2025-01-20 14:05:21 -06:00

45 lines
962 B
C++

#pragma once
#include <vector>
namespace DataTypes
{
class Quaternion
{
public:
Quaternion() { _q1 = 0; _q2 = 0; _q3 = 0; _q4 = 0; }
Quaternion(float q1, float q2, float q3, float q4) { _q1 = q1; _q2 = q2; _q3 = q3; _q4 = q4; }
Quaternion(float val[4]) { _q1 = val[0]; _q2 = val[1]; _q3 = val[2]; _q4 = val[3]; }
Quaternion(std::vector<float> val[4]) { _q1 = val->at(0); _q2 = val->at(1); _q3 = val->at(2); _q4 = val->at(3); }
float q1() { return _q1; }
float q2() { return _q2; }
float q3() { return _q3; }
float q4() { return _q4; }
void q1(float q1) { _q1 = q1; }
void q2(float q2) { _q2 = q2; }
void q3(float q3) { _q3 = q3; }
void q4(float q4) { _q4 = q4; }
float& operator[] (size_t i)
{
switch (i) {
case 0: return _q1;
case 1: return _q2;
case 2: return _q3;
case 3: return _q4;
default: throw "Valid indices: 0, 1, 2";
}
}
private:
float _q1;
float _q2;
float _q3;
float _q4;
};
}