloat32FPAdd = new SoftFloat32FPAdd(SoftFloat32.FPAdd);
var dlgSoftFloat32FPAddFpscr = new SoftFloat32FPAddFpscr(SoftFloat32.FPAddFpscr); // A32 only.
var dlgSoftFloat32FPCompare = new SoftFloat32FPCompare(SoftFloat32.FPCompare);
var dlgSoftFloat32FPCompareEQ = new SoftFloat32FPCompareEQ(SoftFloat32.FPCompareEQ);
var dlgSoftFloat32FPCompareEQFpscr = new SoftFloat32FPCompareEQFpscr(SoftFloat32.FPCompareEQFpscr); // A32 only.
var dlgSoftFloat32FPCompareGE = new SoftFloat32FPCompareGE(SoftFloat32.FPCompareGE);
var dlgSoftFloat32FPCompareGEFpscr = new SoftFloat32FPCompareGEFpscr(SoftFloat32.FPCompareGEFpscr); // A32 only.
var dlgSoftFloat32FPCompareGT = new SoftFloat32FPCompareGT(SoftFloat32.FPCompareGT);
var dlgSoftFloat32FPCompareGTFpscr = new SoftFloat32FPCompareGTFpscr(SoftFloat32.FPCompareGTFpscr); // A32 only.
var dlgSoftFloat32FPCompareLE = new SoftFloat32FPCompareLE(SoftFloat32.FPCompareLE);
var dlgSoftFloat32FPCompareLEFpscr = new SoftFloat32FPCompareLEFpscr(SoftFloat32.FPCompareLEFpscr); // A32 only.
var dlgSoftFloat32FPCompareLT = new SoftFloat32FPCompareLT(SoftFloat32.FPCompareLT);
var dlgSoftFloat32FPCompareLTFpscr = new SoftFloat32FPCompareLTFpscr(SoftFloat32.FPCompareLTFpscr); // A32 only.
var dlgSoftFloat32FPDiv = new SoftFloat32FPDiv(SoftFloat32.FPDiv);
var dlgSoftFloat32FPMax = new SoftFloat32FPMax(SoftFloat32.FPMax);
var dlgSoftFloat32FPMaxFpscr = new SoftFloat32FPMaxFpscr(SoftFloat32.FPMaxFpscr); // A32 only.
var dlgSoftFloat32FPMaxNum = new SoftFloat32FPMaxNum(SoftFloat32.FPMaxNum);
var dlgSoftFloat32FPMaxNumFpscr = new SoftFloat32FPMaxNumFpscr(SoftFloat32.FPMaxNumFpscr); // A32 only.
var dlgSoftFloat32FPMin = new SoftFloat32FPMin(SoftFloat32.FPMin);
var dlgSoftFloat32FPMinFpscr = new SoftFloat32FPMinFpscr(SoftFloat32.FPMinFpscr); // A32 only.
var dlgSoftFloat32FPMinNum = new SoftFloat32FPMinNum(SoftFloat32.FPMinNum);
var dlgSoftFloat32FPMinNumFpscr = new SoftFloat32FPMinNumFpscr(SoftFloat32.FPMinNumFpscr); // A32 only.
var dlgSoftFloat32FPMul = new SoftFloat32FPMul(SoftFloat32.FPMul);
var dlgSoftFloat32FPMulFpscr = new SoftFloat32FPMulFpscr(SoftFloat32.FPMulFpscr); // A32 only.
var dlgSoftFloat32FPMulAdd = new SoftFloat32FPMulAdd(SoftFloat32.FPMulAdd);
var dlgSoftFloat32FPMulAddFpscr = new SoftFloat32FPMulAddFpscr(SoftFloat32.FPMulAddFpscr); // A32 only.
var dlgSoftFloat32FPMulSub = new SoftFloat32FPMulSub(SoftFloat32.FPMulSub);
var dlgSoftFloat32FPMulSubFpscr = new SoftFloat32FPMulSubFpscr(SoftFloat32.FPMulSubFpscr); // A32 only.
var dlgSoftFloat32FPMulX = new SoftFloat32FPMulX(SoftFloat32.FPMulX);
var dlgSoftFloat32FPNegMulAdd = new SoftFloat32FPNegMulAdd(SoftFloat32.FPNegMulAdd);
var dlgSoftFloat32FPNegMulSub = new SoftFloat32FPNegMulSub(SoftFloat32.FPNegMulSub);
var dlgSoftFloat32FPRecipEstimate = new SoftFloat32FPRecipEstimate(SoftFloat32.FPRecipEstimate);
var dlgSoftFloat32FPRecipEstimateFpscr = new SoftFloat32FPRecipEstimateFpscr(SoftFloat32.FPRecipEstimateFpscr); // A32 only.
var dlgSoftFloat32FPRecipStep = new SoftFloat32FPRecipStep(SoftFloat32.FPRecipStep); // A32 only.
var dlgSoftFloat32FPRecipStepFused = new SoftFloat32FPRecipStepFused(SoftFloat32.FPRecipStepFused);
var dlgSoftFloat32FPRecpX = new SoftFloat32FPRecpX(SoftFloat32.FPRecpX);
var dlgSoftFloat32FPRSqrtEstimate = new SoftFloat32FPRSqrtEstimate(SoftFloat32.FPRSqrtEstimate);
var dlgSoftFloat32FPRSqrtEstimateFpscr = new SoftFloat32FPRSqrtEstimateFpscr(SoftFloat32.FPRSqrtEstimateFpscr); // A32 only.
var dlgSoftFloat32FPRSqrtStep = new SoftFloat32FPRSqrtStep(SoftFloat32.FPRSqrtStep); // A32 only.
var dlgSoftFloat32FPRSqrtStepFused = new SoftFloat32FPRSqrtStepFused(SoftFloat32.FPRSqrtStepFused);
var dlgSoftFloat32FPSqrt = new SoftFloat32FPSqrt(SoftFloat32.FPSqrt);
var dlgSoftFloat32FPSub = new SoftFloat32FPSub(SoftFloat32.FPSub);
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPAdd)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPAddFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompare)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareEQ)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareEQFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGE)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGEFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGT)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareGTFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLE)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLEFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLT)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPCompareLTFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPDiv)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMax)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxNum)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMaxNumFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMin)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinNum)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMinNumFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMul)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulAdd)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulAddFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulSub)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulSubFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPMulX)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPNegMulAdd)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPNegMulSub)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipEstimate)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipEstimateFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipStep))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecipStepFused)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRecpX)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtEstimate)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtEstimateFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtStep))); // A32 only.
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPRSqrtStepFused)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPSqrt)));
SetDelegateInfo(typeof(SoftFloat32).GetMethod(nameof(SoftFloat32.FPSub)));
var dlgSoftFloat32_16FPConvert = new SoftFloat32_16FPConvert(SoftFloat32_16.FPConvert);
SetDelegateInfo(typeof(SoftFloat32_16).GetMethod(nameof(SoftFloat32_16.FPConvert)));
var dlgSoftFloat64FPAdd = new SoftFloat64FPAdd(SoftFloat64.FPAdd);
var dlgSoftFloat64FPAddFpscr = new SoftFloat64FPAddFpscr(SoftFloat64.FPAddFpscr); // A32 only.
var dlgSoftFloat64FPCompare = new SoftFloat64FPCompare(SoftFloat64.FPCompare);
var dlgSoftFloat64FPCompareEQ = new SoftFloat64FPCompareEQ(SoftFloat64.FPCompareEQ);
var dlgSoftFloat64FPCompareEQFpscr = new SoftFloat64FPCompareEQFpscr(SoftFloat64.FPCompareEQFpscr); // A32 only.
var dlgSoftFloat64FPCompareGE = new SoftFloat64FPCompareGE(SoftFloat64.FPCompareGE);
var dlgSoftFloat64FPCompareGEFpscr = new SoftFloat64FPCompareGEFpscr(SoftFloat64.FPCompareGEFpscr); // A32 only.
var dlgSoftFloat64FPCompareGT = new SoftFloat64FPCompareGT(SoftFloat64.FPCompareGT);
var dlgSoftFloat64FPCompareGTFpscr = new SoftFloat64FPCompareGTFpscr(SoftFloat64.FPCompareGTFpscr); // A32 only.
var dlgSoftFloat64FPCompareLE = new SoftFloat64FPCompareLE(SoftFloat64.FPCompareLE);
var dlgSoftFloat64FPCompareLEFpscr = new SoftFloat64FPCompareLEFpscr(SoftFloat64.FPCompareLEFpscr); // A32 only.
var dlgSoftFloat64FPCompareLT = new SoftFloat64FPCompareLT(SoftFloat64.FPCompareLT);
var dlgSoftFloat64FPCompareLTFpscr = new SoftFloat64FPCompareLTFpscr(SoftFloat64.FPCompareLTFpscr); // A32 only.
var dlgSoftFloat64FPDiv = new SoftFloat64FPDiv(SoftFloat64.FPDiv);
var dlgSoftFloat64FPMax = new SoftFloat64FPMax(SoftFloat64.FPMax);
var dlgSoftFloat64FPMaxFpscr = new SoftFloat64FPMaxFpscr(SoftFloat64.FPMaxFpscr); // A32 only.
var dlgSoftFloat64FPMaxNum = new SoftFloat64FPMaxNum(SoftFloat64.FPMaxNum);
var dlgSoftFloat64FPMaxNumFpscr = new SoftFloat64FPMaxNumFpscr(SoftFloat64.FPMaxNumFpscr); // A32 only.
var dlgSoftFloat64FPMin = new SoftFloat64FPMin(SoftFloat64.FPMin);
var dlgSoftFloat64FPMinFpscr = new SoftFloat64FPMinFpscr(SoftFloat64.FPMinFpscr); // A32 only.
var dlgSoftFloat64FPMinNum = new SoftFloat64FPMinNum(SoftFloat64.FPMinNum);
var dlgSoftFloat64FPMinNumFpscr = new SoftFloat64FPMinNumFpscr(SoftFloat64.FPMinNumFpscr); // A32 only.
var dlgSoftFloat64FPMul = new SoftFloat64FPMul(SoftFloat64.FPMul);
var dlgSoftFloat64FPMulFpscr = new SoftFloat64FPMulFpscr(SoftFloat64.FPMulFpscr); // A32 only.
var dlgSoftFloat64FPMulAdd = new SoftFloat64FPMulAdd(SoftFloat64.FPMulAdd);
var dlgSoftFloat64FPMulAddFpscr = new SoftFloat64FPMulAddFpscr(SoftFloat64.FPMulAddFpscr); // A32 only.
var dlgSoftFloat64FPMulSub = new SoftFloat64FPMulSub(SoftFloat64.FPMulSub);
var dlgSoftFloat64FPMulSubFpscr = new SoftFloat64FPMulSubFpscr(SoftFloat64.FPMulSubFpscr); // A32 only.
var dlgSoftFloat64FPMulX = new SoftFloat64FPMulX(SoftFloat64.FPMulX);
var dlgSoftFloat64FPNegMulAdd = new SoftFloat64FPNegMulAdd(SoftFloat64.FPNegMulAdd);
var dlgSoftFloat64FPNegMulSub = new SoftFloat64FPNegMulSub(SoftFloat64.FPNegMulSub);
var dlgSoftFloat64FPRecipEstimate = new SoftFloat64FPRecipEstimate(SoftFloat64.FPRecipEstimate);
var dlgSoftFloat64FPRecipEstimateFpscr = new SoftFloat64FPRecipEstimateFpscr(SoftFloat64.FPRecipEstimateFpscr); // A32 only.
var dlgSoftFloat64FPRecipStep = new SoftFloat64FPRecipStep(SoftFloat64.FPRecipStep); // A32 only.
