using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace Breath_of_the_Wild_Multiplayer.MVVM.View { /// /// Lógica de interacción para IngameMenuView.xaml /// public partial class IngameMenuView : UserControl { public IngameMenuView() { InitializeComponent(); } } }