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EXPERIMENTAL: Metal backend (#441)
This is not a continuation of the Metal backend; this is simply bringing the branch up to date and merging it as-is behind an experiment. --------- Co-authored-by: Isaac Marovitz <isaacryu@icloud.com> Co-authored-by: Samuliak <samuliak77@gmail.com> Co-authored-by: SamoZ256 <96914946+SamoZ256@users.noreply.github.com> Co-authored-by: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com> Co-authored-by: riperiperi <rhy3756547@hotmail.com> Co-authored-by: Gabriel A <gab.dark.100@gmail.com>
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@@ -1,3 +1,5 @@
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using Ryujinx.Graphics.GAL;
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namespace Ryujinx.Graphics.Gpu.Shader
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{
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/// <summary>
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@@ -61,5 +63,14 @@ namespace Ryujinx.Graphics.Gpu.Shader
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SharedMemorySize = sharedMemorySize;
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HasUnalignedStorageBuffer = hasUnalignedStorageBuffer;
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}
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/// <summary>
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/// Gets the local group size of the shader in a GAL compatible struct.
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/// </summary>
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/// <returns>Local group size</returns>
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public ComputeSize GetLocalSize()
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{
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return new ComputeSize(LocalSizeX, LocalSizeY, LocalSizeZ);
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}
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}
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}
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