This commit adds support for node execution functions defined as async. When
a node's execution function is defined as async, we can continue
executing other nodes while it is processing.
Standard uses of `await` should "just work", but people will still have
to be careful if they spawn actual threads. Because torch doesn't really
have async/await versions of functions, this won't particularly help
with most locally-executing nodes, but it does work for e.g. web
requests to other machines.
In addition to the execute function, the `VALIDATE_INPUTS` and
`check_lazy_status` functions can also be defined as async, though we'll
only resolve one node at a time right now for those.
* add dependency aware cache that removed a cached node as soon as all of its decendents have executed. This allows users with lower RAM to run workflows they would otherwise not be able to run. The downside is that every workflow will fully run each time even if no nodes have changed.
* remove test code
* tidy code
Currently, if a graph partially fails validation (i.e. some outputs are
valid while others have links from missing nodes), the execution loop
could get an exception resulting in server lockup.
This isn't actually possible to reproduce via the default UI, but is a
potential issue for people using the API to construct invalid graphs.