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31 Commits

Author SHA1 Message Date
Otozinclus
37c165e9fc Only delay shader translation on Metal (#480)
This way the Arbitrary Shader Translation Delay hack will no longer
affect shader loading when using Vulkan.
2025-01-01 00:18:17 -06:00
Daenorth
003a6d322b Update to no_NO Norwegian Translation (#475)
Updated for time resync & auto graphics backend
2025-01-01 00:15:21 -06:00
jozz024
978d2c132b add a keyboard shortcut for opening amiibo .bin files (#461) 2024-12-31 22:45:52 -06:00
Evan Husted
5d63706cea misc: Bake in ValueEqual logic into ReactiveEventArgs
[ci skip]
2024-12-31 22:34:14 -06:00
Evan Husted
732aafd3bb misc: Prevent value change logging when the value is changed to the same thing it was before the value change. 2024-12-31 22:23:08 -06:00
Evan Husted
3fa714bb72 misc: DateTimeOffset Extract extension from Gommon 2024-12-31 21:21:54 -06:00
Evan Husted
7c01633f13 UI: Show the path of the mod on the folder button 2024-12-31 21:15:50 -06:00
Evan Husted
27c5cba10b misc: More Mvvm usage instead of writing out the observable properties 2024-12-31 21:11:57 -06:00
Evan Husted
3525d5ecd4 UI: clean up slider UI for shader translation delay 2024-12-31 20:11:49 -06:00
Evan Husted
6286501550 misc: do not log dirty hack changes if ShowDirtyHacks is disabled 2024-12-31 20:11:44 -06:00
Evan Husted
61ae427a4d misc: Add CommunityToolkit.Mvvm for observable property generation; apply it to MainWindowViewModel for now. 2024-12-31 03:29:08 -06:00
Evan Husted
19d2883a35 UI: Store config migrations in a dictionary and loop through it to do migrations. 2024-12-31 02:51:14 -06:00
Evan Husted
617c03119f misc: clean vsync toggle log 2024-12-31 00:52:39 -06:00
Evan Husted
e43d899e1d misc: Use a few static helpers for Avalonia objects 2024-12-31 00:19:23 -06:00
Evan Husted
0cd09ea0c5 misc: Simplify ControlHolder checks in MainWindowViewModel 2024-12-31 00:04:23 -06:00
Evan Husted
4135d74e4d UI: Only allow right click to create a context menu if a game is selected. 2024-12-30 23:50:55 -06:00
Evan Husted
bd29f658b1 misc: Forgot about OfType [ci skip] 2024-12-30 23:28:32 -06:00
Evan Husted
df150f0788 misc: Significantly reduce duplicated code in ConfigurationState migration logic. 300 lines removed; functionally identical. 2024-12-30 23:14:05 -06:00
Evan Husted
e50198b37d Clarify DramSize XMLdoc 2024-12-30 23:11:59 -06:00
Evan Husted
f426945fec misc: Rename DirtyHacks to DirtyHack
Rename DirtyHack.ShaderCompilationThreadSleep to ShaderTranslationDelay
Changed EnabledDirtyHack to a struct
rename DirtyHackCollection to DirtyHacks
2024-12-30 22:18:35 -06:00
Evan Husted
172869bfba misc: cleanup applying the current dirty hacks to the config upon loading the json 2024-12-30 22:11:16 -06:00
Evan Husted
b6f88514f9 misc: Move BitTricks methods into BitUtils
Cleanup DirtyHackCollection
2024-12-30 22:11:16 -06:00
Hack茶ん
e92f52e56c Korean translations for new locale keys (#465) 2024-12-30 21:13:43 -06:00
Evan Husted
318498eab0 misc: prefix ValidationTask with I, it's an interface
Mention in PR comment script that you now need to be logged into GitHub to download artifacts.
2024-12-30 20:57:18 -06:00
Evan Husted
a5cde8e006 misc: Update Gommon, apply new extension 2024-12-30 20:37:02 -06:00
Evan Husted
d0a344d632 Validation Project v2 (#471)
Original PR had issues in the CI when building.

> Refactor of the Validation System for more ease of use in the future.
The project now builds a standalone executable and executes it before
the main project is built or published.
Since it is now a standalone executable we are also able to use .NET
Core features as we are no longer locked to netstandard.

> The project currently includes 1 task, LocalesValidationTask, that
will check if the locales.json file has any of the following issues:
>   - The json is invalid.
>   - The json has locales with missing languages.
> - The json has locales with langauges that are just duplicates of the
en_US field.

> If the project is built or published locally it will also fix any
missing languages or duplicate fields.

---------

Co-authored-by: LotP1 <68976644+LotP1@users.noreply.github.com>
2024-12-30 20:31:27 -06:00
Otozinclus
ca66298817 Update Metal Games list (#472)
I tested let's go in most locations and did some battles and it runs
perfectly

Legends Arceus will freeze occasionally on Metal, so it was removed.
2024-12-30 20:28:35 -06:00
Evan Husted
9ae1c4380d UI: Fix crashing when opening an Applet or application with no existing icon 2024-12-30 02:32:44 -06:00
Evan Husted
c88518bce2 Revert "Validation Project v2" (#470)
Reverts Ryubing/Ryujinx#444
2024-12-30 02:06:24 -06:00
Evan Husted
a3888ed7cf Revert "misc: New Solution Format (.SLNX)"
This reverts commit 7cbbd02973.
2024-12-30 02:05:40 -06:00
Evan Husted
7cbbd02973 misc: New Solution Format (.SLNX) 2024-12-30 02:02:55 -06:00
47 changed files with 774 additions and 1814 deletions

View File

@@ -37,7 +37,7 @@ jobs:
if (!artifacts.length) {
return core.error(`No artifacts found`);
}
let body = `Download the artifacts for this pull request:\n`;
let body = `*You need to be logged into GitHub to download these files.*\n\nDownload the artifacts for this pull request:\n`;
let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`;
for (const art of artifacts) {
const url = `https://github.com/Ryubing/Ryujinx/actions/runs/${run_id}/artifacts/${art.id}`;

View File

@@ -17,6 +17,7 @@
<PackageVersion Include="Projektanker.Icons.Avalonia.FontAwesome" Version="9.4.0"/>
<PackageVersion Include="Projektanker.Icons.Avalonia.MaterialDesign" Version="9.4.0"/>
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
<PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.0"/>
<PackageVersion Include="Concentus" Version="2.2.0" />
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageVersion Include="DynamicData" Version="9.0.4" />
@@ -41,7 +42,7 @@
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="Gommon" Version="2.6.8" />
<PackageVersion Include="Gommon" Version="2.7.0.1" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpMetal" Version="1.0.0-preview21" />

View File

@@ -1,6 +1,6 @@
namespace Ryujinx.BuildValidationTasks
{
public interface ValidationTask
public interface IValidationTask
{
public bool Execute(string projectPath, bool isGitRunner);
}

View File

@@ -7,7 +7,7 @@ using System.Text.Encodings.Web;
namespace Ryujinx.BuildValidationTasks
{
public class LocalesValidationTask : ValidationTask
public class LocalesValidationTask : IValidationTask
{
public LocalesValidationTask() { }

View File

@@ -10,6 +10,7 @@
<Exec WorkingDirectory="$(ProjectDir)bin\Debug\$(TargetFramework)\"
Command="dotnet Ryujinx.BuildValidationTasks.dll &quot;$(ProjectDir)..\..\\&quot;"
ConsoleToMsBuild="true"
Condition="'$(RuntimeIdentifier)' == ''"
/>
</Target>

View File

@@ -1,35 +0,0 @@
namespace Ryujinx.Common
{
public class BitTricks
{
// Never actually written bit packing logic before, so I looked it up.
// This code is from https://gist.github.com/Alan-FGR/04938e93e2bffdf5802ceb218a37c195
public static ulong PackBitFields(uint[] values, byte[] bitFields)
{
ulong retVal = values[0]; //we set the first value right away
for (int f = 1; f < values.Length; f++)
{
retVal <<= bitFields[f]; // we shift the previous value
retVal += values[f];// and add our current value
}
return retVal;
}
public static uint[] UnpackBitFields(ulong packed, byte[] bitFields)
{
int fields = bitFields.Length - 1; // number of fields to unpack
uint[] retArr = new uint[fields + 1]; // init return array
int curPos = 0; // current field bit position (start)
int lastEnd; // position where last field ended
for (int f = fields; f >= 0; f--) // loop from last
{
lastEnd = curPos; // we store where the last value ended
curPos += bitFields[f]; // we get where the current value starts
int leftShift = 64 - curPos; // we figure how much left shift we gotta apply for the other numbers to overflow into oblivion
retArr[f] = (uint)((packed << leftShift) >> leftShift + lastEnd); // we do magic
}
return retArr;
}
}
}