var dlgSoftFloat64FPRecipStepFused = new SoftFloat64FPRecipStepFused(SoftFloat64.FPRecipStepFused);
var dlgSoftFloat64FPRecpX = new SoftFloat64FPRecpX(SoftFloat64.FPRecpX);
var dlgSoftFloat64FPRSqrtEstimate = new SoftFloat64FPRSqrtEstimate(SoftFloat64.FPRSqrtEstimate);
var dlgSoftFloat64FPRSqrtEstimateFpscr = new SoftFloat64FPRSqrtEstimateFpscr(SoftFloat64.FPRSqrtEstimateFpscr); // A32 only.
var dlgSoftFloat64FPRSqrtStep = new SoftFloat64FPRSqrtStep(SoftFloat64.FPRSqrtStep); // A32 only.
var dlgSoftFloat64FPRSqrtStepFused = new SoftFloat64FPRSqrtStepFused(SoftFloat64.FPRSqrtStepFused);
var dlgSoftFloat64FPSqrt = new SoftFloat64FPSqrt(SoftFloat64.FPSqrt);
var dlgSoftFloat64FPSub = new SoftFloat64FPSub(SoftFloat64.FPSub);
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPAdd)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPAddFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompare)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareEQ)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareEQFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGE)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGEFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGT)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareGTFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLE)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLEFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLT)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPCompareLTFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPDiv)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMax)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxNum)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMaxNumFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMin)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinNum)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMinNumFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMul)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulAdd)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulAddFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulSub)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulSubFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPMulX)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPNegMulAdd)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPNegMulSub)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipEstimate)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipEstimateFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipStep))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecipStepFused)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRecpX)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtEstimate)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtEstimateFpscr))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtStep))); // A32 only.
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPRSqrtStepFused)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPSqrt)));
SetDelegateInfo(typeof(SoftFloat64).GetMethod(nameof(SoftFloat64.FPSub)));
var dlgSoftFloat64_16FPConvert = new SoftFloat64_16FPConvert(SoftFloat64_16.FPConvert);
SetDelegateInfo(dlgMathAbs, Marshal.GetFunctionPointerForDelegate<MathAbs>(dlgMathAbs));
SetDelegateInfo(dlgMathCeiling, Marshal.GetFunctionPointerForDelegate<MathCeiling>(dlgMathCeiling));
SetDelegateInfo(dlgMathFloor, Marshal.GetFunctionPointerForDelegate<MathFloor>(dlgMathFloor));
SetDelegateInfo(dlgMathRound, Marshal.GetFunctionPointerForDelegate<MathRound>(dlgMathRound));
SetDelegateInfo(dlgMathTruncate, Marshal.GetFunctionPointerForDelegate<MathTruncate>(dlgMathTruncate));
SetDelegateInfo(dlgMathFAbs, Marshal.GetFunctionPointerForDelegate<MathFAbs>(dlgMathFAbs));
SetDelegateInfo(dlgMathFCeiling, Marshal.GetFunctionPointerForDelegate<MathFCeiling>(dlgMathFCeiling));
SetDelegateInfo(dlgMathFFloor, Marshal.GetFunctionPointerForDelegate<MathFFloor>(dlgMathFFloor));
SetDelegateInfo(dlgMathFRound, Marshal.GetFunctionPointerForDelegate<MathFRound>(dlgMathFRound));
SetDelegateInfo(dlgMathFTruncate, Marshal.GetFunctionPointerForDelegate<MathFTruncate>(dlgMathFTruncate));
SetDelegateInfo(dlgNativeInterfaceBreak, Marshal.GetFunctionPointerForDelegate<NativeInterfaceBreak>(dlgNativeInterfaceBreak));
SetDelegateInfo(dlgNativeInterfaceCheckSynchronization, Marshal.GetFunctionPointerForDelegate<NativeInterfaceCheckSynchronization>(dlgNativeInterfaceCheckSynchronization));
SetDelegateInfo(dlgNativeInterfaceEnqueueForRejit, Marshal.GetFunctionPointerForDelegate<NativeInterfaceEnqueueForRejit>(dlgNativeInterfaceEnqueueForRejit));
SetDelegateInfo(dlgNativeInterfaceGetCntfrqEl0, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetCntfrqEl0>(dlgNativeInterfaceGetCntfrqEl0));
SetDelegateInfo(dlgNativeInterfaceGetCntpctEl0, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetCntpctEl0>(dlgNativeInterfaceGetCntpctEl0));
SetDelegateInfo(dlgNativeInterfaceGetCntvctEl0, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetCntvctEl0>(dlgNativeInterfaceGetCntvctEl0));
SetDelegateInfo(dlgNativeInterfaceGetCtrEl0, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetCtrEl0>(dlgNativeInterfaceGetCtrEl0));
SetDelegateInfo(dlgNativeInterfaceGetDczidEl0, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetDczidEl0>(dlgNativeInterfaceGetDczidEl0));
SetDelegateInfo(dlgNativeInterfaceGetFunctionAddress, Marshal.GetFunctionPointerForDelegate<NativeInterfaceGetFunctionAddress>(dlgNativeInterfaceGetFunctionAddress));
SetDelegateInfo(dlgNativeInterfaceInvalidateCacheLine, Marshal.GetFunctionPointerForDelegate<NativeInterfaceInvalidateCacheLine>(dlgNativeInterfaceInvalidateCacheLine));
SetDelegateInfo(dlgNativeInterfaceReadByte, Marshal.GetFunctionPointerForDelegate<NativeInterfaceReadByte>(dlgNativeInterfaceReadByte));
SetDelegateInfo(dlgNativeInterfaceReadUInt16, Marshal.GetFunctionPointerForDelegate<NativeInterfaceReadUInt16>(dlgNativeInterfaceReadUInt16));
SetDelegateInfo(dlgNativeInterfaceReadUInt32, Marshal.GetFunctionPointerForDelegate<NativeInterfaceReadUInt32>(dlgNativeInterfaceReadUInt32));
SetDelegateInfo(dlgNativeInterfaceReadUInt64, Marshal.GetFunctionPointerForDelegate<NativeInterfaceReadUInt64>(dlgNativeInterfaceReadUInt64));
SetDelegateInfo(dlgNativeInterfaceReadVector128, Marshal.GetFunctionPointerForDelegate<NativeInterfaceReadVector128>(dlgNativeInterfaceReadVector128));
SetDelegateInfo(dlgNativeInterfaceSignalMemoryTracking, Marshal.GetFunctionPointerForDelegate<NativeInterfaceSignalMemoryTracking>(dlgNativeInterfaceSignalMemoryTracking));
SetDelegateInfo(dlgNativeInterfaceSupervisorCall, Marshal.GetFunctionPointerForDelegate<NativeInterfaceSupervisorCall>(dlgNativeInterfaceSupervisorCall));
SetDelegateInfo(dlgNativeInterfaceThrowInvalidMemoryAccess, Marshal.GetFunctionPointerForDelegate<NativeInterfaceThrowInvalidMemoryAccess>(dlgNativeInterfaceThrowInvalidMemoryAccess));
SetDelegateInfo(dlgNativeInterfaceUndefined, Marshal.GetFunctionPointerForDelegate<NativeInterfaceUndefined>(dlgNativeInterfaceUndefined));
SetDelegateInfo(dlgNativeInterfaceWriteByte, Marshal.GetFunctionPointerForDelegate<NativeInterfaceWriteByte>(dlgNativeInterfaceWriteByte));
SetDelegateInfo(dlgNativeInterfaceWriteUInt16, Marshal.GetFunctionPointerForDelegate<NativeInterfaceWriteUInt16>(dlgNativeInterfaceWriteUInt16));
SetDelegateInfo(dlgNativeInterfaceWriteUInt32, Marshal.GetFunctionPointerForDelegate<NativeInterfaceWriteUInt32>(dlgNativeInterfaceWriteUInt32));
SetDelegateInfo(dlgNativeInterfaceWriteUInt64, Marshal.GetFunctionPointerForDelegate<NativeInterfaceWriteUInt64>(dlgNativeInterfaceWriteUInt64));
SetDelegateInfo(dlgNativeInterfaceWriteVector128, Marshal.GetFunctionPointerForDelegate<NativeInterfaceWriteVector128>(dlgNativeInterfaceWriteVector128));
SetDelegateInfo(dlgSoftFallbackCountLeadingSigns, Marshal.GetFunctionPointerForDelegate<SoftFallbackCountLeadingSigns>(dlgSoftFallbackCountLeadingSigns));
SetDelegateInfo(dlgSoftFallbackCountLeadingZeros, Marshal.GetFunctionPointerForDelegate<SoftFallbackCountLeadingZeros>(dlgSoftFallbackCountLeadingZeros));
SetDelegateInfo(dlgSoftFallbackCrc32b, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32b>(dlgSoftFallbackCrc32b));
SetDelegateInfo(dlgSoftFallbackCrc32cb, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32cb>(dlgSoftFallbackCrc32cb));
SetDelegateInfo(dlgSoftFallbackCrc32ch, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32ch>(dlgSoftFallbackCrc32ch));
SetDelegateInfo(dlgSoftFallbackCrc32cw, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32cw>(dlgSoftFallbackCrc32cw));
SetDelegateInfo(dlgSoftFallbackCrc32cx, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32cx>(dlgSoftFallbackCrc32cx));
SetDelegateInfo(dlgSoftFallbackCrc32h, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32h>(dlgSoftFallbackCrc32h));
SetDelegateInfo(dlgSoftFallbackCrc32w, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32w>(dlgSoftFallbackCrc32w));
SetDelegateInfo(dlgSoftFallbackCrc32x, Marshal.GetFunctionPointerForDelegate<SoftFallbackCrc32x>(dlgSoftFallbackCrc32x));
SetDelegateInfo(dlgSoftFallbackDecrypt, Marshal.GetFunctionPointerForDelegate<SoftFallbackDecrypt>(dlgSoftFallbackDecrypt));
SetDelegateInfo(dlgSoftFallbackEncrypt, Marshal.GetFunctionPointerForDelegate<SoftFallbackEncrypt>(dlgSoftFallbackEncrypt));
SetDelegateInfo(dlgSoftFallbackFixedRotate, Marshal.GetFunctionPointerForDelegate<SoftFallbackFixedRotate>(dlgSoftFallbackFixedRotate));
