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Ryubing/Ryujinx.Graphics.Gpu/Memory
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gdkchan df820a72de
Implement clear buffer (fast path) (#1902)
* Implement clear buffer (fast path)

* Remove blank line
2021-01-13 08:50:54 +11:00
..
Buffer.cs
Cache delegate for QueryModified, use regular multi handle. (#1771)
2020-12-03 19:34:32 +01:00
BufferBounds.cs
Use explicit buffer and texture bindings on shaders (#1666)
2020-11-08 12:10:00 +01:00
BufferManager.cs
Implement clear buffer (fast path) (#1902)
2021-01-13 08:50:54 +11:00
CounterCache.cs
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
2020-05-04 12:24:59 +10:00
IndexBuffer.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
2020-01-09 02:13:00 +01:00
MemoryManager.cs
Fix remap when handle is 0 (#1882)
2021-01-10 10:11:31 +11:00
PhysicalMemory.cs
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
2020-12-02 00:23:43 +01:00
ResourceName.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
2020-01-09 02:13:00 +01:00
UnmapEventArgs.cs
Initial conditional rendering support (#1012)
2020-04-22 16:00:11 +10:00
VertexBuffer.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
2020-01-09 02:13:00 +01:00
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