View File

@@ -0,0 +1,60 @@
using Gommon;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Common.Configuration
{
[Flags]
public enum DirtyHack : byte
{
Xc2MenuSoftlockFix = 1,
ShaderTranslationDelay = 2
}
public readonly struct EnabledDirtyHack(DirtyHack hack, int value)
{
public DirtyHack Hack => hack;
public int Value => value;
public ulong Pack() => Raw.PackBitFields(PackedFormat);
public static EnabledDirtyHack Unpack(ulong packedHack)
{
var unpackedFields = packedHack.UnpackBitFields(PackedFormat);
if (unpackedFields is not [var hack, var value])
throw new ArgumentException(nameof(packedHack));
return new EnabledDirtyHack((DirtyHack)hack, (int)value);
}
private uint[] Raw => [(uint)Hack, (uint)Value.CoerceAtLeast(0)];
public static readonly byte[] PackedFormat = [8, 32];
}
public class DirtyHacks : Dictionary<DirtyHack, int>
{
public DirtyHacks(IEnumerable<EnabledDirtyHack> hacks)
=> hacks.ForEach(edh => Add(edh.Hack, edh.Value));
public DirtyHacks(ulong[] packedHacks) : this(packedHacks.Select(EnabledDirtyHack.Unpack)) {}
public ulong[] PackEntries()
=> Entries.Select(it => it.Pack()).ToArray();
public EnabledDirtyHack[] Entries
=> this
.Select(it => new EnabledDirtyHack(it.Key, it.Value))
.ToArray();
public static implicit operator DirtyHacks(EnabledDirtyHack[] hacks) => new(hacks);
public static implicit operator DirtyHacks(ulong[] packedHacks) => new(packedHacks);
public new int this[DirtyHack hack] => TryGetValue(hack, out var value) ? value : -1;
public bool IsEnabled(DirtyHack hack) => ContainsKey(hack);
}
}

View File

@@ -1,61 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Common.Configuration
{
[Flags]
public enum DirtyHacks : byte
{
Xc2MenuSoftlockFix = 1,
ShaderCompilationThreadSleep = 2
}
public record EnabledDirtyHack(DirtyHacks Hack, int Value)
{
public static readonly byte[] PackedFormat = [8, 32];
public ulong Pack() => BitTricks.PackBitFields([(uint)Hack, (uint)Value], PackedFormat);
public static EnabledDirtyHack Unpack(ulong packedHack)
{
var unpackedFields = BitTricks.UnpackBitFields(packedHack, PackedFormat);
if (unpackedFields is not [var hack, var value])
throw new ArgumentException(nameof(packedHack));
return new EnabledDirtyHack((DirtyHacks)hack, (int)value);
}
}
public class DirtyHackCollection : Dictionary<DirtyHacks, int>
{
public DirtyHackCollection(EnabledDirtyHack[] hacks)
{
foreach ((DirtyHacks dirtyHacks, int value) in hacks)
{
Add(dirtyHacks, value);
}
}
public DirtyHackCollection(ulong[] packedHacks)
{
foreach ((DirtyHacks dirtyHacks, int value) in packedHacks.Select(EnabledDirtyHack.Unpack))
{
Add(dirtyHacks, value);
}
}
public ulong[] PackEntries() =>
this
.Select(it =>
BitTricks.PackBitFields([(uint)it.Key, (uint)it.Value], EnabledDirtyHack.PackedFormat))
.ToArray();
public static implicit operator DirtyHackCollection(EnabledDirtyHack[] hacks) => new(hacks);
public static implicit operator DirtyHackCollection(ulong[] packedHacks) => new(packedHacks);
public new int this[DirtyHacks hack] => TryGetValue(hack, out var value) ? value : -1;
public bool IsEnabled(DirtyHacks hack) => ContainsKey(hack);
}
}

View File

@@ -53,6 +53,9 @@ namespace Ryujinx.Common
{
public static void LogValueChange<T>(LogClass logClass, ReactiveEventArgs<T> eventArgs, string valueName)
{
if (eventArgs.AreValuesEqual)
return;
string message = string.Create(CultureInfo.InvariantCulture, $"{valueName} set to: {eventArgs.NewValue}");
Logger.Info?.Print(logClass, message);
@@ -65,5 +68,22 @@ namespace Ryujinx.Common
{
public T OldValue { get; } = oldValue;
public T NewValue { get; } = newValue;
public bool AreValuesEqual
{
get
{
if (OldValue == null && NewValue == null)
return true;
if (OldValue == null && NewValue != null)
return false;
if (OldValue != null && NewValue == null)
return false;
return OldValue!.Equals(NewValue);
}
}
}
}

View File

@@ -35,7 +35,8 @@ namespace Ryujinx.Common
"010028600EBDA000", // Mario 3D World
"0100152000022000", // Mario Kart 8 Deluxe
"01005CA01580E000", // Persona 5
"01001f5010dfa000", // Pokemon Legends Arceus
"0100187003A36000", // Pokémon: Let's Go, Evoli!
"010003f003a34000", // Pokémon: Let's Go, Pikachu!
"01008C0016544000", // Sea of Stars
"01006A800016E000", // Smash Ultimate
"0100000000010000", // Super Mario Odyessy

View File

@@ -40,5 +40,35 @@ namespace Ryujinx.Common
return (value >> 32) | (value << 32);
}
// Never actually written bit packing logic before, so I looked it up.
// This code is from https://gist.github.com/Alan-FGR/04938e93e2bffdf5802ceb218a37c195
public static ulong PackBitFields(this uint[] values, byte[] bitFields)
{
ulong retVal = values[0]; //we set the first value right away
for (int f = 1; f < values.Length; f++)
{
retVal <<= bitFields[f]; // we shift the previous value
retVal += values[f];// and add our current value
}
return retVal;
}
public static uint[] UnpackBitFields(this ulong packed, byte[] bitFields)
{
int fields = bitFields.Length - 1; // number of fields to unpack
uint[] retArr = new uint[fields + 1]; // init return array
int curPos = 0; // current field bit position (start)
int lastEnd; // position where last field ended
for (int f = fields; f >= 0; f--) // loop from last
{
lastEnd = curPos; // we store where the last value ended
curPos += bitFields[f]; // we get where the current value starts
int leftShift = 64 - curPos; // we figure how much left shift we gotta apply for the other numbers to overflow into oblivion
retArr[f] = (uint)((packed << leftShift) >> leftShift + lastEnd); // we do magic
}
return retArr;
}
}
}

View File

@@ -92,7 +92,11 @@ namespace Ryujinx.Graphics.Gpu
/// </summary>
internal SupportBufferUpdater SupportBufferUpdater { get; }
internal DirtyHackCollection DirtyHacks { get; }
/// <summary>
/// Enabled dirty hacks.
/// Used for workarounds to emulator bugs we can't fix/don't know how to fix yet.
/// </summary>
internal DirtyHacks DirtyHacks { get; }
/// <summary>
@@ -117,7 +121,7 @@ namespace Ryujinx.Graphics.Gpu
/// Creates a new instance of the GPU emulation context.
/// </summary>
/// <param name="renderer">Host renderer</param>
public GpuContext(IRenderer renderer, DirtyHackCollection hackCollection)
public GpuContext(IRenderer renderer, DirtyHacks hacks)
{
Renderer = renderer;
@@ -140,7 +144,7 @@ namespace Ryujinx.Graphics.Gpu
SupportBufferUpdater = new SupportBufferUpdater(renderer);
DirtyHacks = hackCollection;
DirtyHacks = hacks;
_firstTimestamp = ConvertNanosecondsToTicks((ulong)PerformanceCounter.ElapsedNanoseconds);
}

View File

@@ -367,8 +367,8 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
{
try
{
if (_context.DirtyHacks.IsEnabled(DirtyHacks.ShaderCompilationThreadSleep))
Thread.Sleep(_context.DirtyHacks[DirtyHacks.ShaderCompilationThreadSleep]);
if (_context.Capabilities.Api == TargetApi.Metal && _context.DirtyHacks.IsEnabled(DirtyHack.ShaderTranslationDelay))
Thread.Sleep(_context.DirtyHacks[DirtyHack.ShaderTranslationDelay]);
AsyncProgramTranslation asyncTranslation = new(guestShaders, specState, programIndex, isCompute);
_asyncTranslationQueue.Add(asyncTranslation, _cancellationToken);

View File

@@ -39,7 +39,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
using var region = context.Memory.GetWritableRegion(bufferAddress, (int)bufferLen, true);
Result result = _baseStorage.Get.Read((long)offset, new OutBuffer(region.Memory.Span), (long)size);
if (context.Device.DirtyHacks.IsEnabled(DirtyHacks.Xc2MenuSoftlockFix) && TitleIDs.CurrentApplication.Value == Xc2TitleId)
if (context.Device.DirtyHacks.IsEnabled(DirtyHack.Xc2MenuSoftlockFix) && TitleIDs.CurrentApplication.Value == Xc2TitleId)
{
// Add a load-bearing sleep to avoid XC2 softlock
// https://web.archive.org/web/20240728045136/https://github.com/Ryujinx/Ryujinx/issues/2357

View File

@@ -40,7 +40,7 @@ namespace Ryujinx.HLE
public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable;
public DirtyHackCollection DirtyHacks { get; }
public DirtyHacks DirtyHacks { get; }
public Switch(HLEConfiguration configuration)
{
@@ -57,7 +57,7 @@ namespace Ryujinx.HLE
: MemoryAllocationFlags.Reserve | MemoryAllocationFlags.Mirrorable;
#pragma warning disable IDE0055 // Disable formatting
DirtyHacks = new DirtyHackCollection(Configuration.Hacks);
DirtyHacks = new DirtyHacks(Configuration.Hacks);
AudioDeviceDriver = new CompatLayerHardwareDeviceDriver(Configuration.AudioDeviceDriver);
Memory = new MemoryBlock(Configuration.MemoryConfiguration.ToDramSize(), memoryAllocationFlags);
Gpu = new GpuContext(Configuration.GpuRenderer, DirtyHacks);