SetDelegateInfo(dlgSoftFallbackHashChoose, Marshal.GetFunctionPointerForDelegate<SoftFallbackHashChoose>(dlgSoftFallbackHashChoose));
SetDelegateInfo(dlgSoftFallbackHashLower, Marshal.GetFunctionPointerForDelegate<SoftFallbackHashLower>(dlgSoftFallbackHashLower));
SetDelegateInfo(dlgSoftFallbackHashMajority, Marshal.GetFunctionPointerForDelegate<SoftFallbackHashMajority>(dlgSoftFallbackHashMajority));
SetDelegateInfo(dlgSoftFallbackHashParity, Marshal.GetFunctionPointerForDelegate<SoftFallbackHashParity>(dlgSoftFallbackHashParity));
SetDelegateInfo(dlgSoftFallbackHashUpper, Marshal.GetFunctionPointerForDelegate<SoftFallbackHashUpper>(dlgSoftFallbackHashUpper));
SetDelegateInfo(dlgSoftFallbackInverseMixColumns, Marshal.GetFunctionPointerForDelegate<SoftFallbackInverseMixColumns>(dlgSoftFallbackInverseMixColumns));
SetDelegateInfo(dlgSoftFallbackMixColumns, Marshal.GetFunctionPointerForDelegate<SoftFallbackMixColumns>(dlgSoftFallbackMixColumns));
SetDelegateInfo(dlgSoftFallbackPolynomialMult64_128, Marshal.GetFunctionPointerForDelegate<SoftFallbackPolynomialMult64_128>(dlgSoftFallbackPolynomialMult64_128));
SetDelegateInfo(dlgSoftFallbackSatF32ToS32, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF32ToS32>(dlgSoftFallbackSatF32ToS32));
SetDelegateInfo(dlgSoftFallbackSatF32ToS64, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF32ToS64>(dlgSoftFallbackSatF32ToS64));
SetDelegateInfo(dlgSoftFallbackSatF32ToU32, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF32ToU32>(dlgSoftFallbackSatF32ToU32));
SetDelegateInfo(dlgSoftFallbackSatF32ToU64, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF32ToU64>(dlgSoftFallbackSatF32ToU64));
SetDelegateInfo(dlgSoftFallbackSatF64ToS32, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF64ToS32>(dlgSoftFallbackSatF64ToS32));
SetDelegateInfo(dlgSoftFallbackSatF64ToS64, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF64ToS64>(dlgSoftFallbackSatF64ToS64));
SetDelegateInfo(dlgSoftFallbackSatF64ToU32, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF64ToU32>(dlgSoftFallbackSatF64ToU32));
SetDelegateInfo(dlgSoftFallbackSatF64ToU64, Marshal.GetFunctionPointerForDelegate<SoftFallbackSatF64ToU64>(dlgSoftFallbackSatF64ToU64));
SetDelegateInfo(dlgSoftFallbackSha1SchedulePart1, Marshal.GetFunctionPointerForDelegate<SoftFallbackSha1SchedulePart1>(dlgSoftFallbackSha1SchedulePart1));
SetDelegateInfo(dlgSoftFallbackSha1SchedulePart2, Marshal.GetFunctionPointerForDelegate<SoftFallbackSha1SchedulePart2>(dlgSoftFallbackSha1SchedulePart2));
SetDelegateInfo(dlgSoftFallbackSha256SchedulePart1, Marshal.GetFunctionPointerForDelegate<SoftFallbackSha256SchedulePart1>(dlgSoftFallbackSha256SchedulePart1));
SetDelegateInfo(dlgSoftFallbackSha256SchedulePart2, Marshal.GetFunctionPointerForDelegate<SoftFallbackSha256SchedulePart2>(dlgSoftFallbackSha256SchedulePart2));
SetDelegateInfo(dlgSoftFallbackSignedShrImm64, Marshal.GetFunctionPointerForDelegate<SoftFallbackSignedShrImm64>(dlgSoftFallbackSignedShrImm64));
SetDelegateInfo(dlgSoftFallbackTbl1, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbl1>(dlgSoftFallbackTbl1));
SetDelegateInfo(dlgSoftFallbackTbl2, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbl2>(dlgSoftFallbackTbl2));
SetDelegateInfo(dlgSoftFallbackTbl3, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbl3>(dlgSoftFallbackTbl3));
SetDelegateInfo(dlgSoftFallbackTbl4, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbl4>(dlgSoftFallbackTbl4));
SetDelegateInfo(dlgSoftFallbackTbx1, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbx1>(dlgSoftFallbackTbx1));
SetDelegateInfo(dlgSoftFallbackTbx2, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbx2>(dlgSoftFallbackTbx2));
SetDelegateInfo(dlgSoftFallbackTbx3, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbx3>(dlgSoftFallbackTbx3));
SetDelegateInfo(dlgSoftFallbackTbx4, Marshal.GetFunctionPointerForDelegate<SoftFallbackTbx4>(dlgSoftFallbackTbx4));
SetDelegateInfo(dlgSoftFallbackUnsignedShrImm64, Marshal.GetFunctionPointerForDelegate<SoftFallbackUnsignedShrImm64>(dlgSoftFallbackUnsignedShrImm64));
SetDelegateInfo(dlgSoftFloat16_32FPConvert, Marshal.GetFunctionPointerForDelegate<SoftFloat16_32FPConvert>(dlgSoftFloat16_32FPConvert));
SetDelegateInfo(dlgSoftFloat16_64FPConvert, Marshal.GetFunctionPointerForDelegate<SoftFloat16_64FPConvert>(dlgSoftFloat16_64FPConvert));
SetDelegateInfo(dlgSoftFloat32FPAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPAdd>(dlgSoftFloat32FPAdd));
SetDelegateInfo(dlgSoftFloat32FPAddFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPAddFpscr>(dlgSoftFloat32FPAddFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPCompare, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompare>(dlgSoftFloat32FPCompare));
SetDelegateInfo(dlgSoftFloat32FPCompareEQ, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareEQ>(dlgSoftFloat32FPCompareEQ));
SetDelegateInfo(dlgSoftFloat32FPCompareEQFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareEQFpscr>(dlgSoftFloat32FPCompareEQFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPCompareGE, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareGE>(dlgSoftFloat32FPCompareGE));
SetDelegateInfo(dlgSoftFloat32FPCompareGEFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareGEFpscr>(dlgSoftFloat32FPCompareGEFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPCompareGT, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareGT>(dlgSoftFloat32FPCompareGT));
SetDelegateInfo(dlgSoftFloat32FPCompareGTFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareGTFpscr>(dlgSoftFloat32FPCompareGTFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPCompareLE, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareLE>(dlgSoftFloat32FPCompareLE));
SetDelegateInfo(dlgSoftFloat32FPCompareLEFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareLEFpscr>(dlgSoftFloat32FPCompareLEFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPCompareLT, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareLT>(dlgSoftFloat32FPCompareLT));
SetDelegateInfo(dlgSoftFloat32FPCompareLTFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPCompareLTFpscr>(dlgSoftFloat32FPCompareLTFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPDiv, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPDiv>(dlgSoftFloat32FPDiv));
SetDelegateInfo(dlgSoftFloat32FPMax, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMax>(dlgSoftFloat32FPMax));
SetDelegateInfo(dlgSoftFloat32FPMaxFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMaxFpscr>(dlgSoftFloat32FPMaxFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPMaxNum, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMaxNum>(dlgSoftFloat32FPMaxNum));
SetDelegateInfo(dlgSoftFloat32FPMaxNumFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMaxNumFpscr>(dlgSoftFloat32FPMaxNumFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPMin, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMin>(dlgSoftFloat32FPMin));
SetDelegateInfo(dlgSoftFloat32FPMinFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMinFpscr>(dlgSoftFloat32FPMinFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPMinNum, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMinNum>(dlgSoftFloat32FPMinNum));
SetDelegateInfo(dlgSoftFloat32FPMinNumFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMinNumFpscr>(dlgSoftFloat32FPMinNumFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPMul, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMul>(dlgSoftFloat32FPMul));
SetDelegateInfo(dlgSoftFloat32FPMulFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulFpscr>(dlgSoftFloat32FPMulFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPMulAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulAdd>(dlgSoftFloat32FPMulAdd));
SetDelegateInfo(dlgSoftFloat32FPMulAddFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulAddFpscr>(dlgSoftFloat32FPMulAddFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPMulSub, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulSub>(dlgSoftFloat32FPMulSub));
SetDelegateInfo(dlgSoftFloat32FPMulSubFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulSubFpscr>(dlgSoftFloat32FPMulSubFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPMulX, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPMulX>(dlgSoftFloat32FPMulX));
SetDelegateInfo(dlgSoftFloat32FPNegMulAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPNegMulAdd>(dlgSoftFloat32FPNegMulAdd));
SetDelegateInfo(dlgSoftFloat32FPNegMulSub, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPNegMulSub>(dlgSoftFloat32FPNegMulSub));
SetDelegateInfo(dlgSoftFloat32FPRecipEstimate, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRecipEstimate>(dlgSoftFloat32FPRecipEstimate));
SetDelegateInfo(dlgSoftFloat32FPRecipEstimateFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRecipEstimateFpscr>(dlgSoftFloat32FPRecipEstimateFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPRecipStep, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRecipStep>(dlgSoftFloat32FPRecipStep)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPRecipStepFused, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRecipStepFused>(dlgSoftFloat32FPRecipStepFused));
SetDelegateInfo(dlgSoftFloat32FPRecpX, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRecpX>(dlgSoftFloat32FPRecpX));
SetDelegateInfo(dlgSoftFloat32FPRSqrtEstimate, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRSqrtEstimate>(dlgSoftFloat32FPRSqrtEstimate));
