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Migrate to .NET 9 (#198)
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@@ -8,6 +8,7 @@ using Ryujinx.Graphics.Texture;
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using Ryujinx.Memory.Range;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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namespace Ryujinx.Graphics.Gpu.Image
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@@ -998,7 +999,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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{
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bool dataOverlaps = texture.DataOverlaps(overlap, compatibility);
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if (!overlap.IsView && dataOverlaps && !incompatibleOverlaps.Exists(incompatible => incompatible.Group == overlap.Group))
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if (!overlap.IsView && dataOverlaps && !incompatibleOverlaps.Any(incompatible => incompatible.Group == overlap.Group))
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{
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incompatibleOverlaps.Add(new TextureIncompatibleOverlap(overlap.Group, compatibility));
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}
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