mirror of
https://github.com/MilkBarModding/MilkBarLauncher.git
synced 2025-07-29 00:56:28 +00:00
262 lines
13 KiB
C#
262 lines
13 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// Este código fue generado por una herramienta.
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// Versión de runtime:4.0.30319.42000
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//
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// Los cambios en este archivo podrían causar un comportamiento incorrecto y se perderán si
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// se vuelve a generar el código.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace GUIApp.Properties {
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using System;
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/// <summary>
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/// Clase de recurso fuertemente tipado, para buscar cadenas traducidas, etc.
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/// </summary>
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// StronglyTypedResourceBuilder generó automáticamente esta clase
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// a través de una herramienta como ResGen o Visual Studio.
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// Para agregar o quitar un miembro, edite el archivo .ResX y, a continuación, vuelva a ejecutar ResGen
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// con la opción /str o recompile su proyecto de VS.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Devuelve la instancia de ResourceManager almacenada en caché utilizada por esta clase.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GUIApp.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Reemplaza la propiedad CurrentUICulture del subproceso actual para todas las
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/// búsquedas de recursos mediante esta clase de recurso fuertemente tipado.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Busca una cadena traducida similar a <?xml version="1.0" ?>
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///<root>
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/// <animation>
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/// <Name>Float</Name>
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/// <Hash>140800401</Hash>
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/// <Schedule>1</Schedule>
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/// <Animation>1</Animation>
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/// </animation>
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/// <animation>
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/// <Name>Bow_Attack_Motorcycle_Draw_Lower_B</Name>
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/// <Hash>-846693611</Hash>
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/// <Schedule>1</Schedule>
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/// <Animation>2</Animation>
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/// </animation>
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/// <animation>
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/// <Name>Bow_Attack_Horse_Draw_Lower_B</Name>
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/// <Hash>238917901</Hash>
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/// <Schedule>1</Schedule>
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/// <Animation>3</Animation>
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/// </animation>
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/// <animation>
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/// <Name>Bow_Attack_ [resto de la cadena truncado]";.
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/// </summary>
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internal static string animationHashes {
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get {
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return ResourceManager.GetString("animationHashes", resourceCulture);
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}
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}
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/// <summary>
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/// Busca una cadena traducida similar a {"001": "001", "002": "001", "003": "001", "004": "001", "015": "001", "005": "005", "035": "005", "039": "005", "060": "005", "061": "005", "006": "006", "007": "006", "062": "006", "063": "006", "064": "006", "008": "008", "040": "008", "065": "008", "066": "008", "067": "008", "009": "009", "036": "009", "071": "009", "072": "009", "073": "009", "012": "012", "042": "012", "077": "012", "078": "012", "079": "012", ....
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/// </summary>
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internal static string ArmorMapping {
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get {
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return ResourceManager.GetString("ArmorMapping", resourceCulture);
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap check_placeholder {
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get {
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object obj = ResourceManager.GetObject("check_placeholder", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Daruk {
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get {
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object obj = ResourceManager.GetObject("Daruk", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Help {
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get {
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object obj = ResourceManager.GetObject("Help", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Mipha2 {
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get {
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object obj = ResourceManager.GetObject("Mipha2", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca una cadena traducida similar a {"V0": ["85 db 20 43 ", "Hateno_SheikPad_PowerUp_Activated"], "V1": ["0d 56 99 d4 ", "Hateno_SheikPad_PowerUp_Eemon"], "V2": ["0d ba 02 46 ", "Hateno_SheikPad_PowerUp_Explain"], "V3": ["ba e8 66 5c ", "Hateno_SheikPad_PowerUp_Finish"], "V4": ["0c 4f 1c d6 ", "Hateno_SheikPad_PowerUp_First"], "V5": ["63 54 8f e8 ", "Hateno_SheikPad_PowerUp_Guardian"], "V6": ["ca 59 3b ad ", "Hateno_SheikPad_PowerUp_Huh"], "V7": ["b6 ab 77 2e ", "Hateno_SheikPad_PowerUp_Ready"], "V8": ["73 7a dc 41 ", "HigakkareMini_RedDragon [resto de la cadena truncado]";.