SetDelegateInfo(dlgSoftFloat32FPRSqrtEstimateFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRSqrtEstimateFpscr>(dlgSoftFloat32FPRSqrtEstimateFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPRSqrtStep, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRSqrtStep>(dlgSoftFloat32FPRSqrtStep)); // A32 only.
SetDelegateInfo(dlgSoftFloat32FPRSqrtStepFused, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPRSqrtStepFused>(dlgSoftFloat32FPRSqrtStepFused));
SetDelegateInfo(dlgSoftFloat32FPSqrt, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPSqrt>(dlgSoftFloat32FPSqrt));
SetDelegateInfo(dlgSoftFloat32FPSub, Marshal.GetFunctionPointerForDelegate<SoftFloat32FPSub>(dlgSoftFloat32FPSub));
SetDelegateInfo(dlgSoftFloat32_16FPConvert, Marshal.GetFunctionPointerForDelegate<SoftFloat32_16FPConvert>(dlgSoftFloat32_16FPConvert));
SetDelegateInfo(dlgSoftFloat64FPAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPAdd>(dlgSoftFloat64FPAdd));
SetDelegateInfo(dlgSoftFloat64FPAddFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPAddFpscr>(dlgSoftFloat64FPAddFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPCompare, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompare>(dlgSoftFloat64FPCompare));
SetDelegateInfo(dlgSoftFloat64FPCompareEQ, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareEQ>(dlgSoftFloat64FPCompareEQ));
SetDelegateInfo(dlgSoftFloat64FPCompareEQFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareEQFpscr>(dlgSoftFloat64FPCompareEQFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPCompareGE, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareGE>(dlgSoftFloat64FPCompareGE));
SetDelegateInfo(dlgSoftFloat64FPCompareGEFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareGEFpscr>(dlgSoftFloat64FPCompareGEFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPCompareGT, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareGT>(dlgSoftFloat64FPCompareGT));
SetDelegateInfo(dlgSoftFloat64FPCompareGTFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareGTFpscr>(dlgSoftFloat64FPCompareGTFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPCompareLE, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareLE>(dlgSoftFloat64FPCompareLE));
SetDelegateInfo(dlgSoftFloat64FPCompareLEFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareLEFpscr>(dlgSoftFloat64FPCompareLEFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPCompareLT, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareLT>(dlgSoftFloat64FPCompareLT));
SetDelegateInfo(dlgSoftFloat64FPCompareLTFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPCompareLTFpscr>(dlgSoftFloat64FPCompareLTFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPDiv, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPDiv>(dlgSoftFloat64FPDiv));
SetDelegateInfo(dlgSoftFloat64FPMax, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMax>(dlgSoftFloat64FPMax));
SetDelegateInfo(dlgSoftFloat64FPMaxFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMaxFpscr>(dlgSoftFloat64FPMaxFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPMaxNum, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMaxNum>(dlgSoftFloat64FPMaxNum));
SetDelegateInfo(dlgSoftFloat64FPMaxNumFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMaxNumFpscr>(dlgSoftFloat64FPMaxNumFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPMin, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMin>(dlgSoftFloat64FPMin));
SetDelegateInfo(dlgSoftFloat64FPMinFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMinFpscr>(dlgSoftFloat64FPMinFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPMinNum, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMinNum>(dlgSoftFloat64FPMinNum));
SetDelegateInfo(dlgSoftFloat64FPMinNumFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMinNumFpscr>(dlgSoftFloat64FPMinNumFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPMul, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMul>(dlgSoftFloat64FPMul));
SetDelegateInfo(dlgSoftFloat64FPMulFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulFpscr>(dlgSoftFloat64FPMulFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPMulAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulAdd>(dlgSoftFloat64FPMulAdd));
SetDelegateInfo(dlgSoftFloat64FPMulAddFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulAddFpscr>(dlgSoftFloat64FPMulAddFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPMulSub, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulSub>(dlgSoftFloat64FPMulSub));
SetDelegateInfo(dlgSoftFloat64FPMulSubFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulSubFpscr>(dlgSoftFloat64FPMulSubFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPMulX, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPMulX>(dlgSoftFloat64FPMulX));
SetDelegateInfo(dlgSoftFloat64FPNegMulAdd, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPNegMulAdd>(dlgSoftFloat64FPNegMulAdd));
SetDelegateInfo(dlgSoftFloat64FPNegMulSub, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPNegMulSub>(dlgSoftFloat64FPNegMulSub));
SetDelegateInfo(dlgSoftFloat64FPRecipEstimate, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRecipEstimate>(dlgSoftFloat64FPRecipEstimate));
SetDelegateInfo(dlgSoftFloat64FPRecipEstimateFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRecipEstimateFpscr>(dlgSoftFloat64FPRecipEstimateFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPRecipStep, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRecipStep>(dlgSoftFloat64FPRecipStep)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPRecipStepFused, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRecipStepFused>(dlgSoftFloat64FPRecipStepFused));
SetDelegateInfo(dlgSoftFloat64FPRecpX, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRecpX>(dlgSoftFloat64FPRecpX));
SetDelegateInfo(dlgSoftFloat64FPRSqrtEstimate, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRSqrtEstimate>(dlgSoftFloat64FPRSqrtEstimate));
SetDelegateInfo(dlgSoftFloat64FPRSqrtEstimateFpscr, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRSqrtEstimateFpscr>(dlgSoftFloat64FPRSqrtEstimateFpscr)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPRSqrtStep, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRSqrtStep>(dlgSoftFloat64FPRSqrtStep)); // A32 only.
SetDelegateInfo(dlgSoftFloat64FPRSqrtStepFused, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPRSqrtStepFused>(dlgSoftFloat64FPRSqrtStepFused));
SetDelegateInfo(dlgSoftFloat64FPSqrt, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPSqrt>(dlgSoftFloat64FPSqrt));
SetDelegateInfo(dlgSoftFloat64FPSub, Marshal.GetFunctionPointerForDelegate<SoftFloat64FPSub>(dlgSoftFloat64FPSub));
SetDelegateInfo(dlgSoftFloat64_16FPConvert, Marshal.GetFunctionPointerForDelegate<SoftFloat64_16FPConvert>(dlgSoftFloat64_16FPConvert));
SetDelegateInfo(typeof(SoftFloat64_16).GetMethod(nameof(SoftFloat64_16.FPConvert)));
}
private delegate double MathAbs(double value);
private delegate double MathCeiling(double a);
private delegate double MathFloor(double d);
private delegate double MathRound(double value, MidpointRounding mode);
private delegate double MathTruncate(double d);
private delegate float MathFAbs(float x);
private delegate float MathFCeiling(float x);
private delegate float MathFFloor(float x);
private delegate float MathFRound(float x, MidpointRounding mode);
private delegate float MathFTruncate(float x);
private delegate void NativeInterfaceBreak(ulong address, int imm);
private delegate bool NativeInterfaceCheckSynchronization();
private delegate void NativeInterfaceEnqueueForRejit(ulong address);
private delegate ulong NativeInterfaceGetCntfrqEl0();
private delegate ulong NativeInterfaceGetCntpctEl0();
private delegate ulong NativeInterfaceGetCntvctEl0();
private delegate ulong NativeInterfaceGetCtrEl0();
private delegate ulong NativeInterfaceGetDczidEl0();
private delegate ulong NativeInterfaceGetFunctionAddress(ulong address);
private delegate void NativeInterfaceInvalidateCacheLine(ulong address);
private delegate byte NativeInterfaceReadByte(ulong address);
private delegate ushort NativeInterfaceReadUInt16(ulong address);
private delegate uint NativeInterfaceReadUInt32(ulong address);
private delegate ulong NativeInterfaceReadUInt64(ulong address);
private delegate V128 NativeInterfaceReadVector128(ulong address);
private delegate void NativeInterfaceSignalMemoryTracking(ulong address, ulong size, bool write);
private delegate void NativeInterfaceSupervisorCall(ulong address, int imm);
private delegate void NativeInterfaceThrowInvalidMemoryAccess(ulong address);
private delegate void NativeInterfaceUndefined(ulong address, int opCode);
private delegate void NativeInterfaceWriteByte(ulong address, byte value);
private delegate void NativeInterfaceWriteUInt16(ulong address, ushort value);
private delegate void NativeInterfaceWriteUInt32(ulong address, uint value);
private delegate void NativeInterfaceWriteUInt64(ulong address, ulong value);
private delegate void NativeInterfaceWriteVector128(ulong address, V128 value);
private delegate ulong SoftFallbackCountLeadingSigns(ulong value, int size);
private delegate ulong SoftFallbackCountLeadingZeros(ulong value, int size);
private delegate uint SoftFallbackCrc32b(uint crc, byte value);
private delegate uint SoftFallbackCrc32cb(uint crc, byte value);
private delegate uint SoftFallbackCrc32ch(uint crc, ushort value);