View File

@@ -314,7 +314,7 @@ namespace Ryujinx.Ava
_renderer.Window?.ChangeVSyncMode(e.NewValue);
_viewModel.ShowCustomVSyncIntervalPicker = (e.NewValue == VSyncMode.Custom);
_viewModel.UpdateVSyncIntervalPicker();
}
public void VSyncModeToggle()

View File

@@ -1234,8 +1234,8 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"ko_KR": "자주 묻는 질문(FAQ) 및 안내",
"no_NO": "Vanlige spørsmål og veiledninger",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "FAQ и Руководства",
@@ -1460,7 +1460,7 @@
"it_IT": "Preferito",
"ja_JP": "お気に入り",
"ko_KR": "즐겨찾기",
"no_NO": "",
"no_NO": "Favoritter",
"pl_PL": "Ulubione",
"pt_BR": "Favorito",
"ru_RU": "Избранное",
@@ -2609,8 +2609,8 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"ko_KR": "펌웨어 버전 : {0}",
"no_NO": "Fastvareversjon: {0}",
"pl_PL": "",
"pt_BR": "Versão do firmware: {0}",
"ru_RU": "Версия прошивки: {0}",
@@ -3460,7 +3460,7 @@
"it_IT": "Corea",
"ja_JP": "韓国",
"ko_KR": "한국",
"no_NO": "",
"no_NO": "Koreansk",
"pl_PL": "",
"pt_BR": "Coreia",
"ru_RU": "Корея",
@@ -4009,8 +4009,8 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"ko_KR": "PC 날짜와 시간에 동기화",
"no_NO": "Resynkroniser til PC-dato og -klokkeslett",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Повторная синхронизация с датой и временем на компьютере",
@@ -15259,8 +15259,8 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"ko_KR": "시스템 시간을 PC의 현재 날짜 및 시간과 일치하도록 다시 동기화합니다.\n\n이 설정은 활성 설정이 아니므로 여전히 동기화되지 않을 수 있으며, 이 경우 이 버튼을 다시 클릭하면 됩니다.",
"no_NO": "Resynkroniser systemtiden slik at den samsvarer med PC-ens gjeldende dato og klokkeslett. \\Dette er ikke en aktiv innstilling, men den kan likevel komme ut av synkronisering; i så fall er det bare å klikke på denne knappen igjen.",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Повторно синхронизирует системное время, чтобы оно соответствовало текущей дате и времени вашего компьютера.\n\nЭто не активная настройка, она все еще может рассинхронизироваться; в этом случае просто нажмите эту кнопку еще раз.",
@@ -20509,7 +20509,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "자동",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -20534,8 +20534,8 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"ko_KR": "Vulkan을 사용합니다.\nARM 맥에서 해당 플랫폼에서 잘 실행되는 게임을 플레이하는 경우 Metal 후단부를 사용합니다.",
"no_NO": "Bruker Vulkan \nPå en ARM Mac, og når du spiller et spill som kjører bra under den, bruker du Metal-backend.",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Использует Vulkan.\nНа Mac с ARM процессорами используется Metal, если игра с ним совместима и хорошо работает.",
@@ -22598,4 +22598,4 @@
}
}
]
}
}

View File

@@ -15,10 +15,7 @@
<Target Name="BuildValidationProj" BeforeTargets="BeforeBuild">
<Message Text="Building Validation Project for $(TargetFramework)" Importance="high" Condition="'$(RuntimeIdentifier)' == ''" />
<Message Text="Building Validation Project for $(TargetFramework) with runtime $(RuntimeIdentifier)" Importance="high" Condition="'$(RuntimeIdentifier)' != ''" />
<Exec WorkingDirectory="..\Ryujinx.BuildValidationTasks\" Command="dotnet restore Ryujinx.BuildValidationTasks.csproj --force --ucr true" Condition="'$(RuntimeIdentifier)' == ''" />
<Exec WorkingDirectory="..\Ryujinx.BuildValidationTasks\" Command="dotnet restore Ryujinx.BuildValidationTasks.csproj --force --runtime $(RuntimeIdentifier)" Condition="'$(RuntimeIdentifier)' != ''" />
<MSBuild Projects="..\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj" Properties="Configuration=Debug" />
<Exec WorkingDirectory="..\Ryujinx.BuildValidationTasks\" Command="dotnet build -c Debug /clp:NoSummary" />
</Target>
@@ -52,6 +49,7 @@
<PackageReference Include="Avalonia.Svg" />
<PackageReference Include="Avalonia.Svg.Skia" />
<PackageReference Include="CommandLineParser" />
<PackageReference Include="CommunityToolkit.Mvvm" />
<PackageReference Include="DiscordRichPresence" />
<PackageReference Include="DynamicData" />
<PackageReference Include="FluentAvaloniaUI" />
@@ -165,4 +163,4 @@
<ItemGroup>
<AdditionalFiles Include="Assets\locales.json" />
</ItemGroup>
</Project>
</Project>

View File

@@ -15,7 +15,6 @@
x:DataType="viewModels:MainWindowViewModel">
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
<controls:ApplicationContextMenu x:Key="ApplicationContextMenu" />
</UserControl.Resources>
<Grid>
<Grid.RowDefinitions>
@@ -26,10 +25,10 @@
Padding="8"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
ContextFlyout="{StaticResource ApplicationContextMenu}"
SelectedItem="{Binding GridSelectedApplication}"
ContextFlyout="{Binding GridAppContextMenu}"
DoubleTapped="GameList_DoubleTapped"
ItemsSource="{Binding AppsObservableList}"
SelectionChanged="GameList_SelectionChanged">
ItemsSource="{Binding AppsObservableList}">
<ListBox.ItemsPanel>
<ItemsPanelTemplate>
<WrapPanel

View File

@@ -26,11 +26,5 @@ namespace Ryujinx.Ava.UI.Controls
if (sender is ListBox { SelectedItem: ApplicationData selected })
RaiseEvent(new ApplicationOpenedEventArgs(selected, ApplicationOpenedEvent));
}
public void GameList_SelectionChanged(object sender, SelectionChangedEventArgs args)
{
if (DataContext is MainWindowViewModel viewModel && sender is ListBox { SelectedItem: ApplicationData selected })
viewModel.GridSelectedApplication = selected;
}
}
}

View File

@@ -7,7 +7,6 @@
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:converters="clr-namespace:Avalonia.Data.Converters;assembly=Avalonia.Base"
d:DesignHeight="450"
d:DesignWidth="800"
Focusable="True"
@@ -16,7 +15,6 @@
x:DataType="viewModels:MainWindowViewModel">
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
<controls:ApplicationContextMenu x:Key="ApplicationContextMenu" />
</UserControl.Resources>
<Grid>
<Grid.RowDefinitions>
@@ -28,10 +26,10 @@
Padding="8"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
ContextFlyout="{StaticResource ApplicationContextMenu}"
SelectedItem="{Binding ListSelectedApplication}"
ContextFlyout="{Binding ListAppContextMenu}"
DoubleTapped="GameList_DoubleTapped"
ItemsSource="{Binding AppsObservableList}"
SelectionChanged="GameList_SelectionChanged">
ItemsSource="{Binding AppsObservableList}">
<ListBox.ItemsPanel>
<ItemsPanelTemplate>
<StackPanel

View File

@@ -30,12 +30,6 @@ namespace Ryujinx.Ava.UI.Controls
RaiseEvent(new ApplicationOpenedEventArgs(selected, ApplicationOpenedEvent));
}
public void GameList_SelectionChanged(object sender, SelectionChangedEventArgs args)
{
if (DataContext is MainWindowViewModel viewModel && sender is ListBox { SelectedItem: ApplicationData selected })
viewModel.ListSelectedApplication = selected;
}
private async void IdString_OnClick(object sender, RoutedEventArgs e)
{
if (DataContext is not MainWindowViewModel mwvm)

View File

@@ -1,6 +1,7 @@
using Avalonia.Media.Imaging;
using Avalonia.Styling;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Utilities.Configuration;
@@ -8,42 +9,11 @@ using System;
namespace Ryujinx.Ava.UI.ViewModels
{
public class AboutWindowViewModel : BaseModel, IDisposable
public partial class AboutWindowViewModel : BaseModel, IDisposable
{
private Bitmap _githubLogo;
private Bitmap _discordLogo;
private string _version;
public Bitmap GithubLogo
{
get => _githubLogo;
set
{
_githubLogo = value;
OnPropertyChanged();
}
}
public Bitmap DiscordLogo
{
get => _discordLogo;
set
{
_discordLogo = value;
OnPropertyChanged();
}
}
public string Version
{
get => _version;
set
{
_version = value;
OnPropertyChanged();
}
}
[ObservableProperty] private Bitmap _githubLogo;
[ObservableProperty] private Bitmap _discordLogo;
[ObservableProperty] private string _version;
public string Developers => "GreemDev";

