BoTW-Multiplayer/C#/BOTW.DedicatedServer/BOTWM.DedicatedServer.csproj
2025-01-20 14:05:21 -06:00

67 lines
2.0 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<BaseOutputPath></BaseOutputPath>
<AssemblyName>MBL.DedicatedServer</AssemblyName>
<OutputPath>..\..\Build\DedicatedServer</OutputPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DebugType>full</DebugType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DebugType>full</DebugType>
</PropertyGroup>
<ItemGroup>
<None Remove="AppdataFiles\ArmorMapping.txt" />
<None Remove="AppdataFiles\QuestFlagsNames.txt" />
<None Remove="ServerConfig.ini" />
</ItemGroup>
<ItemGroup>
<Content Include="Multiplayer_App_Icon_Server.ico" />
<Content Include="ServerConfig.ini">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="AppdataFiles\ArmorMapping.txt" />
<EmbeddedResource Include="AppdataFiles\QuestFlagsNames.txt" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\BOTW.Logging\BOTWM.Logging.csproj" />
<ProjectReference Include="..\BOTWM.Server\BOTWM.Server.csproj" />
</ItemGroup>
<ItemGroup>
<None Update="Gamemodes.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Landmarks.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="PropHuntLocations.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
<PropertyGroup>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
<ApplicationIcon>Multiplayer_App_Icon_Server.ico</ApplicationIcon>
</PropertyGroup>
</Project>