private delegate uint SoftFallbackCrc32cw(uint crc, uint value);
private delegate uint SoftFallbackCrc32cx(uint crc, ulong value);
private delegate uint SoftFallbackCrc32h(uint crc, ushort value);
private delegate uint SoftFallbackCrc32w(uint crc, uint value);
private delegate uint SoftFallbackCrc32x(uint crc, ulong value);
private delegate V128 SoftFallbackDecrypt(V128 value, V128 roundKey);
private delegate V128 SoftFallbackEncrypt(V128 value, V128 roundKey);
private delegate uint SoftFallbackFixedRotate(uint hash_e);
private delegate V128 SoftFallbackHashChoose(V128 hash_abcd, uint hash_e, V128 wk);
private delegate V128 SoftFallbackHashLower(V128 hash_abcd, V128 hash_efgh, V128 wk);
private delegate V128 SoftFallbackHashMajority(V128 hash_abcd, uint hash_e, V128 wk);
private delegate V128 SoftFallbackHashParity(V128 hash_abcd, uint hash_e, V128 wk);
private delegate V128 SoftFallbackHashUpper(V128 hash_abcd, V128 hash_efgh, V128 wk);
private delegate V128 SoftFallbackInverseMixColumns(V128 value);
private delegate V128 SoftFallbackMixColumns(V128 value);
private delegate V128 SoftFallbackPolynomialMult64_128(ulong op1, ulong op2);
private delegate int SoftFallbackSatF32ToS32(float value);
private delegate long SoftFallbackSatF32ToS64(float value);
private delegate uint SoftFallbackSatF32ToU32(float value);
private delegate ulong SoftFallbackSatF32ToU64(float value);
private delegate int SoftFallbackSatF64ToS32(double value);
private delegate long SoftFallbackSatF64ToS64(double value);
private delegate uint SoftFallbackSatF64ToU32(double value);
private delegate ulong SoftFallbackSatF64ToU64(double value);
private delegate V128 SoftFallbackSha1SchedulePart1(V128 w0_3, V128 w4_7, V128 w8_11);
private delegate V128 SoftFallbackSha1SchedulePart2(V128 tw0_3, V128 w12_15);
private delegate V128 SoftFallbackSha256SchedulePart1(V128 w0_3, V128 w4_7);
private delegate V128 SoftFallbackSha256SchedulePart2(V128 w0_3, V128 w8_11, V128 w12_15);
private delegate long SoftFallbackSignedShrImm64(long value, long roundConst, int shift);
private delegate V128 SoftFallbackTbl1(V128 vector, int bytes, V128 tb0);
private delegate V128 SoftFallbackTbl2(V128 vector, int bytes, V128 tb0, V128 tb1);
private delegate V128 SoftFallbackTbl3(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2);
private delegate V128 SoftFallbackTbl4(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3);
private delegate V128 SoftFallbackTbx1(V128 dest, V128 vector, int bytes, V128 tb0);
private delegate V128 SoftFallbackTbx2(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1);
private delegate V128 SoftFallbackTbx3(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2);
private delegate V128 SoftFallbackTbx4(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3);
private delegate ulong SoftFallbackUnsignedShrImm64(ulong value, long roundConst, int shift);
private delegate float SoftFloat16_32FPConvert(ushort valueBits);
private delegate double SoftFloat16_64FPConvert(ushort valueBits);
private delegate float SoftFloat32FPAdd(float value1, float value2);
private delegate float SoftFloat32FPAddFpscr(float value1, float value2, bool standardFpscr);
private delegate int SoftFloat32FPCompare(float value1, float value2, bool signalNaNs);
private delegate float SoftFloat32FPCompareEQ(float value1, float value2);
private delegate float SoftFloat32FPCompareEQFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPCompareGE(float value1, float value2);
private delegate float SoftFloat32FPCompareGEFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPCompareGT(float value1, float value2);
private delegate float SoftFloat32FPCompareGTFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPCompareLE(float value1, float value2);
private delegate float SoftFloat32FPCompareLEFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPCompareLT(float value1, float value2);
private delegate float SoftFloat32FPCompareLTFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPDiv(float value1, float value2);
private delegate float SoftFloat32FPMax(float value1, float value2);
private delegate float SoftFloat32FPMaxFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMaxNum(float value1, float value2);
private delegate float SoftFloat32FPMaxNumFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMin(float value1, float value2);
private delegate float SoftFloat32FPMinFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMinNum(float value1, float value2);
private delegate float SoftFloat32FPMinNumFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMul(float value1, float value2);
private delegate float SoftFloat32FPMulFpscr(float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMulAdd(float valueA, float value1, float value2);
private delegate float SoftFloat32FPMulAddFpscr(float valueA, float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMulSub(float valueA, float value1, float value2);
private delegate float SoftFloat32FPMulSubFpscr(float valueA, float value1, float value2, bool standardFpscr);
private delegate float SoftFloat32FPMulX(float value1, float value2);
private delegate float SoftFloat32FPNegMulAdd(float valueA, float value1, float value2);
private delegate float SoftFloat32FPNegMulSub(float valueA, float value1, float value2);
private delegate float SoftFloat32FPRecipEstimate(float value);
private delegate float SoftFloat32FPRecipEstimateFpscr(float value, bool standardFpscr);
private delegate float SoftFloat32FPRecipStep(float value1, float value2);
private delegate float SoftFloat32FPRecipStepFused(float value1, float value2);
private delegate float SoftFloat32FPRecpX(float value);
private delegate float SoftFloat32FPRSqrtEstimate(float value);
private delegate float SoftFloat32FPRSqrtEstimateFpscr(float value, bool standardFpscr);
private delegate float SoftFloat32FPRSqrtStep(float value1, float value2);
private delegate float SoftFloat32FPRSqrtStepFused(float value1, float value2);
private delegate float SoftFloat32FPSqrt(float value);
private delegate float SoftFloat32FPSub(float value1, float value2);
private delegate ushort SoftFloat32_16FPConvert(float value);
private delegate double SoftFloat64FPAdd(double value1, double value2);
private delegate double SoftFloat64FPAddFpscr(double value1, double value2, bool standardFpscr);
private delegate int SoftFloat64FPCompare(double value1, double value2, bool signalNaNs);
private delegate double SoftFloat64FPCompareEQ(double value1, double value2);
private delegate double SoftFloat64FPCompareEQFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPCompareGE(double value1, double value2);
private delegate double SoftFloat64FPCompareGEFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPCompareGT(double value1, double value2);
private delegate double SoftFloat64FPCompareGTFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPCompareLE(double value1, double value2);
private delegate double SoftFloat64FPCompareLEFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPCompareLT(double value1, double value2);
private delegate double SoftFloat64FPCompareLTFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPDiv(double value1, double value2);
private delegate double SoftFloat64FPMax(double value1, double value2);
private delegate double SoftFloat64FPMaxFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMaxNum(double value1, double value2);
private delegate double SoftFloat64FPMaxNumFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMin(double value1, double value2);
private delegate double SoftFloat64FPMinFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMinNum(double value1, double value2);
private delegate double SoftFloat64FPMinNumFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMul(double value1, double value2);
private delegate double SoftFloat64FPMulFpscr(double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMulAdd(double valueA, double value1, double value2);
private delegate double SoftFloat64FPMulAddFpscr(double valueA, double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMulSub(double valueA, double value1, double value2);
private delegate double SoftFloat64FPMulSubFpscr(double valueA, double value1, double value2, bool standardFpscr);
private delegate double SoftFloat64FPMulX(double value1, double value2);
private delegate double SoftFloat64FPNegMulAdd(double valueA, double value1, double value2);
private delegate double SoftFloat64FPNegMulSub(double valueA, double value1, double value2);
private delegate double SoftFloat64FPRecipEstimate(double value);
private delegate double SoftFloat64FPRecipEstimateFpscr(double value, bool standardFpscr);
private delegate double SoftFloat64FPRecipStep(double value1, double value2);
private delegate double SoftFloat64FPRecipStepFused(double value1, double value2);
private delegate double SoftFloat64FPRecpX(double value);
private delegate double SoftFloat64FPRSqrtEstimate(double value);
private delegate double SoftFloat64FPRSqrtEstimateFpscr(double value, bool standardFpscr);
private delegate double SoftFloat64FPRSqrtStep(double value1, double value2);
private delegate double SoftFloat64FPRSqrtStepFused(double value1, double value2);
private delegate double SoftFloat64FPSqrt(double value);
private delegate double SoftFloat64FPSub(double value1, double value2);
private delegate ushort SoftFloat64_16FPConvert(double value);
}
}

