Group node fixes (#2259)

* Prevent cleaning graph state on undo/redo

* Remove pause rendering due to LG bug

* Fix crash on disconnected internal reroutes

* Fix widget inputs being incorrect order and value

* Fix initial primitive values on connect

* basic support for basic rerouted converted inputs

* Populate primitive to reroute input

* dont crash on bad primitive links

* Fix convert to group changing control value

* reduce restrictions

* fix random crash in tests
This commit is contained in:
pythongosssss
2023-12-13 05:56:39 +00:00
committed by GitHub
parent b454a67bb9
commit 390078904c
7 changed files with 275 additions and 27 deletions

View File

@@ -180,7 +180,7 @@ export function mergeIfValid(output, config2, forceUpdate, recreateWidget, confi
const isNumber = config1[0] === "INT" || config1[0] === "FLOAT";
for (const k of keys.values()) {
if (k !== "default" && k !== "forceInput" && k !== "defaultInput") {
if (k !== "default" && k !== "forceInput" && k !== "defaultInput" && k !== "control_after_generate" && k !== "multiline") {
let v1 = config1[1][k];
let v2 = config2[1]?.[k];
@@ -633,6 +633,14 @@ app.registerExtension({
}
}
// Restore any saved control values
const controlValues = this.controlValues;
if(this.lastType === this.widgets[0].type && controlValues?.length === this.widgets.length - 1) {
for(let i = 0; i < controlValues.length; i++) {
this.widgets[i + 1].value = controlValues[i];
}
}
// When our value changes, update other widgets to reflect our changes
// e.g. so LoadImage shows correct image
const callback = widget.callback;
@@ -721,6 +729,15 @@ app.registerExtension({
w.onRemove();
}
}
// Temporarily store the current values in case the node is being recreated
// e.g. by group node conversion
this.controlValues = [];
this.lastType = this.widgets[0]?.type;
for(let i = 1; i < this.widgets.length; i++) {
this.controlValues.push(this.widgets[i].value);
}
setTimeout(() => { delete this.lastType; delete this.controlValues }, 15);
this.widgets.length = 0;
}
}