View File

@@ -1,18 +1,10 @@
using CommunityToolkit.Mvvm.ComponentModel;
using System;
using System.ComponentModel;
using System.Runtime.CompilerServices;
namespace Ryujinx.Ava.UI.ViewModels
{
public class BaseModel : INotifyPropertyChanged
public class BaseModel : ObservableObject
{
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
protected void OnPropertiesChanged(string firstPropertyName, params ReadOnlySpan<string> propertyNames)
{
OnPropertyChanged(firstPropertyName);

View File

@@ -2,6 +2,7 @@ using Avalonia.Collections;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Platform.Storage;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using DynamicData;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
@@ -17,13 +18,13 @@ using Application = Avalonia.Application;
namespace Ryujinx.Ava.UI.ViewModels
{
public class DownloadableContentManagerViewModel : BaseModel
public partial class DownloadableContentManagerViewModel : BaseModel
{
private readonly ApplicationLibrary _applicationLibrary;
private AvaloniaList<DownloadableContentModel> _downloadableContents = new();
private AvaloniaList<DownloadableContentModel> _selectedDownloadableContents = new();
private AvaloniaList<DownloadableContentModel> _views = new();
private bool _showBundledContentNotice = false;
[ObservableProperty] private AvaloniaList<DownloadableContentModel> _selectedDownloadableContents = new();
[ObservableProperty] private AvaloniaList<DownloadableContentModel> _views = new();
[ObservableProperty] private bool _showBundledContentNotice = false;
private string _search;
private readonly ApplicationData _applicationData;
@@ -41,26 +42,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public AvaloniaList<DownloadableContentModel> Views
{
get => _views;
set
{
_views = value;
OnPropertyChanged();
}
}
public AvaloniaList<DownloadableContentModel> SelectedDownloadableContents
{
get => _selectedDownloadableContents;
set
{
_selectedDownloadableContents = value;
OnPropertyChanged();
}
}
public string Search
{
get => _search;
@@ -77,26 +58,13 @@ namespace Ryujinx.Ava.UI.ViewModels
get => string.Format(LocaleManager.Instance[LocaleKeys.DlcWindowHeading], DownloadableContents.Count);
}
public bool ShowBundledContentNotice
{
get => _showBundledContentNotice;
set
{
_showBundledContentNotice = value;
OnPropertyChanged();
}
}
public DownloadableContentManagerViewModel(ApplicationLibrary applicationLibrary, ApplicationData applicationData)
{
_applicationLibrary = applicationLibrary;
_applicationData = applicationData;
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
_storageProvider = desktop.MainWindow.StorageProvider;
}
_storageProvider = RyujinxApp.MainWindow.StorageProvider;
LoadDownloadableContents();
}

View File

@@ -245,9 +245,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
{
if (Program.PreviewerDetached)
{
_mainWindow =
(MainWindow)((IClassicDesktopStyleApplicationLifetime)Application.Current
.ApplicationLifetime).MainWindow;
_mainWindow = RyujinxApp.MainWindow;
AvaloniaKeyboardDriver = new AvaloniaKeyboardDriver(owner);

