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5 Commits

Author SHA1 Message Date
Evan Husted
172869bfba misc: cleanup applying the current dirty hacks to the config upon loading the json 2024-12-30 22:11:16 -06:00
Evan Husted
b6f88514f9 misc: Move BitTricks methods into BitUtils
Cleanup DirtyHackCollection
2024-12-30 22:11:16 -06:00
Hack茶ん
e92f52e56c Korean translations for new locale keys (#465) 2024-12-30 21:13:43 -06:00
Evan Husted
318498eab0 misc: prefix ValidationTask with I, it's an interface
Mention in PR comment script that you now need to be logged into GitHub to download artifacts.
2024-12-30 20:57:18 -06:00
Evan Husted
a5cde8e006 misc: Update Gommon, apply new extension 2024-12-30 20:37:02 -06:00
11 changed files with 66 additions and 79 deletions

View File

@@ -37,7 +37,7 @@ jobs:
if (!artifacts.length) {
return core.error(`No artifacts found`);
}
let body = `Download the artifacts for this pull request:\n`;
let body = `*You need to be logged into GitHub to download these files.*\n\nDownload the artifacts for this pull request:\n`;
let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`;
for (const art of artifacts) {
const url = `https://github.com/Ryubing/Ryujinx/actions/runs/${run_id}/artifacts/${art.id}`;

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@@ -41,7 +41,7 @@
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="Gommon" Version="2.6.8" />
<PackageVersion Include="Gommon" Version="2.7.0" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpMetal" Version="1.0.0-preview21" />

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@@ -1,6 +1,6 @@
namespace Ryujinx.BuildValidationTasks
{
public interface ValidationTask
public interface IValidationTask
{
public bool Execute(string projectPath, bool isGitRunner);
}

View File

@@ -7,7 +7,7 @@ using System.Text.Encodings.Web;
namespace Ryujinx.BuildValidationTasks
{
public class LocalesValidationTask : ValidationTask
public class LocalesValidationTask : IValidationTask
{
public LocalesValidationTask() { }

View File

@@ -1,35 +0,0 @@
namespace Ryujinx.Common
{
public class BitTricks
{
// Never actually written bit packing logic before, so I looked it up.
// This code is from https://gist.github.com/Alan-FGR/04938e93e2bffdf5802ceb218a37c195
public static ulong PackBitFields(uint[] values, byte[] bitFields)
{
ulong retVal = values[0]; //we set the first value right away
for (int f = 1; f < values.Length; f++)
{
retVal <<= bitFields[f]; // we shift the previous value
retVal += values[f];// and add our current value
}
return retVal;
}
public static uint[] UnpackBitFields(ulong packed, byte[] bitFields)
{
int fields = bitFields.Length - 1; // number of fields to unpack
uint[] retArr = new uint[fields + 1]; // init return array
int curPos = 0; // current field bit position (start)
int lastEnd; // position where last field ended
for (int f = fields; f >= 0; f--) // loop from last
{
lastEnd = curPos; // we store where the last value ended
curPos += bitFields[f]; // we get where the current value starts
int leftShift = 64 - curPos; // we figure how much left shift we gotta apply for the other numbers to overflow into oblivion
retArr[f] = (uint)((packed << leftShift) >> leftShift + lastEnd); // we do magic
}
return retArr;
}
}
}

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@@ -1,4 +1,5 @@
using System;
using Gommon;
using System;
using System.Collections.Generic;
using System.Linq;
@@ -14,12 +15,14 @@ namespace Ryujinx.Common.Configuration
public record EnabledDirtyHack(DirtyHacks Hack, int Value)
{
public static readonly byte[] PackedFormat = [8, 32];
public ulong Pack() => BitTricks.PackBitFields([(uint)Hack, (uint)Value], PackedFormat);
private uint[] Raw => [(uint)Hack, (uint)Value.CoerceAtLeast(0)];
public ulong Pack() => Raw.PackBitFields(PackedFormat);
public static EnabledDirtyHack Unpack(ulong packedHack)
{
var unpackedFields = BitTricks.UnpackBitFields(packedHack, PackedFormat);
var unpackedFields = packedHack.UnpackBitFields(PackedFormat);
if (unpackedFields is not [var hack, var value])
throw new ArgumentException(nameof(packedHack));
@@ -29,26 +32,17 @@ namespace Ryujinx.Common.Configuration
public class DirtyHackCollection : Dictionary<DirtyHacks, int>
{
public DirtyHackCollection(EnabledDirtyHack[] hacks)
{
foreach ((DirtyHacks dirtyHacks, int value) in hacks)
{
Add(dirtyHacks, value);
}
}
public DirtyHackCollection(ulong[] packedHacks)
{
foreach ((DirtyHacks dirtyHacks, int value) in packedHacks.Select(EnabledDirtyHack.Unpack))
{
Add(dirtyHacks, value);
}
}
public DirtyHackCollection(IEnumerable<EnabledDirtyHack> hacks)
=> hacks.ForEach(edh => Add(edh.Hack, edh.Value));
public ulong[] PackEntries() =>
this
.Select(it =>
BitTricks.PackBitFields([(uint)it.Key, (uint)it.Value], EnabledDirtyHack.PackedFormat))
public DirtyHackCollection(ulong[] packedHacks) : this(packedHacks.Select(EnabledDirtyHack.Unpack)) {}
public ulong[] PackEntries()
=> Entries.Select(it => it.Pack()).ToArray();
public EnabledDirtyHack[] Entries
=> this
.Select(it => new EnabledDirtyHack(it.Key, it.Value))
.ToArray();
public static implicit operator DirtyHackCollection(EnabledDirtyHack[] hacks) => new(hacks);

