2025-01-20 14:05:21 -06:00

42 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace Breath_of_the_Wild_Multiplayer.MVVM.View
{
/// <summary>
/// Lógica de interacción para ChangeNameView.xaml
/// </summary>
public partial class ChangeNameView : UserControl
{
public ChangeNameView()
{
InitializeComponent();
}
private void TextBox_TextChanged(object sender, TextChangedEventArgs e)
{
if (((TextBox)sender).Text == "")
{
((TextBox)sender).Text = Properties.Settings.Default.playerName;
}
else
{
Properties.Settings.Default.playerName = ((TextBox)sender).Text;
Properties.Settings.Default.Save();
}
}
}
}