View File

@@ -77,7 +77,7 @@ namespace ARMeilleure.Translation
{
continue;
}
for (int pBlkIndex = 0; pBlkIndex < block.Predecessors.Count; pBlkIndex++)
{
BasicBlock current = block.Predecessors[pBlkIndex];

View File

@@ -97,7 +97,7 @@ namespace ARMeilleure.Translation
public virtual Operand Call(MethodInfo info, params Operand[] callArgs)
{
nint funcPtr = Delegates.GetDelegateFuncPtr(info);
nint funcPtr = info.MethodHandle.GetFunctionPointer();
OperandType returnType = GetOperandType(info.ReturnType);
@@ -559,27 +559,27 @@ namespace ARMeilleure.Translation
return dest;
}
public Operand AddIntrinsic(Intrinsic intrin, params Operand[] args)
public Operand AddIntrinsic(Intrinsic intrin, params ReadOnlySpan<Operand> args)
{
return Add(intrin, Local(OperandType.V128), args);
}
public Operand AddIntrinsicInt(Intrinsic intrin, params Operand[] args)
public Operand AddIntrinsicInt(Intrinsic intrin, params ReadOnlySpan<Operand> args)
{
return Add(intrin, Local(OperandType.I32), args);
}
public Operand AddIntrinsicLong(Intrinsic intrin, params Operand[] args)
public Operand AddIntrinsicLong(Intrinsic intrin, params ReadOnlySpan<Operand> args)
{
return Add(intrin, Local(OperandType.I64), args);
}
public void AddIntrinsicNoRet(Intrinsic intrin, params Operand[] args)
public void AddIntrinsicNoRet(Intrinsic intrin, params ReadOnlySpan<Operand> args)
{
Add(intrin, default, args);
}
private Operand Add(Intrinsic intrin, Operand dest, params Operand[] sources)
private Operand Add(Intrinsic intrin, Operand dest, params ReadOnlySpan<Operand> sources)
{
NewNextBlockIfNeeded();

