Added some missing type defs, starting work on a revision (v3_01) to change formatting (need to change execution.py to recognize it as v3 as well)

This commit is contained in:
kosinkadink1@gmail.com 2025-06-11 19:46:30 -07:00
parent 2873aaf4db
commit 6854864db9
4 changed files with 1401 additions and 51 deletions

View File

@ -115,6 +115,14 @@ class WidgetInputV3(InputV3, io_type=None):
"widgetType": self.widgetType,
})
class OutputV3(IO_V3, io_type=None):
def __init__(self, id: str, display_name: str=None, tooltip: str=None,
is_output_list=False):
self.id = id
self.display_name = display_name
self.tooltip = tooltip
self.is_output_list = is_output_list
def CustomType(io_type: IO | str) -> type[IO_V3]:
name = f"{io_type}_IO_V3"
return type(name, (IO_V3,), {}, io_type=io_type)
@ -163,6 +171,9 @@ class BooleanInput(WidgetInputV3, io_type=IO.BOOLEAN):
"label_off": self.label_off,
})
class BooleanOutput(OutputV3, io_type=IO.BOOLEAN):
...
class IntegerInput(WidgetInputV3, io_type=IO.INT):
'''
Integer input.
@ -188,6 +199,9 @@ class IntegerInput(WidgetInputV3, io_type=IO.INT):
"display": self.display_mode, # NOTE: in frontend, the parameter is called "display"
})
class IntegerOutput(OutputV3, io_type=IO.INT):
...
class FloatInput(WidgetInputV3, io_type=IO.FLOAT):
'''
Float input.
@ -213,6 +227,9 @@ class FloatInput(WidgetInputV3, io_type=IO.FLOAT):
"round": self.round,
"display": self.display_mode, # NOTE: in frontend, the parameter is called "display"
})
class FloatOutput(OutputV3, io_type=IO.FLOAT):
...
class StringInput(WidgetInputV3, io_type=IO.STRING):
'''
@ -233,6 +250,9 @@ class StringInput(WidgetInputV3, io_type=IO.STRING):
"placeholder": self.placeholder,
})
class StringOutput(OutputV3, io_type=IO.STRING):
...
class ComboInput(WidgetInputV3, io_type=IO.COMBO):
'''Combo input (dropdown).'''
Type = str
@ -279,27 +299,193 @@ class MultiselectComboWidget(ComboInput, io_type=IO.COMBO):
})
class ImageInput(InputV3, io_type=IO.IMAGE):
'''
Image input.
'''
'''Image input.'''
Type = torch.Tensor
class ImageOutput(OutputV3, io_type=IO.IMAGE):
'''Image output.'''
Type = torch.Tensor
def __init__(self, id: str, display_name: str=None, optional=False, tooltip: str=None):
super().__init__(id, display_name, optional, tooltip)
class MaskInput(InputV3, io_type=IO.MASK):
'''
Mask input.
'''
'''Mask input.'''
Type = torch.Tensor
class MaskOutput(OutputV3, io_type=IO.MASK):
'''Mask output.'''
Type = torch.Tensor
def __init__(self, id: str, display_name: str=None, optional=False, tooltip: str=None):
super().__init__(id, display_name, optional, tooltip)
class LatentInput(InputV3, io_type=IO.LATENT):
'''
Latent input.
'''
def __init__(self, id: str, display_name: str=None, optional=False, tooltip: str=None):
super().__init__(id, display_name, optional, tooltip)
'''Latent input.'''
# TODO: make Type a TypedDict
...
class LatentOutput(OutputV3, io_type=IO.LATENT):
'''Latent output.'''
# TODO: make Type a TypedDict
...
class ConditioningInput(InputV3, io_type=IO.CONDITIONING):
'''Conditioning input.'''
# TODO: make Type a TypedDict
...
class ConditioningOutput(OutputV3, io_type=IO.CONDITIONING):
'''Conditioning output.'''
# TODO: make Type a TypedDict
...
class SamplerInput(InputV3, io_type=IO.SAMPLER):
'''Sampler input.'''
...
class SamplerOutput(OutputV3, io_type=IO.SAMPLER):
'''Sampler output.'''
...
class SigmasInput(InputV3, io_type=IO.SIGMAS):
'''Sigmas input.'''
...
class SigmasOutput(OutputV3, io_type=IO.SIGMAS):
'''Sigmas output.'''
...
class GuiderInput(InputV3, io_type=IO.GUIDER):
'''Guider input.'''
...
class GuiderOutput(OutputV3, io_type=IO.GUIDER):
'''Guider output.'''
...
class NoiseInput(InputV3, io_type=IO.NOISE):
'''Noise input.'''
...
class NoiseOutput(OutputV3, io_type=IO.NOISE):
'''Noise output.'''
...
class ClipInput(InputV3, io_type=IO.CLIP):
'''Clip input.'''
...
class ClipOutput(OutputV3, io_type=IO.CLIP):
'''Clip output.'''
...
class ControlNetInput(InputV3, io_type=IO.CONTROL_NET):
'''ControlNet input.'''
...
