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https://git.ryujinx.app/ryubing/ryujinx.git
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44 lines
1.7 KiB
C#
44 lines
1.7 KiB
C#
using CommunityToolkit.Mvvm.ComponentModel;
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using Gommon;
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using Ryujinx.Ava.Systems.Configuration;
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namespace Ryujinx.Ava.UI.ViewModels
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{
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public partial class SettingsHacksViewModel : BaseModel
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{
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private readonly SettingsViewModel _baseViewModel;
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public SettingsHacksViewModel() { }
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public SettingsHacksViewModel(SettingsViewModel settingsVm)
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{
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_baseViewModel = settingsVm;
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}
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[ObservableProperty] private bool _xc2MenuSoftlockFix = ConfigurationState.Instance.Hacks.Xc2MenuSoftlockFix;
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[ObservableProperty] private bool _nifmDisableIsAnyInternetRequestAccepted = ConfigurationState.Instance.Hacks.DisableNifmIsAnyInternetRequestAccepted;
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public static string Xc2MenuFixTooltip { get; } = Lambda.String(sb =>
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{
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sb.AppendLine(
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"This hack applies a 2ms delay (via 'Thread.Sleep(2)') every time the game tries to read data from the emulated Switch filesystem.")
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.AppendLine();
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sb.AppendLine("From the issue on GitHub:").AppendLine();
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sb.Append(
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"When clicking very fast from game main menu to 2nd submenu, " +
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"there is a low chance that the game will softlock, " +
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"the submenu won't show up, while background music is still there.");
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});
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public static string NifmDisableIsAnyInternetRequestAcceptedTooltip { get; } = Lambda.String(sb =>
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{
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sb.AppendLine(
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"This hack simply sets 'IsAnyInternetRequestAccepted' to 'false' when initializing the Nifm IGeneralService.")
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.AppendLine();
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sb.Append("Lets DOOM 2016 go in game.");
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});
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}
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}
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