View File

@@ -9,10 +9,12 @@ using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory;
using System;
using System.Buffers.Binary;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Runtime;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
@@ -28,8 +30,8 @@ namespace ARMeilleure.Translation.PTC
{
private const string OuterHeaderMagicString = "PTCohd\0\0";
private const string InnerHeaderMagicString = "PTCihd\0\0";
private const uint InternalVersion = 6950; //! To be incremented manually for each change to the ARMeilleure project.
private const uint InternalVersion = 6998; //! To be incremented manually for each change to the ARMeilleure project.
private const string ActualDir = "0";
private const string BackupDir = "1";
@@ -40,6 +42,7 @@ namespace ARMeilleure.Translation.PTC
public static readonly Symbol PageTableSymbol = new(SymbolType.Special, 1);
public static readonly Symbol CountTableSymbol = new(SymbolType.Special, 2);
public static readonly Symbol DispatchStubSymbol = new(SymbolType.Special, 3);
public static readonly Symbol FunctionTableSymbol = new(SymbolType.Special, 4);
private const byte FillingByte = 0x00;
private const CompressionLevel SaveCompressionLevel = CompressionLevel.Fastest;
@@ -57,7 +60,7 @@ namespace ARMeilleure.Translation.PTC
private readonly ManualResetEvent _waitEvent;
private readonly object _lock;
private readonly Lock _lock = new();
private bool _disposed;
@@ -87,8 +90,6 @@ namespace ARMeilleure.Translation.PTC
_waitEvent = new ManualResetEvent(true);
_lock = new object();
_disposed = false;
TitleIdText = TitleIdTextDefault;
@@ -100,7 +101,7 @@ namespace ARMeilleure.Translation.PTC
Disable();
}
public void Initialize(string titleIdText, string displayVersion, bool enabled, MemoryManagerType memoryMode)
public void Initialize(string titleIdText, string displayVersion, bool enabled, MemoryManagerType memoryMode, string cacheSelector)
{
Wait();
@@ -126,6 +127,8 @@ namespace ARMeilleure.Translation.PTC
DisplayVersion = !string.IsNullOrEmpty(displayVersion) ? displayVersion : DisplayVersionDefault;
_memoryMode = memoryMode;
Logger.Info?.Print(LogClass.Ptc, $"PPTC (v{InternalVersion}) Profile: {DisplayVersion}-{cacheSelector}");
string workPathActual = Path.Combine(AppDataManager.GamesDirPath, TitleIdText, "cache", "cpu", ActualDir);
string workPathBackup = Path.Combine(AppDataManager.GamesDirPath, TitleIdText, "cache", "cpu", BackupDir);
@@ -139,8 +142,8 @@ namespace ARMeilleure.Translation.PTC
Directory.CreateDirectory(workPathBackup);
}
CachePathActual = Path.Combine(workPathActual, DisplayVersion);
CachePathBackup = Path.Combine(workPathBackup, DisplayVersion);
CachePathActual = Path.Combine(workPathActual, DisplayVersion) + "-" + cacheSelector;
CachePathBackup = Path.Combine(workPathBackup, DisplayVersion) + "-" + cacheSelector;
PreLoad();
Profiler.PreLoad();
@@ -560,7 +563,7 @@ namespace ARMeilleure.Translation.PTC
bool isEntryChanged = infoEntry.Hash != ComputeHash(translator.Memory, infoEntry.Address, infoEntry.GuestSize);
if (isEntryChanged || (!infoEntry.HighCq && Profiler.ProfiledFuncs.TryGetValue(infoEntry.Address, out var value) && value.HighCq))
if (isEntryChanged || (!infoEntry.HighCq && Profiler.ProfiledFuncs.TryGetValue(infoEntry.Address, out PtcProfiler.FuncProfile value) && value.HighCq))
{
infoEntry.Stubbed = true;
infoEntry.CodeLength = 0;
@@ -705,6 +708,10 @@ namespace ARMeilleure.Translation.PTC
{
imm = translator.Stubs.DispatchStub;
}
else if (symbol == FunctionTableSymbol)
{
imm = translator.FunctionTable.Base;
}
if (imm == null)
{
@@ -743,8 +750,8 @@ namespace ARMeilleure.Translation.PTC
UnwindInfo unwindInfo,
bool highCq)
{
var cFunc = new CompiledFunction(code, unwindInfo, RelocInfo.Empty);
var gFunc = cFunc.MapWithPointer<GuestFunction>(out nint gFuncPointer);
CompiledFunction cFunc = new CompiledFunction(code, unwindInfo, RelocInfo.Empty);
GuestFunction gFunc = cFunc.MapWithPointer<GuestFunction>(out nint gFuncPointer);
return new TranslatedFunction(gFunc, gFuncPointer, callCounter, guestSize, highCq);
}
@@ -781,7 +788,7 @@ namespace ARMeilleure.Translation.PTC
public void MakeAndSaveTranslations(Translator translator)
{
var profiledFuncsToTranslate = Profiler.GetProfiledFuncsToTranslate(translator.Functions);
ConcurrentQueue<(ulong address, PtcProfiler.FuncProfile funcProfile)> profiledFuncsToTranslate = Profiler.GetProfiledFuncsToTranslate(translator.Functions);
_translateCount = 0;
_translateTotalCount = profiledFuncsToTranslate.Count;
@@ -825,7 +832,7 @@ namespace ARMeilleure.Translation.PTC
void TranslateFuncs()
{
while (profiledFuncsToTranslate.TryDequeue(out var item))
while (profiledFuncsToTranslate.TryDequeue(out (ulong address, PtcProfiler.FuncProfile funcProfile) item))
{
ulong address = item.address;
@@ -848,26 +855,23 @@ namespace ARMeilleure.Translation.PTC
}
}
List<Thread> threads = new();
for (int i = 0; i < degreeOfParallelism; i++)
{
Thread thread = new(TranslateFuncs)
{
IsBackground = true,
Name = "Ptc.TranslateThread." + i
};
threads.Add(thread);
}
List<Thread> threads = Enumerable.Range(0, degreeOfParallelism)
.Select(idx =>
new Thread(TranslateFuncs)
{
IsBackground = true,
Name = "Ptc.TranslateThread." + idx
}
).ToList();
Stopwatch sw = Stopwatch.StartNew();
foreach (var thread in threads)
foreach (Thread thread in threads)
{
thread.Start();
}
foreach (var thread in threads)
foreach (Thread thread in threads)
{
thread.Join();
}
@@ -941,7 +945,7 @@ namespace ARMeilleure.Translation.PTC
WriteCode(code.AsSpan());
// WriteReloc.
using var relocInfoWriter = new BinaryWriter(_relocsStream, EncodingCache.UTF8NoBOM, true);
using BinaryWriter relocInfoWriter = new BinaryWriter(_relocsStream, EncodingCache.UTF8NoBOM, true);
foreach (RelocEntry entry in relocInfo.Entries)
{
@@ -951,7 +955,7 @@ namespace ARMeilleure.Translation.PTC
}
// WriteUnwindInfo.
using var unwindInfoWriter = new BinaryWriter(_unwindInfosStream, EncodingCache.UTF8NoBOM, true);
using BinaryWriter unwindInfoWriter = new BinaryWriter(_unwindInfosStream, EncodingCache.UTF8NoBOM, true);
unwindInfoWriter.Write(unwindInfo.PushEntries.Length);

View File

@@ -1,4 +1,5 @@
using ARMeilleure.State;
using Humanizer;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory;
@@ -41,7 +42,7 @@ namespace ARMeilleure.Translation.PTC
private readonly ManualResetEvent _waitEvent;
private readonly object _lock;
private readonly Lock _lock = new();
private bool _disposed;
@@ -58,15 +59,13 @@ namespace ARMeilleure.Translation.PTC
{
_ptc = ptc;
_timer = new Timer(SaveInterval * 1000d);
_timer.Elapsed += PreSave;
_timer = new Timer(SaveInterval.Seconds());
_timer.Elapsed += TimerElapsed;
_outerHeaderMagic = BinaryPrimitives.ReadUInt64LittleEndian(EncodingCache.UTF8NoBOM.GetBytes(OuterHeaderMagicString).AsSpan());
_waitEvent = new ManualResetEvent(true);
_lock = new object();
_disposed = false;
ProfiledFuncs = new Dictionary<ulong, FuncProfile>();
@@ -74,6 +73,9 @@ namespace ARMeilleure.Translation.PTC
Enabled = false;
}
private void TimerElapsed(object _, ElapsedEventArgs __)
=> new Thread(PreSave) { Name = "Ptc.DiskWriter" }.Start();
public void AddEntry(ulong address, ExecutionMode mode, bool highCq)
{
if (IsAddressInStaticCodeRange(address))
@@ -109,9 +111,9 @@ namespace ARMeilleure.Translation.PTC
public ConcurrentQueue<(ulong address, FuncProfile funcProfile)> GetProfiledFuncsToTranslate(TranslatorCache<TranslatedFunction> funcs)
{
var profiledFuncsToTranslate = new ConcurrentQueue<(ulong address, FuncProfile funcProfile)>();
ConcurrentQueue<(ulong address, FuncProfile funcProfile)> profiledFuncsToTranslate = new ConcurrentQueue<(ulong address, FuncProfile funcProfile)>();
foreach (var profiledFunc in ProfiledFuncs)
foreach (KeyValuePair<ulong, FuncProfile> profiledFunc in ProfiledFuncs)
{
if (!funcs.ContainsKey(profiledFunc.Key))
{
@@ -264,7 +266,7 @@ namespace ARMeilleure.Translation.PTC
compressedStream.SetLength(0L);
}
private void PreSave(object source, ElapsedEventArgs e)
private void PreSave()
{
_waitEvent.Reset();
@@ -430,7 +432,7 @@ namespace ARMeilleure.Translation.PTC
{
_disposed = true;
_timer.Elapsed -= PreSave;
_timer.Elapsed -= TimerElapsed;
_timer.Dispose();
Wait();

View File

@@ -44,10 +44,10 @@ namespace ARMeilleure.Translation
public static void Construct(ControlFlowGraph cfg)
{
var globalDefs = new DefMap[cfg.Blocks.Count];
var localDefs = new Operand[cfg.LocalsCount + RegisterConsts.TotalCount];
DefMap[] globalDefs = new DefMap[cfg.Blocks.Count];
Operand[] localDefs = new Operand[cfg.LocalsCount + RegisterConsts.TotalCount];
var dfPhiBlocks = new Queue<BasicBlock>();
Queue<BasicBlock> dfPhiBlocks = new Queue<BasicBlock>();
for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext)
{

