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feature: Turbo Mode
Adds an elapsed tick multiplier feature which speeds up games which are built upon delta time. More information: https://web.archive.org/web/20240713135029/https://github.com/Ryujinx/Ryujinx/pull/6456
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@@ -1065,7 +1065,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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private void UpdateIndexBufferState()
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{
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IndexBufferState indexBuffer = _state.State.IndexBufferState;
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IndexBufferState? indexBufferNullable = _state?.State.IndexBufferState;
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if (!indexBufferNullable.HasValue)
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{
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return;
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}
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IndexBufferState indexBuffer = indexBufferNullable.Value;
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if (_drawState.IndexCount == 0)
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{
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