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https://github.com/MilkBarModding/MilkBarLauncher.git
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35 lines
876 B
C++
35 lines
876 B
C++
#pragma once
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#include <string>
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#include "dllmain_Variables.h"
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namespace Main
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{
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bool connectToServer(std::string serverMessage);
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void disconnectFromServer(std::string reason);
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void playerQueueUpdate();
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void HelperThread();
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void glyphScan();
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void characterSpawner();
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void QuestSync();
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std::string getSendString();
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void mainServerLoop();
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void oldServerLoop(); //TODO: remove
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void CalculatePVPDamage();
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void AddBigMessage(std::string Message);
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void SendTimerMessage(bool start, std::string countMode, int startTime, int maxTime);
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void SendMessageToOverlay(std::string Message);
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void PauseChecker();
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bool CheckIfPaused();
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float GetDistance(int playerNumber, bool includeZAxis);
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void QueueBomb(std::string bombType, float Position[3]);
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void Setup();
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void SetupAssemblyPatches();
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bool ExternIsPaused();
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// Interpolation functions
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void PlayerUpdater();
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} |