class ControlNetOutput(OutputV3, io_type=IO.CONTROL_NET):
'''ControlNet output.'''
...
class VaeInput(InputV3, io_type=IO.VAE):
'''Vae input.'''
...
class VaeOutput(OutputV3, io_type=IO.VAE):
'''Vae output.'''
...
class ModelInput(InputV3, io_type=IO.MODEL):
'''Model input.'''
...
class ModelOutput(OutputV3, io_type=IO.MODEL):
'''Model output.'''
...
class ClipVisionInput(InputV3, io_type=IO.CLIP_VISION):
'''ClipVision input.'''
...
class ClipVisionOutput(OutputV3, io_type=IO.CLIP_VISION):
'''ClipVision output.'''
...
class ClipVisionOutputInput(InputV3, io_type=IO.CLIP_VISION_OUTPUT):
'''CLipVisionOutput input.'''
...
class ClipVisionOutputOutput(OutputV3, io_type=IO.CLIP_VISION_OUTPUT):
'''CLipVisionOutput output.'''
...
class StyleModelInput(InputV3, io_type=IO.STYLE_MODEL):
'''StyleModel input.'''
...
class StyleModelOutput(OutputV3, io_type=IO.STYLE_MODEL):
'''StyleModel output.'''
...
class GligenInput(InputV3, io_type=IO.GLIGEN):
'''Gligen input.'''
...
class GligenOutput(OutputV3, io_type=IO.GLIGEN):
'''Gligen output.'''
...
class UpscaleModelInput(InputV3, io_type=IO.UPSCALE_MODEL):
'''UpscaleModel input.'''
...
class UpscaleModelOutput(OutputV3, io_type=IO.UPSCALE_MODEL):
'''UpscaleModel output.'''
...
class AudioInput(InputV3, io_type=IO.AUDIO):
'''Audio input.'''
...
class AudioOutput(OutputV3, io_type=IO.AUDIO):
'''Audio output.'''
...
class PointInput(InputV3, io_type=IO.POINT):
'''Point input.'''
...
class PointOutput(OutputV3, io_type=IO.POINT):
'''Point output.'''
...
class FaceAnalysisInput(InputV3, io_type=IO.FACE_ANALYSIS):
'''FaceAnalysis input.'''
...
class FaceAnalysisOutput(OutputV3, io_type=IO.FACE_ANALYSIS):
'''FaceAnalysis output.'''
...
class BBOXInput(InputV3, io_type=IO.BBOX):
'''Bbox input.'''
...
class BBOXOutput(OutputV3, io_type=IO.BBOX):
'''Bbox output.'''
...
class SEGSInput(InputV3, io_type=IO.SEGS):
'''SEGS input.'''
...
class SEGSOutput(OutputV3, io_type=IO.SEGS):
'''SEGS output.'''
...
class VideoInput(InputV3, io_type=IO.VIDEO):
'''Video input.'''
...
class VideoOutput(OutputV3, io_type=IO.VIDEO):
'''Video output.'''
...
class MultitypedInput(InputV3, io_type="COMFY_MULTITYPED_V3"):
'''
@ -326,39 +512,6 @@ class MultitypedInput(InputV3, io_type="COMFY_MULTITYPED_V3"):
return ",".join(x.io_type for x in self.io_types)
class OutputV3:
def __init__(self, id: str, display_name: str=None, tooltip: str=None,
is_output_list=False):
self.id = id
self.display_name = display_name
self.tooltip = tooltip
self.is_output_list = is_output_list
def __init_subclass__(cls, io_type, **kwargs):
cls.io_type = io_type
super().__init_subclass__(**kwargs)
class IntegerOutput(OutputV3, io_type=IO.INT):
pass
class FloatOutput(OutputV3, io_type=IO.FLOAT):
pass
class StringOutput(OutputV3, io_type=IO.STRING):
pass
# def __init__(self, id: str, display_name: str=None, tooltip: str=None):
# super().__init__(id, display_name, tooltip)
class ImageOutput(OutputV3, io_type=IO.IMAGE):
pass
class MaskOutput(OutputV3, io_type=IO.MASK):
pass
class LatentOutput(OutputV3, io_type=IO.LATENT):
pass
class DynamicInput(InputV3, io_type=None):
'''
Abstract class for dynamic input registration.
@ -566,7 +719,7 @@ def prepare_class_clone(c: ComfyNodeV3 | type[ComfyNodeV3]) -> type[ComfyNodeV3]
type_clone: type[ComfyNodeV3] = type(f"CLEAN_{c_type.__name__}", c_type.__bases__, {})
# TODO: what parameters should be carried over?
type_clone.SCHEMA = c_type.SCHEMA
# TODO: add anything we would want to expose inside node's EXECUTE function
# TODO: add anything we would want to expose inside node's execute function
return type_clone
@ -698,7 +851,7 @@ class ComfyNodeV3(ABC):
cls.GET_SCHEMA()
return cls._OUTPUT_TOOLTIPS
FUNCTION = "EXECUTE"
FUNCTION = "execute"
@classmethod
def INPUT_TYPES(cls) -> dict[str, dict]:
@ -763,7 +916,7 @@ class ComfyNodeV3(ABC):
# create separate lists from output fields
output = []
output_is_list = []
output_name = []
output_name = []
output_tooltips = []
if schema.outputs:
for o in schema.outputs:

1122
comfy_api/v3_01/io.py Normal file

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@ -0,0 +1,74 @@
import torch
from comfy_api.v3_01 import io
import logging
class XYZ:
Type = tuple[int,str]
class Input(io.InputV3, io_type="XYZ"):
...
class Output(io.OutputV3, io_type="XYZ"):
...
class V3TestNode(io.ComfyNodeV3):
def __init__(self):
self.hahajkunless = ";)"
@classmethod
def DEFINE_SCHEMA(cls):
return io.SchemaV3(
node_id="V3_01_TestNode1",
display_name="V3_01 Test Node",
description="This is a funky V3_01 node test.",
category="v3 nodes",
inputs=[
io.Image.Input("image", display_name="new_image"),
XYZ.Input("xyz", optional=True),
#CustomInput("xyz", "XYZ", optional=True),
io.Mask.Input("mask", optional=True),
io.Integer.Input("some_int", display_name="new_name", min=0, max=127, default=42,
tooltip="My tooltip 😎", display_mode=io.NumberDisplay.slider),
io.ComboInput("combo", options=["a", "b", "c"], tooltip="This is a combo input"),
# ComboInput("combo", image_upload=True, image_folder=FolderType.output,
# remote=RemoteOptions(
# route="/internal/files/output",
# refresh_button=True,
# ),
# tooltip="This is a combo input"),
# IntegerInput("some_int", display_name="new_name", min=0, tooltip="My tooltip 😎", display=NumberDisplay.slider, ),
# ComboDynamicInput("mask", behavior=InputBehavior.optional),
# IntegerInput("some_int", display_name="new_name", min=0, tooltip="My tooltip 😎", display=NumberDisplay.slider,
# dependent_inputs=[ComboDynamicInput("mask", behavior=InputBehavior.optional)],
# dependent_values=[lambda my_value: IO.STRING if my_value < 5 else IO.NUMBER],
# ),
# ["option1", "option2". "option3"]
# ComboDynamicInput["sdfgjhl", [ComboDynamicOptions("option1", [IntegerInput("some_int", display_name="new_name", min=0, tooltip="My tooltip 😎", display=NumberDisplay.slider, ImageInput(), MaskInput(), String()]),
# CombyDynamicOptons("option2", [])
# ]]
],
outputs=[
io.Integer.Output("int_output"),
io.Image.Output("img_output", display_name="img🖼", tooltip="This is an image"),
],
hidden=[
],
is_output_node=True,
)
@classmethod
def execute(cls, image: io.Image.Type, some_int: int, combo: io.ComboInput.Type, xyz: XYZ.Type=None, mask: io.Mask.Type=None):
some_int
if hasattr(cls, "hahajkunless"):
raise Exception("The 'cls' variable leaked instance state between runs!")
if hasattr(cls, "doohickey"):
raise Exception("The 'cls' variable leaked state on class properties between runs!")
cls.doohickey = "LOLJK"
return io.NodeOutput(some_int, image)
NODES_LIST: list[io.ComfyNodeV3] = [
V3TestNode,
]

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@ -2273,6 +2273,7 @@ def init_builtin_extra_nodes():
"nodes_string.py",
"nodes_camera_trajectory.py",
"nodes_v3_test.py",
"nodes_v3_01_test.py",
"nodes_v1_test.py",
]