fix: Show non-resolvable notes in winbar (#417) fix: add more emojis and make emoji picker configurable (#414) fix: comment creation should not be possible for renamed and moved files (#416) fix: color highlight groups are invalid (#421) fix: plugin failing to build on Windows (#419) --------- Co-authored-by: Jakub F. Bortlík <jakub.bortlik@proton.me>
219 lines
5.9 KiB
Lua
219 lines
5.9 KiB
Lua
local u = require("gitlab.utils")
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local List = require("gitlab.utils.list")
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local state = require("gitlab.state")
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local M = {
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bufnr_map = {
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discussions = nil,
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notes = nil,
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},
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current_view_type = state.settings.discussion_tree.default_view,
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}
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M.set_buffers = function(linked_bufnr, unlinked_bufnr)
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M.bufnr_map = {
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discussions = linked_bufnr,
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notes = unlinked_bufnr,
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}
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end
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---@param nodes Discussion[]|UnlinkedDiscussion[]|nil
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---@return number, number, number
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local get_data = function(nodes)
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local total_resolvable = 0
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local total_resolved = 0
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local total_non_resolvable = 0
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if nodes == nil or nodes == vim.NIL then
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return total_resolvable, total_resolved, total_non_resolvable
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end
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total_resolvable = List.new(nodes):reduce(function(agg, d)
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local first_child = d.notes[1]
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if first_child and first_child.resolvable then
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agg = agg + 1
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end
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return agg
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end, 0)
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total_non_resolvable = List.new(nodes):reduce(function(agg, d)
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local first_child = d.notes[1]
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if first_child and not first_child.resolvable then
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agg = agg + 1
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end
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return agg
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end, 0)
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total_resolved = List.new(nodes):reduce(function(agg, d)
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local first_child = d.notes[1]
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if first_child and first_child.resolved then
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agg = agg + 1
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end
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return agg
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end, 0)
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return total_resolvable, total_resolved, total_non_resolvable
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end
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local function content()
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local resolvable_discussions, resolved_discussions, non_resolvable_discussions =
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get_data(state.DISCUSSION_DATA.discussions)
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local resolvable_notes, resolved_notes, non_resolvable_notes = get_data(state.DISCUSSION_DATA.unlinked_discussions)
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local draft_notes = require("gitlab.actions.draft_notes")
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local inline_draft_notes, unlinked_draft_notes = List.new(state.DRAFT_NOTES):partition(function(note)
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if note.discussion_id == "" then
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return draft_notes.has_position(note)
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end
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for _, discussion in ipairs(state.DISCUSSION_DATA.unlinked_discussions) do
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if discussion.id == note.discussion_id then
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return false
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end
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end
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return true
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end)
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local t = {
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resolvable_discussions = resolvable_discussions,
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resolved_discussions = resolved_discussions,
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non_resolvable_discussions = non_resolvable_discussions,
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inline_draft_notes = #inline_draft_notes,
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unlinked_draft_notes = #unlinked_draft_notes,
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resolvable_notes = resolvable_notes,
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resolved_notes = resolved_notes,
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non_resolvable_notes = non_resolvable_notes,
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help_keymap = state.settings.keymaps.help,
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}
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return M.make_winbar(t)
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end
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---This function updates the winbar
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M.update_winbar = function()
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local d = require("gitlab.actions.discussions")
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if d.split == nil then
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return
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end
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local win_id = d.split.winid
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if win_id == nil then
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return
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end
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if not vim.api.nvim_win_is_valid(win_id) then
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return
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end
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local c = content()
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vim.api.nvim_set_option_value("winbar", c, { scope = "local", win = win_id })
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end
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local function get_connector(base_title)
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return string.match(base_title, "%($") and "" or "; "
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end
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---Builds the title string for both sections, using the count of resolvable and draft nodes
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---@param base_title string
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---@param resolvable_count integer
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---@param resolved_count integer
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---@param drafts_count integer
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---@return string
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local add_drafts_and_resolvable = function(
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base_title,
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resolvable_count,
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resolved_count,
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drafts_count,
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non_resolvable_count
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)
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if resolvable_count == 0 and drafts_count == 0 and non_resolvable_count == 0 then
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return base_title
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end
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base_title = base_title .. " ("
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if non_resolvable_count ~= 0 then
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base_title = base_title .. u.pluralize(non_resolvable_count, "comment")
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end
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if resolvable_count ~= 0 then
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base_title = base_title
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.. get_connector(base_title)
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.. string.format("%d/%s", resolved_count, u.pluralize(resolvable_count, "thread"))
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end
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if drafts_count ~= 0 then
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base_title = base_title .. get_connector(base_title) .. u.pluralize(drafts_count, "draft")
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end
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base_title = base_title .. ")"
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return base_title
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end
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---@param t WinbarTable
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M.make_winbar = function(t)
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local discussion_title = add_drafts_and_resolvable(
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"Inline Comments",
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t.resolvable_discussions,
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t.resolved_discussions,
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t.inline_draft_notes,
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t.non_resolvable_discussions
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)
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local notes_title = add_drafts_and_resolvable(
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"Notes",
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t.resolvable_notes,
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t.resolved_notes,
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t.unlinked_draft_notes,
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t.non_resolvable_notes
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)
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-- Colorize the active tab
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if M.current_view_type == "discussions" then
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discussion_title = "%#Text#" .. discussion_title
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notes_title = "%#Comment#" .. notes_title
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elseif M.current_view_type == "notes" then
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discussion_title = "%#Comment#" .. discussion_title
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notes_title = "%#Text#" .. notes_title
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end
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local mode = M.get_mode()
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-- Join everything together and return it
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local separator = "%#Comment#|"
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local end_section = "%="
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local help = "%#Comment#Help: " .. (t.help_keymap and t.help_keymap:gsub(" ", "<space>") .. " " or "unmapped")
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return string.format(
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" %s %s %s %s %s %s %s",
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discussion_title,
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separator,
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notes_title,
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end_section,
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mode,
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separator,
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help
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)
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end
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---Returns a string for the winbar indicating the mode type, live or draft
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---@return string
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M.get_mode = function()
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if state.settings.discussion_tree.draft_mode then
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return "%#DiagnosticWarn#Draft Mode"
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else
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return "%#DiagnosticOK#Live Mode"
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end
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end
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---Sets the current view type (if provided an argument)
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---and then updates the view
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---@param override any
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M.switch_view_type = function(override)
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if override then
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M.current_view_type = override
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else
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if M.current_view_type == "discussions" then
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M.current_view_type = "notes"
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elseif M.current_view_type == "notes" then
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M.current_view_type = "discussions"
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end
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end
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vim.api.nvim_set_current_buf(M.bufnr_map[M.current_view_type])
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M.update_winbar()
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end
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return M
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