View File

@@ -6,6 +6,7 @@ using Avalonia.Media;
using Avalonia.Media.Imaging;
using Avalonia.Platform.Storage;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using DynamicData;
using DynamicData.Binding;
using FluentAvalonia.UI.Controls;
@@ -54,77 +55,112 @@ using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
namespace Ryujinx.Ava.UI.ViewModels
{
public class MainWindowViewModel : BaseModel
public partial class MainWindowViewModel : BaseModel
{
private const int HotKeyPressDelayMs = 500;
private delegate int LoadContentFromFolderDelegate(List<string> dirs, out int numRemoved);
private ObservableCollectionExtended<ApplicationData> _applications;
private string _aspectStatusText;
private string _loadHeading;
private string _cacheLoadStatus;
private string _searchText;
private Timer _searchTimer;
private string _dockedStatusText;
private string _vSyncModeText;
private string _fifoStatusText;
private string _gameStatusText;
private string _volumeStatusText;
private string _gpuStatusText;
private string _shaderCountText;
[ObservableProperty] private ObservableCollectionExtended<ApplicationData> _applications;
[ObservableProperty] private string _aspectRatioStatusText;
[ObservableProperty] private string _loadHeading;
[ObservableProperty] private string _cacheLoadStatus;
[ObservableProperty] private string _dockedStatusText;
[ObservableProperty] private string _fifoStatusText;
[ObservableProperty] private string _gameStatusText;
[ObservableProperty] private string _volumeStatusText;
[ObservableProperty] private string _gpuNameText;
[ObservableProperty] private string _backendText;
[ObservableProperty] private string _shaderCountText;
[ObservableProperty] private bool _showShaderCompilationHint;
[ObservableProperty] private bool _isFullScreen;
[ObservableProperty] private int _progressMaximum;
[ObservableProperty] private int _progressValue;
[ObservableProperty] private bool _showMenuAndStatusBar = true;
[ObservableProperty] private bool _showStatusSeparator;
[ObservableProperty] private Brush _progressBarForegroundColor;
[ObservableProperty] private Brush _progressBarBackgroundColor;
[ObservableProperty] private Brush _vSyncModeColor;
[ObservableProperty] private byte[] _selectedIcon;
[ObservableProperty] private int _statusBarProgressMaximum;
[ObservableProperty] private int _statusBarProgressValue;
[ObservableProperty] private string _statusBarProgressStatusText;
[ObservableProperty] private bool _statusBarProgressStatusVisible;
[ObservableProperty] private bool _isPaused;
[ObservableProperty] private bool _isLoadingIndeterminate = true;
[ObservableProperty] private bool _showAll;
[ObservableProperty] private string _lastScannedAmiiboId;
[ObservableProperty] private ReadOnlyObservableCollection<ApplicationData> _appsObservableList;
[ObservableProperty] private long _lastFullscreenToggle = Environment.TickCount64;
[ObservableProperty] private bool _showContent = true;
[ObservableProperty] private float _volumeBeforeMute;
[ObservableProperty] private bool _areMimeTypesRegistered = FileAssociationHelper.AreMimeTypesRegistered;
[ObservableProperty] private Cursor _cursor;
[ObservableProperty] private string _title;
[ObservableProperty] private WindowState _windowState;
[ObservableProperty] private double _windowWidth;
[ObservableProperty] private double _windowHeight;
[ObservableProperty] private bool _isActive;
[ObservableProperty] private bool _isSubMenuOpen;
[ObservableProperty] private ApplicationContextMenu _listAppContextMenu;
[ObservableProperty] private ApplicationContextMenu _gridAppContextMenu;
private bool _showLoadProgress;
private bool _isGameRunning;
private bool _isAmiiboRequested;
private bool _isAmiiboBinRequested;
private bool _showShaderCompilationHint;
private bool _isGameRunning;
private bool _isFullScreen;
private int _progressMaximum;
private int _progressValue;
private long _lastFullscreenToggle = Environment.TickCount64;
private bool _showLoadProgress;
private bool _showMenuAndStatusBar = true;
private bool _showStatusSeparator;
private Brush _progressBarForegroundColor;
private Brush _progressBarBackgroundColor;
private Brush _vSyncModeColor;
private byte[] _selectedIcon;
private bool _isAppletMenuActive;
private int _statusBarProgressMaximum;
private int _statusBarProgressValue;
private string _statusBarProgressStatusText;
private bool _statusBarProgressStatusVisible;
private bool _isPaused;
private bool _showContent = true;
private bool _isLoadingIndeterminate = true;
private bool _showAll;
private string _lastScannedAmiiboId;
private bool _statusBarVisible;
private ReadOnlyObservableCollection<ApplicationData> _appsObservableList;
private string _searchText;
private Timer _searchTimer;
private string _vSyncModeText;
private string _showUiKey = "F4";
private string _pauseKey = "F5";
private string _screenshotKey = "F8";
private float _volume;
private float _volumeBeforeMute;
private string _backendText;
private bool _areMimeTypesRegistered = FileAssociationHelper.AreMimeTypesRegistered;
private bool _isAppletMenuActive;
private bool _statusBarVisible;
private bool _canUpdate = true;
private Cursor _cursor;
private string _title;
private ApplicationData _currentApplicationData;
private readonly AutoResetEvent _rendererWaitEvent;
private WindowState _windowState;
private double _windowWidth;
private double _windowHeight;
private int _customVSyncInterval;
private int _customVSyncIntervalPercentageProxy;
private ApplicationData _listSelectedApplication;
private ApplicationData _gridSelectedApplication;
public ApplicationData ListSelectedApplication
{
get => _listSelectedApplication;
set
{
_listSelectedApplication = value;
private bool _isActive;
private bool _isSubMenuOpen;
#pragma warning disable MVVMTK0034
if (_listSelectedApplication != null && _listAppContextMenu == null)
public ApplicationData ListSelectedApplication;
public ApplicationData GridSelectedApplication;
ListAppContextMenu = new ApplicationContextMenu();
else if (_listSelectedApplication == null && _listAppContextMenu != null)
ListAppContextMenu = null!;
#pragma warning restore MVVMTK0034
OnPropertyChanged();
}
}
public ApplicationData GridSelectedApplication
{
get => _gridSelectedApplication;
set
{
_gridSelectedApplication = value;
#pragma warning disable MVVMTK0034
if (_gridSelectedApplication != null && _gridAppContextMenu == null)
GridAppContextMenu = new ApplicationContextMenu();
else if (_gridSelectedApplication == null && _gridAppContextMenu != null)
GridAppContextMenu = null!;
#pragma warning restore MVVMTK0034
OnPropertyChanged();
}
}
// Key is Title ID
public SafeDictionary<string, LdnGameData.Array> LdnData = [];
@@ -218,7 +254,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool CanUpdate
{
get => _canUpdate && EnableNonGameRunningControls && Updater.CanUpdate(false);
get => _canUpdate && EnableNonGameRunningControls && Updater.CanUpdate();
set
{
_canUpdate = value;
@@ -226,49 +262,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public Cursor Cursor
{
get => _cursor;
set
{
_cursor = value;
OnPropertyChanged();
}
}
public ReadOnlyObservableCollection<ApplicationData> AppsObservableList
{
get => _appsObservableList;
set
{
_appsObservableList = value;
OnPropertyChanged();
}
}
public bool IsPaused
{
get => _isPaused;
set
{
_isPaused = value;
OnPropertyChanged();
}
}
public long LastFullscreenToggle
{
get => _lastFullscreenToggle;
set
{
_lastFullscreenToggle = value;
OnPropertyChanged();
}
}
public bool StatusBarVisible
{
get => _statusBarVisible && EnableNonGameRunningControls;
@@ -284,17 +277,6 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool ShowFirmwareStatus => !ShowLoadProgress;
public bool ShowShaderCompilationHint
{
get => _showShaderCompilationHint;
set
{
_showShaderCompilationHint = value;
OnPropertyChanged();
}
}
public bool IsGameRunning
{
get => _isGameRunning;
@@ -337,7 +319,7 @@ namespace Ryujinx.Ava.UI.ViewModels
}
public bool CanScanAmiiboBinaries => AmiiboBinReader.HasAmiiboKeyFile;
public bool ShowLoadProgress
{
get => _showLoadProgress;
@@ -350,61 +332,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public string GameStatusText
{
get => _gameStatusText;
set
{
_gameStatusText = value;
OnPropertyChanged();
}
}
public bool IsFullScreen
{
get => _isFullScreen;
set
{
_isFullScreen = value;
OnPropertyChanged();
}
}
public bool IsSubMenuOpen
{
get => _isSubMenuOpen;
set
{
_isSubMenuOpen = value;
OnPropertyChanged();
}
}
public bool ShowAll
{
get => _showAll;
set
{
_showAll = value;
OnPropertyChanged();
}
}
public string LastScannedAmiiboId
{
get => _lastScannedAmiiboId;
set
{
_lastScannedAmiiboId = value;
OnPropertyChanged();
}
}
public ApplicationData SelectedApplication
{
get
@@ -418,87 +345,20 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public bool OpenUserSaveDirectoryEnabled => !SelectedApplication.ControlHolder.ByteSpan.IsZeros() && SelectedApplication.ControlHolder.Value.UserAccountSaveDataSize > 0;
public bool OpenUserSaveDirectoryEnabled => SelectedApplication.HasControlHolder && SelectedApplication.ControlHolder.Value.UserAccountSaveDataSize > 0;
public bool OpenDeviceSaveDirectoryEnabled => !SelectedApplication.ControlHolder.ByteSpan.IsZeros() && SelectedApplication.ControlHolder.Value.DeviceSaveDataSize > 0;
public bool OpenDeviceSaveDirectoryEnabled => SelectedApplication.HasControlHolder && SelectedApplication.ControlHolder.Value.DeviceSaveDataSize > 0;
public bool TrimXCIEnabled => XCIFileTrimmer.CanTrim(SelectedApplication.Path, new XCITrimmerLog.MainWindow(this));
public bool OpenBcatSaveDirectoryEnabled => !SelectedApplication.ControlHolder.ByteSpan.IsZeros() && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
public bool OpenBcatSaveDirectoryEnabled => SelectedApplication.HasControlHolder && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
public string LoadHeading
public bool ShowCustomVSyncIntervalPicker
=> _isGameRunning && AppHost.Device.VSyncMode == VSyncMode.Custom;
public void UpdateVSyncIntervalPicker()
{
get => _loadHeading;
set
{
_loadHeading = value;
OnPropertyChanged();
}
}
public string CacheLoadStatus
{
get => _cacheLoadStatus;
set
{
_cacheLoadStatus = value;
OnPropertyChanged();
}
}
public Brush ProgressBarBackgroundColor
{
get => _progressBarBackgroundColor;
set
{
_progressBarBackgroundColor = value;
OnPropertyChanged();
}
}
public Brush ProgressBarForegroundColor
{
get => _progressBarForegroundColor;
set
{
_progressBarForegroundColor = value;
OnPropertyChanged();
}
}
public Brush VSyncModeColor
{
get => _vSyncModeColor;
set
{
_vSyncModeColor = value;
OnPropertyChanged();
}
}
public bool ShowCustomVSyncIntervalPicker
{
get
{
if (_isGameRunning)
{
return AppHost.Device.VSyncMode ==
VSyncMode.Custom;
}
else
{
return false;
}
}
set
{
OnPropertyChanged();
}
OnPropertyChanged(nameof(ShowCustomVSyncIntervalPicker));
}
public int CustomVSyncIntervalPercentageProxy
@@ -551,126 +411,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public byte[] SelectedIcon
{
get => _selectedIcon;
set
{
_selectedIcon = value;
OnPropertyChanged();
}
}
public int ProgressMaximum
{
get => _progressMaximum;
set
{
_progressMaximum = value;
OnPropertyChanged();
}
}
public int ProgressValue
{
get => _progressValue;
set
{
_progressValue = value;
OnPropertyChanged();
}
}
public int StatusBarProgressMaximum
{
get => _statusBarProgressMaximum;
set
{
_statusBarProgressMaximum = value;
OnPropertyChanged();
}
}
public int StatusBarProgressValue
{
get => _statusBarProgressValue;
set
{
_statusBarProgressValue = value;
OnPropertyChanged();
}
}
public bool StatusBarProgressStatusVisible
{
get => _statusBarProgressStatusVisible;
set
{
_statusBarProgressStatusVisible = value;
OnPropertyChanged();
}
}
public string StatusBarProgressStatusText
{
get => _statusBarProgressStatusText;
set
{
_statusBarProgressStatusText = value;
OnPropertyChanged();
}
}
public string FifoStatusText
{
get => _fifoStatusText;
set
{
_fifoStatusText = value;
OnPropertyChanged();
}
}
public string GpuNameText
{
get => _gpuStatusText;
set
{
_gpuStatusText = value;
OnPropertyChanged();
}
}
public string ShaderCountText
{
get => _shaderCountText;
set
{
_shaderCountText = value;
OnPropertyChanged();
}
}
public string BackendText
{
get => _backendText;
set
{
_backendText = value;
OnPropertyChanged();
}
}
public string VSyncModeText
{
get => _vSyncModeText;
@@ -679,39 +419,7 @@ namespace Ryujinx.Ava.UI.ViewModels
_vSyncModeText = value;
OnPropertyChanged();
}
}
public string DockedStatusText
{
get => _dockedStatusText;
set
{
_dockedStatusText = value;
OnPropertyChanged();
}
}
public string AspectRatioStatusText
{
get => _aspectStatusText;
set
{
_aspectStatusText = value;
OnPropertyChanged();
}
}
public string VolumeStatusText
{
get => _volumeStatusText;
set
{
_volumeStatusText = value;
OnPropertyChanged();
OnPropertyChanged(nameof(ShowCustomVSyncIntervalPicker));
}
}
@@ -735,73 +443,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public float VolumeBeforeMute
{
get => _volumeBeforeMute;
set
{
_volumeBeforeMute = value;
OnPropertyChanged();
}
}
public bool ShowStatusSeparator
{
get => _showStatusSeparator;
set
{
_showStatusSeparator = value;
OnPropertyChanged();
}
}
public bool ShowMenuAndStatusBar
{
get => _showMenuAndStatusBar;
set
{
_showMenuAndStatusBar = value;
OnPropertyChanged();
}
}
public bool IsLoadingIndeterminate
{
get => _isLoadingIndeterminate;
set
{
_isLoadingIndeterminate = value;
OnPropertyChanged();
}
}
public bool IsActive
{
get => _isActive;
set
{
_isActive = value;
OnPropertyChanged();
}
}
public bool ShowContent
{
get => _showContent;
set
{
_showContent = value;
OnPropertyChanged();
}
}
public bool IsAppletMenuActive
{
get => _isAppletMenuActive && EnableNonGameRunningControls;
@@ -813,39 +454,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public WindowState WindowState
{
get => _windowState;
internal set
{
_windowState = value;
OnPropertyChanged();
}
}
public double WindowWidth
{
get => _windowWidth;
set
{
_windowWidth = value;
OnPropertyChanged();
}
}
public double WindowHeight
{
get => _windowHeight;
set
{
_windowHeight = value;
OnPropertyChanged();
}
}
public bool IsGrid => Glyph == Glyph.Grid;
public bool IsList => Glyph == Glyph.List;
@@ -889,17 +497,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public string Title
{
get => _title;
set
{
_title = value;
OnPropertyChanged();
}
}
public bool ShowConsoleVisible
{
get => ConsoleHelper.SetConsoleWindowStateSupported;
@@ -910,27 +507,6 @@ namespace Ryujinx.Ava.UI.ViewModels
get => FileAssociationHelper.IsTypeAssociationSupported;
}
public bool AreMimeTypesRegistered
{
get => _areMimeTypesRegistered;
set {
_areMimeTypesRegistered = value;
OnPropertyChanged();
}
}
public ObservableCollectionExtended<ApplicationData> Applications
{
get => _applications;
set
{
_applications = value;
OnPropertyChanged();
}
}
public Glyph Glyph
{
get => (Glyph)ConfigurationState.Instance.UI.GameListViewMode.Value;
@@ -948,7 +524,8 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool ShowNames
{
get => ConfigurationState.Instance.UI.ShowNames && ConfigurationState.Instance.UI.GridSize > 1; set
get => ConfigurationState.Instance.UI.ShowNames && ConfigurationState.Instance.UI.GridSize > 1;
set
{
ConfigurationState.Instance.UI.ShowNames.Value = value;
@@ -1508,8 +1085,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
VSyncModeText = args.VSyncMode == "Custom" ? "Custom" : "VSync";
ShowCustomVSyncIntervalPicker =
args.VSyncMode == VSyncMode.Custom.ToString();
DockedStatusText = args.DockedMode;
AspectRatioStatusText = args.AspectRatio;
GameStatusText = args.GameStatus;

