Evan Husted
2317c06364
misc: small Avalonia project restructure
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Moved AppLibrary, Configuration, and PlayReport namespaces to Ryujinx.Systems, add the compat list stuff in the base Ryujinx.Systems namespace.
Moved the compatibility UI stuff to the proper UI view/viewmodel folders.
2025-03-04 18:01:48 -06:00
Evan Husted
ffdc419417
misc: chore: [ci skip] small Avalonia project restructure
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Moved the Views that existed in the Controls namespace into the Ryujinx.Ava.UI.Views.Misc namespace
Moved UpdateWaitWindow to Ryujinx.Ava.UI.Windows
2025-03-02 21:42:25 -06:00
Evan Husted
da3f4e1d3a
misc: Created generic type RyujinxControl to allow for more unified control view model definitions
2025-03-02 21:24:39 -06:00
Evan Husted
c3af1dbf1a
Stick Visualizer ( #579 )
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---------
Co-authored-by: MutantAura <domw0401@gmail.com>
2025-03-02 20:43:31 -06:00
Evan Husted
e294a79975
UI: dev: [ci skip] Add Avalonia DevTools support to all Windows defined by Ryujinx, accessible via Ctrl + F12 when running in Debug.
2025-02-25 23:12:57 -06:00
Vladimir Sokolov
2e4de17472
Custom configuration for each game ( #632 )
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Now you can make a separate configuration (independent file) for each
game. All emulator settings are available except for some UI functionality ones.
The configuration file can be changed and deleted from a separate menu. The
user configuration menu is available through the context menu on a given application.
---------
Co-authored-by: Evan Husted <greem@greemdev.net>
2025-02-25 21:11:20 -06:00
LotP1
a3596ba858
Reset in-memory JIT cache on game quit + fix Purge PPTC ( #709 )
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Jit cache now fully resets when booting a game multiple times.
This should fix random jit cache crashes.
Also removed some redundant code related to region allocation and fixed
PPTC Purge not fully purging all PPTC files in the backup folder.
2025-02-25 15:34:21 -06:00
Evan Husted
9b1fb3a27b
misc: chore: missed a collection expression usage in avalonia project
2025-02-18 21:35:30 -06:00
Evan Husted
0d7d0e8092
UI: Add descriptions of what each dynamic RPC formatter actually shows when hovering whether it has support in the game info popup
2025-02-15 20:45:27 -06:00
Evan Husted
b6b391b2cf
misc: chore: [ci skip] Remove unused 'using' directives from solution
2025-02-10 14:34:12 -06:00
Evan Husted
efa0cc7554
UI: Show issue labels of games in the tooltip on playability status
2025-02-09 21:15:38 -06:00
Evan Husted
4e8157688e
UI: See what games do/don't have an image & dynamic RPC support in the Game Info popup
2025-02-07 18:34:11 -06:00
Evan Husted
a4211fec33
UI: Properly space the play time & last play date in the game info popup
2025-02-06 22:56:25 -06:00
FluffyOMC
479b38f035
Add tooltips to game status ( #625 )
2025-02-05 00:42:20 -06:00
Evan Husted
4b1d94ccd8
misc: chore: [ci skip] use MultiplayerInfoConverter instance instead of constructing for every use
2025-02-04 23:36:36 -06:00
Evan Husted
717851985e
UI: Reorganize Game Info dialog popup + localization
2025-02-04 23:28:37 -06:00
Evan Husted
bd08a111a8
UI: Show what each value is in the Game Info dialog, add game icon
2025-02-04 22:47:12 -06:00
Evan Husted
1972a47f39
UI: Game stats button on right click for Grid view users
2025-02-04 19:32:17 -06:00
Evan Husted
e8a7d5b0b7
UI: Only show DLC RomFS button under Extract Data when DLCs are available.
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Also convert the constructor of DlcSelectViewModel to expect a normal title id and not one already converted to the base ID.
2025-02-04 17:21:54 -06:00
Evan Husted
fafb99c702
misc: chore: [ci skip] don't even bother looking up the application; the tag present on the control *is* a valid title ID and can't reasonably change in between the tag being set and playability information being requested.
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Even if it does, worst case scenario the compat list that pops up has no results.
2025-02-04 15:57:32 -06:00
Evan Husted
df9e6e4812
UI: Added the ability to view Compat information on right click, and on clicking the status itself like the title ID button.
2025-02-04 15:51:27 -06:00
Evan Husted
c812106611
UI: Show playability information under game version in List view
2025-02-03 13:49:56 -06:00
Evan Husted
ff05e03cc8
misc: chore: Remove unused using directives across entire solution.
2025-01-30 20:27:17 -06:00
Evan Husted
a624fe64b9
UI: Scanning for mods on DLC content
2025-01-29 13:33:34 -06:00
Evan Husted
191e158289
misc: chore: Use static instances of converters instead of using control resources
2025-01-28 22:11:48 -06:00
LotP1
7085bafa60
PPTC Profiles ( #370 )
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Added functionality that allows ExeFS mods to compile to their own PPTC
Profile and therefore store PTC data between sessions.