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/// </summary>
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internal static string QuestFlags {
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get {
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return ResourceManager.GetString("QuestFlags", resourceCulture);
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}
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}
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/// <summary>
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/// Busca una cadena traducida similar a {"V0": ["85 db 20 43 ", "Hateno_SheikPad_PowerUp_Activated"], "V1": ["0d 56 99 d4 ", "Hateno_SheikPad_PowerUp_Eemon"], "V2": ["0d ba 02 46 ", "Hateno_SheikPad_PowerUp_Explain"], "V3": ["ba e8 66 5c ", "Hateno_SheikPad_PowerUp_Finish"], "V4": ["0c 4f 1c d6 ", "Hateno_SheikPad_PowerUp_First"], "V5": ["63 54 8f e8 ", "Hateno_SheikPad_PowerUp_Guardian"], "V6": ["ca 59 3b ad ", "Hateno_SheikPad_PowerUp_Huh"], "V7": ["b6 ab 77 2e ", "Hateno_SheikPad_PowerUp_Ready"], "V8": ["73 7a dc 41 ", "HigakkareMini_RedDragon [resto de la cadena truncado]";.
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/// </summary>
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internal static string QuestFlagsNames {
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get {
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return ResourceManager.GetString("QuestFlagsNames", resourceCulture);
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Revali {
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get {
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object obj = ResourceManager.GetObject("Revali", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca una cadena traducida similar a <?xml version="1.0"?>
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///<serverList>
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/// <server>
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/// <IP>127.0.0.0</IP>
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/// <PASSWORD></PASSWORD>
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/// <PORT>5050</PORT>
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/// </server>
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/// <server>
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/// <IP>127.0.0.0</IP>
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/// <PASSWORD></PASSWORD>
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/// <PORT>5050</PORT>
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/// </server>
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/// <server>
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/// <IP>127.0.0.0</IP>
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/// <PASSWORD></PASSWORD>
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/// <PORT>5050</PORT>
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/// </server>
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///</serverList>.
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/// </summary>
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internal static string serverList {
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get {
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return ResourceManager.GetString("serverList", resourceCulture);
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}
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}
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/// <summary>
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/// Busca una cadena traducida similar a <?xml version="1.0"?>
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///<serverList>
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/// <server>
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/// <IP>25.84.121.189</IP>
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/// <PASSWORD></PASSWORD>
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/// <PORT>5050</PORT>
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/// </server>
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/// <server>
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/// <IP>25.79.17.118</IP>
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/// <PASSWORD></PASSWORD>
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/// <PORT>5050</PORT>
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/// </server>
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/// <server>
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/// <IP>127.0.0.0</IP>
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/// <PASSWORD></PASSWORD>
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/// <PORT>5050</PORT>
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/// </server>
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///</serverList>.
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/// </summary>
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internal static string serverLista {
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get {
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return ResourceManager.GetString("serverLista", resourceCulture);
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Settings {
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get {
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object obj = ResourceManager.GetObject("Settings", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Urbosa {
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get {
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object obj = ResourceManager.GetObject("Urbosa", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Busca una cadena traducida similar a {"Weapon_Sword_047": 48, "Weapon_Sword_073": 40, "Weapon_Sword_024": 36, "Weapon_Sword_052": 32, "Weapon_Sword_070": 30, "Weapon_Sword_003": 26, "Weapon_Sword_030": 25, "Weapon_Sword_033": 24, "Weapon_Sword_025": 22, "Weapon_Sword_035": 22, "Weapon_Sword_034": 20, "Weapon_Sword_029": 16, "Weapon_Sword_053": 16, "Weapon_Sword_041": 15, "Weapon_Sword_027": 15, "Weapon_Sword_031": 15, "Weapon_Sword_002": 14, "Weapon_Sword_021": 6, "Weapon_Sword_001": 5, "Weapon_Lsword_047": 72, "Weapon_Lsword_054": 60, "Weapon [resto de la cadena truncado]";.
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/// </summary>
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internal static string WeaponDamages {
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get {
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return ResourceManager.GetString("WeaponDamages", resourceCulture);
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}
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}
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/// <summary>
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/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap x_placeholder {
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get {
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object obj = ResourceManager.GetObject("x_placeholder", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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}
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}
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