View File

@@ -22,33 +22,13 @@ namespace ARMeilleure.Translation
{
public class Translator
{
private static readonly AddressTable<ulong>.Level[] _levels64Bit =
new AddressTable<ulong>.Level[]
{
new(31, 17),
new(23, 8),
new(15, 8),
new( 7, 8),
new( 2, 5),
};
private static readonly AddressTable<ulong>.Level[] _levels32Bit =
new AddressTable<ulong>.Level[]
{
new(31, 17),
new(23, 8),
new(15, 8),
new( 7, 8),
new( 1, 6),
};
private readonly IJitMemoryAllocator _allocator;
private readonly ConcurrentQueue<KeyValuePair<ulong, TranslatedFunction>> _oldFuncs;
private readonly Ptc _ptc;
internal TranslatorCache<TranslatedFunction> Functions { get; }
internal AddressTable<ulong> FunctionTable { get; }
internal IAddressTable<ulong> FunctionTable { get; }
internal EntryTable<uint> CountTable { get; }
internal TranslatorStubs Stubs { get; }
internal TranslatorQueue Queue { get; }
@@ -57,7 +37,7 @@ namespace ARMeilleure.Translation
private Thread[] _backgroundTranslationThreads;
private volatile int _threadCount;
public Translator(IJitMemoryAllocator allocator, IMemoryManager memory, bool for64Bits)
public Translator(IJitMemoryAllocator allocator, IMemoryManager memory, IAddressTable<ulong> functionTable)
{
_allocator = allocator;
Memory = memory;
@@ -72,15 +52,15 @@ namespace ARMeilleure.Translation
CountTable = new EntryTable<uint>();
Functions = new TranslatorCache<TranslatedFunction>();
FunctionTable = new AddressTable<ulong>(for64Bits ? _levels64Bit : _levels32Bit);
FunctionTable = functionTable;
Stubs = new TranslatorStubs(FunctionTable);
FunctionTable.Fill = (ulong)Stubs.SlowDispatchStub;
}
public IPtcLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled)
public IPtcLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled, string cacheSelector)
{
_ptc.Initialize(titleIdText, displayVersion, enabled, Memory.Type);
_ptc.Initialize(titleIdText, displayVersion, enabled, Memory.Type, cacheSelector);
return _ptc;
}
@@ -242,7 +222,7 @@ namespace ARMeilleure.Translation
internal TranslatedFunction Translate(ulong address, ExecutionMode mode, bool highCq, bool singleStep = false)
{
var context = new ArmEmitterContext(
ArmEmitterContext context = new ArmEmitterContext(
Memory,
CountTable,
FunctionTable,
@@ -279,10 +259,10 @@ namespace ARMeilleure.Translation
Logger.EndPass(PassName.RegisterUsage);
var retType = OperandType.I64;
var argTypes = new OperandType[] { OperandType.I64 };
OperandType retType = OperandType.I64;
OperandType[] argTypes = new OperandType[] { OperandType.I64 };
var options = highCq ? CompilerOptions.HighCq : CompilerOptions.None;
CompilerOptions options = highCq ? CompilerOptions.HighCq : CompilerOptions.None;
if (context.HasPtc && !singleStep)
{
@@ -541,7 +521,7 @@ namespace ARMeilleure.Translation
List<TranslatedFunction> functions = Functions.AsList();
foreach (var func in functions)
foreach (TranslatedFunction func in functions)
{
JitCache.Unmap(func.FuncPointer);
@@ -550,7 +530,7 @@ namespace ARMeilleure.Translation
Functions.Clear();
while (_oldFuncs.TryDequeue(out var kv))
while (_oldFuncs.TryDequeue(out KeyValuePair<ulong, TranslatedFunction> kv))
{
JitCache.Unmap(kv.Value.FuncPointer);
@@ -571,7 +551,7 @@ namespace ARMeilleure.Translation
{
while (Queue.Count > 0 && Queue.TryDequeue(out RejitRequest request))
{
if (Functions.TryGetValue(request.Address, out var func) && func.CallCounter != null)
if (Functions.TryGetValue(request.Address, out TranslatedFunction func) && func.CallCounter != null)
{
Volatile.Write(ref func.CallCounter.Value, 0);
}

View File

@@ -19,7 +19,7 @@ namespace ARMeilleure.Translation
private bool _disposed;
private readonly AddressTable<ulong> _functionTable;
private readonly IAddressTable<ulong> _functionTable;
private readonly Lazy<nint> _dispatchStub;
private readonly Lazy<DispatcherFunction> _dispatchLoop;
private readonly Lazy<WrapperFunction> _contextWrapper;
@@ -86,7 +86,7 @@ namespace ARMeilleure.Translation
/// </summary>
/// <param name="functionTable">Function table used to store pointers to the functions that the guest code will call</param>
/// <exception cref="ArgumentNullException"><paramref name="translator"/> is null</exception>
public TranslatorStubs(AddressTable<ulong> functionTable)
public TranslatorStubs(IAddressTable<ulong> functionTable)
{
ArgumentNullException.ThrowIfNull(functionTable);
@@ -142,7 +142,7 @@ namespace ARMeilleure.Translation
/// <returns>Generated <see cref="DispatchStub"/></returns>
private nint GenerateDispatchStub()
{
var context = new EmitterContext();
EmitterContext context = new EmitterContext();
Operand lblFallback = Label();
Operand lblEnd = Label();
@@ -161,7 +161,7 @@ namespace ARMeilleure.Translation
for (int i = 0; i < _functionTable.Levels.Length; i++)
{
ref var level = ref _functionTable.Levels[i];
ref AddressTableLevel level = ref _functionTable.Levels[i];
// level.Mask is not used directly because it is more often bigger than 32-bits, so it will not
// be encoded as an immediate on x86's bitwise and operation.
@@ -185,11 +185,11 @@ namespace ARMeilleure.Translation
hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
context.Tailcall(hostAddress, nativeContext);
var cfg = context.GetControlFlowGraph();
var retType = OperandType.I64;
var argTypes = new[] { OperandType.I64 };
ControlFlowGraph cfg = context.GetControlFlowGraph();
OperandType retType = OperandType.I64;
OperandType[] argTypes = new[] { OperandType.I64 };
var func = Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<GuestFunction>();
GuestFunction func = Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<GuestFunction>();
return Marshal.GetFunctionPointerForDelegate(func);
}
@@ -200,7 +200,7 @@ namespace ARMeilleure.Translation
/// <returns>Generated <see cref="SlowDispatchStub"/></returns>
private nint GenerateSlowDispatchStub()
{
var context = new EmitterContext();
EmitterContext context = new EmitterContext();
// Load the target guest address from the native context.
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
@@ -210,11 +210,11 @@ namespace ARMeilleure.Translation
Operand hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
context.Tailcall(hostAddress, nativeContext);
var cfg = context.GetControlFlowGraph();
var retType = OperandType.I64;
var argTypes = new[] { OperandType.I64 };
ControlFlowGraph cfg = context.GetControlFlowGraph();
OperandType retType = OperandType.I64;
OperandType[] argTypes = new[] { OperandType.I64 };
var func = Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<GuestFunction>();
GuestFunction func = Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<GuestFunction>();
return Marshal.GetFunctionPointerForDelegate(func);
}
@@ -251,7 +251,7 @@ namespace ARMeilleure.Translation
/// <returns><see cref="DispatchLoop"/> function</returns>
private DispatcherFunction GenerateDispatchLoop()
{
var context = new EmitterContext();
EmitterContext context = new EmitterContext();
Operand beginLbl = Label();
Operand endLbl = Label();
@@ -279,9 +279,9 @@ namespace ARMeilleure.Translation
context.Return();
var cfg = context.GetControlFlowGraph();
var retType = OperandType.None;
var argTypes = new[] { OperandType.I64, OperandType.I64 };
ControlFlowGraph cfg = context.GetControlFlowGraph();
OperandType retType = OperandType.None;
OperandType[] argTypes = new[] { OperandType.I64, OperandType.I64 };
return Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<DispatcherFunction>();
}
@@ -292,7 +292,7 @@ namespace ARMeilleure.Translation
/// <returns><see cref="ContextWrapper"/> function</returns>
private WrapperFunction GenerateContextWrapper()
{
var context = new EmitterContext();
EmitterContext context = new EmitterContext();
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
Operand guestMethod = context.LoadArgument(OperandType.I64, 1);
@@ -303,9 +303,9 @@ namespace ARMeilleure.Translation
context.Return(returnValue);
var cfg = context.GetControlFlowGraph();
var retType = OperandType.I64;
var argTypes = new[] { OperandType.I64, OperandType.I64 };
ControlFlowGraph cfg = context.GetControlFlowGraph();
OperandType retType = OperandType.I64;
OperandType[] argTypes = new[] { OperandType.I64, OperandType.I64 };
return Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<WrapperFunction>();
}

View File

@@ -5,6 +5,7 @@ using Ryujinx.Memory;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
namespace Ryujinx.Audio.Backends.OpenAL
{
@@ -18,7 +19,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
private ulong _playedSampleCount;
private float _volume;
private readonly object _lock = new();
private readonly Lock _lock = new();
public OpenALHardwareDeviceSession(OpenALHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
{

View File

@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@@ -1,8 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

View File

@@ -37,7 +37,7 @@ namespace Ryujinx.Audio.Backends.SDL2
SDL2Driver.Instance.Initialize();
int res = SDL_GetDefaultAudioInfo(nint.Zero, out var spec, 0);
int res = SDL_GetDefaultAudioInfo(nint.Zero, out SDL_AudioSpec spec, 0);
if (res != 0)
{

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@@ -38,7 +38,7 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
get => Marshal.PtrToStringAnsi(GetOutContext().Name);
set
{
var context = GetOutContext();
SoundIoOutStream context = GetOutContext();
if (_nameStored != nint.Zero && context.Name == _nameStored)
{
@@ -129,8 +129,8 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
unsafe
{
var frameCountPtr = &nativeFrameCount;
var arenasPtr = &arenas;
int* frameCountPtr = &nativeFrameCount;
IntPtr* arenasPtr = &arenas;
CheckError(soundio_outstream_begin_write(_context, (nint)arenasPtr, (nint)frameCountPtr));
frameCount = *frameCountPtr;

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@@ -1,9 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>

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@@ -11,7 +11,7 @@ namespace Ryujinx.Audio
/// <summary>
/// Lock used to control the waiters registration.
/// </summary>
private readonly object _lock = new();
private readonly Lock _lock = new();
/// <summary>
/// Events signaled when the driver played audio buffers.

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@@ -2,6 +2,7 @@ using Ryujinx.Common;
using Ryujinx.Common.Memory;
using System;
using System.Buffers;
using System.Threading;
namespace Ryujinx.Audio.Backends.Common
{
@@ -12,7 +13,7 @@ namespace Ryujinx.Audio.Backends.Common
{
private const int RingBufferAlignment = 2048;
private readonly object _lock = new();
private readonly Lock _lock = new();
private MemoryOwner<byte> _bufferOwner;
private Memory<byte> _buffer;

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