mirror of
https://github.com/MilkBarModding/MilkBarLauncher.git
synced 2025-06-16 20:20:56 +00:00
Update README.md
This commit is contained in:
parent
189b86e4a8
commit
26566411ed
@ -1,7 +1,7 @@
|
||||
# Milk-Bar-Launcher
|
||||
This is the repository for Milk Bar Launcher. Here you can find all of the projects needed to build this project
|
||||
|
||||
**There are four important folders in this project listed bellow:**
|
||||
**There are four important folders in this project listed below:**
|
||||
|
||||
## [C#](C%23)
|
||||
- This project contains the implementation for the server.
|
||||
@ -11,7 +11,7 @@ This is the repository for Milk Bar Launcher. Here you can find all of the proje
|
||||
## [DLL](DLL/InjectDLL)
|
||||
- This project contains the implementation for the code that is injected into the emulator.
|
||||
- The solution is located at `DLL\InjectDLL\InjectDLL.sln`.
|
||||
- Most of the implementation is based on finding the memory address for important stuff and writing onto it.
|
||||
- Most of the implementation is based on finding important memory addresses to read and write the player information.
|
||||
- This project is implemented on C++ and uses NamedPipes to communicate with the front end application.
|
||||
|
||||
## [WPF .NET 6](WPF%20.NET%206/Breath%20of%20the%20Wild%20Multiplayer)
|
||||
|
Loading…
x
Reference in New Issue
Block a user