mirror of
https://github.com/MilkBarModding/MilkBarLauncher.git
synced 2025-06-17 04:31:00 +00:00
165 lines
5.0 KiB
C#
165 lines
5.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace GUIApp.Forms
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{
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public partial class DebugWindow : Form
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{
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Form1 mainWindow;
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public DebugWindow(Form1 mW)
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{
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InitializeComponent();
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//timer1.Enabled = true;
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this.mainWindow = mW;
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}
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private void treeView1_AfterSelect(object sender, TreeViewEventArgs e)
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{
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}
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private void timer1_Tick(object sender, EventArgs e)
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{
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UpdateData();
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}
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private void UpdateData()
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{
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List<Dictionary<string, object>> playerData = new List<Dictionary<string, object>>(mainWindow.Server.serverData);
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Dictionary<string, int> enemyData = new Dictionary<string, int>(mainWindow.Server.serverEnemyData);
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List<string> questData = new List<string>(mainWindow.Server.serverQuestData);
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List<Dictionary<string, object>> extraData = new List<Dictionary<string, object>>(mainWindow.Server.extraData);
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for (int i = 1; i < 5; i++)
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{
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foreach (KeyValuePair<string, object> kvp in playerData[i - 1])
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{
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if (!treeView1.Nodes["playerData"].Nodes["player" + i.ToString()].Nodes.ContainsKey(kvp.Key))
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{
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if (kvp.Value.GetType().ToString() != "System.Collections.Generic.List`1[System.Object]")
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{
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treeView1.Nodes["playerData"].Nodes["player" + i.ToString()].Nodes.Add(kvp.Key, kvp.Key + ": " + kvp.Value.ToString());
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}
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else
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{
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treeView1.Nodes["playerData"].Nodes["player" + i.ToString()].Nodes.Add(kvp.Key, kvp.Key);
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List<object> value = (List<object>)kvp.Value;
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for (int j = 0; j < value.Count(); j++)
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{
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treeView1.Nodes["playerData"].Nodes["player" + i.ToString()].Nodes[kvp.Key].Nodes.Add(j.ToString(), value[j].ToString());
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}
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}
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}
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if (kvp.Value.GetType().ToString() != "System.Collections.Generic.List`1[System.Object]")
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{
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treeView1.Nodes["playerData"].Nodes["player" + i.ToString()].Nodes[kvp.Key].Text = kvp.Key + ": " + kvp.Value.ToString();
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}
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else
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{
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List<object> value = (List<object>)kvp.Value;
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for (int j = 0; j < value.Count(); j++)
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{
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treeView1.Nodes["playerData"].Nodes["player" + i.ToString()].Nodes[kvp.Key].Nodes[j.ToString()].Text = value[j].ToString();
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}
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}
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}
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foreach (KeyValuePair<string, object> kvp in extraData[i - 1])
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{
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if (!treeView1.Nodes["extraData"].Nodes["player" + i.ToString()].Nodes.ContainsKey(kvp.Key))
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{
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treeView1.Nodes["extraData"].Nodes["player" + i.ToString()].Nodes.Add(kvp.Key, kvp.Key + ": " + kvp.Value.ToString());
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}
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else
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{
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treeView1.Nodes["extraData"].Nodes["player" + i.ToString()].Nodes[kvp.Key].Text = kvp.Key + ": " + kvp.Value.ToString();
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}
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}
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}
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foreach (KeyValuePair<string, int> kvp in enemyData)
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{
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if (!treeView1.Nodes["enemyData"].Nodes.ContainsKey(kvp.Key))
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{
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treeView1.Nodes["enemyData"].Nodes.Add(kvp.Key, kvp.Key + ": " + kvp.Value.ToString());
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}
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else
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{
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treeView1.Nodes["enemyData"].Nodes[kvp.Key].Text = kvp.Key + ": " + kvp.Value.ToString();
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}
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}
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for (int i = 0; i < questData.Count; i++)
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{
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if (!treeView1.Nodes["questData"].Nodes.ContainsKey(questData[i]))
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{
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treeView1.Nodes["questData"].Nodes.Add(questData[i], questData[i]);
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}
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}
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}
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private void Update_Click(object sender, EventArgs e)
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{
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mainWindow.Server.SerializationRate = Int32.Parse(SRTextbox.Text);
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mainWindow.Server.TargetFPS = Int32.Parse(FPSTextbox.Text);
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mainWindow.Server.SleepMultiplier = Int32.Parse(SMTextbox.Text);
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mainWindow.Server.isLocalTest = islocalCB.Checked ? 1 : 0;
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mainWindow.Server.ischaracterSpawn = isSpawnActorsCB.Checked ? 1 : 0;
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UpdateData();
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}
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private void SRTextbox_TextChanged(object sender, EventArgs e)
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{
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}
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}
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} |