View File

@@ -1,8 +1,7 @@
using Avalonia;
using Avalonia.Collections;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Platform.Storage;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using DynamicData;
using Gommon;
using Ryujinx.Ava.Common.Locale;
@@ -18,13 +17,13 @@ using System.Linq;
namespace Ryujinx.Ava.UI.ViewModels
{
public class ModManagerViewModel : BaseModel
public partial class ModManagerViewModel : BaseModel
{
private readonly string _modJsonPath;
private AvaloniaList<ModModel> _mods = new();
private AvaloniaList<ModModel> _views = new();
private AvaloniaList<ModModel> _selectedMods = new();
[ObservableProperty] private AvaloniaList<ModModel> _views = new();
[ObservableProperty] private AvaloniaList<ModModel> _selectedMods = new();
private string _search;
private readonly ulong _applicationId;
@@ -44,26 +43,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public AvaloniaList<ModModel> Views
{
get => _views;
set
{
_views = value;
OnPropertyChanged();
}
}
public AvaloniaList<ModModel> SelectedMods
{
get => _selectedMods;
set
{
_selectedMods = value;
OnPropertyChanged();
}
}
public string Search
{
get => _search;
@@ -86,10 +65,7 @@ namespace Ryujinx.Ava.UI.ViewModels
_modJsonPath = Path.Combine(AppDataManager.GamesDirPath, applicationId.ToString("x16"), "mods.json");
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
_storageProvider = desktop.MainWindow.StorageProvider;
}
_storageProvider = RyujinxApp.MainWindow.StorageProvider;
LoadMods(applicationId);
}
@@ -146,8 +122,10 @@ namespace Ryujinx.Ava.UI.ViewModels
.Filter(Filter)
.Bind(out var view).AsObservableList();
#pragma warning disable MVVMTK0034 // Event to update is fired below
_views.Clear();
_views.AddRange(view);
#pragma warning restore MVVMTK0034
SelectedMods = new(Views.Where(x => x.Enabled));

View File

@@ -1,9 +1,10 @@
using Gommon;
using CommunityToolkit.Mvvm.ComponentModel;
using Gommon;
using Ryujinx.Ava.Utilities.Configuration;
namespace Ryujinx.Ava.UI.ViewModels
{
public class SettingsHacksViewModel : BaseModel
public partial class SettingsHacksViewModel : BaseModel
{
private readonly SettingsViewModel _baseViewModel;
@@ -14,33 +15,11 @@ namespace Ryujinx.Ava.UI.ViewModels
_baseViewModel = settingsVm;
}
private bool _xc2MenuSoftlockFix = ConfigurationState.Instance.Hacks.Xc2MenuSoftlockFix;
private bool _shaderTranslationThreadSleep = ConfigurationState.Instance.Hacks.EnableShaderTranslationDelay;
[ObservableProperty] private bool _xc2MenuSoftlockFix = ConfigurationState.Instance.Hacks.Xc2MenuSoftlockFix;
[ObservableProperty] private bool _shaderTranslationDelayEnabled = ConfigurationState.Instance.Hacks.EnableShaderTranslationDelay;
private int _shaderTranslationSleepDelay = ConfigurationState.Instance.Hacks.ShaderTranslationDelay;
public bool Xc2MenuSoftlockFixEnabled
{
get => _xc2MenuSoftlockFix;
set
{
_xc2MenuSoftlockFix = value;
OnPropertyChanged();
}
}
public bool ShaderTranslationDelayEnabled
{
get => _shaderTranslationThreadSleep;
set
{
_shaderTranslationThreadSleep = value;
OnPropertyChanged();
}
}
public string ShaderTranslationDelayTooltipText => $"Current value: {ShaderTranslationDelay}";
public string ShaderTranslationDelayValueText => $"{ShaderTranslationDelay}ms";
public int ShaderTranslationDelay
{
@@ -49,7 +28,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
_shaderTranslationSleepDelay = value;
OnPropertiesChanged(nameof(ShaderTranslationDelay), nameof(ShaderTranslationDelayTooltipText));
OnPropertiesChanged(nameof(ShaderTranslationDelay), nameof(ShaderTranslationDelayValueText));
}
}

View File

@@ -1,6 +1,7 @@
using Avalonia.Collections;
using Avalonia.Controls;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using Gommon;
using LibHac.Tools.FsSystem;
using Ryujinx.Audio.Backends.OpenAL;
@@ -46,9 +47,9 @@ namespace Ryujinx.Ava.UI.ViewModels
private int _resolutionScale;
private int _graphicsBackendMultithreadingIndex;
private float _volume;
private bool _isVulkanAvailable = true;
private bool _gameDirectoryChanged;
private bool _autoloadDirectoryChanged;
[ObservableProperty] private bool _isVulkanAvailable = true;
[ObservableProperty] private bool _gameDirectoryChanged;
[ObservableProperty] private bool _autoloadDirectoryChanged;
private readonly List<string> _gpuIds = new();
private int _graphicsBackendIndex;
private int _scalingFilter;
@@ -63,7 +64,7 @@ namespace Ryujinx.Ava.UI.ViewModels
private int _networkInterfaceIndex;
private int _multiplayerModeIndex;
private string _ldnPassphrase;
private string _ldnServer;
[ObservableProperty] private string _ldnServer;
public SettingsHacksViewModel DirtyHacks { get; }
@@ -111,43 +112,10 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public bool IsVulkanAvailable
{
get => _isVulkanAvailable;
set
{
_isVulkanAvailable = value;
OnPropertyChanged();
}
}
public bool IsOpenGLAvailable => !OperatingSystem.IsMacOS();
public bool IsAppleSiliconMac => OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64;
public bool GameDirectoryChanged
{
get => _gameDirectoryChanged;
set
{
_gameDirectoryChanged = value;
OnPropertyChanged();
}
}
public bool AutoloadDirectoryChanged
{
get => _autoloadDirectoryChanged;
set
{
_autoloadDirectoryChanged = value;
OnPropertyChanged();
}
}
public bool IsMacOS => OperatingSystem.IsMacOS();
public bool EnableDiscordIntegration { get; set; }
@@ -182,19 +150,12 @@ namespace Ryujinx.Ava.UI.ViewModels
_customVSyncInterval = newInterval;
_customVSyncIntervalPercentageProxy = value;
OnPropertiesChanged(
nameof(CustomVSyncInterval),
nameof(CustomVSyncInterval),
nameof(CustomVSyncIntervalPercentageText));
}
}
public string CustomVSyncIntervalPercentageText
{
get
{
string text = CustomVSyncIntervalPercentageProxy + "%";
return text;
}
}
public string CustomVSyncIntervalPercentageText => CustomVSyncIntervalPercentageProxy + "%";
public bool EnableCustomVSyncInterval
{
@@ -356,7 +317,6 @@ namespace Ryujinx.Ava.UI.ViewModels
set
{
_networkInterfaceIndex = value != -1 ? value : 0;
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[_networkInterfaceIndex]];
}
}
@@ -366,7 +326,6 @@ namespace Ryujinx.Ava.UI.ViewModels
set
{
_multiplayerModeIndex = value;
ConfigurationState.Instance.Multiplayer.Mode.Value = (MultiplayerMode)_multiplayerModeIndex;
}
}
@@ -375,16 +334,6 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool IsInvalidLdnPassphraseVisible { get; set; }
public string LdnServer
{
get => _ldnServer;
set
{
_ldnServer = value;
OnPropertyChanged();
}
}
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
{
_virtualFileSystem = virtualFileSystem;
@@ -466,11 +415,10 @@ namespace Ryujinx.Ava.UI.ViewModels
public void MatchSystemTime()
{
var dto = DateTimeOffset.Now;
CurrentDate = new DateTimeOffset(dto.Year, dto.Month, dto.Day, 0, 0, 0, dto.Offset);
(DateTimeOffset dto, TimeSpan timeOfDay) = DateTimeOffset.Now.Extract();
CurrentTime = dto.TimeOfDay;
CurrentDate = dto;
CurrentTime = timeOfDay;
OnPropertyChanged(nameof(CurrentDate));
OnPropertyChanged(nameof(CurrentTime));
@@ -648,16 +596,14 @@ namespace Ryujinx.Ava.UI.ViewModels
config.ShowTitleBar.Value = ShowTitleBar;
config.HideCursor.Value = (HideCursorMode)HideCursor;
if (_gameDirectoryChanged)
if (GameDirectoryChanged)
{
List<string> gameDirs = new(GameDirectories);
config.UI.GameDirs.Value = gameDirs;
config.UI.GameDirs.Value = [..GameDirectories];
}
if (_autoloadDirectoryChanged)
if (AutoloadDirectoryChanged)
{
List<string> autoloadDirs = new(AutoloadDirectories);
config.UI.AutoloadDirs.Value = autoloadDirs;
config.UI.AutoloadDirs.Value = [..AutoloadDirectories];
}
config.UI.BaseStyle.Value = BaseStyleIndex switch
@@ -756,7 +702,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.Multiplayer.LdnServer.Value = LdnServer;
// Dirty Hacks
config.Hacks.Xc2MenuSoftlockFix.Value = DirtyHacks.Xc2MenuSoftlockFixEnabled;
config.Hacks.Xc2MenuSoftlockFix.Value = DirtyHacks.Xc2MenuSoftlockFix;
config.Hacks.EnableShaderTranslationDelay.Value = DirtyHacks.ShaderTranslationDelayEnabled;
config.Hacks.ShaderTranslationDelay.Value = DirtyHacks.ShaderTranslationDelay;
@@ -767,8 +713,8 @@ namespace Ryujinx.Ava.UI.ViewModels
SaveSettingsEvent?.Invoke();
_gameDirectoryChanged = false;
_autoloadDirectoryChanged = false;
GameDirectoryChanged = false;
AutoloadDirectoryChanged = false;
}
private static void RevertIfNotSaved()

