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21 lines
646 B
C#
21 lines
646 B
C#
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
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{
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struct FFCodecLegacy<T> where T : struct
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{
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public T Base;
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public uint CapsInternalOrCbType;
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public int PrivDataSize;
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public nint UpdateThreadContext;
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public nint UpdateThreadContextForUser;
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public nint Defaults;
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public nint InitStaticData;
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public nint Init;
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public nint EncodeSub;
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public nint Encode2;
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public nint Decode;
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// NOTE: There is more after, but the layout kind of changed a bit and we don't need more than this. This is safe as we only manipulate this behind a reference.
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}
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}
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