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input: ava: Rename timer interval constant
Also cut the delay after which scrolling is considered ended in half
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@@ -13,12 +13,13 @@ namespace Ryujinx.Ava.Input
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{
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{
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internal class AvaloniaMouseDriver : IGamepadDriver
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internal class AvaloniaMouseDriver : IGamepadDriver
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{
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private const int ScrollTimerIntervalMilliseconds = 50;
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private Control _widget;
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private Control _widget;
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private bool _isDisposed;
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private bool _isDisposed;
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private Size _size;
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private Size _size;
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private readonly TopLevel _window;
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private readonly TopLevel _window;
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private DispatcherTimer _scrollStopTimer;
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private DispatcherTimer _scrollStopTimer;
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private const int _dispatchTimerMS = 100;
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public bool[] PressedButtons { get; }
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public bool[] PressedButtons { get; }
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public Vector2 CurrentPosition { get; private set; }
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public Vector2 CurrentPosition { get; private set; }
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@@ -44,7 +45,7 @@ namespace Ryujinx.Ava.Input
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_scrollStopTimer = new DispatcherTimer
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_scrollStopTimer = new DispatcherTimer
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Interval = TimeSpan.FromMilliseconds(_dispatchTimerMS)
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Interval = TimeSpan.FromMilliseconds(ScrollTimerIntervalMilliseconds)
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};
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};
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PressedButtons = new bool[(int)MouseButton.Count];
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PressedButtons = new bool[(int)MouseButton.Count];
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