View File

@@ -40,5 +40,35 @@ namespace Ryujinx.Common
return (value >> 32) | (value << 32);
}
// Never actually written bit packing logic before, so I looked it up.
// This code is from https://gist.github.com/Alan-FGR/04938e93e2bffdf5802ceb218a37c195
public static ulong PackBitFields(this uint[] values, byte[] bitFields)
{
ulong retVal = values[0]; //we set the first value right away
for (int f = 1; f < values.Length; f++)
{
retVal <<= bitFields[f]; // we shift the previous value
retVal += values[f];// and add our current value
}
return retVal;
}
public static uint[] UnpackBitFields(this ulong packed, byte[] bitFields)
{
int fields = bitFields.Length - 1; // number of fields to unpack
uint[] retArr = new uint[fields + 1]; // init return array
int curPos = 0; // current field bit position (start)
int lastEnd; // position where last field ended
for (int f = fields; f >= 0; f--) // loop from last
{
lastEnd = curPos; // we store where the last value ended
curPos += bitFields[f]; // we get where the current value starts
int leftShift = 64 - curPos; // we figure how much left shift we gotta apply for the other numbers to overflow into oblivion
retArr[f] = (uint)((packed << leftShift) >> leftShift + lastEnd); // we do magic
}
return retArr;
}
}
}

View File

@@ -1234,7 +1234,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "자주 묻는 질문(FAQ) 및 안내",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -2609,7 +2609,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "펌웨어 버전 : {0}",
"no_NO": "",
"pl_PL": "",
"pt_BR": "Versão do firmware: {0}",
@@ -4009,7 +4009,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "PC 날짜와 시간에 동기화",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -15259,7 +15259,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "시스템 시간을 PC의 현재 날짜 및 시간과 일치하도록 다시 동기화합니다.\n\n이 설정은 활성 설정이 아니므로 여전히 동기화되지 않을 수 있으며, 이 경우 이 버튼을 다시 클릭하면 됩니다.",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -20509,7 +20509,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "자동",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -20534,7 +20534,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "Vulkan을 사용합니다.\nARM 맥에서 해당 플랫폼에서 잘 실행되는 게임을 플레이하는 경우 Metal 후단부를 사용합니다.",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",

View File

@@ -26,7 +26,6 @@ namespace Ryujinx.Ava.UI.Views.Main
{
DataContext = ViewModel = window.ViewModel;
}
}
public void Sort_Checked(object sender, RoutedEventArgs args)

View File

@@ -1,3 +1,4 @@
using Gommon;
using LibHac.Ns;
using System;
using System.Collections.Generic;
@@ -22,7 +23,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
LibHac.Common.FixedArrays.Array8<ulong> communicationId = acp.LocalCommunicationId;
return new Array(receivedData.Where(game =>
communicationId.Items.Contains(Convert.ToUInt64(game.TitleId, 16))
communicationId.Items.Contains(game.TitleId.ToULong())
));
}

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@@ -1,3 +1,4 @@
using Gommon;
using Ryujinx.Ava.Utilities.Configuration.System;
using Ryujinx.Ava.Utilities.Configuration.UI;
using Ryujinx.Common.Configuration;
@@ -9,7 +10,6 @@ using Ryujinx.Common.Logging;
using Ryujinx.HLE;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Utilities.Configuration
{
@@ -752,14 +752,12 @@ namespace Ryujinx.Ava.Utilities.Configuration
Hacks.ShowDirtyHacks.Value = configurationFileFormat.ShowDirtyHacks;
{
EnabledDirtyHack[] hacks = (configurationFileFormat.DirtyHacks ?? []).Select(EnabledDirtyHack.Unpack).ToArray();
Hacks.Xc2MenuSoftlockFix.Value = hacks.Any(it => it.Hack == DirtyHacks.Xc2MenuSoftlockFix);
var shaderCompilationThreadSleep = hacks.FirstOrDefault(it =>
it.Hack == DirtyHacks.ShaderCompilationThreadSleep);
Hacks.EnableShaderTranslationDelay.Value = shaderCompilationThreadSleep != null;
Hacks.ShaderTranslationDelay.Value = shaderCompilationThreadSleep?.Value ?? 0;
DirtyHackCollection hacks = new (configurationFileFormat.DirtyHacks ?? []);
Hacks.Xc2MenuSoftlockFix.Value = hacks.IsEnabled(DirtyHacks.Xc2MenuSoftlockFix);
Hacks.EnableShaderTranslationDelay.Value = hacks.IsEnabled(DirtyHacks.ShaderCompilationThreadSleep);
Hacks.ShaderTranslationDelay.Value = hacks[DirtyHacks.ShaderCompilationThreadSleep].CoerceAtLeast(0);
}
if (configurationFileUpdated)