The feature calculates the hash of the currently loaded ExeFS mods and
stores the PPTC data in a profile that matches said hash, so you can
have multiple ExeFS loadouts without causing issues. This includes
different versions of the same mod as their hashes will be different.
Using this PR should be seamless as the JIT Sparse PR already laid the
groundwork for PPTC Profiles and this PR just allows ExeFS mods to load
and store their own profiles besides the `default` profile.
❗ ❗ ❗ **WARNING!** ❗ ❗ ❗
**This will update your PPTC profile version, which means the
PPTC profile will be invalidated if you try to run a PR/Build/Branch
that does not include this change!**
**This is only relevant for the default PPTC Profile, as any other profiles do not exist to older versions!**
2025-01-28 20:36:58 -06:00
Evan Husted
ae90db2040
misc: chore: Use collection expressions in Avalonia project
2025-01-26 15:47:11 -06:00
Evan Husted
3cdaaa0b69
misc: chore: Fix object creation in Avalonia project
2025-01-26 15:16:50 -06:00
Evan Husted
be3bd0bcb5
misc: chore: Use explicit types in the Avalonia project
2025-01-25 14:00:23 -06:00
Evan Husted
13d411e4de
misc: chore: also ToLower the titleID for the OpenShaderDirectory button
2025-01-22 08:54:39 -06:00
Evan Husted
ed64a63094
UI: Visually merge "Actions" and "Tools" menu bar items into Actions
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The contents of the menu item are dependent on whether you're in a game.
No functionality has been removed.
2025-01-20 16:56:05 -06:00
Evan Husted
04ba762710
UI: Move DLC RomFS dumping under normal RomFS dumping.
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Also removed it from DLC manager.
2025-01-20 14:30:28 -06:00
GabCoolGuy
a375faecc1
UI: Fix UpdateWaitWindow.axaml windows being too big on windows ( #314 )
2025-01-17 14:14:19 -06:00
Evan Husted
d75ce52bd4
UI: Show play time in one time unit, maxing out at hours.
2025-01-10 20:23:47 -06:00
Evan Husted
4135d74e4d
UI: Only allow right click to create a context menu if a game is selected.
2024-12-30 23:50:55 -06:00
Evan Husted
f5ce539de9
misc: Move the rest of Ryujinx.UI.Common into other parts of the project.
2024-12-29 19:28:27 -06:00
Evan Husted
6caab1aa37
misc: move Models & Helpers into Common & Avalonia projects
2024-12-29 19:09:28 -06:00
Evan Husted
9baaa2b8f8
misc: Move image assets to Avalonia project
2024-12-29 18:37:37 -06:00
Evan Husted
0ca4d6e921
misc: Move StatusBarSeparator into Controls namespace, rename to MiniVerticalSeparator
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add bulk property change event method
give each markup extension its own property name
2024-12-24 21:55:12 -06:00
Evan Husted
16a60fdf12
UI: Rename App to RyujinxApp
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Add more NotificationHelper methods
Simplify ID copy logic
2024-12-24 13:39:48 -06:00
Evan Husted
4d7350fc6e
UI: Copy Title ID by clicking on it.
2024-12-24 13:23:43 -06:00
Evan Husted
f898a5ecf4
Remove code references to having a flatpak version
2024-12-21 20:06:59 -06:00
Evan Husted
06abba25c1
UI: Adapt accent color to the user's system.
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https://amwx.github.io/FluentAvaloniaDocs/pages/FATheme/Accents#using-the-systems-accent-color
2024-12-07 06:22:46 -06:00
Vudjun
6d8738c048
TESTERS WANTED: RyuLDN implementation ( #65 )
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These changes allow players to matchmake for local wireless using a LDN
server. The network implementation originates from Berry's public TCP
RyuLDN fork. Logo and unrelated changes have been removed.
Additionally displays LDN game status in the game selection window when
RyuLDN is enabled.
Functionality is only enabled while network mode is set to "RyuLDN" in
the settings.
2024-11-11 16:06:50 -06:00
TheToid
4831965404
Add ability to trim and untrim XCI files from the application context menu AND in Bulk ( #105 )
2024-11-06 17:37:30 -06:00
Evan Husted
1c07bf3dd0
misc: Abstract repeated logic in markup extensions & move Updater into the base of the Avalonia project.
2024-11-01 15:48:25 -05:00
Evan Husted
4c83794254
Avalonia: Move LocaleExtension & IconExtension into one namespace to simplify the usage sites in the markup.
2024-11-01 13:00:56 -05:00
Evan Husted
139c195eb7
misc: Replace "" with string.Empty.
2024-11-01 11:57:23 -05:00
Evan Husted
281be7ca62
misc: Code cleanup
2024-10-25 08:36:41 -05:00
Keaton
f76a97c976
Replace 'Expand DRAM' option with dropdown menu ( #32 )
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Allows to use mods that require a larger memory pool to allocate from.
2024-10-21 23:16:41 -05:00