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Ryubing/Ryujinx.Graphics.Gpu/Engine
History
gdk 16d88c21fc Improved and simplified window texture presentation
2020-01-09 02:13:00 +01:00
..
Compute.cs
Correct ordering of compute buffer bind
2020-01-09 02:13:00 +01:00
ComputeParams.cs
Initial work
2020-01-09 02:13:00 +01:00
Inline2Memory.cs
Separate sub-channel state
2020-01-09 02:13:00 +01:00
MethodClear.cs
Separate sub-channel state
2020-01-09 02:13:00 +01:00
MethodCopyBuffer.cs
Separate sub-channel state
2020-01-09 02:13:00 +01:00
MethodCopyTexture.cs
Separate sub-channel state
2020-01-09 02:13:00 +01:00
MethodDraw.cs
Separate sub-channel state
2020-01-09 02:13:00 +01:00
MethodReport.cs
Separate sub-channel state
2020-01-09 02:13:00 +01:00
MethodResetCounter.cs
Separate sub-channel state
2020-01-09 02:13:00 +01:00
Methods.cs
Improved and simplified window texture presentation
2020-01-09 02:13:00 +01:00
MethodUniformBufferBind.cs
Separate sub-channel state
2020-01-09 02:13:00 +01:00
MethodUniformBufferUpdate.cs
Separate sub-channel state
2020-01-09 02:13:00 +01:00
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