import torch from comfy.comfy_types.node_typing import ComfyNodeABC, IO class TestNode(ComfyNodeABC): @classmethod def INPUT_TYPES(cls): return { "required": { "image": (IO.IMAGE,), "xyz": ("XYZ",), "some_int": (IO.INT, {"display_name": "new_name", "min": 0, "max": 127, "default": 42, "tooltip": "My tooltip 😎", "display": "slider"}), "combo": (IO.COMBO, {"options": ["a", "b", "c"], "tooltip": "This is a combo input"}), }, "optional": { "mask": (IO.MASK,), } } RETURN_TYPES = (IO.INT, IO.IMAGE) RETURN_NAMES = ("INT", "img🖼️") OUTPUT_TOOLTIPS = (None, "This is an image") FUNCTION = "do_thing" OUTPUT_NODE = True CATEGORY = "v3 nodes" def do_thing(self, image: torch.Tensor, xyz, some_int: int, combo: str, mask: torch.Tensor=None): return (some_int, image) NODE_CLASS_MAPPINGS = { "V1TestNode1": TestNode, } NODE_DISPLAY_NAME_MAPPINGS = { "V1TestNode1": "V1 Test Node", }