View File

@@ -1,74 +1,32 @@
using Avalonia.Collections;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Platform.Storage;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.HLE.FileSystem;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Application = Avalonia.Application;
namespace Ryujinx.Ava.UI.ViewModels
{
public record TitleUpdateViewNoUpdateSentinal();
public record TitleUpdateViewModelNoUpdate;
public class TitleUpdateViewModel : BaseModel
public partial class TitleUpdateViewModel : BaseModel
{
private ApplicationLibrary ApplicationLibrary { get; }
private ApplicationData ApplicationData { get; }
private AvaloniaList<TitleUpdateModel> _titleUpdates = new();
private AvaloniaList<object> _views = new();
private object _selectedUpdate = new TitleUpdateViewNoUpdateSentinal();
private bool _showBundledContentNotice = false;
[ObservableProperty] private AvaloniaList<TitleUpdateModel> _titleUpdates = new();
[ObservableProperty] private AvaloniaList<object> _views = new();
[ObservableProperty] private object _selectedUpdate = new TitleUpdateViewModelNoUpdate();
[ObservableProperty] private bool _showBundledContentNotice;
public AvaloniaList<TitleUpdateModel> TitleUpdates
{
get => _titleUpdates;
set
{
_titleUpdates = value;
OnPropertyChanged();
}
}
public AvaloniaList<object> Views
{
get => _views;
set
{
_views = value;
OnPropertyChanged();
}
}
public object SelectedUpdate
{
get => _selectedUpdate;
set
{
_selectedUpdate = value;
OnPropertyChanged();
}
}
public bool ShowBundledContentNotice
{
get => _showBundledContentNotice;
set
{
_showBundledContentNotice = value;
OnPropertyChanged();
}
}
public IStorageProvider StorageProvider;
private readonly IStorageProvider _storageProvider;
public TitleUpdateViewModel(ApplicationLibrary applicationLibrary, ApplicationData applicationData)
{
@@ -76,10 +34,7 @@ namespace Ryujinx.Ava.UI.ViewModels
ApplicationData = applicationData;
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
StorageProvider = desktop.MainWindow.StorageProvider;
}
_storageProvider = RyujinxApp.MainWindow.StorageProvider;
LoadUpdates();
}
@@ -90,7 +45,7 @@ namespace Ryujinx.Ava.UI.ViewModels
.Where(it => it.TitleUpdate.TitleIdBase == ApplicationData.IdBase);
bool hasBundledContent = false;
SelectedUpdate = new TitleUpdateViewNoUpdateSentinal();
SelectedUpdate = new TitleUpdateViewModelNoUpdate();
foreach ((TitleUpdateModel update, bool isSelected) in updates)
{
TitleUpdates.Add(update);
@@ -116,12 +71,12 @@ namespace Ryujinx.Ava.UI.ViewModels
var selected = SelectedUpdate;
Views.Clear();
Views.Add(new TitleUpdateViewNoUpdateSentinal());
Views.Add(new TitleUpdateViewModelNoUpdate());
Views.AddRange(sortedUpdates);
SelectedUpdate = selected;
if (SelectedUpdate is TitleUpdateViewNoUpdateSentinal)
if (SelectedUpdate is TitleUpdateViewModelNoUpdate)
{
SelectedUpdate = Views[0];
}
@@ -179,7 +134,7 @@ namespace Ryujinx.Ava.UI.ViewModels
}
else if (update == SelectedUpdate as TitleUpdateModel)
{
SelectedUpdate = new TitleUpdateViewNoUpdateSentinal();
SelectedUpdate = new TitleUpdateViewModelNoUpdate();
}
SortUpdates();
@@ -187,7 +142,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public async Task Add()
{
var result = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
var result = await _storageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
{
AllowMultiple = true,
FileTypeFilter = new List<FilePickerFileType>

View File

@@ -1,4 +1,5 @@
using Avalonia.Media;
using CommunityToolkit.Mvvm.ComponentModel;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
@@ -20,12 +21,12 @@ using Image = SkiaSharp.SKImage;
namespace Ryujinx.Ava.UI.ViewModels
{
internal class UserFirmwareAvatarSelectorViewModel : BaseModel
internal partial class UserFirmwareAvatarSelectorViewModel : BaseModel
{
private static readonly Dictionary<string, byte[]> _avatarStore = new();
private ObservableCollection<ProfileImageModel> _images;
private Color _backgroundColor = Colors.White;
[ObservableProperty] private ObservableCollection<ProfileImageModel> _images;
[ObservableProperty] private Color _backgroundColor = Colors.White;
private int _selectedIndex;
@@ -34,27 +35,11 @@ namespace Ryujinx.Ava.UI.ViewModels
_images = new ObservableCollection<ProfileImageModel>();
LoadImagesFromStore();
}
public Color BackgroundColor
{
get => _backgroundColor;
set
PropertyChanged += (_, args) =>
{
_backgroundColor = value;
OnPropertyChanged();
ChangeImageBackground();
}
}
public ObservableCollection<ProfileImageModel> Images
{
get => _images;
set
{
_images = value;
OnPropertyChanged();
}
if (args.PropertyName == nameof(BackgroundColor))
ChangeImageBackground();
};
}
public int SelectedIndex
@@ -70,7 +55,7 @@ namespace Ryujinx.Ava.UI.ViewModels
}
else
{
SelectedImage = _images[_selectedIndex].Data;
SelectedImage = Images[_selectedIndex].Data;
}
OnPropertyChanged();

View File

@@ -1,18 +1,9 @@
using CommunityToolkit.Mvvm.ComponentModel;
namespace Ryujinx.Ava.UI.ViewModels
{
internal class UserProfileImageSelectorViewModel : BaseModel
internal partial class UserProfileImageSelectorViewModel : BaseModel
{
private bool _firmwareFound;
public bool FirmwareFound
{
get => _firmwareFound;
set
{
_firmwareFound = value;
OnPropertyChanged();
}
}
[ObservableProperty] private bool _firmwareFound;
}
}

View File

@@ -1,3 +1,4 @@
using CommunityToolkit.Mvvm.ComponentModel;
using DynamicData;
using DynamicData.Binding;
using Ryujinx.Ava.Common.Locale;
@@ -8,74 +9,31 @@ using System.Collections.ObjectModel;
namespace Ryujinx.Ava.UI.ViewModels
{
public class UserSaveManagerViewModel : BaseModel
public partial class UserSaveManagerViewModel : BaseModel
{
private int _sortIndex;
private int _orderIndex;
private string _search;
private ObservableCollection<SaveModel> _saves = new();
private ObservableCollection<SaveModel> _views = new();
[ObservableProperty] private int _sortIndex;
[ObservableProperty] private int _orderIndex;
[ObservableProperty] private string _search;
[ObservableProperty] private ObservableCollection<SaveModel> _saves = new();
[ObservableProperty] private ObservableCollection<SaveModel> _views = new();
private readonly AccountManager _accountManager;
public string SaveManagerHeading => LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SaveManagerHeading, _accountManager.LastOpenedUser.Name, _accountManager.LastOpenedUser.UserId);
public int SortIndex
{
get => _sortIndex;
set
{
_sortIndex = value;
OnPropertyChanged();
Sort();
}
}
public int OrderIndex
{
get => _orderIndex;
set
{
_orderIndex = value;
OnPropertyChanged();
Sort();
}
}
public string Search
{
get => _search;
set
{
_search = value;
OnPropertyChanged();
Sort();
}
}
public ObservableCollection<SaveModel> Saves
{
get => _saves;
set
{
_saves = value;
OnPropertyChanged();
Sort();
}
}
public ObservableCollection<SaveModel> Views
{
get => _views;
set
{
_views = value;
OnPropertyChanged();
}
}
public UserSaveManagerViewModel(AccountManager accountManager)
{
_accountManager = accountManager;
PropertyChanged += (_, evt) =>
{
if (evt.PropertyName is
nameof(SortIndex) or
nameof(OrderIndex) or
nameof(Search) or
nameof(Saves))
{
Sort();
}
};
}
public void Sort()
@@ -85,8 +43,10 @@ namespace Ryujinx.Ava.UI.ViewModels
.Sort(GetComparer())
.Bind(out var view).AsObservableList();
#pragma warning disable MVVMTK0034
_views.Clear();
_views.AddRange(view);
#pragma warning restore MVVMTK0034
OnPropertyChanged(nameof(Views));
}
@@ -94,7 +54,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
if (arg is SaveModel save)
{
return string.IsNullOrWhiteSpace(_search) || save.Title.ToLower().Contains(_search.ToLower());
return string.IsNullOrWhiteSpace(Search) || save.Title.ToLower().Contains(Search.ToLower());
}
return false;

