Multi dimension tiled scale function and tiled VAE audio encoding fallback.

This commit is contained in:
comfyanonymous
2024-06-22 11:45:58 -04:00
parent 887a6341ed
commit 4ef1479dcd
2 changed files with 51 additions and 41 deletions

View File

@@ -6,6 +6,7 @@ import safetensors.torch
import numpy as np
from PIL import Image
import logging
import itertools
def load_torch_file(ckpt, safe_load=False, device=None):
if device is None:
@@ -506,34 +507,52 @@ def get_tiled_scale_steps(width, height, tile_x, tile_y, overlap):
return math.ceil((height / (tile_y - overlap))) * math.ceil((width / (tile_x - overlap)))
@torch.inference_mode()
def tiled_scale(samples, function, tile_x=64, tile_y=64, overlap = 8, upscale_amount = 4, out_channels = 3, output_device="cpu", pbar = None):
output = torch.empty((samples.shape[0], out_channels, round(samples.shape[2] * upscale_amount), round(samples.shape[3] * upscale_amount)), device=output_device)
def tiled_scale_multidim(samples, function, tile=(64, 64), overlap = 8, upscale_amount = 4, out_channels = 3, output_device="cpu", pbar = None):
dims = len(tile)
output = torch.empty([samples.shape[0], out_channels] + list(map(lambda a: round(a * upscale_amount), samples.shape[2:])), device=output_device)
for b in range(samples.shape[0]):
s = samples[b:b+1]
out = torch.zeros((s.shape[0], out_channels, round(s.shape[2] * upscale_amount), round(s.shape[3] * upscale_amount)), device=output_device)
out_div = torch.zeros((s.shape[0], out_channels, round(s.shape[2] * upscale_amount), round(s.shape[3] * upscale_amount)), device=output_device)
for y in range(0, s.shape[2], tile_y - overlap):
for x in range(0, s.shape[3], tile_x - overlap):
x = max(0, min(s.shape[-1] - overlap, x))
y = max(0, min(s.shape[-2] - overlap, y))
s_in = s[:,:,y:y+tile_y,x:x+tile_x]
out = torch.zeros([s.shape[0], out_channels] + list(map(lambda a: round(a * upscale_amount), s.shape[2:])), device=output_device)
out_div = torch.zeros([s.shape[0], out_channels] + list(map(lambda a: round(a * upscale_amount), s.shape[2:])), device=output_device)
ps = function(s_in).to(output_device)
mask = torch.ones_like(ps)
feather = round(overlap * upscale_amount)
for t in range(feather):
mask[:,:,t:1+t,:] *= ((1.0/feather) * (t + 1))
mask[:,:,mask.shape[2] -1 -t: mask.shape[2]-t,:] *= ((1.0/feather) * (t + 1))
mask[:,:,:,t:1+t] *= ((1.0/feather) * (t + 1))
mask[:,:,:,mask.shape[3]- 1 - t: mask.shape[3]- t] *= ((1.0/feather) * (t + 1))
out[:,:,round(y*upscale_amount):round((y+tile_y)*upscale_amount),round(x*upscale_amount):round((x+tile_x)*upscale_amount)] += ps * mask
out_div[:,:,round(y*upscale_amount):round((y+tile_y)*upscale_amount),round(x*upscale_amount):round((x+tile_x)*upscale_amount)] += mask
if pbar is not None:
pbar.update(1)
for it in itertools.product(*map(lambda a: range(0, a[0], a[1] - overlap), zip(s.shape[2:], tile))):
s_in = s
upscaled = []
for d in range(dims):
pos = max(0, min(s.shape[d + 2] - overlap, it[d]))
l = min(tile[d], s.shape[d + 2] - pos)
s_in = s_in.narrow(d + 2, pos, l)
upscaled.append(round(pos * upscale_amount))
ps = function(s_in).to(output_device)
mask = torch.ones_like(ps)
feather = round(overlap * upscale_amount)
for t in range(feather):
for d in range(2, dims + 2):
m = mask.narrow(d, t, 1)
m *= ((1.0/feather) * (t + 1))
m = mask.narrow(d, mask.shape[d] -1 -t, 1)
m *= ((1.0/feather) * (t + 1))
o = out
o_d = out_div
for d in range(dims):
o = o.narrow(d + 2, upscaled[d], mask.shape[d + 2])
o_d = o_d.narrow(d + 2, upscaled[d], mask.shape[d + 2])
o += ps * mask
o_d += mask
if pbar is not None:
pbar.update(1)
output[b:b+1] = out/out_div
return output
def tiled_scale(samples, function, tile_x=64, tile_y=64, overlap = 8, upscale_amount = 4, out_channels = 3, output_device="cpu", pbar = None):
return tiled_scale_multidim(samples, function, (tile_y, tile_x), overlap, upscale_amount, out_channels, output_device, pbar)
PROGRESS_BAR_ENABLED = True
def set_progress_bar_enabled(enabled):
global PROGRESS_BAR_ENABLED