using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BOTWM.Server.DTO { public class NetworkDTO { public short SerializationRate; public short TargetFPS; public short SleepMultiplier; public bool isLocalTest; public bool isCharacterSpawn; public bool DisplayNames; public short GlyphDistance; public short GlyphTime; public bool isQuestSync; public bool isEnemySync; } }