View File

@@ -247,6 +247,7 @@
Header="{ext:Locale MenuBarActionsScanAmiiboBin}"
Icon="{ext:Icon mdi-cube-scan}"
IsVisible="{Binding CanScanAmiiboBinaries}"
InputGesture="Ctrl + B"
IsEnabled="{Binding IsAmiiboBinRequested}" />
<MenuItem
Command="{Binding TakeScreenshot}"

View File

@@ -41,7 +41,7 @@ namespace Ryujinx.Ava.UI.Views.Main
private void VSyncMode_PointerReleased(object sender, PointerReleasedEventArgs e)
{
Window.ViewModel.ToggleVSyncMode();
Logger.Info?.Print(LogClass.Application, $"VSync Mode toggled to: {Window.ViewModel.AppHost.Device.VSyncMode}");
Logger.Info?.PrintMsg(LogClass.Application, $"VSync Mode toggled to: {Window.ViewModel.AppHost.Device.VSyncMode}");
}
private void DockedStatus_PointerReleased(object sender, PointerReleasedEventArgs e)

View File

@@ -26,7 +26,6 @@ namespace Ryujinx.Ava.UI.Views.Main
{
DataContext = ViewModel = window.ViewModel;
}
}
public void Sort_Checked(object sender, RoutedEventArgs args)

View File

@@ -37,7 +37,7 @@
ToolTip.Tip="{Binding DirtyHacks.Xc2MenuFixTooltip}">
<CheckBox
Margin="0"
IsChecked="{Binding DirtyHacks.Xc2MenuSoftlockFixEnabled}"/>
IsChecked="{Binding DirtyHacks.Xc2MenuSoftlockFix}"/>
<TextBlock
VerticalAlignment="Center"
Text="Xenoblade Chronicles 2 Menu Softlock Fix" />
@@ -54,21 +54,27 @@
<TextBlock VerticalAlignment="Center"
Text="Arbitrary Delay on Shader Translation"/>
</StackPanel>
<Slider IsVisible="{Binding DirtyHacks.ShaderTranslationDelayEnabled}"
HorizontalAlignment="Center"
Value="{Binding DirtyHacks.ShaderTranslationDelay}"
ToolTip.Tip="{Binding DirtyHacks.ShaderTranslationDelayTooltipText}"
Width="175"
Margin="0,-3,0,0"
Height="32"
Padding="0,-5"
TickFrequency="1"
IsSnapToTickEnabled="True"
LargeChange="10"
SmallChange="1"
VerticalAlignment="Center"
Minimum="1"
Maximum="1000" />
<StackPanel
IsVisible="{Binding DirtyHacks.ShaderTranslationDelayEnabled}"
Margin="0,10,0,0"
Orientation="Horizontal"
HorizontalAlignment="Center">
<Slider HorizontalAlignment="Center"
Value="{Binding DirtyHacks.ShaderTranslationDelay}"
Width="175"
Margin="0,-3,0,0"
Height="32"
Padding="0,-5"
TickFrequency="1"
IsSnapToTickEnabled="True"
LargeChange="10"
SmallChange="1"
VerticalAlignment="Center"
Minimum="1"
Maximum="1000" />
<TextBlock Margin="5,0"
Text="{Binding DirtyHacks.ShaderTranslationDelayValueText}"/>
</StackPanel>
<Separator/>
</StackPanel>
</Border>

View File

@@ -40,6 +40,7 @@
<KeyBinding Gesture="F9" Command="{Binding ToggleDockMode}" />
<KeyBinding Gesture="Escape" Command="{Binding ExitCurrentState}" />
<KeyBinding Gesture="Ctrl+A" Command="{Binding OpenAmiiboWindow}" />
<KeyBinding Gesture="Ctrl+B" Command="{Binding OpenBinFile}" />
</Window.KeyBindings>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" RowDefinitions="*">
<helpers:OffscreenTextBox IsEnabled="False" Opacity="0" Name="HiddenTextBox" IsHitTestVisible="False" IsTabStop="False" />

View File

@@ -93,6 +93,7 @@
Padding="10"
MinWidth="0"
MinHeight="0"
ToolTip.Tip="{Binding Path}"
Click="OpenLocation">
<ui:SymbolIcon
Symbol="OpenFolder"

View File

@@ -95,7 +95,7 @@
</Panel>
</DataTemplate>
<DataTemplate
DataType="viewModels:TitleUpdateViewNoUpdateSentinal">
DataType="viewModels:TitleUpdateViewModelNoUpdate">
<Panel
Height="33"
Margin="10">

View File

@@ -33,7 +33,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
public string Path { get; set; }
public BlitStruct<ApplicationControlProperty> ControlHolder { get; set; }
public bool HasControlHolder => ControlHolder.ByteSpan.Length > 0;
public bool HasControlHolder => ControlHolder.ByteSpan.Length > 0 && !ControlHolder.ByteSpan.IsZeros();
public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed);

View File

@@ -75,11 +75,11 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
TitleUpdates = _titleUpdates.AsObservableCache();
DownloadableContents = _downloadableContents.AsObservableCache();
_nspIcon = EmbeddedResources.Read("Ryujinx.Assets.UIImages.Icon_NSP.png");
_xciIcon = EmbeddedResources.Read("Ryujinx.Assets.UIImages.Icon_XCI.png");
_ncaIcon = EmbeddedResources.Read("Ryujinx.Assets.UIImages.Icon_NCA.png");
_nroIcon = EmbeddedResources.Read("Ryujinx.Assets.UIImages.Icon_NRO.png");
_nsoIcon = EmbeddedResources.Read("Ryujinx.Assets.UIImages.Icon_NSO.png");
_nspIcon = EmbeddedResources.Read("Ryujinx/Assets.UIImages.Icon_NSP.png");
_xciIcon = EmbeddedResources.Read("Ryujinx/Assets.UIImages.Icon_XCI.png");
_ncaIcon = EmbeddedResources.Read("Ryujinx/Assets.UIImages.Icon_NCA.png");
_nroIcon = EmbeddedResources.Read("Ryujinx/Assets.UIImages.Icon_NRO.png");
_nsoIcon = EmbeddedResources.Read("Ryujinx/Assets.UIImages.Icon_NSO.png");
}
/// <exception cref="Ryujinx.HLE.Exceptions.InvalidNpdmException">The npdm file doesn't contain valid data.</exception>

View File

@@ -1,3 +1,4 @@
using Gommon;
using LibHac.Ns;
using System;
using System.Collections.Generic;
@@ -22,7 +23,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
LibHac.Common.FixedArrays.Array8<ulong> communicationId = acp.LocalCommunicationId;
return new Array(receivedData.Where(game =>
communicationId.Items.Contains(Convert.ToUInt64(game.TitleId, 16))
communicationId.Items.Contains(game.TitleId.ToULong())
));
}

View File

@@ -272,7 +272,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
public MemoryManagerMode MemoryManagerMode { get; set; }
/// <summary>
/// Expands the RAM amount on the emulated system from 4GiB to 8GiB
/// Expands the RAM amount on the emulated system
/// </summary>
public MemoryConfiguration DramSize { get; set; }

View File

@@ -645,6 +645,9 @@ namespace Ryujinx.Ava.Utilities.Configuration
private void HackChanged(object sender, ReactiveEventArgs<bool> rxe)
{
if (!ShowDirtyHacks)
return;
var newHacks = EnabledHacks.Select(x => x.Hack)
.JoinToString(", ");
@@ -666,14 +669,14 @@ namespace Ryujinx.Ava.Utilities.Configuration
List<EnabledDirtyHack> enabledHacks = [];
if (Xc2MenuSoftlockFix)
Apply(DirtyHacks.Xc2MenuSoftlockFix);
Apply(DirtyHack.Xc2MenuSoftlockFix);
if (EnableShaderTranslationDelay)
Apply(DirtyHacks.ShaderCompilationThreadSleep, ShaderTranslationDelay);
Apply(DirtyHack.ShaderTranslationDelay, ShaderTranslationDelay);
return enabledHacks.ToArray();
void Apply(DirtyHacks hack, int value = 0)
void Apply(DirtyHack hack, int value = 0)
{
enabledHacks.Add(new EnabledDirtyHack(hack, value));
}