Avoid zero-length array allocations (#427)

This commit is contained in:
Marco Carvalho
2024-12-22 14:36:05 -03:00
committed by GitHub
parent decd37ce6d
commit 5913ceda40
2 changed files with 4 additions and 4 deletions

View File

@@ -341,7 +341,7 @@ namespace Ryujinx.HLE.HOS
{
if (VirtualAmiibo.ApplicationBytes.Length > 0)
{
VirtualAmiibo.ApplicationBytes = new byte[0];
VirtualAmiibo.ApplicationBytes = Array.Empty<byte>();
VirtualAmiibo.InputBin = string.Empty;
}
if (NfpDevices[nfpDeviceId].State == NfpDeviceState.SearchingForTag)
@@ -356,7 +356,7 @@ namespace Ryujinx.HLE.HOS
VirtualAmiibo.InputBin = path;
if (VirtualAmiibo.ApplicationBytes.Length > 0)
{
VirtualAmiibo.ApplicationBytes = new byte[0];
VirtualAmiibo.ApplicationBytes = Array.Empty<byte>();
}
byte[] encryptedData = File.ReadAllBytes(path);
VirtualAmiiboFile newFile = AmiiboBinReader.ReadBinFile(encryptedData);