Ryubing/src/Ryujinx.Horizon/Sdk/Sf/RawDataOffsetCalculator.cs
TSRBerry 02b5c7ea89
[Ryujinx.Horizon] Address dotnet-format issues (#5381)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1822 warnings

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Revert formatting changes for while and for-loops

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Add trailing commas and fix formatting issues

* Convert if-else chain to switch block

* Address review feedback
2023-07-01 12:42:10 +02:00

50 lines
1.3 KiB
C#

using Ryujinx.Common;
namespace Ryujinx.Horizon.Sdk.Sf
{
static class RawDataOffsetCalculator
{
public static int[] Calculate(CommandArg[] args)
{
int[] offsets = new int[args.Length + 1];
if (args.Length != 0)
{
int argsCount = args.Length;
int[] sizes = new int[argsCount];
int[] aligns = new int[argsCount];
int[] map = new int[argsCount];
for (int i = 0; i < argsCount; i++)
{
sizes[i] = args[i].ArgSize;
aligns[i] = args[i].ArgAlignment;
map[i] = i;
}
for (int i = 1; i < argsCount; i++)
{
for (int j = i; j > 0 && aligns[map[j - 1]] > aligns[map[j]]; j--)
{
(map[j], map[j - 1]) = (map[j - 1], map[j]);
}
}
int offset = 0;
foreach (int i in map)
{
offset = BitUtils.AlignUp(offset, aligns[i]);
offsets[i] = offset;
offset += sizes[i];
}
offsets[argsCount] = offset;
}
return offsets;
}
}
}