Ryubing/src/Ryujinx.Graphics.Gpu/Engine/SetMmeShadowRamControlMode.cs
2025-05-30 17:08:34 -05:00

32 lines
896 B
C#

namespace Ryujinx.Graphics.Gpu.Engine
{
/// <summary>
/// MME shadow RAM control mode.
/// </summary>
enum SetMmeShadowRamControlMode
{
MethodTrack = 0,
MethodTrackWithFilter = 1,
MethodPassthrough = 2,
MethodReplay = 3,
}
static class SetMmeShadowRamControlModeExtensions
{
public static bool IsTrack(this SetMmeShadowRamControlMode mode)
{
return mode is SetMmeShadowRamControlMode.MethodTrack or SetMmeShadowRamControlMode.MethodTrackWithFilter;
}
public static bool IsPassthrough(this SetMmeShadowRamControlMode mode)
{
return mode == SetMmeShadowRamControlMode.MethodPassthrough;
}
public static bool IsReplay(this SetMmeShadowRamControlMode mode)
{
return mode == SetMmeShadowRamControlMode.MethodReplay;
}
}
}