Files
ComfyUI/comfy_extras/nodes_assets_test.py

57 lines
2.2 KiB
Python

from comfy_api.latest import io, ComfyExtension
import comfy.asset_management
import comfy.sd
import folder_paths
import logging
import os
class AssetTestNode(io.ComfyNode):
@classmethod
def define_schema(cls):
return io.Schema(
node_id="AssetTestNode",
is_experimental=True,
inputs=[
io.Combo.Input("ckpt_name", folder_paths.get_filename_list("checkpoints")),
],
outputs=[
io.Model.Output(),
io.Clip.Output(),
io.Vae.Output(),
],
)
@classmethod
def execute(cls, ckpt_name: str):
hash = None
# lets get the full path just so we can retrieve the hash from db, if exists
try:
full_path = folder_paths.get_full_path("checkpoints", ckpt_name)
if full_path is None:
raise Exception(f"Model {ckpt_name} not found")
from app.model_processor import model_processor
hash = model_processor.retrieve_hash(full_path)
except Exception as e:
logging.error(f"Could not get model by hash with error: {e}")
subdir, name = os.path.split(ckpt_name)
asset_info = comfy.asset_management.AssetInfo(hash=hash, name=name, tags=["models", "checkpoints"], metadata={"subdir": subdir})
asset = comfy.asset_management.resolve(asset_info)
# /\ the stuff above should happen in execution code instead of inside the node
# \/ the stuff below should happen in the node - confirm is a model asset, do stuff to it (already loaded? or should be called to 'load'?)
if asset is None:
raise Exception(f"Model {asset_info.name} not found")
assert isinstance(asset, comfy.asset_management.ModelReturnedAsset)
out = comfy.sd.load_state_dict_guess_config(asset.state_dict, output_vae=True, output_clip=True, embedding_directory=folder_paths.get_folder_paths("embeddings"), metadata=asset.metadata)
return io.NodeOutput(out[0], out[1], out[2])
class AssetTestExtension(ComfyExtension):
@classmethod
async def get_node_list(cls):
return [AssetTestNode]
def comfy_entrypoint():
return AssetTestExtension()