using Nintendo.Aamp; using SarcWrapper.SarcTypes; namespace SarcWrapper.Actor.Pack.UMii { [SarcName("UMii")] [SarcExtension(".bumii")] [SarcInsideFolder(true)] public class UMii : SarcFile { public UMii(string path) : base(path) { } public UMii(string path, ArraySegment data) : base(path, data) { } } }