Ryubing/src/Ryujinx.Common/ReleaseInformation.cs

36 lines
1.5 KiB
C#

using System;
using System.Reflection;
namespace Ryujinx.Common
{
// DO NOT EDIT, filled by CI
public static class ReleaseInformation
{
private const string CanaryChannel = "canary";
private const string ReleaseChannel = "release";
private const string BuildVersion = "%%RYUJINX_BUILD_VERSION%%";
private const string BuildGitHash = "%%RYUJINX_BUILD_GIT_HASH%%";
private const string ReleaseChannelName = "%%RYUJINX_TARGET_RELEASE_CHANNEL_NAME%%";
private const string ConfigFileName = "%%RYUJINX_CONFIG_FILE_NAME%%";
public static string ConfigName => !ConfigFileName.StartsWith("%%") ? ConfigFileName : "Config.json";
public static bool IsValid =>
!BuildGitHash.StartsWith("%%") &&
!ReleaseChannelName.StartsWith("%%") &&
!ConfigFileName.StartsWith("%%");
public static bool IsCanaryBuild => IsValid && ReleaseChannelName.Equals(CanaryChannel);
public static bool IsReleaseBuild => IsValid && ReleaseChannelName.Equals(ReleaseChannel);
public static string Version => IsValid ? BuildVersion : Assembly.GetEntryAssembly()!.GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion;
public static string GetChangelogUrl(Version currentVersion, Version newVersion) =>
IsCanaryBuild
? $"https://git.ryujinx.app/ryubing/ryujinx/-/compare/Canary-{currentVersion}...Canary-{newVersion}"
: $"https://git.ryujinx.app/ryubing/ryujinx/-/releases/{newVersion}";
}
}