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feat: add DebugMouse HID (#163)
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@@ -0,0 +1,29 @@
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using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Common;
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using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.DebugMouse;
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namespace Ryujinx.HLE.HOS.Services.Hid
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{
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public class DebugMouseDevice : BaseDevice
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{
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public DebugMouseDevice(Switch device, bool active) : base(device, active) { }
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public void Update()
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{
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ref RingLifo<DebugMouseState> lifo = ref _device.Hid.SharedMemory.DebugMouse;
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ref DebugMouseState previousEntry = ref lifo.GetCurrentEntryRef();
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DebugMouseState newState = new()
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{
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SamplingNumber = previousEntry.SamplingNumber + 1,
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};
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if (Active)
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{
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// TODO: This is a debug device only present in dev environment, do we want to support it?
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}
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lifo.Write(ref newState);
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}
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}
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}
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